Of Deathclaws & Radscorpions: A Fallout Thread

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This is the thread for probably the other massively important computer RPG series, Fallout, and the studio putting it out, Black Isle. The guys who worked on these two games split from the now-defunct BI studios to form Troika(itself now closed) and Obsidian Entertainment. The two studios put out probably some of the best RPGs out there: the brilliant but problematic Arcanum and VTM: Bloodlines, KOTOR 2, and the lauded Planescape: Torment.

The BI relationship to Bioware should be mentioned, too. Note that the Bioware crew didn't necessarily work on Fallout 2, but the company was definately a "little brother" group to the Black Isle guys. It's kinda like a MC5/Stooges thing, only with deeper, more pervasive links between the two, since BI games used the Infinity Engine developed by the Bioware guys(which was itself based on that of the first Fallout).

also, this thread will be used for the upcoming Fallout 3 game that the Morrowind crew over at Bethesda is working on. No visuals from the new game have leaked yet, but there was a teaser poster for the game at this year's E3.

No Mutants Allowed is a great source for everything from design docs/production art for the aborted Fallout 3 project that Interplay/Black Isle was working on, codenamed "Van Buren."

kingfish superman ice cream (kingfish 2.0), Friday, 7 October 2005 15:27 (nineteen years ago) link

Also, you really should check out The Fallout Bible, which talks about what went into the games, what was scrapped, and other interesting bits.

F'rinstance, that's how I found out about the books Earth Abides(1948 book about a return to tribalism after a virus wipes out the planet) and A Canticle for Leibowitz(where the idea for the Cathedral in FO1 came from). Note that both books take place in the Western part of the U.S., same as with the first two Fallout games.

kingfish superman ice cream (kingfish 2.0), Friday, 7 October 2005 15:31 (nineteen years ago) link

Thoem No Mutants Allowed people is crazy.

adam (adam), Friday, 7 October 2005 16:59 (nineteen years ago) link

pretty much, yeah. The files they have, tho, are priceless. The male/female vault-dweller team fighting off a city of zombie mutants is currently my wallpaper.

the "see you at vault 69" cheesecake one was for a while, too.

plus, it's cool to see the design notes for Fallout 3. Like using screengrabs from the Road Warrior to instruct the production artists...

kingfish superman ice cream (kingfish 2.0), Friday, 7 October 2005 17:05 (nineteen years ago) link

also, I've tried Fallout Tactics, but haven't really gotten too far into it...

the fact that it was farmed out to a different gamedev probably didn't help, among other things.

kingfish superman ice cream (kingfish 2.0), Friday, 7 October 2005 17:17 (nineteen years ago) link

I just found my old Fallout CD case in a pile of my little brother's stuff. ... NO CD INSIDE. Is it purchasable? Isn't Interplay like gone now?

adam (adam), Friday, 7 October 2005 17:37 (nineteen years ago) link

abandonware sites

Jonothong Williamsmang (ex machina), Friday, 7 October 2005 17:38 (nineteen years ago) link

Interplay filed for various bankruptcies, yet the CEO is holding onto the license for a supposed MMORPG like an addict keeps grasping that pipe.

but you can get both games from p2p, and thru ebay/amazon/macplay, etc

kingfish superman ice cream (kingfish 2.0), Friday, 7 October 2005 17:45 (nineteen years ago) link

No luck at the usual suspects--Googling for abandonware tends to lead into a horrible spiral of shadier and shadier Czech websites.

adam (adam), Friday, 7 October 2005 17:46 (nineteen years ago) link

i played fallout 2 all the way through four times in a row a couple years ago.

älänbänänä (alanbanana), Friday, 7 October 2005 17:49 (nineteen years ago) link

my biggest problem fallout 2 is that the nuclear reactor quest is so fucking boring, you have to walk in and out of those two cities like 12 times

the game engine needed more work, too

älänbänänä (alanbanana), Friday, 7 October 2005 17:52 (nineteen years ago) link

i think some of the mods have improved the engine... not much, tho.

kingfish superman ice cream (kingfish 2.0), Friday, 7 October 2005 17:53 (nineteen years ago) link

did anybody do the "Super retarded" character thru the game, where you get to have the erudite convo with the village idiot?

kingfish superman ice cream (kingfish 2.0), Friday, 7 October 2005 18:00 (nineteen years ago) link

adam, it looks like you can get the first Fallout off of eBay for about $2, if you don't mind paying $5 for shipping.

I was very disappointed in Arcanum. It was a good idea and had good story bits in it, but the actual gameplay was executed so poorly that it was hardly worth playing. I was expecting another Fallout, but it didn't happen.

Chris F. (servoret), Sunday, 9 October 2005 07:56 (nineteen years ago) link

arcanum had balance and memory issues. i did like blasting fire elementals with a machine gun, tho.

kingfish superman ice cream (kingfish 2.0), Sunday, 9 October 2005 07:58 (nineteen years ago) link

plus, we need more steampunk games

kingfish superman ice cream (kingfish 2.0), Sunday, 9 October 2005 07:58 (nineteen years ago) link

Pen and paper but hey.

adam (adam), Sunday, 9 October 2005 11:44 (nineteen years ago) link

I remember when I played Fallout 1 I managed to kill every living human within the game, even the Brotherhood in their deliciously pregnable bunker. Not something I managed in 2.

Vic Fluro (Vic Fluro), Monday, 10 October 2005 23:38 (nineteen years ago) link

You know, adam, if you want to send me an SASE you can have my old copy of Fallout-- I have it boxed away in storage and I'm not likely to break it out any time soon otherwise. E-mail me if you're interested.

Chris F. (servoret), Tuesday, 11 October 2005 00:55 (nineteen years ago) link

Love you Fallout.

jeffrey (johnson), Tuesday, 11 October 2005 16:36 (nineteen years ago) link

I got a kick out of hearing about how the UK version had to remove the children(which were easily restored with a patch), since you could blast their little heads off with a plasma rifle...

other fun: in FO2, when you're in the Bucanneer's Den town, you know how the kids pick your pocket? Just remove everything from your inventory except for a think of plastique or dynamite with the timer set. The little scamps pick your stash, then get a nasty shock 30-60 seconds later, and you don't even get in trouble! So handy.

kingfish superman ice cream (kingfish 2.0), Tuesday, 11 October 2005 16:48 (nineteen years ago) link

seven months pass...
http://img114.imageshack.us/img114/1524/fallout34yy.jpg

adam (adam), Friday, 12 May 2006 01:50 (eighteen years ago) link

FUCK YEAH MOTHERFUCKER THEY DAMN WELL BETTER HAVE PIPBOY

kingfish doesn't live here anymore (kingfish 2.0), Friday, 12 May 2006 02:13 (eighteen years ago) link

I just sucked it up and got the 2pack thing off of Amazon for too much money. It's worth it. I somehow totally missed Chris' generous offer from 7 months ago.

adam (adam), Friday, 12 May 2006 02:21 (eighteen years ago) link

WHAT

WHAT

AAAAAHHHHHHHHHHHHHHHHHHHHH HURRY UP AND RELEASE IT BETHESDA

Will M. (Will M.), Friday, 12 May 2006 02:28 (eighteen years ago) link

How much money did you pay Adam? I thought they were selling the two-pack at like Target for five dolla.

(Fallout 3: YAYAYAYAYAYAYAYAYAY)

Dan I. (Dan I.), Friday, 12 May 2006 02:31 (eighteen years ago) link

I haven't seen the 2pack anywhere for a while (and I check the cheapo bin at Target religiously) so I dropped $35 on it. Which isn't so bad for two of the best games ever.

adam (adam), Friday, 12 May 2006 02:39 (eighteen years ago) link

holy shit, i never saw some of these:

http://www.fallout3.phx.pl/ie_twojbohater_karma.htm

http://www.fallout3.phx.pl/obrazki/perki/pornstar.jpg

http://www.fallout3.phx.pl/obrazki/perki/jetadict.jpg

http://www.fallout3.phx.pl/obrazki/perki/psycho.jpg
You have a chem addition. If you do not take Psycho on a regular schedule, you will suffer. If you do, others will suffer.

http://www.fallout3.phx.pl/obrazki/perki/tragic.jpg
You feel a burning desire to open another box of tragic cards.

http://www.fallout3.phx.pl/obrazki/perki/sexpert.jpg

Also, does anybody know why this game is apparently such a cult hit in Poland?
http://www.fallout3.phx.pl/obrazki/perki/virgin.jpg
Virgin of the Wastes

kingfish doesn't live here anymore (kingfish 2.0), Friday, 12 May 2006 02:42 (eighteen years ago) link

Isn't that first picture from when you become a porn star in game 2? There's a place where you're as a "fluffer" and thne later a full-blown porn star. I was like 14 when I played and I didn't know what a fluffer was at the time. :( MY YOUTH WAS ROBBED

Alternatively, it may be the gigolo picture, which my 14-year-old ass ALSO was in Fallout 2. But I remember that one having a mustache because I remember thinking "why does it have a mustache?"

I also remember the tragic cards. They were fricking awesome. Their full name was something like Tragic: The Saddening or something. And they all had sad things on them. You didn't get to look at them, though. But your guy could get addicted to opening booster packs.

Will M. (Will M.), Friday, 12 May 2006 18:26 (eighteen years ago) link

Ah teary eyed nostalgia. I still play fallout 1 & 2 now and again.

Maybe....................

Darramouss ftw! (Darramouss ftw), Sunday, 14 May 2006 22:38 (eighteen years ago) link

I still laugh at the Tragic perk(w/ the fast food items), since I can remember back to my freshman year in 94/95 when you'd see those guys perched in the front table of the campus burger king

kingfish doesn't live here anymore (kingfish 2.0), Sunday, 14 May 2006 23:47 (eighteen years ago) link

Oh yeah. Fallout comes in the mail the very day that my post-K makeup semester starts. Been shooting rats in the groin all night.

adam (adam), Tuesday, 16 May 2006 03:10 (eighteen years ago) link

be sure to d/l the fan-made patches. solves a lot of problems.

kingfish doesn't live here anymore (kingfish 2.0), Tuesday, 16 May 2006 04:00 (eighteen years ago) link

In Fallout 2 does anyone else get loading problems at the kung fu tournament when playing on XP? Even with the patch it still happens.

Darramouss ftw! (Darramouss ftw), Tuesday, 16 May 2006 11:40 (eighteen years ago) link

do you mean the boxing tournament? if so it was always buggy.

a.b. (alanbanana), Tuesday, 16 May 2006 11:43 (eighteen years ago) link

one month passes...
How can this all sound so exciting?! I've tried both thanks to a link on another thread but it's taking forever to get started as a character. I suck at fights and am in some caves completely clueless as to what to do next in Fallout 2. My healing causes me to lose perception. This game is brilliantly absorbing and yet it's the first time I've been happy to switch it off. What am I doing wrong? Why is the character not a) getting better at anything and b) not healing without losing perception?

I think I'm going to have to give up at some point, my head is being seriously wrecked.

Kv_nol (Kv_nol), Tuesday, 27 June 2006 10:34 (eighteen years ago) link

If you're stuck in the first temple consult a walkthrough. If not, use stimpaks instead of the crappy potion from the beginning (the perception decrease goes away with time; time healing is another option), and remember to allocate your skill points (I suggest getting your primary weapon type over 100% first).

a.b. (alanbanana), Tuesday, 27 June 2006 11:11 (eighteen years ago) link

Got through the temple. Have started the whole shebang. Might start over with a stimpal. How does one time heal? Skill points? I don't think I've got any yet. I'm so bad at this kind of thing :)

Kv_nol (Kv_nol), Tuesday, 27 June 2006 11:30 (eighteen years ago) link

I have the car. What does it run on? I can get that stuff at the power plant in Gecko right?

god I would love a MMORPG of this. I have so much fun having huge gunfights and doing lots of drugs.

Werner Herzog Netflix Quine (ex machina), Tuesday, 27 June 2006 16:04 (eighteen years ago) link

does eating food or drinking things do anything?

Werner Herzog Netflix Quine (ex machina), Tuesday, 27 June 2006 16:05 (eighteen years ago) link

the car runs on electric batteries, i think. you find those here & there.

also, make sure you get the fan-patch.

i can't remember if food does anything. check gamefaqs or SA or something.

kingfish du lac (kingfish 2.0), Tuesday, 27 June 2006 19:00 (eighteen years ago) link

I need to remember to load this and try it out.

Forksclovetofu (Forksclovetofu), Tuesday, 27 June 2006 20:50 (eighteen years ago) link

also, make sure you get the fan-patch.
?

Werner Herzog Netflix Quine (ex machina), Tuesday, 27 June 2006 22:26 (eighteen years ago) link

I think it makes for easy play on XP

Forksclovetofu (Forksclovetofu), Tuesday, 27 June 2006 23:32 (eighteen years ago) link

Jesus Christ. It's not that hard a game to play! If you want to heal without losing 'perception' (which btw stimpaks dont cause you to do), just travel a few squares on the map and you'll be fully healed. Plus both Fallout games have a marvelous new invention called a 'quicksave'. So if you do mess up on basic things like walking- into-a-load-of-rad-scorpions-armed-only-with-a-spear you can go back a few minutes and avoid them.

Darramouss ftw! (Darramouss ftw), Wednesday, 28 June 2006 01:44 (eighteen years ago) link

the patch is several years of fans fixing the various bugs

kingfish du lac (kingfish 2.0), Wednesday, 28 June 2006 02:37 (eighteen years ago) link

Darramouss to you i say :p

That is all. Good tip on the square though. Will try that cheers.

Kv_nol (Kv_nol), Wednesday, 28 June 2006 09:11 (eighteen years ago) link

Have you looked at the manual Kv_nol? I believe Fallout 2 includes it on the CD (er, image).

a.b. (alanbanana), Wednesday, 28 June 2006 09:57 (eighteen years ago) link

Would you believe I haven't? I will have a look at the erm... CD at home and see if it's there.

Kv_nol (Kv_nol), Wednesday, 28 June 2006 10:55 (eighteen years ago) link

I HAVE A MAC U INSENSITIVE CLODZ

Werner Herzog Netflix Quine (ex machina), Wednesday, 28 June 2006 14:09 (eighteen years ago) link

I've been playing Fallout 2 lately, as a good char. Got addicted to radaway. :(

Think I'll have to make another, right after I finish, as an evil guy, so many fun opportunities missed. Car is best filled with the microfusion ammo for weapons like the plasma rifle. Believe you can also use the laser/plasma pistol ammo on it, but the ratio is poor enough that it isn't worth it. Arcanum is definitely worth playing too, if you can find a copy of it.

ALLAH FROG (Mingus Dew), Thursday, 29 June 2006 04:33 (eighteen years ago) link

http://instantit.com/browse/ProductDetail.asp?supplierid=1&suppliercode=VUG1013

here ya go, Arcanum, fifteen bucks

great game, a few annoying bugs

kingfish du lac (kingfish 2.0), Thursday, 29 June 2006 05:13 (eighteen years ago) link

I can only hope Fallout 3 maintains the same high standards as 2, when it comes to drugs, violence, language, and prostitution. Curious to know what direction they'll take the story in now as well.

ALLAH FROG (Mingus Dew), Thursday, 29 June 2006 06:49 (eighteen years ago) link

oh, deathclaws.

teh_kit has 22 friends (g-kit), Friday, 30 June 2006 10:57 (eighteen years ago) link

And make sure you get the patch that lets you shoot children. Hehe.

Darramouss ftw! (Darramouss ftw), Friday, 30 June 2006 13:24 (eighteen years ago) link

Wait, i've had no problem shooting children

Machibuse '80 (ex machina), Friday, 30 June 2006 14:08 (eighteen years ago) link

The patch doesn't let you shoot children, it just puts them in the game.
Then you can shoot them.

If you don't want to pick up the childkiller perk, you can also empty your inventory of everything except primed dynamite, then let them pick your pocket. 30 seconds later, and there's child guts on the walls.

kingfish du lac (kingfish 2.0), Friday, 30 June 2006 16:17 (eighteen years ago) link

http://www.gluttoncreeper.com/page3.html

the Fallout PnP game is a-comin'

kingfish du lac (kingfish 2.0), Sunday, 2 July 2006 07:36 (eighteen years ago) link

on a related note,

http://interplay.com/

Check out their SEC filings for legalistic-related lolz

kingfish du lac (kingfish 2.0), Sunday, 2 July 2006 07:37 (eighteen years ago) link

I seem to remember kids "Carnie Kid" by the house with the mummy etc

Machibuse '80 (ex machina), Sunday, 2 July 2006 14:07 (eighteen years ago) link

This thread inspired me to track down an old copy of fallout and it came in the mail today. Huzzah.

Stuh-du-du-du-du-du-du-denka (jingleberries), Wednesday, 5 July 2006 21:43 (eighteen years ago) link

eleven months pass...

Trailer apparently comes out today. Liam Neesom is doing the voice of the player's father.

some of the concept art has made it out, showing a Washington DC in ruins

kingfish, Tuesday, 5 June 2007 06:35 (seventeen years ago) link

Official site:

http://fallout.bethsoft.com/

Nice little test pattern:

http://fallout.bethsoft.com/countdown/images/standby.jpg

kingfish, Tuesday, 5 June 2007 06:39 (seventeen years ago) link

http://www.nma-fallout.com/article.php?id=35862

For those interested in playing the original Black Isle Fallout 3 tech demo.

kingfish, Tuesday, 5 June 2007 06:59 (seventeen years ago) link

wtf trailer can't see at work arrrgh

TOMBOT, Tuesday, 5 June 2007 16:33 (seventeen years ago) link

Have you tried any of the mirrors?

kingfish, Tuesday, 5 June 2007 17:22 (seventeen years ago) link

i can't see at work either but that's because i don't so much have a cublicle as an open office space where coworkers walk past my desk CONSTANTLY. UGH. it would not look like work. not like ilx :D

Will M., Tuesday, 5 June 2007 17:32 (seventeen years ago) link

Okay, got it to work.

