https://en.wikipedia.org/wiki/Civilization_VI
October!
― How Butch, I mean (Jimmy The Mod Awaits The Return Of His Beloved), Friday, 3 June 2016 22:33 (eight years ago) link
i was reading a preview of VI the other day and it seemed like a nice incremental improvement on V (which i liked a lot). one of the more noticeable changes is that workers will complete tile improvements immediately rather than over the course of several turns, and that after a set amount of tile improvements they'll disappear. seemed like a nice way to streamline the mid-to-late game
― I look forward to hearing from you shortly, (Karl Malone), Friday, 3 June 2016 22:36 (eight years ago) link
hell, it's a nice way to speed up the early game. Also interested in the combined arms unit stacking and to see what lessons they brought from After Earth
― How Butch, I mean (Jimmy The Mod Awaits The Return Of His Beloved), Friday, 3 June 2016 23:07 (eight years ago) link
my biggest hope is that they fix multiplayer. i had a beautiful 8-player game going on with a bunch of my friends, and it was a complete fucking blast...until about 50 turns in, when every turn took at least 5 minutes to load and it started crashing so often that it became impossible to play. but while it was working, it was some of the most fun i've ever had playing videogames.
― I look forward to hearing from you shortly, (Karl Malone), Friday, 3 June 2016 23:10 (eight years ago) link
and take it from me, a guy who has a LOT of fun playing videogames
*winks at camera 2*
the lead designer for this one oversaw the expansions for civ5, which came close to salvaging it, so i am tentatively interested
― le Histoire du Edgy Miley (difficult listening hour), Friday, 3 June 2016 23:32 (eight years ago) link
i didnt really care for brave new world - trade routes in particular just seemed so ham-fisted and poorly integrated into game play and it made the game very easy imo
fwiw the fan-made multiplayer for the og civ is really good. its probably the best multiplayer xp ive had w/ civ
― ( ^_^) (Lamp), Saturday, 4 June 2016 00:03 (eight years ago) link
i still play civ 2 every once in a while
i don't really want a challenge, tho -- i just like building it
― mookieproof, Saturday, 4 June 2016 00:07 (eight years ago) link
Watching a guy play this on Twitch. I think maybe tap-to-farm tablet games (incl. Anno?) are catching up, except instead of spending $$$ on premium farming swag, you pay for it all up front and then there's a frisson of strategy / trade-offs built in to Civ. IMHO I would totally pay premium mobile dollars for a Tiny Pixel Tower People - Civ mashup.
― Anacostia Aerodrome (El Tomboto), Sunday, 2 October 2016 19:17 (eight years ago) link
having never played any tablet games idk how similar the gameplay is but it has certainly borrowed the cartoon style. it seems like they're resolving the less satisfying elements by copying their own success: unstacking cities as they did with units in V; turning culture into another research tree; having religious conflict take place on the map as with military units. the government card system, new builders, trade and combined arms all look promising. if it makes the game more about adapting to the contingencies of your situation rather than imposing a generic playstyle then it will be good. I'm keen, anyway
― ogmor, Monday, 10 October 2016 08:35 (eight years ago) link
from what i've seen, 6 looks really good -- still not used to the more cartoony graphics, but whatevs
i'm hoping they port this to mac around the same time as the pc release
i've not played any civs (or any games) in a really long time, maybe over 7 years? but really excited about this new one
― F♯ A♯ (∞), Monday, 10 October 2016 18:47 (eight years ago) link
cannot wait for this - mac version already in the works
― Mordy, Monday, 10 October 2016 18:51 (eight years ago) link
i know but no release date yet
― F♯ A♯ (∞), Monday, 10 October 2016 18:56 (eight years ago) link
i like the art style a lot (i think) -- thought civ5 was weirdly ugly and monotonous and am really taken by the way in 6's screenshots fog-of-warred land looks like a drawing on a map.
agree that much of it felt pasted atop mechanics it maybe would rather have changed (tho the game was already trivially easy, because the ai couldn't play it), but that's why i'm optimistic about its designer making a civ from scratch. haven't kept up with its features because of a weird sense of spoilage but
turning culture into another research tree; having religious conflict take place on the map as with military units
sounds promising because it sounds like it reduces a thing i hated about civ5, that everything is a giant global variable:
a lot of the new mechanics are just new numbers tho. those big ugly numbers that add to themselves endlessly. i read a negative review of the original civ5 that said "huge numbers perch at the top of the screen like crows" and i can never forget that image when i play. it's not a very elegant game in some ways. the new diplomatic stuff tho is way fun: being able to spend the ~20 turns before a congress sending diplomats to capitals and bargaining for delegates and counting votes. it's more robust than SMAC actually. more of those kinds of numbers please, less "you have 3765 culture out of 4221."
― """""""""""""stalin""""""""""" (difficult listening hour), Saturday, July 13, 2013 8:45 AM Bookmark Flag Post Permalink
whatever, fuck this, played 4 today for the first time in a while and it was balm. ultimately you do nothing in 5 but wait for numbers to accrue, and you can't even give firaxis $5 to make them accrue faster.
― difficult listening hour, Monday, May 5, 2014 4:57 PM Bookmark Flag Post Permalink
happy w anything that makes a physical thing on a map (or even, like, a fluctuating variable! or a set of local variables like civ4's happiness/health) out of what in civ5 was just a thing you had more of every turn. think this is where adaptability to contingencies comes from, too.
― i know nothing about russia (difficult listening hour), Monday, 10 October 2016 22:04 (eight years ago) link
yes, I think making more of the map is the right way to go. when you say it's trivially easy, do you mean beasting it on deity easy?
― ogmor, Tuesday, 11 October 2016 08:16 (eight years ago) link
ha no fair cop i didn't play it enough. but feel like anyone who found it very easy on deity in brave new world would have found it easy already. high difficulties gave the comp cheats (making nonmilitary victories particularly harder) but idk that they ever taught it to field armies.
― difficult listening hour, Tuesday, 11 October 2016 08:30 (eight years ago) link
yeah it's just buffs for the AI but the higher difficulty levels so end up changing the game a lot, shortening it, the margins becoming so fine, diplomacy is crucial & you have to be very flexible and responsive. but yes the comp is not amazing at unit placement, especially at sea. I generally really liked V but that's at least partly bc I got a lot better at civ playing it.
