ILM music making thread for techno and other Ableton/Reason/Reaktor/whatever based questions and chat

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So there isn't really a thread to discuss electronic music making generally, at least not that I could find. So use this thread to discuss problems you're having and also to post things you have made maybe. If anyone is making house/techno I'd love to hear it, and I'm sure people would like to hear what other ILMers are up to.

Also any general links to good resources on Ableton and other programmes would be good.


Ronan, Monday, 12 March 2007 13:19 (eighteen years ago)

I just got Ableton and Reaktor this week, I've been messing about a bit but have no idea what I'm doing really. Any good books or beginners guides? Maybe the Ableton DVD?

Also for some reason my midi controller only seems to play presets on half the keys at a time, depending on what I set the "transpose/octave" button to. Wouldn't you ideally want to be able to play all of them, or is it just as handy to record everything and flick up an octave when you need to? Just seems kinda dumb that half the notes do nothing, or else make Ableton do other shit (despite the fact I haven't got it set to "remote)

Ronan, Monday, 12 March 2007 13:19 (eighteen years ago)

I Make Music may be your friend here. I'm pretty sure there was Ableton discussion there.

Masonic Boom, Monday, 12 March 2007 13:21 (eighteen years ago)

I'm still tinkering and getting to grips with Reason. I get so far and then I hit a bit of a dead end whenever I make tracks - that or I end up messing them up irreparably. Not being proficient with a midi keyboard doesn't help as I end up putting each note in by hand and it's really fiddly.

the next grozart, Monday, 12 March 2007 14:31 (eighteen years ago)

I'm the same way with Reason. I can program rhythms fine, but attempting to put melodies on top of them is a giant pain in the ass and I get bored/frustrated very quickly and quit, and when I come back a day or a week later, I have a whole new idea to get bored/frustrated with.

unperson, Monday, 12 March 2007 15:20 (eighteen years ago)

otm. i find rhythms quite difficult to do in the redrum app because you can't see where the other instruments are when you're programming in a beat. I'm used to old school trackers though where you can see everything that's going on in a sequence.

I'm okay with the redrum thingy though - at least I can do that.

the next grozart, Monday, 12 March 2007 15:34 (eighteen years ago)

I kind of hate Redrum and Reason, but I recently started working with a dude who's great at it and I'm pretty impressed with what he's able to do.

Jordan, Monday, 12 March 2007 15:42 (eighteen years ago)

you might want to check your controller to see if it isn't set to a split keyboard patch.

Display Name, Monday, 12 March 2007 15:46 (eighteen years ago)

I meant Matrix, not Redrum.

the next grozart, Monday, 12 March 2007 15:47 (eighteen years ago)

if you're starting out, i strongly reccommend you try using a program like fl studio. it's especially good for learning the basics of sequencing, automation etc. it has a big user friendly interface; the piano roll for instance is perfect for programming melodies and stuff, and you can literally get a beat going within minutes of opening. this can be a hindrance perhaps but if you have ableton as well then that opens up endless possibilities. here is some housey stuff i made with fruity, i've just started out so they're not great but they might give you and idea of what fruity can do. the biggest frustration is things sounding flat and unprofessional, i guess this is a symptom of using cheap plug-ins and wav files and stuff. once i've mastered ableton i intend to build up some analog hardware, and some monitors. another big stumbling block i've been hitting recently is finding good kick drum sounds. can anyone reccommend a good vst drum synth for creating drum samples?

rio natsume, Monday, 12 March 2007 16:02 (eighteen years ago)

oh and here is my brother's tunes, he uses the same set up as you ronan, alongside hardware like an sh-101 and a rack mounted 808/909 emulator thing. the tunes are hard techno, not really my thing but you can hear how much better they sound by virtue of the analog equipment he used.

rio natsume, Monday, 12 March 2007 16:10 (eighteen years ago)

attn A&R folx, sign my tracks and give me lots of money k thx bye

Display Name, Monday, 12 March 2007 16:37 (eighteen years ago)

BassISM is great for kick drums

http://www.ismism.de/home_e.htm

Chewshabadoo, Monday, 12 March 2007 16:48 (eighteen years ago)

What's the consensus for the best software for mixing? I know I know - Ableton - but is there anything else that's set up more specifically to really just be a mixing/beat-matching thingie, as a replacement for sadly absent turntables?

Tracer Hand, Monday, 12 March 2007 17:59 (eighteen years ago)

people alwazs say traktor but i still haven't installed it.

as far as getting rolling with ableton, i found the tutorials, at least for beat-making and general setup, to be surprisingly well-written and easy to follow. i haven't gotten to the sequencing part though

jergincito, Monday, 12 March 2007 19:33 (eighteen years ago)

Abelton is imho the most well designed music software product on the market. It is powerful but it still has a very quick workflow.

Display Name, Monday, 12 March 2007 20:59 (eighteen years ago)

How do I make new and decent sounds for Reason? The sounds that come with it are fine but I feel a bit like a cop out if I use them.

the next grozart, Monday, 12 March 2007 21:49 (eighteen years ago)

dick around with it for a while, you'll find something you'll like

latebloomer, Monday, 12 March 2007 21:55 (eighteen years ago)

How do I make new and decent sounds for Reason? The sounds that come with it are fine but I feel a bit like a cop out if I use them.

google subtractive synthesis and see what happens...

Display Name, Tuesday, 13 March 2007 01:25 (eighteen years ago)

can anyone give any advice regarding adsr envelopes? like if i wanted to program a slow cut-off sweep for example how would i set the knobs?

rio natsume, Tuesday, 13 March 2007 01:31 (eighteen years ago)

This is the first result of a google search for "subtractive synthesis":

http://www.geocities.com/SunsetStrip/Underground/2288/2ansynth.htm

ATTACK - Immediately upon pressing a key, the envelope "opens" from zero to full. This is controlled by Attack time. An Attack time of zero means the envelope goes from zero to full instantly (ie sharp attack). Increasing the Attack time means that this will happen more slowly.

for realz, google is your friend.

Display Name, Tuesday, 13 March 2007 06:05 (eighteen years ago)

I'd use Reason as much as possible. I wouldn't be a fan now of Cubase even though it can take good sounds and make them great. It's effects are superb but it can be such a pain getting things to work together etc. Reason is a lot more userfriendly and I like being able to set something up very quickly to at least try out an idea. For samples at the moment I'm using Adobe Audition but will soon have Soundforge up and running.

kv_nol, Tuesday, 13 March 2007 12:55 (eighteen years ago)

Ronan - there is something mad wrong with your midi keyboard. All the black and white keys should play musical notes as default. You would have to program them to do other stuff (such as trigger clips, etc.)

Does it have some presets that you have accidentally got it on? I have an M-Audio O2, which has a number of settings for different software packages. It's possible yours has something similar and is set up as a controller rather than a keyboard or whatever.

I have Reason (2.5) and Ableton (but use them mostly just to sketch ideas out for the band I'm in.) I found Rewiring them together really complicated, but now I know how it's actually absurdly easy, and I can now use the wonderful Ableton arpeggiator with the equally wonderful Reason Subtractor synth. Unfortunately this leads to me spending blissed out hours holding down one chord and messing with the filters, adsr envelopes and lfos and so on and not getting anything done.

The ableton tutorials are the best tutorials of any piece of software, EVAH, and are really worth doing The operator one really opened my eyes as to how subtractive and fm synthesis work. The Reason manual is pretty good too, especially the Subtractor, and you can get going designing your own sounds from scratch pretty quickly. The Malstrom I find baffling, however, and I can't get my head round the loop chopping thing (Dr rex?) either.

The relationship between the two Ableton windows (session and arrange) makes my head hurt sometimes and I'm useless at warping things, if it gets it wrong. Any advice on that would be good.

Jamie T Smith, Tuesday, 13 March 2007 13:23 (eighteen years ago)

Ableton is also HEAVY on the memory!

Jamie T Smith, Tuesday, 13 March 2007 13:28 (eighteen years ago)

In reply to an early question, Teaktor is a hell of a lot of fun to use, it helps if you have a decent midi interface for fiddling around with knobs although you can map most commands to the keybaord, or if desperate just use the mouse. The later option is quite restrictive as you are only able to tweak one thing at a time.

There are a few issues with stabilty on version 3, but it's slowly getting better, and the on-the-fly looping allows you to make some creative mixes in a similar way to Ableton.

But it's real strength is that you can just drop in almost any audio file and just start mixing straight away - just like decks - except it means most of the time you don't have to worry about the boring beat-matching pare.

Chewshabadoo, Tuesday, 13 March 2007 13:34 (eighteen years ago)

Ableton is v logical in how it is set out, the tutorials are good, and the dvd is good. it can be heavy on the cpu, hopefully this is less of an issue with dual core. Its well laid out and clear. Ive never really used a heavyweight like Protools.

What is your issue with warping, Jamie?

I haven't used Operator, I don't really know what it does!

Not a fan of Reason. Probably just a personal thing

Reaktor has a huge amount of possibilities, it will probably take a long time before you really manage to use even a fraction of its capabilities, especially if you go under the hood. But its a worthwhile path and its not unfathomable at the beginning, like i had imagined it to be. Like other NI stuff its cpu heavy again. Looking forward to using this with dual core soon

I think Reaktor was maybe originally more intended as standalone than plugin(?), but it does work v well as a plugin now (esp with Ableton). The main problem you will probably find is when you want to use a Reaktor sequencer (eg for a drum machine), its not always quite as simple as you might like it to be

As far as i can see there really aren't the same kind of tutorial resources for Reaktor that there are for many of the other softwares out there. Theres a reasonable amount of scattered stuff on the web, and the manual.is actually ok, and you can actually make good progress just fiddling, but a DVD tutorial for this would be grand

maricopa john, Tuesday, 13 March 2007 14:17 (eighteen years ago)

I got my midi keyboard working by changing the drivers. Windows was using some weird driver that wasn't right, despite the manual for the keyboard saying Windows XP would automatically recognise it. I also have an M-Audio O2.

Ableton hasn't been too slow yet, occasionally it'll take a while to open up an instrument or something.

Ronan, Tuesday, 13 March 2007 14:49 (eighteen years ago)

Warping whole tracks (after they've been autowarped):

If the start is on the wrong beat, how do I fix that?

If it has just screwed it up, I can't do it manually. Talk me through it. What are the 'warp straight from here' and various other commands?

If there is a part of the song (where the beat drops to half-time or something) that is wrong, but the rest is right, can you fix just that one bit?

If there is a track with a hundred warp markers, was it just loosely played, or has Ableton gone mad? If there is a track with just one, does that just mean it was created electronically at a strict tempo, or ditto?

Can I alter the tempo (and so DJ) with a track without warping it, so you preserve the original feel. If you turn warp off on the clip, it plays independently of the track tempo, but can you just have one warp marker at the start point or whatever?

Erm, some other stuff. I think I should probably muck about warping short samples to get the feel of how it works first.

Thx

Yours, an idiot.

Jamie T Smith, Tuesday, 13 March 2007 14:52 (eighteen years ago)

I don't use Ableton as a dj tool so i haven't warped a whole track, only short samples.

Have you used Audacity? I use it to get a sample to be the length i want and to start and end in right place. Otherwise can you not drag the first warp marker to the correct place in the track, so it will start from there

I'll look at warping a whole track when i get home (whats the track that has a million markers? i'll try it with that). Warping short samples might be a good way of seeing how the markers work more clearly though, try that

maricopa john, Tuesday, 13 March 2007 15:12 (eighteen years ago)

the various warp markers and 'warp from here' points mean yes you can alter different parts. this is much clearer on a short sample where you can see what is happening more. Try a short break from a track, move the markers around. You can make a clip sprint for 90 meters and then dawdle for the last 10

maricopa john, Tuesday, 13 March 2007 15:16 (eighteen years ago)

Thanks. I'll dig out something that auto-warps with a gazillion markers. I can't remember one offhand, but it was a funk track.

Jamie T Smith, Tuesday, 13 March 2007 15:33 (eighteen years ago)

three weeks pass...
this is gonna sound like a really stupid question, but how do i record eg. a vocal in ableton without it also recording the backing track onto the vocal track? thx.

rio natsume, Tuesday, 3 April 2007 01:24 (eighteen years ago)

create a new audio track. CTRL+T

arm that track and record into it. You can have as many as your computer can handle.

xpost rio nat

Display Name, Tuesday, 3 April 2007 02:00 (eighteen years ago)

sorry is that to me? i know how to record, but i wanna be able to record the vocal track while hearing the backing track without it recording into the vocal track. so i have 2 seperate tracks. this must be possible right? or is it just a case of recording the vocal along to the metronome and then lining it up with the backing track?

rio natsume, Tuesday, 3 April 2007 02:28 (eighteen years ago)

I used to try to produce trance music...frankly

its very hard to do T_T

wesley useche, Tuesday, 3 April 2007 03:01 (eighteen years ago)

this is gonna sound like a really stupid question, but how do i record eg. a vocal in ableton without it also recording the backing track onto the vocal track?

Umm ... is the input on the vocal track set to "resampling?" It should just be set to whatever device/input you're using for your mic.

nabisco, Tuesday, 3 April 2007 04:17 (eighteen years ago)

How do I use Reaktor inside Ableton?

I am not sure where to tell Ableton that Reaktor is, or if that's how it works....any tips?

Ronan, Monday, 9 April 2007 20:17 (eighteen years ago)

OK help:

for some reason when running from my mixer to ableton on the comp to speakers, there is a delay. a notable delay that makes blending between records impossible, bcuz the headphones are several steps ahead of whats coming out of the PA. Is ableton whats slowing this down? Or is it just because i'm running it into the mic input? Is there a way to uh undelay it? help help help

deej, Monday, 9 April 2007 20:31 (eighteen years ago)

(headphones being plugged into the mixer, obv)

deej, Monday, 9 April 2007 20:32 (eighteen years ago)

It's probably latency w/Ableton, maybe see if there are latency settings you can adjust to compensate?

Jordan, Monday, 9 April 2007 20:51 (eighteen years ago)

i'm @ work right now so i can't check but if anyone else knows they can help out too

deej, Monday, 9 April 2007 20:55 (eighteen years ago)

rio natsume: try wearing headphones while recording the vocals. also be sure that ableton's input routing is correct. the microphone should be on it's own audio channel, it should be armed and should not be sending or receiving audio from other audio channels.

deej: are you using asio drivers? they will drop your latency to like under 30ms. also: plug your headphones into the pa if that's possible.

ronan: you have to set up ableton to rewire reaktor so you can treat it sort of like a vst. i've never done this so i can't really explain how.

there are some really good tutorials for ableton on youtube, but also some very shitty ones as well. see if you can spot which is which!

The Macallan 18 Year, Monday, 9 April 2007 21:10 (eighteen years ago)

i'm not sure what asio drivers are. i can't plug the headphones into the pa, tho, at least not in the current home setup

deej, Monday, 9 April 2007 21:17 (eighteen years ago)

Ok, this isn't a "for some reason" problem, it's just latency -- it's always there, and your goal is to minimize it.

What sort of audio interface are you using? (Like the physical input that's plugging in to the computer.) This is usually where the latency comes in -- the time it takes the interface to convert the sound to digital and actually feed it in to the software you're using. Better interface = less latency, for the most part.

The audio preferences for Ableton have latency settings, and you want to get them as low as you can without the sound breaking up; it'll play a test tone, and you can nudge the latency down until that breaks. (One tip here = set up the sample rate each step is using so that they're all the same, and no unnecessary conversions are going on between mixer / interface / drivers / software). There's also a whole tutorial in Ableton that walks you through checking your latency time and having the software compensate for it when recording.

nabisco, Monday, 9 April 2007 21:25 (eighteen years ago)

cool thanks

right now its an audio cable to 1/8th going into the mic/line in on my laptop. If thats what you mean by interface? whats a better interface there? i'll go through the tutorial when i get home

deej, Monday, 9 April 2007 21:37 (eighteen years ago)

You can definitely reduce your latency to negligible amounts with ASIO. Just takes installing a driver package and then doing some minor tweaking. You can select the audio drivers using a pulldown menu in Ableton's preferences menu.

http://en.wikipedia.org/wiki/Audio_stream_input_output
SIO offers a relatively simple way of accessing multiple audio inputs and outputs independently. It also provides for the synchronization of input with output in a way that is not possible with DirectSound, allowing recording studios to process their audio via software on the computer instead of using thousands of dollars worth of separate equipment. Its main strength lies in its method of bypassing the inherently high latency of operating system audio mixing kernels (KMixer), allowing direct, high speed communication with audio hardware.


I use ASIOx, it's abandonware but they work the best for me. http://asiox.exovii.fr/

The Macallan 18 Year, Monday, 9 April 2007 21:38 (eighteen years ago)

Oh, you don't have any kind of preamp, Deej?

Jordan, Monday, 9 April 2007 21:47 (eighteen years ago)

Oh, deej, so you're just using the factory soundcard? Do you know if it's a decent one or not? Obviously most laptops are going to come standard with a fairly cut-rate soundcard, so unless you customized with something decent, that's probably your main problem.

If this is something you spend much time on at all, I'd recommend looking for a decent-quality audio interface. Plenty of workable ones are in the $99-$250 range -- for that price, you can get a Firewire or USB input box; and for a little more, you can get a full mixer that plugs in via USB or Firewire. There are also PC-card interfaces that are marketed at DJs -- usually less features, but faster. If you feel like investing a little, any of these things will cut down your latency, probably clean up your sound (with better pre-amps and gain staging), give you more direct control over input levels and types, and ... well, someone sells one for nearly every purpose, so you can find something with features that suit you. Just drop by a music store, browse around, and ask someone.

nabisco, Monday, 9 April 2007 21:54 (eighteen years ago)

cool thnx very much everyone
this shit is an expensive hobby

deej, Monday, 9 April 2007 21:59 (eighteen years ago)

Is a preamp something I will need in addition? or is that overlapping with what nabisco's talking about

deej, Monday, 9 April 2007 22:02 (eighteen years ago)

Yeah, the interface/external soundcard will do it, mine is that + a preamp for mic input (I guess).

