Half-Life 2

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6 days, 5 hours until it is released on Steam. Am I the only one here who is just about to bust a fucking nut over this game? I can't fucking wait.

(I've never felt the urge to use the phrase 'bust a nut' before. That just shows how excited I am.)

Andrew (enneff), Wednesday, 10 November 2004 01:59 (twenty years ago)

It has got the big 10 outta 10 in Edge, allegedly.

The Midnight ROFFLEr (haitch), Wednesday, 10 November 2004 02:02 (twenty years ago)

The PC Gamer review was sparkling to say the least. Time for a new rig...

Spencer Chow (spencermfi), Wednesday, 10 November 2004 02:04 (twenty years ago)

The reviews I've read have been either glowing praise or sheer advertisments. This thing is going to fucking rock.

Andrew (enneff), Wednesday, 10 November 2004 02:13 (twenty years ago)

I should not be as excited about this as I am. It's unbecoming.

Dan I. (Dan I.), Wednesday, 10 November 2004 02:36 (twenty years ago)

It shall be tasty tastiness.

Mr Noodles (Mr Noodles), Wednesday, 10 November 2004 02:42 (twenty years ago)

I keep checking websites to see if the release got pushed up. I have my preorder waiting to ship on amazon. I need a new game that doesnt suck.

still bevens (bscrubbins), Wednesday, 10 November 2004 03:00 (twenty years ago)

I bought an ATI voucher (from the 'Free HL2 with an ATI video card' promotion they were doing) and have the game already preloaded on my machine... Just waiting for that special time when everything is unlocked. Thank god it'll happen after I finish work for the day.

Andrew (enneff), Wednesday, 10 November 2004 03:30 (twenty years ago)

this means that Vampire: Bloodlines is ever closer to being released, too. i'll enjoy both games, can currently afford neither, and will probably spend more time playing the Troika RPG than the Valve FPS...

kingfish (Kingfish), Wednesday, 10 November 2004 03:38 (twenty years ago)

Andrew, do you have an X800?!

Spencer Chow (spencermfi), Wednesday, 10 November 2004 03:55 (twenty years ago)

There is no way this can run on my current graphics card. No way in hell.

MC Transmaniacon (natepatrin), Wednesday, 10 November 2004 05:02 (twenty years ago)

Andrew, do you have an X800?!

Nah, I bought the voucher itself off eBay for AUD$50. I'm still running the Radeon 9700 Pro that a certain friendly friend gave me a year ago. I wouldn't mind getting my hands on something a bit faster, but at this stage financially I just can't justify it.

Andrew (enneff), Wednesday, 10 November 2004 05:21 (twenty years ago)

i still have my 9500 pro from last year.

sometime, in the next century, i'll be able to afford an upgrade.

kingfish (Kingfish), Wednesday, 10 November 2004 05:56 (twenty years ago)

Nate what's your computer like? I think you might be surprised, cause the min. system requirements are pretty low. Lots lower than Doom 3 I think (and prob less than even, like, UT2004).

Dan I. (Dan I.), Wednesday, 10 November 2004 06:09 (twenty years ago)

I have a pretty newish compaq with an AMD Athlon XP 3400, 448 MB of RAM and a two year-old video card that cannot run Far Cry on better than minimal graphics without having a bad case of Parkinson's.

MC Transmaniacon (natepatrin), Wednesday, 10 November 2004 06:19 (twenty years ago)

Yeah, I don't know jack about video cards, but I think I lucked out with this ti 4200 cause the model is easily two years old but for some reason it just plays everything perfectly. I wish I had a 3400!

Dan I. (Dan I.), Wednesday, 10 November 2004 06:28 (twenty years ago)

bah i just blew a loan on a pbook. this can't rule that much can it?

g--ff (gcannon), Wednesday, 10 November 2004 06:35 (twenty years ago)

between this and the imminent san andreas port i may just have to choke myself with my ipod cable...

g--ff (gcannon), Wednesday, 10 November 2004 06:36 (twenty years ago)

gta:sa ain't hitting PCs til summer, so you've got a bit to go...

kingfish (Kingfish), Wednesday, 10 November 2004 07:01 (twenty years ago)

I've got a Half-Life 2 baseball cap.

PJ Miller (PJ Miller), Wednesday, 10 November 2004 10:46 (twenty years ago)

I have a 9800Pro, 2400XP

But my mobo is bust atm.

Jarlr'mai (jarlrmai), Wednesday, 10 November 2004 10:51 (twenty years ago)

If you buy the Half Life 2 Silver Package on Steam you get to download most of the rest of their games and! also play Counter Strike on the Source engine that will be powering HL2. It looks astonishing.

Andrew Farrell (afarrell), Wednesday, 10 November 2004 11:18 (twenty years ago)

Between this and Doom3 (plus, did I see some blurb for Quake 4?) I think I'm going to have to shell out for a faster processor, a new graphics card and some more memory. I read somewhere or other that the next version of arx fatalis (which I really enjoyed) will use the HL2 engine.

Pashmina (Pashmina), Wednesday, 10 November 2004 11:28 (twenty years ago)

Arx Fatalis was ace, yeah I heard the rumour it was on Source like the new Vampire Masquerade FPS/RPG out on the 16th.

Also the new Elder Scrolls game is looking amazing.

Jarlr'mai (jarlrmai), Wednesday, 10 November 2004 14:14 (twenty years ago)

if half life runs mediocre on my system Im most definately throwing down for some new hardware.

still bevens (bscrubbins), Wednesday, 10 November 2004 16:55 (twenty years ago)

The flashbangs in CS:Source are an absolute bastard.
Good looking engine all the same. HL2 looks amazing.

This is a good excuse for me post the link to THESE AMAZING VIDEO CLIPS again.

Onimo (GerryNemo), Wednesday, 10 November 2004 17:19 (twenty years ago)

The flashbangs in CS:Source are an absolute bastard.

Haha yeah, they annoy the fuck out of me. Still, they definitely serve their purpose.

Andrew (enneff), Thursday, 11 November 2004 03:57 (twenty years ago)

ONE HOUR BITCHES.

Andrew (enneff), Tuesday, 16 November 2004 06:53 (twenty years ago)

and geeks begin to spooge the world over

kingfish (Kingfish), Tuesday, 16 November 2004 07:03 (twenty years ago)

I wonder if my local Best Buy will be open at 2am cst...

Dan I. (Dan I.), Tuesday, 16 November 2004 07:26 (twenty years ago)

dude, just buy it thru Steam, and it's right there on your system.

kingfish (Kingfish), Tuesday, 16 November 2004 07:32 (twenty years ago)

It take a long time to download mang.

Dan I. (Dan I.), Tuesday, 16 November 2004 07:53 (twenty years ago)

ihttp://img110.exs.cx/img110/4010/hl2_title.th.jpg

here it goes

fortunately, i can't afford this right now, otherwise i'd do something stupid like take tomorrow off work(like certain friends have done with other Big Gameday Releases e.g. GTA:VC)

kingfish (Kingfish), Tuesday, 16 November 2004 08:25 (twenty years ago)

dammit

just click this: http://img110.exs.cx/img110/4010/hl2_title.jpg

kingfish (Kingfish), Tuesday, 16 November 2004 08:26 (twenty years ago)

I suppose I'll find out for myself soon enough, but what are the non-CS options for multiplayer? Are there deathmatch levels? If there are, do they take advantage of the gravity gun (a junkyard deathmatch level would be so cool).

Dan I. (Dan I.), Tuesday, 16 November 2004 08:54 (twenty years ago)

not sure. i wonder if they built co-op in.

not that i actually know anybody who has it, but still, you never know...

kingfish (Kingfish), Tuesday, 16 November 2004 08:58 (twenty years ago)

wow. looks like they did re-do the original game using the new engine. dig the screenshot

kingfish (Kingfish), Tuesday, 16 November 2004 09:03 (twenty years ago)

I looked it up and it looks like CS:S is the only multiplayer option out of the box, but there is a DM mod in the works. I hope it works out, because I always very much prefered DM to CS (what is the huge fucking allure of CS anyway? I don't see why it's so much better than other multiplayer games).

Dan I. (Dan I.), Tuesday, 16 November 2004 09:07 (twenty years ago)

the ability to shoot other people whilst calling them "faggits"? i dunno. i've never played CS online.

kingfish (Kingfish), Tuesday, 16 November 2004 09:08 (twenty years ago)

My eyes have melted, and are running down my cheeks.

Andrew Farrell (afarrell), Tuesday, 16 November 2004 09:10 (twenty years ago)

dude! we need screenshots!

kingfish (Kingfish), Tuesday, 16 November 2004 09:14 (twenty years ago)

Yes. Screenshots. Also are there any MP "surprises" included like people have hinted there might be?

Dan I. (Dan I.), Tuesday, 16 November 2004 09:30 (twenty years ago)

I've run around a train station! I've thrown bottles at walls! I've got in trouble off a copper! I've piled things up and climbed over them! AND NOW I'VE GOT TO GO TO WORK! Boo.

No MP surprises as far as I can tell. HL2 looks single player only. CS:S is there. Might be something in HL:S, I guess, although it's still downloading.

JimD (JimD), Tuesday, 16 November 2004 09:47 (twenty years ago)

I guess I'll have to learn to love CS:S. That shouldn't be a problem I guess.

Dan I. (Dan I.), Tuesday, 16 November 2004 09:51 (twenty years ago)

I've been playing this game for the last 2 hours and it has blown my mind in every conceivable way.

Andrew (enneff), Tuesday, 16 November 2004 10:11 (twenty years ago)

CS:S is good fun.

Andrew (enneff), Tuesday, 16 November 2004 10:11 (twenty years ago)

Cor, that screenshot looks like Coalville Baths circa 1978.