― ogmor, Tuesday, 11 October 2016 09:31 (eight years ago) link
i disagree with dlh - part of the reason civ v ended up so easy was because the ratcheted back ai aggression and tinkered with build priorities. i actually think the difference btw deity and immortal or w/e the next lowest difficulty setting was werent that big, at least post g&k. civ v on deity was extremely challenging on release or maybe one patch post-release (i think the one that removed scientist slots from libraries?) where almost every ai went four cities - unit spam - dow you. i remember kinda liking that period because were super map dependent and there were reasons to go both liberty and tradition but it was very punishing. it slowly became the easiest and least interesting civ game as the added more features, none of which obscured the games essential sloth.
ive been watching filthy and marbozir stream some early access games and excited to give civ 6 a try but dont necessarily love some of the balancing theyve done. real test will be playing with higher level ai settings tho
― ( ^_^) (Lamp), Tuesday, 11 October 2016 19:48 (eight years ago) link
oh i defer on the difficulty question then, def don't have exp at a similar level. think we agree abt "the game's essential sloth" tho.
― difficult listening hour, Tuesday, 11 October 2016 19:57 (eight years ago) link
the one civ game i can function in turned up all the way (to "transcend" iirc) is alpha centauri. love civ4 but don't play it well.
― difficult listening hour, Tuesday, 11 October 2016 20:00 (eight years ago) link
essential sloth is a nice way of describing it. civ v definitely had a off-putting feeling of inertia about it. i just felt like there were always things i had to do vs what i might've wanted to do so it felt more on rails than previously. idk i think that is partly a change in how i play games too tho, if i am comparing all the way back to say civ 2. haven't really thought about it. i was so excited for v to come out and now my enthusiasm is kind of burned away, although it's not like i really disliked it. hoping i get excited in the coming weeks. for some reason 6 is reminding me of endless legend.
― Roberto Spiralli, Tuesday, 11 October 2016 20:05 (eight years ago) link
How hard is it to transition from Starcraft to Civ?
― calstars, Tuesday, 11 October 2016 20:05 (eight years ago) link
totally different games but if you could learn starcraft there's no reason you couldn't learn civ
― Mordy, Tuesday, 11 October 2016 20:09 (eight years ago) link
if you like the idea of civ but are into space and scifi, try out galactic civilizations (II or III). i played II for a bit and it was entertaining. smaller compared to civ, though
civ's learning curve isn't as steep as, say, europa universalis, so you're good. but wait til 6 comes out
― F♯ A♯ (∞), Tuesday, 11 October 2016 20:16 (eight years ago) link
part of what made early civ v so difficult was that the higher-complexity units like naval and air didnt matter because they ai just leveraged its production bonuses to swarm you with swordsmen. also swordsmens power relative to natural city defenses made holding out against an early rush v challenging. i remember some of the og high score guys regularly finishing all their games win or lose before turn 80. none of this is probably particularly good game design but i think they ended up giving players too much time to do these 3-city tradition opens and then turtle up and pursue more optimized builds/unit use and beat the ai.
― ( ^_^) (Lamp), Tuesday, 11 October 2016 20:18 (eight years ago) link
or endless space maybe xp
― Mordy, Tuesday, 11 October 2016 20:24 (eight years ago) link
my space 4x rec is still master of orion 2, tho i also enjoy getting high enough to be patient with the micromanagement in space empires 4.
starcraft is more like jet dogfighting than it is like a 4x game. all about rapid adaptability and constant rationing of attention. you'll be fine.
― difficult listening hour, Tuesday, 11 October 2016 20:27 (eight years ago) link
(not counting alpha centauri as "space" in the sense of moo and galciv but it is sf and is the best thing ever.)
― difficult listening hour, Tuesday, 11 October 2016 20:32 (eight years ago) link
i think they ended up giving players too much time to do these 3-city tradition opens and then turtle up and pursue more optimized builds/unit use and beat the ai
adding the composite bowman made it so much easier to turtle if you had aggressive neighbours. the diplomacy was easy to exploit too: AIs would start early wars with no clear plan and once their initial wave was repulsed they'd be quick to sue for peace. I did enjoy persuading AIs to attack each other tho & it'll be interesting to see how much these new agendas nerf that
― ogmor, Wednesday, 12 October 2016 08:26 (eight years ago) link
I had a friend who was heavy into Diety level Civ II, who ended up like a chess grandmaster - the stuff you have to do at the start, a few (dozen) significant moves, the great brow furrows, an impressed nod, then close it down and start again.
― Andrew Farrell, Wednesday, 12 October 2016 23:23 (eight years ago) link
i've got 80 dollars in my pocket and it's rainy af outside and this game isn't out for mac
― ein Sexmonster (Jimmy The Mod Awaits The Return Of His Beloved), Friday, 21 October 2016 19:05 (eight years ago) link
I've got two twenties and two tens in my wallet and I was afraid they'd be there til next April
― calstars, Friday, 21 October 2016 20:19 (eight years ago) link
I followed a Dealzon link and got it for $48 USD from GMG. Here we go!
― (rocketcat) 🚀🐱 👑🐟 (kingfish), Saturday, 22 October 2016 02:57 (eight years ago) link
i want to play this so bad
― Mordy, Saturday, 22 October 2016 04:12 (eight years ago) link
Hey, Sean Bean is the announcer in this one!
― (rocketcat) 🚀🐱 👑🐟 (kingfish), Saturday, 22 October 2016 07:49 (eight years ago) link
I'm stuck waiting for the Mac version too. Apparently they're promising to roll it out quicker than they usually do.
― Mad Piratical (The Cursed Return of the Dastardly Thermo Thinwall), Saturday, 22 October 2016 13:27 (eight years ago) link
Will become increasingly more useful over time, no doubt:
https://m.reddit.com/r/civ/comments/58u6hp/civ_vi_fixes_megathread/
― (rocketcat) 🚀🐱 👑🐟 (kingfish), Sunday, 23 October 2016 21:33 (eight years ago) link
So Team Liquid has officially hired a pro Civ 6 player, I look forward to this because at least it isn't Hearthstone eSports
― El Tomboto, Tuesday, 25 October 2016 03:12 (eight years ago) link
is team liquid moving into civ? does civ even have competitive multiplayer? why would a civ 6 player be useful for an LOL team?
― Mordy, Tuesday, 25 October 2016 03:56 (eight years ago) link
Well I didn't make it up
http://www.polygon.com/2016/10/23/13372408/civilization-6-pro-gaming-esports-team-liquid
― El Tomboto, Tuesday, 25 October 2016 04:21 (eight years ago) link
oh don't misunderstand - i think competitive civ 6 is a fantastic idea. just had no idea it existed (and acc to that link apparently this will be the first tournament so kinda it doesn't yet)
― Mordy, Tuesday, 25 October 2016 04:25 (eight years ago) link
GUYS GUYS IT'S TIME
― Mordy, Tuesday, 25 October 2016 19:02 (eight years ago) link
https://m.popkey.co/0c01b3/dZwYR.gif
― Mordy, Tuesday, 25 October 2016 19:03 (eight years ago) link
link?