Jordan, Monday, 9 April 2007 22:04 (eighteen years ago)

ronan: you have to set up ableton to rewire reaktor so you can treat it sort of like a vst. i've never done this so i can't really explain how.

if anyone knows how to do this, that'd be cool.

will check youtube for some tutorials.

Ronan, Monday, 9 April 2007 22:05 (eighteen years ago)

And if you're mostly just mixing records, you really don't have to drop a ton on an interface -- just something small and simple that'll cut out the latency. (Though be aware that they're making more and more DJ mixers that have direct Firewire links for your computer, so you might even be able to find something affordable and just sell off the old mixer to get it.)

nabisco, Monday, 9 April 2007 22:09 (eighteen years ago)

Ronan, I've never done this with Reaktor, but for the most part Rewire just auto-connects this stuff: if you open Ableton first, then Reaktor next, does Reaktor not appear as an input source in Ableton?

nabisco, Monday, 9 April 2007 22:10 (eighteen years ago)

(Though be aware that they're making more and more DJ mixers that have direct Firewire links for your computer, so you might even be able to find something affordable and just sell off the old mixer to get it.)


this sounds like a wiser idea to me ...

deej, Monday, 9 April 2007 22:21 (eighteen years ago)

The Pioneer DJM800 will do the trick but oh good lord the $$$

The Macallan 18 Year, Monday, 9 April 2007 22:24 (eighteen years ago)

Well just note that the DJ mixers (amazingly enough) don't seem to have come down quite as cheap as the line and guitar-focused inputs, so a lot of those are still on the high end -- big nice expensive $500 suckers. But I'll bet if you look around, there'll be something that suits you.

nabisco, Monday, 9 April 2007 22:25 (eighteen years ago)

it's sort of weird, because I am not an expert in either Ableton or Reaktor, but basically when I go to set up my plug-ins by pressing the plug-in icon, I'm not sure how to make it recognise Reaktor so it comes up there, or to make Ableton recognise it as a VST. I'm not sure how to set up a place for Ableton to look for plugins, or how to just tell it that Reaktor is one!

Ronan, Monday, 9 April 2007 22:28 (eighteen years ago)

Oh! Huh: I've never known Rewire to make anything show up as a VST before -- usually the other source would just appear in the drop-down input list on your Ableton tracks. (That's how I use Ableton and Reason, for instance.) But I'm not working with the latest versions of these things, and I've never had Reaktor, so ... never mind what I said above, I guess.

nabisco, Monday, 9 April 2007 22:34 (eighteen years ago)

Oh ok, maybe I'm asking stupid questions, do you mean it would appear with instruments or something? Or somewhere else? it doesn't have to appear as a VST, sorry I'm possibly punching above my weight here.

Ronan, Monday, 9 April 2007 22:36 (eighteen years ago)

What do you want to do with it? Maybe you could just export shit as wav files and import into Ableton?

Jordan, Monday, 9 April 2007 22:39 (eighteen years ago)

Oh wait -- a bit of googling suggests that Rewire should not be involved in this process at all. According to a couple forum threads, you should just be able to use Reaktor as a VSTi in Live, straight up, no Rewire involved.

(But just to clarify what I meant about Rewire: say you're using Ableton as your master program and, say, Reason as the slave. On each Ableton track, there's the little drop-down for "input" -- it would have options like "no input," your sound card, "resampling," and then it'd show "Reason." And then you could specify any of those 1-60 output lines on the Reason bus thing. So not on the left under instruments / plug-ins / etc., but the actual track input thing.)

nabisco, Monday, 9 April 2007 22:42 (eighteen years ago)

thing is, I know I can play Reaktor as a VST in Ableton, and this seems the easiest way to do it. I know from talking to others that this works but can't seem to calibrate it myself...so I guess I just need someone who has a PC and has done this to say "YES this is how".

Ronan, Monday, 9 April 2007 22:54 (eighteen years ago)

what I want to do at the moment is basically "screw around", I wish there was a more linear way to get into production, but I guess I am just kind of learning as slowly as I can, trying not to be overwhelmed.

Ronan, Monday, 9 April 2007 22:54 (eighteen years ago)

that's the best way to do it ronan, go slow and don't expect immediate gratification.

not to complicate things more but i use native instruments' massive as a soft synth and it's great. it comes with tons of presets: huge analog saws, sci fi pads, sub bass. every preset can be heavily modded using the same 8 macro rotary controls which is handy when you don't know jack shit about fm synthesis (like me).

the demo's worth trying:
http://www.native-instruments.com/index.php?id=massive_us

The Macallan 18 Year, Monday, 9 April 2007 22:59 (eighteen years ago)

ronan,

You need to figure out where abelton is looking for vst plug ins. Most likely, you will look in one of the abelton folders and you will see a folder that says "vst" or something to that effect. The next step is to move a copy of reaktor into this folder. you will be looking for a .dll file, which is the actual code for the plug in.

Once you have the .dll file in the correct folder(the folder where Live looks for plug ins) you need to refresh the plug in list on the left hand side. If you did it right, you should see reaktor in directory of third party vst plug ins.

Once you figure out where to put reaktor, you might want to delete the old instance from your HD and just reinstall Reaktor into the proper folder. You will also want to put it in it's own folder(within the vst folder) so that you can organize all your patches and sub folders in one place.

Display Name, Monday, 9 April 2007 23:00 (eighteen years ago)

bingo, thanks a lot Mike.

And The Macallan 18 Year, that sounds good, I must try and check out Massive.

Ronan, Monday, 9 April 2007 23:06 (eighteen years ago)

"what I want to do at the moment is basically "screw around", I wish there was a more linear way to get into production, but I guess I am just kind of learning as slowly as I can, trying not to be overwhelmed."

That is why I recommend starting with a single piece of hardware and spending a few months really getting to know how it works. By the time you have saved up for the next piece you should know your old one pretty well. I would recommend picking up a second hand Roland R8mkII or R70 and just spend a few month learning how to write drums. You could buy a synth instead and spend a few months learning synthesis and how to write and play parts.

Computers with cracked vst's and hardware instruments are like the difference between getting an acoustic guitar for Christmas and getting an entire 5 player band set up and a full 24 track recording studio on Christmas morning. It is cool to have all that sonic potential all at once, but it kind of fucks you up as a musician because it requires a lot more dicipline to concentrate on the fundamentals that actualy make your music worth listening to.

Display Name, Monday, 9 April 2007 23:15 (eighteen years ago)

Why has my computer suddenly decided it doesn't have the drivers for my Edirol UA-20 soundcard? I only unplugged it and back in again. Is it cos I plugged it into a different USB port or what?

the next grozart, Monday, 9 April 2007 23:53 (eighteen years ago)

All good points Mike, I guess it's too tempting to try and just make a track, rather than try and understand what I'm doing! It is quite expensive to go down the hardware route though.

Ronan, Tuesday, 10 April 2007 00:11 (eighteen years ago)

Grozart -- yes, try the original port. I have zero idea why, but some devices install in that weird port-specific way.

Ronan -- don't necessarily shy away from trying to make tracks, too! I mean, one of the main ways you'll learn about the software is by running into roadblocks in that process ("this synth pad doesn't sound the way I want!"), and being forced to learn the right techniques to accomplish what you're trying to accomplish ("aha, this fixes it!"). It's more a matter of remembering that you're only trying to make the track, and you're not actually expecting to get there yet. A good blend of track-making and going back to the manual when you get stuck ... that tends to do it.

Macallan -- learning about synthesis is seriously not as complicated as some people make it sound! Just go to a page that explains all the different paramaters, sit down in front of the computer, and play with each value as you read about what it does. Doing either one of those things in isolation isn't so helpful, but when you can read what the thing is doing and hear it happening at the same time, it all comes clear very quickly.

nabisco, Tuesday, 10 April 2007 00:57 (eighteen years ago)

P.S. I know I'm always all about Reason, but the Reason Subtractor is really good for sorting out how synthesis works -- just read through the manual's explanations of what each thing does and futz with it at the same time. Things like ASDR envelopes sound really complicated when someone tries to explain them in words, but they're incredibly simple and straightforward.

nabisco, Tuesday, 10 April 2007 01:00 (eighteen years ago)

Ronan -- don't necessarily shy away from trying to make tracks, too! I mean, one of the main ways you'll learn about the software is by running into roadblocks in that process ("this synth pad doesn't sound the way I want!"), and being forced to learn the right techniques to accomplish what you're trying to accomplish ("aha, this fixes it!"). It's more a matter of remembering that you're only trying to make the track, and you're not actually expecting to get there yet. A good blend of track-making and going back to the manual when you get stuck ... that tends to do it.

Absolutely OTM. So many would-be producers fall into the trap of constantly messing around with gear/software and techniques, but never producing any finished music. It's well worth getting into the habit of trying to write finished stuff now, instead of just tinkering and learning.

Mike's advice is spot on too, but there's no reason you can't adopt that approach using a computer rather than a hardware synth or drum-machine. I'd recommend that you forget about Reaktor for now, and just concentrate on working with what you have available to you in Ableton. Assuming you're using the (ahem) 'demo' version, you'll already have a decent synth (Operator) and sampler (Sampler) available to you. Run through the built-in Ableton tutorials, and you should know enough to start writing a basic track. Once you start feeling limited by the instruments and effects provided by Ableton, you can start thinking about Reaktor. Until then, you're just complicating the whole process for yourself.

jng, Tuesday, 10 April 2007 02:06 (eighteen years ago)

Nabisco is right. Basic subtractive synthesis isn't that hard to get your head around.

osc-->filter-->EG--> psychedelic drug noise coming out of your speakers...

Pretty much the only x-factor that makes things more complicated are the different modulators and the effects they produce on different parts of the signal chain. The main thing with the EG is to remember that a synth can really only produce four catagories of sound and that they are all basically produced by one of four EG settings.

When you start getting into FM, Wavetable, and Additive, that is when things start getting a little more difficult.

Display Name, Tuesday, 10 April 2007 02:11 (eighteen years ago)

Mike's advice is spot on too, but there's no reason you can't adopt that approach using a computer rather than a hardware synth or drum-machine. I'd recommend that you forget about Reaktor for now, and just concentrate on working with what you have available to you in Ableton. Assuming you're using the (ahem) 'demo' version, you'll already have a decent synth (Operator) and sampler (Sampler) available to you. Run through the built-in Ableton tutorials, and you should know enough to start writing a basic track. Once you start feeling limited by the instruments and effects provided by Ableton, you can start thinking about Reaktor. Until then, you're just complicating the whole process for yourself.

The beauty of Ableton is that there is no reason why you cannot make complete tracks using nothing but the stock instruments and effects. Everything in that program can be used and is high quality. I would recommend getting a basic subtractive vst and using that instead of operator, but that is just me. I use Ableton and a few third party VST's and that is about it.

The big thing is to hold off on Reaktor *or* Ableton because you are biting off way more than you can chew. I have been doing this since 95 and I would not consider myself minimally competent in reaktor in less than three months of daily work. You could spend three months learning Reaktor but you aren't going to have much music to show for it. The thing to work on is music itself, and Ableton is going to offer the least resistance in term of the interface. You can start working immediately in Ableton.

Another thing you might want to start off with is a copy of Soundforge and Ableton. You might want to start off doing a few edits before you write your own material. It will give you a better idea of the workflow in ableton and it will give you a better understanding of how to structure a song. You might want to take a track that you really like, hack it up into sections, and then arrange those sections in the different song styles. You will get passable results much quicker that way, and it will not be so immediately discouraging.
Unless you are a godlike genius, you're going to suck for a long time and it is going to be 95% hate and 5% love.

Display Name, Tuesday, 10 April 2007 02:37 (eighteen years ago)

You might want to start off doing a few edits before you write your own material.


Super good advice that I am currently following.

The Macallan 18 Year, Tuesday, 10 April 2007 02:53 (eighteen years ago)

Awesome timing finding this thread. I'm just now trying to feel my way into this kind of music making. All I know is straight piano playing, so this is all a bit overwhelming for me right now. I have Reason and a laptop, and thats about it. I need a usb controller kbd i think. I found Reason very convoluted and confusing, because I couldnt work out how to easily just doodle melodies after laying down a rhythm. So I've fallen back to Fruityloops just to get my head round the basics, is that a wise move?

Should I buy an external soundcard/controller box dealie?

Trayce, Tuesday, 10 April 2007 03:59 (eighteen years ago)

a lot of ableton peoples swear by the notavion remote 25SL. if it's keys, knobs, sliders and a touchpad that you want this is probably going to do it for you.

http://www.zzounds.com/item--NOVREMOTE25SL

The Macallan 18 Year, Tuesday, 10 April 2007 04:22 (eighteen years ago)

Yeah I figured Ableton is the one to learn, being easier and all. I guess the reason I started veering towards Reaktor is I spent a long time making a decent drumbeat in Ableton and tweaking it around, and then when I wanted to put synths in all the Ableton ones sounded kinda shit. But maybe this can be changed with fx and stuff in Ableton...or just by downloading better samples for a start.

So maybe if someone had some good suggestions on a simpler way to use synths, even some good vsts that will work nicely with Ableton and aren't too hard to use.

Thanks again for the advice. I figure it's a bit like going through the pain barrier everyday, just forcing myself to learn something!

Ronan, Tuesday, 10 April 2007 08:43 (eighteen years ago)

i'd stick with ableton primarily for now if i were you ronan, particularly because you can use it for mixes as well as tracks. its a pretty good way of setting up and building tracks, getting the discipline of how a track should be constructed....and it doesnt really matter if it doesnt sound very interesting, its good discipline because its *structure*

reaktor is just like a sea of endlessness. it might be worth playing with reaktor by itself and as a vst in ableton *for now*

that way you can separate out the making tracks and discipline and structure, when you do ableton

and the figuring out how things work with reaktor

and gradually bring the two ends together later on

600, Tuesday, 10 April 2007 08:54 (eighteen years ago)

sorry, that should say use reaktor standalone NOT as vst ---- for learning purposes, so you dont get sidetracked

bring it into ableton later

though sounds generated in reaktor can be played straight into ableton. but getting step sequencers to trigger properly at the right time in their clips....isnt as straightforward as it should be. and you're probably going to want to use this for your drum patterns

600, Tuesday, 10 April 2007 08:57 (eighteen years ago)

sorry not speaking very well today. what i mean is reaktor as standalone and as vst are going to be pretty much the same when its synths, but it can be fiddly with the step sequencers. but the benefit of doing reaktor standalone is that you can concentrate on a particular sound, and sound building, without one eye on 'the track'.

600, Tuesday, 10 April 2007 09:01 (eighteen years ago)

Does anyone recommend any websites that have decent tutes on this kind of thing?

Trayce, Tuesday, 10 April 2007 11:00 (eighteen years ago)

Yeah, I'd like to read and watch videos about how to use Ableton in the simplest terms possible, are there many out there?

NI, Tuesday, 10 April 2007 12:40 (eighteen years ago)

Currently I swear by Mixmeister Fusion but I want to test out Ableton too. Has anyone here used both? How do they compare?

NI, Tuesday, 10 April 2007 12:42 (eighteen years ago)

never used mixmeister fusion

if you want videos, askvideo.com do an ableton video, its pretty watchable

actually i must send this to you ronandinho gaucho

600, Tuesday, 10 April 2007 12:43 (eighteen years ago)

si

Ronan, Tuesday, 10 April 2007 12:48 (eighteen years ago)

Also you guys know we have a board for this stuff, right: http://www.ilxor.com:8080/ILX/NewAnswersControllerServlet?boardid=45

Jordan, Tuesday, 10 April 2007 14:09 (eighteen years ago)

Ha, I used to feel like this thread was a slap in the face of IMM, but lately it doesn't seem so horrible for the "how do I learn Live" questions to go somewhere else.

To continue with my Reason pimpery, I seriously recommend it as a good way to learn how to use this sort of software in general. It's very straightforward to start drum programming with it; the modular set-up teaches you via simple visual representation how different objects affect one another; and maybe most importantly the synth parameters are all laid out right in front of you and inviting to play with. (I think a lot of people don't take to Reason because the synth presets sound dinky straight out of the box, but that's precisely what teaches you to play with the parameters and create your own. Live's synths sound good straight out of the box, and their parameters have a tougher learning curve, so a lot of people seem to just use the presets and turn out stuff that sounds ... umm, boring. I mean, art is art and whatnot, and maybe you can turn out great stuff with the presets, just following what they can already do for you -- but really, if you're going to have synths in your songs you 95% have to learn to tweak that stuff yourself.)

nabisco, Tuesday, 10 April 2007 17:03 (eighteen years ago)

i wanna make a hoover bassline. someone tell me how to do it. for free! on a shitty computer! c'mon!

GOTT PUNCH II HAWKWINDZ, Tuesday, 10 April 2007 17:07 (eighteen years ago)

I honestly didn't know about IMM until I started this thread, I know I should have, but I always forget to check the other boards besides ILE and ILM

Ronan, Tuesday, 10 April 2007 17:12 (eighteen years ago)

i wanna make a hoover bassline. someone tell me how to do it. for free! on a shitty computer! c'mon!