PJ Miller (PJ Miller), Tuesday, 16 November 2004 10:51 (twenty years ago)

I expect there will be a load of good mods released in the coming months and I think that CS will finally be superseded. CS:Source looks nice but apart from rolling barrels, moving boxes and BASTARD FLASH BANGS FROM HELL it's essentially the same old CS.

My HL2 copy should have landed on my doorstep by now but I've got to go to sodding England for a couple of days and won't get to play until Thursday or Friday :-(

Onimo (GerryNemo), Tuesday, 16 November 2004 10:52 (twenty years ago)

The best game ever. I'm serious.

Andrew (enneff), Tuesday, 16 November 2004 11:56 (twenty years ago)

: )

cºzen (Cozen), Tuesday, 16 November 2004 12:06 (twenty years ago)

grr my gaming pc is still down, i have the steam preload.

Jarlr'mai (jarlrmai), Tuesday, 16 November 2004 14:49 (twenty years ago)

well?

kingfish (Kingfish), Wednesday, 17 November 2004 08:02 (twenty years ago)

I'm only about an hour in, and it's very beautiful, but...well, nothing's blown me away yet, as far as gameplay goes. Early days though.

JimD (JimD), Wednesday, 17 November 2004 09:55 (twenty years ago)

I'm about 3-4 hours in and there've been some really fantastic set-piece battles. Wait until you get to Ravenholm.. some seriously great stuff.

Andrew (enneff), Wednesday, 17 November 2004 10:25 (twenty years ago)

will this work on my roommate's 4 year old PC?

phil-two (phil-two), Wednesday, 17 November 2004 10:27 (twenty years ago)

It's great, but I foolishly left my boat-thing behind and now I have to reload way back.

Dan I. (Dan I.), Wednesday, 17 November 2004 10:28 (twenty years ago)

Probably not.

http://nf.wh3rd.net/files/hl2shots01.jpg

Andrew (enneff), Wednesday, 17 November 2004 10:28 (twenty years ago)

(those are the only two screenshots I've taken)

Andrew (enneff), Wednesday, 17 November 2004 10:30 (twenty years ago)

oh well. i guess i can always play simcity and star control2.

phil-two (phil-two), Wednesday, 17 November 2004 10:31 (twenty years ago)

holy shit!!!!

Michael Stuchbery (Mikey Bidness), Wednesday, 17 November 2004 11:46 (twenty years ago)

I knew I was shooting myself in the foot when I switched to Mac.

adam (adam), Wednesday, 17 November 2004 16:39 (twenty years ago)

More (non-spoiler) screenshots!

W i l l (common_person), Wednesday, 17 November 2004 17:30 (twenty years ago)

I'll see what I can do. At this stage in the game, though, there's not much that doesn't count as a spoiler.

http://home.comcast.net/~barrak/hl2l.jpg
http://home.comcast.net/~barrak/hl2a.jpg
http://home.comcast.net/~barrak/hl2j.jpg

Andrew (enneff), Wednesday, 17 November 2004 22:55 (twenty years ago)

then take a shot of cool shit blowin' up, then

or dumb ragdoll fun

kingfish (Kingfish), Wednesday, 17 November 2004 23:07 (twenty years ago)

oh wow.

g--ff (gcannon), Wednesday, 17 November 2004 23:10 (twenty years ago)

I can add that this is already shaping up to be one of the best games I've ever played.

tissp! (the impossible shortest specia), Wednesday, 17 November 2004 23:58 (twenty years ago)

I like Counterstrike now. I still wish they'd have a deathmatch mode though. The single player game is incredible, although it looks like Andrew has a better graphics card than I.

Dan I. (Dan I.), Thursday, 18 November 2004 07:50 (twenty years ago)

Loading times! It's doing my head in. Maybe I've just been spoilt by GTA:SA, but in half life I'm feeling like there's a 30 second loading break every 3 or 4 minutes, and I find them really intrusive.

Aside from that though, I'm loving it. Those little flying circular saw things! Genius!

JimD (JimD), Thursday, 18 November 2004 10:40 (twenty years ago)

What hardware are those screenies on Andrew?

Jarlr'mai (jarlrmai), Thursday, 18 November 2004 11:32 (twenty years ago)

i thought you couldn't post huge pics like that? not that i'm complaining.

i'm holding back on this one for a while, I didn't like the first game and am unconvinced that i would enjoy this, impressed as i am by what i've seen. i recently had an irritating experience with STEAM as well.

\(^o^)/ (Adrian Langston), Thursday, 18 November 2004 14:45 (twenty years ago)

Those last shots I posted were not taken by me, but by someone on another forum that I post to. I'm sorry for breaking the image-size rules. I'll remove the limitation at some stage, I promise.

The first couple of shots I posted were mine - taken on a Radeon 9700 Pro.

I've been playing more... I'm about 9 hours in I think, and I'd estimate more than halfway through. It just keeps getting better and better. I wouldn't hesitate to call this the best game ever.

Andrew (enneff), Thursday, 18 November 2004 14:52 (twenty years ago)

NEED TO FIX MY GAMING BOX

NEED CPU GUNK

Jarlr'mai (jarlrmai), Thursday, 18 November 2004 14:58 (twenty years ago)

anyone playing HL2 having problems with their flashlight? My HEV suit flashlight hasn't worked evry since I put the suit on.... and now I'm in too deep to want to reinstall...

still the handicap kinda makes those dark tunnels super scary.

i thought Deus Ex had won my heart over HL1, but HL2 puts it in its place.

Those canal chases are super fun. Sooooo glad I had the good fortune of blindly choosing to have this week off work.

Tannenbaum Schmidt (Nik), Thursday, 18 November 2004 15:12 (twenty years ago)

Those screenshots are absolutely astonishing!

Pashmina (Pashmina), Thursday, 18 November 2004 15:31 (twenty years ago)

here's more...

Tannenbaum Schmidt (Nik), Thursday, 18 November 2004 19:37 (twenty years ago)

damn it.

http://www.sleeve-notes.com/ilm/hl2a.jpg

Tannenbaum Schmidt (Nik), Thursday, 18 November 2004 19:38 (twenty years ago)

i wish my flashlight worked...

Tannenbaum Schmidt (Nik), Thursday, 18 November 2004 19:40 (twenty years ago)

Haha that scene was really cool, although not nearly as difficult as I guess it was supposed to be.

Andrew (enneff), Thursday, 18 November 2004 23:09 (twenty years ago)

I'm playing on 'Medium' difficulty and I've found it to be just challenging enough to be, well, challenging, without becoming frustrating. I've died and had to re-load a number of times during particularly intense battle sequences, but it's not bothered me too much. (all the more satisfying when you actually succeed)

Andrew (enneff), Thursday, 18 November 2004 23:10 (twenty years ago)

I have no time to play this until saturday, which Im not too happy about. I cant believe this game is 5 friggin CDs! I should have bought the special edition DVD.

still bevens (bscrubbins), Thursday, 18 November 2004 23:29 (twenty years ago)

oh my god
now I need to fix my computer posthaste
I need this game

NEEED
NOT JUST WANT
NEED!

trigonalmayhem (trigonalmayhem), Thursday, 18 November 2004 23:51 (twenty years ago)

Heh. My other 'alf said he'd be home late last night as he'd started to play it at work. But he came home at about 7 with this distressed face and said "I had to stop! I was like really into it and there was this big bug thing, AND THEN AN ACTUAL BUG FELL ON ME. So I had to go home".

He kept saying "it was the bug, a bug fell on me" half the night. It was amusing.

Trayce (trayce), Friday, 19 November 2004 00:10 (twenty years ago)

i know how he feels!! Those venom spitting spiders are well scary...

I am now stuck in zombietown/ravenholm and that crazy priest keeps shouting at me to get to the church, but i am stuck in a walled up area with zombies and bugs and no more bullets... :(

only gravity gun :)

some more nice pictures:

http://www.sleeve-notes.com/ilm/hl2d.jpg

http://www.sleeve-notes.com/ilm/hl2c.jpg

http://www.sleeve-notes.com/ilm/hl2e.jpg

http://www.sleeve-notes.com/ilm/hl2f.jpg

Tannenbaum Schmidt (Nik), Friday, 19 November 2004 00:19 (twenty years ago)

The soonest I'm going to have a computer capable of running this is Christmas! This is killing me.

chrisco (chrisco), Friday, 19 November 2004 01:10 (twenty years ago)

haha the coolest thing about most of these screenshots is the horror-film teaser aspect, there's no monsters because it's so intense you can't take a shot while fighting and instead you get the tranquil, lonely space with the occasional splotch of gore on the landscaping.

This game isn't just going to change games, it's going to change the way films are made. This is incredible. It makes me want to get a FragBox

TOMBOT, Friday, 19 November 2004 01:49 (twenty years ago)

Ye gods that lighting looks superb. I assume this'll run on my new machine fine, but I never played the first HL so I think I'll be missing half the story, yes? Tho I sort of know the whole black mesa storyline, justnever played it.

Trayce (trayce), Friday, 19 November 2004 02:20 (twenty years ago)

the first HL is so worth it. it & system shock 2 were the two games that really proved to me how you could work a narrative into a FPS game...

kingfish (Kingfish), Friday, 19 November 2004 04:39 (twenty years ago)

what's the story like?

s1ocki (slutsky), Friday, 19 November 2004 04:50 (twenty years ago)

Yeah, I only ever got half way through the original half life too, so I feel like there's a couple of plot points I'm missing. Anyone want to give us a quick plot synopsis of the original game? Or direct us to one somewhere else?

JimD (JimD), Friday, 19 November 2004 09:54 (twenty years ago)

from planethalflife:

"In Half-Life, you take on the role of Gordon Freeman, an innocent scientist who gets caught in the middle of a government experiment that goes tragically wrong, flooding the Black Mesa Research Facility with aliens and monsters. Fortunately, the government sends in the Marines. Unfortunately, they want to wipe out everything, including you.