― F♯ A♯ (∞), Tuesday, 25 October 2016 19:04 (eight years ago) link
steam
― Mordy, Tuesday, 25 October 2016 19:04 (eight years ago) link
https://www.aspyr.com/games/sid-meier-s-civilization-vi
shweet
should just leave work and play this all day
thanks man
― F♯ A♯ (∞), Tuesday, 25 October 2016 19:08 (eight years ago) link
dang, looks like it requires capitan or sierra.
it's for the best, i probably should not be allowed to play a new Civ until i get a job.
― I look forward to hearing from you shortly, (Karl Malone), Tuesday, 25 October 2016 20:54 (eight years ago) link
this is the only game i have been fantasizing about playing
― F♯ A♯ (∞), Tuesday, 25 October 2016 21:25 (eight years ago) link
I can't even get into this until my move is done... And then...
― Elvis Telecom, Tuesday, 25 October 2016 23:58 (eight years ago) link
The districts and housing mechanics take some getting used to.
There's an amusing variety of quote sources, as there always is, from Heinlein to NdG-T to Mark Twain to....uh...Scott Adams.
― (rocketcat) 🚀🐱 👑🐟 (kingfish), Wednesday, 26 October 2016 02:19 (eight years ago) link
So should I continue to get used to the general concepts of this game via Civ V for a while before i get this? I'm stillgetting my head round it all.
First game ever and with not long to go (I'm up to 194something) I am in second place, trying to get a cultural victory. No idea what I'm doing.
― Stoop Crone (Trayce), Wednesday, 26 October 2016 06:00 (eight years ago) link
I just hope they've solved the endgame slowness on large maps.
― Kiarostami bag (milo z), Wednesday, 26 October 2016 06:29 (eight years ago) link
spotted courtney cox being quoted too. finished my first game, sumerians on mars in 1993. looked like I was going to win a science victory from about 1750, although there was a fun moment of panic when I realised that the Japanese focus on religion (which I’d ignored) might pay off and I had to use all my units to surround the last Hindu city I had to block their apostles (during a war as well) and rush a holy site so I could spam enough apostles to counter them. Going to try a religion game next.
AI turns are a lot faster if you turn on quick movement and combat. it’s quicker than V, but it still gets slower as the game goes on. I would probably dive into VI rather than practice on V. although it is a bit more complicated there are quite a lot of things that function differently so you’d have to unlearn a lot of habits
― ogmor, Wednesday, 26 October 2016 09:10 (eight years ago) link
bought it and downloaded it
have yet to play it
hoping for a quick session tonight!
― F♯ A♯ (∞), Wednesday, 26 October 2016 17:49 (eight years ago) link
fuckin lorne michaels is the quote when you discover the wheel
― carthago delenda est (mayor jingleberries), Thursday, 27 October 2016 00:22 (eight years ago) link
xxxp: if you like the idea of civ but are into space and scifi, try out galactic civilizations (II or III). i played II for a bit and it was entertaining. smaller compared to civ, though... civ's learning curve isn't as steep as, say, europa universalis
For a more refined take on gal civ, try Stellaris, which is Paradox Games's (Europa Universalis, Crusader Kings) entry into the space 4x genre. It borrows many ideas from Gal Civ, which in turn borrowed them from MOO, but presents them in a real-time with pause format. The third update which dramatically improved combat came out this week, and if anything like past Paradox games, they're continue supporting and fleshing out the game for years til the game is radically remade.
― publicity hungry, opportunistic, disgruntled former employee (Sanpaku), Thursday, 27 October 2016 08:45 (eight years ago) link
played my first civ6 game last night. trajan, small map, quick speed, prince level
thoughts:
*graphics/illustrations are not too cartoony, so i could get used to them
*using a macbook pro 2015. graphics were set to high, but didn't like the excessive fan spinning/noise, so i turned the graphics to low. graphics didn't suffer much, fan was slightly less quieter but not by much
*kind of easy to win a war. mvemba was settling near to me, then i blocked him from expanding by settling right next to him. could already tell this dude wanted to destroy me so i focused on army/war traits (civics, units, etc). even after killing about 10 of his units, i couldn't figure out how to offer him a deal, til he finally did. it was a sweet deal too
*victoria loves me. sending envoys left, right and centre to la venta (city state), not sure what this does yet
*founded a religion -- pretty neat because you can make your own or choose a preexisting one. was gonna go with catholicism as i'm rome, and do the whole holy war/jesuit thing but decided on a more practical approach and chose buddhism. you can modify what your religion does and how you benefit from it, which is pretty cool
*i'm in either second or third place depending on the type of victory. not sure which way to go as i'm figuring everything out for now, but i might beef up my army and take over mvemba's cities
*districts are neat, helping with amenities
*overall i seem to be cruising at a fun pace in prince level. not too exciting/hard, but not too dull/easy
*i have the opportunity to increase my culture, which i will probably end up doing. i have so much gold, but that's just my style (i tend to sometimes focus too much on gold), but i'll need it as i grow my army. might go for a world dom victory, but want to see how it goes after i take over mvemba's cities, as he is currently winning culturally
anyway, cool first game
for newcomers/beginners, i would definitely jump right in to civ6 because there is a bit of a learning curve
some things are the same, like my cheap archers do well to destroy early horseback units. and spearmen are better at fighting chariots
but generally, it is different enough that you'll want to start learning the new civ6 system instead of picking up previous ones (unless you don't want to transfer over to civ6)
― F♯ A♯ (∞), Thursday, 27 October 2016 17:21 (eight years ago) link
prince is v easy. clobbered rome + paris last night bc they both kept picking wars w/ me (that they couldn't win). they begged every turn for a peace deal for all their assets but i was rolling (had knights, crossbowmen + samurais and their legacy armies still had flingers or whatever the early archers are called) so i rejected the deals and now have conquered my entire continent. they have apparently gotten rid of the "too many cities" negatives which is good bc there's nothing i like more than having a thousand cities all over the place. also essential for grabbing needed resources. only competition is saladin has the second biggest religion (buddhism vs. my native judaism) and he keeps trying to missionary spam my cities - luckily my acolytes can pretty easily destroy them. thinking after this game i'll probably move up to a higher difficulty level bc i was barely paying attention and certainly not employing any micro strategies and i'm dominating.
― Mordy, Thursday, 27 October 2016 17:45 (eight years ago) link
ya getting that feeling too
i kinda rushed through it and i'm only on turn 100 or something
― F♯ A♯ (∞), Thursday, 27 October 2016 17:47 (eight years ago) link
I'm amazed people are able to play "quick" installments of this game!