-- GOTT PUNCH II HAWKWINDZ, Tuesday, April 10, 2007 12:07 PM (9 minutes ago)

deej, Tuesday, 10 April 2007 17:17 (eighteen years ago)

Okay, you're gonna need a shotgun mic, a vacuum cleaner, and some lube.

nabisco, Tuesday, 10 April 2007 18:13 (eighteen years ago)

vaseline?

deej, Tuesday, 10 April 2007 18:22 (eighteen years ago)

im just curious as to what you guys are aiming to do with the remixes/re-edits that you're making? is it just for a bit of fun to pass time or are you aiming to use them to get signed or commissioned to do remixes, or some other reason?

s.rose, Tuesday, 10 April 2007 18:52 (eighteen years ago)

Why does anyone make music?

jng, Tuesday, 10 April 2007 19:00 (eighteen years ago)

I think the discussion above was about doing remixes and edits as a way of (a) learning how to use the software and (b) learning how to work with song structure and movement.

nabisco, Tuesday, 10 April 2007 19:17 (eighteen years ago)

yeah, but what is the long term goal if there is one? im not asking this in a 'wot u wasting yr time for' way, im genuinely curious as to the aims and motivations of each person who has posted on here about creating music or making remixes or re-edits.

s.rose, Tuesday, 10 April 2007 19:42 (eighteen years ago)

i want to be a millionaire

deej, Tuesday, 10 April 2007 19:45 (eighteen years ago)

everyone who knows how to do a thing...didnt once upon a time

600, Tuesday, 10 April 2007 21:26 (eighteen years ago)

As far as edits go, I've only done one and it is because I love a song but it is only 107 bpm. It is an old disco tune with live drums and bad tape edits. It's one of my favorite songs but it is too slow to play in public and it is a bitch to mix. I wanted it faster and I wanted the drums locked up. I sampled the 12", cut it up in soundforge, dumped it into ableton. It is now 122bpm and the drums are tight.

I don't plan on pressing it or giving it out. I really love the song and I want to be able to include it in my DJ sets without having to make a huge programming detour.

Display Name, Wednesday, 11 April 2007 00:19 (eighteen years ago)

I make re-edits to DJ out with. To either 'fix' a track by chopping crummy bits out or to spend time making a segue that would be impossible to achieve live.

NI, Thursday, 12 April 2007 01:48 (eighteen years ago)

Pretty simple query this time. Say I'm making a drumbeat, a slight variation of one I've done already, but want to record it in a different channel, so that I can play it and the one I've already done simultaneously, and also EQ them differently and use different effects.

When I do copy and paste, it appears in another channel without machine attached to it. And I can't seem to copy and paste the machine.

Is the only way to do this to copy and paste it as a clip into a different channel in arrangement view?

I'm pretty sure there may be basic misunderstanding of the best way to layout tracks in the software at work here! But can someone help? Thanks.

Also for those who are interested, here is a draft of the first track I've made, been working pretty hard.

Ronan, Wednesday, 18 April 2007 13:14 (eighteen years ago)

Hi Ronan

One way would be to record it as an audio clip.

1 Disable any effects you don't want on the new track.

2 Create a new audio track.

3 Set the 'Audio to' bit of the I/O section of the original Midi track to the new audio track.

4 Arm the new audio track to record.

5 Start recording and play the original clip in the midi track. You can start them in sync by having them both in the same slot and using the play slot button on the right, but you don't have to, cos you can set the start and finish markers in the audio clip later.

There you go. You'll then have an audio clip of the drum part that sounds identical to the midi clip, and you can then add your FX and EQ and so on. Hope that made sense. It takes less memory doing it that way, too.

If you want the new track to be a midi track, though, I'm sure you can do it, but I'm not sure how. I think you can save a track with all its instruments and settings, which is in the edit menu, probably. You then just load it up as a new midi track and then copy your clip across.

Jamie T Smith, Wednesday, 18 April 2007 13:50 (eighteen years ago)

save that instance of the drum sampler as a patch and then drop that patch in another midi channel and then cut and paste the patterns into the new channel.

It should also be mentioned that having two exact copies of the same audio can introduce phase problems. You might want to write a separate part and just process the hell out of that.

Display Name, Wednesday, 18 April 2007 14:58 (eighteen years ago)

it's not necessarily the same audio, it's more like, I built a kit I like and a good pattern out of it and don't want to have to assemble the kit again. I guess I could save the kit and just do the new part in a separate channel. Seems easier just to be able to copy stuff with the kit and all into a new channel.

Ronan, Wednesday, 18 April 2007 15:22 (eighteen years ago)

another option: save the kit as a preset, click the little floppy disk icon on impulse. drag that preset into a new midi track. copy/paste your midi clip into the new channel.

OR

drag the entire thing into ableton's browser and save it that way. i do this all the time. saves me tons of time later if i want to add old drum patterns to a new project.

re the edit/remixes question:
like nabiscotm said i'm doing it to learn the program and how to arrange tracks. in long term i'm doing it to get my dj name out there circulating and maybe maybe maybe get a few gigs out of it. but maybe that's unrealistic, what with the volume of people out there doing the exact same thing as myself.

The Macallan 18 Year, Wednesday, 18 April 2007 16:16 (eighteen years ago)

Another little query, when you are messing around with adding effects to synth clips or other parts, what's the best way to test how they'll sound without changing the track?

I find myself playing the relevant clip in solo mode but then if I've got it set to "off" in a certain part of the track it won't work and stuff as obviously it thinks I want to overdub.

The situation I'm in at the moment is adding a saturator to a synthline but there's a very particular bite point at which it stops sounding crazy and becomes staticy and annoying, so to find this exact bite and a good point to begin the effect I want to experiment with the synth looping over and over, and ignore every other element of the track while doing so.

Also any advice on layering envelopes in such a way so that a sound builds digitally and you can't hear the various points where I've notched it up? Can you record yourself turning the knob very slowly instead of drawing in those rigid lines on the arrangement view? Assign it to your midi keyboard?

Or is there a good way of just drawing it in? Will decibel level jumps vary wildly in how they sound? I mean, with some effects will you be able to jump more decibel levels than other, or is there a general rule about smoothness here?

Sorry for SO MANY questions but I am starting to get kinda addicted.

Ronan, Wednesday, 18 April 2007 16:23 (eighteen years ago)

good questions but I'm having trouble visualizing what you are asking because it's still kind of early here and my brain is in sleep mode.

you can enable draw mode (the pencil icon at the top of the screen) and draw automation envelopes in clip view. you can also unlink this from the loop length so you can get modulation to increase over an 8-bar period on a 1-bar loop.

most everything that you're doing in arrangement view you can also do in session view using legato mode and follow actions. session view is the best way to "jam" on a song section and experiment with different effects. once you find something you like you can automate the controls with envelopes and move onto a new knob. endless twiddling! :|

The Macallan 18 Year, Wednesday, 18 April 2007 16:33 (eighteen years ago)

you should be able to assign a midi nob to the pot or switch or whatever you want to adjust then record it in exactly the same way you'd record playing the keys on your midi controller. try right clicking the thing you want to control and there should be an option like "assign to controller" or something. is that what you mean?

creme1, Wednesday, 18 April 2007 16:37 (eighteen years ago)

kind of.

I was going to just draw in the effect, but if you imagine when I have, that because it appears in arrangement view as a straight line which you pull up or down, then this means it's a little jerky sounding.

I mean, ideally wouldn't you want a perfect fade with this? Rather than going across and up you want it to be a diagonal line? Erm, spatially anyway. How do you achieve this?

I hope this doesn't sound like total nonsense. It's hard to explain.

Ronan, Wednesday, 18 April 2007 16:41 (eighteen years ago)

do you have any kind of midi controller? if so, assign it to a fader for that effect and manually record the fade using that. it should be a lot smoother than drawing it in.

stirmonster, Wednesday, 18 April 2007 16:51 (eighteen years ago)

yep, I figured that might be the case, drawing it in seems to necessitate jumps in volume of the effect. just gonna look at the tutorial for assigning stuff now.

Ronan, Wednesday, 18 April 2007 17:00 (eighteen years ago)

i still cannot work out where to put plug-ins in ableton, there is no "vst plug-ins" folder as display name describes in the ableton directory.

creme1, Sunday, 29 April 2007 15:58 (eighteen years ago)

yep

Ronan, Sunday, 29 April 2007 16:05 (eighteen years ago)

Do I really need a MIDI keyboard to make half-decent melodies in Reason? I find my problem is almost always because I can't see where each bar begins and ends very easily. Is there a way of adding markers or changing colours at each section at all?

the next grozart, Sunday, 29 April 2007 16:08 (eighteen years ago)

creme1, if yr using a mac then put them in macintosh hd/library/audio/plugins/vst

zappi, Sunday, 29 April 2007 16:52 (eighteen years ago)

I have been having the most annoying latency problems with ableton, trying to record through my H4 Zoom recorder as an interface (which it's meant to be used as)

filthy dylan, Sunday, 29 April 2007 20:25 (eighteen years ago)

A pretty basic question again: I have a 3-note piano loop I want to integrate into my track, so naturally I open a new midi track and set up the devices I am using for the loop etc.

I'm just not sure how to make it so the 3 notes are in one clip and can be played easily as one clip. I want each note to last a bar, basically, but I don't know how to do this without having them as separate clips, how do I enlarge a clip so that I can have more than

I guess I could do each note as a separate clip and then use arrangement view to fix it all up, but this seems a long winded way of doing something that seems really basic. Anyone able to help? Apologies if my query is a bit muddled sounding.

Ronan, Monday, 30 April 2007 18:41 (eighteen years ago)

sorry, should read how do I enlarge a clip so I can have more erm...time in it?

Ronan, Monday, 30 April 2007 18:46 (eighteen years ago)

Ronan: I'm not sure I understand the question, but it sounds like you're just wanting to use the Warp function to line up the notes in the right places and stretch them across?

Do I really need a MIDI keyboard to make half-decent melodies in Reason? I find my problem is almost always because I can't see where each bar begins and ends very easily. Is there a way of adding markers or changing colours at each section at all?

Does this mean you're drawing your melodies into the MIDI chart at the bottom? Because you may find it vastly easier to use the Matrix at first. (And if the pattern sequencing starts to limit you, there's an option to dump your recorded patterns onto the MIDI chart, so you can edit/cut/paste down there.)

nabisco, Monday, 30 April 2007 18:51 (eighteen years ago)

Not really sure what the Warp function is, so I don't know. At the moment I just have each note as a separate clip, and recorded them once by playing them in the right order live, and then arranging them in arrangement view.

The reason I have to do this is I want each note to be held for a certain amount of time and it doesn't seem to give me enough time in one clip to fit in 3 notes held for this long? I realise I may be missing something obvious here, but do you understand what I mean?

Ronan, Monday, 30 April 2007 19:46 (eighteen years ago)

I'm confused. Are you saying the note samples aren't long enough to fill up all the space (i.e., you need to stretch or loop them to be longer), or that Live won't let you load a clip of the appropriate length (which would be weird)?

nabisco, Monday, 30 April 2007 19:59 (eighteen years ago)

it's not samples as such, I just want to draw in the notes, one after another, but the frame it's giving me only will fit one of them, because I want them to be held for a certain amount of time.

I mean one "cycle" of the marker when I press play=one note, then the marker is back at the start playing that note again, when I want the cycle to be 3 times as long? does that make sense?

maybe the notes I'm playing are in different time sig to the piece, tho they are definitely in time, the way I want them to fit in anyway. sorry my lack of musical training is shining through in how I describe all of this.

Ronan, Monday, 30 April 2007 20:04 (eighteen years ago)

also, totally separate question, is there an effect that is good at "cleaning" sounds? I have a sort of resonated percussion track that seems to be popping a little bit, if I drop the wet/dry the popping/static stops but then I lose some of the effect I want too.

Ronan, Monday, 30 April 2007 20:10 (eighteen years ago)

EQ? Or is it clipping?

Jordan, Monday, 30 April 2007 20:15 (eighteen years ago)

Oh, I see -- I thought you were dealing directly with audio sample clips. I should have noticed you said "MIDI track" up above. But I still can't entirely imagine the problem you're having, without seeing it -- it almost sounds like you just need to adjust the zoom scale and the detail of the marker divisions in the window where you're penciling the notes in! I dunno, I'll open up Live when I get home and see if I can wrap my head around what's going on.

xpost Try using a limiter or a compressor before the resonator. Both of those kinda even out the level/volume of the track, so you won't have any sudden loud peaks making the resonator pop. If that doesn't work, put an EQ before the resonator, make a deep narrow cut, and move it around to see if there's a particular frequency that's causing the pop.

nabisco, Monday, 30 April 2007 20:16 (eighteen years ago)

the first is ok in that I've got 3 clips with each note now, just figured for future reference might be good.

thanks a lot, that's worked for the second problem, it's weird though, you make subtle changes like this and think "was the version with the popping better, did I lose something tiny in eliminating the popping?"

Ronan, Monday, 30 April 2007 20:25 (eighteen years ago)

Ha, Ronan, don't stop updating here: it is really awesome and fun seeing you wade into this. Subtle changes is right: soon enough you'll be spending six hours obsessively fiddling with reverb settings for a single hi-hat click. I especially look forward to the point where you start in on kick/bass side-chaining, which -- if you're making the kind of stuff I imagine -- will come sooner than later!

nabisco, Monday, 30 April 2007 20:31 (eighteen years ago)

More queries:

I really like some of the sounds you get with resonators, however they're just that bit harsh sometimes, is there any way of softening them a little?

Basically I'm enjoying the way you can make great percussive melodies but want them to sound a TINY bit less percussive and a bit more like melodies, at the moment they're sort of sharp and ring in the ears a little too much.

Also general advice on this, I'm not sure I actually like "big" synth noises in the slightest, are there other ways to sort of "drum programme" melodies besides using resonators, it strikes me this makes for far more interesting sounds generally.

At least until I understand synthesis a bit better and get some more VSTs and stuff. The built in synth sounds in Ableton are pretty awful, difficult to imagine integrating any of them into a track.

Ronan, Wednesday, 2 May 2007 11:41 (eighteen years ago)

Sorry should add, I'm sure the answer to my first question is EQ/Compressor, one or both, but it'd help to know which one and what approach to take, so I know why it's working.

Ronan, Wednesday, 2 May 2007 11:41 (eighteen years ago)

Does this mean you're drawing your melodies into the MIDI chart at the bottom? Because you may find it vastly easier to use the Matrix at first. (And if the pattern sequencing starts to limit you, there's an option to dump your recorded patterns onto the MIDI chart, so you can edit/cut/paste down there.)

There is? Oh how? I find the Matrix thing frustrating but easier to use than drawing everything in.

the next grozart, Wednesday, 2 May 2007 11:45 (eighteen years ago)

Sorry should add, I'm sure the answer to my first question is EQ/Compressor, one or both, but it'd help to know which one and what approach to take, so I know why it's working.

Well do you know how EQ and compression work? You should probably play around with both and get a feel for them, as they're very powerful tools. Use extreme settings to better hear the effects of what they're doing. EQ is going to shape the frequency profile or timbral quality of the track while compression is going to shape the dynamic envelope or attack and decay characteristics of the track.

St3ve Go1db3rg, Wednesday, 2 May 2007 15:34 (eighteen years ago)

Ronan: it sounds like you're using percussive samples + resonators to try and create melodies, but not quite managing to make them as melodic as you want. I'd suggest starting to learn synthesis, because the synth tools will allow you to create sounds wherever you want them on the percussion/melody spectrum. Just look at an explanation of ADSR envelopes while playing with them on-screen -- it's not as daunting as it might look. Those synths are totally capable of creating totally amelodic DRUM sounds if you just set those values right! (Set them all to nearly zero, and you'll just get a tiny click.)

Re: resonators -- what you're doing with those Live resonators is taking sounds that don't feel like they have pitch and emphasizing certain harmonic frequencies so they do -- hence it sounding more melodic. If you like that effect a lot, then in addition to finding ways to EQ or compress them, you might want to study up on how to get the best effect out of the resonator itself. (Knowing what an effect is doing, on a technical level, really does help you use it a lot better.) Try here -- looks like it also explains a bit about how to control what harmonics the resonator is emphasizing:
http://emusician.com/mag/emusic_twang_plunk_boing/

The resonator's bound to come off harsh, because it's emphasizing really narrow harmonics to bring out a sense of pitch -- you could theoretically get the same effect in a less harsh way by EQing the drum sample to CUT the percussive element and leave lots of the harmonic information behind? (I think: Steve probably knows the theory there better.)

Grotzart: once you've recorded your pattern sequencing on the Matrix, there's just a plain menu option to dump the notes onto the chart. (But not curve values, I don't think.) At least there was on Reason 1.0. If you can't find it in the menu, you'll be better off asking Help than ILM!

nabisco, Wednesday, 2 May 2007 16:48 (eighteen years ago)

Actually, you know what, I'm just going to give the short-version explanation of ADSR envelopes right here, so nobody goes on thinking it's somehow arcane or complicated:


[b]ADSR ENVELOPES IN SIMPLE TERMS[/i]
I am putting these out of order, because they make more sense that way.

A = Attack = You trigger a note: attack is how long it takes the sound to reach full volume. A low value means it happens right when you trigger the note, like hitting a drum. A high value means it slowly builds / "fades in" to its full volume, like a synth pad.

S = Sustain = You're still holding the key and triggering the note: what volume does it STAY at? A low or zero value means the note doesn't really stay on -- like a piano or a mallet instrument. A higher value means the note continues, like we're used to with synths/organs.

D = Decay = This is the length of time between the peak "attack" volume and the "sustain" volume. A low value means the sound blips up to its peak and then backs off quickly, like the plucking of a string. A high value means the sound sits there swelling for a while.

S = Sustain = You release the key and stop triggering the sound: how long does it take to fade away? A low value means it stops immediately. A high value means it has a long, fading tail.


