― lupine lupin (lupinelupin), Tuesday, 21 December 2004 05:51 (twenty years ago)
― It's hard to kill a horse with a flute (AaronHz), Tuesday, 21 December 2004 06:50 (twenty years ago)
― kingfish (Kingfish), Tuesday, 21 December 2004 06:59 (twenty years ago)
― It's hard to kill a horse with a flute (AaronHz), Tuesday, 21 December 2004 07:03 (twenty years ago)
― MC Transmaniacon (natepatrin), Tuesday, 21 December 2004 07:11 (twenty years ago)
Finally started to find some more horseshoes in this game but the last 15 snapshots are elluding me.
Do you get any reward for buying all the clothes in each store?
― Ste (Fuzzy), Tuesday, 21 December 2004 09:40 (twenty years ago)
I finally passed that son of a bitching "N.O.E." by taking the western ocean route both ways (duh), and the next few missions were my favorite in the game so far, especially "Stowaway". So I'm done at the airfield and have finished the first LV Woozie mission. Tomorrow I'll try "Explosive Situation" again. I still need to do the Wang Cars and Trucker missions as well.
― It's hard to kill a horse with a flute (AaronHz), Tuesday, 21 December 2004 09:57 (twenty years ago)
I finally beat 'the cock' from Los Santos beach although the second mission that goes all the way around the island is a bitch, I just don't have the energy left for the final run down The Strip and everyone overtakes me.
― Ste (Fuzzy), Tuesday, 21 December 2004 10:07 (twenty years ago)
― Dom Passantino (Dom Passantino), Tuesday, 21 December 2004 10:29 (twenty years ago)
― LOCKER ROOM TOWEL FIGHT: THE BLINDING OF LARRY DRISCOLL (Adrian Langston), Tuesday, 21 December 2004 10:35 (twenty years ago)
A shame they couldn't have the 'litter' effect in San Andreas.
― Ste (Fuzzy), Tuesday, 21 December 2004 11:05 (twenty years ago)
― CarsmileSteve (CarsmileSteve), Tuesday, 21 December 2004 11:29 (twenty years ago)
― Big Baby Bingo (Chris V), Tuesday, 21 December 2004 11:50 (twenty years ago)
Yours,
Carl
― Rumpy Pumpkin (rumpypumpkin), Tuesday, 21 December 2004 12:25 (twenty years ago)
― 57 7th (calstars), Tuesday, 21 December 2004 12:38 (twenty years ago)
― Rumpy Pumpkin (rumpypumpkin), Tuesday, 21 December 2004 13:02 (twenty years ago)
― CarsmileSteve (CarsmileSteve), Tuesday, 21 December 2004 13:06 (twenty years ago)
― Rumpy Pumpkin (rumpypumpkin), Tuesday, 21 December 2004 14:03 (twenty years ago)
― 57 7th (calstars), Tuesday, 21 December 2004 14:41 (twenty years ago)
I have a really, really, really dumb question. It's a question so dumb that none of the GTA:SA sites will answer it because it's apparently so dumb: How do you take snapshots in San Fierro?
Seriously, I walk up to the camera icons and they disappear. No snapshots recorded. I stand where the rotating cameras are and take a picture. No snapshots recorded. I take a picture of the rotating camera itself. No snapshots recorded. I'm about ready to spraypaint the damned fool things.
― Pleasant Plains (Pleasant Plains), Tuesday, 21 December 2004 14:50 (twenty years ago)
The icons only appear visible though a camera lense.
― Ste (Fuzzy), Tuesday, 21 December 2004 15:11 (twenty years ago)
― Ste (Fuzzy), Tuesday, 21 December 2004 15:20 (twenty years ago)
(I just asked the question "So the floating cameras are clues that you're near a purple icon?" on the internet. I need to go for a walk outside or something.)
― Pleasant Plains (Pleasant Plains), Tuesday, 21 December 2004 15:35 (twenty years ago)
P.S. Those Zero missions don't advance the story at all, so if you get too frustrated with them, just move on. Those missions are crap.
― Scott CE (Scott CE), Tuesday, 21 December 2004 15:50 (twenty years ago)
One of the missions explains this, I think.
― Andrew Farrell (afarrell), Tuesday, 21 December 2004 16:52 (twenty years ago)
-- Pleasant Plains
OTM
― 57 7th (calstars), Tuesday, 21 December 2004 16:58 (twenty years ago)
― 57 7th (calstars), Tuesday, 21 December 2004 17:02 (twenty years ago)
― Porkpie (porkpie), Tuesday, 21 December 2004 17:42 (twenty years ago)
― Ste (Fuzzy), Tuesday, 21 December 2004 19:52 (twenty years ago)
― lupine lupin (lupinelupin), Tuesday, 21 December 2004 19:59 (twenty years ago)
― Dom Passantino (Dom Passantino), Tuesday, 21 December 2004 22:54 (twenty years ago)
― 57 7th (calstars), Wednesday, 22 December 2004 02:31 (twenty years ago)
Hey, I heard that when you beat all of Toreno's missions the flamethrower/minigun/rpg/heatseaking RPG all spawn at his cabin. but, uh, I've checked a few times and have seen nothing??? Is this just a horrible, horrible rumor? :(
― LOCKER ROOM TOWEL FIGHT: THE BLINDING OF LARRY DRISCOLL (Adrian Langston), Wednesday, 22 December 2004 03:36 (twenty years ago)
― lucifer, Wednesday, 22 December 2004 09:23 (twenty years ago)
― Big Baby Bingo (Chris V), Wednesday, 22 December 2004 11:33 (twenty years ago)
― Markelby (Mark C), Wednesday, 22 December 2004 14:06 (twenty years ago)
― Markelby (Mark C), Wednesday, 22 December 2004 14:09 (twenty years ago)
― haitch™ (haitch), Wednesday, 22 December 2004 14:13 (twenty years ago)
― lucifer, Wednesday, 22 December 2004 14:20 (twenty years ago)
― Markelby (Mark C), Wednesday, 22 December 2004 14:23 (twenty years ago)
― Big Baby Bingo (Chris V), Wednesday, 22 December 2004 14:23 (twenty years ago)
― lucifer, Wednesday, 22 December 2004 14:40 (twenty years ago)
― Markelby (Mark C), Wednesday, 22 December 2004 15:51 (twenty years ago)
Steal a swat tankKill four floors worth of BallasKill Big SmokePut fires out so you can leave a burning buildingChase Tenpenny all the way around Los SantosPull up to his bumper within about 15 seconds (a la the Cesar getting onto the tanker mission)Re-enactment of the "Just Business" style of mission, except about fifteen times harder.END
― Dom Passantino (Dom Passantino), Wednesday, 22 December 2004 15:54 (twenty years ago)
― lucifer, Wednesday, 22 December 2004 16:00 (twenty years ago)
Have you noticed that when you get into Sweet's car to start the mission, no matter when you do it, the song on the radio is always "Today Was A Good Day"?
― Dom Passantino (Dom Passantino), Wednesday, 22 December 2004 16:02 (twenty years ago)
― Rumpy Pumpkin (rumpypumpkin), Wednesday, 22 December 2004 16:04 (twenty years ago)
― lucifer, Wednesday, 22 December 2004 16:29 (twenty years ago)
― Steely Zan (AaronHz), Wednesday, 22 December 2004 23:47 (twenty years ago)
*maybe spoiler*
seeing Carl punch Zero in the face after the bank heist mission made me grin like a fool. Especially since I gave up on the very first Zero mission after about 60+ attempts.
― fractal (fractal), Thursday, 23 December 2004 01:24 (twenty years ago)
― lucifer, Thursday, 23 December 2004 10:32 (twenty years ago)
― 57 7th (calstars), Thursday, 23 December 2004 14:24 (twenty years ago)
― lucifer, Thursday, 23 December 2004 14:57 (twenty years ago)
― 57 7th (calstars), Thursday, 23 December 2004 15:07 (twenty years ago)
Chorus:Motownphilly back againDoin’ a little east coast swingBoyz ii men going offNot too hard, not too soft
It’s long overdue but nowPhilly’s slammin’Boyz ii men, abc, bbdThe east coast familyNever skipped a beat, naWhile cooling on south streetJet black benz, plenty of friendsAnd all the philly steaks you can eat
Back in schoolWe used to dream about this everydayCould it really happen?Or do dreams fade away, yeahThen we started singin’They said it sounded smoothSo we started a group and here we areKickin’ it just for you
Chorus
Michael bivins’ rap:Yo these four new jacks is realSmooth on the harmony tipNate, mike, shawn, and wanYou know the mentalityKeep flippin’ the gift
The spotlight is on us nowWatch us do thisDa da, daaa da da, da da da da da daLive and direct from philly townRap and hype and we can get downWe are ready to rollSo now the world will know that we flow
Back in school we used to dream about this everydayCould it really happen?Or do dreams fade awayThen we started singing themThey said it sounded smoothSo we started a group and here we areKickin’ it just for you
Boyz ii men, boyz ii men, boyz ii men, boyz ii men, boyz ii men, boyz ii menThen we started singing themThey said it sounded smooth
Michael bivins’ rap:Now check this outOne day back in phillyFour guys wanted to singThey came up to me I saidWhat’s your name? (boyz ii men)Ya know what I’m sayin’Than I said alright fellasWell let me see what you can doAnd then wan saidYo mike, check this outSee if this one moves you
Doom doom doom da da, doom doom doom da daDa di da di da da, da da, daa daa daaDoom doom doom da da, doom doom doom da daDa di da di da da, da da, daa daa daa ohh
Boyz ii men, boyz ii men, boyz ii menBoyz ii men, abc, bbd
(Repeat until head explodes)THANKS A LOT SAN ANDREAS
― Steely Zan (AaronHz), Friday, 24 December 2004 00:50 (twenty years ago)
― kingfish (Kingfish), Friday, 24 December 2004 03:25 (twenty years ago)
― Aaron W (Aaron W), Friday, 24 December 2004 05:18 (twenty years ago)
― lucifer, Saturday, 25 December 2004 18:11 (twenty years ago)
― stevie (stevie), Monday, 27 December 2004 16:12 (twenty years ago)
― Pleasant/Plains, Monday, 27 December 2004 17:38 (twenty years ago)
― LOCKER ROOM TOWEL FIGHT: THE BLINDING OF LARRY DRISCOLL (Adrian Langston), Monday, 27 December 2004 19:09 (twenty years ago)
― 57 7th (calstars), Monday, 27 December 2004 19:16 (twenty years ago)
― LOCKER ROOM TOWEL FIGHT: THE BLINDING OF LARRY DRISCOLL (Adrian Langston), Monday, 27 December 2004 19:19 (twenty years ago)
And OH! Catalina's new mute boyfriend at the race. hardee har har.