Deep in the bowels of the Black Mesa Research Labs, a decommisioned missile base, a top secret project is underway. Information about the project is strictly on a "need-to-know" basis, and as a low level research associate you (Gordon Freeman) "need to know" very little. Each morning you ride the train to work from the employee dorms, you put on your environmental protection suit, you enter the test chamber, and you run stress tests on whatever odd devices have been delivered from some other nameless part of the Black Mesa compound.

But this morning is different. This morning, your test lab is suddenly the most important place on Earth-because something is going seriously wrong. Maybe it's sabotage-maybe it's an accident. Whatever the reason, reality is getting all bent out of shape. One minute you're doing your job, pressing buttons. The next thing you know, you're staring into an alien world. Something huge with too many arms is taking a bite out of your partner's face. An explosion of unearthly light....then darkness.

Disaster. Sirens wailing. People screaming. And everywhere you turn, people are dying--being eaten. Monsters are everywhere. Monsters--there's no better word for them. You head fro the surface, to get the hell away from ground zero, but the usual routes are unpassable--damaged by the disaster, infested with headcrabs and houndeyes and increasingly larger and hungrier creatures. Madness is the order of the day. You enlist the help of traumatized scientists and trigger-happy guards to get through high security zones, sneaking and fighting your way through riuned missle silos and Cold War cafeterias, through darkened air ducts and subterranean railways where you must ride a missle transport sled straight into the jaws of slavering nightmare. When you finally come in sight of the surface, you realize the aliens aren't your only enemies--for now the government forces have arrived with heavy-weapons goons, squadrons of ruthless containment troops, and stealthy assassin gals. Their orders seem to be that when it comes to Black Mesa labs, nothing must get out alive....and especially not you, the guy who made it all go bad. So much for the cavalry.

When your own species turns against you, where do you turn? You've uprooted a bunch of nasty government secrets. You've found a portal to another world, and an alien light comes shining through. Can it get any worse over there? Some things you just have to see for yourself.

In Half-Life, you play Gordon Freeman. A native of Seattle, Washington, Gordon Freeman showed high interest and aptitude in the areas of quantum physics and relativity at an extremely young age. His earliest heroes were Einstein, Hawking and Feynman.

While a visiting student at the University of Innsbruck in the late 1990's, Gordon Freeman observed a series of seminal teleportation experiments conducted by the Institute for Experimental Physics (see Bowemeester, Pan, Mattle, Eibl, Weinfurter, Zeilinger, "Experimental Quantum Teleportation," Nature, 11 December 1997) (see also http://www.sciam.com/explorations/122297teleport). Practical applications for teleportation became his obsession. In 1999, Freeman received his doctorate from M.I.T. with a thesis paper entitled: "Observation of Einstein-Podolsky-Rosen Entanglement on Supraquantum Structures By Induction through Nonlinear Transuranic Crystal of Extremely Long Wavelength (ELW) Pulse from Mode-Locked Source Array."

Disappointed with the slow pace and poor funding of academic research, and with tenure a distant dream, Gordon cast about for a job in private industry. As fortune would have it, his mentor at M.I.T., Professor Alex Kleiner, had taken charge of a research project being conducted at a decommissioned missile base in Black Mesa, New Mexico. Kleiner was looking for a few bright associates, and Gordon was his first choice. Considering the source and amount of funds available to the Black Mesa Labs, Gordon suspected that he would be involved in some sort of weapons research; but in the hopes that practical civilian applications would arise (in areas of quantum computing and astrophysics), he accepted Kleiner's offer. Apart from a butane-powered tennis ball cannon he constructed at age 6, Gordon had never handled a weapon of any sort-or needed to... until now."

for the ending see this walkthroough:

http://www.planethalflife.com/half-life/guide/walkthrough/

Tannenbaum Schmidt (Nik), Friday, 19 November 2004 10:01 (twenty years ago)

but what happens in the NEW one?

s1ocki (slutsky), Friday, 19 November 2004 14:37 (twenty years ago)

are you still gordon freeman?

s1ocki (slutsky), Friday, 19 November 2004 14:37 (twenty years ago)

Yes. That is all the details that should appear on this thread, as some of us haven't played the damn thing for more than half an hour.

Andrew Farrell (afarrell), Friday, 19 November 2004 14:41 (twenty years ago)

According to Sierra's webpage about it

"The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people -- people he cares about -- are counting on him."

trigonalmayhem (trigonalmayhem), Friday, 19 November 2004 14:49 (twenty years ago)

LOOK MA, I'M SMASHING CRATES

SMASH THAT SHIT

kingfish (Kingfish), Friday, 19 November 2004 15:41 (twenty years ago)

Who else went into the room with that poor upset couple crying on the couch in their run down apartment while the trooper/police/nasty-security-type-blokes were knocking doors down... and THREW THEIR TV OUT OF THE WINDOW?

Grand Theft Auto really fucks with your game ethics.

Onimo (GerryNemo), Friday, 19 November 2004 15:48 (twenty years ago)

and THREW THEIR TV OUT OF THE WINDOW?

lol...I threw it at them. Then felt bad.

(thanks for the synopsis!)

JimD (JimD), Friday, 19 November 2004 15:59 (twenty years ago)

BONUS ROUND REMIX!

HERE IS A PICTURE OF ME DRUNK IN PHILADELPHIA A YEAR AND A HALF AGO!

http://www.trigonalmayhem.com/durnk.jpg

trigonalmayhem (trigonalmayhem), Friday, 19 November 2004 16:03 (twenty years ago)

wow, wrong place
how embarassing

trigonalmayhem (trigonalmayhem), Friday, 19 November 2004 16:03 (twenty years ago)

I threw the TV out the window, then tried to go back into the previous room to get the other TV and throw it at the tank, but there was an incident, and the police became involved.

Andrew Farrell (afarrell), Friday, 19 November 2004 16:16 (twenty years ago)

HERE IS A PICTURE OF ME DRUNK IN PHILADELPHIA

That source engine facial modelling is REALLY good, innit?

JimD (JimD), Friday, 19 November 2004 16:24 (twenty years ago)

it seems a bit funky to me
like it's squished or something

maybe it's a directx problem?

trigonalmayhem (trigonalmayhem), Friday, 19 November 2004 16:25 (twenty years ago)

Try updating your drivers.

JimD (JimD), Friday, 19 November 2004 16:29 (twenty years ago)

oh, ok, let me check for new ones

trigonalmayhem (trigonalmayhem), Friday, 19 November 2004 16:32 (twenty years ago)

You might want to switch vertical sync back on.

Onimo (GerryNemo), Friday, 19 November 2004 16:33 (twenty years ago)

also, you should know that there's now a new kind of monitor called an "EGA" monitor and video card. This EGA monitor can display up to 16 colors! it makes the game totally lifelike!

kingfish (Kingfish), Friday, 19 November 2004 16:35 (twenty years ago)

did anyone else have the annoying as hell creative sound card problem? I installed this bitch last night (for a solid hour!) and when I tried to play a quick 15 mins before bed, I had these awful sound issues so I had to pack it in for the night. I tried to find some new drivers on creative's site this morning but cant find shit! DAMN YOU PCS.

still bevens (bscrubbins), Friday, 19 November 2004 19:25 (twenty years ago)

like joe, it's all just st-stutter-stutter... but thankfully i tweaked by settings and it only happens when i quick save or exit game..

more half life graf:

http://www.sleeve-notes.com/ilm/hl2h.jpg

http://www.sleeve-notes.com/ilm/hl2i.jpg

Tannenbaum Schmidt (Nik), Friday, 19 November 2004 23:52 (twenty years ago)

Jet Set Radio Gordon

MC Transmaniacon (natepatrin), Saturday, 20 November 2004 00:04 (twenty years ago)

the graffiti is a nice immersive touch. helps to remind that there are people living there, getting shot at(or impaled,as the case maybe be).

kingfish (Kingfish), Saturday, 20 November 2004 02:17 (twenty years ago)

Or posessed by headcrabs.

Andrew (enneff), Saturday, 20 November 2004 03:45 (twenty years ago)

Ugh, the muffled cries for help from the head crab zombies are the creepiest.

Dan I. (Dan I.), Saturday, 20 November 2004 10:33 (twenty years ago)

let's see some monsters

s1ocki (slutsky), Saturday, 20 November 2004 16:20 (twenty years ago)

http://www.sleeve-notes.com/ilm/hl2k.jpg

dead zombie (right)
dead headcrab (corner left)

Tannenbaum Schmidt (Nik), Saturday, 20 November 2004 20:04 (twenty years ago)

X800 in the box...check.
3.2 GHz Pentium 4 ready to go...check.
1 gig of RAM...check.

Let's rock this fucker.

Sean Carruthers (SeanC), Saturday, 20 November 2004 22:08 (twenty years ago)

You fucking cunt, Carruthers.

Andrew (enneff), Sunday, 21 November 2004 12:39 (twenty years ago)

Meanie.

Sean Carruthers (SeanC), Sunday, 21 November 2004 15:02 (twenty years ago)

Even ILX has a page on how great this game is? Fuck. Looks like i have to go drop 50 bones...

Im still stuck on Battlefield 1942.

Starwars Battlefront multiplayer sucks balls.

Battlefield Vietnam is horrible for people that are colorblind; sucks balls.

Doom3 was about the most evil, greusome game Ive ever played. (Dont bother with lower-end vid card)

Spinktor, Sunday, 21 November 2004 15:44 (twenty years ago)

I've become a lurker due to my reborn love for video games and forced sobriety.

Spinktor, Sunday, 21 November 2004 15:46 (twenty years ago)

You know, you totally don't need a ninja pc to make this look amazing, the new engine's that good. I've only got a P4 2.0Ghz, and a 9800 pro. I had 512 ram to start with, bought myself another 512 yeasterday, and that was enough for the game to suggest I turn all the detail settings up to full! And now it looks even more lovely.

JimD (JimD), Sunday, 21 November 2004 17:42 (twenty years ago)

JimD's right and I'm playing it on a laptop with even lower specs!!