Fade-in: a close-up of a vacuum tube radio, tube comes to life and innocent postwar american pop tune plays(think the opening songs to FO1 & 2). Camera slowly zooms back and dollys out to show that we're in a ruined city bus, dolly out again to show a destroyed eastern american city. Grey and grey-black and blue-grey are the only colors. We zoom out again to show a dude in FO1-era power armor on the left hand of the screen, packing an automatic. Dude turns and looks at the camera, then slow fade-out.

Ron Perlman does the classic line, then "FALLOUT. 3" appears before dissolving into "FALL 2008"

kingfish, Tuesday, 5 June 2007 17:52 (seventeen years ago) link

Radio is a Radiation King. Bus adverts are a "ENLIST today!" and one for the local Vaul-Tec vault, featuring Pipboy.

kingfish, Tuesday, 5 June 2007 17:53 (seventeen years ago) link

please do not let it look like oblivion is all I'm asking

TOMBOT, Tuesday, 5 June 2007 18:00 (seventeen years ago) link

More grey, less brown

kingfish, Tuesday, 5 June 2007 18:06 (seventeen years ago) link

On June 5, 2007, Bethesda released the Fallout 3 Teaser trailer. The press kit released with the trailer indicates that Ron Perlman is on-board with the project, and cites a release date of Fall 2008. The trailer also features the Ink Spots song "I Don't Want To Set The World On Fire", which the previous Fallout developer Black Isle Studios originally intended to license for use in the first Fallout game. The trailer, which was completely done with in-engine assets, featured a closing voice over by Ron Perlman.

kingfish, Wednesday, 6 June 2007 06:41 (seventeen years ago) link

And this has been confirmed for PC, 360, and PS3

kingfish, Thursday, 7 June 2007 18:52 (seventeen years ago) link

well fuck them then

TOMBOT, Thursday, 7 June 2007 18:53 (seventeen years ago) link

http://www.gameinformer.com/News/Story/200706/N07.0605.1221.21984.htm

Latest ish of Game Informer has several pages on the game, actually showing gameplay.

Find scans here

You start at birth in Vault 101, and they kept the SPECIAL system.

And they will have a dog in the game.

kingfish, Monday, 18 June 2007 10:16 (seventeen years ago) link

Also, Tombot, you should get a kick out of the setting: a wasted Washington DC.

At some point, your guy has to use abandoned Metro lines to get around.

kingfish, Monday, 18 June 2007 15:53 (seventeen years ago) link

I'm not spending $400+ for a platform to play it on though

El Tomboto, Thursday, 21 June 2007 18:57 (seventeen years ago) link

my way or the highway

El Tomboto, Thursday, 21 June 2007 18:57 (seventeen years ago) link

you should get a kick out of the setting: a wasted Washington DC.

At some point, your guy has to use abandoned Metro lines to get around.

this is different from IRL how, lol

El Tomboto, Thursday, 21 June 2007 19:00 (seventeen years ago) link

thing runs on PC, you shouldn't have to buy a new console. if you can run Oblivion, you should be able to run this(i hope i hope).

and the number of supermutants on the current metro lines isn't quite as noticeable as in the game.

kingfish, Thursday, 21 June 2007 21:07 (seventeen years ago) link

I guess I could go find a copy of xp and dual-boot or whatever

El Tomboto, Thursday, 21 June 2007 21:10 (seventeen years ago) link

XPpro damn well better be cheaper now that shitty vista is out. my win2k doesn't like the new games coming out.

kingfish, Thursday, 21 June 2007 21:13 (seventeen years ago) link

lol paying fr windowz

lol capitalism

Will M., Thursday, 21 June 2007 21:54 (seventeen years ago) link

fuck the non-auth shit. i don't want to put up with that annoyance anymore, after having already borrowed my dad's neighbor's copy, which went bad on me.

kingfish, Thursday, 21 June 2007 22:51 (seventeen years ago) link

four weeks pass...

http://youtube.com/watch?v=1uuDKrY7eW0

vid of the aborted Van Buren/Fallout 3 project, before Interplay cut the funds and decided to make that stupid console game. Really. They had a choice between FO3 and F:BOS, and they went with the one that sold less than like 25K.

Also, NMA-Fallout has some new screengrabs and interviews w/ Bethesda from E3.

kingfish, Thursday, 19 July 2007 04:13 (seventeen years ago) link

I can't stand to watch that Van Buren video. It makes me sad for what could have been. Like Silent Storm only /good./

BTW, you know there are ways around the non-auth, right?

Will M., Friday, 20 July 2007 18:38 (seventeen years ago) link

one month passes...

http://www.rpgcodex.net/content.php?id=157

piecing together the bits & threads of what is known about the next game so far, which still has a year plus before release. Apparently we'll get a demo, tho.

kingfish, Sunday, 2 September 2007 08:34 (seventeen years ago) link

Emil: "We went back and forth with the impact of dialogue on the character, and ultimately decided we didn't want to penalize or reward the player for carrying on a conversation."

So this is a Fallout game how :(

Will M., Wednesday, 5 September 2007 20:50 (seventeen years ago) link

http://www.bethsoft.com/bgsforums/index.php?showtopic=755135

El Tomboto, Monday, 17 September 2007 06:43 (seventeen years ago) link

Are you not afraid that introducing a father figure limits the freedom to imagine your avatar and imposes motivation on the player that may not be in keeping with the avatar he imagines?

ah hell, somebody let the NMA-fallout guys start asking questions

kingfish, Monday, 17 September 2007 07:03 (seventeen years ago) link

If it weren't phrased so assholishly I'd almost agree... I don't feel good about Fallout 3 anymore. I TRIED SO HARD TO FEEL GOOD ABOUT IT THOUGH

Will M., Monday, 17 September 2007 14:46 (seventeen years ago) link

two months pass...

http://www.rpgcodex.net/content.php?id=154

Chris Avellone(of Kotor 2/black isle/obsidian) gives an illustrated monologue to writing dialogue.

kingfish, Sunday, 25 November 2007 11:19 (seventeen years ago) link

four months pass...

http://community.lionhead.com/forums/2/2883417/ShowThread.aspx

Turns out that you will have a dog companion. Dorks on the Fable 2 boards are calling foul.

Good. One of hte things I really liked about Oblivion was the addition you could have to get a pet. Stomping thru dungeon with a dog made things better.

kingfish, Friday, 4 April 2008 07:21 (sixteen years ago) link

Someone should tell Fable 2 fans bout a little game called Fallout 1 that came out in, like, 1979. With a dog companion.

Will M., Friday, 4 April 2008 16:45 (sixteen years ago) link

im looking forward to this a bunch.

s1ocki, Sunday, 13 April 2008 21:59 (sixteen years ago) link

just the bobblehead, i mean. not interested in the game.

s1ocki, Sunday, 13 April 2008 21:59 (sixteen years ago) link

I'll buy the special edition and sell you the bobblehead for ten bucks.

Then all I gotta do is sell the game off cos i REALLY want that lunch pail.

I kid, I kid... I can't wait for moar fallout.

Will M., Sunday, 13 April 2008 22:21 (sixteen years ago) link

one month passes...

ha!

El Tomboto, Friday, 30 May 2008 19:56 (sixteen years ago) link

four weeks pass...

a $50 plastic clock

abanana, Friday, 27 June 2008 14:20 (sixteen years ago) link

The $50 includes the lunch pail and the bobblehead and the art book and the soundtrack in addition to the clock, yo.

i'm paying for a $50 lunch pail, personally.

Will M., Friday, 27 June 2008 14:59 (sixteen years ago) link

The $70 Collector's Edition includes all that.

abanana, Friday, 27 June 2008 15:47 (sixteen years ago) link

two weeks pass...

http://www.gametrailers.com/player/36039.html

Fuck, man, they're really playing it close to the vest. I want gameplay vid.

kingfish, Saturday, 12 July 2008 07:55 (sixteen years ago) link

http://en.wikipedia.org/wiki/Fallout_3#Film_festival

they're starting to ramp up the promo events.

kingfish, Sunday, 13 July 2008 08:30 (sixteen years ago) link

here's your gameplay vid...
http://www.gametrailers.com/player/36197.html

almost put me to sleep :(

Jeff LeVine, Monday, 14 July 2008 21:12 (sixteen years ago) link

holy smokes; all anticipation I had for that just went out the window

looks AWFUL

czn, Monday, 14 July 2008 21:45 (sixteen years ago) link

fallout 2 on lots and lots of downers?

El Tomboto, Monday, 14 July 2008 21:51 (sixteen years ago) link

sorry I meant half-life 2, duhh

El Tomboto, Monday, 14 July 2008 21:51 (sixteen years ago) link

http://www.gametrailers.com/player/36238.html

This one looks a bit better.

kingfish, Tuesday, 15 July 2008 00:42 (sixteen years ago) link

More of a proper trailer, i guess: http://www.gametrailers.com/player/36238.html

Also probably some of the opening cutscene, if history is to judge.

kingfish, Tuesday, 15 July 2008 00:50 (sixteen years ago) link

http://www.gamesradar.com/pc/fallout-3/preview/fallout-3-hands-on/a-20080714133932662026/g-20070327151320531089

Somebody on SA pointed out that pretty much all of the promo footage we've seen is just combat, which is only part of the actual(full? proper?) experience, but is a damn good way to get your casual xbox fratboys interested in the title.

Check the vid here:

http://e3.g4tv.com/e32008/videos/26939/Hands_On_Fallout_3.html

You hear the mouthbreater contingent in the studio audience agape over the slo-mo gore.

Hopefully there'll be more substantive vid coming up, that actually shows the dialogue bits and other parts of the game. Yeah, that's a full-on visually entralling part of gameplay(look, kids! you can CLICK DIALOGUE CHOICES!) and doesn't do shit for an attract-mode, but whatever. I play rpgs for the narrative bits.

kingfish, Tuesday, 15 July 2008 08:08 (sixteen years ago) link

http://www.youtube.com/watch?v=rg9t7uXkLyA

hyggeligt, Wednesday, 16 July 2008 16:12 (sixteen years ago) link

http://blog.wired.com/games/2008/07/hands-on-fallou.html#more

ruh roh

El Tomboto, Thursday, 17 July 2008 01:02 (sixteen years ago) link

shit. Oh well, we'll see.

kingfish, Thursday, 17 July 2008 01:33 (sixteen years ago) link

Jeeez. I'm so far out of the loop (I have a Wii, but an out-of-date mac and a lack of friends with a PS3, Xbox 360 or powerful PC) that trailer that put everyone else to sleep looks pretty good to me.

-Luddite

Z S, Thursday, 17 July 2008 05:08 (sixteen years ago) link

http://www.destructoid.com/e3-08-fallout-3-hands-on-95691.phtml

Not sure how to react to this one

kingfish, Thursday, 17 July 2008 06:43 (sixteen years ago) link

I am still as apprehensive as I was the day I heard Bethesda was taking it. So far no surprises. :(

Will M., Thursday, 17 July 2008 14:38 (sixteen years ago) link

Destructoid with terrible writing and lack of genuine insight... not too surprising. Pretty much the reaction of that hollering G4 audience.

Not that Bloody Mess wasn't pretty amusing when I was a teenager myself, but, yeah, I wouldn't put too much stock in that foaming review. But man, it would be nice if one of these previews actually talked about dialogue choices, world changing effects and reputations, non-violent and alternative solution paths, that kind of thing that Fallout is ALSO known for, you know...

Nhex, Thursday, 17 July 2008 22:28 (sixteen years ago) link

Yeah that destructoid preview is absolutely fucking terrible. "I shot some old ladies!!! I love this game!!!" Ladies and gentlemen, videogames blogger.

El Tomboto, Thursday, 17 July 2008 22:40 (sixteen years ago) link

Probably worth watching...
http://www.gamevideos.com/video/id/20175

They cover a lot of the same ground as in the microsoft press conference, but since they're talking through it and taking their time, I thought it seemed more interesting. It does look like it might be a world with spending some time in. I'd like to see some character dialog interaction still, however

Jeff LeVine, Friday, 18 July 2008 05:27 (sixteen years ago) link

Okay, that one's much better, even going over (literally) the same ground. There's far less mouthbreather bro yelling over the gore.

kingfish, Friday, 18 July 2008 07:05 (sixteen years ago) link

Yeah that destructoid preview is absolutely fucking terrible. "I shot some old ladies!!! I love this game!!!" Ladies and gentlemen, videogames blogger.

-- El Tomboto, Thursday, July 17, 2008 10:40 PM (Yesterday) Bookmark Link

seriously. "I. SHOT. A. WOMAN." wtfffff

s1ocki, Friday, 18 July 2008 12:27 (sixteen years ago) link

and to think he's not even the worst journo on that site

see one jim sterling

Will M., Friday, 18 July 2008 15:57 (sixteen years ago) link

two months pass...

Maybe this has been answered before, but I can't search through the whole thread...

So I never played any of these games before, but now I finally want to (plus only six dollars each on gog). Should I start with the original Fallout, or should I just skip to Fallout 2? Are they basically the same, or is there some kind of ongoing story? I assume the games are fairly long and I never have tons of time for long games (so I worry I won't have time for both)...

Jeff LeVine, Friday, 19 September 2008 01:54 (sixteen years ago) link

Start with the originally Fallout. They aren't that different and once you play one you'll want to play both.

Mordy, Friday, 19 September 2008 02:01 (sixteen years ago) link

And they do have loose thematic connections.

Mordy, Friday, 19 September 2008 02:01 (sixteen years ago) link

Yeah, a lot of references in the second game are lost on you when oyu havewn't played ther first (and it spoils the story of the first completely). Plus the first is much shorter, so you cna beat it quicker and move on to 2.

THERE IS NO VULCAN DEATH GRIP (Will M.), Friday, 19 September 2008 02:35 (sixteen years ago) link

Thanks - I'm downloading the first one. 47 minutes to go!

Jeff LeVine, Friday, 19 September 2008 03:05 (sixteen years ago) link

Awesome. Savor it! You're probably going to want to play through it more than once.

Nhex, Friday, 19 September 2008 04:21 (sixteen years ago) link

i remembering downloading my err backup copy of fallout in 98 or so. it was like 500 mb and took like an entire week, lol slow.

bnw, Friday, 19 September 2008 04:21 (sixteen years ago) link

I was almost killed by rats before I could figure out how combat works...

Jeff LeVine, Friday, 19 September 2008 06:10 (sixteen years ago) link

if i were you, i'd call an exterminator before i got around to playing an old rpg.

s1ocki, Friday, 19 September 2008 14:47 (sixteen years ago) link

does the GOG stuff work on Mac? I have a pre-boot camp ibook...

THERE IS NO VULCAN DEATH GRIP (Will M.), Friday, 19 September 2008 16:29 (sixteen years ago) link

I am probably down with doing this too once I finish playing through bioshock... twice. So you know, maybe November? Is it worth it Jeff?

forksclovetofu, Tuesday, 23 September 2008 20:19 (sixteen years ago) link

I played a bit more tonight. I guess I have to find a rope? So I wandered around looking for it through the deserts and mountians, barely escaping a gang of rowdies who wanted to "party," but ended up being killed by three giant scorpions a short while later. Where dat rope?

I guess I'm into it, mostly because so far it's slow, weird, and unlike the games I usually play. I've yet to advance very far though

Jeff LeVine, Wednesday, 24 September 2008 07:02 (sixteen years ago) link

It's not that linear, Jeff (ie: Find the rope, go into the well, get the thing, solve the puzzle). In fact, I only remember one "quest" in the game that actually requires a rope to complete.

Mordy, Wednesday, 24 September 2008 07:15 (sixteen years ago) link

Ooh, look:

http://www.eurogamer.net/article.php?article_id=243314

JimD, Wednesday, 24 September 2008 12:29 (sixteen years ago) link

Yeah, Fallout would be perfectly complemented by... hmm. What's an album that's like... doom metal slow but route-66-westerny music feel? If that exists, that's Fallout basically.

THERE IS NO VULCAN DEATH GRIP (Will M.), Wednesday, 24 September 2008 14:27 (sixteen years ago) link

White Zombie?

forksclovetofu, Wednesday, 24 September 2008 14:29 (sixteen years ago) link

Friends of Dean Martinez/Calexico

Pizza Dalek in the Cult of Sbarro (kingfish), Wednesday, 24 September 2008 14:57 (sixteen years ago) link

there's a rope in the town between the vaults, hidden in a bookshelf or drawer. can't remember what house. although the game doesn't have to be played in order, this quest can be done right from the start of the game, and it can give you the location of another town.

abanana, Wednesday, 24 September 2008 15:12 (sixteen years ago) link

http://fallout.wikia.com/wiki/Rope

Jeff LeVine, Wednesday, 24 September 2008 20:34 (sixteen years ago) link

two weeks pass...

http://jl13.com/images/fallout_billboard.jpg

As I rounded the corner from Amoeba Records in Hollywood, I didn't expect to see that.

Jeff LeVine, Monday, 13 October 2008 01:21 (sixteen years ago) link

seriously!! they have a certified printers in hollywood!?!

s1ocki, Monday, 13 October 2008 04:34 (sixteen years ago) link

LOL

cankles, Monday, 13 October 2008 10:24 (sixteen years ago) link

Metro Center station, the big downtown hub of dc, has basically had every available space for ads bought up to promote this. It's even weirder than the usual clean coal/military contractor ads we get.

TOMBOT, Thursday, 23 October 2008 05:31 (sixteen years ago) link

Been seeing a lot of TV ads for this... during Sons of Anarchy tonight I saw one of those longer commericials with Todd Howard (?) talking over game footage. I'm surprised, because I don't remember any of the Elder Scrolls games (let alone previous Fallout games) getting this level of advertising dollars.

Nhex, Thursday, 23 October 2008 05:41 (sixteen years ago) link

i really hope that this is good. been patiently waiting for a sequel for years.

circa1916, Thursday, 23 October 2008 06:31 (sixteen years ago) link

GOG.com opened its public beta today, so you can get FO1, 2 or Tactics for $6 if you so choose.