― Pleasant Pains, Monday, 27 December 2004 19:27 (twenty years ago)
― 57 7th (calstars), Monday, 27 December 2004 19:35 (twenty years ago)
― LOCKER ROOM TOWEL FIGHT: THE BLINDING OF LARRY DRISCOLL (Adrian Langston), Monday, 27 December 2004 19:42 (twenty years ago)
― 57 7th (calstars), Monday, 27 December 2004 19:42 (twenty years ago)
spent this afternoon driving on long motorcycle journeys across the map (not hit the las vegas place yet) and was just gob-smacked at the breadth of mood and atmosphere and ambience the game encompasses...
― stevie (stevie), Monday, 27 December 2004 19:45 (twenty years ago)
OTM. I really wish that Los Santos actually looked like LA. They've could've split San Andreas up into 3 amazing games if they wanted to, using the same gameplay but just developing the maps to a higher level of realism.
― I'm serious ... Ti-i-i-i-im (deangulberry), Monday, 27 December 2004 19:51 (twenty years ago)
― LOCKER ROOM TOWEL FIGHT: THE BLINDING OF LARRY DRISCOLL (Adrian Langston), Monday, 27 December 2004 20:00 (twenty years ago)
I have a lot of love for GTA3, and its brief crossover with San Andreas made me want to pick it up again. Pros: no sim bollocks, including being able to shoot/drive as well as you can from the start, better story & characters (no coincidence that most of my favourite parts of San Andreas were returning characters) Cons: I suspect that the lack of climbing and swimming would drive me crazy in five minutes flat. Also, I'm probably glossing over how long the offroad/sniping Columbians missions actually took me, but then I'm not looking forward to finishing the really fiddly San Andreas missions either.
― Andrew Farrell (afarrell), Monday, 27 December 2004 22:15 (twenty years ago)
― 57 7th (calstars), Monday, 27 December 2004 22:25 (twenty years ago)
ie. shittily from beginning to end. the auto-aim is garbage and there's no real manual aim to speak of. and the weapon skills in SA can be collectively maxed in like 10 minutes!!! the gameplay is most of what made GTA3 unbearable for me, everything from the poor, poor vehicle physics to the unsophisticated melee action just made everything 100 times harder than it needed to be. "better story and characters" WHAT FRESH HELL. CJ is possibly the most convincing character ever to appear in a game, while GTA3 basically had no protagonist at all. The story is a bit crap, but it's pretty refined stuff next to GTA3 (and most video games ever) and at least manages some clever moments (james woods) and is even genuinely moving on a few occasions. tho I was sort of bummed that they couldn't come up with better lines for ppl like Sam Jackson, what's the point of having him in yr game if you just give him bum expository dialogue??
― AIDS BENEDICT (Adrian Langston), Monday, 27 December 2004 22:30 (twenty years ago)
The story is about equal, and the characters are much better. El Burro, Donald Love, the japanese gangsters. Hell my favourite original character in San Andreas is Ran Fa Li, and he doesn't say anything.
I will concede the rest of your points, pending me playing GTA3 again. Which won't happen, because I sold my copy to make sure that I didn't decide to just play one more time, one more time.
― Andrew Farrell (afarrell), Monday, 27 December 2004 23:12 (twenty years ago)
― AIDS BENEDICT (Adrian Langston), Tuesday, 28 December 2004 01:49 (twenty years ago)
El Burro was more than an accent, he was a man, a man who carved a career out of pure filth! On balance, I'd rather play a new El Burro mission than a new Woozie mission. Except that I just remembered the "pick up all the mags" mission, which drove me crazy.
Catalina's much better in San Andreas, particularly the way her relationship with Carl keeps developing thorugh the game, so to speak.
― Andrew Farrell (afarrell), Tuesday, 28 December 2004 02:15 (twenty years ago)
― AIDS BENEDICT (Adrian Langston), Tuesday, 28 December 2004 04:04 (twenty years ago)
― AIDS BENEDICT (Adrian Langston), Tuesday, 28 December 2004 04:05 (twenty years ago)
― Andrew Farrell (afarrell), Tuesday, 28 December 2004 12:39 (twenty years ago)
― 57 7th (calstars), Tuesday, 28 December 2004 13:53 (twenty years ago)
I so prefer the radio stations in gta3 to that of SA, 'fade away' and 'rising to the top' being my two fave songs of gta history, (Flock of Seagulls 'ran so far away' bringing up a close third)
I like the atmosphere of gta3 too, it's deliciously gritty with a populated city of devilishly naughty citizens. SA feels a lot less chaotic.
Having said that I am currently highly addicted to gang wars and being the 'king of the grove' in San Andreas, what with my expensive Didier Sachs green suit with matching green caper hat. Respect well and truly due.
― Ste (Fuzzy), Thursday, 30 December 2004 16:44 (twenty years ago)
― Big Baby Bingo (Chris V), Thursday, 30 December 2004 17:01 (twenty years ago)
They should use the "kill 15 pedestrians in two minutes" rampage missions in marriage counseling. After arguing for awhile ("Will you get over here?" "I can't. The heels won't let me run as fast."), we succeeded in completing five levels before getting bored.
― Pleasant//Plains, Thursday, 30 December 2004 18:31 (twenty years ago)
― Thermo Thinwall (Thermo Thinwall), Tuesday, 4 January 2005 21:02 (twenty years ago)
― Pleasant Plains * (Pleasant Plains *), Tuesday, 4 January 2005 21:12 (twenty years ago)
― .adam (nordicskilla), Tuesday, 4 January 2005 21:15 (twenty years ago)
― Pleasant Plains * (Pleasant Plains *), Tuesday, 4 January 2005 21:32 (twenty years ago)
― Steely Zan (AaronHz), Tuesday, 4 January 2005 23:59 (twenty years ago)
I really don't want to acquire 35% of the gang land in Los Santos. I mean, sheesh.
― polyphonic (polyphonic), Wednesday, 5 January 2005 00:37 (twenty years ago)
― Andrew Farrell (afarrell), Wednesday, 5 January 2005 00:56 (twenty years ago)
Andrew, which part is it? And why is there a gang territory in Las Venturos?
― Ste (Fuzzy), Wednesday, 5 January 2005 09:45 (twenty years ago)
The last gamg territory is one block of sidewalk. Not road, sidewalk.
― Andrew Farrell (afarrell), Wednesday, 5 January 2005 09:55 (twenty years ago)
I thought I had all the territories now but I will check my percentage covered tonight.
― Ste (Fuzzy), Wednesday, 5 January 2005 10:14 (twenty years ago)
― lucifer, Wednesday, 5 January 2005 10:37 (twenty years ago)
― Andrew Farrell (afarrell), Wednesday, 5 January 2005 11:49 (twenty years ago)
― Ste (Fuzzy), Wednesday, 5 January 2005 11:51 (twenty years ago)
― lucifer, Wednesday, 5 January 2005 14:25 (twenty years ago)
― Ste (Fuzzy), Wednesday, 5 January 2005 15:13 (twenty years ago)
― teeny (teeny), Saturday, 8 January 2005 22:05 (twenty years ago)
The GTA series does have a really whacked fun : head exploding frustration ratio.
― xAARONHZx, EXTREME ILXOR LOOK ALL CAPS (AaronHz), Saturday, 8 January 2005 23:26 (twenty years ago)
― American Apparel and Jeanne-Claude (deangulberry), Saturday, 8 January 2005 23:47 (twenty years ago)
― xAARONHZx, EXTREME ILXOR LOOK ALL CAPS (AaronHz), Saturday, 8 January 2005 23:56 (twenty years ago)
― chaki in charge (chaki), Sunday, 9 January 2005 00:17 (twenty years ago)
― 57 7th (calstars), Sunday, 9 January 2005 03:10 (twenty years ago)
Found myself having great fun bulldozing trees down hills and watching them bob back up-right in the water.
― Ste (Fuzzy), Sunday, 9 January 2005 15:42 (twenty years ago)
Brilliant game all the same. The combat & shooting seem more smooth and intuitive and some of the dialogue cracks me up. Climbing and swimming are big improvements. Shame it's taken me about 4 hours to do about 5%.
Don't think much of the threads in the first shop (Binko or summat?). Got some nice tattoos and big muscles to make up for it but my sex appeal is still very low.
Got down to the black on my first pool game then the fucker cleared up 5 balls to win $100 off me, so I beat him to death with a pool cue.
― Onimo (GerryNemo), Sunday, 9 January 2005 16:19 (twenty years ago)
― Pleasant Plains /// (Pleasant Plains ///), Sunday, 9 January 2005 18:59 (twenty years ago)
How far do I need to get before the bookie opens?
― Onimo (GerryNemo), Sunday, 9 January 2005 19:04 (twenty years ago)
take a plane - i recommend the AT-400 - and just fly way the fuck out
after maybe two hours (just leave something pressing down the "go" button and have lunch) jump out into the water, and then intentionally drown.
when you re-spawn, boom, the other two cities will have gang territory.
― polyphonic (polyphonic), Sunday, 9 January 2005 19:30 (twenty years ago)
― koogs (koogs), Monday, 10 January 2005 13:07 (twenty years ago)
I was enjoying crazy dogfights last night with other jets and helicopters until the 'you are starting to feel hungry...' message appeared. It reminded me of when I was a child playing outside and being called in for tea by me mum. "S'NOT FAIR!"