So Ronan, probably what you want is a fast attack, a low/medium decay, no sustain, and only a tiny release. This should provide a blippy, percussive noise. But it will still sound like a "note," not a percussive sound. In order to make it more percussive, you just need to play with the synth oscillators. Choose waveforms like squares and sawtooths that have lots of harmonics -- or set a couple oscillators to create white noise. Detune different oscillators against one another, so they're playing different pitches. Use one oscillator to modulate another, especially with FM synthesis. You'll eventually rough the sound up enough, and make it complex enough, to sound more drumlike than purely pitched.

nabisco, Wednesday, 2 May 2007 17:07 (eighteen years ago)

It's just getting that balance in between. The resonators are actually very good and do sound like melodies, just a fraction too tinny. For the track I'm making (as much a learning experience as a track) it's actually ok, I think it sounds quite good, but I just figure for future reference using preset resonators shouldn't be the only way I can achieve that rhythmic melody line.

Ronan, Wednesday, 2 May 2007 17:54 (eighteen years ago)

Oh shit, I totally fucked up my envelope explanation -- that last one should be RELEASE! R = release = how long the note fades after you release the key. Sorry!

nabisco, Thursday, 3 May 2007 04:45 (eighteen years ago)

I especially look forward to the point where you start in on kick/bass side-chaining

More on this please. As I understand it, the compressors in Live can't do this, you have to use a plug-in. Is that right?

This looks like a good introduction, and a free plug-in.

Is the pulsing of the synth in Someone Great by LCD sidechain compression?

Jamie T Smith, Thursday, 3 May 2007 10:02 (eighteen years ago)

Ronan, I don't know if you've solved your clip issue already, but it just sounds like you've created a one-bar clip and you want a three-bar one (unless I'm being stupid, which is entirely possible).

Rather than creating a clip from the menu, I would just hit the record clip circle thingy in a midi track, play your bit as many times as you like, then use the start and finish markers in the clip view to select a three-bar section that you played well. Or you can just let it run without playing anything in for three bars then draw in the notes you want.

For percussive/synth noises (and I know this isn't exactly what you mean, but it's interesting anyway) you can always launch a simpler, then drag any noise you like onto it and then play it. You can fiddle around with which bit of the sample and whether it loops or is just a one-hit thing and then there's effects and stuff built in. It's apparently not very sophisticated, but it's really easy to use and fun.

Another alternative is to load a few drum sounds into an impulse, then use the pitch adjuster to tune them. I had a lot of fun with a single cowbell sample the other day doing this (initially I was just trying to create a go-go bell and to simulate the different ways you can hit one, but I ended up creating four or five different pitches). This is a good way to write small melodic patterns without thinking in terms of the piano keyboard/conventional melody (ie as with the resonator, you're actually writing a rhythm pattern). Again, the impulse has a bunch of built-in effects that you can use to REALLY mess with the sounds further.

Jamie T Smith, Thursday, 3 May 2007 10:29 (eighteen years ago)

I didn't know they'd released Live 6!

http://www.ableton.com/downloads

I can't wait to get home and try the demo. Which will mean yet more playing with stuff and never finishing anything. Sigh.

Jamie T Smith, Thursday, 3 May 2007 10:50 (eighteen years ago)

here's a track I made

any tips?

Ronan, Tuesday, 8 May 2007 16:51 (eighteen years ago)

some thoughts on one listen:
turn down the bongos
create transitory clips
add modulation to segue between sections
expand on that chord progression

keep it up!

my last attempt

The Macallan 18 Year, Wednesday, 9 May 2007 01:20 (eighteen years ago)

macallan that shit is crepey.

ronan, i like it, but i agree about the clips and chord progression. the latter's a bit too "oh yeah" and not "OH YEAH."

the table is the table, Wednesday, 9 May 2007 03:59 (eighteen years ago)

crêpey?

The Macallan 18 Year, Wednesday, 9 May 2007 16:27 (eighteen years ago)

ronan, i like it, but i agree about the clips and chord progression. the latter's a bit too "oh yeah" and not "OH YEAH."

do you mean the piano part? and as regards "transitory clips", do you just mean little bridges between parts? and you reckon I should expand on the chords in the breakdown?

thanks for the advice. am downloading your track now macallan.

I've been finding it very hard to "finish" tracks as I know a lot of people do, ie to take the advice given and work on it. so I'm sort of starting new ones to try and implement that advice FROM THE START. it's quite tricky to go back into the process of a tracks creation and undo the things that people see could be improved afterwards. but I can always use these ideas again I suppose.

Ronan, Monday, 14 May 2007 22:51 (eighteen years ago)

I am making music with Mario Paint! :D:D:D:D:D:D:D

jim, Monday, 14 May 2007 22:54 (eighteen years ago)

Jube's track IS creepy. one of the panning sounds actually made me inhale sharply.

it reminds me a bit of stuff off Laurent Garnier's Cloud Making Machine album.

Ronan, Monday, 14 May 2007 22:56 (eighteen years ago)

Okay, I'm trying to import files that match up perfectly in Cubase and Adobe Audition but wont line up in Ableton. I know the problem - it seems that ableton is trying to make all the files match the tempo of the thread but that will never work. Is there anyway I can import the files so ableton just ignores the tempo?

filthy dylan, Thursday, 17 May 2007 19:13 (eighteen years ago)

the project, not the thread

filthy dylan, Thursday, 17 May 2007 19:20 (eighteen years ago)

Oh, Ronan, for some reason I thought I'd already commented on your track! Basically I think it's a good start as a framework, but -- especially in its genre -- could use some elements that stretch across the parts, instead of moving from block to block, loop to loop. We were talking about "Mouth to Mouth" the other day: the focal point in that is that huge flaring synth that Dear prods in and out, gradually changing the filters and effects, etc. -- you should just try adding that kind of lengthwise element to this, maybe, if only for practice. I think that's the main element missing, and working with that is good practice for learning how to make different song sections flow into one another naturally, instead of just changing over.

(You're 100% OTM about why people don't finish things -- you learn something and it's SO much more appealing to start anew rather than trying to dig back into complex stuff you've already made. Luckily, the add-lengthwise-element advice I'm giving for this last track doesn't raise that problem: you should just add a new synth track, figure out what the synth settings and effects can do, and see if you can add some motion in there. Not even a melodic "part" -- even just something like a synth pad that washes in and out and morphs over time.)

nabisco, Thursday, 17 May 2007 19:30 (eighteen years ago)

(Ha, my everpresent Reason hell used to involve making huge, complex machine-chains, putting together a nearly-done song, and then going back to it weeks later wanting to change some small thing -- I'd have to spend hours taking the whole thing apart, patch cord by patch cord, to figure out what it was even doing in the first place.) (And always in the end I'd have like one Matrix with weird automated curve values where I absolutely could not figure out what it was there to do.)

nabisco, Thursday, 17 May 2007 19:34 (eighteen years ago)

slight touch of acardipane about jubes track

696, Thursday, 17 May 2007 21:21 (eighteen years ago)

ronan, 696 you guys are too kind.

flithy dylan, you can't run an ableton project w/o a project tempo. you can however open sound files and leave them unwarped so they playback at their original tempos. however, they will not sync with other files unless everything is cut to start at exactly the same time. if it was me i'd warp and set start points on all those parts and then arrange then in (surprise) arrangement view.

i'm firmly in the camp of forging ahead and taking advice to new tracks. i save everything i do by dragging clips back into live's browser, creating .alc projects. that way if i ever need a drum pattern, some follow actions or something else i can import it quickly from the ever growing pile of half finished songs.

The Macallan 18 Year, Thursday, 17 May 2007 21:40 (eighteen years ago)

How do I open them unwarped (they are already cut to start at the same time)?

filthy dylan, Thursday, 17 May 2007 22:52 (eighteen years ago)

there is an option to automatically warp samples when you bring them into live, you can turn that off. or you can click the WARP button so it goes gray.

The Macallan 18 Year, Thursday, 17 May 2007 23:07 (eighteen years ago)

Actually your other advice worked well. I just sort of moved the clips right and left and Ableton snapped them into fitting. I didn't believe it could be that intuitive, especially considering the fidelity of the tracks (these were mostly recorded onto shit tape decks, which I'm now digitizing and aligning and running through effects).

Thank you!

filthy dylan, Thursday, 17 May 2007 23:19 (eighteen years ago)

Now I'm having problems with midi keyboard latency. When I install the disc and use it on my friends old mac it works fine but when I install it and try to use it on my new PC it has like millisecond latency. One difference I notice is that, even though I use the install CD on both, when I use the keyboard on my friends computer the programs read it as "E-mu midi controller" the exact brand, whereas on my own, it will only read "Generic midi controller." Driving me nuts.

filthy dylan, Friday, 18 May 2007 00:15 (eighteen years ago)

(Im just full of problems)

filthy dylan, Friday, 18 May 2007 00:17 (eighteen years ago)

e-mu drivers are broke. under live, just go to the midi or midi and audio tab or whatever and drag the millisec compensation so it drops t' zero-- then trial & error adjust.

luriqua, Friday, 18 May 2007 00:27 (eighteen years ago)

Has anyone got any advice for starting to program stuff myself in Ableton? So far I've just been relying on the presets and stuff with a lot of my own tweaking and dial turning.

I mean, what's the ground floor as such with programming in Ableton, do I open operator? Where to from there? I've read your guide to ADSR above Nabisco, I'm just not sure where to apply it or how to apply it really.

Also is it worth reading a book about frequencies and stuff? I don't really understand how to place sounds in different parts of the sonic field even though I know this is a major deal in making stuff sound professional. Any recommendations?

Ronan, Tuesday, 22 May 2007 09:11 (eighteen years ago)

Sound on Sound is a good mag to read to find out about this stuff. The "Secrets of the Mixers" feature is good for learning about EQ, compression settings for drums and so on...

The best way to learn to programme synths and fx is just to fanny about with them. There are some good, free synth and fx VSTs linked to from this thread: VST freebies & cheapies, what do you like?

Raw Patrick, Tuesday, 22 May 2007 09:53 (eighteen years ago)

I wish I had the money for this kind of software... I'm too lazy to go to the trouble of stealing it.

I always used to make music with a dl'ed version of FruityLoops on a now defunct PC when I was a kid.

Fannying about is indeed a good way to learn, especially in the case of FX

vadx, Tuesday, 22 May 2007 12:41 (eighteen years ago)

fannying about can only get you so far IMO, you need to know what you're doing or have some sort of starting point to actually abandon presets.

Ronan, Tuesday, 22 May 2007 13:57 (eighteen years ago)

i have a little book on subtractive synthesis i can send you (um, like i did the dvd oops)

696, Tuesday, 22 May 2007 13:58 (eighteen years ago)

but, you know this is where reaktor comes into its own

696, Tuesday, 22 May 2007 13:59 (eighteen years ago)

well, I am using absynth a little now.

reaktor is incredibly difficult!

Ronan, Tuesday, 22 May 2007 14:09 (eighteen years ago)

Operator's interface is a pain in the butt, IMO. If you don't have Reason (I can't remember if you do or don't), and only have Operator, you probably want to start with a preset--in general, the curve on the screen determines the way the sound starts, continues, and ends. (sorry if this is basic.)

To make a sound that's hard-hitting (i.e. begins as soon as you hit the key or trigger a note--like a monosynth or a drum sound), like Nabisco said, you want to, you want to draw a curve like the picture I'm including.
http://www.sequencer.de/pix/ableton/FM-bass_tutorial8.gif In this picture, the attack is immediate (the "attack" marker is touching bottom left of the screen.) Then it peaks high, then decays slowly, and then there's a little release. If I saw this curve, I would say, ok, immediate attack, and then some sustain, and then it doesn't have a long release after I picked up my finger from the key or stopped triggering the note. So it doesn't work like a slow pad that swells up, nor will it ring out very long afterwards.

That's different than this picture:
http://www.futuremusic.com/news/images/abletonoperator.jpg
Here, I have no idea what sound it would make, but the attack is not immediate(the first marker on the left, is NOT touching the bottom left, so it may take some time after you strike the key before a sound is made.) I think I'm right, although, again, I don't like Operator's interface.

Anyhoo, tweaking is actually a good way to mess around--but nothing beats having to create a sound from scratch. So, the curve only tells you what the sound's path will be (does it swell, does it stop dead after you hit it, etc.)--depending on what oscillator you choose--that's the setting under "wave" under the curve drawing area.

Operator is weird 'cuz it has four oscillators that can be strung together in any number of ways, and so if you're not paying attention, you can be tweaking and tweaking, only to find that you're not tweaking the oscillator that generates the sound, but the one that multiplies or divides the originating source or even something else.

http://www.sequencer.de/ableton/fm_bass_operator.html is a good tutorial, but honestly, I like Reason much more for learning. It's much simpler and you can make stuff faster. Hope that wasn't too confusing!

Jubalique die Zitronen, Tuesday, 22 May 2007 14:23 (eighteen years ago)

Sorry, that should read, depending on what oscillator you choose (sin, sawtooth)that's the setting under "wav" under the curve drawing area--and how you combine them (under destination)--you can get different "sounds."

Jubalique die Zitronen, Tuesday, 22 May 2007 14:25 (eighteen years ago)

great info, jubalique!

The Macallan 18 Year, Tuesday, 22 May 2007 15:59 (eighteen years ago)

Yup, exactly, that's the window that ADSR information is for. (And yeah, the Operator interface is a bit fiddly.) So yes, Ronan, just open up a preset and start playing some notes. Then turn those four oscillators off and on (the A/B/C/D buttons) to see which ones are doing what. Notice that each of those four oscillators brings up a different panel with a different ADSR envelope. Your best bet is just to read the Operator section of the manual to figure out what everything does, but here's some stuff to play with anyway:

1. Fuss with the envelope, per that ADSR explanation above, to sort out the shape of the sound.

2. Click the lowest box on the right -- "algorithm." Notice you can set up the four oscillators to feed into one another in a bunch of different configurations, each of which will sound very different.

3. The second box down on the right is the filter. A low-pass filter lets low freqencies through and cuts off everyone above a certain frequency; a high-pass filter does the opposite; a "notch" filter pulls out some center frequency. You can set the relevant frequency, the "resonance" (i.e., how much of the cut frequency gets through -- you'll recognize the sound this makes), and an ADSR envelope for the "shape" that filtering takes.

4. The top right box is an LFO -- an extra oscillator that can affect something else. Notice the "destination" section -- you can set the LFO to affect any of the four main oscillators OR the filter. You set the shape of it (a sine wave, a saw wave, random noise), the rate/speed, and the amount/width of the modulation.

Just toy with any of these things -- e.g., make a filter, then set up the LFO to modulate the filter. What makes this fun and easy, Ronan, is that you already listen to a lot of electronic music, so as you play with these things, you're likely to keep thinking "OH, that's what makes that sound" -- you've heard countless amounts of filter resonance and LFO sweeps in your life, so it should be somewhat transparent when you turn a knob and realize so-and-so is probably turning some similar knob in your favorite track.

One question: do you have a MIDI keyboard? It's not strictly necessary, but they're not really expensive (less than $100 for a two-octave one), and getting one with physical knobs can be a help here. If you have one, you can press the "MIDI" button in the top right to turn on mapping, click on any Operator value, and just turn a knob -- it'll assign the knob to that value. Then you can turn off the map and record yourself making the synths fluctuate in real time.

nabisco, Tuesday, 22 May 2007 17:08 (eighteen years ago)

the behringer bcr2000 is your friend here

696, Tuesday, 22 May 2007 17:10 (eighteen years ago)

if you're starting out, i strongly reccommend you try using a program like fl studio. it's especially good for learning the basics of sequencing, automation etc.

Just a quick comment about this. I almost wouldn't recommend FL Studio at this point. It's gotten more and more complicated as features have been added over the years. I've recommended it to friends and they just walked away from it, confused and frustrated. People who have a background with the software have grown with it. To new users it probably makes less sense than an easier program like Reason.

I feel like FL Studio has made it harder for me to learn other programs, because it works in a pretty unorthodox way. It's more like a mod tracker than a Cubase/Logic/Digital Performer type of program. FL Studio made me lazy, really. The sound is inferior, but I knew it well, so it became a sketch pad. Only problem is that because it sounded like shit, and works so differently from other programs, I could never really figure out how to move my "sketches" to other software. So I used to have like 300 one-to-two minute loops sitting around instead of songs. I also hate sequencing whole songs out in FL, so I would tend to just listen to the loops over and over until I got sick of them and couldn't finish the song.

I'm no hater of FL Studio. I love it. I think it's gotten clunky with too many features, and the automation and full song tracking functions leave much to be desired.

rockapads, Tuesday, 22 May 2007 18:14 (eighteen years ago)

Thanks Maccallan--just to add to that, FL Studios is def not the place to start, even though I love it dearly. It generates very different music, for me, than using Logic or Reason or Ableton or Reaktor. And I think it's safe to say that sexy software (i.e. Max and/or Reaktor) aren't always the easiest or the best software to make music with.

Jubalique die Zitronen, Tuesday, 22 May 2007 18:31 (eighteen years ago)

Ha, I'm not sure why my explanation keeps saying "and now, RONAN, you will see" like some kind of crazy old lady, RONAN.

nabisco, Tuesday, 22 May 2007 19:52 (eighteen years ago)

heh, it's ok Mrs Nabisco, just can I have some chocolate if I make a track?

Great advice again above, from N and Jubalique also, thanks.

I have a decent Midi Keyboard yeah, I bought it about a year and a half ago and didn't use it until the last 2 months or so, am really glad I have it now.

This is great, I'll take a look at Operator now after printing out the above advice.

One last thing, when I asked about frequencies I meant more, is there a good book or webpage that will explain to me how to lay tracks out. I know with previous tracks people have said "this is good but all bunched together" or "try panning that sound" and stuff. I mean, on my latest thing I'm working on I've been basically panning everything except the kick, working on the assumption that if I don't pan them all in the exact same way or the same amount, everything will be in a different "place".