Nhex, Thursday, 23 October 2008 17:32 (sixteen years ago) link

real talk, everyone: fallout 2 isn't half as good as fallout 1

imho

ಥ﹏ಥ (cankles), Thursday, 23 October 2008 22:24 (sixteen years ago) link

I've always preferred the original too. Second definitely a case of more not necessarily meaning better. Still a great game tho.

circa1916, Friday, 24 October 2008 00:36 (sixteen years ago) link

it felt like a halfassed expansion pack to the original

ಥ﹏ಥ (cankles), Friday, 24 October 2008 00:38 (sixteen years ago) link

It was essentially Fallout 1.5, but the original formula was good enough that I didn't really care.

circa1916, Friday, 24 October 2008 00:56 (sixteen years ago) link

real talk: so psyched for this

webinar, Friday, 24 October 2008 00:57 (sixteen years ago) link

I've been visiting No Mutants Allowed on occasion for Fallout 3 news/reviews/etc. Made the mistake of venturing into the forums. I can understand being annoyed by or skeptical of the new direction, but these dudes are like the most aggressively obnoxious examples of fanboys fucking ever. Like I want to buy 5 Super Deluxe copies of F3 just to spite their unpleasable asses.

circa1916, Friday, 24 October 2008 10:24 (sixteen years ago) link

good lord, ILG is 3 years old

obama cyber leader (kingfish), Friday, 24 October 2008 13:58 (sixteen years ago) link

wau.

JimD, Friday, 24 October 2008 14:05 (sixteen years ago) link

omg, 100 hours of gameplay should feel like a wonderful treat not a burden. what has it come to when i read that and cringe.

i really really want this to be good. this is coming out at just the right time for me. exactly the kind of thing i want to play.

Alan Mindbender (Roberto Spiralli), Friday, 24 October 2008 14:15 (sixteen years ago) link

I'm in the same boat as RS; this is the perfect game for me, being released at the perfect time. I'm going to sink my whole week into it and just become immersed in the world.

I really wanted to like oblivion but the theme and setting really turned me off; a version of oblivion set in 'the road' however... oh boyyyyyyyy

coznebb (cozwn), Friday, 24 October 2008 14:30 (sixteen years ago) link

I've read some pretty annoying harping by fallout fans all over the place as well; tht stuff is spirit sucking

coznebb (cozwn), Friday, 24 October 2008 14:31 (sixteen years ago) link

2008 has been an INCREDIBLE year for games

coznebb (cozwn), Friday, 24 October 2008 14:32 (sixteen years ago) link

It was essentially Fallout 1.5, but the original formula was good enough that I didn't really care.

OTM. Also bear in mind that Fallout 2 came out EXACTLY one year to the day after Fallout, so they were pretty crammed for time to push it out.

I wouldn't be too bothered about the online fan stuff, what do you expect? It's a deservedly beloved game from a decade ago - add the nostalgia and the internet, you get the expected pre-reaction to a game that hasn't even come out yet. As for me I'm probably going to wait until it drops low enough in price, likely next year.

Nhex, Friday, 24 October 2008 16:19 (sixteen years ago) link

current list of reviews (copied from elsewhere):

PC Gamer France, 93% - Good variety of quests, lots of replayability

PC Gamer Sweden, 81% - VATS is nice, but there is too much content in a game world that is too small, NPCs feel lifeless

PC Gamer UK, 90% - Excellent dialogue, combat, depth and minigames, but MQ is shortish and it's easy to miss things if you're not paying attention

GMC Italy, 9/10 - Good atmosphere and turn-based combat, lackluster AI and mini-games

OXM '10' - "Between its engrossing story, ginormous world, well-crafted RPG side and white-knuckle FPS combat, Fallout 3 completely, utterly gives you your $60 worth."

Click! 8.75/10 - * Gameplay - 9.25 (Playability: 9.5, Longevity: 9.5, Variety: 9, AI: 9); * Graphics - 8.25 (Appearance: 8.5, Animations: 8 ); * Sound - 9.5 (Music: 9.5, Effects: 9.5); * Technical quality - 7.38 (Fluency: 7, Loading times: 8.5)

OXM UK - '9'

Score (Poland) - 93%

Level (Poland) - 10/10

PSM3 - 9/10 (PS3 version's graphics noticeably inferior to the PC and XBox 360 versions)

circa1916, Saturday, 25 October 2008 00:44 (sixteen years ago) link

havent read any of the fan comments, but oblivion was a dogshit game by a dogshit developer (bethesda) so i can understand some frustration/pessimism by hardcore fans

ಥ﹏ಥ (cankles), Saturday, 25 October 2008 01:01 (sixteen years ago) link

The stuff that annoyed me was kinda:

fanboys: we want X in a Fallout game.
new review: "bethesda really captures X. blah blah. 9/10"
fanboys: another review purchased by Bethesda/Fallout is not even really about X, it's about Y
new review: "the A,B,C,D elements are fanastic. E falls kinda flat."
fanboys: GOOD JOB FUCKING UP E BETHESDA. LOL HI-FIVE GUYS.

Whatever dudes, have fun being miserable.

circa1916, Saturday, 25 October 2008 01:21 (sixteen years ago) link

well to be fair, when's the last time a video game review meant shit to ANYONE? gaming journalism is uniformly dominated by tardbabies, i wouldn't trust a word of any of that shit

ಥ﹏ಥ (cankles), Saturday, 25 October 2008 02:06 (sixteen years ago) link

It's not really about the accuracy of Game Reviews, which admittedly is always suspect, it's the fact that negative news = shining truth, positive news = ignored or total bullshit. I mean, I'm not really surprised by this, it's your typically repellent fanboy mindset, but still that shit never ceases to get on my nerves.

circa1916, Saturday, 25 October 2008 02:46 (sixteen years ago) link

OK I FEEL U NOW N/H

ಥ﹏ಥ (cankles), Saturday, 25 October 2008 02:52 (sixteen years ago) link

"The Fallout 3 team's hometown Best Buy in Rockville, Md. will serve as the flagship location of the midnight events, with special festivities including game kiosks, giveaways, contests, and a live broadcast from the event with DC 101 FM. Game director Todd Howard will be on-hand along with other key members of the development team to sign copies of the game and chat with fans. In addition to the Rockville event, 11 Best Buy stores across the country will be hosting special midnight sales events."

I'll feel like a total nerd, but I'm probably going to that Rockville event. It's only like 20 minutes away.

circa1916, Saturday, 25 October 2008 21:46 (sixteen years ago) link

nice little retrospective up on gametrailers for those who can't be bother playing through fallouts 1/2

http://www.gametrailers.com/player/42026.html

coznebb (cozwn), Monday, 27 October 2008 01:30 (sixteen years ago) link

WHAT DO YOU MEAN "CAN'T BE BOTHERED", YOU SONUVA-- actually, that video is a pretty good recap. (Though I disagree about FO2 being significantly harder - it was much longer but also had many more opportunities to buff your character, much better party AI, etc.) The only thing is at the end, the weird thing about the Fallout license is that I believe it is now wholly owned by Bethesda. Interplay is actually licensing it from them to make the Fallout MMO, paying Bethesda royalties on it.

Nhex, Monday, 27 October 2008 03:26 (sixteen years ago) link

Bankruptcy is a bitch, but from what I understand Interplay brought it on themselves.

mayor jingleberries, Monday, 27 October 2008 06:09 (sixteen years ago) link

Just preordered Fallout 3 an hour or two ago. Do we have a special thread for F3?

Mordy, Monday, 27 October 2008 06:20 (sixteen years ago) link

reviews are out!

another 10/10 in EG!

http://www.eurogamer.net/article.php?article_id=270173

coznebb (cozwn), Tuesday, 28 October 2008 09:44 (sixteen years ago) link

I met the developers last night! Nice guys. Game is awesome so far despite weird little things. Animation is awkward and comical sometimes. Combat can get a little wonky. I killed a guard with one bb to the chest (?) and enemies don't really react to getting shot. Only 3 hours in. Spent most of my time wandering around a town chatting with people. Can't wait to get back to it.

circa1916, Tuesday, 28 October 2008 10:09 (sixteen years ago) link

http://www.thejhohcableshow.com/pix/1219157885484.jpg

ಥ﹏ಥ (cankles), Tuesday, 28 October 2008 10:28 (sixteen years ago) link

i really love this so far.

circa1916, Wednesday, 29 October 2008 05:20 (sixteen years ago) link

Started last night. I found the first hour and a half or so in the vault pretty clunky & kind of boring (in retrospect). I've just stepped outside and already it feels better. I'm hopeful things will pick up from here.

Jeff LeVine, Wednesday, 29 October 2008 18:35 (sixteen years ago) link

Just got this. I'd be interested in someone selecting certain post-war pop tunes as a 2ndary soundtrack. I'd ask ILM for their own tracklist suggestions, but...you know.

How long you think it'll be before someone cobbles together their own pipboy with some wrist straps and an iphone? maybe 12 hours or so?

obama cyber leader (kingfish), Friday, 31 October 2008 04:59 (sixteen years ago) link

if I had this on 360 I would probably set up an all-dub playlist for it with like all the early 80s scientist records as a starting point

TOMBOT, Friday, 31 October 2008 05:03 (sixteen years ago) link

Is it true that certain people in DC have been unnerved by the promo adverts showing a destroyed capitol?

obama cyber leader (kingfish), Friday, 31 October 2008 05:17 (sixteen years ago) link

Yep, it's been boingboinged.
Now that I just got past my first (wounded) deathclaw and marauded the shopping center, I got to say this is so addictive and fun and engaging. Improved Oblivion basically with a much more agoraphobic and nihilistic setting. I've been real happy with the pirate radio on the PIPboy, but I suppose I should put together a thirties soundtrack of swing/jive/pop for backup. Will post here once I've created.

forksclovetofu, Friday, 31 October 2008 06:33 (sixteen years ago) link

You know what had some great music that would probably fit into the Fallout setting? The Bioshock Licensed Soundtrack.

Mordy, Friday, 31 October 2008 06:37 (sixteen years ago) link

Heh. True.

I'm zipping a disc of thirties and forties mood music; a bit more diverse than what Bioshock and Fallout offer, but a good time nonetheless: Gene Autry, Raymond Scott (Dinner Music for a Pack of Hungry Cannibals, duh), Billie Holiday, Betty Hutton, Louis Jordan, Nat King Cole, The Carter Family, The Five Jinks, Doris Day and more! It's just long enough to be ripped to a disc and then put on your 360 HD for fallout fun. I'll post briefly.

forksclovetofu, Friday, 31 October 2008 07:06 (sixteen years ago) link

Here go; it's quickly thrown together, but not bad for a half hour of track pickin':
http://www.megaupload.com/?d=WOSUBSQ5
I'd be curious to hear how this sits.

forksclovetofu, Friday, 31 October 2008 07:20 (sixteen years ago) link

Btw, I finally beat that bastard GTA IV mission. (off-topic)

Mordy, Friday, 31 October 2008 07:25 (sixteen years ago) link

Congrats!
I need some DC folk to let me know how true this hews to actual topography/landmarks.

forksclovetofu, Friday, 31 October 2008 07:28 (sixteen years ago) link

Ok, so this is scarily addictive and ridiculously fucking awesome so far. I've already logged 20 hours (school and work obligations gonna nail me next week). Haven't even really touched the main quest yet. The sidequests are mostly excellent and feature a surprising amount of different outcomes. The game feels huge but not stretched thin. The replay value I imagine is ridiculous. I'm super impressed overall, it's worthy of the Fallout name.

circa1916, Friday, 31 October 2008 11:59 (sixteen years ago) link

i definitely agree with the scarily addictive tag. first time in a long time that i've done that thing where i thought 10 minutes had past and it was an hour. so far i am impressed but not yet blown away. when i first arrived at Megaton and did my early exploring it really did feel like i was just back playing Oblivion, but the more i play it the less i find i can rely on the tactics and the approach i used playing that game, which i am very pleased about.

men in denim build this country (Roberto Spiralli), Friday, 31 October 2008 12:20 (sixteen years ago) link

forks, have i told you recently that i love you? thanks for sharing :D

Everyone is a Jedi (Will M.), Friday, 31 October 2008 15:05 (sixteen years ago) link

^co-sign; awesome upload forks, have been listening to all morning while staring wistfully at my unopened copy of fallout 3 and weeping

coznebb (cozwn), Friday, 31 October 2008 15:26 (sixteen years ago) link

glad you like it; I went heavy on the morbid. Let me know what it's like to kill wasters while listening to strange fruit.

forksclovetofu, Friday, 31 October 2008 15:44 (sixteen years ago) link

thanks for that soundtrack forks! it's great.

circa1916, Friday, 31 October 2008 21:13 (sixteen years ago) link

the only problem with listening to good music when playing video games is that for the rest of your life you will associate those songs with playing a video game and to me that is depressing

s1ocki, Friday, 31 October 2008 22:10 (sixteen years ago) link

Not if the game's good!

forksclovetofu, Friday, 31 October 2008 22:18 (sixteen years ago) link

Yeah! For me, GTA III and "Penny Lane" are inextricably linked.

Nhex, Friday, 31 October 2008 22:25 (sixteen years ago) link

blue suburban skies indeed

forksclovetofu, Friday, 31 October 2008 22:32 (sixteen years ago) link

i find it kind of grim

s1ocki, Friday, 31 October 2008 22:59 (sixteen years ago) link

I have a permanent link with the original Tomb Raider and Substance 1987 by New Order. Still don't know how I feel about that.

mayor jingleberries, Friday, 31 October 2008 23:12 (sixteen years ago) link

Large chunks of Stankonia are forever linked to FFTactics.

forksclovetofu, Saturday, 1 November 2008 03:03 (sixteen years ago) link

according to experts.

s1ocki, Saturday, 1 November 2008 03:14 (sixteen years ago) link

So forks, is there a way to play this inside the game (like as one of the radio stations), or do I just need to stream it through the XBOX?

Mordy, Sunday, 2 November 2008 01:52 (sixteen years ago) link

Continued off-topic: (Computer World and Super R-Type for me)

z "R" s (Z S), Sunday, 2 November 2008 04:03 (sixteen years ago) link

You would want to rip it to your hard drive and then stream through xbox, yes.
The further I get into this game the more vast it feels. Just got a house with requisite robot butler and am on the third chapter of Moira's crazy book and am ready to take some time off from that particular quest batch. I can't walk out the door without some oddball thing happening: robot firing lasers at me, three man merc hitsquad after my bounty, giant crab men chasing me down the street, fire ants that breathe actual fire, mine infested bridges... it's always something new!
I am regularly struck by how uncomfortable I am killing folks who've set up little shelters under bridges or in utility sheds; they see me running up the hill with an assault rifle and of course they're going to start firing. Then I kill them and take all their stuff. And _I_ get the good karma?

forksclovetofu, Sunday, 2 November 2008 06:12 (sixteen years ago) link

Thank god for fast travel.

Mordy, Sunday, 2 November 2008 07:18 (sixteen years ago) link

You would want to rip it to your hard drive and then stream through xbox, yes.

I play my music via an external hard drive using the USB port in the back.

polyphonic, Sunday, 2 November 2008 09:26 (sixteen years ago) link

whoa Forks you just made this game sound superb

Ant Attack.. (Ste), Sunday, 2 November 2008 13:59 (sixteen years ago) link

haha he really did.

s1ocki, Sunday, 2 November 2008 16:35 (sixteen years ago) link

I'll make a second disc of this stuff if it's that welcome.

Anybody else notice that the "at-rest" theme background music in the overworld is a direct lift of the theme from Roy Budd's 'Get Carter'?
Compare:

forksclovetofu, Monday, 3 November 2008 03:08 (sixteen years ago) link

pls make a second disc, if it's not much trouble (not that I've been able to play the game). I'm just greedy : )

I merged your unOST w/the bioshock OST for a slightly less morbid fallout 3 megamix

czn (cozwn), Monday, 3 November 2008 03:17 (sixteen years ago) link

does this work with pc?

obama cyber leader (kingfish), Monday, 3 November 2008 04:34 (sixteen years ago) link

wow this music is excellent. A little AM broadcast processing/compression and it'd be PERFECT.

obama cyber leader (kingfish), Monday, 3 November 2008 05:24 (sixteen years ago) link

Christ, I can just imagine wandering thru downtown Portland with this on the player. Alternately surreal yet moribund. Depending on how the election turns out, I just might do that.

obama cyber leader (kingfish), Monday, 3 November 2008 05:29 (sixteen years ago) link

Man, for the first time since Deus Ex (!!), I'm afraid I'm playing through the game too quickly. I just can't put it down. I must be 20 hours in, and I'm scared to death it's almost over (and then I glance at the achievements list and see that I'm more like 1/4th in). I just completed the coolest sequence in any video game since, probably, A Mind Forever Voyaging. No exaggeration. So creepy, so cool, and such a cool resolution -- I'm putting the game down for a bit just so I can dwell in the experience.

Mordy, Monday, 3 November 2008 06:49 (sixteen years ago) link

I'm hopelessly addicted too. I promised myself I wouldn't play for the first half of this week so I can get some work done. We'll see what happens.

circa1916, Monday, 3 November 2008 07:58 (sixteen years ago) link

GUYS PLEASE STOP TALKING ABT HOW GREAT THE FALLOUT 3 IS SOME OF US HAVE THE RRoD IN

/weeps silently, refreshes UPS.com

czn (cozwn), Monday, 3 November 2008 11:25 (sixteen years ago) link

how are you dudes playing through, as a goodie or a baddie or something inbetween?

czn (cozwn), Monday, 3 November 2008 11:28 (sixteen years ago) link

Playing as a pragmatic good guy; willing to shoot a bitch in the face but only if it's absolutely necessary and willing to give purified water to a bum for free as long as I got plenty... but only one bottle.
I'm aiming for that "protagonist of The Road" feel.