― Ste (Fuzzy), Monday, 10 January 2005 13:30 (twenty years ago)
― Ste (Fuzzy), Monday, 10 January 2005 15:32 (twenty years ago)
― Thermo Thinwall (Thermo Thinwall), Monday, 10 January 2005 15:42 (twenty years ago)
― Jonathan (Jonathan), Monday, 17 January 2005 14:04 (twenty years ago)
I mean how can a girl say no to this:
― Ste (Fuzzy), Monday, 17 January 2005 14:11 (twenty years ago)
― Ste (Fuzzy), Monday, 17 January 2005 14:15 (twenty years ago)
the book explains all the weighted factors that influence the sex-appeal - clothing, haircut, muscles, last vehicle used (which varies according to state of that vehicle). i'm guessing that last thing is the one that is fluctuating given that the others change less rapidly. don't turn up on dates in concrete mixers and you should be ok 8)
respect & sex appeal faq:http://www.neoseeker.com/resourcelink.html?rlid=89160&rid=82730
― koogs (koogs), Monday, 17 January 2005 14:36 (twenty years ago)
I'm still amazed by how vast this game is. The fiancee was playing "Vice City" recently, and it seemed so claymated.
― Pleasant Plains /// (Pleasant Plains ///), Monday, 17 January 2005 16:59 (twenty years ago)
Anyone else have that glitch where the girlfriends just never seem to be at home when you come to visit? Worryingly similar to real life, to be honest.
― Jason J, Monday, 17 January 2005 18:26 (twenty years ago)
― Pleasant Plains /// (Pleasant Plains ///), Monday, 17 January 2005 18:39 (twenty years ago)
― Ste (Fuzzy), Monday, 17 January 2005 19:00 (twenty years ago)
This is because your clothes make up 50% of your sex appeal but only 4% of your respect.
Everyone should have this bookmarked if they don't already:
http://www.gamefaqs.com/console/ps2/game/36831.html
― Aaron Hertz (AaronHz), Monday, 17 January 2005 21:27 (twenty years ago)
― Michael Stuchbery (Mikey Bidness), Tuesday, 18 January 2005 04:49 (twenty years ago)
― Michael Stuchbery (Mikey Bidness), Wednesday, 19 January 2005 08:07 (twenty years ago)
― Ste (Fuzzy), Wednesday, 19 January 2005 10:37 (twenty years ago)
― Aaron Hertz (AaronHz), Wednesday, 19 January 2005 10:42 (twenty years ago)
managed to drive my motorbike up the thin pipe-slope-thingys on the big grey bridge in San Fierro. and then down again. Most impressive.
― Ste (Fuzzy), Tuesday, 25 January 2005 15:25 (twenty years ago)
― haitch™ (haitch), Wednesday, 26 January 2005 23:19 (twenty years ago)
― haitch™ (haitch), Wednesday, 26 January 2005 23:20 (twenty years ago)
― Ste (Fuzzy), Thursday, 27 January 2005 00:01 (twenty years ago)
― gygax! (gygax!), Friday, 28 January 2005 06:15 (twenty years ago)
― Jonathan (Jonathan), Monday, 28 March 2005 18:30 (twenty years ago)
― gygax! (gygax!), Monday, 28 March 2005 18:37 (twenty years ago)
― The Ghost of Dan Perry (Dan Perry), Monday, 28 March 2005 18:40 (twenty years ago)
Since I last posted, my grandmother passed away. I got married. I hosted my bride's family from outside of the country. There was the honeymoon. Been going back and forth to Memphis for immigration stuff. Bought a dog. Spring has come. We have a new van now.
And the other day, I was sitting in the parking lot of a Mapco, looking at a boarded-up building next door. "Fool's Gold" came on the iPod, and I started thinking about from which corner I'd get C.J. to scale the wall. I stopped playing right as I opened up Vegas. It's about time I get started again, but maybe I'll wait until the weather gets just a little bit warmer.
― Pleasant Plains /// (Pleasant Plains ///), Monday, 28 March 2005 18:45 (twenty years ago)
― BRO DIDDLEY (deangulberry), Monday, 28 March 2005 18:48 (twenty years ago)
― Jonathan (Jonathan), Monday, 28 March 2005 18:59 (twenty years ago)
― BRO DIDDLEY (deangulberry), Monday, 28 March 2005 19:02 (twenty years ago)
― 57 7th (calstars), Monday, 28 March 2005 19:24 (twenty years ago)
I was so close to finishing the Caligula's mission last night, but as CJ was scampering across the roof, I made him miss the parachute and fell off the building. Whoops. Had to do the whole thing over again, but I didn't care.
Also finally won the 8-track race in Los Santos. I had failed and failed that thing when I first started playing, and then forgot about it. It was a lot easier to drive there after having won all the road races. I just wish the monster truck had brakes.
On second thought... no I don't!
― Pleasant Plains /// (Pleasant Plains ///), Tuesday, 17 May 2005 16:08 (twenty years ago)
I can't wait to complete this game 100% when it will give me infinite ammo. The shits so gonna hit the fan when that happens.
― Ste (Fuzzy), Tuesday, 17 May 2005 18:20 (twenty years ago)
I finished the paramedic mission, the stats even say so. However, damned if I can tell a difference in health now.
― Pleasant Plains /// (Pleasant Plains ///), Tuesday, 17 May 2005 19:04 (twenty years ago)
I'm playing through with help of a big cheaty 100% walkthrough. I finally finished the NRG challenge!
― Andrew Farrell (afarrell), Tuesday, 17 May 2005 19:15 (twenty years ago)
― Thermo Thinwall (Thermo Thinwall), Wednesday, 18 May 2005 23:25 (twenty years ago)
― Pleasant Plains /// (Pleasant Plains ///), Thursday, 19 May 2005 02:53 (twenty years ago)
― ken c (ken c), Thursday, 19 May 2005 09:27 (twenty years ago)
Taxi missions were easy. Paramedic missions were easy in that town that Ken is talking about. Vigilante missions are a fucking bitch for me.
And speaking of that town, I really got fed up with that old stooped woman in the white shirt and cowboy hat who would take ALL FRICKIN' DAY to load herself up into the ambulance. Thanks bye.
― Pleasant Plains /// (Pleasant Plains ///), Thursday, 19 May 2005 14:57 (twenty years ago)
anyway i completed them in the tank.
― Ste (Fuzzy), Thursday, 19 May 2005 15:00 (twenty years ago)
― mei (mei), Thursday, 19 May 2005 15:12 (twenty years ago)
I really like Paramedic missions.
― Andrew Farrell (afarrell), Thursday, 19 May 2005 15:33 (twenty years ago)
― Pleasant Plains /// (Pleasant Plains ///), Thursday, 19 May 2005 15:34 (twenty years ago)
I hope that Catalina is the star of the next one.
― Pleasant Plains /// (Pleasant Plains ///), Saturday, 4 June 2005 04:49 (twenty years ago)
― Pleasant Plains /// (Pleasant Plains ///), Monday, 6 June 2005 20:51 (twenty years ago)
― Alan Conceicao (Alan Conceicao), Monday, 6 June 2005 21:56 (twenty years ago)
anyone know how much improvement there is?
― Ste (Fuzzy), Thursday, 9 June 2005 09:53 (twenty years ago)
― Ste (Fuzzy), Thursday, 9 June 2005 10:03 (twenty years ago)
i've never really understood how you could play GTA on a PC: at least, not without a PS2-style controller.
― grimly fiendish (grimlord), Thursday, 9 June 2005 10:13 (twenty years ago)
Starting a new game because you’re bored of looking for horseshoes and shell things, then saving it over your 96% completed game by mistake.
Worst part of it is having to do that fucking dancing on the beach mission a thousand times again. I hate dancing in real life, never mind having to do it in a game.
― not-goodwin (not-goodwin), Thursday, 9 June 2005 10:20 (twenty years ago)
― Pashmina (Pashmina), Thursday, 9 June 2005 10:23 (twenty years ago)
(What's the submarine in VC?)
― Andrew Farrell (afarrell), Thursday, 9 June 2005 10:26 (twenty years ago)
submarine in "vice city"
What!?
i never saw that.
You get sneak on an aircraft carrier to nick a harrier jump jet in san andreas.
― not-goodwin (not-goodwin), Thursday, 9 June 2005 10:29 (twenty years ago)
gaaaaaaaaaaaah, that's grim.
i actually make a backup every so often. which is a bit sad considering i've only completed 20% :)
as for cool and weird ... all of it. it's GTA, innit? it's funnier than vice city, and (IMHO) more immersive. i didn't finish vice city before starting this one, and i'm not that bothered about going back.
― grimly fiendish (grimlord), Thursday, 9 June 2005 10:29 (twenty years ago)
― Pashmina (Pashmina), Thursday, 9 June 2005 10:31 (twenty years ago)
― Andrew Farrell (afarrell), Thursday, 9 June 2005 10:43 (twenty years ago)
Andrew, you've done 69 of the unique jumps ?!! thats rather good.
― Ste (Fuzzy), Thursday, 9 June 2005 11:19 (twenty years ago)
dolphinsturtlessubmarinegetting cops to follow you into the water and watching them drow's great. am i sick?
driving cars off cliff's into the water is good as well.
― not-goodwin (not-goodwin), Thursday, 9 June 2005 11:24 (twenty years ago)
[spoilers]for hidden stuff like the sub in VC, there's the pit in the desert in Las Venturos with the dead bodies in. the UFO cafe with the mysterious map and photos in the back room. the sign near the large Golden Gate looking bridge which lists game facts about how large the bridge is and how many polygons/textures etc it took to make. the ghost town. probly lots more i haven't even seen yet.
― Ste (Fuzzy), Thursday, 9 June 2005 11:37 (twenty years ago)
IN "Vice City" I had something like a 3-star wanted level, and I (accidentally) drove the car into the sea. I pressed "F", and Tommy wound up standing on the roof of the car, which floated in the water. Watching hundreds of cops then driving & jumping into the water was almost as funny as when the cop tried to put the tyre spiker under the tank.
My dear wife's favourite trick in gta3 is when that lifter bridge to the third island is open, and there's a cop car in front of you, she likes to drive into the back of it so the cop car drives off the edge into the water.
there's fishes, turtles, jellyfish, a dolphin and a shark in "VC" as well. I like the shark!
I'm going to have to get this, I can see. I'm trying for 100% in "vice City", so I'll get it after I get close to that. 97 hidden packages found so far!!
― Pashmina (Pashmina), Thursday, 9 June 2005 11:56 (twenty years ago)
― HK, Thursday, 9 June 2005 12:58 (twenty years ago)
― Ste (Fuzzy), Thursday, 9 June 2005 13:26 (twenty years ago)
― grimly fiendish (grimlord), Thursday, 9 June 2005 13:36 (twenty years ago)
I've got two cheats saved onto my current game. I downgraded my wanted stars twice I think, early in the game when I was scared to get busted and too far away from a pay n' spray. That shit better not be fucking with me now.