But I know that I don't fundamentally understand sound here, I mean you have bass, treble, mid, and panning left to right, but how or whether there is a relationship between any of these is a mystery to me (but something I feel is pretty important to know)

So any good resource or would a book on this just be insanely complex? Sorry for so many questions but I am not working full-time at the moment so figure any moment where I'm not doing an article I might as well spend time on Ableton.

Ronan, Wednesday, 23 May 2007 11:34 (eighteen years ago)

I'd be interested in that too, but I feel most books specifically on frequencies would be fairly heavy on the science. I have a friend who's studying audio engineering at SAE in London, and I popped in last night to say hi (and get shown all this awesome, but basically obsolete gear, like a HUGE Neve desk). Some of the guys there were talking about this exam where they're played some sort of non-musical noise, then particular frequencies are boosted or cut and they have to identify them. They all failed.

Anyway, I'm useless at this myself, but when we were mixing stuff for our band at a friend's studio, he would do this: If two things were getting in each other's way in the mix, he would solo one of them, then put a very deep, steep cut in a parametric EQ (i think, you would use EQ4 in ableton anyway) and move it around until he made the sound pretty much disappear. He would then get rid of the cut and put a cut in the EQ of the other track at the same frequency, but obviously a lot less deep. That way, if you've got, say, a live bass drum, with a broad frequecy spectrum, you just take away the little bit of it that is getting in the way of, say, the bass guitar, or a synth bass line, without having to drop the volume or affect the sound of the drum that much.

This is probably "mixing for idiots part 1" to you lot, but it was a revelation to me. Similarly, if the cymbals or hats are sounding harsh, you can just put a big dip in and slide it around till you find the errant frequency, then make it smaller and adjust the steepness till it's sounding good.

Jamie T Smith, Wednesday, 23 May 2007 11:53 (eighteen years ago)

Here's a couple of useful things about EQ, which is one of the main ways along with panning (space) and reverb (depth) to get things out of each others way:

http://www.recordingeq.com/Subscribe/tip/tascam.htm

http://www.soundonsound.com/sos/1995_articles/mar95/eq.html

Synth 1 is a good free soft synth that would be nice to learn on and will provide an alternative to Operator. I wouldn't fuck w/Absynth or Reaktor too deeply just yet. You can get it here:

http://www.geocities.jp/daichi1969/softsynth/index.html

Raw Patrick, Wednesday, 23 May 2007 12:19 (eighteen years ago)

That sound on sound article is really good, although like my witterings above, it is aimed at live recorded stuff. If you're using all electronic instruments, it's a LOT easier, or at least the difficulty is making it sound great, not just in stopping it sounding awful. (Although you can create some wild synth noises that need taming)

Jamie T Smith, Wednesday, 23 May 2007 12:46 (eighteen years ago)

Is there any free equivalent to that Synth 1 for Mac? All these free synths (and plug-ins generally) are for windows, it seems.

Jamie T Smith, Wednesday, 23 May 2007 12:48 (eighteen years ago)

You can do a search here for free Mac synths (and effects):

http://www.kvraudio.com/

I don't know if there are many though as I don't use a Mac.

KVR is worth a general poke around for anyone who makes computer music, if only for links to hoover up freebies.

Raw Patrick, Wednesday, 23 May 2007 12:59 (eighteen years ago)

I've searched before (although I'm not sure if it was there) and drawn a blank, but thanks.

Jamie T Smith, Wednesday, 23 May 2007 13:04 (eighteen years ago)

There are some:

http://www.kvraudio.com/get.php?mode=results&st=adv&soft=i&type%5B%5D=0&f=0&fe=0&osx=1&free=1&sf=0&receptor=&de=0&sort=1&rpp=100

Crystal is good!

Raw Patrick, Wednesday, 23 May 2007 13:08 (eighteen years ago)

free synths I enjoy using:

- Green Oak Crystal (very complicated, but still fairly intuitive. as with any synth, studying how the presets are set up is the key to learning your way around it, and once you do that, you can make some pretty interesting sounds.)
- alphakanal Buzzer2 and Automat (I think these may be only available as Audio Units. they sound good, though. Buzzer2 is a pretty straightforward subtractive synth. Automat I haven't really gotten into yet, but it seems to have lots of modulation possibilities, which I'm a sucker for.)

bernard snowy, Wednesday, 23 May 2007 13:16 (eighteen years ago)

oh man, I forgot about u-he's Zoyd. that's a weird one, kind of a pain to work with IIRC... but Urs makes good stuff, so I'm sure it's worth a shot.

bernard snowy, Wednesday, 23 May 2007 13:21 (eighteen years ago)

Cool!

Jamie T Smith, Wednesday, 23 May 2007 13:43 (eighteen years ago)

I have to say I am amazed how enjoyable this all is.

Ronan, Wednesday, 23 May 2007 13:56 (eighteen years ago)

Hi Ronan, no problems. I remember learning how to use electronic music software 3-4 years ago, and it was really confusing! And it really helps to have people explain things, as opposed to tutorials, as inevitably something weird occurs, and the article glosses over it.

Quickly on frequencies--mixing is all about energy and how much energy a frequency sucks up. The more energy is used, the less energy you have for other sounds. Energy is volume in my head (which I'm sure is totally wrong--this post is from a user's, not engineer's, perspective.)

Usually, your goal, after aesthetics, is to make sure that the aeverything is clear to hear, preserve dynamics, then make it nice and loud. (Many will disagree.) In general, my shorthand is, usually I make a track, and it's kind of muddy, so I'm frustrated. What I'll think about is, after having divided the frequencies into 4 buckets (high, middle, low middle, low)--ok, high frequencies (like cymbals, tambourines, high pitched synths) suck up not too much energy, so I can have those, and sometimes I like to pan them left or right.

Then I get into the middle range of the curve, where vocals are, and I def want to make sure I don't want to have too many things competing there.

Then I get into the lower middle range, where things usually clump, so I'll listen to each sound and make volume adjustments, 'cuz panning doesn't always help there, and then I'll do eq adjustments.

And usually the culprit is having like a really deep bass drum and a deep bass synth, which drown each other out, and so in order to hear them, I end up turning both up waaaay too high. There are some solutions that are normal, like making trade-off's and/or using very very sharp EQ (an EQ that only affects a narrow band of frequencies) to make sure that the "key" frequency of the bass drum and the bass synth are not sitting on each other. Otherwise, you can almost always cut some of the superlow frequencies from your bass drum or bass synth, synthesizers are "perfect" and will generate some low-ass frequencies that suck up volume despite being nearly inaudible unless you're in a club. Then you can also use a compressor across both (don't ask how to do that with Ableton, but you can if you look online)--a compressor can allow you to "balance" both.

Panning is great to make sure that you have the ability to hear everything clearly, but if you have too many things in the same frequency, panning won't help. Also, general rule for me is, kick drum and deep bass should be down the middle for mixing and dj playback reasons, everything else is up to you.

Btw, there's sometimes no rhyme or reason to why things work--some tracks we make are nice and clear and sound great, others' mix is like crap. I kind of assumed that I need lots of great equipment to make music when I started, but you really don't, necessarily. When we finished our album, which, granted, may still be panned when it comes out (no pun intended,) but it was pretty amazing to see our producer, who's quite seasoned, and his friends, cut up and remix our stuff on Cubase 3, which is about 7 years old, along with an old tape delay, a 303, two non-built in synths and a set of old speakers. He did an edit for the Int'l Pony single that literally was just Cubase and the original track, and it was totally different--so it really is more about just getting comfortable with the tool and then imagination. Ok, no mo ramblin'.

Jubalique die Zitronen, Wednesday, 23 May 2007 13:59 (eighteen years ago)

Sorry, that should be some tracks we make are nice and clear and sound great, other songs mix are like crap

Jubalique die Zitronen, Wednesday, 23 May 2007 16:11 (eighteen years ago)

I feel like I'm just starting to get an ear for eq, even if it's just basic stuff like cutting some low end out of hi-hats and snares where it's not really necessary, just taking up sonic space. I have a book at home that has some good basic advice on frequencies for different instruments, can't remember what it's called but I'll check.

Jordan, Wednesday, 23 May 2007 16:21 (eighteen years ago)

I'm not sure if this counts as "making music" but I think I spent upwards of an hour today in Live tweaking knobs while running a repetitive Glass-style electric piano arpeggio through a couple delays

so incredible (and I didn't even take any drugs)

bernard snowy, Monday, 28 May 2007 03:02 (eighteen years ago)

Try it again with drugs and report back.

St3ve Go1db3rg, Monday, 28 May 2007 03:13 (eighteen years ago)

Also, part of what Jubalique was getting at is often called "complementary EQ." The classic example is with a bass guitar and kick, you might decide to bring out the kick at 90 Hz, so you want to cut the bass equally at 90 Hz, then boost the bass somewhere higher like 180 Hz and cut the kick there (or vice versa).

St3ve Go1db3rg, Monday, 28 May 2007 03:16 (eighteen years ago)

so I've made a track over the last week or so, in ableton with absynth as a vst and one or two other vsts. yet when I render it it keeps popping and sounding weird, seemingly in various different places each time it's rendered.

is there any reason for this or way to fix it?

Ronan, Sunday, 10 June 2007 16:59 (eighteen years ago)

My favorite thing to do with Ableton now, is to have it warp all sorts of different files to the same tempo, and watch what mistakes it makes as it tries to line up two things that don't really match. I've gotten some really interesting results.

filthy dylan, Sunday, 10 June 2007 17:12 (eighteen years ago)

ronan, you may need to increase the size of you audio buffer. sounds like latency issues.

lfam, Sunday, 10 June 2007 17:16 (eighteen years ago)

how do I do that?

Ronan, Sunday, 10 June 2007 17:17 (eighteen years ago)

i don't know, i've never used ableton. it's usually in the preferences for whatever program you're using.

lfam, Sunday, 10 June 2007 17:29 (eighteen years ago)

ronan
in ableton
options >> preferences >> audio.

there's buffer size that (in my case) was detected automatically
and there's the input latency that is adjusted in your audio interface.
and lower there's the cpu usage simulator that will let you test the different settings of audio buffer.
increase the cpu usage to like 70% and put up the buffer until the tone sounds passable.

so yours might be the case that
a) buffer is not big enough
b) (as i had) some version of abfuckingsynth that was handicapped in some way so that it refused to work ok with ableton and i had to remove it at all.

niQue, Sunday, 10 June 2007 23:50 (eighteen years ago)

(more likely than no the buffer size is adjusted in your audio interface, not in ableton)

niQue, Sunday, 10 June 2007 23:51 (eighteen years ago)

Over the weekend a friend and myself finally got together this weekend to jam on ableton but nothing really materialized. No inspirato :(

Can anyone share some things you do to jump-start a track making session or break out of a creative funk? We tried beer fyi.

The Macallan 18 Year, Monday, 11 June 2007 16:19 (eighteen years ago)

Take a walk.

Display Name, Monday, 11 June 2007 20:14 (eighteen years ago)

I tried changing to ASIO to reduce latency and it seemed to work for a while, the track rendered without errors. But in general ASIO seems slower and stuff is popping more within Ableton.

I'm using the sound card that came with my laptop so probably not great quality, does that have a bearing?

Ronan, Monday, 11 June 2007 20:19 (eighteen years ago)

an external (firewire probably, or usb2) sound card, or i guess PCMCIA as well, would definitely cut down on latency and clicks

plus you'll probably get better (cleaner) sound

its win win really, except for the cash yr gonna shell out to get a good one

nervous, Tuesday, 12 June 2007 00:11 (eighteen years ago)

Ronan, the track will always render without errors, since it's just processing at its own rate, not playing in real time -- the latency errors you're getting come from slip-ups in getting the sound processed, converted, and fed to your speakers/headphones at the proper rate, so they're just a playback/recording thing.

nabisco, Tuesday, 12 June 2007 01:03 (eighteen years ago)

this is true

nervous, Saturday, 16 June 2007 01:02 (eighteen years ago)

My GF went out of town this weekend so I had lots of time to spend working on production and I had some really positive results that I thought I'd share with you guys. The track isn't finished yet, it's around eight and half minutes long and needs a better 3rd act, but I had a mini breakthrough about how to use follow actions to arrange a track in the session view.

Previously I would write some basic progression and a beat and then run into a road block of how to make a song out of it. I could click loops on and off or write a new part but it tended to create all these dissimilar sounding pieces that didn't really work together. Everyone always says "just keep at it and you learn arrangement" so I did and have a good 30 attempts at tracks that ended this way.

So this time around I did something different, admittedly it's very linear, and produced something that follows a more traditional format for dance music. The key to whole thing was using Ableton's legato mode (follow actions) to turn session very into a very powerful step sequencer.

Roughly, the layout is dividing the session window into groups of 4 or 5 rows skipping a row to separate clips so follow actions don't accidentally trigger new sections prematurely. On the far right of Live I have labels for INTRO, PART 1, PART 2, BREAKDOWN, BREAKDOWN 2, FILL A, FILL B. For my main drums I have a 15 bar part that triggers 1 of 4 1-bar fills that return to the top of the section which is where I keep the main loops. The same technique of is repeated with other instruments like bass and lead. With everything laid out this way I hit record, fired the intro line and worked my way down through clips and when I was ready fired the next part of the song.

On the very bottom of each section I could have transitory clips that are set to do something (change the midi note pattern, hit a delay, go silent) and then flip down into the next section. Hmm, I just thought of that while writing this... I'm glad I posted this and hope it helps you out!

The Macallan 18 Year, Tuesday, 19 June 2007 18:13 (eighteen years ago)

It's a lot of left-brained preliminary work setting up follow actions and that's sort of distracting from the "fun" part of making beats and melody lines. It's tempting to save the layout for future use but that might lead to very cookie-cutter sounding tunes.

The Macallan 18 Year, Tuesday, 19 June 2007 18:19 (eighteen years ago)

loling at my bolded typos, btw

The Macallan 18 Year, Tuesday, 19 June 2007 18:21 (eighteen years ago)

I'm getting a lot of problems with channels just going haywire and making loud earsplitting high pitched noises.

Is this (a) the fault of the pirates (b) memory/latency problems (c) individual programmes/vsts a bit faulty (c) all of the above.

I'm making stuff of headphones and once or twice I've had to scream in pain from these noisy glitches.

Ronan, Thursday, 28 June 2007 11:50 (eighteen years ago)

i can't diagnose that problem because i've never used these programs but maybe you could mitigate it by setting up everything to run through a clipper right before the digital to analog conversion. set it to clip at 105 or 108 decibels or something like that and use your eyes by watching the level meters. instead of your ears.

lfam, Thursday, 28 June 2007 12:20 (eighteen years ago)

i will venture a guess and say that earsplitting high frequency noise is typical of uncontrolled positive feedback loops.

lfam, Thursday, 28 June 2007 12:22 (eighteen years ago)

Well so I sprung for a Behringer BCD3000, which is the new "mac compatible" version of the BCD 2000. It's a little wonky but after a few hours I finally can make sound & cue stuff with it in ableton, which is totally great! Just thought I'd post about my accomplishment. There's a lot of weird stuff about this mixer -- you get the feeling that the mac drivers are very primitive (The wrong lights come up on the hardware for one, i.e., when pressing buttons I've assigned to, say, killing an EQ frequency the light for, say, FX 3 comes on, etc. I suppose I can work around this by just paying attention to what I'm doing.)

Clay, Wednesday, 4 July 2007 03:45 (eighteen years ago)

Behringer stuff is fairly well known to be extremely cheaply made in China with a fairly high failure rate - but somehow they always manage these extremely attractive feature lists. I guess like any other cheap or less-than-touring-quality equipment, you'll get good at it and then be amazed at how fantastic you are when you finally get your hands on real performance gear, like an Allen & Heath Xone:3D or something.

DJ Logan5, Thursday, 5 July 2007 00:09 (eighteen years ago)

SwitchSpeedXP

This is a handy shareware utility for you folks running XP on a laptop. Those Microsoft bitches didn't bother to code in direct controls for speed scaling/power management in XP. This app will allow you to have direct control over your processor in both AC and battery modes. Now that I have installed this, Reaktor ensembles that used to use 50% of my system resources now take about 20%.

Display Name, Wednesday, 11 July 2007 06:14 (eighteen years ago)

here's my sub-girl talk mainstreamish mash-up happy danceparty if anyone would like to hear that sort of thing, and maybe dance to it. it's kind of fun.

http://www.sendspace.com/file/x60n9g

negotiable, Wednesday, 18 July 2007 14:58 (eighteen years ago)

does anyone know if i can add a midi keyboard to a Traktor setup? what i want to do is integrate FM8 (an NI product) with Traktor. The NI forums haven't been any use. Could I run them side by side? (would that get into soundcard issues? it sure would get into pain in the ass switching back and forth issues)

jergïns, Sunday, 22 July 2007 03:22 (eighteen years ago)

two months pass...

Question: I've been making tracks for some time on my now 6+ year old computer using Fruity Loops (FLStudio4) (using that as I got it for free) on my relatively small computer speakers, and have, in recent time have started taking things slightly more seriously i.e. making demos and stuff. My problem is, how can I get the tracks to sound like they, well, weren't made on an old computer with a low quality soundcard and encoded with fruity loops, which for some reason is incapable of exporting tracks at volumes that aren't incredibly low. Is there anyway I can possibly yield tracks that will be mastered properly, I'm totally lost with these sorts of things, or am I mad for having the audacity for trying to make music seriously with fruity loops on computer speakers with old computer speakers.

mehlt, Sunday, 30 September 2007 18:40 (eighteen years ago)

id like to know the answer to that too. do any well-known remixers or producers or music-makers out there use FLS?

s.rose, Sunday, 30 September 2007 20:29 (eighteen years ago)

Heh, I remember Dominik Eulberg once made a track entirely out of preset cheesy FL samples. I read once that Deadbeat uses it just as a basic sequencer, but then runs his tracks through something else.