― Mad Piratical (The Cursed Return of the Dastardly Thermo Thinwall), Thursday, 27 October 2016 18:07 (eight years ago) link
o i'm not done with it
quick games usually take me about 20-24 hours i believe
― F♯ A♯ (∞), Thursday, 27 October 2016 18:12 (eight years ago) link
they have done away with expansion penalties? as frustrating as those have been to play with they have seemed essential after spamming cities being way op in early civ versions
― Roberto Spiralli, Thursday, 27 October 2016 19:09 (eight years ago) link
it seems like it?
― Mordy, Thursday, 27 October 2016 19:10 (eight years ago) link
the cost of districts, science and culture all scale I think. the diplomacy seems like the clunkiest area so far but the underlying mechanics behind it are more interesting/sophisticated
― ogmor, Thursday, 27 October 2016 22:34 (eight years ago) link
Come on, dammit, where's that patch
― (rocketcat) 🚀🐱 👑🐟 (kingfish), Saturday, 5 November 2016 03:09 (eight years ago) link
yeah -- u have any specific complaints?
― ein Sexmonster (Jimmy The Mod Awaits The Return Of His Beloved), Saturday, 5 November 2016 16:33 (eight years ago) link
Balancing and AI bits, mainly. As a game, this far exceeds what vanilla Civ V was right out of the gate.
― (rocketcat) 🚀🐱 👑🐟 (kingfish), Sunday, 6 November 2016 06:25 (eight years ago) link
I'm right on the border conditions of Civ VI's hardware requirements. Is Civ VI manageable in some minimal graphics mode?
― Elvis Telecom, Sunday, 6 November 2016 10:23 (eight years ago) link
as long as you don't mind missing out on the leader animations I think you'll be fine
I'm not sure what I'd change balance-wise yet. some of the civs seem obviously better/worse but that's always the case. some of the AI diplomacy decisions/warmonger stuff esp with joint wars maybe
― ogmor, Sunday, 6 November 2016 12:15 (eight years ago) link
I'm playing on a technically unsupported machine (2012 pre-Retina MBP), but it's been perfectly playable on low settings. Very stable, very little lag.
― Millsner, Sunday, 6 November 2016 14:14 (eight years ago) link
i like the idea of scout barbarians alerting camp barbarians to attack but in practice it just becomes busy work. i still think there shd be a late-game version of barbarians where u have to protect them in the way ppl leave the deep amazon tribes alone
― ein Sexmonster (Jimmy The Mod Awaits The Return Of His Beloved), Sunday, 6 November 2016 22:39 (eight years ago) link
Love that idea
― Allen (etaeoe), Sunday, 6 November 2016 22:44 (eight years ago) link
ya that is a pretty cool idea
and if you kill them you get minus foreign policy points or your relationship with other leaders goes down
anyway, still haven't finished the first game i started
― F♯ A♯ (∞), Monday, 7 November 2016 19:58 (eight years ago) link
(only played it the one time sadly)
Is this a good starting version of Civ for someone who's never played before?
― Chuck_Tatum, Tuesday, 15 November 2016 00:11 (eight years ago) link
yeah- it's a really good version and it's not like they're canonical so you don't need to know what happened in the first 5 games. i think most ppl consider IV the gold standard tho by the end of the expansions V was excellent and II and III both probably seem a little outdated but were fantastic in their day. even 1 was a great game.
― Mordy, Tuesday, 15 November 2016 00:22 (eight years ago) link
I love this alternate universe where the Civ games are canonical, like Fallout or something
Newbies to the series just go "oh huh chariots, are these any good"
Veterans who remember Civ XX say "OH SHIT THE CHARIOTS ARE BACK IN THIS ONE"
Serious fans jump on the Internet to explain to each other how the chariots mean Gandhi is the Demiurge
― El Tomboto, Tuesday, 15 November 2016 04:52 (eight years ago) link
plot of alpha centauri def makes no sense if u don't know what happened in civ
― difficult listening hour, Tuesday, 15 November 2016 05:26 (eight years ago) link
https://civilization.com/news/entries/civilization-vi-fall-2016-update-now-live
'bout fuckin' time
Also, found a bug/exploit where I can con any leader into giving me dosh for any resource I offer, even if they initially don't want it.
― (rocketcat) 🚀🐱 👑🐟 (kingfish), Friday, 18 November 2016 08:28 (eight years ago) link
Who wants to purchase my 2xCD copy of Civ II off me? still in good condition! i think!
Added UI to show the next tile a city will grow to.Reduced the effectiveness of cavalry production policies.Units may no longer be deleted when they are damaged.Deleting a unit no longer provides gold.
lots of necessary fixes there, and the AI changes all look sensible
the early game is much tougher in VI but mid-late game seems easier to me
― ogmor, Friday, 18 November 2016 09:23 (eight years ago) link
wld love to be able to execute foreign spies tbrr
― ein Sexmonster (Jimmy The Mod Awaits The Return Of His Beloved), Friday, 9 December 2016 21:39 (eight years ago) link
Check out crusader kings 2
― Mordy, Friday, 9 December 2016 22:00 (eight years ago) link
https://www.youtube.com/watch?v=5hAk3rrySRs
o_0
― ein Sexmonster (Jimmy The Mod Awaits The Return Of His Beloved), Wednesday, 21 December 2016 18:10 (eight years ago) link
how did this hold up? have ppl been enjoying it?
― Roberto Spiralli, Monday, 20 February 2017 12:27 (seven years ago) link
Lifelong Civ fan. I like it and have sunk a few dozen hours into the game, but I still have some mixed feelings about it.
The biggest innovation, unstacked cities, just seems to exacerbate the map congestion issues that came with 5's one-unit-per-tile mechanic. (Did we need even more encouragement to be fussy about city placement?) Splitting tech and culture into separate research trees is neat, though the advances themselves tend to feel a bit bland and inconsequential by mid-game. Late game still a bit of a slog. Overall pace of building and expansion feels a bit too slow. Combat AI is inept.
I'll pick it up again whenever the next big round of DLC hits.
― Millsner, Monday, 20 February 2017 14:33 (seven years ago) link
thank you. not quite a ringing endorsement. i am v much on the fence about whether to bother.
― Roberto Spiralli, Monday, 20 February 2017 14:56 (seven years ago) link
it's not such a huge leap forward that it seems essential - i'm curious to see what they do in the expansions. i think one problem is that we live in a paradox world now and simplistic 4x's no longer really cut it (especially when it's just another iteration of a series we've played 5 times already). also it feels like they borrowed a lot from eternal legend - but not quite as interesting?