― Pleasant Plains /// (Pleasant Plains ///), Thursday, 9 June 2005 15:46 (twenty years ago)
-- Ste (ste.foste...), June 9th, 2005 8:53 PM. (later)
nevermind, i found this
-- Ste (ste.foste...), June 9th, 2005 9:03 PM. (later)
I heard of a Mad Max/Road Warrior mod planned for he PC. If done well, this would shit all over the original game as it is.
― Sasha (sgh), Friday, 10 June 2005 01:47 (twenty years ago)
You weren't kiddin, spent ages on it last night. Can’t seem to get enough speed, I tried it on a few bikes and a few cars with nitro. No joy.
Did some gambling on the horses last night, I now have $20004643.
Has anyone got 100% on the gang territories, if so, what’s the secret?The ballas don’t show themselves when I hang around.
― not-goodwin (not-goodwin), Friday, 10 June 2005 07:32 (twenty years ago)
I hated the gang wars at first when they were presented to me in the missions but now I love them to bits.
― Ste (Fuzzy), Friday, 10 June 2005 07:48 (twenty years ago)
― not-goodwin (not-goodwin), Friday, 10 June 2005 08:02 (twenty years ago)
went on a killing spree last night, my crim rating has gone up to 25038 Soldier.
― Ste (Fuzzy), Friday, 10 June 2005 08:05 (twenty years ago)
― g e o f f (gcannon), Friday, 10 June 2005 08:07 (twenty years ago)
― Dan I. (Dan I.), Friday, 10 June 2005 08:12 (twenty years ago)
― Ste (Fuzzy), Friday, 10 June 2005 11:34 (twenty years ago)
My favorite one is in San Fierro, up on top of the hill near the Lombard Street entrance. It's where I take Katie on our dates. The other day, I hit it in a police car that was on fire, and the slow-mo alternate angle was fucking awesome.
I'm really jealous of that thirty second replay thing that the PCers are going to get.
― Pleasant Plains /// (Pleasant Plains ///), Friday, 10 June 2005 15:32 (twenty years ago)
― Chris H. (chrisherbert), Saturday, 11 June 2005 04:21 (twenty years ago)
I have a few annoying problems with the driving, much of which is probably totally my fault. This game provides me with some concrete examples of my miserable hand-eye coordination, like when I consistently press the wrong side of the joypad to steer if the car is upside down in my visual field. But the default view is such that if I make a sharp U-turn, the virtual camera goes deep down to the ground and to the side, and consequently I can't see where the fuck I'm going. While I haven't done any methodical research on the other view options, they don't seem to be any better. Also, does anybody know what exactly happens when your driving skill improves? Does it mean that the controls of any car you drive gets less wonky?
― Michael Daddino (epicharmus), Monday, 13 June 2005 03:03 (twenty years ago)
i have yet to play this game.
― kingfish maximum overdrunk (Kingfish), Monday, 13 June 2005 05:20 (twenty years ago)
so pleased i didn't cop out and by a PS2 for this. 12x10 with 6xAA makes even these dodgy textures look nice.
any tips for non-trailersnapping action?
― g-kit (g-kit), Monday, 13 June 2005 08:49 (twenty years ago)
― Jarlr'mai (jarlrmai), Monday, 13 June 2005 09:43 (twenty years ago)
g o s l o o o w l y ... then HAMMER IT on the straights.
Also, does anybody know what exactly happens when your driving skill improves? Does it mean that the controls of any car you drive gets less wonky?
AFAIK you can corner/hit stuff without spinning out of control so badly.
― grimly fiendish (grimlord), Monday, 13 June 2005 09:52 (twenty years ago)
― g-kit (g-kit), Monday, 13 June 2005 13:08 (twenty years ago)
- get in the trailer and hook it up to start the mission.
- get out the trailer and shoot fuck out of the guy's car with the biggest gun you have. (getting out of the cab doesn't end the mission; i don't even think you get a timer.)
- get back in the trailer and nick off, s l o o o w l y.
― grimly fiendish (grimlord), Tuesday, 14 June 2005 07:31 (twenty years ago)
next i did the liquor store (i think) which involves chasing cowboys on quad bikes. a bit of a bitch, but after a few attempts, i managed to take them all out. however, on the way back to collect the briefcases, my quad bike got severely smashed up. i got off it, ran across the road to collect the last briefcase, got about 10 yards away and all of a sudden: MISSION FAILED flashed up on the screen. i was like 'what the fuck?', and turned round to see Catalina under the wheels of a random station wagon. i nearly cried. i blew the shit out of it and quit.
how frustrating.
― g-kit (g-kit), Tuesday, 14 June 2005 08:50 (twenty years ago)
― Ste (Fuzzy), Tuesday, 14 June 2005 09:04 (twenty years ago)
― Ste (Fuzzy), Tuesday, 14 June 2005 09:05 (twenty years ago)
try doing it on a sanchez. as long as you drive into the mission marker on the bike, it should still be there when you come out of the store. jump off the quad bike, get on the sanchez ... it makes the whole thing several hundred times easier because you can actually go at a decent speed.
i haven't played this for ages now and really need to get back into it. i got hacked off with the "farewell my love" race (which you're going to come across any time now) and just started messing about and not bothering with missions etc. i need to get back into the game proper.
― grimly fiendish (grimlord), Tuesday, 14 June 2005 09:33 (twenty years ago)
(i only attempted the first mission, the bmx one, and i failed. oh the shame)
― Ste (Fuzzy), Tuesday, 14 June 2005 11:45 (twenty years ago)
On this site there’s the best cheat in the world, “cars float away”. You just nudge or crash into cars and they float away like there’s no gravity. When the car gets to a certain height, the passengers jump out to their death, brilliant. Also there’s a Vehicle of Death cheat, Any vehicle the player is using becomes invincible and gains the ability to instantly destroy anything it touches.
― not-goodwin (not-goodwin), Tuesday, 14 June 2005 11:51 (twenty years ago)
99 tags48 snapshots37 oysters46 horseshoes
i don't think it's impossible, but it's getting harder to find the last ones. my flatmate found all snapshots and tags with no map either.
― Ste (Fuzzy), Tuesday, 14 June 2005 12:02 (twenty years ago)
did anyone bother with the girlfriend thing? that first girlfriend, gee, i can't even remember her name. couldn't be bothered with that, seemed too intrusive on the game. catalina on the other hand, i think i'd put in the time fot her - she loves the insane stunts i pull. everytime i flip out over a massive hill on a Sanchez she's like "i love you, carl!" much better than that wet blanket one that wanted to do drive bys and called me up every 10 minutes.
er, yah.
― g-kit (g-kit), Tuesday, 14 June 2005 12:03 (twenty years ago)
but yeah, fuck Denise!
― Ste (Fuzzy), Tuesday, 14 June 2005 12:06 (twenty years ago)
i'd happily do insane stunts all day without encouragement! icing on cake k thx plz.
― g-kit (g-kit), Tuesday, 14 June 2005 12:12 (twenty years ago)
haha good luck with that one.
― Ste (Fuzzy), Tuesday, 14 June 2005 12:26 (twenty years ago)
and that's with the map! Grrrrr.
My advice for that kind of stuff is to either do them all with the map or don't use the map - period. There's a tendency, especially with the oysters and horseshoes, where if you can't find one immediately, you think, "Oh, well, come to think of it, maybe I've already picked this one up."
― Pleasant Plains /// (Pleasant Plains ///), Tuesday, 14 June 2005 16:19 (twenty years ago)
― g-kit (g-kit), Wednesday, 15 June 2005 06:51 (twenty years ago)
― not-goodwin (not-goodwin), Wednesday, 15 June 2005 08:44 (twenty years ago)
― Ste (Fuzzy), Wednesday, 15 June 2005 08:55 (twenty years ago)
― whatever, Wednesday, 15 June 2005 09:21 (twenty years ago)
Is there a turn-cars-into-submarines cheat for VC on PC, BTW? I'm sure I read somewhere that there was, but I can't find it in any cheat lists.
― Pashmina (Pashmina), Wednesday, 15 June 2005 09:26 (twenty years ago)
I'm trying really hard not to set my heart on getting 100% on everything cos that'll lead to so much frustration.
Even one of the very early missions (rescuing a homie and his gf from some flats near you house) is getting annoying now I've tried it 15-20 time Grrr. Still I can always go do something else.
― mei (mei), Wednesday, 15 June 2005 11:21 (twenty years ago)
christ. you've only had it five minutes and you're further than i am. i've had it since ... actually, no, i'm not embarrassing myself like that.
― grimly fiendish (grimlord), Wednesday, 15 June 2005 22:02 (twenty years ago)
spent about 6 hours one day just doing all the tags followed by another two because one of them wasn't finished. not sure if it qualified as fun. the tags are easier than the other two objects because they remain where they are when you've done them so it's easy to check. HOWEVER, if the spray can runs out whilst you're tagging then you can't assume that the tag is finished. it may even look like it's done but may not register. the only way to be sure is to try and target it with the spray can - you can't focus on finished tags.
(it's also a very quiet activity as you tend to have to do if on foot so don't have access to any of the radio stations)
100 tags, 50 snapshots btw (snapshot map, the official one, i had was inaccurate, and numbers didn't tie up between map and pictures. grrr). haven't got to vegas yet though, haven't played it for months.
― koogs (koogs), Thursday, 16 June 2005 07:23 (twenty years ago)
but i may abandon my ps2 game now to start afresh on the xbox. It's quite satisfying just to see the fresh unsprayed tags in the city.
and now I'll know better to keep track of my unique jumps!
― Ste (Fuzzy), Thursday, 16 June 2005 07:28 (twenty years ago)
SF is MUCH more difficult that the first city. damn.
― g-kit (g-kit), Thursday, 16 June 2005 08:52 (twenty years ago)
If you're having issues with the Catalina break up thing why don't you just load up GTA3 and play that until the end, then you'll see how much of a bitch she is PLUS you get to skin her skanky ass.
― Ste (Fuzzy), Thursday, 16 June 2005 12:36 (twenty years ago)
GTA3 was bugged to death on my PC.