Although, I can't wait to play it on a beefier machine sometime next year...

Tannenbaum Schmidt (Nik), Sunday, 21 November 2004 17:51 (twenty years ago)

I need to pick up an extra half gig of ram sometime soon. I dont know what I was thinking when I thought 512mb was enough.

This game has been great so far. The hoverboat segment was exhilarating and I just made it to Ravenholm. Im getting somewhat annoyed that there arent boxes of ammo for the smg just laying around so I have to actually place my shots carefully and use the gravity gun..

still bevens (bscrubbins), Sunday, 21 November 2004 20:50 (twenty years ago)

my folks wanted to know what to get me for christmas, i just told them to get me a half-gig ram chip and a copy of the game. "look for the box where the guy looks like a thinner version of me."

kingfish (Kingfish), Sunday, 21 November 2004 22:33 (twenty years ago)

http://photos.friendster.com/photos/18/47/27481/490695764337l.jpg http://www.gamasutra.com/features/20030808/freeman.jpg

Tannenbaum Schmidt (Nik), Sunday, 21 November 2004 22:39 (twenty years ago)

http://www.gamasutra.com/features/20030808/freeman.jpg

Tannenbaum Schmidt (Nik), Sunday, 21 November 2004 22:40 (twenty years ago)

One of my friends looks exactly like Freeman. I'm sure he wouldn't mind if I posted his photo for demonstration purposes:
http://img.photobucket.com/albums/v48/w1nt3rmut3/Gabe-is-freeman.jpg

Dan I. (Dan I.), Sunday, 21 November 2004 22:57 (twenty years ago)

Tannenbaum Schmidt is in park street under!

trigonalmayhem (trigonalmayhem), Sunday, 21 November 2004 23:16 (twenty years ago)

actually maybe he would mind. Sorry.

Dan I. (Dan I.), Sunday, 21 November 2004 23:30 (twenty years ago)

note that that photo has my old glasses.

http://www.kingfishphoto.com/albums/Me/aaz.jpg http://shop.gameplay.co.uk/images/Products/RM027_box.jpg

kingfish (Kingfish), Sunday, 21 November 2004 23:44 (twenty years ago)

that is freaky. and cool. how does it feel?

Tannenbaum Schmidt (Nik), Sunday, 21 November 2004 23:55 (twenty years ago)

Well considering he's a forum junkie and not an asskicking MIT graduate, I imagine it feels like being Kingfish.

Andrew (enneff), Monday, 22 November 2004 00:17 (twenty years ago)

That's one of the best of many jokes, that when he meets one of the scientists from the first halflife, they greet him with "Great to see you. Now let's get you out of that hazard suit, and down to some research!"

Andrew Farrell (afarrell), Monday, 22 November 2004 00:21 (twenty years ago)

Now we just need one of Kenan's old pix from before he shaved off the goatee.

Trayce (trayce), Monday, 22 November 2004 00:28 (twenty years ago)

oh kingfish is the one in that picture
well yes, park street under

trigonalmayhem (trigonalmayhem), Monday, 22 November 2004 02:12 (twenty years ago)

http://www.livejournal.com/userpic/18751611/480800

(see also)

kingfish (Kingfish), Monday, 22 November 2004 04:23 (twenty years ago)

we've yakked about this before. Tep & Mr Teeny are my doppelgangers.

kingfish (Kingfish), Monday, 22 November 2004 04:23 (twenty years ago)

holy shit, check some of the Amazon reviews:

...All of the graphics in the game seem to be done at a low resolution. (IE GET CLOSE TO A WALL OR BOX, CAN YOU READ IT CLEARLY?? - NO) I am running HL2 on a top end machine, so I can complain since I built it for this title alone.

[...]

Conclusion, get this game if your looking for something to span the gap from Doom3 and Farcry to GTA : San Andreas / Halo 2. Doom3 and Farcry are MUCH more interesting, and had a 60 - 80% deeper immersion rate in my view. Half-Life 2 leaves me awe struck, and feeling like a child who didn't get what he wanted for Christmas... Looking to my father Valve and Gabe to follow John Carmack and suprise us all with the "real" thing him and his team have been doing for half a decade...

kingfish (Kingfish), Monday, 22 November 2004 06:13 (twenty years ago)

"...All of the graphics in the game seem to be done at a low resolution. (IE GET CLOSE TO A WALL OR BOX, CAN YOU READ IT CLEARLY?? - NO) I am running HL2 on a top end machine, so I can complain since I built it for this title alone.

[...]

Conclusion, get this game if your looking for something to span the gap from Doom3 and Farcry to GTA : San Andreas / Halo 2. Doom3 and Farcry are MUCH more interesting, and had a 60 - 80% deeper immersion rate in my view. Half-Life 2 leaves me awe struck, and feeling like a child who didn't get what he wanted for Christmas... Looking to my father Valve and Gabe to follow John Carmack and suprise us all with the "real" thing him and his team have been doing for half a decade..."

JESUS MAN GET SOME EYES

tissp! (the impossible shortest specia), Monday, 22 November 2004 14:54 (twenty years ago)

What a complete, fucking moron.

Andrew (enneff), Tuesday, 23 November 2004 00:30 (twenty years ago)

What a complete, fucking moron.

Call it paranoia, but it's probably worth checking that this was not directed at me, yes?

tissp! (the impossible shortest specia), Tuesday, 23 November 2004 09:51 (twenty years ago)

Looks like a 'plant' to me.

PJ Miller (PJ Miller), Tuesday, 23 November 2004 10:10 (twenty years ago)

but DUDES, 60-80% DEEPER IMMERSION! It's like DEEP ANAL, only with shaders & NPC scripts. SURELY YOU CANNOT DEFEND AGAINST CHARGES OF ONLY 3/5 to 4/5 LESS IMMERSIONS PER HOUR.

kingfish (Kingfish), Tuesday, 23 November 2004 15:52 (twenty years ago)

i had to take a 2 day break due to HL2/Nova Prospekt nightmare... that's immersion.

Anyone finished it yet?

Got some monster pics to put up later.

Tannenbaum Schmidt (Nik), Tuesday, 23 November 2004 19:34 (twenty years ago)

Nova Prospekt?

kingfish (Kingfish), Tuesday, 23 November 2004 20:18 (twenty years ago)

Nova Prospekt is crazy prison scene in HL2; about half-way into the storyline

http://www.sleeve-notes.com/ilm/hl2l.jpg

http://www.sleeve-notes.com/ilm/hl2m.jpg

Tannenbaum Schmidt (Nik), Tuesday, 23 November 2004 20:58 (twenty years ago)

i am going to cry i want to play this so bad.

g--ff (gcannon), Tuesday, 23 November 2004 21:01 (twenty years ago)

Call it paranoia, but it's probably worth checking that this was not directed at me, yes?

Hahaha, no. It was directed at the moron author of that Amazon review.

Andrew (enneff), Tuesday, 23 November 2004 22:20 (twenty years ago)

Also, I've been playing this game way too much. Last night after work I was feeling really sick - headachy, a bit dizzy, feverish etc. I had a shower and went to bed, where I proceeded to have the most intense and bizarre dreams all of which were situated in the Half-Life 2 world. It was essentially like actually being in the game, and let me tell you it was a pretty stressful experience. I woke up at half-past-midnight with a splitting headache and the feeling of having not slept at all.

Now that's immersion.

Andrew (enneff), Tuesday, 23 November 2004 22:23 (twenty years ago)

Did you float things in your dream, and then fling them at zombies?

kingfish (Kingfish), Wednesday, 24 November 2004 01:21 (twenty years ago)

No, I didn't have any weapons and was just getting attacked by shit. It wasn't much fun.

Andrew (enneff), Wednesday, 24 November 2004 01:40 (twenty years ago)

bah. that sucks. if you can't quickload/save in your dreams, what fun is it?

kingfish (Kingfish), Wednesday, 24 November 2004 01:44 (twenty years ago)

I love what happens to the gravity gun near the end.

Dan I. (Dan I.), Wednesday, 24 November 2004 01:58 (twenty years ago)

my HL2 dream was me running round NovaProskept (or similar) in dim lighting with taps dripping somewhere and every now and then a zombie or antlion would swing at me when i swung open a door, and then i run back the way i came and run around for a while and another monster would get me, and so on..... i had a wierd feeling of uncertainty when i woke up; i think it only lasted 20 minutes and had it just before i woke up.

i'm back in the game tonight.

Tannenbaum Schmidt (Nik), Thursday, 25 November 2004 19:41 (twenty years ago)

Holy shit this game rules...they know exactly when to play the high-energy music during the fucked up, high paced scenes.

The game made me motion sick for the first hour i played it...Doom3 did the same. But im over it now and totally tranced into the story line.

Counter Strike Source still sucks though. And Steam updates during online play of any kind can be quite frustrating if you dont take it out of sysconfig/start.

spinktor, Friday, 26 November 2004 20:29 (twenty years ago)

my ram is broke, i hate you all

Jarlr'mai (jarlrmai), Friday, 26 November 2004 21:29 (twenty years ago)

I've just finished it. Man, it gets better and better, everytime I thought I'd hit a "OMG, that's the best bit in the whole game!" peak, something else would come along and beat it. And by the last hour, I was giggling to myself in giddy excitement. I even started feeling emotionally attached to the other characters. Yep, it's the best PC game ever.

Right, now, back to GTA...

JimD (JimD), Saturday, 27 November 2004 18:49 (twenty years ago)

YES! There's going to be deathmatch after all!
http://www.halflife2.net/news//1101859781_HL2DM_2.jpg

Dan I., Wednesday, 1 December 2004 01:34 (twenty years ago)

I finished it last night. Very impressive stuff. The whole last two chapters are just awesome... cinematic, engaging, surprising, compelling. The gravity gun is just fucking insanely cool. I was giggling maniacally the whole time.

Deathmatch with the gravity gun = wheeeeeeeeee!!!!