― Mordy, Monday, 20 February 2017 15:49 (seven years ago) link
i think it's good. religion could stand to be nerfed a little bit -- if you aren't going for religious victory there still has to be a certain level of religious protectionism which takes time and effort. conquest is really the only victory condition you can go all-in
― ein Sexmonster (Jimmy The Mod Awaits The Return Of His Beloved), Monday, 20 February 2017 16:59 (seven years ago) link
i like it tho.
i found dealing w/ thousands of acolyte spam units to be annoying + tedious tbph
― Mordy, Monday, 20 February 2017 16:59 (seven years ago) link
i love this game right now. started playing multiplayer with friends, really fun keeping an eye on what everyone's up to and unpredictable into the late game
― ogmor, Monday, 11 December 2017 12:40 (seven years ago) link
The Digital Antiquarian articles are giving me the yen to go back in.
I really underplayed Civ V - stuck with IV, pure comfort food. Should I go back to fully expanded V or spring for VI during a sale? Doesn't seem to be much in it from this thread, and I think I've already got a complete V in my Steam library.
― woof, Wednesday, 28 March 2018 16:45 (six years ago) link
sometime last year i was thinking about buying VI and decided to get the complete expansion pack for V instead. almost an entirely different game to the launch version. think i will be happy picking up any new civ games about 3 years late from this point on.
― Roberto Spiralli, Wednesday, 28 March 2018 17:06 (six years ago) link
the only reason to buy a game new these days is multiplayer, right?
― ziggy the ginhead (rushomancy), Wednesday, 28 March 2018 17:52 (six years ago) link
civ 6 has so many little improvements. there are still problems with the AI but the ages, events, governors and loyalty system are all interesting and work well
― ogmor, Wednesday, 28 March 2018 18:09 (six years ago) link
Reckon I’ll get to know v. Don’t think I’ve played the expansions at all (I assume I bought them while they were on sale and I was drunk). See you in 2020 or so Civ VI.
― woof, Wednesday, 28 March 2018 18:25 (six years ago) link
eh I'm not in love with civ6. don't rush out to get it until its on sale, imo
― officer sonny bonds, lytton pd (mayor jingleberries), Wednesday, 28 March 2018 18:51 (six years ago) link
I used to love Civ 2 and I have a 12 year old with a modest 2010 iMac - which version should I look out for, to give her some Civ fun?
― startled macropod (MatthewK), Wednesday, 28 March 2018 20:34 (six years ago) link
V is v good with the expansions and should run ok on your rig
― Mordy, Wednesday, 28 March 2018 20:42 (six years ago) link
I think just get her 2!
― Screamin' Jay Gould (The Yellow Kid), Wednesday, 28 March 2018 21:40 (six years ago) link
4.
― difficult listening hour, Wednesday, 28 March 2018 22:50 (six years ago) link
i mean just get 5
― YouTube_-_funy_cats.flv (Jimmy The Mod Awaits The Return Of His Beloved), Wednesday, 28 March 2018 23:39 (six years ago) link
― Screamin' Jay Gould (The Yellow Kid)
i understand the reasoning behind this, but i still think it would fall into the category of
https://i.imgur.com/eNJnyk1.png
― Karl Malone, Thursday, 29 March 2018 05:49 (six years ago) link
2 and 3 are too old. 5 was a system hog in 2010. 4 lets you zoom out until the map turns into a globe.
the real remain in light dad answer tho, and the correct answer, is alpha centauri.
― difficult listening hour, Thursday, 29 March 2018 05:54 (six years ago) link
i wish my dad would have bought me alpha centauri. still have never played it!
― Karl Malone, Thursday, 29 March 2018 05:59 (six years ago) link
Civ 4 seems like a good way to get your kid into classical music.Or to have her drop out of school, glued to the screen, muttering "the people are the heroes now, Behemoth pulls the peasants plow" forever and ever.
― Wes Brodicus, Thursday, 29 March 2018 06:15 (six years ago) link
These are beautifully on-point parenting observations - I have already ruined her pop culture currency by showing her endless episodes of The Goodies and The Mighty Boosh, and she's into the new Breeders album.Civ 4 sounds like it would be graphically interesting but not a resource hog - older versions may look too visually creaky, but then Minecraft and Undertale are good enough for today's hip kids.
― startled macropod (MatthewK), Thursday, 29 March 2018 06:36 (six years ago) link
just bought Civ 6 on PS4. Haven't played Civ or any other strategy type game since the early 2000s. Have I made a good decision? Is there anything I should know before starting?
― YOU CALL THIS JOURNALSIM? (dog latin), Monday, 6 January 2020 15:19 (five years ago) link
i've been trying to branch out beyond Civ V - i haven't even tried Civ VI because it seems like it has all the problems that V did and possibly more. i'm really not sure i'm cut out for 4X games though. I tried one of those Paradox games and I just had to nope out, too ridiculously complex for me. I'm trying a game called "Endless Legend" now that seems not quite as bad but it still took me an hour to do the tutorial and I was left so utterly exhausted I just want to play Cat Quest instead.
― revenge of the jawn (rushomancy), Monday, 6 January 2020 15:25 (five years ago) link
If you haven't played in that long, you should be fine, as you're starting fresh: I came to VI after V (and IV before that) and had to forget all the strategies and habits I'd had from V. I highly recommend these guides for each civ, really helped me.
I think, after a decade of these games, I love them more in theory than in practice. I just don't have the patience or time anymore to sit down and study strategies for each civ, watch youtube videos, etc. Feels too much like studying for a test. And if I just set it on super easy, it gets boring. I've been playing the 7 Wonders Duel with my girlfriend and it's essentially Civ in card game form, and it scratches the itch nicely.
― blatherskite, Monday, 6 January 2020 17:28 (five years ago) link
VI has more blunt force strategy going for it than V which I think was a little more subtle
― Its big ball chunky time (Jimmy The Mod Awaits The Return Of His Beloved), Monday, 6 January 2020 18:40 (five years ago) link
I just started playing VI last month, never played V or really any Civ since II, and I've been losing (playing on Prince and even Warlord). I don't want to hack out a big war so I've gone for science & religion & culture but keep getting whacked by some thug when I'm approaching these victories. I guess I need to build up a defense army. I've played as France, Australia, and India so far.
― juntos pedemos (Euler), Monday, 6 January 2020 18:53 (five years ago) link
xp Definitely--I preferred "tall" cultural victories in V, and barely had to create military units on lower difficulties, aside from defeating barbarians in the initial scouting phase. Aside from barbarians being more aggressive in VI, the game seems to encourage more territorial wars during play, even if a domination victory isn't your endgame.
I like the precepts behind some of the choices of VI, to encourage approaching each play as unique rather than V's tendency of "always go for this Liberty/Tradition for this playstyle, do this opener". In practice, though, eras go by so fast that policy cards tend to pile up without me really using them.