― g-kit (g-kit), Thursday, 16 June 2005 13:16 (twenty years ago)
― Pleasant Plains /// (Pleasant Plains ///), Thursday, 16 June 2005 15:43 (twenty years ago)
― Michael Daddino (epicharmus), Thursday, 16 June 2005 16:12 (twenty years ago)
― Andrew Farrell (afarrell), Thursday, 16 June 2005 16:16 (twenty years ago)
― Pleasant Plains /// (Pleasant Plains ///), Thursday, 16 June 2005 16:35 (twenty years ago)
― Cressida Breem (neruokruokruokne?), Thursday, 16 June 2005 18:11 (twenty years ago)
*weeps softly*
here's the angle you want to make sure smoke gets all the vagos btw
http://img18.exs.cx/img18/6608/trainpasss2.jpg
― CUT MY LIFE INTO PIZZAS ^_^ (Adrian Langston), Friday, 17 June 2005 02:13 (twenty years ago)
― Michael Daddino (epicharmus), Friday, 17 June 2005 04:50 (twenty years ago)
― Dan I. (Dan I.), Friday, 17 June 2005 05:31 (twenty years ago)
― Ste (Fuzzy), Friday, 17 June 2005 07:37 (twenty years ago)
― not-goodwin (not-goodwin), Friday, 17 June 2005 08:17 (twenty years ago)
[/pedantgeek]
― grimly fiendish (grimlord), Friday, 17 June 2005 09:21 (twenty years ago)
i remember being in 5th year of junior school and the teacher got one out, it was amazing.
― not-goodwin (not-goodwin), Friday, 17 June 2005 09:26 (twenty years ago)
― mei (mei), Friday, 17 June 2005 10:51 (twenty years ago)
― g-kit (g-kit), Friday, 17 June 2005 10:53 (twenty years ago)
― grimly fiendish (grimlord), Friday, 17 June 2005 11:46 (twenty years ago)
― Ste (Fuzzy), Friday, 17 June 2005 12:30 (twenty years ago)
Umm eww ick wow.
― Michael Daddino (epicharmus), Tuesday, 21 June 2005 03:42 (twenty years ago)
And I wonder why they switched Grove Street's color from orange to green. Didn't want to piss off Catholics in Northern Ireland?
― Pleasant Plains /// (Pleasant Plains ///), Tuesday, 21 June 2005 04:09 (twenty years ago)
― Pashmina (Pashmina), Tuesday, 21 June 2005 07:26 (twenty years ago)
Yesterdays was short: i was awoken in the morning by my house mate knocking at the front door as he'd forgotten his keys, but i fell back to sleep and then i dreamt that it was Sweet knocking at the door and my mission was to let him in.
Last nights was much more involved and was a full blown 5 star wanted level being chased by feds all across the mutherfookin countryside into a scrapyard. I remember looking up into the sun and watching the trees strobe in the light and thinking how great the graphics were.
ahh.
― Ste (Fuzzy), Tuesday, 21 June 2005 09:20 (twenty years ago)
― not-goodwin (not-goodwin), Tuesday, 21 June 2005 09:31 (twenty years ago)
― mei (mei), Tuesday, 21 June 2005 10:06 (twenty years ago)
i don't plan to do much else this weekend.
"man, i need some TITTAYS to squeeze!"
― kingfish (Kingfish), Friday, 24 June 2005 20:12 (twenty years ago)
― Dan I. (Dan I.), Friday, 24 June 2005 20:57 (twenty years ago)
hahaha this part is still great.
― kingfish (Kingfish), Friday, 24 June 2005 20:59 (twenty years ago)
Carl Johnson: [after seing a truck that is chasing them crash] Ah, they hit a bus!
Smoke: Ha ha ha! I'll never dis public transportation again!
--
Ammu-Nation Clerk: If you need to ice your wife or stop a truck, I got what you need.
---
Aerial Police (Cop 1): Shoot him! Aerial Police (Cop 2): ALL RIGHT I'M TRYING!
[during commercial for pest control service] Pest Commando #1: We've got the situation in the kitchen contained, sir, but I found this! [baby cries] Pest Commando #2: Jesus! What the hell is this? Woman: That's my daughter! Pest Commando #2: Looks more like Viet Cong to me! [gun shot]
Aerial Police (Cop 1): Stop! Police! Aerial Police (Cop 2): I think he knows that by now!
------------
Helicopter Co-Pilot: Hey, I can see my house from here! Helicopter Pilot: Will you shut the fuck up?
----
DJ Philip 'PM' Michaels: Hey, to my choreographer who's helping me get ready for my inevitable tour, it's gonna be a sunny day! Let's practice outside. And hopefully, those kids won't throw rocks like the last time.
http://www.imdb.com/title/tt0402224/quotes
― kingfish (Kingfish), Friday, 24 June 2005 21:11 (twenty years ago)
― Ste (Fuzzy), Friday, 24 June 2005 21:13 (twenty years ago)
― Pleasant Plains /// (Pleasant Plains ///), Friday, 24 June 2005 21:17 (twenty years ago)
― Michael Daddino (epicharmus), Monday, 27 June 2005 00:51 (twenty years ago)
― g e o f f (gcannon), Monday, 27 June 2005 01:32 (twenty years ago)
On the other hand, I beat Supply Lines on my third try.
― Dan I. (Dan I.), Monday, 27 June 2005 01:53 (twenty years ago)
― Dan I. (Dan I.), Monday, 27 June 2005 01:54 (twenty years ago)
helicop 1: I WILL KILL YOU!!helicop 2: You can't say that! It's against the rules!
― Pashmina (Pashmina), Monday, 27 June 2005 07:32 (twenty years ago)
am i the only one who's amazed that this WORKS?!
― el sabor de gene (yournullfame), Monday, 27 June 2005 09:49 (twenty years ago)
I've got to San Fierro and like many I didn't spend any real time on the gang war bit before I was whisked away, much to my annoyance. In fact I went a bit too headlong doing mission after mission to try and open up the other areas and now I've got San Fierro open I'm a bit disappointed really. There's a hole heap of things I wanted to do in Los Santos - which I suppose is set up to make you want to keep on playing after you finish the main storyline. San Fierro seems far less polished than Los Santos and a lot smaller than I hoped, although I've only just got there.
I'm very impressed with the way the being-stole-away bit makes you feel cheated - the emotional manipulation of this game is probably the best I've seen from anything I've played. Those two cheap sell-out mudderfokas. I went back to the much-changed Los Santos and spent a good 2 hours driving round killing every Baller I could find out of anger even though it served no purpose. Oh well at least now I've got better clothes from Fierro's shops.
I must say that I imagine some bits of it are utter hell on a PS2. The Russian mission and House Party for a start. Basically any FPS bits. It's telling when you go into the Firing Range and win the shootouts 20-1-1. The RPG bits haven't really been a problem - I've never really had to eat, I did 3 sessions in the gym near the start and am still on 75%-ish on muscle and stamina. I do run a lot though.
Currently at 25%ish with very little extraneous stuff done. Sporting Kid n' Play hair, denim jacket, rocking blue khaki's with a crease, grey boots, a yellow watch and dog-tags. I'd get a hat but the haircut is too good. Even made my own custom radio station with appropriate Hip-hop (and Groove is in the Heart). God I'm really into this :)
― On one hand I've got myself to blame (Lynskey), Monday, 27 June 2005 11:45 (twenty years ago)
― Michael Daddino (epicharmus), Monday, 27 June 2005 15:41 (twenty years ago)
― Michael Daddino (epicharmus), Monday, 27 June 2005 15:45 (twenty years ago)
― Michael Daddino (epicharmus), Monday, 27 June 2005 15:48 (twenty years ago)
― kingfish (Kingfish), Monday, 27 June 2005 15:59 (twenty years ago)
or the black t-shirt wearing muthafuckas, a quick creep up behind them and one shot to the head. a very nice little $2000 earner
― Ste (Fuzzy), Monday, 27 June 2005 16:46 (twenty years ago)
― Leeeeee (Leee), Monday, 27 June 2005 16:59 (twenty years ago)
― c/n (Cozen), Monday, 27 June 2005 17:22 (twenty years ago)
I mean, shit, even AXL is funny.
― kingfish (Kingfish), Monday, 27 June 2005 17:36 (twenty years ago)
― c/n (Cozen), Monday, 27 June 2005 20:51 (twenty years ago)
― kingfish (Kingfish), Monday, 27 June 2005 22:44 (twenty years ago)
― c/n (Cozen), Monday, 27 June 2005 22:47 (twenty years ago)
― c/n (Cozen), Monday, 27 June 2005 22:52 (twenty years ago)
― c/n (Cozen), Monday, 27 June 2005 22:54 (twenty years ago)
― kingfish (Kingfish), Monday, 27 June 2005 22:54 (twenty years ago)
― Michael Daddino (epicharmus), Tuesday, 28 June 2005 01:17 (twenty years ago)
― blackmail.is.my.life (blackmail.is.my.life), Tuesday, 28 June 2005 01:28 (twenty years ago)
― Markelby (Mark C), Tuesday, 28 June 2005 09:05 (twenty years ago)
Also, how does one improve one's gambling skill? Playing the slots and video poker machines? Or anything more specific? I wanna play big money roulette!
― Markelby (Mark C), Tuesday, 28 June 2005 09:11 (twenty years ago)
i never realised the donkey kong thing, i think i was always avoiding the barrels by hiding in the sidings.
― Ste (Fuzzy), Tuesday, 28 June 2005 09:19 (twenty years ago)
"park a car near the wall, climb onto the wall, walk along, drop down, get in the jet, fly to and high above the mountain, parachute down. Enjoy the view!"
― Ste (Fuzzy), Tuesday, 28 June 2005 09:28 (twenty years ago)
i recall quite enjoying that hijacking mission, but I opened my chute as soon as CJ jumped out of the plane which, yes, resulted in like a ten minute freefall.