Out of self-preservation, I too am trying to limit my playtime so some stuff gets done around the house. About eighteen hours in, but I'm playing kinda ponderously and mostly avoiding fast travel in favor of exploration.

forksclovetofu, Monday, 3 November 2008 16:39 (sixteen years ago) link

Anybody got any followers yet?

forksclovetofu, Monday, 3 November 2008 16:39 (sixteen years ago) link

i am also going the ponderous/exploratory route. i lack the self-discipline to stop myself being distracted by everything i wander across so the main quest hasn't seen much love.

i think it;s the kind of game where you benefit greatly from having some kind of character or archetype in mind when you set your attributes and skills. i decided i wanted to be a roguish trader style dude and have realized of late that i am trying to be Han Solo. i haven;t killed anyone that hasn't been trying to kill me, but i haven;t gone out of my way to help anyone without a decent reward being offered, and i will steal anyone's shit, no hesitation.

I am currently out of the office (Roberto Spiralli), Monday, 3 November 2008 16:47 (sixteen years ago) link

Interesting. I only steal when I'm absolutely safe and when it's really worth the trouble. I have preemptively killed a few folk; if I have any doubt, you get shot. Apocalypse role playing can be a little discomfiting.

forksclovetofu, Monday, 3 November 2008 18:49 (sixteen years ago) link

I'm mostly playing a good guy. Tho I've stolen shit and broken into places, my karma is so high at this point that there's no use pretending otherwise.

Mordy, Monday, 3 November 2008 19:32 (sixteen years ago) link

My guy's about right in the middle. For the most part I choose the heroic option, but I'll go evil if it sounds more fun and it sits OK with me. I have trouble playing as a truly heinous character. I mean, I break into people's places and steal everything that isn't bolted down. I lie a lot and try to swindle money out of folks whenever possible. But I'll give the homeless guys some purified water or help an orphaned kid find a new home. I guess I'm sort of a rogue-ish character with a flickering sense of social responsibility.

circa1916, Monday, 3 November 2008 19:46 (sixteen years ago) link

did anybody try to set off the bomb at megaton?

forksclovetofu, Monday, 3 November 2008 19:47 (sixteen years ago) link

that's for the next time thru

obama cyber leader (kingfish), Monday, 3 November 2008 23:08 (sixteen years ago) link

Yeah, I def. want to play this as a mustache twirling nefarious villain and start killing children.

forksclovetofu, Monday, 3 November 2008 23:38 (sixteen years ago) link

Just not this go-round.

forksclovetofu, Monday, 3 November 2008 23:38 (sixteen years ago) link

you can't kill children in this, I heard, tho I'm sure you were being metaphorical an that

czn (cozwn), Monday, 3 November 2008 23:43 (sixteen years ago) link

Tranquility Lane was an interesting touch.

circa1916, Tuesday, 4 November 2008 03:06 (sixteen years ago) link

Holy shit - Roberto Spiralli has been playing this lately and jjust watching him play is scaring the crap out of me. I'm gonna have nightmares. Am v glad I didn't really watch while he played Dead Space.

Lil Nunu (ENBB), Tuesday, 4 November 2008 03:10 (sixteen years ago) link

just started playing, already uneasy w/some of my "moral ambiguity". so far, though, unbelievably great.

NURSES! WE AT FRUIT AT WORK! (John Justen), Tuesday, 4 November 2008 04:45 (sixteen years ago) link

I just did Trouble on the Homefront, and going back there - especially after completing The Waters of Life - broke my heart so much I teared up. When the resolution of Trouble on the Homefront occurred - where there really is no happy ending - I felt so sad. There might have been a better solution for the quest, but I couldn't find one - and what I ended up doing to complete it made me feel awful. It sortof reminded me of the Liquidation Plot in the Brotherhood sequence in Oblivion.

Mordy, Tuesday, 4 November 2008 08:46 (sixteen years ago) link

seriously considering playing through initially on hard - think it'd up the desperation vibe and force you to scavenge more thoroughly and run away from dudes

good luck usa (cozwn), Tuesday, 4 November 2008 14:18 (sixteen years ago) link

It's pretty hard already just on the default difficulty.

Mordy, Tuesday, 4 November 2008 15:41 (sixteen years ago) link

I think I'll get this tomorrow, yes yes

Ant Attack.. (Ste), Tuesday, 4 November 2008 15:57 (sixteen years ago) link

just got this, going to play it all night while waiting for McCain to concede. #

I usually play Fallout games as a smooth-talking evil guy (yeah I know there's no point in being smooth-talking if you're just going to kill everyone) so I think I might do that again.

what U cry 4 (jim), Tuesday, 4 November 2008 16:09 (sixteen years ago) link

I've been playing on hard ever since I had that first skirmish outside 101 and some guy was just unloading shots in my face. Hard has occasional frustration moments and lots of reloading but absolutely makes the game more interesting and stressful.

The fucking fireant mission is a good example of that; those little bastards are TOUGH and eat up a lot of ammo. Also: "I'm only going to say this one time: give me the naughty nightware!"

forksclovetofu, Tuesday, 4 November 2008 17:15 (sixteen years ago) link

I'm going to grandson this Butch cunt the second I get a chance.

what U cry 4 (jim), Tuesday, 4 November 2008 17:34 (sixteen years ago) link

ok, I have killed so many people already.

what U cry 4 (jim), Tuesday, 4 November 2008 18:30 (sixteen years ago) link

So it seems like you need at least 3 playthroughs to get all the achievements (since there's an achievement for hitting levels with Good, Neutral and Evil alignment). I guess you could technically get around that by saving well before a level up and then doing Good/Evil stuff and then reloading?

Mordy, Tuesday, 4 November 2008 23:06 (sixteen years ago) link

did anyone else think lolpalin when you meet the supply chick in the atom bomb town? I kind of want to kill her now.

bnw, Wednesday, 5 November 2008 03:17 (sixteen years ago) link

OMG. I totally did. She was rocking that accent.

Mordy, Wednesday, 5 November 2008 07:16 (sixteen years ago) link

I'm about 15 hours in and have done almost nothing to advance on the main quest, which is great. Anyone else end up with a dead sheriff almost immediately in Megaton? his orphaned kid is bumming me out.

NURSES! WE AT FRUIT AT WORK! (John Justen), Wednesday, 5 November 2008 18:07 (sixteen years ago) link

haha how did you manage that... someones brother just appeared dead in the middle of town like the second day I was there ??? no idea why but I took his stuff.

bnw, Wednesday, 5 November 2008 18:08 (sixteen years ago) link

also I play as a sneaky chick named "le tigre"

bnw, Wednesday, 5 November 2008 18:09 (sixteen years ago) link

thats the thing thats killing me about this game, the replay value seems pretty phenomenal, because obviously the storyline is just as fluid as i was hoping for.

NURSES! WE AT FRUIT AT WORK! (John Justen), Wednesday, 5 November 2008 18:52 (sixteen years ago) link

I didn't even know the sheriff had a kid! It's easy to get him killed, just tell him about the guy at the saloon who wants you to blow up the joint.

forksclovetofu, Wednesday, 5 November 2008 19:44 (sixteen years ago) link

Also: fuck a main storyline. Guys at Penny Arcade intimated that beating the game ENDS the game, so I'm not going that way until I'm well and truly ready to put it down.

forksclovetofu, Wednesday, 5 November 2008 19:45 (sixteen years ago) link

Hey Forks, can you put together a second OST disc?

this goes out to the entire ILG collective as well. Grabs your tracks, rar them up, stick 'em where they can be accessed, etc.

One would wonder if ILM could help with this, but probably not.

obama cyber leader (kingfish), Thursday, 6 November 2008 05:08 (sixteen years ago) link

Also, I will say this: the game doesn't really like Oblivion; it does feel more like Fallout.

obama cyber leader (kingfish), Thursday, 6 November 2008 05:09 (sixteen years ago) link

Truly in the tradition of previous Fallout games -- this game is buggy as hell.

Mordy, Thursday, 6 November 2008 08:23 (sixteen years ago) link

Just got a corrupted save on my 360. Luckily I think I have a recently saved file I can revert to.

Mordy, Thursday, 6 November 2008 08:23 (sixteen years ago) link

Um. Nevermind. All is not good. The game keeps locking up in the same place. I guess I'm going to have to call Bethasda.

Mordy, Thursday, 6 November 2008 08:41 (sixteen years ago) link

yeah this is a buggy piece of shit. I've had 4 crashes and twice I've been stuck inside of objects and had to load my last save.

what U cry 4 (jim), Thursday, 6 November 2008 09:13 (sixteen years ago) link

This is what happens when you combine a historically buggy developer with a historically buggy game series.

Mordy, Thursday, 6 November 2008 09:19 (sixteen years ago) link

5 crashes now! Just jumped off the bridge that goes over the river in the south-east going across to DC and the second I hit the water it crashed. Jesus jones.

what U cry 4 (jim), Thursday, 6 November 2008 11:46 (sixteen years ago) link

Constant autosaves and fast loadtimes offset the bugs for me ... but then, maybe I'm used to having a computer that deals with tough games with the same problems.

The way to play this that works for me is episodic; one quest per night played through to as close to completion as I can manage. Last night was the blood rites.

forksclovetofu, Thursday, 6 November 2008 19:32 (sixteen years ago) link

on what system are talking about the crashes ?

Ant Attack.. (Ste), Thursday, 6 November 2008 19:51 (sixteen years ago) link

360.

Mordy, Thursday, 6 November 2008 20:28 (sixteen years ago) link

360 and my 360 has never crashed prior to playing this game.

what U cry 4 (jim), Thursday, 6 November 2008 21:31 (sixteen years ago) link

yep. having the same problem (although not as frequent) on my 360. infuriating at times, but survivable. PATCH PLZ.

CHARMING LMAO (John Justen), Thursday, 6 November 2008 21:41 (sixteen years ago) link

I called them, but they had no help for me. I may have to just put this game aside and either play something else, or start a new Fallout character while I wait for a patch.

Mordy, Thursday, 6 November 2008 23:30 (sixteen years ago) link

That bad for you? I've had maybe two game-restarting issues.

forksclovetofu, Friday, 7 November 2008 00:30 (sixteen years ago) link

this goes out to the entire ILG collective as well. Grabs your tracks, rar them up, stick 'em where they can be accessed, etc.

I'll do this when I get home later. The Forks collection had a few of my favorite tunes in it.

polyphonic, Friday, 7 November 2008 00:34 (sixteen years ago) link

I've had Fallout freeze-up on my 360 once in the 30 hours I've dumped into it. I guess I'm in the minority.

circa1916, Friday, 7 November 2008 01:49 (sixteen years ago) link

ive only had one full-on freeze, but it was at a TERRIBLY FRUSTRATING point, so i am really irritable about it and probably overstating the case.

CHARMING LMAO (John Justen), Friday, 7 November 2008 01:52 (sixteen years ago) link

Just found this:

"It looks like this patch (for PC) might not being going up today, but you should expect it sometime this week. You should know the patch only fixes some crashing on exiting the game, as requested by Microsoft.

We’re also moving along with pulling together a more extensive update. We’re still in the process of going through and looking at any issues/fixes, and once that is done there is lots of additional testing/fixing that has to be done before it can be released. Similarly, we're looking into matters on Xbox 360 and PlayStation 3.

When I’ve got more information, I’ll pass it along."

-Guy from Bethesda

circa1916, Friday, 7 November 2008 01:57 (sixteen years ago) link

0 freezes here. I've switched to hard mode since I was killing everything too easy /nerdbraggin'

bnw, Friday, 7 November 2008 01:59 (sixteen years ago) link

constant crashes on pc, but whatevs. i now have the labtop and an extra monitor on the computer desk, so's i can type on here, watch last night daily show and "talons of wang chiang", and still play.

the only part of oblivion this really felt like was swimming around the depths.

obama cyber leader (kingfish), Friday, 7 November 2008 07:23 (sixteen years ago) link

Good news. I took some time in some other parts of the world, followed some more of the main quest, and when I tried a few hours later, the bug was gone. Yay.

Mordy, Friday, 7 November 2008 07:48 (sixteen years ago) link

It's so good, btw. I hit level 20 and I still haven't explored half the world, I feel.

Mordy, Friday, 7 November 2008 07:51 (sixteen years ago) link

Guys, every time I fire this up I become more and more enamored. This has got to be the best RPG of the 00's. Eh?

circa1916, Friday, 7 November 2008 08:18 (sixteen years ago) link

I mean seriously, as much as the hardcore NMA fanboy type guys bitch about the game, I'm impressed with how well Bethesda brought it into Next-Gen console era. It doesn't feel compromised.

circa1916, Friday, 7 November 2008 08:23 (sixteen years ago) link

I was a hardcore NMA fanboy type, and I think this is the best of the three games so far. It really builds on the earlier mythologies brilliantly and fleshes out the world. I find myself desperate for a Fallout 4. And then 5. Hell, I'd be okay with Bethasda continuing this franchise for the next 20 years.

Mordy, Friday, 7 November 2008 08:24 (sixteen years ago) link

And yes, best RPG of the '00s so far. Deus Ex is the only one I can think of off-hand that would be competitive for that slot (and that came out early 2000, IIRC?).

Mordy, Friday, 7 November 2008 08:28 (sixteen years ago) link

TRIO OF DEATH:

http://i26.photobucket.com/albums/c102/OfMarrow/fallout.jpg

yes, i sold a child into slavery for that headpiece.

circa1916, Friday, 7 November 2008 11:18 (sixteen years ago) link

rather than wait to play through a second time after i've finished, i am more and more tempted to play a simultaneous second game as an evil dude. i am presently weighing the merits of two charcter ideas: gigantic lumbering evil retard or stealthy evil ninja assassin. it is a huge credit to this game that whichever i choose, my experience of the game really will be significantly different.

I am currently out of the office (Roberto Spiralli), Friday, 7 November 2008 11:26 (sixteen years ago) link

a goon posted this:

OLD TIMEY RECORDINGS HERE

Internet Archive;

http://www.archive.org/details/oldtimeradio - 1,578 different recordings of old radio shows that should be just right for Fallout 3. Download'em, put'em in your soundtrack folder, enjoy. Look, here's Dragnet, http://www.archive.org/details/dragnet, pure awesome.

http://www.archive.org/details/78rpm - 78rpm recordings, cylinder recordings. These are real old, even for Fallout 3.

http://www.archive.org/details/cylindertransfer - C'mon, you really should just click all of these links and populate a massive oldies folder. This one's even more good recordings, click the different artists on the right side menu if you're looking for some top picks.

http://www.archive.org/details/worldwarIInewsOTRKIBM - News broadcasts surrounding World War 2, probably the most perfect for your soundtrack folder.

Archive.org, along with other things like libraries, are meant to give people fair access to information and media. If you haven't yet checked it out, you're missing a ton of awesome old movies, news, software, you name it.

obama cyber leader (kingfish), Sunday, 9 November 2008 04:43 (sixteen years ago) link

Why does everyone want old timey recordings? Didn't the fallout happen in the '50s? Shouldn't there be a lot of '50s and '40s music, and potentially popular stuff rather than obscurities?

polyphonic, Sunday, 9 November 2008 04:54 (sixteen years ago) link

Old-tymey recordings have that properly lo-fi production, that tinny sound which makes me think that I'm hearing something from a very different time, a lost era if you will. Which is what the game is from; you have a world of scavengers picking over whatever bits & pieces they can find, including the pop culture refuse.

Obscure scratchy recordings are more fun than just elvis tunes for a game set in an alt-universe, IMHO. Unknown rockabilly would work, tho.

obama cyber leader (kingfish), Sunday, 9 November 2008 05:00 (sixteen years ago) link

http://www.gamespot.com/pc/rpg/fallout3/news.html?sid=6200678&mode=all

Fallout 3 ships 4.7 million in first week
By Brendan Sinclair, GameSpot
Posted Nov 6, 2008 10:41 am PT

Bethesda proclaims that postapocalyptic role-playing game for 360, PS3, PC topped $300 million in sales at launch.

Last week's launch of Bethesda Softworks' after-the-bomb role-playing game Fallout 3 was, appropriately enough, explosive. The publisher took a victory lap today by announcing some early statistics for the game. Bethesda said that it shipped roughly 4.7 million copies of Fallout 3 around the world last week. Sales of that massive stockpile surpassed the $300 million mark.

Both of those figures stack up reasonably well with last year's release of Halo 3. Microsoft's heavily hyped first-person shooter posted sales of $300 million in its first week on analyst-estimated shipments of 4.2 million. It's worth noting that Halo 3 was an Xbox 360 exclusive, whereas Fallout 3 is available on the 360, PlayStation 3, and PC, and the installed user bases of those platforms have increased significantly in the intervening year.

Fallout 3 was released on October 28 in North America and October 31 in Europe. It may receive another sales boost in the near future, given that Bethesda has planned a Japanese launch for the game on December 4.

obama cyber leader (kingfish), Sunday, 9 November 2008 06:15 (sixteen years ago) link

PC patch is out. v1.0.0.15. we'll see if this helps or not.

obama cyber leader (kingfish), Sunday, 9 November 2008 06:16 (sixteen years ago) link

So, this game is amazing. I'm going to be finishing my first playthrough tomorrow and I seriously already can't wait to play again. (The only thing stopping me from finishing is that I want to collect all the bobbleheads before I quit this character -- so that I at least get the achievement.)

Mordy, Sunday, 9 November 2008 06:21 (sixteen years ago) link

and FWIW, here's what the wiki currently says:

Soundtrack

The Fallout 3 soundtrack continued the series' convention of featuring sentimental 1940s American popular music, in addition to a foreboding, menacing score.[80] The score was written by noted composer Inon Zur. In a review of the game for Kotaku, Mike Fahey commented that "while Inon Zur's score is filled with epic goodness, the real star of Fallout 3's music is the vintage songs from the 1940's. (sic)"(81)
# Title Music Length
1. "I Don't Want To Set The World On Fire" The Ink Spots 3:07
2. "Way Back Home" Bob Crosby 2:54
3. "Butcher Pete (Part 1)" Roy Brown 2:28
4. "Main Title" Inon Zur 2:07
5. "Megaton" Inon Zur 3:26

obama cyber leader (kingfish), Sunday, 9 November 2008 08:20 (sixteen years ago) link

and the wikia:

Songs

Crazy He Calls Me by Billie Holiday
Easy Living by Billie Holiday
Happy Times by Bob Crosby and The Bobcats
Way Back Home by Bob Crosby and The Bobcats
Anything Goes by Cole Porter
Civilization by Danny Kaye (with the Andrews Sisters)
Into Each Life Some Rain Must Fall by Ella Fitzgerald
I Don't Want to Set the World on Fire by The Ink Spots
Maybe by The Ink Spots
Might, Might Man by Roy Brown
Butcher Pete by Roy Brown
A Wonderful Guy by Tex Beneke

obama cyber leader (kingfish), Sunday, 9 November 2008 08:23 (sixteen years ago) link

http://www.wikia.com/wiki/c:fallout

obama cyber leader (kingfish), Sunday, 9 November 2008 08:23 (sixteen years ago) link

ooo, new username

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Sunday, 9 November 2008 08:24 (sixteen years ago) link

They really could've done with about double the # of tracks.