― blatherskite, Monday, 6 January 2020 18:56 (five years ago) link
925 hours into Gathering Storm and the game still manages to surprise me. I started an assault on China and they retaliated with a Betrayal Emergency, so all the other leaders, my former level 3 allies, are now pouring troops in the direction of my capital for the next fifty turns, while my own forces are on the other end of the map, fighting with -3 combat strength. And I can do nothing to boost their power because I've been at war non-stop for 118 turns and need all the policy slots to counteract rampant war weariness and the escalating troop budget.
https://i.imgur.com/PT6zDBq.png
Well I won't lie, I'm loving it.
― oder doch?, Saturday, 8 August 2020 10:00 (four years ago) link
Diplomacy has got so much better in civ 6, haven't really tried out the new diplomatic district but Ethiopia have ridiculous faith generation and I love the rock hewn churches
― rumpy riser (ogmor), Saturday, 8 August 2020 12:41 (four years ago) link
This is my first Civ game, and I stayed up waaaaay too late last night playing it.
― Elementary, My Dear Hoatzin (Leee), Tuesday, 25 May 2021 00:05 (three years ago) link
you may lose your job. but that might be a good thing! listen to civ and don't go to bed!!
― Karl Malone, Tuesday, 25 May 2021 00:08 (three years ago) link
i listened to civ, and these days i'm feeling great :D
i'm curious about your thoughts about it, Leee, on first impression!
― Karl Malone, Tuesday, 25 May 2021 00:09 (three years ago) link
The slow-drip of "Oh my research/unit production is about to finish in a few turns, let's just just play through that" happened like a hundred times last night!
I didn't see that the game has a dedicated tutorial on the main menu and so when I started I had absolutely no idea what I was doing (the in-game tutorial is laughably unhelpful) -- and part of the reason that I kept playing was because I was trying to figure out how to get my builders to make fishing boats.
Also, one impetus for playing was because a bunch of players in my trivia league have mentioned that they've gotten questions right thanks to the series... although when I play video games, I have little patience for reading, and I'm afraid that I won't get the salutary effects of KNOWLEDGE that comes with sleep deprivation.
― Elementary, My Dear Hoatzin (Leee), Tuesday, 25 May 2021 00:23 (three years ago) link
The diplomacy dynamic surprised me, too! Cleopatra reached out to me and I was like, "HI DERE!" And after maybe one turn, she denounced me! (Apparently she doesn't get down with Classical Republics?)
― Elementary, My Dear Hoatzin (Leee), Tuesday, 25 May 2021 00:41 (three years ago) link
If you can, make a trade deal the second you meet a CIV if you’re not a very powerful one. You’ll get a better return before they decide you suck and it will get your relationship off to a decent enough start they might not denounce you at all. For a bit.
― FRAUDULENT STEAKS (The Cursed Return of the Dastardly Thermo Thinwall), Tuesday, 25 May 2021 00:44 (three years ago) link
and if you meet gandhi, do not assume he will be peaceful. that guy is crazy
― Karl Malone, Tuesday, 25 May 2021 01:03 (three years ago) link
i thought they fixed that whole "nukey" quirk?!
― FRAUDULENT STEAKS (The Cursed Return of the Dastardly Thermo Thinwall), Tuesday, 25 May 2021 15:53 (three years ago) link
they did
― Its big ball chunky time (Jimmy The Mod Awaits The Return Of His Beloved), Tuesday, 25 May 2021 15:55 (three years ago) link
They did, but I think it’s good for the community to keep spreading the rumor because it used to be so good :)
― Karl Malone, Tuesday, 25 May 2021 16:04 (three years ago) link
it's just what Gandhi wants us to believe.
― FRAUDULENT STEAKS (The Cursed Return of the Dastardly Thermo Thinwall), Tuesday, 25 May 2021 16:54 (three years ago) link
So I just found out about the win conditions and to see my score compared to other cities, and I'm losing on basically all fronts! I kind of screwed myself a little bit -- I'm boxed in, I've pissed off all the other big cities -- I wonder if I should restart the campaign or just play the tutorial?
― Elementary, My Dear Hoatzin (Leee), Tuesday, 25 May 2021 17:53 (three years ago) link
I bet you could just restart, skip the tutorial and just take a look at the Civilopedia for a bit. there might be some concepts/rules that are new to you that you'll find in there (like how combat works and stuff like that) but in general you're good to go
― Karl Malone, Tuesday, 25 May 2021 18:27 (three years ago) link
I restarted my game and only played till 11pm, which is progress! I thought I was doing pretty well till another leader declared war on me -- I hadn't bothered building up ANY defenses, and what military troops I bothered to train were all over the continent, so that's going to be take 3 sometime this weekend.
― Elementary, My Dear Hoatzin (Leee), Friday, 28 May 2021 01:25 (three years ago) link
I won my first game! Unfortunately I played from 4pm to 8am.
― Elementary, My Dear Hoatzin (Leee), Saturday, 29 May 2021 21:36 (three years ago) link
:D congrats! Classic
― Karl Malone, Saturday, 29 May 2021 22:08 (three years ago) link
That’s a very quick game!
― FRAUDULENT STEAKS (The Cursed Return of the Dastardly Thermo Thinwall), Saturday, 29 May 2021 22:35 (three years ago) link
I'd figured out (more like read up on) the early game strategy -- I didn't realize how critical early expansion is, whereas I'd been thinking that organic growth was the way to go, even though it happens very slowly (I guess I thought it would accelerate over time). I also didn't know that parking my units on the borders of other nations would provoke them into war.
And actually, technically, my game is still going on -- I was close to launching a satellite when I actually reached a cultural victory.
― Elementary, My Dear Hoatzin (Leee), Sunday, 30 May 2021 19:24 (three years ago) link
I haven't played VI yet, but building a load of cities as early as you can has always been.the best strategy
― A viking of frowns, (Camaraderie at Arms Length), Sunday, 30 May 2021 19:51 (three years ago) link
That was a learning curve for me as well, as I tended to play V with Civs that got by with just three or four cities. VI seems also to encourage more early skirmishing as a result. I tend to play relatively peaceful games so it took me a bit to adjust, as it felt like I was spending the early game pumping out combat units and settlers rather than doing the building I was interested in.
― blatherskite, Monday, 31 May 2021 23:31 (three years ago) link
some of the disasters are so overpowered, wtf. i was playing a game with default settings and a blizzard killed a quarter of a city's population and pillaged all of its tiles when i was in the information age. that same game i had tornadoes take out the industrial zone that was powering half my civ and killed a bunch of population in the city i was building a spaceport in.