― CUT MY LIFE INTO PIZZAS ^_^ (Adrian Langston), Tuesday, 28 June 2005 10:20 (twenty years ago)
― g e o f f (gcannon), Tuesday, 28 June 2005 10:28 (twenty years ago)
― g e o f f (gcannon), Tuesday, 28 June 2005 10:29 (twenty years ago)
― CUT MY LIFE INTO PIZZAS ^_^ (Adrian Langston), Tuesday, 28 June 2005 10:47 (twenty years ago)
― g e o f f (gcannon), Tuesday, 28 June 2005 11:07 (twenty years ago)
― c/n (Cozen), Tuesday, 28 June 2005 11:16 (twenty years ago)
― c/n (Cozen), Tuesday, 28 June 2005 12:51 (twenty years ago)
― g e o f f (gcannon), Tuesday, 28 June 2005 13:01 (twenty years ago)
― grimly fiendish (grimlord), Tuesday, 28 June 2005 13:39 (twenty years ago)
― Ste (Fuzzy), Tuesday, 28 June 2005 14:24 (twenty years ago)
There's so much in these missions that most people miss. For example, I've heard that if you FALL OUT OF THE PLANE during this mission, it cuts to a scene of CJ landing on the roof of a car and glass breaking all over the place.
I never fell out of the plane, so I missed out on this cool little montage.
― Pleasant Plains /// (Pleasant Plains ///), Tuesday, 28 June 2005 15:37 (twenty years ago)
i managed to board a plane while fleeing in tierra robado (i was there prematurely, earning a 4 star wanted rating), and flew about nicely in a propeller driven hydro-plane. it reached extraordinary altitude before i was shot down by surface to air missiles over random military base. i can't find that plane again despite my Prisoner like attempts at reaching the proper inlet.
― blackmail.is.my.life (blackmail.is.my.life), Tuesday, 28 June 2005 19:00 (twenty years ago)
I am completely hooked by now.
― c/n (Cozen), Tuesday, 28 June 2005 19:08 (twenty years ago)
― Pleasant Plains /// (Pleasant Plains ///), Tuesday, 28 June 2005 19:11 (twenty years ago)
― Cressida Breem (neruokruokruokne?), Tuesday, 28 June 2005 19:26 (twenty years ago)
― Dan I. (Dan I.), Tuesday, 28 June 2005 21:06 (twenty years ago)
― Pleasant Plains /// (Pleasant Plains ///), Tuesday, 28 June 2005 21:18 (twenty years ago)
― Andrew Farrell (afarrell), Wednesday, 29 June 2005 08:22 (twenty years ago)
― On one hand I've got myself to blame (Lynskey), Wednesday, 29 June 2005 11:57 (twenty years ago)
― blackmail.is.my.life (blackmail.is.my.life), Wednesday, 29 June 2005 14:14 (twenty years ago)
also, Deconstruction was fuckin' funny.
― kingfish (Kingfish), Wednesday, 29 June 2005 14:29 (twenty years ago)
Then Flight School. Let me just explain something for the PS2 users - recreating holding the analog stick just a bit in one direction on keys would mean tapping the keyboard at an audible frequency. So instead you've got to veer and then correct which is pretty much like tossing a coin in the air until it lands on its side in terms of a challenge.
Now this is bad, but the fact you've got to do it to get any further and it takes you miles away from anything else that's interesting to do is extremely off-putting.
And just when I'd got my custom radio station perfected. Drive-by's to the strains of "Leather on my shoes" by Chris De Burgh could actually maintain my interest in the game if there was anywhere to do them.
― On one hand I've got myself to blame (Lynskey), Saturday, 2 July 2005 12:18 (twenty years ago)
― kingfish (Kingfish), Saturday, 2 July 2005 18:12 (twenty years ago)
― Thermo Thinwall (Thermo Thinwall), Saturday, 2 July 2005 18:50 (twenty years ago)
can't you get PS controllers for your PC?
― Ste (Fuzzy), Saturday, 2 July 2005 23:31 (twenty years ago)
http://images.amazon.com/images/P/B0000ALFCI.01-AIGI2YLZJE0LN._SCLZZZZZZZ_.jpg
makes the game FAR easier, and only $20.
now i have a working controller for Psychonauts, LEgo Star Wars, etc
― kingfish (Kingfish), Saturday, 2 July 2005 23:46 (twenty years ago)
― Ste (Fuzzy), Saturday, 2 July 2005 23:48 (twenty years ago)
right, i'm off to try these zero missions now. hmm.
― grimly fiendish (grimlord), Tuesday, 5 July 2005 14:23 (twenty years ago)
― Ste (Fuzzy), Tuesday, 5 July 2005 14:28 (twenty years ago)
― g-kit (g-kit), Tuesday, 5 July 2005 14:29 (twenty years ago)
― Pleasant Plains /// (Pleasant Plains ///), Tuesday, 5 July 2005 15:26 (twenty years ago)
grove.
― g e o f f (gcannon), Tuesday, 5 July 2005 15:33 (twenty years ago)
Mission #1: DON'T STOP FIRING. DO NOT LIFT YOUR FINGER FROM THE FIRE BUTTON.Mission #2: The trick is to move the alter the plane's direction as little as possible.Mission #3: After the first barrel is removed and the first plank placed, more-or-less concentrate on bombing the tanks.
― Michael Daddino (epicharmus), Tuesday, 5 July 2005 15:35 (twenty years ago)
seriously, something like 20 goes so far. i get to about eight seconds left and the last transmitter gets bombed. i am close to smashing up not just the playstation but everything in the house.
still, at least this shows i've recovered from my tonsillitis, i guess.
― grimly fiendish (grimlord), Tuesday, 5 July 2005 18:50 (twenty years ago)
1) Get a car. Drive it to the Airport. There's a wall around back that's brick and just taller than the car. Drive the car up to it.
2) Jump on the car, then on the wall. You grab the top easily and go over. From here, there's a Cessna right in front of you and there's also a Lear Jet not far away.
3) Fly for awhile. Its something like an hour. Don't go into the airspace of the other cities though. If you want, you can get some tape, point the plane due south, tape the gas down, and go get dinner or whatever. After about a half hour or so, turn the plane around, repeat. You'll open up all those secret gang territories in San Fierro and Las Venturas while getting the mileage up enough that you'll probably be able to get your pilot's license. You'll then be able to enter Los Santos (and all the other airports as you gain access to those cities) through the security gate.
― Alan Conceicao (Alan Conceicao), Tuesday, 5 July 2005 18:56 (twenty years ago)
― Alan Conceicao (Alan Conceicao), Tuesday, 5 July 2005 18:58 (twenty years ago)
there's so much throwaway detail in the game, too. think of the hours programming bits of terrain you'll never walk over. and there are a LOT of cars. the 1st two games, each car more or less "represented" its class, except for the sports cars (a van, a family car, a station wagon, etc). but in SA i kept thinking i was jacking a familiar car and it was some slightly different thing (the alpha? the flash?)
speaking of representation: i think SA gets the balance of representation vs the place itself right in the city layouts. liberty city's downtown was only 4 x 3 blocks or something, but that stood in for a much larger downtown, same with all the other bits. everyone complained about vice city, "it's smaller!" well no it wasn't, there were more streets and a bigger game area, but 1 equaled 1 (kinda) (plus it was flat). none of the cities in SA are "real size" but it's big enough that the representation isn't as annoyingly apparent as in liberty.
― g e o f f (gcannon), Tuesday, 5 July 2005 19:14 (twenty years ago)
i fucking hate this game :)
seriously: what am i doing wrong? i'm aiming in front of the planes (i'm getting a "doing well, don't get cocky" every single time i start); i'm concentrating on the ones furthest away ... it seems like no matter how much transmitter energy i have left come 30 seconds or so, bombs just start going off everywhere and i end up dead.
― grimly fiendish (grimlord), Tuesday, 5 July 2005 19:27 (twenty years ago)
― Pleasant Plains /// (Pleasant Plains ///), Tuesday, 5 July 2005 19:31 (twenty years ago)
after my 11th attempt i muted the sound.
after my - what, 30th? - go, i somehow, just managed to beat it. wow. i can now do the first minute and a half with my eyes shut; after that it just becomes free-for-all madness.
christ, hang on, i haven't saved. i've just left it on pause. erk.
― grimly fiendish (grimlord), Tuesday, 5 July 2005 20:15 (twenty years ago)
― kingfish (Kingfish), Tuesday, 5 July 2005 20:33 (twenty years ago)
vice city used to do it a bit too, IIRC.
― grimly fiendish (grimlord), Tuesday, 5 July 2005 20:49 (twenty years ago)
Despite my earlier aversions to flying I went back to Supply Lines and did it first try. The RC Helicopter mission afterwards is really, really good fun.
Basically I'm on a spree of going back and doing a lot of the side-stuff as I'm already fearing the end of the game (2 missions into LV). The Illegal Racing in San Fierro is very, very funballs.
― On one hand I've got myself to blame (Lynskey), Tuesday, 5 July 2005 23:17 (twenty years ago)
― kingfish (Kingfish), Tuesday, 5 July 2005 23:26 (twenty years ago)
You're definitely over with most of the missions, but you still have quite a few of them to go. Some of them are quite complicated.
― Pleasant Plains /// (Pleasant Plains ///), Wednesday, 6 July 2005 02:59 (twenty years ago)
― Dan I. (Dan I.), Wednesday, 6 July 2005 03:21 (twenty years ago)
― kingfish (Kingfish), Wednesday, 6 July 2005 03:56 (twenty years ago)
― kingfish (Kingfish), Wednesday, 6 July 2005 05:54 (twenty years ago)
I was walking round somewhere and got it to go into this mode, the second player was a priest I think, but now I can't remember where to go!
― mei (mei), Wednesday, 20 July 2005 12:01 (twenty years ago)
if you've got denise as a girlfriend, there'll be one outside her house.
there's a rampage icon in pershing sq, IIRC.
― grimly fiendish (grimlord), Wednesday, 20 July 2005 12:08 (twenty years ago)
― mei (mei), Wednesday, 20 July 2005 12:55 (twenty years ago)
― ken c (ken c), Wednesday, 20 July 2005 12:56 (twenty years ago)
what now?
― not-goodwin (not-goodwin), Wednesday, 20 July 2005 13:10 (twenty years ago)
― grimly fiendish (grimlord), Wednesday, 20 July 2005 13:12 (twenty years ago)
― Ste (Fuzzy), Wednesday, 20 July 2005 13:13 (twenty years ago)
good one!
― not-goodwin (not-goodwin), Wednesday, 20 July 2005 13:17 (twenty years ago)
― kingfish (Kingfish), Wednesday, 20 July 2005 14:07 (twenty years ago)
― Ste (Fuzzy), Wednesday, 20 July 2005 14:18 (twenty years ago)
tho the go kart ones do not.