Andrew (enneff), Wednesday, 1 December 2004 01:40 (twenty years ago)

three weeks pass...
dammit. i got this today, but the game crashes to the desktop right as it hits the "loading" screen. I had the demo working yesterday, but after quitting out of it, i was getting the same problem.

where the hell can i change graphic settings w/o actually being in the game?

hopefully this will run better on my pc when i get back home.

kingfish (Kingfish), Saturday, 25 December 2004 18:38 (twenty years ago)

THIS GAME STILL DOES NOT FUCKING WORK

i'm gunna start hacking away with regcleaner to see if this improves things on my dad's machine

kingfish (Kingfish), Sunday, 26 December 2004 07:33 (twenty years ago)

What's the graphics card in that machine? And have you tried updating the drivers for it?

Sean Carruthers (SeanC), Sunday, 26 December 2004 17:49 (twenty years ago)

yup. it has something to do with the video settings. I got the demo to start out fine, but after changing the game res to the lowest setting, it no longer wants to work on my dad's computer here.

oh well. I'll try it again when i get home to my system, where i have another half-gig chunk of ram to throw in, an ATI card, and much more cofidence in my abilities to fix whatever's wrong, even if i have to start doing shit like changing timings, memory settings, etc.

i'm also disappointed that the Target by my folks house here in tennessee didn't have a copy of Vampire: Bloodlines, which i was gunna use a giftcard on.

kingfish (Kingfish), Sunday, 26 December 2004 20:36 (twenty years ago)

OH MY FUCKING GOD I GOT IT AND IT'S AMAZING

also bought, installed, unlocked, played and finished it all in less than 18 hours time.

oops.

LORD OF ALL THINGS HOMOELECTRONIC (trigonalmayhem), Monday, 27 December 2004 06:21 (twenty years ago)

that was like when my buddy got Renegade for the NES

got it on christmas morning, beat it in 8-12 hours, and cried

kingfish (Kingfish), Monday, 27 December 2004 06:31 (twenty years ago)

also bought, installed, unlocked, played and finished it all in less than 18 hours time.

oops.

And worth every damn minute.

Andrew (enneff), Monday, 27 December 2004 07:45 (twenty years ago)

ok, i'm home now, with 1Gig now running in the computer. this WILL work, i tells you.

kingfish (Kingfish), Tuesday, 28 December 2004 05:27 (twenty years ago)

success!

kingfish (Kingfish), Tuesday, 28 December 2004 08:32 (twenty years ago)

right then, since my copy is up & working, who wants to try the deathmatch?

kingfish (Kingfish), Thursday, 30 December 2004 05:39 (twenty years ago)

If anyone wants to know what this game looks like in 1920x1200-resolution 16:10 widescreen mode, here's a couple of links:

http://www.globalhermit.com/half-life2/d1_town_020001.jpg
http://www.globalhermit.com/half-life2/d1_town_030000.jpg

Sean Carruthers (SeanC), Thursday, 30 December 2004 06:05 (twenty years ago)

this is another one of those shooty games isn't it. i will play deathmatch with you kingfish, but you got to throw away the guns! kids these days! time was, if you had a difference with somebody you settled it with fists! that's what makes you a man.

You've Got to Pick Up Every Stitch (tracerhand), Thursday, 30 December 2004 06:06 (twenty years ago)

You can't even fight with your hands. The lowest-level deathmatch weapon is the gravity gun, which enables you to throw shit (chairs, boxes, bathroom fixtures, radiators, etc) at your opponents.

Andrew (enneff), Thursday, 30 December 2004 06:28 (twenty years ago)

I'll deathmatch you guys with the gravity gun
someone make a server

LORD OF ALL THINGS HOMOELECTRONIC (trigonalmayhem), Thursday, 30 December 2004 07:59 (twenty years ago)

If anyone wants to know what this game looks like in 1920x1200-resolution 16:10 widescreen mode, here's a couple of links:

excellent! now, jack up the AA to the max settings!

kingfish (Kingfish), Thursday, 30 December 2004 08:38 (twenty years ago)

ihttp://img150.exs.cx/img150/9568/d1eli0100003zw.jpg

and then a slapfight broke out!

kingfish (Kingfish), Thursday, 30 December 2004 09:07 (twenty years ago)

http://img150.exs.cx/img150/9568/d1eli0100003zw.th.jpg

oops, that thumbnail should have gone with it

kingfish (Kingfish), Thursday, 30 December 2004 09:08 (twenty years ago)

also, anybody notice that some of the vortigaunts have a speaking accent that falls somewhere between eastern european immigrant and the jamaican aliens from Buckaroo Banzai?

kingfish (Kingfish), Thursday, 30 December 2004 22:53 (twenty years ago)

because i think about random things in teh shower, i somehow realized that one possibe reason that both HL games open with the character on a tram is that it could a metaphor for the plot. Sure, it's linear and you're locked to a rail, but it will take you from here to there.

kingfish (Kingfish), Friday, 31 December 2004 03:51 (twenty years ago)

finally beat it!

kingfish (Kingfish), Tuesday, 4 January 2005 07:44 (twenty years ago)

*golf clap*

Andrew (enneff), Tuesday, 4 January 2005 07:47 (twenty years ago)

three weeks pass...
Oh my, just got this on Sunday, incredible! Very, very impressed. Expecially cool is the widescreen option. For some reason my laptop has a really wide screen and I was thrilled to learn that my g.card could handle it (ati mobility radeon 9600 64). Anyway, the graphics look great, the coloring is nice, the story moves along at just the right pace. I think my favorite moment so far was when I realized I could pick up objects -- I grabbed a Chinese take-out container in the waiting room and chucked it at one of the other poor souls there.

57 7th (calstars), Wednesday, 26 January 2005 13:53 (twenty years ago)

two weeks pass...
http://buttlands.net/hl2opus/

Somebody on the SA Forums decided to make an "improved" ending to the game.

Kingfish MuffMiner 2049er (Kingfish), Thursday, 10 February 2005 04:34 (twenty years ago)

That actually is quite a bit better than the real ending of the game. The rest of the game was utterly brilliant...the ending was almost laughably bad.

Sean Carruthers (SeanC), Thursday, 10 February 2005 04:43 (twenty years ago)

two months pass...
seriously tho, fuck a steam.

cozen (Cozen), Friday, 22 April 2005 06:40 (twenty years ago)

O my!

the vitalic of video-games.

not a let-down, in any sense.

cozen (Cozen), Wednesday, 27 April 2005 19:21 (twenty years ago)

Almost done with it, I'm on 'Anticitizen One.'

57 7th (calstars), Wednesday, 27 April 2005 19:46 (twenty years ago)

have you all stopped playing this?!

cozen (Cozen), Saturday, 30 April 2005 11:58 (twenty years ago)

OK, fine.

cozen (Cozen), Thursday, 5 May 2005 19:37 (twenty years ago)

fine.

cozen (Cozen), Thursday, 5 May 2005 19:42 (twenty years ago)

whatsup whatsup whatsup
Now I'm on 'Follow Freeman.' I usually go a week or so without playing and then have a marathon session.

57 7th (calstars), Thursday, 5 May 2005 19:43 (twenty years ago)

have you all stopped playing this?!

Yeah. Everyone's too good at multiplayer, I always get my arse kicked, so it stopped being fun. And then there was the nintendo DS, and resident evil 4, and then that was that, really. Although perhaps we should start some ILX games, if anyone's up for a scrap.

I'm VERY excited about the upcoming expansion though.

JimD (JimD), Thursday, 5 May 2005 19:52 (twenty years ago)

I'd be down for some multiplayer.

57 7th (calstars), Thursday, 5 May 2005 19:55 (twenty years ago)

Half-Life 2 finally has expansions! "Aftermath" and "The Lost Coast"

cozen (Cozen), Monday, 9 May 2005 12:29 (twenty years ago)

I beat it!

I'm playing through on hard now.

tell me fun stuff to do.

cozen (Cozen), Monday, 9 May 2005 12:33 (twenty years ago)

three months pass...
RE-FUCKING-VIVE!

I bought a hot new pc and finally got round to playing HL2 again, after leaving it on the shelf since my old system started crashing before Christmas.

I lost my save game and had to start from the beginning. That meant I got to do the fucking batshit crazy canal chase sequence all over again. Fucking amazing. In every way. That chimney stack falling is a proper VIDEO GAMING MOMENT.

Then I got to go to Ravensholm again. Possibly the most disturbingly fun level ever. Cutting those poor bastards in half with circular saw blades with a manic preacher watching and laughing. Fucking amazing.

Best game ever.

I can now play CS:Source with decent frame rates as well. I PWN FAGGITS!11!
(still hating those bastard flashbangs though)

Onimo (GerryNemo), Thursday, 8 September 2005 12:42 (twenty years ago)

oi oi! anytime you want some CS:S smackdown, i'm your man.

g-kit (g-kit), Thursday, 8 September 2005 12:48 (twenty years ago)

pfft, nub, i pwnt yr mamma, etc.

If there's enough interest and someone has a server available I wouldn't mind getting a wee match up and running. I remember an attempt at getting an ILX CS1.6 game running at one point but time differences, apathy and a typical FAPper's level of organisation meant it came to nothing.

Onimo (GerryNemo), Thursday, 8 September 2005 12:56 (twenty years ago)

this game is one of the highlights of my thus-far quite short life

cozen (Cozen), Thursday, 8 September 2005 12:59 (twenty years ago)

where do you live?

i usually play on [burstfire.net] UESC Monkey Brothel!
IP: 82.136.6.5:27015

i'm usually 'kitten gnomish' or 'kittyautomatix0r'

i tried to coax people into playing before, but the same problems occured.

g-kit (g-kit), Thursday, 8 September 2005 13:01 (twenty years ago)

I'm in Scotland.

I've sent that ip to my home email and I'll try to play over the weekend at some point.

I'm usually 'onimo'.