― circles, Sunday, 5 September 2021 15:03 (three years ago) link
Its so real
― Its big ball chunky time (Jimmy The Mod Awaits The Return Of His Beloved), Sunday, 5 September 2021 15:48 (three years ago) link
on extra-real mode, sometimes half of your citizens just choose to kill themselves, and no matter how hard you try to get them to stop doing it, they keep doing it. these death cult citizens are not only annoying, but they are also very loud and you can't turn them down. any time you scroll over your part of the world, it's just these loud people complaining and dying
― Karl Malone, Sunday, 5 September 2021 15:58 (three years ago) link
luckily you can use new diplomatic measures to convince another empire to let you join them and wage war on the republic of whiners that you once had to oversee
― Karl Malone, Sunday, 5 September 2021 15:59 (three years ago) link
i had to re-install civ 6 and now i get these weird dark vertical lines coming up out of land that's in shadow. i vaguely remember this happening in the past but i totally don't remember what settings i tweaked to make it go away, v annoying.
― circles, Monday, 28 November 2022 05:23 (two years ago) link
Civ VI is on a DEEP discount on Steam at present - I got the Anthology bundle which is every single DLC and expansion country, for like $35.
I was reluctant to bother with 6 - I'm used to 5, I like how it looks (the cartoonyness of 6 is mildly offputting) and I'm still learning even after whats apparently 6 years according to when i last posted lol.
Even after all this time I've only ever had one culture win. Its such a timesink of a game I only pick it up in lulls between other big games and Elden Ring/BOTW/TOTK got in the way the last few years.
Anyway visuals aside I'm already intrigued by the more complex system so we shall see!
― Stoop Crone (Trayce), Sunday, 10 December 2023 21:34 (one year ago) link
That's a great deal. I wonder if the discounting is in advance of a Civ VII announcement sometime soon?
― Elvis Telecom, Sunday, 10 December 2023 22:12 (one year ago) link
I had assumed so, yeah.
― Stoop Crone (Trayce), Sunday, 10 December 2023 22:30 (one year ago) link
bought this (five quid!) and giving it a go, any tips? seems like loads of extra new stuff and I'm not sure what's really important to get used to. on first look barbarians seem to be a much bigger deal, I can't automate my "builders", roads just seem to appear without being built and there are city states around which I should probably try to capture using culture or sth?
― the world is your octopus (Camaraderie at Arms Length), Friday, 15 December 2023 08:42 (one year ago) link
For context I am only used to civ IV and (decades ago) civ II
― the world is your octopus (Camaraderie at Arms Length), Friday, 15 December 2023 08:52 (one year ago) link
Roads get automatically built once a trade route has been established, either by yourself, one of the other civs or a city state. So if you're planning to move troops good idea to link the cities up first.
City states can be conquered, I don't *think* you can convert them using culture? As you get diplomacy points you can send envoys to them, and if you send enough you become their suzerain. You can then levvy their military and move through their territory as well as other benefits.
Some random advice that I don't know whether it's VI specific, having only played Revolutions before this: always a good idea to have some cities on the coast, as eventually you'll have to explore beyond your continent; a lot of resources only get discovered midgame (coal, oil, eventually plutonium), so get ready to rush to certain spots to found a city or to gather your troops and attack someone who already has those fields; the Council of Nations or whatever it's called is really dull but you have to look out so an adversary doesn't get a diplomatic victory, make sure to use your diplomacy to vote against giving the person winning in that category more points, also if you want some easy diplomacy points vote for units to spend less production, as that is something the AI always goes for.
One big difference with Revolutions is you can't send units into ships, so you have to send them on their own across the ocean and have them be protected by warships around them. Be aware land units have very little health when offshore.
Do you have a preferred kind of victory?
― Daniel_Rf, Friday, 15 December 2023 11:03 (one year ago) link
I always preferred the space race victory, bit sad that's gone, but I suppose science is almost the same. domination works for me too, score/time seems a bit arbitrary, but guess that's ok. diplomacy and religion are strange and unsettling and I don't want to go there.
― the world is your octopus (Camaraderie at Arms Length), Friday, 15 December 2023 11:40 (one year ago) link
I recommend checking this user’s guides if you’re playing a specific Civ: https://steamcommunity.com/id/Zigzagzigal/myworkshopfiles/?appid=289070§ion=guides . I found them to be useful to get my bearings, especially as I’m not a player who is inclined to study the game like homework and figure out all the optimizations and tile yield bonuses etc.
― blatherskite, Friday, 15 December 2023 14:45 (one year ago) link
I've got this on the ps4 but found it hard going using a ps controller after originally playing it on a pc.
― vodkaitamin effrtvescent (calzino), Friday, 15 December 2023 14:48 (one year ago) link
I'm slowly getting used to this compared to V - its a completely different game. I couldnt work out why the barbs were just reducing me to paste repeatedly because I didnt know about the scout mechanic and how you had to especially kill any that spotted your city and were heading back to base. The fucking civopedia is useless. I just kept restarting over and over til I'd get a bit better then realise where I'd fucked up then start again. I've only gotten to about 500AD on any given try so far and I'm sick to death of Ned Stark droning on about how far I've come every time I restart hahaha.
― Stoop Crone (Trayce), Sunday, 17 December 2023 21:57 (one year ago) link
Oh god yeah the Stark quotes are the worst, really hammering it home that much as I love this game it's def made by libertarians.
― Daniel_Rf, Sunday, 17 December 2023 21:59 (one year ago) link
I was surprised how early I got attacked by another civ too. I barely had any military as I tend to play turtle/culture/diplomatic type games, I dont like war battles. WHich lol prob defeats the whole point of this bloody game but anyway. I got SUPRISE!!! attacked by Arabia for no reason really early in my most recent game. No coin to buy spare troops, I had to just queue up a bunch of em in production and hope they spat out in time to defend myself.Somehow I actually won/stole Baghdad off the guy.
― Stoop Crone (Trayce), Sunday, 17 December 2023 22:20 (one year ago) link
(TBF I am playing on Cheiftan mode)
― Stoop Crone (Trayce), Sunday, 17 December 2023 22:21 (one year ago) link
Got some mates coming over from Melbourne tomorrow night for our annual civ and beers session. Will report back with the match commentary (spoilers, I'm going to surprise nuke the bastards all to hell and back and claim the throne )
― H.P, Sunday, 17 December 2023 23:26 (one year ago) link
Two acquaintances became very close friends a decade ago when we collectively found out we all play civ. Videogame nukes bring blokes together
― H.P, Sunday, 17 December 2023 23:28 (one year ago) link
Ha nice. I'd like to give multiplayer a try some day but I need to git way more gud before I can even consider it.
― Stoop Crone (Trayce), Monday, 18 December 2023 00:49 (one year ago) link
yeah, the technology quotations in civ 6 are bad, they seem a lot worse than the ones in 4 and 5. I know they’re all from 2016, but they have one from fuckin scott adams for christssakes!