Mordy, Sunday, 9 November 2008 08:26 (sixteen years ago) link

there are some other music radio stations out there...

i accidentally beat the game the other night. the main quest is really short. i had several older saves to go back to so it wasn't really an issue. the sidequests are better than than the main quest anyway, 40+ hours in and still finding lots of cool shit.

circa1916, Sunday, 9 November 2008 09:44 (sixteen years ago) link

are there? I've found a few other radio stations (and some distress calls), but no other music radio stations.

Mordy, Sunday, 9 November 2008 10:04 (sixteen years ago) link

there's at least one other music station that i received for a quest. there are only a few tunes on it but it's nice every once in a while.

circa1916, Sunday, 9 November 2008 11:27 (sixteen years ago) link

The forties feel of the sound seems deeply motivated by Bioshock's success; once they committed to the inkspots for the ad, I think they shrugged and went for postwar stuff. The game takes place in like 2770 though right; shouldn't some kind of postpunkcrunkrapveeblefritz music be appropriate?

In any case, the fact that most of that stuff is available with minimum (or no) licensing fee is probably what's really drawing designers to it. Not that I'm complaining, I love postwar doo-wop/r&b/pop.

forksclovetofu, Sunday, 9 November 2008 17:40 (sixteen years ago) link

Fallout games have always had a 40s/50s song at the start of the game. Louis Armstrong's "A Kiss to Build a dream" on is at the start of Fallout 2. And one of the songs that is in Fallout 3 was the opening song of the original Fallout. The game has always taken place in the future but the Pip Boy/Vault ads and etc. have always had the 1950s Cold War feel.

what U cry 4 (jim), Sunday, 9 November 2008 17:57 (sixteen years ago) link

While trying to work out who was voicing the president of the enclave earlier, I first suspected Michael Richards before realising it was Malcolm McDowell o_0

what U cry 4 (jim), Sunday, 9 November 2008 17:59 (sixteen years ago) link

Oh man, i finally got my house. Thank god i can actually have a place to dump all this shit. Not having the car with its trunk from FO2 is a drag, but there you go. And the english droid butler/barber makes up for it.

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Sunday, 9 November 2008 20:06 (sixteen years ago) link

this is quite useful on PC where the NPCs sometimes disappear/die:

http://fallout.wikia.com/wiki/Recovering_missing_NPC_in_Fallout_3

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Sunday, 9 November 2008 20:25 (sixteen years ago) link

I'm kinda pissed that the game is still this buggy, but as long as you can pop the hood and root around inside to fix things again(like with most Bioware/Black Isle games), it's a little better.

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Sunday, 9 November 2008 20:26 (sixteen years ago) link

wow, this IS buggy as fuck, isn't it.

forksclovetofu, Monday, 10 November 2008 00:52 (sixteen years ago) link

Haha. Which one did you run into?

Mordy, Monday, 10 November 2008 05:00 (sixteen years ago) link

i ran into a shitload of freezes getting by some mirelurks and then more when I was going to rivet city. Weird music/sound hitches. A spot where the world geometry came apart and trhrew me into a black hole. At least five cases where I've run into divots of rough terrain that I simply couldn't extricate myself from. Doesn't seem to be any rhyme or reason and it comes and goes.

But I can't stop playing! Working on the Deckard replicant quest and FINALLY finished that goddamn book for the Wasilla salesman at Megaton.

forksclovetofu, Monday, 10 November 2008 14:24 (sixteen years ago) link

This has now made my xbox crash 10 times!

what U cry 4 (jim), Monday, 10 November 2008 15:44 (sixteen years ago) link

It's definitely a testament to this game that despite the bugs, I can't remember anything I've enjoyed playing more.

Mordy, Monday, 10 November 2008 19:04 (sixteen years ago) link

Tho I did take a frustration break last night and play through Portal.

Mordy, Monday, 10 November 2008 19:04 (sixteen years ago) link

There's plenty of games I've enjoyed playing more, but I've notched up 37 hours in a week and despite now having it crashed 11 times and corrupting a save game I'm still persisting at it. Actually if I was to enumerate all the lame things in this game that pissed me off about it it would sound like I disliked it, but that couldn't be further from the case.

what U cry 4 (jim), Monday, 10 November 2008 19:05 (sixteen years ago) link

By the time they get an xbox patch out, I will almost certainly have logged fifty hours and stopped playing.

forksclovetofu, Monday, 10 November 2008 21:09 (sixteen years ago) link

wow, you guys are getting slammed by crashes a lot more than i am. i still only have the one under my belt.

CHARMING LMAO (John Justen), Monday, 10 November 2008 23:10 (sixteen years ago) link

got my 360 back and decided to play as a ruthless rogue and killed the first person I met after leaving the vault then stole all her shit

hand-dived challops (cozwn), Tuesday, 11 November 2008 15:51 (sixteen years ago) link

What's the first easy NPC to recruit? I've barely started and I have the bomb defusing quest done along with the radiation and food/meds quest from the Wasilla woman. Thinking about heading to the radio station next.

mh, Tuesday, 11 November 2008 16:32 (sixteen years ago) link

Dogmeat. Find him in the Scrapyard east of the Meresti Trainyard.

Like with Oblivion, I think it's great to have a dog companion on our massive overworld adventure. You can send him out to go nick things for you, too; ammo, food, meds, etc.

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Tuesday, 11 November 2008 16:50 (sixteen years ago) link

Dogmeat's easy to get. Look at the scrapyard near Minefield.
xpost

forksclovetofu, Tuesday, 11 November 2008 16:50 (sixteen years ago) link

question

can you murder children in fallout 3

ಥ﹏ಥ (cankles), Tuesday, 11 November 2008 18:19 (sixteen years ago) link

no

what U cry 4 (jim), Tuesday, 11 November 2008 18:29 (sixteen years ago) link

Really? i mean i haven't tried, but it certainly seems like you can...
I know what I'm doing when I get home.

forksclovetofu, Tuesday, 11 November 2008 20:15 (sixteen years ago) link

You can't vats them and when I tried to gun down the kids at the Republic of Dave my bursts seemed to do nothing.

what U cry 4 (jim), Tuesday, 11 November 2008 21:35 (sixteen years ago) link

yeah, you can't kill them.

circa1916, Tuesday, 11 November 2008 21:47 (sixteen years ago) link

Lord knows I've tried!

Mordy, Tuesday, 11 November 2008 22:14 (sixteen years ago) link

Little Lamplight is very disappointing for this reason. At least I got to sell one of those brats into slavery.

circa1916, Tuesday, 11 November 2008 23:23 (sixteen years ago) link

I tried to do that but I blew up the guy's head by accident (the mezzers occasional side-effect).

what U cry 4 (jim), Tuesday, 11 November 2008 23:24 (sixteen years ago) link

mezzer's

what U cry 4 (jim), Tuesday, 11 November 2008 23:25 (sixteen years ago) link

you're all sick

Ant Attack.. (Ste), Tuesday, 11 November 2008 23:32 (sixteen years ago) link

Not me! I took enough Rad-Away and I'm back to normal!

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Wednesday, 12 November 2008 03:24 (sixteen years ago) link

hmm, after getting to level 20 everything seems a little futile. I could complete the main quest, which I'm pretty sure I'm right at the end of. Might just kill or trick in to slavery everyone I can to see if I get some sort of special award for being so evil.

what U cry 4 (jim), Wednesday, 12 November 2008 03:28 (sixteen years ago) link

lol, u guys.
I'm apparently too good to get involved with slavers; my little PIP boy karma character has now taken on a robe, long hair and a beard and looks like Jesus.

forksclovetofu, Wednesday, 12 November 2008 05:01 (sixteen years ago) link

I don't even know what Mezzers are!

forksclovetofu, Wednesday, 12 November 2008 05:02 (sixteen years ago) link

yeah, im jesus right now too.

what is with the "pants exploded" tally, btw?

CHARMING LMAO (John Justen), Wednesday, 12 November 2008 05:37 (sixteen years ago) link

i got in a extended firefight with the dudes from the military base (i think they shot me while trying to shoot a bloatfly oops) and stopped my freeforall killspree when i saw that my karma was plummeting, because this supergood deal is giving me loads of benefits.

that being said, cant wait to play through a second time as a horrible bastard.

CHARMING LMAO (John Justen), Wednesday, 12 November 2008 05:40 (sixteen years ago) link

also, got dogmeat killed and did an oldsave for the first time because i felt really bad ;_;

CHARMING LMAO (John Justen), Wednesday, 12 November 2008 05:41 (sixteen years ago) link

i am such a overblown fanboy for this game, srsly.

CHARMING LMAO (John Justen), Wednesday, 12 November 2008 05:41 (sixteen years ago) link

yeah, same with my dog from Oblivion(and Fable II when I finally play it). I can't handle having my dog get killed.

In other news, I found the repeating rifle. FUCK yeah.

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Wednesday, 12 November 2008 06:14 (sixteen years ago) link

does the game still use the SPECIAL system?

ಥ﹏ಥ (cankles), Wednesday, 12 November 2008 06:30 (sixteen years ago) link

The SPECIAL system is still there, yes.

circa1916, Wednesday, 12 November 2008 06:57 (sixteen years ago) link

Abe Lincoln's repeater gave about double the damage of my best gun at the stage that I picked it up. Only trouble was I kept running out of ammo for it.

what U cry 4 (jim), Wednesday, 12 November 2008 13:27 (sixteen years ago) link

'Exploding Pants' = use a stealth boy and then sneak up beside an enemy. Pickpocket. When you take everything from them, switch out to 'give' mode and put a frag mine in their inventory. Jump back and watch the fun as they try to figure out what's going on and then WHOOOMP there it is

forksclovetofu, Wednesday, 12 November 2008 15:24 (sixteen years ago) link

oh hahahahahah ok going to have to try that

CHARMING LMAO (John Justen), Wednesday, 12 November 2008 15:38 (sixteen years ago) link

ah, I just read about that yesterday on one of my loading screens, hadn't done it yet.

Same way I played through Gears of War 2 and didn't realise until five minutes 'til the end that you got 'nade tag people by doing a melee attack on them while you had a 'nade in your hand. Lose.

what U cry 4 (jim), Wednesday, 12 November 2008 15:49 (sixteen years ago) link

Exploding pants also gets you some achievement points the first time you do it if thats your thing.

mayor jingleberries, Wednesday, 12 November 2008 17:35 (sixteen years ago) link

I just exploding panted the guy in megaton who stands preaching at the bomb all day; doofus

conzeny (cozwn), Wednesday, 12 November 2008 17:48 (sixteen years ago) link

wish that worked with the guy in GTA IV

bnw, Wednesday, 12 November 2008 18:03 (sixteen years ago) link

I was totally expecting the megaton church to freak out on me when I disarmed the bomb, but it doesn't seem like he even noticed?

forksclovetofu, Wednesday, 12 November 2008 19:03 (sixteen years ago) link

http://auctions.samsclub.com/scripts/ListingInfo.asp?LotNo=79620374

forksclovetofu, Wednesday, 12 November 2008 21:59 (sixteen years ago) link

haha:

-The BoS statue itself weighs 121 pounds and is 7' 11" in height; its base is 2.6' x 2.7'

-Easy assembly instructions are included with the shipment

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Wednesday, 12 November 2008 23:09 (sixteen years ago) link

spoilers, obv

don't agree w/this game's morals some times eg I just went to tenpenny tower and agreed to kill roy the ghoul but then when I went and talked to roy the ghoul he persuaded me to kill the body nazi elitists in tenpenny tower but I got bar karma for helping these poor dudes who are forced to live in tunnels under the world, but I would have got good karma for killing them?? ffffffffff that; anyway, tenpenny tower is a mess now and I accidentally got carried away and killed the chick I was supposed to mezz in there : /

I am an "evil marauder" now apparently : / maybe cos I mezzed tht chick in big town too

fuzzy dunlop (cozwn), Thursday, 13 November 2008 22:24 (sixteen years ago) link

I accidentally stumbled across vault 112 last night and completely fucked up my progression in the main quest. I had only done the very first mission in the main story line and had everything replaced, thus kinda missing out on the entire plot. Needless to say I had to go back quite a bit and lost about 3 hours worth of raider killing and looting.

mayor jingleberries, Thursday, 13 November 2008 23:23 (sixteen years ago) link

I'm confused. Why did stumbling across vault 112 fuck up your main quest?

Mordy, Thursday, 13 November 2008 23:34 (sixteen years ago) link

Oh, I just looked it up. Apparently it forwards the quest to that point and skips all the necessary information from beforehand.

Mordy, Thursday, 13 November 2008 23:35 (sixteen years ago) link

I debated pressing on with it since I just slayed everyone in the outside area of Evergreen Mills but I'll be back...

mayor jingleberries, Friday, 14 November 2008 00:21 (sixteen years ago) link

I snuck in and blew up the generator next to the Super Mutant Behemoth pen at Evergreen Mills. The resulting carnage wasn't as great as I was hoping but it was definitely worth it.

circa1916, Friday, 14 November 2008 00:25 (sixteen years ago) link

http://www.gamesindustry.biz/articles/fallout-3-outsells-all-previous-titles-in-the-series-combined

Fallout 3 outsells all previous titles in the series combined
--
Bethesda's Fallout 3 has hit the top of the PlayStation 3, Xbox 360 and PC charts in the UK.

The game has outsold combined sales in the region of the original Fallout and its sequel, and spin-off titles Fallout Tactics and Fallout: Brotherhood of Steel.

First week sales were also 57 per cent stronger than the first week performance of Bethesda's The Elder Scrolls IV: Oblivion.

According to data from GfK Chart-Track, 55 per cent of all sales were on the Microsoft format, 28 per cent on Sony's home console and 17 per cent for the PC...
---

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Friday, 14 November 2008 03:33 (sixteen years ago) link

holy shit, i didn't know this was active again:

http://fallout.blackisle.com/

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Friday, 14 November 2008 04:09 (sixteen years ago) link

Apparently it forwards the quest to that point and skips all the necessary information from beforehand.

wtf? that sucks

Ant Attack.. (Ste), Friday, 14 November 2008 09:15 (sixteen years ago) link

is FOT any good?

ಥ﹏ಥ (cankles), Friday, 14 November 2008 09:31 (sixteen years ago) link

if by that you mean tactics, no

Everyone is a Jedi (Will M.), Friday, 14 November 2008 16:16 (sixteen years ago) link

i helped the zombies at tenpenny too. it is cute when you go back later ^_^ I started off all holier than thou but have slid to neutral. side quest note: no ear if you sandman someone is kind of bullshit.

bnw, Friday, 14 November 2008 18:08 (sixteen years ago) link

i have just arrived at vault 112. have spent a lot of time mindlessly fucking around, of course, and intend to continue with that, so i have two questions:

1. am i near the end of main quest
2. does completing main quest finish the game?

i am just a few stimpaks shy of 200. i think i maybe could've played this on hard.

Rolling draadje (Roberto Spiralli), Monday, 17 November 2008 15:18 (sixteen years ago) link

2. finishing the main quest does finish the game : /

fuzzy dunlop (cozwn), Monday, 17 November 2008 15:20 (sixteen years ago) link

AVAST! that makes the answer to Q1 even more important then.

Rolling draadje (Roberto Spiralli), Monday, 17 November 2008 15:22 (sixteen years ago) link

You got a little ways left to go I think. Just know that once you hit the Brotherhood of Steel's HQ, don't go any further w/ the main quest.

circa1916, Monday, 17 November 2008 21:25 (sixteen years ago) link

sweet, cheers dude

Rolling draadje (Roberto Spiralli), Monday, 17 November 2008 22:06 (sixteen years ago) link

I think safely you can play until escaping from Ravenrock on the main quest. After that, don't go back to Brotherhood unless you're ready to finish things up.

Mordy, Monday, 17 November 2008 22:09 (sixteen years ago) link

interactive map

http://planetfallout.gamespy.com/maps/1/Capital-Wasteland

fuzzy dunlop (cozwn), Tuesday, 18 November 2008 10:32 (sixteen years ago) link

loving this game. what do people think the best specialities are?

cutty, Tuesday, 18 November 2008 16:27 (sixteen years ago) link

if it's anything like the first two games, then a throwing/gambling specialist should easily dominate the wastelands~

ಥ﹏ಥ (cankles), Tuesday, 18 November 2008 17:01 (sixteen years ago) link

I'm gonna start playing this soon. Should I play on medium or hard?

antexit, Tuesday, 18 November 2008 18:11 (sixteen years ago) link

Play on hard.
I invested heavily in lockpick, science, sneak and small guns. Seems to be working okay.

forksclovetofu, Tuesday, 18 November 2008 20:02 (sixteen years ago) link

hard, or else it will go too fast.

i went explosives, small guns, and sneak. chucking grenades around is fun b/c you get to hear the slow-mo "oooooooohhhhh shiiiiiiiiiit"

bnw, Tuesday, 18 November 2008 20:08 (sixteen years ago) link

i also blew way too many points in perception at the start which is not all that valuable.

bnw, Tuesday, 18 November 2008 20:09 (sixteen years ago) link

Small Guns is pretty important. You'll likely be using them through most of the game whether you like it or not. I would also suggest Lockpick.

circa1916, Tuesday, 18 November 2008 20:10 (sixteen years ago) link

Has anyone dabbled with melee weapons?

mayor jingleberries, Tuesday, 18 November 2008 20:45 (sixteen years ago) link

I always finish close up fighting with the shishkebob, that thing is dope for most animals and super mutants with nailboards.

forksclovetofu, Tuesday, 18 November 2008 21:21 (sixteen years ago) link

The cheap way of doing combat is grabbing that plasma rifle from Rivet City early on (easy quest to get it). That thing is a monster and I basically used it throughout the entire game.