― kingfish (Kingfish), Wednesday, 20 July 2005 14:35 (twenty years ago)
Finally can anyone quickly tell me how to open the fecking parachute?
― Kv_nol (Kv_nol), Thursday, 28 July 2005 10:25 (twenty years ago)
parachute opening=circle
― not-goodwin (not-goodwin), Thursday, 28 July 2005 10:31 (twenty years ago)
Select parachute, hit circle button.
― Andrew Farrell (afarrell), Thursday, 28 July 2005 10:32 (twenty years ago)
So long as I keep my Mulholland home I'm happy. Something v v satisfying about firing a AK towards the city skyline...
― Kv_nol (Kv_nol), Thursday, 28 July 2005 10:52 (twenty years ago)
― not-goodwin (not-goodwin), Thursday, 28 July 2005 10:56 (twenty years ago)
― Kv_nol (Kv_nol), Thursday, 28 July 2005 12:52 (twenty years ago)
― Ste (Fuzzy), Thursday, 28 July 2005 12:57 (twenty years ago)
― not-goodwin (not-goodwin), Thursday, 28 July 2005 13:00 (twenty years ago)
― geoff (gcannon), Thursday, 28 July 2005 14:25 (twenty years ago)
― Kv_nol (Kv_nol), Thursday, 28 July 2005 15:08 (twenty years ago)
Great things to do #492: The crane magnet (san fierro docks)
i found great joy in playing with the magnet crane yesterday. I was being chased by a cop car, i was on the NRG bike, and i unwittingly past underneath the magnet (which was low). How I laughed as the cop car became stuck to the magnet and swung high into the air.
so i decided to try it myself. got a really fast car, fitted nitros, positioned magnet low down (car height) and just at the end of the dock. Took long long run up and drove stupidly fast under the magnet and wow I swung up so high!
The magnet doesn't appear to stick to a bike if you are riding it.
Word of warning though if you've positioned the magnet too high and the car never touches the ground again you won't be able to get out of the car. but i managed to wriggle my way off by turning left and right a lot.
― Ste (Fuzzy), Monday, 5 September 2005 13:23 (twenty years ago)
― not-goodwin (not-goodwin), Monday, 5 September 2005 13:33 (twenty years ago)
heheheh. i keep meaning to. i've barely progressed from where i was last time i posted on this thread. last time i played was about a month and a half ago: i was doing the driving school missions. mrs fiendish is away with work this week, so i really should put some time in on SA.
― grimly fiendish (grimlord), Monday, 5 September 2005 13:35 (twenty years ago)
― not-goodwin (not-goodwin), Monday, 5 September 2005 13:41 (twenty years ago)
The hardest one was the stunt plane, it's so sensitive.
― Ste (Fuzzy), Monday, 5 September 2005 13:43 (twenty years ago)
― g-kit (g-kit), Monday, 5 September 2005 13:45 (twenty years ago)
Sucha great game, so much to do. Bought the Brady guide much to my shame. So much pointless crap to do, so little time...
― Kv_nol (Kv_nol), Monday, 5 September 2005 13:47 (twenty years ago)
― not-goodwin (not-goodwin), Monday, 5 September 2005 13:47 (twenty years ago)
― g-kit (g-kit), Monday, 5 September 2005 13:48 (twenty years ago)
― not-goodwin (not-goodwin), Monday, 5 September 2005 13:50 (twenty years ago)
― g-kit (g-kit), Monday, 5 September 2005 13:51 (twenty years ago)
― Kv_nol (Kv_nol), Monday, 5 September 2005 13:53 (twenty years ago)
― Ste (Fuzzy), Monday, 5 September 2005 13:54 (twenty years ago)
― Andrew Farrell (afarrell), Monday, 5 September 2005 13:57 (twenty years ago)
xpost
― Thermo Thinwall (Thermo Thinwall), Monday, 5 September 2005 13:58 (twenty years ago)
Are you at least writing down where you find them, so that when you crack and get a guide, you'll be able to tell which ones you've done?
― Andrew Farrell (afarrell), Monday, 5 September 2005 13:58 (twenty years ago)
It's the driving school that pains me.
xxxpost (yes! that stupid fcking "burn and lap" is sooo goddam hard)
― Ste (Fuzzy), Monday, 5 September 2005 13:59 (twenty years ago)
Circle the airstrip and land, very unforgiving, made me v angry.
― not-goodwin (not-goodwin), Monday, 5 September 2005 14:01 (twenty years ago)
I tend to just try and blitz them, but at the moment I'm making do with just coming across them on my travels. And it's slow going.
when you crack and get a guide
Never!
― Ste (Fuzzy), Monday, 5 September 2005 14:11 (twenty years ago)
― not-goodwin (not-goodwin), Monday, 5 September 2005 14:16 (twenty years ago)
― Markelby (Mark C), Monday, 5 September 2005 14:30 (twenty years ago)
― Ste (Fuzzy), Monday, 5 September 2005 14:39 (twenty years ago)
― not-goodwin (not-goodwin), Monday, 5 September 2005 14:47 (twenty years ago)
― Ste (Fuzzy), Monday, 5 September 2005 14:53 (twenty years ago)
I haven’t enough patience to get 100% unaided.
― not-goodwin (not-goodwin), Monday, 5 September 2005 14:57 (twenty years ago)
I hate Burn and Lap. Total nightmare!
― Kv_nol (Kv_nol), Monday, 5 September 2005 15:23 (twenty years ago)
I'm playing GTA3 for the first time now. I'll walk through an alley and see a package sitting there and think, "Nuh-uh. Not without a map."
Call me a puss, but those "49 out of 50" stats burn me alive inside.
― Pleasant Plains /// (Pleasant Plains ///), Monday, 5 September 2005 16:29 (twenty years ago)
all gold in the air school gets you the hunter, which makes the cop mission vvvveeeeerrry easy
― geoff (gcannon), Monday, 5 September 2005 17:49 (twenty years ago)
― Leeeeeeeee (Leee), Monday, 5 September 2005 18:10 (twenty years ago)
― Leeeeeeeee (Leee), Monday, 5 September 2005 18:11 (twenty years ago)
― geoff (gcannon), Monday, 5 September 2005 18:24 (twenty years ago)
Pleasant - I know what you mean. In Vice there were plenty of moments where 'apparently' I hadn't saved my game after finding a couple of hidden packages (but i suspected a consiracy). I remember picking up the same package 3 times at one point. In the end I had to revisit every single spot again writing them down to get the final 100. Best to do them all in one shot. Also I thought it was more essential in finding the packages in Liberty and Vice to get the free weapons, to pass the game missions. San Andreas game missions are far too easy.
― Ste (Fuzzy), Monday, 5 September 2005 23:03 (twenty years ago)
― dEMi gOD, Monday, 5 September 2005 23:07 (twenty years ago)
― Alan Conceicao (Alan Conceicao), Monday, 5 September 2005 23:19 (twenty years ago)
― Andrew Farrell (afarrell), Monday, 5 September 2005 23:44 (twenty years ago)
― Ste (Fuzzy), Monday, 5 September 2005 23:48 (twenty years ago)
Yesterday tried finding tags for the first time. Jesus wept but there are so many and they are so hard to find even with Brady Guide.
To all those doing it without help, I salute you!
― Kv_nol (Kv_nol), Tuesday, 6 September 2005 10:00 (twenty years ago)
― ken c (ken c), Tuesday, 6 September 2005 10:33 (twenty years ago)
I miss Catalina. She thought I was cool. The nurse one is a nightmare when it comes to Fun. I gave up in the end!
― Kv_nol (Kv_nol), Tuesday, 6 September 2005 10:45 (twenty years ago)
― Leeeeeeeee (Leee), Tuesday, 6 September 2005 20:42 (twenty years ago)
― Leeeeeeeee (Leee), Tuesday, 6 September 2005 20:54 (twenty years ago)
All the later things take so long. God I love and hate this game in equal measure at the moment! Bloody races...
― Kv_nol (Kv_nol), Wednesday, 7 September 2005 09:06 (twenty years ago)
― Kv_nol (Kv_nol), Thursday, 8 September 2005 09:47 (twenty years ago)
― not-goodwin (not-goodwin), Thursday, 8 September 2005 09:53 (twenty years ago)
― Kv_nol (Kv_nol), Thursday, 8 September 2005 10:49 (twenty years ago)
― not-goodwin (not-goodwin), Thursday, 8 September 2005 11:09 (twenty years ago)
― Kv_nol (Kv_nol), Thursday, 8 September 2005 11:32 (twenty years ago)
― not-goodwin (not-goodwin), Thursday, 8 September 2005 11:36 (twenty years ago)
― Ste (Fuzzy), Thursday, 8 September 2005 12:18 (twenty years ago)
― not-goodwin (not-goodwin), Thursday, 8 September 2005 12:22 (twenty years ago)
― Kv_nol (Kv_nol), Thursday, 8 September 2005 12:59 (twenty years ago)
― Markelby (Mark C), Thursday, 8 September 2005 13:01 (twenty years ago)
― Ste (Fuzzy), Thursday, 8 September 2005 13:17 (twenty years ago)
Y'all, do your vigilantes in the tank! Forget about that harrier. The tank! THE TANK!
― Pleasant Plains /// (Pleasant Plains ///), Thursday, 8 September 2005 13:26 (twenty years ago)
― not-goodwin (not-goodwin), Thursday, 8 September 2005 13:31 (twenty years ago)
on my first visit to the game i finished this level seriously spawnly, i barely knew that there were other planes after me as they just crashed straight away into other buildingsbut when i played again on xbox i chose to take the dogfight high in air above the Gant bridge, probly much to the delight of the San Fierro citizens.
― Ste (Fuzzy), Thursday, 8 September 2005 13:33 (twenty years ago)
Ah too late (xpost)! Show off Ste, one too many times watchin Battle of Britain that boy...
― Kv_nol (Kv_nol), Thursday, 8 September 2005 13:39 (twenty years ago)
― Ste (Fuzzy), Thursday, 8 September 2005 13:44 (twenty years ago)
― Leeeeeeeee (Leee), Thursday, 8 September 2005 17:02 (twenty years ago)
Know when you have to catch like seven or eight criminals, and they're all in a convoy? KA-BAM - KA-BAM - KA-BAM - KA-BAM!
Stealing the tank and getting away with it was so much fun.