I also hope that these tracks aren't unsalvagable, like, if wouldn't be able to get the samples (with effects etc.) without encoding them first. Hmmn.

mehlt, Sunday, 30 September 2007 21:42 (eighteen years ago)

I use FLS all the time in my music.

One of the ways Ive found to make it sound less corny or cheap sounding is that I don't use any of the stock sounds or instruments. For all the drums or percussion I usually slice up samples from rap songs or old rock songs and most of my instruments and effects are VST.

That and I often don't just use FLS. I'll sometimes save all the individual tracks and load them into Ableton and mess with them more, or more often, program a few basic things in FLS and then go back and record other stuff on top of that live.

But the type of music I'm making usually leans towards noise or experimental.

filthy dylan, Sunday, 30 September 2007 23:57 (eighteen years ago)

The beat slice is what makes FL worth having

filthy dylan, Sunday, 30 September 2007 23:58 (eighteen years ago)

what's the pc equivalent for logic 8? can logic 8 run on a pc?

fd, what does ableton enable you to do a track that fl cannot?

s.rose, Monday, 1 October 2007 19:43 (eighteen years ago)

better interface, better workflow, better effects, better sound quality.

Use it and you will notice the difference in 5 minutes or less.

Display Name, Monday, 1 October 2007 20:08 (eighteen years ago)

The effects and sound quality are both better in Ableton, although to be honest I prefer the interface of FL Studio.

filthy dylan, Monday, 1 October 2007 20:17 (eighteen years ago)

Anyone tried Reason 4 yet? It looks lovely.

JimD, Monday, 1 October 2007 20:20 (eighteen years ago)

The problem with FL is that it's really really fucking awkward to string all the little parts together to make a song. Ableton, and most other sequencers, are better at this part. Sound quality should end up the same in either if y're using external samples/VSTs.

Logic is Mac only coz they bought the brand. Cubase is yr PC equivalent.

Raw Patrick, Monday, 1 October 2007 21:15 (eighteen years ago)

xpost
reason 4 is in the mail right now, can't wait for it to get here. i'm mostly excited about the new sequencer, i can take or leave the arpeggiator and groove thing. thor looks neat. hopefully there will be some decent new sounds in the factory bank, but it looks like it will be worth the price for vector automation, tempo/time automation, virtual tracks, tools panel, etc.

sleepingbag, Monday, 1 October 2007 21:28 (eighteen years ago)

FL's rendering engine is garbage. It makes everything sound small and tinny. I was using Waves Platnum to massage the audio before rendering and I couldn't get passable results.

I switched over to Ableton and just used to built in effects and with enough work I was able to get decent results. Good enough to have a lot of people assuming that I was rocking a hardware set up. It takes a lot of work to make it not sound like ableton, but it can be done.

The real secret is to stop rendering your mixes in the first place.

Display Name, Monday, 1 October 2007 21:38 (eighteen years ago)

Also, don't think I am just hating FL because it isn't a "real" audio program. There are a lot of things that I did like about it. I used it for a long time, but I had to give it up because I could only push that engine so far. I wasn't having any problems actually getting my ideas into the program.

I couldn't get those ideas to *sound* the way I wanted them to sound. It was the program itself that was the problem, it wasn't my lack of skill.

Display Name, Monday, 1 October 2007 21:45 (eighteen years ago)

The real secret is to stop rendering your mixes in the first place.

Eh?

Raw Patrick, Monday, 1 October 2007 21:50 (eighteen years ago)

which for some reason is incapable of exporting tracks at volumes that aren't incredibly low

Not to get all Nick Southall on you, but it's too easy to get this feeling now with ANYTHING you're making, because the CDs you buy in the store have been mastered to be very loud. Before you fall into the trap of trying to make your mixes compare with someone else's masters, play them on decent-sized speakers with the volume up. Maybe they sound good like that. (If it makes you feel any better, I have seen a Renowned Electronic Artist send someone a remix to play out somewhere with that caveat: "this is straight off my computer and not mastered, so it's quiet, and you'll have to play it louder," etc.)

That said, there are loads of mastering effects for use with this kind of software -- compressors, limiters, and EQs -- so you can give your tracks the finished feel of a "hot" master. (You can use them on individual tracks as you're working, or just use them as global effects to master your finished mix.)

You also say you're mixing your tracks on small computer speakers, which would mean of course they come out tinny and quiet -- that's how you're mixing them!

I haven't used FL -- if it's particularly bad at rendering stuff, well then yeah, you might be better off switching to something else, rather than trying to bulk up your finished mixes with compressors and such. But don't necessarily imagine any other software is just automatically as loud as the hot-as-hell mastering you hear on people's albums.

nabisco, Monday, 1 October 2007 21:55 (eighteen years ago)

Oh, PS: if you really like the workflow, etc., with FL, you can always build things there, then export each track/instrument individually as a sound file -- then import them and lay them all out in some other program, and use THAT program to do the mixing, adding of mastering effects, etc.

nabisco, Monday, 1 October 2007 21:56 (eighteen years ago)

that is the bitch of it, Nabisco. I had the same bright idea but you can't polish a turd. If the loop sounds weak and tinny in the first place, processing the hell out of it isn't going to help.

Display Name, Monday, 1 October 2007 22:09 (eighteen years ago)

Robt Henke of Ableton (and Monolake) did some tests on the rendering abilities of all the major sequencers and came to the conclusion that although some were slightly better than others, that the differences were so infinitesimal as to be not worthy of consideration. There's info about it on the Ableton site somewhere but I can't find it anywhere.

IIRC, Imageline, the company behind FL, did the same thing a couple of years ago and came to the same conclusion.

I think if people have sound problems, rendering is NOT where it's gonna come from.

x-post.

Raw Patrick, Monday, 1 October 2007 22:16 (eighteen years ago)

Yeah, basically -- "if the loop sounds weak and tinny" = this sounds like a problem with the loop, you know?

I've done that track-by-track outputting in the past, mostly because Reason didn't do plug-ins: I'd have to load the tracks and add all the mixing/mastering effects elsewhere. (These days, thankfully, I can just wire it straight into Ableton for plug-ins and mixing.)

nabisco, Monday, 1 October 2007 22:26 (eighteen years ago)

sort of related -

If people talk about sound quality they should listen to, say Pink Floyd recordings from 1980. Even the cheapest low cost mixer nowadays has a more linear frequency response and even the cheapest soundcard today has more headroom and less distortions then the most expensive mastering tape recorder 25 years ago.

Robert Henke

stirmonster, Monday, 1 October 2007 23:21 (eighteen years ago)

The volume thing was the biggest source of problems, so hearing that that is common is a great relief. The problem for me is that I''m so used to using FL I could make a track with the sound off, I tried using ableton and reason demos and couldn't even know how to make any noise with them let alone work out the fine details.

mehlt, Tuesday, 2 October 2007 02:26 (eighteen years ago)

That Robert Henke quote is a half truth at best. Robert Henke has a vested interest in promoting the idea that computer music is the end-all-be-all of music technology. If you want to talk about sound quality talk about a Pink Floyd recording from the early 70's. Using The Final Cut as an example of something we have progressed from is misleading. If I had to choose between that and the last Monolake album, I will take the old stuff.

I would be very interested in seeing his methodology for those tests that claim there isn't a difference. It doesn't jibe with my experiences. If there is no difference why did I see an immediate jump in the quality of my productions when I moved to Ableton? Why did I immediately hear the difference? It wasn't like I was using stock VST's and effects in FL, I was using NI and Waves stuff and still not getting solid mixes.

If there isn't a difference, why could I hear it? Why did my mixes in ableton sound instantly warm and full and my FL mixes from a month earlier sound tinny while using the same VST instruments and effects while mixing, programming, and EQ'ing basically the same way?

Also, if rendering isn't an issue why do a lot of dudes use analogue summing boxes for their mixes instead of just doing automation inside the box?

http://mixguides.com/consoles/product_features/consoles-strictly-summing-1204/

Why did my mixes suddenly sound way better when I stopped rendering and recorded my mixes in real time on outboard recording gear? Why was there a difference between recording the rendered mix and recording the song as it played back? I wish I didn't hear a difference, rendering is a hell of a lot cheaper, quicker, and more convenient.

Display Name, Tuesday, 2 October 2007 05:03 (eighteen years ago)

I'm at work so In can't poke around the Ableton forum but there is a thread about it somewhere. (There's a thread on KVR about it too.) There's a press release as well but I dunno if it's on their site.

Obviously if you record to outboard gear then that gear has an effect beyond what the sequencer/computer is doing, esp. if you were going to tape or suchlike.

Raw Patrick, Tuesday, 2 October 2007 07:49 (eighteen years ago)

If there is a difference between recording a rendered track as a stereo pair and recording the actual output of ableton as a stereo track in real time on the same gear then there is something going on in the rendering.

When ableton renders audio it makes things sound like ableton. The first rule of recording is that you can't fix anything in the mix. If it doesn't sound good in the first place, it will not sound good with heavy EQ and dynamics processing.

You can avoid that distinct sound by capturing the audio during a live playback. If ableton doesn't have a characteristic sound, how come I can tell that certain records across different genres were made in it when I flip through the racks? How come I can hear ableton across a room when I am out at a club? I am not the only one who can do this.

Display Name, Tuesday, 2 October 2007 15:53 (eighteen years ago)

can you describe that sound? do all audio programs have this?

s.rose, Wednesday, 3 October 2007 00:11 (eighteen years ago)

Yes and no, I have synthenesia so sound is more of a visual experience than an auditory one. When I remember or write music in my head, it is a visual experience. It is as much shapes, colors, and patterns as it is sound. I am not saying this to be pretentious, it is just the way my mind works.

When I write and program parts with digital synths I get them to sound as full and solid as possible. I usually mix things very close together with aux reverb so that my sound field is more like a solid surface with elements moving towards or away from the main surface like if you were looking into water and seeing objects in and out of water. I do this because digital sounds aren't as immediately pleasing to me as analogue ones, so I do a lot of massaging and layering to hide the weakness of last generation vst instruments. It makes the elements seem a lot fuller than they actually are. I am pretty good at coaxing decent results out VST's because I have surprised a few names when they asked me how I made my demo.

When I play these mixes in real time they sound like I intended them to sound, and when I render them they sound different. It is like taking a solid object and making the object look semitransparent with a glassy sheen coating the surface of the audio. Ableton does this in a particular way that is unique. I can hear that glassy sound on other people's records.

FL Studio 5 is a different story. It can sound decent when you aren't directly comparing it to other audio, but it comes up real short when you try and mix with anything else. I can't really explain what FL sounds like with a visual metaphor, it just sounds small, brittle and tinny. I never could make a space that sounded solid and rich. I wrote decent stuff that worked floors because the writing was solid, but they would have killed if the same musical ideas were expressed in a better environment.

The one thing I really liked about FL was that the sequencer made the drums feel good. My best drum parts came out of FL, They sounded like shit but they brought the funk. I gave up on computers earlier this year because I couldn't get a solid drum sound out of ableton. I loved the way ableton handled VST's but I never got a drum sound that I liked. Due to straight up poverty I use a record player and an MPC to make tracks these days and I have few complaints. It isn't as quick or convenient as a computer but I don't have to fight hard to make it not sound like a computer either.

Other programs I cannot talk about because I don't have personal experience with them. I have read other people talk about cubase, sonar, and logic and they say they all have a particular sound of their own. I assume they would. I don't buy the idea that any of these programs are transparent. The people that are trying to sell you these high dollar programs would like you to think so, but I don't think so.

I am not completely against computers. I think the technology is getting better all the time and that computer music sounds a lot better than it did five years ago. I think Native Instruments is making some very solid products. I DL'ed the demo of Reaktor 5 and I was extremely impressed with what it could do. I am very interested to see what will be available 5-10 years from now. The technology will be very solid by then.

Display Name, Wednesday, 3 October 2007 02:48 (eighteen years ago)

four months pass...

is ableton a good program for a beginner to use for their first remix? the tutorials don't seem to cover this, are there any guides anywhere for remixing using ableton?

s.rose, Tuesday, 19 February 2008 00:16 (eighteen years ago)

you can use it to remix, absolutely. you should look at the warping tutorial and fiddle around with the new 'slice to midi' feature. great way to chop up loops into interesting sounding pieces.

if you are a total beginner then this:
http://ecx.images-amazon.com/images/I/51LfbQZD%2BoL._SS500_.jpg

The Macallan 18 Year, Tuesday, 19 February 2008 00:49 (eighteen years ago)

oops, my head hurts
http://ecx.images-amazon.com/images/I/51LfbQZD%2BoL._SS500_.jpg

The Macallan 18 Year, Tuesday, 19 February 2008 00:50 (eighteen years ago)

just play around with it you'll get it eventually

winston, Tuesday, 19 February 2008 01:43 (eighteen years ago)

"slice to midi" is ruling my world.

stirmonster, Tuesday, 19 February 2008 02:35 (eighteen years ago)

i clearly need to spend more time with ableton

electricsound, Tuesday, 19 February 2008 02:42 (eighteen years ago)

note to everyone: midi with pro tools is an unbelievable freaking nightmare, so i'm assuming since i've mostly learned how to work with it everything else must be a breeze

electricsound, Tuesday, 19 February 2008 02:43 (eighteen years ago)

thanks macallan! is the buskirk book particularly good? i have the ric snoman book here which seems great, if a little lofty
http://www.amazon.co.uk/Dance-Music-Manual-Tools-Techniques/dp/0240519159/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1203415831&sr=8-1

what does 'slice to midi' do?

s.rose, Tuesday, 19 February 2008 10:12 (eighteen years ago)

which tutorials should i go through on ableton to get the gist of how to remix a track?

s.rose, Tuesday, 19 February 2008 11:41 (eighteen years ago)

...the manual. if you don't have two screens then print it out. when you come across a feature that you don't understand, make a little excercise for yourself to try it out.

the ableton manual is less than 400 pages and full of big dumb writing.

if you're looking to remix a simple stereo recording and really don't know where to start one way of getting into it would be to read up on warp markers and then clip envelopes.

Crackle Box, Tuesday, 19 February 2008 12:26 (eighteen years ago)

re slice tool:

"Mark my word, this feature will become the basis for a new production sound in 2008"

1)arggghhhhh noooooooo

2) LOL 2001

also, stirmonster, what is this new nudge tempo feature all about? do you guys use ableton in your dj stuff?

Crackle Box, Tuesday, 19 February 2008 12:39 (eighteen years ago)

the nudge feature slightly increases or decreases the bpm momentarily. it's the equivalent of slightly speeding up or slowing down a turntable with your finger.

stirmonster, Tuesday, 19 February 2008 12:43 (eighteen years ago)

I'd forgotten about this thread.

xpost

What Crackle Box says is right, but the tutorials are really good, too (although it's an awful piece of music that they use).

You need to get familiar with the session view and the arrange view and how they relate before you do anything, and then learn how to use warp markers, or how Ableton autowarps. That should be enough to get started, then you can decide how you want to work and look stuff up as you need it.

Have you got all the different parts on separate audio tracks or are you going to work on a whole song?

A "remix" covers a multitude of sins, so which bits of Live you need to be able to use will vary depending on what you want to do. You could load up all the tracks in the arrange view, and apply eq, compression, reverb to each track, change the stereo mix, the levels and so on but leave the basic song arrangement the same, in which case you'd use Live just like a traditional mixing desk, or, at the other extreme, you could just use bits of the song as sample sources and then build up your own piece of music using those clips or playing those sounds in impulse or simpler or whatever, in which case you can have tons of fun with all of ableton's sound-warping features and automation and stuff.

Out of interest, what are you going to remix?

Jamie T Smith, Tuesday, 19 February 2008 13:00 (eighteen years ago)

So I have a question. If I record a clip, I can then change it's pitch easily, but is there any way of changing the pitch of an audio track as you play into it? (I want to experiment muck about with singing in a helium voice or whatever).

Jamie T Smith, Tuesday, 19 February 2008 13:04 (eighteen years ago)

what does 'slice to midi' do?

it slices audio into small chunks and then assigns each one to a midi note that can be manipulated and effected. i guess it's a a little like ableton's version of recycle.

stirmonster, Tuesday, 19 February 2008 13:07 (eighteen years ago)

I get that Ableton tutorial tune in my head all the time. Including now. Gah!

Raw Patrick, Tuesday, 19 February 2008 13:10 (eighteen years ago)

So I have a question. If I record a clip, I can then change it's pitch easily, but is there any way of changing the pitch of an audio track as you play into it? (I want to experiment muck about with singing in a helium voice or whatever).

AFAIK not using the pitch control in ableton, this only affects recorded clips that have been warped. The way I do this is to run the track through an external VST. One of which comes as an effect (not ensemble) in Reaktor, "pitch shifter" the other I made in Max/Msp (but is buggy as fuck in Ableton for some reason).

Doing pitch conversion on the fly is a bit funny, because diff sounds have diff harmonic content, you really need to analyse the recorded sound to choose the best type of algorithm to use. Altho the characeristic chipmunk sound is a result of bad pitch conversion, so any pitch shifting VST would work okay. The best software package for doing this kind of thing is celemony melodyne, incredible bit of software, can hear it all over recent pop vocals.

(Side note, has anyone got their pluggo plugins to be stable within Ableton?)