Mordy, Tuesday, 18 November 2008 22:41 (sixteen years ago) link

Enclave soldiers generally took 2 headshots a piece to drop with it.

Mordy, Tuesday, 18 November 2008 22:42 (sixteen years ago) link

I'm still playing Fallout 1 for the first time. I have 100 days left on the water chip, and I just went to Junktown for the first time (I'm level 3, very close to level 4). Have I fucked things up yet in terms of time left?

Euler, Tuesday, 18 November 2008 22:43 (sixteen years ago) link

FALLOUT - Week 1 Discussion

forksclovetofu, Tuesday, 18 November 2008 23:18 (sixteen years ago) link

if you go to the Hub you can pay 1000 caps to have a water caravan go to your vault which extends the time limit by like 80 days. the catch is that the mutant army will find your vault a lot sooner if you do this, depending on the version you're playing. regardless of whether or not you send the caravan, there's a hard coded limit of 13 in-game years to complete it.

ಥ﹏ಥ (cankles), Tuesday, 18 November 2008 23:36 (sixteen years ago) link

by 'it' i mean the game.

ಥ﹏ಥ (cankles), Tuesday, 18 November 2008 23:36 (sixteen years ago) link

Small Guns is pretty important. You'll likely be using them through most of the game whether you like it or not. I would also suggest Lockpick.

― circa1916, Tuesday, November 18, 2008 8:10 PM (3 hours ago) Bookmark Suggest Ban Permalink

Has anyone dabbled with melee weapons?

― mayor jingleberries

In answer to both these posts: you don't have to use small guns at all. My bro has played through using melee weapons, he used a death claw gauntlet, which ignores armour. He just made sure to have a sneak so that he can get in on close to his targets before they spot him, after a while his sneak became so good that he hardly gets spotted and can get criticals quite a lot.

what U cry 4 (jim), Tuesday, 18 November 2008 23:44 (sixteen years ago) link

is this better than mass effect or not?

i haven't played an rpg on a console in years

goole, Tuesday, 18 November 2008 23:47 (sixteen years ago) link

Well, yeah, I guess you don't need Small Guns if you're doing something cuh-razy like going the melee route (kidding, that's actually pretty cool), but if you plan on doing a lot of shooting, you're going to have an easier time with Small Guns than Big Guns or Energy Weapon because of the abundance of Small Guns weapons and ammo in the game.

xpost

circa1916, Wednesday, 19 November 2008 00:54 (sixteen years ago) link

oh yeah, probably agree on that. I did usually have quite a lot of missiles and minigun ammo, but I hardly ever used them (most of the time used the Chinese Assault Rifle or Abe Lincoln's Repeater. Would be interesting to see if it was tenable to go down a route when they were your primary weapons.

what U cry 4 (jim), Wednesday, 19 November 2008 00:56 (sixteen years ago) link

I'd say it's much, much better than Mass Effect. Not even in the same league.

Mordy, Wednesday, 19 November 2008 01:12 (sixteen years ago) link

Big Gun stuff is scarce at the outset, but you're right, I had a whole load of missiles and minigun ammo by the time I hit level 20. That's mostly because I barely used any of those weapons even with my Big Guns skill maxed. The minigun is crap at anything but close quarters and the missile launcher isn't as powerful as it seems it should be. The only sensible use of the Fatman is against the Behemoths, given the scarcity of the ammo. Seems like a pretty weak skill honestly.

Small Guns is all around the most practical combat skill I guess. But then a lot of fun is in taking other, less-traveled routes.

xpost

circa1916, Wednesday, 19 November 2008 01:15 (sixteen years ago) link

Still, most effective weapon i've found is the combat shotgun. Not other device so easily makes a dude or a ghoul's head pop like a ripened grape

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Wednesday, 19 November 2008 04:36 (sixteen years ago) link

That's what I use.
Just finished the Tenpenny quest; I played nicey nice and made normals and ghouls kiss and make up. Very funny spoileriffic coda that I'll refrain from sharing here... but I lol'd!

forksclovetofu, Wednesday, 19 November 2008 06:37 (sixteen years ago) link

where do you get abe lincoln's repeater? (I know I could google it but that would feel even more like cheating than asking on here)

fuzzy dunlop (cozwn), Wednesday, 19 November 2008 10:22 (sixteen years ago) link

American History wing of that museum that has Underworld in it.

Mordy, Wednesday, 19 November 2008 10:23 (sixteen years ago) link

I think when you're hunting down the Constitution, it's in that same vault area.

Mordy, Wednesday, 19 November 2008 10:23 (sixteen years ago) link

this game is great but it totally gobbles time

fuzzy dunlop (cozwn), Wednesday, 19 November 2008 10:26 (sixteen years ago) link

I stumbled onto vault 92 last night, weird atmosphere in there

fuzzy dunlop (cozwn), Wednesday, 19 November 2008 10:26 (sixteen years ago) link

I should probably have waited until after exams to start this game.

antexit, Wednesday, 19 November 2008 12:32 (sixteen years ago) link

ok, i have now reached the point in the main quest where i was advised upthread to pause before finishing. i have mint condition plasma rifle and tesla armour, which together with the bobblehead i just swiped boosts my energy weapons to a handy 100. i haven't decided exactly how to spend my last hours before leaving the capital wasteland, but it will probably include some kind of rampage. i am excited by this prospect.

Rolling draadje (Roberto Spiralli), Wednesday, 19 November 2008 12:44 (sixteen years ago) link

Some of the most fun I've had in Fallout has just been wandering through Downtown DC - particularly the less explored, more out-of-the-way parts. You should do that :)

Mordy, Wednesday, 19 November 2008 12:48 (sixteen years ago) link

oooooooooh prototype medic power armour

fuzzy dunlop (cozwn), Wednesday, 19 November 2008 17:28 (sixteen years ago) link

Get the 'Backgrounds' app for iphone, and you can find this nice little graphic, or just stick it on there yerself:

http://img357.imageshack.us/img357/9493/vaultboytf5.th.jpghttp://img357.imageshack.us/images/thpix.gif

vault boy on your iphone!

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Wednesday, 19 November 2008 17:30 (sixteen years ago) link

my friend at g4 got herself a promo pipboy

http://bestmessageboardever.com/uploads/monthly_10_2008/post-579-1225306944.jpg

wanted to kill that bitch

ಥ﹏ಥ (cankles), Wednesday, 19 November 2008 17:41 (sixteen years ago) link

Holy shit, that's insane. Clunky and very very in-jokey.

forksclovetofu, Wednesday, 19 November 2008 17:48 (sixteen years ago) link

The cheap way of doing combat is grabbing that plasma rifle from Rivet City early on (easy quest to get it). That thing is a monster and I basically used it throughout the entire game.

― Mordy, Tuesday, November 18, 2008 4:41 PM (Yesterday) Bookmark

yeah, that thing almost ruins the game. My energy weapons skill sucked and it didn't matter.

the railroad gun is fun just for the sound and pinning someones head to the wall.

bnw, Wednesday, 19 November 2008 17:56 (sixteen years ago) link

Yeah, the plasma rifle is given a bit early on. I only use it for blasting droids, mainly. Supermutant, human, and ghouls explode better with a shotgun.

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Wednesday, 19 November 2008 17:59 (sixteen years ago) link

still working the basic weapons template mostly, even though i'm 40+ hours in, mostly because of my steadfast avoidance of the main quest i suppose (although the modded chinese pistol i have that shoots flaming 9mm is great for laffs and sneak shots.)

also, shooting tenpenny in the face was well worth the slight tweaking of that quest. plus, i got good karma for it!

CHARMING LMAO (John Justen), Wednesday, 19 November 2008 18:52 (sixteen years ago) link

OK so I ended up w/the WORST outcome of the replicated man quest

: (((((((((((((((((((((((((((((

fuzzy dunlop (cozwn), Wednesday, 19 November 2008 23:16 (sixteen years ago) link

you probably thought you were being all "good guy superhero" and protecting people's identity by giving fake machinery to the hunter. ha! serves you right for trying to be altruistic!

Mordy, Wednesday, 19 November 2008 23:18 (sixteen years ago) link

I wasn't, I just couldn't be bothered dithering about out on the wasteland, finding pinkerton, etc. laziness more than moral fortitude!!! story of my life

fuzzy dunlop (cozwn), Wednesday, 19 November 2008 23:20 (sixteen years ago) link

Oh, Pinkerton is in Rivet.

Mordy, Wednesday, 19 November 2008 23:21 (sixteen years ago) link

now do I need to wait for the enclave to turn up before I can get a plasma rifle or is that it?

fuzzy dunlop (cozwn), Wednesday, 19 November 2008 23:22 (sixteen years ago) link

yah, tht's the annoying thing, I went and found him afterwards anyway

this game is so great; I was really vacillating for a while there (cos there's so much going against it, talked about at length elsewhere tho not least the v.clunky engine) but I have been pouring time into it; something v/satisfying abt trawling the wasteland helping individuals out w/their stories.

fuzzy dunlop (cozwn), Wednesday, 19 November 2008 23:24 (sixteen years ago) link

the kids in little lamplight don't seem to mind tht I sold one of their pals into slavery

how does it work, if I've already killed everyone in paradise falls (+50xp for eulogy jones' ladies? yes pls)

czn (cozwn), Thursday, 20 November 2008 20:37 (sixteen years ago) link

what happens to the grown-up kid when you first hit lamplight? I refused to escort him and then he just turned up loldead

bnw, Thursday, 20 November 2008 20:44 (sixteen years ago) link

the one who wants to go to big town? if you escort him, I think you can then have him as a side-kick

czn (cozwn), Thursday, 20 November 2008 20:49 (sixteen years ago) link

the side-kicks are a bit useless (I ended up bagging charon the ghoul) but the mysterious stranger is badass (and pretty useful)

czn (cozwn), Thursday, 20 November 2008 20:50 (sixteen years ago) link

charon tried to catch one too many of my grenades.

bnw, Thursday, 20 November 2008 20:55 (sixteen years ago) link

i tend to leave dogmeat at home because he's such a stimpack sucker and it makes me nervous he's gonna get killed every time.

forksclovetofu, Thursday, 20 November 2008 21:09 (sixteen years ago) link

Dogmeat lasted approx 3 minutes for me, killed in crossfire between talon Mercs and Regulators while i hid. fuck that dumb mutt.

Trail of Dead is one of thousands of cheesy death metal acts (Roberto Spiralli), Thursday, 20 November 2008 21:18 (sixteen years ago) link

So when you play as evil does Three Dog broadcast about how much of a bastard you are? I hate it that this game demands that I replay it again. Im saving a bunch of things on my first play so there will be some newness for game 2.0.

mayor jingleberries, Thursday, 20 November 2008 22:15 (sixteen years ago) link

Fawkes the Super Mutant has been a pretty helpful companion. That laser minigun thing does some decent damage.

circa1916, Thursday, 20 November 2008 22:22 (sixteen years ago) link

I also typically leave Dogmeat at home. I like the idea of having a dog in the game and all that, but dude gets killed too easily in combat.

circa1916, Thursday, 20 November 2008 22:23 (sixteen years ago) link

My dog survived my whole first game! I just reloaded whenever he died. (I saved ALOT.)

Mordy, Thursday, 20 November 2008 22:27 (sixteen years ago) link

so I've just left ravenrock, if I report to the citadel is that it all over?

czn (cozwn), Thursday, 20 November 2008 23:19 (sixteen years ago) link

Yes.

Mordy, Thursday, 20 November 2008 23:20 (sixteen years ago) link

i'm playing as a scientist/repair/medicine type. am i a moron?

cutty, Friday, 21 November 2008 00:44 (sixteen years ago) link

Medicine + Repair were pretty worthless for me. But they'll probably be cool for you (and let you make cool custom weapons.) I think the only concern might be combat skills.

Mordy, Friday, 21 November 2008 00:47 (sixteen years ago) link

http://kaiju.net/junk/fallout3kulture.jpg

ಥ﹏ಥ (cankles), Friday, 21 November 2008 01:20 (sixteen years ago) link

Escapee from the Wing-Nut Right-Wing Cartoon blog?

Mordy, Friday, 21 November 2008 01:22 (sixteen years ago) link

hah the funny thing is that i was going to recommend maxing up repair and medicine while boosting strength luck and agility as the strategy that worked best for me, although i i find myself wishing i had started science and lockpick higher.

CHARMING LMAO (John Justen), Friday, 21 November 2008 02:23 (sixteen years ago) link

yeah, science and lockpick seem pretty essential (though I maxed the perk that adds +5 to science, rather than plowing points into); put my points into small guns, sneak (don't use it much), lockpick and repair

czn (cozwn), Friday, 21 November 2008 02:25 (sixteen years ago) link

also, fuck one fire ant

czn (cozwn), Friday, 21 November 2008 02:26 (sixteen years ago) link

anyone know where my old room is in vault 101? I can't find it on any of the levels : /

czn (cozwn), Friday, 21 November 2008 03:11 (sixteen years ago) link

someone please explain that cartoon to me.

cutty, Friday, 21 November 2008 03:31 (sixteen years ago) link

I think its a lorelol.

bnw, Friday, 21 November 2008 05:25 (sixteen years ago) link

it's essentially old-school political cartoon style "omg, they be rapin' my fav game franchise" shit with, as far as i know, little to no irony. funny thing is Fallout 3 is at least as good as the original games if not better. so JOKE IS ON THEM.

circa1916, Friday, 21 November 2008 11:06 (sixteen years ago) link

ah, it's from the purists

cutty, Friday, 21 November 2008 16:25 (sixteen years ago) link

http://www.imdb.com/name/nm0217529/

Erik Dellums, voice of Three Dog, played Dog 3 in She's Gotta Have It

I did not know that.

Chick who plays Amata was the reefer girl in Walk Hard:

http://www.inbaseline.com/Images/27214/27214_small.jpg

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Sunday, 23 November 2008 01:59 (sixteen years ago) link

liam neeson's your pa

czn (cozwn), Sunday, 23 November 2008 02:09 (sixteen years ago) link

so much blood on my hands

czn (cozwn), Sunday, 23 November 2008 16:28 (sixteen years ago) link

...

NMA's review

czn (cozwn), Monday, 24 November 2008 10:39 (sixteen years ago) link

That review is ridiculous in some many ways.

Mordy, Monday, 24 November 2008 10:48 (sixteen years ago) link

do not read if you suffer from hypertension

czn (cozwn), Monday, 24 November 2008 10:51 (sixteen years ago) link

It's weird, because I'm a huge Fallout fan and I played the first two games many, many, many times over the years. (I've even beaten Wasteland a few times.) And I loved Fallout 3 and think it is, in many ways, the best game in the series. So when I read a review like that, I have to wonder whether these people are the Star Trek-equivalent of video game fans. They are more obsessed with canon than with fun.

Mordy, Monday, 24 November 2008 10:54 (sixteen years ago) link

I finally turned HDR on to see if I would get a performance hit. It worked fine, and all the glowy bits now look even better. Turning a raider into a disintegrated solution of green globules is one thing, but liquifying adude's head and having it glow in the dark is another.

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Monday, 24 November 2008 16:55 (sixteen years ago) link

I've stated it before, but the NMA guys are almost entirely unpleasable, anal-retentive fuckwits. I'm a huge fan of the original games too, I've played through the first game in particular several times, but I don't understand these dudes.

Mordy, I'm kinda right there with you on all accounts.

x-posts

circa1916, Monday, 24 November 2008 17:11 (sixteen years ago) link

anyone stumble on the mad preacher surrounded by mines and nukes? how did you, uh, 'handle' it?

also what armour/clothing get-up do you dudes have?

czn (cozwn), Monday, 24 November 2008 17:14 (sixteen years ago) link

reading about everyone's abundance of stimpaks, ammo and cash makes me think I should maybe have picked those perks ('scrounger'?) that increase the chance of finding those things lying around : /

czn (cozwn), Monday, 24 November 2008 17:19 (sixteen years ago) link

also, still loving forks' soundtrack but thinking about compiling one of my own from the other end of the century to switch it up a bit... thinking vangelis and other 'futuristic' music... what else?

czn (cozwn), Monday, 24 November 2008 17:25 (sixteen years ago) link

i didn't have any of those perks and still found a lot of meds and drugs. Sniper rifle ammo was hard to maintain.

I never went power armor b/c I liked to be sneaky. mostly recon + the stealthy hat.

I am slowly going through again as a big, drug addicted thug.

bnw, Monday, 24 November 2008 17:50 (sixteen years ago) link

where do you find the time?

cutty, Monday, 24 November 2008 18:14 (sixteen years ago) link

I take a lot of Jet.

bnw, Monday, 24 November 2008 18:37 (sixteen years ago) link

never liked the sniper rifle. just got the plasma gun and, with seven levels to go before 20, am planning on putting much of my skill points into energy weapons. In the meantime it's combat shotgun, ghoul mask and talon armor all the way.
I never loaded my own soundtrack!

forksclovetofu, Monday, 24 November 2008 19:47 (sixteen years ago) link

And just found vault 112 last night before going to bed.
WHAT SECRETS LURK WITHIN??!?!?!?!?!?!?!?

forksclovetofu, Monday, 24 November 2008 19:47 (sixteen years ago) link

I could maybe make a second soundtrack of FUTURE SOUNDS if there's interest?

forksclovetofu, Monday, 24 November 2008 19:53 (sixteen years ago) link

Just dont unlock the secrets of vault 112 if you're way behind on the main quest, as I bitched about upthread.