― Pleasant Plains /// (Pleasant Plains ///), Thursday, 8 September 2005 17:36 (twenty years ago)
"Faster, Carl, FASTER!"
― kingfish superman ice cream (kingfish 2.0), Thursday, 8 September 2005 17:40 (twenty years ago)
― Pleasant Plains /// (Pleasant Plains ///), Thursday, 8 September 2005 17:41 (twenty years ago)
It's terrible, my sister is finishing her thesis at my desk the past day or so so I can hardly stop her and kick her off! Or could I... I mean, 100% is so much more important than her Phd, isn't it?
― Kv_nol (Kv_nol), Friday, 9 September 2005 07:55 (twenty years ago)
get a fast car or bike, go to the no fly zone, drive through the fence (there is a weak spot in the fence somewhere, it's easy to notice), go to the hangers, get into one of the tanks, drive to your nearest safe house with LARGE garage, park up & save game.
and stop those tears soldier.
― not-goodwin (not-goodwin), Friday, 9 September 2005 08:14 (twenty years ago)
Can you store a tank in that hangar? That would make life peachy for the vigilante missions. How does one keep the stars down? Please don't say finding the bribes, I'm terrible at catching Perps how the hell am I meant to get to them!
― Kv_nol (Kv_nol), Friday, 9 September 2005 09:24 (twenty years ago)
keeping your stars down just involves you staying low for a bit, i find that being in a chopper though does not lower your stars no matter how long you fly for.
― Ste (Fuzzy), Friday, 9 September 2005 09:32 (twenty years ago)
i have 2 fbi cars, 2 tanks and harrier. that's the max amount.
How does one keep the stars down?
just save the game and the wanted stars go. if you mean during game play, then find the bribes
― not-goodwin (not-goodwin), Friday, 9 September 2005 09:34 (twenty years ago)
Staying low fine, not much use during vigilante with time limit. Good advice though and shall be heeded.
― Kv_nol (Kv_nol), Friday, 9 September 2005 11:14 (twenty years ago)
I just stole them, dragging an FBI agent out of his car and having the rest them in it is cool. As for the ladies, I just shot them when they came out of the house, waste of time taking them out, they don’t appreciate it and it doesn’t get you anywhere.
As for the tank, it’s a shame I can’t e-mail you one.
― not-goodwin (not-goodwin), Friday, 9 September 2005 12:15 (twenty years ago)
Not even gmail can help me now I fear. I'll just have to do it the old fashioned way: Grand Larceny.
― Kv_nol (Kv_nol), Friday, 9 September 2005 13:10 (twenty years ago)
Playing a character called Carl when you’re called Carl is weird, especially the " learn to fly Carl" bits.
― not-goodwin (not-goodwin), Friday, 9 September 2005 13:21 (twenty years ago)
That would freak the best of us out. Thankfully my name (Kevin) is odd enough, it seems that whenever it's used it's always some fat or weird kid. I was the latter but never the former. Until recently that is.
Want to go home now but have to go for drinks. Blasted social life, why must you mock me!
― Kv_nol (Kv_nol), Friday, 9 September 2005 14:50 (twenty years ago)
― Ste (Fuzzy), Friday, 9 September 2005 14:51 (twenty years ago)
― Kv_nol (Kv_nol), Friday, 9 September 2005 14:53 (twenty years ago)
Found all the oysters (even survived getting the two in Easter Basin) in under an hour. How I hear you say? There's a Seasparrow helicopter to the north near that beach you had to drop something off at for Toreno. It's near Verdant Meadows. It's tough as hell and meant ease of access to everywhere. At Easter Basin just stay next to the walls. Going into Sub Pen stick close to left wall and then on way out dive and curve around hugging the wall to under the Aircraft Carrier. The hard part is swimming ashore but there's a police bribe on the tracks behind Xoomer oil. Or you can high speed chase it which is how I managed it.
Took all the photos. I hate the camera and all the running around.
I'm 1 car (the Euros) off completing import/export. I was driving around the camel's toe for what felt like an age with no joy. Any help to offer lads?
Completed pimping. I can now say hit you upside the head to flatmates without fear.
Reached level 23 in vigilante in the tank. Ste, it was as good as can be hoped for. So many dead, so many... I don't think I'll ever see as lovely a sight again as all those FBI ranchers crashing out. Even shot down a couple of helicopters.
Only 89 tags and the races to go. Will this game ever end?!
― Kv_nol (Kv_nol), Monday, 12 September 2005 08:25 (twenty years ago)
Can't help you with the Euros, still waiting for a Comet to appear.
and I found an actual cave, it has a police bribe in it!
I like how you can take down choppers with the tank this time, tho it still doesn't beat wasting them with the mini-gun and a healthy amount of ammo.
― Ste (Fuzzy), Monday, 12 September 2005 08:44 (twenty years ago)
Are you still determined not to use a guide? How about a FAQ? It's only kind of like a guide, more a mature and wiser friend...
― Kv_nol (Kv_nol), Monday, 12 September 2005 10:01 (twenty years ago)
haha you cannot lure me over to the dark side kevin, I will never use an FAQ. To be fair me and my house mate both play the game a lot and (before he started cheating) we would sort of watch each other play and therefore in that way I've already been playing with a helpful friend coz I've witnessed him picking up hidden items in places i've never been. But now he's peeked at maps I cannot bring myself to look him in the eye. the filthy rat.
― Ste (Fuzzy), Monday, 12 September 2005 11:41 (twenty years ago)
Does my having helped you with the Comet count as a FAQ/Guide? It's a slippery slope Ste, be careful there's nothing worse than a self-hating gamer ;)
― Kv_nol (Kv_nol), Monday, 12 September 2005 14:29 (twenty years ago)
I've forgotten where you said already anyway ;)
― Ste (Fuzzy), Monday, 12 September 2005 14:40 (twenty years ago)
Not to worry, if you do get stuck I will hint and not give answer. That is the best I can offer.
Now more importantly how far are you in the missions? I've managed to get past fish in a barrel (a few more past but I can't remember names and spoilers are t3h suck).
― Kv_nol (Kv_nol), Monday, 12 September 2005 14:51 (twenty years ago)
which one was fish in a barrel ?
― Ste (Fuzzy), Monday, 12 September 2005 14:55 (twenty years ago)
I only found the missions with in the 4 Dragon's basement last night, I thought the symbol was for the gambling tables. A bit of a relief because repeating return to Los Santos and the Madd Dogg mission in his old house is a fecking killer. Bad enough it takes forever to get through but then you have to chase him down? Fuck that ;)
The last mission I completed for Caligula was the san marco's bistro one.
― Kv_nol (Kv_nol), Tuesday, 13 September 2005 07:05 (twenty years ago)
― Kv_nol (Kv_nol), Tuesday, 13 September 2005 10:06 (twenty years ago)
― Kv_nol (Kv_nol), Tuesday, 13 September 2005 10:11 (twenty years ago)
― James Mitchell (James Mitchell), Monday, 30 January 2006 00:42 (nineteen years ago)
― Kv_nol (Kv_nol), Monday, 30 January 2006 11:35 (nineteen years ago)
Anyone had any experience with that multiplayer mod on PC?
― Ste, Tuesday, 30 October 2007 11:56 (seventeen years ago)
ah, i thought this was going to be on the games board. nonetheless
― Ste, Tuesday, 30 October 2007 11:58 (seventeen years ago)
Three years after the fact, still nothing makes me laugh more than "Yo, this is MC Shithead"
― Dom Passantino, Wednesday, 31 October 2007 20:59 (seventeen years ago)
anyway, i bought the game on Pc today and will try the multiplayer option this weekend. I'll let you know what it's like, if anyone cares.
― Ste, Friday, 2 November 2007 11:23 (seventeen years ago)
early tests show that the multitheft client is nothing but a load of modded maps with gta graphics. I couldn't even leave my car.
but i could be wrong and i'll play more tonight.
i reckon this isn't quite what people think it is though.
― Ste, Friday, 2 November 2007 13:56 (seventeen years ago)
San Andreas was pretty unplayable on the PC as it was.
― S-, Friday, 2 November 2007 14:13 (seventeen years ago)
i can't believe the control pad defaults, what were they thinking ?!
SA:MP sounds better than Multitheft
― Ste, Friday, 2 November 2007 14:21 (seventeen years ago)
Actually Multitheft was more fun, even though it lacked any free-roam on foot action because it was all car based. The deathmatches are a great blast!
SA:MP was more free roam but to be honest the RPG style was a bit crap and I didn't get it at all. Might be fun with yer mates though.
― Ste, Monday, 5 November 2007 11:40 (seventeen years ago)
Jim Patton, a producer at Bushleague.tv, is breaking the world's record for videogame playing right at this moment, live on the internet. He's been playing Grand Theft Auto IV since yesterday at 5PM.
― James Mitchell, Wednesday, 30 April 2008 23:09 (seventeen years ago)
what bullshit. some dude in a korean internet cafe has been playing StarCraft since 1998.
― El Tomboto, Wednesday, 30 April 2008 23:20 (seventeen years ago)
having completed GTAIV and its DLC last year - the first modern-era games i ever completed, iirc - and having owned GTA:SA as dlc since it came out on xbox 360 originals, am finally getting back into this. when i had it originally, for ps2, i didn't get too far - certainly never made it to las venturas, anyway. i aim to finish it this time around.
weirdly, it doesn't seem to have aged too madly, though i do wish for some of GTAIV's polish at times. and yes, the wardrobe sequences are bone-achingly slow.
― i'm not a lawyer, but i play one on a messageboard (stevie), Monday, 8 August 2011 12:32 (fourteen years ago)
it's the best gta game.
― you've got male (jim in glasgow), Monday, 8 August 2011 12:35 (fourteen years ago)
it's the big narrative swerves that impress me most - like when sweet gets arrested and you get exiled to the boondocks for a while. as much as i prefer the gtaiv engine, none of its stories really took such left-turns - there's an eccentricity, a weirdness, to san andreas that's compelling and funny, and which eluded GTAIV and its dlc (though gay tony was fantastic). i'd like to see some of that weird pulpy flavour back in GTAV.
― i'm not a lawyer, but i play one on a messageboard (stevie), Monday, 8 August 2011 13:14 (fourteen years ago)
Replaying this. Looking forward to that mission where you have to immolate a field of weed
― calstars, Saturday, 12 December 2020 13:46 (four years ago)