Onimo (GerryNemo), Thursday, 8 September 2005 13:11 (twenty years ago)

I am "on a mac"

: (

cozen (Cozen), Thursday, 8 September 2005 13:18 (twenty years ago)

cool!
hopefully see you at the weekend.

g-kit (g-kit), Thursday, 8 September 2005 13:22 (twenty years ago)

They promise Day of Defeat: Source will be out this month. I'm sort of looking forward to it, if only cos I've already paid for it (nearly a year ago as part of the HL2 bundle), so when it arrives it'll feel like a new game for free. But I don't actually know anything about it. Is it any good? Anyone played the original? What kind of game is it?

JimD (JimD), Thursday, 8 September 2005 13:52 (twenty years ago)

Day of Defeat is pretty much a bog standard WW2 Axis vs Allies capture the flag shooter. Its best feature is that you can use the butts of some of the rifles to smack people in the head, resulting in one of the funniest frag icons ever made.

I used to play it as a wee change from hours and hours of CS but it's never really gripped me.

I haven't read anything on DoD:Source so I've no idea how they've enhanced it.

Onimo (GerryNemo), Thursday, 8 September 2005 13:57 (twenty years ago)

such odd tonal shifts in this game. from soviet/orwell city to haunted house to sci-fi building to abandoned post-apoc coast to airboat chase sequence

kingfish superman ice cream (kingfish 2.0), Thursday, 8 September 2005 14:52 (twenty years ago)

Ack, I didn't realise DOD was an online game, I thought it'd be single player. Boo, that means other people will have pracitced lots in the past, and will all be better than me, so I'll get frustrated really quickly, give up after 15 minutes of play, and never go back to it. That's disappointing.

JimD (JimD), Thursday, 8 September 2005 14:59 (twenty years ago)

and they will call you "noob" and "fagit" and any number of permutions of the LEET-speak of 14-yr-olds.

kingfish superman ice cream (kingfish 2.0), Thursday, 8 September 2005 15:02 (twenty years ago)

Just started it. It's fantastic.

Spencer Chow (spencermfi), Thursday, 8 September 2005 16:47 (twenty years ago)

two months pass...
got this for xBox at the weekend. It's pretty good but I'm stuck, and stupid works internet won't let me look at any games sites.

I'm on the Citizen One level after running about the maze-like houses, but there was a cut scene dialogue that I missed and now I don't know what to do.
I'm back with the girl and two other soldiers, outside where there's a fountain with a control booth. The girl said 'cover me' but she doesn't seem to be doing anything. No other exits available. What to do?

Ste (Fuzzy), Tuesday, 6 December 2005 14:37 (nineteen years ago)

I should pick this up for x-box

does it look great?!

cozen (Cozen), Tuesday, 6 December 2005 14:48 (nineteen years ago)

It does, tho if you've already had it for PC am not sure you'd get anything more out of it.

Ste (Fuzzy), Tuesday, 6 December 2005 15:01 (nineteen years ago)

Copied from gamefaqs (this may refer to PC version)

11.11: Protect Alyx?
- Easy enough. Kill resistance, find a way downstairs, and make your way to outside, and protect Alyx while she lowers the shields.

11.12: Easy for you to say. The Combine keep coming and my men are retards.
- Use the hoppers. Snipe. use cover fire. Do what you can to preserve your life and keep them far away from Alyx. IF you can do that, then when the shields fall, sprint to the generator and use the grav gun to push out the core. Then run into the opened gate and she should close it behind you and the surviving idiots.

11.13: Where do I go now?
- Go down the crevice and into the hole. Alyx won't follow you. She'll
become Princess Toadstool and the Combine will become the Koopas.

11.14: Where do I go now?
Follow the path and eventually you'll make it down a flight of broken
stairs. Make it to the door you'll find locked. Go inside the door
next to it, kill the black headcrab, and use the grav gun to remove
the wood that has it locked. Then go through and find a ladder to
climb. This should lead you to the WORST part of the stage.

11.15: Ok how do I get past this nightmare?
- Walk around the catwalk to the switch. Activate it. Kill all seeable
Combine. Wait for platform. Ride platform up. Walk along catwalk. Climb ladder up. Walk on pipes. Walk around to beams and walk on the beams that hoist the platform you just rode on. Walk across them and crouch to go all the way. Climb on the catwalk. Walk around to another ladder. Jump to middle catwalk between very top and where you came from. Walk it and fall at exit door. Beware of hoppers.

Onimo (GerryNemo), Tuesday, 6 December 2005 15:02 (nineteen years ago)

I had it on the PC but I was running it off a year-old laptop and so it looked awful; I love the convenience of console gaming so will probably pick this up - still one of the most enjoyable experiences I've had playing games

cozen (Cozen), Tuesday, 6 December 2005 15:07 (nineteen years ago)

11.11: Protect Alyx?
- Easy enough. Kill resistance, find a way downstairs, and make your way to outside, and protect Alyx while she lowers the shields.

Hmm, this could be it but I have waited for about 15 minutes and still nothing is happening, nobody left to kill. She just stands there and does nothing.

Thanks tho.

Ste (Fuzzy), Tuesday, 6 December 2005 15:19 (nineteen years ago)

Might be a bug. I got killed in one of the early levels and the game kept going. The girl pressed for the lift and was standing there glaring at me through the DEAD REDNESS and saying "come on Gordon, hurry up." I'M DEAD YOU DAFT TART YOU WERE SUPPOSED TO SAVE ME!

Onimo (GerryNemo), Tuesday, 6 December 2005 15:59 (nineteen years ago)

less talk, more Sauce.

Sailor Kitten (g-kit), Tuesday, 6 December 2005 16:03 (nineteen years ago)

Might be a bug

yeah, it's looking like it isn't it.

Damn, and my restart point is *within* the bug zone.

Ste (Fuzzy), Tuesday, 6 December 2005 16:16 (nineteen years ago)

4 realz, u guyz.

there's a thread about this on ILG, but i'm posting here (again!) to try to rally some (l33t) troopz. anybody that fancies playing CS:Source with other ilx0rs, throw me an email to the address below or come post on the ILG thread and we'll sort stuff out. come join clan [ILX]... we have comedy ILX sprays and everything. kk thx bye.

Sailor Kitten (g-kit), Tuesday, 6 December 2005 16:17 (nineteen years ago)

yep it's broken. And i will have to restart the entire game.

Shit

Anyone know how far off the end I was?

Ste (Fuzzy), Wednesday, 7 December 2005 13:52 (nineteen years ago)

You're about 80% of the way through the game.

Have you shot the generator core with the grav gun, or did the core not even become exposed?

Restart the ENTIRE game? Argh! Does the XBox version not give you the option of starting a new game at any level you've previously reached, like wot the PC does?

Wrackworth Blubbergaunt, Wednesday, 7 December 2005 18:50 (nineteen years ago)

Anticitizen One is chapter 11 of 14.

Onimo (GerryNemo), Wednesday, 7 December 2005 19:06 (nineteen years ago)

OMG check ME out, I fucking PWN this game now.

So I loaded it up again after work, just to give it one last blast. Low and behold it was still fucking up, Alyx just stood around not opening the gate blah blah and no soldiers were appearing for me to kill.

So I execute plan B...

I grabbed a shit load of furniture from the inside of the previous building, this included a couple of wardrobes, two tables, two boxes, and a filing cabinet. I gravity blast them to the back gate.
Then I carefully stack them so I can climb pretty high up (took me ages trying to get the tall items upright). I managed to jump the gate!!!

HAHAHA I am on the other side muvvafuckas! The graphics were a bit fucked at first, transparent bits and that, but as I dropped to the next checkpoint we were back in the game.

Again, HA!

Ste (Fuzzy), Wednesday, 7 December 2005 21:09 (nineteen years ago)

(and no the gravity core never became exposed)

Ste (Fuzzy), Wednesday, 7 December 2005 21:10 (nineteen years ago)

That's pretty cool! I saw a video of some guy doing an insane speed run through Ravenholm or whatever it's called using all kinds of tricks and shortcuts.

Dan I., Wednesday, 7 December 2005 21:41 (nineteen years ago)

That Ravenholm was a bitch, I have no problem fending off combines but the horrible little creatures that run around on the floor or the ones that climb drainpipes are always catching me off guard.

So it looks like the bug has not come back to haunt me and I am now fending off Striders outside.

I intend to finish it over the weekend.

Ste (Fuzzy), Thursday, 8 December 2005 14:38 (nineteen years ago)

Ravenholm was glorious fun, as I said upthread - Possibly the most disturbingly fun level ever. Cutting those poor bastards in half with circular saw blades with a manic preacher watching and laughing. Fucking amazing.

Onimo (GerryNemo), Thursday, 8 December 2005 14:50 (nineteen years ago)

one year passes...

http://youtube.com/watch?v=Xr3JXPJV7PE

PLenty of weird shit from the beta has made it out there, and more & more info from all the cut scenes & weapons of the game.

kingfish, Wednesday, 18 July 2007 08:21 (eighteen years ago)

bah can't watch at work will have to wait

Ste, Wednesday, 18 July 2007 08:24 (eighteen years ago)

Orange Box comes out in October I see for PS3 as well, which includes Portal, HL2 Episode 2, Teamfortress2, and as a bonus HL2 and Episode 1

http://www.aperturescience.com

Ste, Wednesday, 18 July 2007 10:48 (eighteen years ago)

two years pass...

still very early in on half-life 2 (running through the canals in the city) but the controls on this are really frustrating me, it took me like 20 tries to do something that should have been really easy - run across some wood platforms. every time i tried to jump this little gap i would fall back into the canal and have to start over, meanwhile i'm getting shot over and over again. tell me the game is worth this crap. i guess so, since everyone loves it

congratulations (n/a), Tuesday, 24 November 2009 18:04 (fifteen years ago)

are u playing on pc?

coz (webinar), Tuesday, 24 November 2009 18:06 (fifteen years ago)

it's a truly awesome game

only came out 5 yrs ago huh

311 is a joek (s1ocki), Tuesday, 24 November 2009 18:09 (fifteen years ago)

EP 3 NOW

NO JUSTICE NO PEACE

goole, Tuesday, 24 November 2009 18:09 (fifteen years ago)

nah ps3. i got through half-life on ps2 so i must just be out of practice :/

congratulations (n/a), Tuesday, 24 November 2009 18:14 (fifteen years ago)

nick, i took advantage of the super generous save system to save right before (and after of course) tough parts like that.

hey trader joe's! i've got the new steely dan. (Jordan), Tuesday, 24 November 2009 18:19 (fifteen years ago)

i fucking love this game on pc, but for all its' greatness i failed miserably to enjoy it on the ps3

bracken free ditch (Ste), Tuesday, 24 November 2009 18:21 (fifteen years ago)

FPS means buy me on PC or go to hell!