― circles, Monday, 18 December 2023 02:34 (one year ago) link
The qutes in 5 often seemed to be from rather obscure old poets and stuff from like Persia and India. The ones in 6 are frequently really silly. And why are so many Mark Twain?
― Stoop Crone (Trayce), Monday, 18 December 2023 03:28 (one year ago) link
I barely had any military as I tend to play turtle/culture/diplomatic type games, I dont like war battles. WHich lol prob defeats the whole point of this bloody game but anyway.
Disagree! One of the things I love about Civ is that unlike most games of this nature it can grasp the idea that you could create an important civilization by means other than just pillaging and enslaving all your neighbours. I mostly play as a pacifist, with just some troops for defense if someone invades me (the fact that the game has no way to make peace with barbarians and basically you have to genocide them is...not great, of course).
I think the AI is most likely to attack you when it has placed too many civs on the same continent and so your presence impedes another civ's expansion.
― Daniel_Rf, Monday, 18 December 2023 11:24 (one year ago) link
Civ VI is definitely more aggressive the V. Even just the barbarians at the start will absolutely mess you up if you only have two units. Can still play pacifist, but definitely have to give yourself a nice little protective military at the start, to deal with those pesky barbs at the very least
― H.P, Monday, 18 December 2023 13:25 (one year ago) link
I got confused when at one point I coulnt buy more units because the game was telling me I had "too many of same type in the area" or something???
― Stoop Crone (Trayce), Tuesday, 19 December 2023 00:12 (one year ago) link
I am interested to see how the climate change stuff works vis a vis coal vs windfarms etc later inthe game.
― Stoop Crone (Trayce), Tuesday, 19 December 2023 00:13 (one year ago) link
Ah you probably had a unit stationed in the city when you were trying to buy? there's gotta be room for the unit to spawn when you buy it and units can't be placed on top of each other
― H.P, Tuesday, 19 December 2023 00:42 (one year ago) link
Ah bugger you might be right! I fell into the same trap in V.
― Stoop Crone (Trayce), Tuesday, 19 December 2023 01:02 (one year ago) link
lately for early game defense I’ve been gold purchasing slingers, which frees up production for builders/settlers/holy site if I’m trying to get a religion. esp since killing a barb with a slinger gives you the archery boost, it’s only 60 gold to upgrade to archers, and 3 archers gets you the machinery boost. I also always go for the +5 combat bonus vs barbs card asap
― circles, Tuesday, 19 December 2023 07:14 (one year ago) link
You get renewable energy via wind and solar power, also you can make a carbon recapture plant (think you need a canal?). There's a diplomacy mission where everyone competes to lower their emissions, you can convert your factories to renewable power during this (but annoyingly not otherwise, suggesting the only reason a civ would do that would be for clout which, gulp, maybe quite realistic?). What really annoys me about the climate change stuff is if it progresses too far before you build coastal defenses against it tiles get flooded and unsuable, so sometimes it'll tell you it'll take 500 turns or something crazy like that to build and basically that means those fields are donzo. Can understand a penalty but think there should at least be an option to abandon the city and bring your populations to other cities.
― Daniel_Rf, Tuesday, 19 December 2023 10:53 (one year ago) link
We did it again. Built up a nice little bit of science in the early game, had the two computer civ’s declare war on me simultaneously, and then my “mate” declared war as well a few turns later. The two computer civ’s did literally nothing besides steal one of my builders and bate my mate into being an absolute jerk. Anyways, ended up pushing him all the way back to his capital and taking it because I knew it was coming by him having units on my borders for like 15 turns straight. My other friend joined in on the war halfway a show of solidarity that declaring war on someone that is already in a defensive war against two civ’s isn’t the nicest thing to do (even if those civ’s weren’t consequential).
Love this game
― H.P, Tuesday, 19 December 2023 15:00 (one year ago) link
I dont rly like how punitive it is when you extend a war of defense to neuter an opponent. Like bitch dont attack me.
― Its big ball chunky time (Jimmy The Mod Awaits The Return Of His Beloved), Tuesday, 19 December 2023 15:56 (one year ago) link
I have also thought that barbarian villages should go from something to be eliminated/managed to something to be protected/respected as the game goes on but idk
― Its big ball chunky time (Jimmy The Mod Awaits The Return Of His Beloved), Tuesday, 19 December 2023 15:57 (one year ago) link
what I always enjoyed most about this game was upgrading military tech/units and warmongering, am probably doing it wrong. It's sort of amusing, becoming a sprawling continent dominating, purely evil, high-tech nuclear warfare empire, with military robots of destruction, and you still have horseback cavalry units waiting for an upgrade. I feel like playing this again but it sucks with a PS controller and am not even sure if my crap pc is good enough to run it.
― vodkaitamin effrtvescent (calzino), Tuesday, 19 December 2023 16:06 (one year ago) link
nah calz I don't think that's "doing it wrong", I like that civ doesn't pitch that as the only option like many similar games do but it's certainly AN option
― Daniel_Rf, Tuesday, 19 December 2023 16:10 (one year ago) link
look i love a good game of civ but talking about moral issues w/r/t it is kind of absurd. 4x games are literally imperialism. "explore, expand, exploit, exterminate". if you're going to treat civilization (small c) as a "game" to be "won" you might as well just kill everybody! i find it to be a great power fantasy, a great way to get out my aggressive urges towards the concept of post-westphalian nation-states.
― Kate (rushomancy), Tuesday, 19 December 2023 16:18 (one year ago) link
That's a great deal. I wonder if the discounting is in advance of a Civ VII announcement sometime soon?― Elvis Telecom, Sunday, December 10, 2023 2:12 PM (five months ago)
― Elvis Telecom, Sunday, December 10, 2023 2:12 PM (five months ago)
And sure enough:
https://civilization.2k.com/seven/
Just the announcement for now. Gameplay trailer in August.
― Elvis Telecom, Monday, 10 June 2024 01:35 (seven months ago) link
I'm heaps better at this now, Ive had a few culture and sci victories though havent played any harder than on Prince.
― Stoop Crone (Trayce), Monday, 10 June 2024 11:19 (seven months ago) link
Early look at Civ VIIhttps://arstechnica.com/gaming/2025/01/civilization-vii-preview-a-new-age-for-a-storied-franchise/
― Elvis Telecom, Saturday, 18 January 2025 10:06 (one week ago) link
Do any of the mainline games have modes that don't take forever? Preferably under 2 hours for a campaign. I'm back into 4X from Avianos in UFO 50. My favorite older Civ game was Civ Revolution mainly because the games were shorter. I haven't played 4 through 6.
― master of the pan (abanana), Saturday, 18 January 2025 21:04 (one week ago) link