Crackle Box, Tuesday, 19 February 2008 13:34 (eighteen years ago)

thank you jamie, that's really helpful. i have all the separate tracks (with drums all on one wav). the kind of remix im aiming to do is chop out the best vocal hoooks and use those, use a similar template to the original songs but with different drum patterns and synth sounds and melodies. that might be overreaching myself though as i've mucked about with a few audio programs before but have zero knowledge about music theory or playing an instrument. i do have ideas in my head though! as for the song i'm remixing it's a pop synthy track with female vocals, i'll say on this thread when i've finished and i'll email you the original and my remix if you like.

stirmonster, i think you've answered this already on ilx somewhere so sorry for repeating but what program do you use for your own remixes? could you feasibly do everything on ableton alone? the editing, mastering, etc.

s.rose, Tuesday, 19 February 2008 13:56 (eighteen years ago)

that celemony program sounds fascinating, what do you use it for CB?

http://www.celemony.com/cms/index.php?id=melodyne_theidea

s.rose, Tuesday, 19 February 2008 14:00 (eighteen years ago)

what program do you use for your own remixes?

i use ableton and then everything is dumped into logic for the final mixdown. it is however totally feasible to do everything on ableton alone.

stirmonster, Tuesday, 19 February 2008 14:07 (eighteen years ago)

when i was at uni i used it to do just intonation/microtone stuffs. you can adjust the pitch very accuratly, as well as how the pitch changes over time.

another great thing to try is to improvise single note solos, bring into melodyne for pitch/amplitude recognition. then export the midi information along with all the little pitch bends and amplitude envelopes and use it with yer favourite synth. you can really make a synth sing this way.

Crackle Box, Tuesday, 19 February 2008 15:43 (eighteen years ago)

note: it only recognises pitch from monophonic sources.

Crackle Box, Tuesday, 19 February 2008 15:45 (eighteen years ago)

i have 8 different wav files, and two with vocals. both wav files have chunks of vocals i want to chop out and use, what's the best way to do this on ableton? will it involve setting up a new instrument rack?

s.rose, Tuesday, 19 February 2008 16:59 (eighteen years ago)

are you taking the piss? hehe, don't set up an instrument rack, read the manual. just the first few chapters. a few hints to help you along.

hint: you dont really chop audio in ableton. make a duplicate copy of the audio in ableton then find the bit you want to use and loop it. repeat for the rest of the wav files and you'll end up with lots of loops. arrange as needed. easy.

hint2: to loop audio in ableton use the controls "position" and "length" under the loop button. if you find it isn't looping in time (you can check against the metronome) your warp markers arn't set up right.

read the manual!

Crackle Box, Tuesday, 19 February 2008 17:14 (eighteen years ago)

thanks, haha sorry, i've just spent hours going through tutorials and i couldn't find anything about it. i've got the manual up too and *will* go through it, just wanted a short-cut for this!

s.rose, Tuesday, 19 February 2008 17:19 (eighteen years ago)

I really want to start using my own tracks in mixes and stuff, but they come out way to quiet, and with kind of uneven levels, so turning it up a lot is out of the question because the low ends will get really distorted. Anyway around this?

mehlt, Tuesday, 19 February 2008 18:00 (eighteen years ago)

invest in a decent pair of monitors?

r1o natsume, Tuesday, 19 February 2008 18:16 (eighteen years ago)

do some ghetto mastering? bounce down to one stereo track and do some normalization or compression? and cut some lows if it's still distorting/overpowering on most systems?

Jordan, Tuesday, 19 February 2008 18:20 (eighteen years ago)

is it synth based? sample based? or actual real life recording?

synth based stuff is usually poor synth design. i hear this a lot these days with people wanting to get bell like tones and so they use simple sine wave kinda stuff. with most soft synth kinda stuff you need to beef up the sounds a fair bit. clever layering of sounds is key with purely synth based stuff. booka shade are pretty incredible when it comes to this sort of stuff.

i could go on forever with this sort of thing, if you have conflicting frequencies/tuning issues with bass notes/kick drums- you can get some confusion down below.

dont bother with compressors and limiters and shit like that except for special fx. i only ever use compression/limiters right at the end and its less to do with loudness and more about bringing out some colour by re-enforcing certain frequency ranges, then some real valve compression to make that colour less digital... if you want a rounder sound.

quite the opposite with sample based stuff, you have to be clever with filtering to find some space to add some new stuff. interesting article in sound on sound a few months back on kanye's HBstongerfaster thing, they had nightmares making space in the track to add new stuffs.

if you want some proper advice maybe start an IMM thread and link to a track? i'm sure there are peeps over there that know more about this sort of thing.

Crackle Box, Tuesday, 19 February 2008 19:03 (eighteen years ago)

monitors shouldn't be massive issue, a decent home stereo system is fine for most stuff, especially if you're really used to listening to stuff on them.

Crackle Box, Tuesday, 19 February 2008 19:06 (eighteen years ago)

but then again based on srose's questions that might be a little advanced.

just start here:

http://sonictransfer.com/tag/ableton-live/

El Tomboto, Tuesday, 19 February 2008 19:12 (eighteen years ago)

rolling imm ableton live tips tricks sturm drang and beat repeat saturator thread

El Tomboto, Wednesday, 20 February 2008 06:45 (eighteen years ago)

I think Fruty Loops likes to boost up all the lows. Just turning the kick down made a big difference.

Hooray!

mehlt, Thursday, 21 February 2008 21:12 (eighteen years ago)

so i'm trying to run Live 6 on Windows Vista and it is sloooow. are there some settings i'm not aware of that i should change?

one time, Tuesday, 26 February 2008 02:19 (seventeen years ago)

yes. uninstall vista and install xp instead

electricsound, Tuesday, 26 February 2008 02:20 (seventeen years ago)

http://www.gearwire.com/ableton-warns-vista-problems.html

electricsound, Tuesday, 26 February 2008 02:20 (seventeen years ago)

http://www.ableton.com/forum/viewtopic.php?t=58575

electricsound, Tuesday, 26 February 2008 02:21 (seventeen years ago)

I was going to say the same thing but strictly for zing purposes

El Tomboto, Tuesday, 26 February 2008 02:23 (seventeen years ago)

eghck that's what i was afraid of :(

one time, Tuesday, 26 February 2008 02:32 (seventeen years ago)

but thanks for that. v.7 is out now right? does that address the problems w/Vista?

one time, Tuesday, 26 February 2008 02:34 (seventeen years ago)

just don't vista

Crackle Box, Tuesday, 26 February 2008 13:06 (seventeen years ago)

the problems wont stop, ive heard 7 is better but still rubbish. i transfered the license from my old xp to my new laptop and regd it with microsoft over the phone. if you have to chat to an advisor say your tech mate upgraded the components on your old pc and theyll give yu a new password. I literally couldnt believe how rapid my new laptop was once i ditched vista, its handy enough to get all the correct drivers before you reboot. as long as you do a mask disk beforehand you should be able to upgrade to vista in a couple of years when need be (ie theyve sorted all the bugs). If you actually want to use it live you dont have a choice unless you buy 4gb of RAM

straight, Tuesday, 26 February 2008 14:19 (seventeen years ago)

Why the hell does the reverb sound more powerful when I play my tracks on itunes?

mehlt, Wednesday, 27 February 2008 23:15 (seventeen years ago)

are you playing the aiff or converting the tracks to aac/mp3 and then playing them in itunes?

El Tomboto, Wednesday, 27 February 2008 23:18 (seventeen years ago)

it's a wav.

mehlt, Wednesday, 27 February 2008 23:19 (seventeen years ago)

check your EQ settings in preferences

El Tomboto, Wednesday, 27 February 2008 23:20 (seventeen years ago)

also do you lowpass your reverb?

electricsound, Wednesday, 27 February 2008 23:21 (seventeen years ago)

Not to my knowledge, come to think about it, I'm almost now certainly sure that's it actually, because my problem before was that the lows kept getting boosted up.

mehlt, Wednesday, 27 February 2008 23:24 (seventeen years ago)

so i just got a brand new macbook with logic express but i keep getting this system overload message. i'm not doing anything even remotely taxing, just 4 channels open, and i more than meet the system requirements (i got a second gig of ram installed) the thing is BRAND NEW, literally arrived today. although i'm new to logic i am familiar with pc software of the same level, any idea what is happening? is the laptop fucked?

r1o natsume, Tuesday, 4 March 2008 01:30 (seventeen years ago)

That's a weird and very irritating bug with Logic - nothing wrong with your laptop. Only thing you can do is set your buffer size larger in the audio preferences, and cross your fingers.

jng, Tuesday, 4 March 2008 02:04 (seventeen years ago)

What do people use for their horn sounds? I'm looking to not sound quite so synth-y. Sample packs? Softsynths? (I'm using FL.)

Eppy, Tuesday, 4 March 2008 03:19 (seventeen years ago)

increasing the buffer size doesn't seem to help much. anyone else experience this problem and have tips on getting around it? i'd hate to think £130 worth of software is practically unuseable :/

r1o natsume, Tuesday, 4 March 2008 03:44 (seventeen years ago)

Give this a go too: http://forum.insanelymac.com/index.php?showtopic=88777.

jng, Tuesday, 4 March 2008 10:06 (seventeen years ago)

trying to do a remix in ableton - i've got a wav of the vocals, a drumbeat set up, a few chords sorted from a soft synth but i'm having trouble putting them all together. i've had a look through the lessons and the manual but there seems to be a LOT of stuff that is irrelevant to what i want to do, i'm at the beginner stage so it's really confusing (if only there was a button to press that pared it all down into a fisher price ableton).

could someone point me towards the relevant lessons, tutorials and sections of the manual for putting a bunch of noises together to make a 3 min song?

s.rose, Monday, 17 March 2008 15:42 (seventeen years ago)

ok dude are you serious?

El Tomboto, Tuesday, 18 March 2008 05:32 (seventeen years ago)

if you send me the files I'll just do it for you

El Tomboto, Tuesday, 18 March 2008 05:32 (seventeen years ago)

have you ever used music software before?
if you have, you might find that staying in the arrangement window (the one with tracks and bars) and avoiding the session window (the one with columns of buttons) helps. if you haven't, then you should just go through the tutorial. all of it. I am not really kidding.

El Tomboto, Tuesday, 18 March 2008 05:37 (seventeen years ago)

^^ Tombot might seem like he's being dicky right now, but honestly, there's this line between asking for advice and being like "I don't know how to make electronic music, please tell me how" -- it's a bit like posting to a classical music forum and going "I want to play violin next week, please tell me how" -- and dude, some of your questions really do seem to be toeing that line!

I don't mean to be Mr. Pay Your Dues Guy, but my advice is that if you've never worked with the software before, don't go thinking you're just going to leap in and find some tutorial that explains how to make a remix: you're going to have to start off small, fiddle around, learn how to work with different aspects individually, and so on. It might not even sound that good for a while, but you kinda have to. I've been playing with software like this for nearly a decade, and my stuff doesn't sound nearly as good as Tombot's, but what're you gonna do? You've to sit there playing around with stuff until you figure out how it all works, and no tutorial or scrap of advice is gonna skip around that process.

nabisco, Tuesday, 18 March 2008 07:48 (seventeen years ago)

kind of the worst thing about ableton/logic studio-in-a-box software is that you can go out and get a copy and not even have to take a quiz on what compression is for, what gain staging means (ok not that much in an all-digital environment but definitely so when using more than one dynamics processor in a signal chain), how different studio sounds are achieved with fx staging and returns, AABA, ABABCBA, how to tune a sampled drum by ear so it's right on time, why to cut at zero crossings, oh god.

I will explain any and all of these things but you have to ask about them one at a time

El Tomboto, Tuesday, 18 March 2008 08:11 (seventeen years ago)

actually don't ask about what compression is for because I misplaced my kiln suit

El Tomboto, Tuesday, 18 March 2008 08:13 (seventeen years ago)

I'm not really asking 'pls for you to talk me through theory of electronic music and do my remix for me', I just want to know which sections of the tutorials/lessons are most relevant for arranging and putting a song together. I'm sure to you guys this seems like the most basic and idiotic thing in the world to ask as you've been using the program for years. At the moment I'm at the very early stages of understanding Ableton so was hoping someone could help steer me towards the most relevant parts.

I've been using various sound editing programs for years now, mostly DJing live, I have a good knowledge of these programs but Ableton is a step up from the ones I've been using and contains a bunch of new terminology. My situation is that I've been asked to remix a song, which needs to be done in about a weeks time for digital release. I've got the idea for the song in my head, got all the relevant sounds, beats, loops all set up, arrangement scribbled down - it's just the placing them all together that I need to read up about.

I've been dipping into the program constantly over the last month or so, learning bits here and there - if anyone else starting out would like a walkthrough of how to set up a soft synth such as Massive in Ableton then just ask, this took hours to work out but can be achieved in minutes with the right guidance.

I'm sure I would learn how to arrange, and much more besides, if I went through every tutorial, every lesson, read the entire manual, but this would leave little time to stick all the stuff together and I figure I don't really need to learn how to record audio into the program or how to set up midi controllers, I can save that for a later time. As with most programs there is a lot of extra info in there that isn't suitable for me right now and I just want to be able to cut through that.

I do apologise for appearing so clueless about this, perhaps this thread is too advanced for questions like mine. If anyone could recommend a beginners forum that might be best.

s.rose, Tuesday, 18 March 2008 15:15 (seventeen years ago)

This advice of Tomboto is what you need then -----> "stay in the arrangement window (the one with tracks and bars) and avoid the session window (the one with columns of buttons)"

I don't think the tutorials take that long even if you do them all.

Maybe taking the commission was a mistake.

Raw Patrick, Tuesday, 18 March 2008 15:38 (seventeen years ago)

just go through all the tutorials at once, it won't take long at all as they are very succinct

r1o natsume, Tuesday, 18 March 2008 16:12 (seventeen years ago)

patrick don't say that, i'm already freaking out about it! but yes my plan is to spend all evening going through the tutorials (i've been through most of them already over the past few weeks) and look over the manual. it was probably a silly idea to look for a shortcuts, esp when the tutorials do seem so user-friendly

s.rose, Tuesday, 18 March 2008 16:32 (seventeen years ago)

Learning to use the "Consolidate" command effectively made my first remix in ableton MUCH easier, I can say that.

El Tomboto, Tuesday, 18 March 2008 22:22 (seventeen years ago)

as far as arranging goes, actually, I can probably honestly state that most of it is setting up the full loop - what generally winds up being the fade-out A section at the end or wherever - and then using cut, paste, consolidate, and just clicking and dragging. That's like 90% of the arrangement work (if 5% of the work on the whole track, since mixing and effects and sound design take much more effort and time).

El Tomboto, Tuesday, 18 March 2008 22:26 (seventeen years ago)

(the other 10% of the arrangement work is little touch shit like fills and fade-ins/outs and writing the bridge)

El Tomboto, Tuesday, 18 March 2008 22:29 (seventeen years ago)

informal survey: how many of you do full-track listens of your work in progress far more often than is healthy? *raises hand*

Mackro Mackro, Tuesday, 18 March 2008 22:34 (seventeen years ago)

oh I wait until it's finished and rendered to disk and then I listen to the goddamn things over and over and over in iTunes like a pathetic fanboy. I hardly ever listen to a track all the way through before it's done

El Tomboto, Tuesday, 18 March 2008 22:37 (seventeen years ago)

I think because the only way I know a track IS done and no longer in progress is when I can listen to it all the way through. otherwise there's going to be something I have to stop and fix.

El Tomboto, Tuesday, 18 March 2008 22:41 (seventeen years ago)

I try not to listen to things too much at one time. It distorts your perspective.

The trick is to get the general idea down and then let it sit for a couple weeks. I find that I make better decisions when I have a bit of distance from the music. It doesn't feel like it is mine anymore and I don't have any ego/emotional attachment to the music.

It is the same reason why you don't mix a record immediately after tracking.

Display Name, Tuesday, 18 March 2008 22:57 (seventeen years ago)

^^^OTM.

This thread makes me glad I'm in a heavy live playing phase.

Jordan, Tuesday, 18 March 2008 22:58 (seventeen years ago)

Sometimes sitting around mixing or feeling guilty for doing something else while I should be editing tracks is about as fun as writing college essays.

Jordan, Tuesday, 18 March 2008 22:59 (seventeen years ago)

struggling to find a good bass sound for a discodancepop track, can anyone recommend a good thick rich one built in to ableton, or as a vst?

thelightshineson, Sunday, 23 March 2008 20:56 (seventeen years ago)

the operator DX100-alike is a good start. chorus/saturator/delay is all on you

El Tomboto, Sunday, 23 March 2008 21:21 (seventeen years ago)

thanks tomboto.

another problem - ive got a 2 sec sample up as a midi clip. playing at c3 gives the original sound but when i go to d# the increase in pitch makes it speed up so its 1.5secs or so. how do i get it to increase in pitch but remain the same length? can ableton do this or is it something i need to do in an external sample editor?

thelightshineson, Monday, 24 March 2008 15:29 (seventeen years ago)

can anyone reccommend some fm soft synths, i'm looking for some tasty bell sounds

r1o natsume, Monday, 24 March 2008 15:35 (seventeen years ago)

if you just drag your sample into an audio clip instead of playing it back as a hit in impulse or whatever it'll let you stretch it, pitch it, and I think 7 has also allows pretzel knots

El Tomboto, Monday, 24 March 2008 16:32 (seventeen years ago)

lol can't write today. too early for me

El Tomboto, Monday, 24 March 2008 16:33 (seventeen years ago)

r1o n.: operator. operator. operator.

El Tomboto, Monday, 24 March 2008 16:33 (seventeen years ago)

Some free FM VSTs:
http://www.digifreq.com/digifreq/download.asp?ID=71
http://www.oxesoft.com/
http://rekkerd.org/gtg-synths-releases-gtg-fm-4-and-updates-gtg-k-1-and-gtg-dpc-3/

Never used any of them though.