Nhex, Tuesday, 24 November 2009 20:08 (fifteen years ago)

Bleh STALKER is better.

Jarlrmai, Tuesday, 24 November 2009 20:19 (fifteen years ago)

yeah i'm pretty sure it is generally accepted that HL2 for PS3 is one of the worst console adaptations ever. i bought Orange Box and immediately sold it.

een, Tuesday, 24 November 2009 20:38 (fifteen years ago)

what's so bad about it? i know there were bugs but they were all fixed...

311 is a joek (s1ocki), Tuesday, 24 November 2009 20:41 (fifteen years ago)

i had no issues with the xbox version iirc

hey trader joe's! i've got the new steely dan. (Jordan), Tuesday, 24 November 2009 20:48 (fifteen years ago)

yeah same here - what did they do to you ps3 dudes?

NAKES HAVE THE STAPLES IN THEM (jjjusten), Tuesday, 24 November 2009 21:02 (fifteen years ago)

valve hates PS3 and so the porting wasn't handled by them iirc

coz (webinar), Tuesday, 24 November 2009 21:12 (fifteen years ago)

n/a - does the ps3 version have quick saves? If so, like Jordan says, just quick save before a part that is troubling you like that, and quick save right after you make the jump. Basically, everybody pretty much agrees, whatever system you're playing the games on, the platforming in the Half Life series is pretty awful most of the time, but there is very little of it, so yeah, keep going.

Jeff LeVine, Tuesday, 24 November 2009 21:18 (fifteen years ago)

two months pass...

OK nevermind this game was awesome. Just beat it, loved the bizarro ending, the long tour through the citadel, the supercharged gravity gun, NO BOSSES, so much fun.

congratulations (n/a), Monday, 15 February 2010 19:17 (fifteen years ago)

amazing game.

amuse-douche (s1ocki), Monday, 15 February 2010 19:48 (fifteen years ago)

yup, great game

dnw (cozen), Monday, 15 February 2010 19:48 (fifteen years ago)

no - amazing game.

amuse-douche (s1ocki), Monday, 15 February 2010 19:51 (fifteen years ago)

super

dnw (cozen), Monday, 15 February 2010 19:54 (fifteen years ago)

two weeks pass...

http://www.boingboing.net/2010/03/01/not-a-lie-valve-upda.html

Valve is up to something

Sex Sexual (kingfish), Tuesday, 2 March 2010 08:40 (fifteen years ago)

From the comments on that bb link:

"In a nutshell:

-Portal gets surprise update yesterday afternoon
-People see new mystery achievement
-People play and see the radio in the beginning room now has a green light
-Carry it around and notice it makes strange broadcast interference noises in certain places
-Locate and place all 26 of these mystery radios for achievement
-Smart people yank wav files out of game content folders and run them through steganography programs
-Produces 26 weird cryptic image files in a numbered sequence
-Some dude runs the number string through an md5 hash translator and gets a landline number
-Internet traces it to Kirkland, WA (near Valve HQ)
-People find out its not a phone/fax line but a data line hosting a BBS and telnet it
-Use a clue from one of the files to figure out the BBS user/password login info
-End up with a bunch of weird ASCII artwork
-We're trying to figure out wtf it means"

Amazing.

Bill A, Tuesday, 2 March 2010 11:25 (fifteen years ago)

Reminiscent of NIN's year zero campaign, natch.

here's the weird ascii artwork:
http://img63.imageshack.us/img63/9306/portalasciilarge2.png

take me to your lemur (ledge), Tuesday, 2 March 2010 11:33 (fifteen years ago)

steelwraith replied to comment from Anonyman • #6 • 18:49 on Mon, Mar. 1 • Reply
Yea, glad there aren't hundreds of thousands dead in the last few weeks.. millions more that die every year from starvation and preventable diseases.. you just spend that time looking for easter eggs in a game that mean f*ck all..

steelwraith keeping it real

"Beary"? Try "Scary"! (onimo), Tuesday, 2 March 2010 11:40 (fifteen years ago)

I'm wondering how the first people twigged onto the fact that images were maybe hidden in there, and if a Valve employee perhaps made a surrepticious(sp) reference to it somewhere that someone decided to follow...

Sex Sexual (kingfish), Tuesday, 2 March 2010 18:39 (fifteen years ago)

this is great!

goole, Tuesday, 2 March 2010 18:43 (fifteen years ago)

http://www.mullsports.com/images/blinking-cursor.gif

bracken free ditch (Ste), Tuesday, 2 March 2010 20:30 (fifteen years ago)

tho i guess i'm a little disapptd that this (afa anyone ks) means portal 2 and not HL3

goole, Tuesday, 2 March 2010 20:33 (fifteen years ago)

It won't be HL3. They're going to release HL2:Ep3 before that happens

Sex Sexual (kingfish), Tuesday, 2 March 2010 21:08 (fifteen years ago)

eh i'll believe that when i see it too.

goole, Tuesday, 2 March 2010 21:10 (fifteen years ago)

tho i guess i'm a little disapptd that this (afa anyone ks) means portal 2 and not HL3

hmm, it could be either. A meeting of the two perhaps.

https://www.youtube.com/watch?v=6Azqhjkbta4

(also interestingly linked to all this note 2:06 mins, and what he says)

bracken free ditch (Ste), Tuesday, 2 March 2010 21:26 (fifteen years ago)

three weeks pass...

http://images3.wikia.nocookie.net/__cb20091026094538/half-life/en/images/e/e2/Wallace_Breen_breencast_bust.jpg

Please bow you heads for a moment of silent reverence over the passing of Dr. Wallace Breen.

requiem for crunk (kingfish), Thursday, 25 March 2010 02:27 (fifteen years ago)

four years pass...

Ok am total gaming amateur with a Mac, but Steam is selling a complete set of Valve's games for £17 in OSX in a sale today. That's good and I should buy it right?

Chuck_Tatum, Wednesday, 31 December 2014 15:43 (ten years ago)

They discount their own games all the time and it might not be the lowest price ever, but it's still a good deal.

poxy fülvous (abanana), Wednesday, 31 December 2014 15:51 (ten years ago)

Just succumb to hard core nerdery and DL dota and tf2. It's free!

panettone for the painfully alone (mayor jingleberries), Wednesday, 31 December 2014 16:32 (ten years ago)

Portal 1 & 2 are worth playing, tho the scope of each game is wildly different.

Delbert Gravy (kingfish), Wednesday, 31 December 2014 16:55 (ten years ago)

both are incredible though, especially portal 2

Evan, Wednesday, 31 December 2014 17:09 (ten years ago)

four years pass...

Not sure how else I would phrase this, but it wouldn't make women of colour sound like an endangered species:

Valve’s follow-up to its beloved sci-fi shooter may feature a rare woman of colour as hero and is expected to be exclusive to its HTC Vive headset
https://www.theguardian.com/games/2019/nov/19/new-half-life-sequel-vr-exclusive-htc-vive-headset

The Pingularity (ledge), Tuesday, 19 November 2019 10:25 (five years ago)

The headline was also changed to clarify that the Half-Life sequel will not likely be exclusive to just high-end VR headsets. Yahoo!

the body of a spider... (scampering alpaca), Tuesday, 19 November 2019 14:20 (five years ago)

It's a bad headline, but technically true - in the grim future of Half-Life 2 the human race is an endangered species that has been unable to reproduce for several years, so Alyx really is rare. She is a rare pepe.

I loved the original game back in 1998. It had limited replayability, and I remember that the last expansion pack was so dull it made the original game and Opposing Force look worse than they were. It really belongs in a completely different universe to the sequel. The tone is completely different. It's definitely pre-9/11 - everybody is an asshole in a world of assholes and the government is evil, that kind of thing. The sequel is tonally post-9/11.

For a variety of reasons I didn't play the second game until 2012, years after it had been "a thing" - years after Garry's Mod had been a thing, years after internet jokes about picking up that can etc. I thought it had aged really well. The environments were spartan and the levels were all designed to make you run around in circles, so that they would look bigger, but the graphic style, the sound design, voice acting, world-building etc held up. It had an overall sense of hopelessness that's rare in video games. It made Eastern European architecture hip.

At the time it must have seemed linear and simplistic, but that was before the Call of Duty cover shooters that came later. It's hard to believe it was released only four years after Daikatana (with "Superfly Johnson") and three years after Red Faction, with its disappointing physics and scripted animations. I vaguely remember contemporary reviews moaning about all the see-saw puzzles, but the game only had a couple, and they're near the beginning. The propellor buggy level is far too long. The storyline feels as if it has a huge chunk missing from the middle.

Of the three big FPS games from that year - Doom 3 and Far Cry were the others - it has aged much more gracefully.