I started a new game after beating it as a self righteous patsy on Saturday. Am now a surly super strong be-mohawked young lady who just annihilated megaton after finishing survival guide quests and taking Lucas Sims bobblehead. Im also recently discovering that putting skill points in melee was a big fucking waste.

mayor jingleberries, Monday, 24 November 2008 21:41 (sixteen years ago) link

step off, forks!! joeks; I am lazy and would probably never get round to it anyway :)

czn (cozwn), Monday, 24 November 2008 21:53 (sixteen years ago) link

i don't know; i think the older stuff works better b/c so much of the game is soaked thru with a sense of loss, of melancholy nostalgia...

"Maaayyyyyy-beeeeeee
Youuuuu'llllll think of meeeeee...."

etc

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Tuesday, 25 November 2008 03:07 (sixteen years ago) link

I just did the lovecraft quest in the southwest and that was one of the most interesting, odd experiences I've had in a video game. I got the ghoul mask earlier, so it was mostly just exploring an abandoned multi-level building, following the storyline and saying hi to zombies all over the place. Really a special in-game moment.
I finally blew Moriarity's legs off with the exploding pants. Not as satisfying as I thought.

forksclovetofu, Tuesday, 25 November 2008 06:54 (sixteen years ago) link

Bethesda proved with Oblivion that they were quite willing to support their products long after launch and it appears that Fallout 3 will get the same treatment.

Today Bethesda announced a whole load of exclusive 360 and Games For Windows DLC that comes in the form of three downloadable mission packs released in the early months of next year and the G.E.C.K which will be available for free in December.

The G.E.C.K is the Garden of Eden Creation kit and it "provides the community with tools that will allow players to expand the game any way they wish. Users can create, modify, and edit any data for use with Fallout 3, from building landscapes, towns, and locations to writing dialogue, creating characters, weapons, creatures, and more." Which I'm sure will no doubt please everyone.

The mission packs as planned contain the following missions:

* Operation: Anchorage. Enter a military simulation and fight in one of the greatest battles of the Fallout universe – the liberation of Anchorage, Alaska from its Chinese Communist invaders. An action-packed battle scheduled for release in January.

* The Pitt. Journey to the industrial raider town called The Pitt, located in the remains of Pittsburgh. Choose your side. Scheduled for release in February.

* Broken Steel. Join the ranks of the Brotherhood of Steel and rid the Capital Wasteland of the Enclave remnants once and for all. Continues the adventure past the main quest. Scheduled for release in March.

More missions for Fallout 3 can be nothing but good. Happy days. No word on price yet or achievements but when we know, you'll know

czn (cozwn), Tuesday, 25 November 2008 14:59 (sixteen years ago) link

Ten bucks a pop sounds likely and about right... but who the heck needs MORE from this game?

forksclovetofu, Tuesday, 25 November 2008 15:31 (sixteen years ago) link

At least they're finally putting out a SDK to let the folks go wild on it. Nice name for it, too.

Found Hubris Comics last night, and the text adventure in the basement. I like having the Explorer perk, as it reveals every single place; I feel like i'm cheating but i'm not! Huzzah!

Also, I did cheat a little and found the UFO crash site and the alien blaster, for what little good it does while it lasts.

As Forks or someone else mentioned earlier, playing this game episodically seems the best way to go, and I like that the best missions each seem to be a short story:

-"Today, the Doctor is trapped in a virtual reality experiment and must outwit its mad controller to escape."

-"Today, the Doctor must rescue a squad of colonial marines trapped on a hotel roof, surrounded on all sides by Super Mutants, and running critically low on ammunition."

-"Today, the Doctor investigates the strange goings-on at the remote Dunwich Building. Will the scattered remnants of diaries and log entries give some clue as to what transpired here so log ago?"

etc

If nothing else, it breaks up the monotony and routine of your standard collection of fetch quests. The guys at Obsidian and Bioware would have probably done a better job of strengthening and filling out the story bits for the quest, but for a big-budget/blockbuster title, I'm happy with what we got.

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Tuesday, 25 November 2008 16:38 (sixteen years ago) link

walking around the wasteland to terre thaemlitz' "D.C. D.O.A." so classic

czn (cozwn), Tuesday, 25 November 2008 17:27 (sixteen years ago) link

also "I hear a new world" bridges the gap between forks' GOLD SOUNDS and my FUTURE SOUNDS unOSTs perfectly

czn (cozwn), Tuesday, 25 November 2008 17:29 (sixteen years ago) link

post that shit yo

forksclovetofu, Tuesday, 25 November 2008 22:05 (sixteen years ago) link

I am really, really thirsty (in RL) and stuck in the middle of class so I can't get a drink - which translates to my thinking about the role of water in this game and I wanted to throw something out there and get all your impressions on it. For me, a huge part of this game is the trade-off between drinking water and getting radiation. Something I actually don't think is severe enough (only a few times during the game did I need to take Rad-Away to decrease my radiation level because of drinking water). This is nothing quite like drinking from a sink or toilet in the middle of a bombed out building because you need to build up your hp - and you know you're slowly killing yourself while you're doing it. And I think this mechanic speaks in really interesting ways to the game world - this idea of every choice you make to succeed being one that ultimately kills you (either your health or less literally, your morality/soul - particularly I think about the choices in Oasis and the choices in Tenpenny Tower Quest). This relates to problems I had with the conclusion of the game (which I won't go into at depth because of spoilers). I think what this game does that is absolutely amazing is offer these sorts of sacrifices throughout the game, and the conclusion fails because it undermines that notion.

Mordy, Tuesday, 25 November 2008 22:12 (sixteen years ago) link

I will, forks, I'm still putting it together

czn (cozwn), Tuesday, 25 November 2008 22:25 (sixteen years ago) link

You know, I never used the toilet/waterfountain/sinks after I tried to use the urinal and got zapped; too frightened by the rad issue and lack of radaway in game. That heals you? I never even knew!

Last night I got the level one animal friend perk and with that, plus the ghoul mask, I've suddenly got about half as many enemies in this game. If I can figure out a way to effectively deal with mirelurks and giant scorpions, I'm pretty much home free.

forksclovetofu, Tuesday, 25 November 2008 22:30 (sixteen years ago) link

the water mechanic doesn't feel properly developed enough for it to have any significant or meaningful impact on the way you play the game and so the way you interpret its meaning - however I do agree that the end of the game does seem to undermine a lot of what's gone before (inasmuch as its somewhat redemptive)... for me, it's the finality that jars (I know, right? the game has to end) as so much of the game is about the world and its inhabitants scratching through but for the most part slowly wasting - memories wasting, and bodies wasting physically (psychologically, and emotionally)... I would have preferred something a little more elliptical, less obvious, more elision less bang

czn (cozwn), Tuesday, 25 November 2008 22:32 (sixteen years ago) link

Weren't you ever deep in a building, or something, and not have enough stimpacks? XP

Mordy, Tuesday, 25 November 2008 22:33 (sixteen years ago) link

(don't know where that second set of brackets turned up from)

czn (cozwn), Tuesday, 25 November 2008 22:33 (sixteen years ago) link

I went through the dunwich building pretty early in the game (picked up some of the holotapes but am yet to listen to them) and only saw some of the spooky stuff I learned about from googling it just now

a toilet with doors that open themselves?

anyone seen the plunger room of death building?

czn (cozwn), Tuesday, 25 November 2008 22:35 (sixteen years ago) link

Oh, things wasting away definitely important motif in my playthru. Starting with the rush of voices in the white-out screens during cgen. And then the experience in the vault with the hallucinations. Other places as well - finding people lying on the street asking for mineral water (and you can never give them enough that they can stand up and start their lives), not to mention that besides the main quest, much of the game seems to be in holding pattern. No one is trying to take over the world (like the mutants in the first game) and in fact, if your father had never left the vault, the Big Bad Guys would never have involved themselves in the city (presumably). It's a world where everything has already happened. Certainly aesthetically (and my Townhouse experience, which I think I described above, was so powerful for that reason).

Mordy, Tuesday, 25 November 2008 22:35 (sixteen years ago) link

Mordy, I've always horded stimpacks and shot my way out of most situations. Even on hard, it's not that hard... at least I thought so.
But I did clock my #100 save game last night, sooooo....

And incidentally, why DID the game have to end? Oblivion/Fable II/GTA4 doesn't, right? So why stamp the thing shut? Or is it spoilerish to discuss?

The G.E.C.K is the Garden of Eden Creation kit and it "provides the community with tools that will allow players to expand the game any way they wish. Users can create, modify, and edit any data for use with Fallout 3, from building landscapes, towns, and locations to writing dialogue, creating characters, weapons, creatures, and more.

Okay, I just processed this. If this is available for Xbox, oh boy oh boy. ILXOR apocalypse a go go! HOOS ghouls! Some Dude fetch quests! Killer Eukyarotes!

But did Bethesda ever provide user gen scenarios for xbox oblivion? Is this likely to not happen on the console version for F3?

forksclovetofu, Tuesday, 25 November 2008 22:36 (sixteen years ago) link

Btw; the poem that the robot reads to the children is "There Will Come Soft Rains."

Mordy, Tuesday, 25 November 2008 22:37 (sixteen years ago) link

(To tie back the idea of wasting away with the importance of water/rain in this game.)

Mordy, Tuesday, 25 November 2008 22:38 (sixteen years ago) link

I mean, it's not a secret that this is a game about water. The final puzzle/solution (and interestingly the only Myst-type puzzle in the game) is dependent upon recognizing that as the major game motif.

Mordy, Tuesday, 25 November 2008 22:38 (sixteen years ago) link

don't think the g.e.c.k will be available for xbox... : (((((

czn (cozwn), Tuesday, 25 November 2008 22:40 (sixteen years ago) link

I do hear you though Mordy; it's not like you're really working to make a difference or "save the kingdom", you're just exploring a planet that was fucked long before you came on the scene. I dig that the mainquest seems to be engineered towards culminating in a 'heal the world' scenario, but I'm much much less interested in fixing things than I am in being the best equipped endtimes tourista.

forksclovetofu, Tuesday, 25 November 2008 22:43 (sixteen years ago) link

Geck really DOES need to be available for xbox; they're all fired up about community and this is a community that would be huge.

forksclovetofu, Tuesday, 25 November 2008 22:43 (sixteen years ago) link

I had such strong reactions to so many moments in this game. And I'm still working a bunch out. Have any of you done the return to Vault 101 quest yet? That broke my heart.

Mordy, Tuesday, 25 November 2008 22:44 (sixteen years ago) link

Bastards still won't let me back in. What starts it?

forksclovetofu, Tuesday, 25 November 2008 22:52 (sixteen years ago) link

After bringing the scientists back to Project Purity in the main quest, you go near Megaton and pick up a distress signal coming from the vault.

Mordy, Tuesday, 25 November 2008 22:59 (sixteen years ago) link

oh. not really near there yet.

forksclovetofu, Tuesday, 25 November 2008 23:02 (sixteen years ago) link

is there anyway to export an itunes playlist as MP3s? this seems like something that should be easy to do : /

czn (cozwn), Wednesday, 26 November 2008 00:17 (sixteen years ago) link

haha brilliant, I love this game! came across a town cut into rocks at the end of a train line, with a massive behemoth caged up in the center of town... stalked round the perimeter of the town, trying to see if I could get the lock on the behemoth's cage open from a distance with my rifle... ended up shooting the generator next to the cage: cage door opens and the raiders and behemoth then have a MASSIVE set-to while I sit above it all watching it unfold : DD

czn (cozwn), Wednesday, 26 November 2008 00:56 (sixteen years ago) link

seriously i come to this thread and i don't know what the fuck you guys are talking about half the time. but i love this game and obviously need to put more hours in. hello thanksgiving.

cutty, Wednesday, 26 November 2008 02:50 (sixteen years ago) link

game of the year though, right?

cutty, Wednesday, 26 November 2008 02:53 (sixteen years ago) link

I've read everything on this thread, despite the fact that I've never played it, and won't get a chance until mid December. I'm dying to play this.

Z S, Wednesday, 26 November 2008 03:04 (sixteen years ago) link

At this point, I'd go game of the year. Trying to think of what else comes close...

forksclovetofu, Wednesday, 26 November 2008 04:36 (sixteen years ago) link

Yeah, it's my pick.

circa1916, Wednesday, 26 November 2008 04:47 (sixteen years ago) link

same here.

CHARMING LMAO (John Justen), Wednesday, 26 November 2008 05:12 (sixteen years ago) link

is there anyway to export an itunes playlist as MP3s? this seems like something that should be easy to do : /

One convoluted way is to burn it to CD and then rip the CD to MP3, but there's got to be an easier way.

polyphonic, Wednesday, 26 November 2008 05:12 (sixteen years ago) link

It's definitely my game of the year. Maybe my game of the 00's.

Mordy, Wednesday, 26 November 2008 05:24 (sixteen years ago) link

Man, look at all the major league shit that shipped this year:
http://en.wikipedia.org/wiki/Category:2008_video_games

forksclovetofu, Wednesday, 26 November 2008 05:32 (sixteen years ago) link

"Ron Perlman as the voice of the Narrator"
Wait, when does this happen?

forksclovetofu, Wednesday, 26 November 2008 05:34 (sixteen years ago) link

"War. War never changes."

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Wednesday, 26 November 2008 06:08 (sixteen years ago) link

Also the whole ending.

Mordy, Wednesday, 26 November 2008 06:09 (sixteen years ago) link

lots of complaints about repeating art assets, identikit offices, metro stations and caves around too

czn (cozwn), Wednesday, 26 November 2008 11:23 (sixteen years ago) link

http://img.skitch.com/20081126-j5f75b19u9dfweqpucgxi3mce5.jpg

fwiw, what I'm enjoying on my trip thru the wasteland; too big to rapidshare : /

czn (cozwn), Wednesday, 26 November 2008 12:21 (sixteen years ago) link

nice

cutty, Wednesday, 26 November 2008 14:54 (sixteen years ago) link

lots of complaints about repeating art assets, identikit offices, metro stations and caves around too

― czn (cozwn), Wednesday, November 26, 2008 5:23 AM (5 hours ago) Bookmark

there is some of this but I thought they did a lot better job then with Oblivion.

bnw, Wednesday, 26 November 2008 17:21 (sixteen years ago) link

I don't know if it completely fits Fallout, but I made a country western mix that might be good listening. It's mostly pre-1975 stuff, but with a few newer songs as well. Email me if you'd like the link. I only stole one song in it from Tofu's mix.

polyphonic, Wednesday, 26 November 2008 18:31 (sixteen years ago) link

czn (cozwn), Thursday, 27 November 2008 13:52 (sixteen years ago) link

the speed with which i seem to get my NPC party members killed is kind of alarming. also, i can't count the number of times the mysterious stranger perk has saved my ass.

t (o_O t) (John Justen), Thursday, 27 November 2008 17:36 (sixteen years ago) link

^^was totally waiting to see some supermutants breaking it down, but it never happened =(

circa1916, Friday, 28 November 2008 03:13 (sixteen years ago) link

i want to see a behemoth cuttin' rug

circa1916, Friday, 28 November 2008 03:13 (sixteen years ago) link

Saved the kids in Paradise Falls, have Charon and Dogment waiting safely out of the way over by the slave pens, time to clean house with the Alien Blaster...

*puts on Lucky Shades*

...Miami-style.

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Friday, 28 November 2008 17:35 (sixteen years ago) link

if only this wd run on a macbook

http://www.bethsoft.com/bgsforums/index.php?s=214f8e09fbc3d2b491a9698615da65a9&showtopic=911618&st=0&start=0

czn (cozwn), Saturday, 29 November 2008 20:11 (sixteen years ago) link

I'm 15 hours into my second play through and I would say only 10-15% of what I've done so far has been repetitive. Granted I intentionally left out some stuff in my run but damn this game is massive.

mayor jingleberries, Monday, 1 December 2008 23:08 (sixteen years ago) link

i've been playing so much that i'm starting to grind. and there's 100 locations left to explore, but it seems like so many of them are just your stock underground set or your abandoned building set.

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Tuesday, 2 December 2008 02:36 (sixteen years ago) link

fuck it, i ordered it. but i had to get it via market place on amazon, why are amazon selling it at £66 !!?

Ant Attack.. (Ste), Tuesday, 2 December 2008 10:18 (sixteen years ago) link

Maybe it's just me, but I've found this game pretty boring so far...The tunnel sequence was trying, and when I finally made it out, I came upon megaton and spent about a half hour talking to everyone with the usual 'What's the word around town' dialog trees...oh well, maybe RPGing isn't for me...

calstars, Tuesday, 2 December 2008 13:00 (sixteen years ago) link

you know you can choose what you ask and who you talk to, right

cutty, Tuesday, 2 December 2008 15:45 (sixteen years ago) link

"One thing you don't know about my game: The most obscure reference I put in the game, the nearly impossible-to-find unique version of the Alien Blaster called "Firelance" - a reference to the Martian Firelances in the fake plot-text in the paragraph book for the original Wasteland."

forksclovetofu, Tuesday, 2 December 2008 17:44 (sixteen years ago) link

link

czn (cozwn), Tuesday, 2 December 2008 17:49 (sixteen years ago) link

hi guys this game is great

dont want to read anything upthread for fear of spoileration tho

s1ocki, Tuesday, 2 December 2008 18:03 (sixteen years ago) link

wow, the people who made this game. ha!

cutty, Tuesday, 2 December 2008 18:22 (sixteen years ago) link

i really hope there is an achievement for obsessively turning on ham radios and opening toilet stall doors, because im pretty sure that im in the lead on that one.

MINOTAUR FACEPLANT IS ITS OWN REWARD (John Justen), Tuesday, 2 December 2008 20:12 (sixteen years ago) link

I stole this game on PC and got addicted to it for like 5 days, so that I couldn't do anything else, couldn't get work done, etc.
I also got lost in the Capitol building and couldn't get out for over an hour, and then couldn't figure out how the fuck to get into rivet city!
I was getting a little miserable and twitchy, so I uninstalled it. Hopefully I can find time to play it again in about a month. It's really an incredibly awesome game, despite me fiending out and getting bummed with it!