Raw Patrick, Monday, 24 March 2008 20:14 (seventeen years ago)

Native Instrument's Massive has some amazing sounds on it, great layout too.

thelightshineson, Monday, 24 March 2008 22:28 (seventeen years ago)

asked about this on here: what drum machine did prince, sheila e and colonel abrams use?
but i figure here is probably better, is the Linn LM-1 available for ableton?

and if not as a kit to load up directly is it straightforward to convert a bunch of wav samples of the linn into a drum kit?

NI, Wednesday, 26 March 2008 16:46 (seventeen years ago)

the linn lm-1 isn't available for ableton as far as i know. i can email you the lm-1 soundbank if you like?

stirmonster, Wednesday, 26 March 2008 17:49 (seventeen years ago)

aw damn, is there some legal reason why it's not? but yes the soundbank would be great, thanks a lot! ( nicheian AT gmail dot com )

NI, Wednesday, 26 March 2008 17:58 (seventeen years ago)

I like the ILM threads where peeps are still dead helpful.

Raw Patrick, Thursday, 27 March 2008 00:03 (seventeen years ago)

ok i made a remix and im pleased with the sounds used and the layout but the resulting mp3 sounds dreadful when set next to proper songs. how do i make it sound so much louder, bigger, cleaner, crisper, sharper? i understand this is all in the mastering but what are the main things to work on? i keep hearing about compression being very important. anyone know of a good online guide to mastering an mp3 in ableton?

s.rose, Tuesday, 1 April 2008 13:54 (seventeen years ago)

for starters, you don't master an mp3.

Jordan, Tuesday, 1 April 2008 14:19 (seventeen years ago)

for seconders: http://www.tweakheadz.com/mastering_your_audio.htm

The Macallan 18 Year, Tuesday, 1 April 2008 14:27 (seventeen years ago)

for thirders, compression and mastering might make your final mix louder, but if the mix is crappy then it won't help it sound clear/clean/etc.

Jordan, Tuesday, 1 April 2008 14:33 (seventeen years ago)

4therz

Spend time learning how to EQ. That is how you make things sit in the mix

5therz

don't work with pre-mastered audio when you are just starting out. It is a bitch you make all that sit in a mix correctly and then try to master it again.

Make some of your own loops and try to get them to sit in a mix with nothing but EQ. Don't mess with compression and limiting just yet.

Don't worry about making it huge or loud, just make it sound decent in the first place and go from there.

Display Name, Tuesday, 1 April 2008 19:38 (seventeen years ago)

EQ in the master channel is for mastering engineers trying to deal with something that's already mixed down IMO. when I've got every part of all my signal chains two clicks away in live I just go back and adjust the filters on things etc etc.

my mastering channel usually just has the Apple AU multiband compressor with some custom tuning, preceded by a very dry Saturator with barely any drive at all.

El Tomboto, Tuesday, 1 April 2008 20:01 (seventeen years ago)

Anybody else ever stick their hand out in front of their monitors' bass ports to check if the drums are doing what you want them to? My speakers are too close to me to really be able to hear the long wavelengths right

El Tomboto, Wednesday, 2 April 2008 00:03 (seventeen years ago)

the correct volume of air displacement being very necessary for proper jacking of the house obv

El Tomboto, Wednesday, 2 April 2008 00:05 (seventeen years ago)

I have done that a bit but it doesn't really help that much. The thing that really helped me the most was making friends with the people that run the local dance club and a set of DJ with their own rental sound system.

There was a time where I used to wait outside of Plush and walk through the doors the second they opened. The staff was very cool with letting me play a few different mixes of my stuff on the system full blast before people showed up.

I recently played my first live set off a laptop through a set of 1500 watt mackies and that was a nightmare. The last time I did a set was in the 90's and I was using hardware through a mixing board and there was a great deal more control. I made the mistake of rendering and mastering my loops ahead of time and dumping them into a playlist. This really hamstrung me because I did all my mixing and compressing on a set of alesis monitor speakers and I lost a lot of control over the sound because of this.

I also did not have a decent set of monitors and this made doing a live mix a hell of a lot more difficult.

If I have learned anything from the experience it is to not even mess around with multi-band/single band compression. I think my life would have been a lot easier if I hadn't compressed the shit out of everything.
It sounds great at home, doesn't sound so great through a system. That is the big thing, learning how your music reacts to big systems. Your studio monitors are not an accurate representation of what will happen in the real world.

I think the real key is a residency at a club and weekly refinement of your material.

Display Name, Wednesday, 2 April 2008 01:23 (seventeen years ago)

three weeks pass...

i dunno bout that. club systems are rarely accurate. club rooms normally sound pretty horrible when they're empty. the 1500 watt mackies you're talking about were probably those active pa speakers, they make most music sound shite.

to everyone talking about compression and crap like that, unless you're using it as a special effect, why bother with it? if stuff is coming out too quietly, especially if you're working with soft synths, it'll be your synth programming and layering thats rubbish, work on that. a quiet weedy kick drum won't become big and fat with some compression, you need a new kick drum! or two!

i don't even think about eq and compression until i've mixed everything down to individual audio tracks. and even i'd only use them very carefully. the only time i'll compress something is when i want it to sound warmer, so i stick it through an external valve compressor and record it back in.

the only way you'll get that big studio sound is if you go to a big studio and work there with the outboard equipment. it *is* possible doing it all digital but you'll need a fairly flat room and a decent amount of controllers to play with. you really need to be hands on, ears on, eyes off when doing that sort of thing.

for monitoring i use some studio monitors and a sub. this is also the system i use for listening back to any music. if you can listen to, and enjoy good sounding music on your system, you should be able to mix to that same standard. i used to mix on a pretty average hifi that i knew had this sweet spot where if i turned it up enough it would distort in a pleasant way and i could hear everything and it sounded nice. so when i mixed i just made sure my tracks did the same thing

use as many outputs from your soundcard as you can. route into a mixer.

Crackle Box, Thursday, 24 April 2008 22:17 (seventeen years ago)

...when playing live, don't do any mastering or mixing, use raw material and mix it live.

(pressed submit too early!)

Crackle Box, Thursday, 24 April 2008 22:23 (seventeen years ago)

CHALLENGING OPINIONS

El Tomboto, Thursday, 24 April 2008 22:35 (seventeen years ago)

I have to admit I love the idea of compression as a "special effect" in 2008. this is what happens when you raise kids on Justice

El Tomboto, Thursday, 24 April 2008 22:36 (seventeen years ago)

Anybody else ever stick their hand out in front of their monitors' bass ports to check if the drums are doing what you want them to?

Crackle Box, Thursday, 24 April 2008 22:40 (seventeen years ago)

describe to me what wavelength means, subwoofer man

El Tomboto, Thursday, 24 April 2008 22:41 (seventeen years ago)

or maybe you just mean people who make music in bedrooms shouldn't post here

El Tomboto, Thursday, 24 April 2008 22:41 (seventeen years ago)

i dunno if i get what you're on about, need some sort of lol/zing filter on ilx. but the justice sound you refer to surely does use (over) compression as a special effect. earlier i was on about people using it on all of their sounds to make them louder/better. its like what happened when reverb went digital. 'just stick some reverb on it'.

Crackle Box, Thursday, 24 April 2008 22:45 (seventeen years ago)

well, the wavelength is the length of the soundwave. most decent pa systems can reproduce 35hz fairly okay which'll be about 10 meters.

challenging opinions, listening with your hands

Crackle Box, Thursday, 24 April 2008 22:48 (seventeen years ago)

I suppose you could say in that case that I use compression as a "special effect" but when you're saying "get a new bass drum if you need to compress your current bass drum" to me that's just two completely different ways to skin a cat, both perfectly valid.

I can't imagine how many tracks I have that sound absolutely dire compared to modern production that still sound just fine on a house sound system. You can mix most things just fine without a lot of heavy effort in the final mastering and polishing process and they come out okay as long as you don't have OCD.

El Tomboto, Thursday, 24 April 2008 22:48 (seventeen years ago)

listening with my hands is easier than walking out of the room with the loop playing to see how much boom vs punch is coming through

El Tomboto, Thursday, 24 April 2008 22:52 (seventeen years ago)

I mean I still eventually do the latter but work smarter not harder right

El Tomboto, Thursday, 24 April 2008 22:52 (seventeen years ago)

yeh, but with a lot of modern music volume and impact of sound are important, i was just trying to say that jumping for the compressor isn't necessarily the best first step. now that mixing is such an integral part of the writing process the old 'fix it in the mix' idea needs even more careful attention.

yeh re: house systems, and big pa systems in general. when mixing at home i struggle with blending old and new music, dong the same mixes out, it all sounds alright.

Crackle Box, Thursday, 24 April 2008 22:58 (seventeen years ago)

sometimes I wonder if the biggest problem with pro monitors, esp. the bi-amped super-fine-tuned models most people use now, is that they inspire tinkering and twiddling beyond what's necessary because they're TOO flat and accurate.

El Tomboto, Thursday, 24 April 2008 23:08 (seventeen years ago)

i never got that walking out of the room thing, works for getting levels between stuff okay, but surely you're just hearing the characteristics of your room? like yr room will be acting as a big sub?

i don't really worry too much about kick / bass stuff really, sometimes there are disasters but you can filter and listen or spectrum analyser and watch to see whats going on down there. i just want all my kicks to sound more crackly and warm. nice trick i learnt recently was to stick an envelope follower on the kick and have a pitched down turntable rumble follow the envelope of the kick. filter the turntable sound it till you get the nice bits.

recently set up a pa system with a kick stage, subs designed to cater for the kick drum which was really interesting. managed to get a nice balance between the bwoooommyyy sub freqs and the rattle yer bones kick drum.

(every post is a xpost)

Crackle Box, Thursday, 24 April 2008 23:09 (seventeen years ago)

yeh, i guess if yr a sound geek you'd want to tinker forever. like ooh, i'll just modulate this little 10Hz band on the hi hats to give them more life.

whereas if you were listening on an old hi fi, you'd be all like lets run this shit through another distortion pedal.

ever since i bought my studio monitors my sound has gone more villalobos and less loosefingers or whatever.

Crackle Box, Thursday, 24 April 2008 23:16 (seventeen years ago)

i never got that walking out of the room thing, works for getting levels between stuff okay, but surely you're just hearing the characteristics of your room?

A really deep familiarity with how other people's music sounds when you leave the room tends to work as your control group / triangulating point with this

nabisco, Thursday, 24 April 2008 23:21 (seventeen years ago)

I figure carl didn't exactly run the secret tapes of dr eich through any THX-compliant rig, if you get my meaning

El Tomboto, Thursday, 24 April 2008 23:26 (seventeen years ago)

fourteen years pass...

So I've gone on a bit of a gear spree over the last couple years, and I can say with certainty the piece of gear that I like the least and that I'm now considering selling is the Ableton Push 2. When I started getting back into Ableton, I found it all very awkward clicking around on the screen and I thought I'd be well served by getting away from that with the Push. A couple years later and I'm still clicking around and barely touch the Push. Pretty much the only thing I use it for is banging out little synth melodies, and I could do that just as easily on a cheapo midi keyboard. It's a beautiful piece of gear but has always felt very unintuitive, and the more proficient I get in Ableton, the less purpose it serves.

Muad'Doob (Moodles), Wednesday, 19 April 2023 02:37 (two years ago)

one month passes...

Uh oh, now there's a Push 3, including a standalone version with its own processor, RAM, storage, and battery that you can get for a cool $2K. The non standalone is about half as much and looks nice with pitch bend and expression built into all of the pads and a few other neat add ons. I'm not rushing out to get this but it does seem like a solid upgrade, so maybe someday.

Muad'Doob (Moodles), Tuesday, 23 May 2023 12:52 (two years ago)

Oh hell yes, been waiting for this since Live 4.

Agnes, Agatha, Germaine and Jack (Willl), Tuesday, 23 May 2023 13:21 (two years ago)

waiting for what? ableton in a box?

Muad'Doob (Moodles), Tuesday, 23 May 2023 14:15 (two years ago)

five months pass...

Ableton 12 is coming, looks pretty nice. They are finally putting big faders in the arrangement view and making some other nice workflow improvements. Very excited!

Muad'Doob (Moodles), Tuesday, 14 November 2023 14:47 (two years ago)

Have you heard the Good News about our Lord and Savior, Bespoke Synth? It's not just a synth, it's a whole-ass modular DAWstrument and it is all I want to play with anymore

https://www.bespokesynth.com/

feed me with your chips (zchyrs), Tuesday, 14 November 2023 15:19 (two years ago)

(the fact that it's free doesn't hurt)

feed me with your chips (zchyrs), Tuesday, 14 November 2023 15:19 (two years ago)

Interesting, will check it out :)

Jordan s/t (Jordan), Tuesday, 14 November 2023 15:23 (two years ago)

This looks neat, I'll have to give it a try. Reminds me a bit of a free version of the grid in Bitwig.

Muad'Doob (Moodles), Tuesday, 14 November 2023 15:28 (two years ago)

one month passes...

So is Meld the Ableton answer to Mutable Instruments Plaits and the Arturia Microfreak?

Muad'Doob (Moodles), Saturday, 23 December 2023 16:49 (two years ago)

Just reading about it, it sounds a lot like Pigments?

Jordan s/t (Jordan), Saturday, 23 December 2023 17:43 (two years ago)

The thing that reminds me of plaits is that you have a list of synth engines to choose from and then each one has 2 macro knobs. The knobs control tone in different ways based in the engine you select. Then there's a big modulation matrix, though not a huge amount of individual modulators, not unlike the microfreak (which is based off the plaits architecture).

Muad'Doob (Moodles), Saturday, 23 December 2023 19:57 (two years ago)

They call it a macro oscillator synth, that was Mutable’s description of Braids (and probably Plaits) IIRC.

papal hotwife (milo z), Saturday, 23 December 2023 21:25 (two years ago)

Holy crap! That bespokesynth looks amazing, thanks for the tip zchyrs...
Reminds me a bit of the old Jeskola Buzz... still might be the most fun I've had making music on a computer...
Looking forward to diving in...

m0stly clean (Slowsquatch), Sunday, 24 December 2023 05:28 (two years ago)

I adored Buzz. Wrote so many crazy tunes with it been 99 and 2004

octobeard, Sunday, 24 December 2023 13:14 (two years ago)

Gonna have to check out that bespokesynth now too

octobeard, Sunday, 24 December 2023 13:15 (two years ago)

two years pass...

Although I was happy with the quality of tracks I made this year, I was less happy with my low output overall. Lately I've been falling into the trap of laying down some cool sounding parts and then trying to mix as I go, before I have a proper arrangement. Inevitably, I dump a bunch of plugins on everything and my computer then grinds to a halt. I'll have a half-finished track, but everything runs so poorly that I get frustrated and move on to the next one.

Anyway, as I have some time off and I'll have the house to myself for a couple weeks, I've decided to challenge myself to doing a track per day. I'm splitting the days into 2 sessions. First, I work on building the base parts on the Digitakt II. My goal is to fill all 16 tracks of a pattern. I really love working with the Digitakt, it feels like endless possibilities at by fingertips and is so quick and so easy to fine-tune everything.

In the 2nd session, I record all the Digitakt parts into Ableton and shape them into a full arrangement, also adding any extra parts from other instruments if needed. Any mixing and polishing I'm going to leave until I have enough arrangements ready, then I'll mix them all together, maybe in a week or so. Forcing myself to do the arrangement first is very important because it's the part I struggle with the most. I can always add or swap out sounds or move things around later, but as long as I have a fairly fleshed out track, I'm ok, as that's the place I keep getting stuck.

I've already finished 2 arrangements and have a 3rd ready to work on tonight. Forcing myself to shift to this workflow has made the whole process much easier for me even though it forces me to focus on the less fun parts first.

whimsical skeedaddler (Moodles), Thursday, 1 January 2026 05:42 (one month ago)

Also, for anyone interested, here's a couple tracks I made earlier this year.

Back To Back

Secrets In The Dark

whimsical skeedaddler (Moodles), Thursday, 1 January 2026 05:54 (one month ago)

focus on the less fun parts first.

I absolutely hate hate hate writing lyrics so today I'm forcing myself to write lyrics first. It's a real 'eat your sprouts' approach but the alternative is that I procrastinate by doing everything else first and then can't finish anything because I still haven't written the lyrics.

you gotta roll with the pączki to get to what's real (snoball), Thursday, 1 January 2026 11:17 (one month ago)

Do you have the melody first?

I don't have a problem structuring tracks, but I am trying to find the balance between "mix as you go" vs getting out of creative idea mode because I've gotten bogged down in mixing or sound design. Honestly it kinda helps me to go back and forth, because it's more inspiring to keep working on the track once the sounds are great.

Jordan s/t (Jordan), Friday, 2 January 2026 17:41 (one month ago)

I totally agree with it being more inspiring to work on a track when it sound great, unfortunately my computer does not also agree

whimsical skeedaddler (Moodles), Friday, 2 January 2026 17:48 (one month ago)

I've been loving life ever since getting a new music-only (desktop) computer two years ago, highly recommended

Jordan s/t (Jordan), Friday, 2 January 2026 17:49 (one month ago)

Am I the only dork who still uses Reason Compact on my phone? I love it to death but I am worried about it having been unsupported for a number of years and bugs becoming more of an issue as iOS versions and hardware continue to evolve.

trm (tombotomod), Friday, 2 January 2026 18:00 (one month ago)

Do you have the melody first?

Usually I have bits of the melody but I try and avoid having the entire backing track done before writing the words. I've only once been able to complete the lyrics to a song where the rest of it's already been done.

you gotta roll with the pączki to get to what's real (snoball), Friday, 2 January 2026 19:01 (one month ago)


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