Ashley Pomeroy, Tuesday, 19 November 2019 20:01 (five years ago)

i don't remember the whole game very well at this point but the ravenholm level is one of the all time most memorable video game sequences

ciderpress, Tuesday, 19 November 2019 20:16 (five years ago)

also i think this is maybe the only single player FPS campaign i've ever completed, not usually my genre

ciderpress, Tuesday, 19 November 2019 20:18 (five years ago)

was fairly young when i played that level and it was legitimately terrifying to me xp

global tetrahedron, Tuesday, 19 November 2019 20:27 (five years ago)

when the fast zombies show up when you're stuck on that elevator...

jacquees, full of cobras (voodoo chili), Tuesday, 19 November 2019 20:58 (five years ago)

The environments were spartan and the levels were all designed to make you run around in circles, so that they would look bigger, but the graphic style, the sound design, voice acting, world-building etc held up.

otm

it progresses v well in the second half. game as a whole is kind of a v polished sampler-- vehicle level, resident evil level, level where everything is about turrets-- but after ravenholm i'd say it slowly builds in hectic mania, tires you out w climactic urban warfare setpiece (complete w squad control interface you are likely to ignore) that itself points "forward" to the major CoDs, then moves to deliberately surreal denouement where you are hurling entire platoons of soldiers around with the gravity gun to solve simple environment puzzles. still not as formally neat as the first game's ascending-the-dungeon structure, and as for the level design yeah if you were raised on gorgeous 90s labyrinths it was obviously just a ride. great ride tho.

difficult listening hour, Tuesday, 19 November 2019 20:59 (five years ago)

calling alyx "a landmark in video game representation, a woman of colour with a leading role when other major games were dominated by male protagonists" is a little ott considering that-- despite being a silent and unseen protagonist!-- u play a white mit grad revered and idolized by the entire population of earth whom she can barely look at without blushing.

difficult listening hour, Tuesday, 19 November 2019 21:01 (five years ago)

The imagery in Kill Switch feels kin to Half-Life 2. Not a great movie, but some cool visuals.

IGN mentions this game will follow Alyx in between Half-Life and Half-Life 2. So more a prequel, if correct.

the body of a spider... (scampering alpaca), Tuesday, 19 November 2019 21:18 (five years ago)

I don't think it's ott - representation largely sucked (though there were definitely exceptions).

Andrew Farrell, Tuesday, 19 November 2019 22:10 (five years ago)

But the exceptions, that I can think of, are say Jade in Beyond Good and Evil - not AAA games.

Andrew Farrell, Tuesday, 19 November 2019 22:11 (five years ago)

beyond good and evil was ubisoft, very much a AAA though that term meant a lot less back then before the scope of big budget games blew up

ciderpress, Tuesday, 19 November 2019 22:20 (five years ago)

yeah beyond good and evil performed like a cult game but idk if it was supposed to.

when half-life 2 came out players of crpgs had been accustomed for over a decade to choosing their avatars, no matter how slim the portrait pickings tended to be for poc (or for dwarf women of any kind). multiplayer fps players at the turn of the millennium could choose from fighter-game-style walls of faces in quake 3 or unreal tournament, and face bots drawn from the same pool. yr prob right that the avatars of lone-badass single-player fps campaigns were disproportionately (and frustratingly, seeing as there was often no actual need for them to be anything at all) white guys, tho as you say even there there were exceptions (joanna dark, samus aran) and options (deus ex). representation indeed largely sucked and i remember "superfly johnson" well, but imo it didn't suck quite so bad that alyx making moon eyes out of the screen at you while waiting to be told what pressure plate to stand on was a landmark.

difficult listening hour, Tuesday, 19 November 2019 23:09 (five years ago)

i forget if you were a white guy in yr fleeting glimpses of yourself in system shock 2. possibly the character models were so bad it was impossible to tell.

difficult listening hour, Tuesday, 19 November 2019 23:12 (five years ago)

vampire the masquerade: bloodlines came out the same day as half-life 2 (i just discovered) and is much more worth replaying, from this perspective and others.

difficult listening hour, Tuesday, 19 November 2019 23:15 (five years ago)

I can still remember playing the original Half-Life for the first time, in 1998, and it clicked immediately that Valve had tried to make the main character a stand-in for every twenty-something graduate who had just started working for a big company. You're late for work, all the other characters are older than you, everyone is mean all the time, the place is full of security guards and inspirational posters. I had the impression that the initial part of the game was supposed to be a twenty-one-year-old graduate's first experience of wearing an ID badge and having to wear a suit and go to work.

I think there's some flavour text to the effect that Freeman was a keen "bucket list / hiking in Greenland" kind of person, somewhat akin to Hooper's character in Jaws, e.g. naive but competent, which explains why he's a crack shot with modern infantry weapons and can run and jump like Daley Thompson. It's not unknown for medical registrars and the like to go hiking during the rare times they have leave. It would have made a lot more sense if Freeman had been a geologist rather than a physicist. It's a running gag in the second game that the only science he does is press a button.

From what I remember of the second game you don't interact with Alyx all that much. She rescues you early on, but then you're split up. She reappears half-way through the assault on the prison and is then kidnapped again. It's not until the first and second episodes that you spend significant time with her, and in the second game she's critically injured during the first half. She is used as a damsel in distress; the posters show her in a subservient position, standing behind Gordon Freeman; she is the only character who has an emotion breakdown, but then again she's the only character who displays any kind of extreme emotion. The gender politics of Half-Life 2 are still old-fashioned, but they're miles ahead of most other games. In retrospect the second game is akin to Bumblebee, the film, in the sense that it obviously takes place in an exaggerated fantasy world - Alyx would be a supermodel in real life - but within the context of that fantasy world it aspires to a level of verisimilitude.

I also have the impression that the writers thought about making Alyx fall in love with Gordon Freeman, but decided against it, because realistically she has led a traumatic life and spends most of the games trapped in a nightmare world of death and brutality, and it would be slightly creepy, because you're a kind of surrogate father figure. The designers strike me as perfectionists, and with a voiceless hero and a consistent first-person perspective the deeper characterisation required of a romantic engagement would have been impossible implement.

On a tangent, a few years back there was a terrible, infamously bad "Cinematic Mod" for the second game that ruined the graphic design and turned all the characters into reality television contestants, e.g:
https://www.moddb.com/mods/fakefactory-cinematic-mod/images/cm11-comparison105

The designer even went to the trouble of modelling Alyx's cervix, presumably so that her shorts would have realistic camel toe. It stood out as being particularly awful because the developer was simultaneously very busy, totally misguided, and utterly un-self-aware. That's a toxic combination of attributes that underpins most of the awful things on the internet. It disturbed me, because there really are people for whom films and computer games are just a succession of pretty pictures and explosions.

Ashley Pomeroy, Thursday, 21 November 2019 23:04 (five years ago)

I had the impression that the initial part of the game was supposed to be a twenty-one-year-old graduate's first experience of wearing an ID badge and having to wear a suit and go to work.

def. was amusing to show thru this lens what is also the very same Shooter Plot established by doom/quake, viz. big science has opened zombie portals-- the refined fantasy here being not "u are a space marine" but "u are not a space marine but if the need arose u could be"

the famous train ride opening i love more abstractly because you are descending thru what you will have to ascend later; that's nice.

difficult listening hour, Friday, 22 November 2019 00:03 (five years ago)

I was considering buying the Index controllers to use with my Vive earlier this week, but had decided to wait and see if there would be Black Friday sales on them. Then, the news leaked that they would be doing HLVR, and I realized that if I wanted to scoop them up, I needed to do it before the official announcement. There's no doubt in my mind all the hardware will be sold out--so I made the purchase.

Stoked it's free with any Index hardware!!

unashamed and trash (Unctious), Friday, 22 November 2019 01:50 (five years ago)

Gordon's quite a bit short of a space marine, I'd say - the genre is more horror-with-action-trappings than Doom's action-with-horror-trappings - there's several levels in the first game where you're mostly running from an unfightable monster, and the swarm of zombies while you're waiting for the poorly lit elevator in the second one is amazing.

Andrew Farrell, Friday, 22 November 2019 08:45 (five years ago)

fair point; there's also several levels in the first game where you're running and hiding from the u.s. military, whom duke nukem or doomguy could probably take on head-to-head. the game gets a lot of atmosphere out of these "this is too big for you" situations, which themselves are part of the one-bad-day-of-work vibe, and yeah the pace is usually closer to the slow creep of survival horror than to the doom/quake hurtle (tho worth noting it is not as slow as system shock 2, much of which shares w the first section of half-life an enemy bestiary divided into "shuffling zombies" and "things that jump at your face" and in which you are literally a space marine). but that's what makes it a process of becoming: at the end you go to another planet and shoot a lovecraft thing. admittedly the end is widely reviled.

the second game and its "episodes" def feature lots of explicit horror setpieces, but part of what i meant about its being a "grab-bag" was that quite a bit of it is also heavily armed broad-daylight combat against armies, and its penultimate segment is a mini-call-of-duty. maybe he's just a regular marine.

difficult listening hour, Friday, 22 November 2019 14:04 (five years ago)

four weeks pass...

Half-Life Alyx trailer looks BEATUIFUL. Article says same length as Half-Life 2.

the body of a spider... (scampering alpaca), Friday, 20 December 2019 19:25 (five years ago)

So stoked, can't spell.

the body of a spider... (scampering alpaca), Friday, 20 December 2019 19:26 (five years ago)

four years pass...

free on steam for another day, as part of the 20th anniversary

(i went to buy it, already had it, haven't played it since 2010 apparently (although i've sure i replayed them all in the gap before this current job, which was 2017))

koogs, Sunday, 17 November 2024 18:08 (eleven months ago)

((oh, was reading that wrong, it says 2018))

koogs, Sunday, 17 November 2024 18:23 (eleven months ago)

Google keeps feeding me "Half-Life 3 is happening!" stories. I am holding my breath.

If it does arrive, wonder if it will include anything from Laidlaw's previous ideas. https://www.denofgeek.com/games/half-life-3-story-spoilers/

the body of a spider... (scampering alpaca), Sunday, 17 November 2024 18:57 (eleven months ago)


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