Dan I., Wednesday, 3 December 2008 05:42 (sixteen years ago) link

this game is invading my brain. i'm loving it.

My lawyers will have a field day with you. THEY are the REAL shark (latebloomer), Wednesday, 3 December 2008 06:23 (sixteen years ago) link

i've been installing mods. I still want one that does this:

http://img164.imageshack.us/img164/4488/screenshot03tu.gif

Brotherhood of Stealing Shit to Sell to Trader Caravans (kingfish), Wednesday, 3 December 2008 08:16 (sixteen years ago) link

Argh, this shit crashed on me 3 times today. Patch please!

Things I found: in a service tunnel there were two ramps with a ruined car between them and a wrecked motorcycle on one side. Above the car between the ramps was a skeleton hanging from a light fixture. Post-apocalyptic Evel Knievel miscalculated.

Also saw a poor little dead robot with a box of energy cells in one of those fallout shelter tubes. :(

circa1916, Friday, 5 December 2008 04:11 (sixteen years ago) link

just got this, sorry to say I'm not loving it after an hours play in. We'll see what the weekend holds.

Ant Attack.. (Ste), Friday, 5 December 2008 13:46 (sixteen years ago) link

I thought it was a bit dull and boring until I'd sat with it for 3/4 hours, then you start to get invested and it clicks

czn (cozwn), Friday, 5 December 2008 13:57 (sixteen years ago) link

my last victory was completing the fire ant quest with that funny doctor

cutty, Friday, 5 December 2008 20:43 (sixteen years ago) link

i science'd and intelligence'd his ass

cutty, Friday, 5 December 2008 20:44 (sixteen years ago) link

ok so just when i was getting to the "well this is kind of all a bit samey" point i got to the capital mall and nvrmind everything is exciting and new.

starting to feel a little silly about my intentional make no progress in main quest angle, because there is just endless shittons of stuff to do in this game, and being 50+ hours in with no progress on the main quest and only 57 locations map located is kind of ridiculous.

also, without spoilering, can someone tell me whether the nukacola girdershade quest is going to be rewarding or piss me off?

oh yeah also, has anyone fucked around with buying interiors for their house in megaton yet? i am turning into a bottlecap miser.

MINOTAUR FACEPLANT IS ITS OWN REWARD (John Justen), Friday, 5 December 2008 21:37 (sixteen years ago) link

You get a Nuka-Cola schematics and an achievement if you're playing on the 360.

Mordy, Friday, 5 December 2008 21:43 (sixteen years ago) link

Nuka grenades are pretty bad ass but somehow I got the schematic before completing the quest in the first place.

I bought the scientist theme for megaton house. Nothing to write home about but at the very least you pump caps back into the local economy.

mayor jingleberries, Friday, 5 December 2008 21:56 (sixteen years ago) link

ok, am i playing this right? I've just spent my first five hours pretty doing the same thing - fighting zombies and raiders in the underground system. I'm supposed to be looking for a museum but it's just endles endless ENDLESS subway battles.

I've just turned it off because I'm bored shitless.

Where are all the cool things you guys have been talking about?

Seriously I think I've died already over one hundred times.

Ant Attack.. (Ste), Friday, 5 December 2008 23:35 (sixteen years ago) link

Are you following the map directions? There is no reason why you should be in the sewers for five hours (unless you are just exploring the sewers).

Mordy, Friday, 5 December 2008 23:46 (sixteen years ago) link

I was following the indicator on the radar, which to be honest seems screwy

I might start again, after a catastrophic start i came out of vault 101 with 1 hp, and have pretty much been playing the game with a constant heart beat sound lol.

I found a place called 'Foggy Lane' or something, but the super mutants there were just too much for my hunter rifle bullets.

The combat seems a bit strange, I can blast raiders in the face with about 3 bullets at close range and they dont' die. But sometimes a head shot from miles away kills them instantly.!!
and the China pistol is almost useless, the nail board is a far more effective weapon.

Still, I played it all night and so I must be enjoying it on some level, I was just expected more of an open ended expericence rather than a 'half life' sort of game.

Ant Attack.. (Ste), Friday, 5 December 2008 23:55 (sixteen years ago) link

Did you head straight into the guts of DC? That could be your problem. Its best if you explore the wasteland until you're around level 10.

mayor jingleberries, Friday, 5 December 2008 23:57 (sixteen years ago) link

ie, i was expecting less combat and more of other stuff to do. It's hectic right now!

Ant Attack.. (Ste), Friday, 5 December 2008 23:57 (sixteen years ago) link

xpost, oh that might have something to do with it. Yes i came across some suited people who said this was DC. This was quite early on.

Ant Attack.. (Ste), Friday, 5 December 2008 23:58 (sixteen years ago) link

starting again then, it won't let me 'fast travel' out of there.

Ant Attack.. (Ste), Friday, 5 December 2008 23:58 (sixteen years ago) link

(i kicked ass in the subway btw)

Ant Attack.. (Ste), Friday, 5 December 2008 23:59 (sixteen years ago) link

It's amazing how many items you can pick up too, I've hoarded soooo much trash I feel Steptoe

Ant Attack.. (Ste), Saturday, 6 December 2008 00:01 (sixteen years ago) link

if you are fighting ghouls and wandering through subways in the first five hours, i think you might be a few steps ahead of yourself (not that they're super hard to kill, but going off my own memory of what quests seemed to fit level points.)

i would recommend completing at least a few chapters of the book in megaton before launching off into anything too over the top. it's as close to a sort of tutorial/ease you into the game thing as you are likely to find.

also re: getting killed a bunch - are you using VATS? it seemed to me that it was kind of hard to get killed in this game.

xpsts probably covered most of this but whatever

ha later on you will be surprised at how often you are managing your inventory because there is NEVER ENOUGH ROOM

MINOTAUR FACEPLANT IS ITS OWN REWARD (John Justen), Saturday, 6 December 2008 00:02 (sixteen years ago) link

yeah i managed to get to grips with VATS, which was essential. What happened was I escaped Vault 101 with no hp due to BBing Butch in the face and he knifed me a whole load of times. But I really didn't like him and saw no reason to help him and his mother, seriously.

So I think getting killed was due to having zero HP for pretty much all the time. I also meant to buy stuff at Megaton before I set off to the radio station but kinda forgot.

wow it's a pretty involving game thinking about it.

Ant Attack.. (Ste), Saturday, 6 December 2008 00:07 (sixteen years ago) link

the third person view is dreadful on ps3, moonwalking all over the place. Is it the same on PC and 360?

Ant Attack.. (Ste), Saturday, 6 December 2008 00:15 (sixteen years ago) link

Why didn't you heal up your hp?

Mordy, Saturday, 6 December 2008 00:45 (sixteen years ago) link

third person view is universally AWFUL. and thankfully completely pointless AFAIK.

MINOTAUR FACEPLANT IS ITS OWN REWARD (John Justen), Saturday, 6 December 2008 01:10 (sixteen years ago) link

I didn't heal my hp because i had nothing to heal with.

it seemed to me that it was kind of hard to get killed in this game.

seriously, how so? i get killed all the time, and i'm pretty much crippled 90% of the time, it's like part of the game now. those crab things are pretty strong, and those fire ants just destroy me.
Health packs seem pretty hard to come by

it's crashed heavily twice already

Ant Attack.. (Ste), Saturday, 6 December 2008 14:23 (sixteen years ago) link

Drink the water.

Mordy, Saturday, 6 December 2008 14:39 (sixteen years ago) link

Ste, please keep with the updates because I find this amazingly entertaining.

circa1916, Saturday, 6 December 2008 14:45 (sixteen years ago) link

oh i didn't know water could heal too.

i did manage to take out four super mutants at the same time - it helped that they all tried to run at me down the same escalator, so they just queued up to get shot.
The giant scorpion on the other hand proved too much for me.

oh yeah and are bottle caps money? i've not been picking them up.

Ant Attack.. (Ste), Saturday, 6 December 2008 15:22 (sixteen years ago) link

yes they are money!

Q: Why was the mushroom so popular? A: He was a fungi (latebloomer), Saturday, 6 December 2008 15:24 (sixteen years ago) link

dude don't go anywhere near the fire-ants till you're at least level 10/12, same with the mirelurks; you should probably just run away from radscorpions and super mutants till you're about level 6/7 too

czn (cozwn), Saturday, 6 December 2008 15:43 (sixteen years ago) link

even at level 20 a super mutant/fire ant/mirelurk or two can still hand you yr ass

czn (cozwn), Saturday, 6 December 2008 16:05 (sixteen years ago) link

in fact stuff it, ste go see if you can find some deathclaws and be sure to report back w/yr findings

czn (cozwn), Saturday, 6 December 2008 16:06 (sixteen years ago) link

lol, no offense ste, but it's surprisingly funny that players can be ambitious and have the world completely shrug them off! Head back to Megaton and work some of the simpler quests out there and you'll build up resistance and find more interesting stuff that you'll be able to deal with better. And RTMFM!

forksclovetofu, Saturday, 6 December 2008 16:27 (sixteen years ago) link

i'm back at megaton, i'll play it properly now :)

I had a horrible glitch where my rifle just kept randomly firing itself, i had to restart the whole game.

Ant Attack.. (Ste), Saturday, 6 December 2008 16:38 (sixteen years ago) link

dude you suck at this game!

cutty, Saturday, 6 December 2008 20:43 (sixteen years ago) link

cutty sayin what the rest of us were thinkin

BRAP BRAP (Roberto Spiralli), Saturday, 6 December 2008 20:58 (sixteen years ago) link

Semester is wrapping up, so I am finally set to begin playing this is the next few days. SO PUMPED

Z S, Saturday, 6 December 2008 21:07 (sixteen years ago) link

dude you suck at this game!

lol i won't dispute that, although i did just clear out that school of raiders successfully.

Ant Attack.. (Ste), Saturday, 6 December 2008 21:53 (sixteen years ago) link

yeah I'm getting this in a couple of weeks too and cannot wait; this thread has definitely helped pump me up.

Euler, Saturday, 6 December 2008 23:24 (sixteen years ago) link

ste, are you aware that sleeping in a bed (even for an hour) will heal you? this will be v v helpful

MINOTAUR FACEPLANT IS ITS OWN REWARD (John Justen), Saturday, 6 December 2008 23:55 (sixteen years ago) link

this game is crazy addictive.

Destroyed by the heat jeeeez (jeff), Sunday, 7 December 2008 19:09 (sixteen years ago) link

Bah. I lent my copy to a friend and his apartment (with the game) was robbed over the weekend. :(

Mordy, Sunday, 7 December 2008 22:01 (sixteen years ago) link

whoa, that sucks.

circa1916, Sunday, 7 December 2008 22:17 (sixteen years ago) link

Yeah. I can't afford a new copy right now. I'll have to wait until price comes down on it a bit.

Mordy, Sunday, 7 December 2008 22:18 (sixteen years ago) link

Ouch, Mordy. Bad luck.
Found the downed UFO!

forksclovetofu, Monday, 8 December 2008 00:53 (sixteen years ago) link

So, I'm finally playing this! I'm in Megaton (newb).

One question - I accidentally tried to lockpick the armory before it was open for the morning. The robot inside tried to kill me. Then everyone in the entire town tried to kill me. Is there any possibility that things will ever return to semi-normal, or should I just reload an hour back (I forgot to save like a dumbass)?

Z S, Monday, 8 December 2008 03:04 (sixteen years ago) link

If you wait a couple of in-game days things should be cool. The select/back button brings up your "wait for how many hours?" option if you didn't know that already.

circa1916, Monday, 8 December 2008 03:08 (sixteen years ago) link

Actually, I've been actively searching and failing to find the "wait for __ hours" button. I'm playing it on PC, so there is no select/back button. I will check out a FAQ really quick.

Z S, Monday, 8 December 2008 03:12 (sixteen years ago) link

Oh right. Yeah, I've got no idea what the button is on the PC.

circa1916, Monday, 8 December 2008 03:16 (sixteen years ago) link

hit "T", which is the wait key. Tells you so in the controls screen.

Vault Boy Bobblehead: Drinking (kingfish), Monday, 8 December 2008 04:30 (sixteen years ago) link

My main problem lately is not finding people easily. A couple people I needed to talk to in Tenpenny Tower were hiding outside and I eventually gave up on finding Ted Strayer in Rivet City (even though I've seen him before) and am going to go back there later to complete that quest.

Is there any quest in the main plot that really changes your ability to do other quests? I've been avoiding the main plot but finally made it to the point where I can get inside the Citadel.

mh, Monday, 8 December 2008 17:12 (sixteen years ago) link

haha hte fireants was one of the first i did.

i'm playing it kinda screwy... just now getting into the main quest.

lots of wandering and stumbling into weird quests.

love it!!

s1ocki, Monday, 8 December 2008 20:56 (sixteen years ago) link

yeah settled into it now, doing a lot of 'running away' lol

Ant Attack.. (Ste), Monday, 8 December 2008 21:09 (sixteen years ago) link

lol you suck haha

s1ocki, Monday, 8 December 2008 21:33 (sixteen years ago) link

lol i call it 'survival'

Ant Attack.. (Ste), Monday, 8 December 2008 21:34 (sixteen years ago) link

(and ammo saving because i'm a miser)

Ant Attack.. (Ste), Monday, 8 December 2008 21:35 (sixteen years ago) link

I'll tell you what I do suck at though, lock picking. I have no idea.

Ant Attack.. (Ste), Monday, 8 December 2008 21:36 (sixteen years ago) link

i am king of the lockpicking so feel free to ask whatever you want. btw, if you use a light touch, you should get about 5 or 6 tries out of a single bobby pin, and the mechanics are actually a lot simpler than they seem at first.

MINOTAUR FACEPLANT IS ITS OWN REWARD (John Justen), Monday, 8 December 2008 21:55 (sixteen years ago) link

actually wait, if you are playing on PC, i can imagine that the lockpicking might be a total fucking nightmare, unless they have some crafty rumble function translation worked out.

MINOTAUR FACEPLANT IS ITS OWN REWARD (John Justen), Monday, 8 December 2008 22:04 (sixteen years ago) link

i'm on ps3, but with no rumble. does that help?

Ant Attack.. (Ste), Monday, 8 December 2008 22:14 (sixteen years ago) link

I don't know how you could do the lockpicking without rumble.

Mordy, Monday, 8 December 2008 22:15 (sixteen years ago) link

oh that's just GREAT

Ant Attack.. (Ste), Monday, 8 December 2008 22:15 (sixteen years ago) link

yeah that would really really suck.

MINOTAUR FACEPLANT IS ITS OWN REWARD (John Justen), Monday, 8 December 2008 22:16 (sixteen years ago) link

just watch for the twitching

s1ocki, Monday, 8 December 2008 22:18 (sixteen years ago) link

that sounds like a nightmare.

I finally found the mall, went to the Lincoln memorial and went in the backroom to meet the head guy aaaaaaand.... nobody there. No way to talk to anybody to give you permission to enter. No way to get into the memorial, cuz they shoot you if you go up the stairs. So fuck it; I killed everyone. Took about a half hour of heavily fortified firefighting. Meanwhile my girlfriend googles the lincoln scenario, because I'm bitching about "what weird bug is this where you can't even try to talk to them" and tells me that I just missed a big quest tree of stuff that involves putting lincoln's head back on. Great. Restart. Why won't this asshole show up in the back room so I can talk to him?

forksclovetofu, Monday, 8 December 2008 22:57 (sixteen years ago) link

Forks, that quest involving returning Lincoln's head actually requires you to wipe out those guys anyway. You get the quest from The Temple of the Union which is a ways north of DC, kind of along the main road.

circa1916, Monday, 8 December 2008 23:34 (sixteen years ago) link

Er, at least the "good" resolution to the quest involved killing those guys anyways.

circa1916, Monday, 8 December 2008 23:40 (sixteen years ago) link

fuck this game for it's crashing, at critical times. seriously fuck it forever.

Ant Attack.. (Ste), Monday, 8 December 2008 23:58 (sixteen years ago) link

i think you're just so bad at it it's literally crashing your system

s1ocki, Tuesday, 9 December 2008 00:17 (sixteen years ago) link

damn dude u can't even operate a game

Destroyed by the heat jeeeez (jeff), Tuesday, 9 December 2008 00:21 (sixteen years ago) link

i have still only had this crash once (LOUDLY KNOCKING ON WOOD HERE), but it was at one of the worst possible times.

EPISIORRHAPHY IS A TERRIBLE TERRIBLE NAME FOR A CHILDRENS SINGER (John Justen), Tuesday, 9 December 2008 00:26 (sixteen years ago) link

in the "act"?

s1ocki, Tuesday, 9 December 2008 00:57 (sixteen years ago) link

wow did i just spend a ton of time finishing the reillys raiders quest

EPISIORRHAPHY IS A TERRIBLE TERRIBLE NAME FOR A CHILDRENS SINGER (John Justen), Tuesday, 9 December 2008 10:49 (sixteen years ago) link

That's an amazing quest.

Mordy, Tuesday, 9 December 2008 10:57 (sixteen years ago) link

ya that's a fun one.

are yall playing on hard?

s1ocki, Tuesday, 9 December 2008 13:55 (sixteen years ago) link

Absolutely.

forksclovetofu, Tuesday, 9 December 2008 23:03 (sixteen years ago) link

Okay, I need to make a second disc of electronic THE FUTURE music when i get home tonight and then load both on xbox hd. I will post here once i get my gumption right.

forksclovetofu, Tuesday, 9 December 2008 23:27 (sixteen years ago) link

Can't...get it...out of...my head!!

The roads are the dustiest
The winds are the gustiest
The gates are the rustiest
The pies are the crustiest
The songs the lustiest
The friends the trustiest

Waaay back home (back home!)

The trees are the sappiest
The days are the nappiest
The dogs are the yappiest
The kids are the scrappiest
The jokes the snappiest
The folks the happiest

Waaay back home
Dont' know why I left the homestead
I really must confess
I'm a weary exile
Singing my song of lone-li-ness

The grass is the springiest
The bees are the stingiest
The birds are the wingiest
The bells are the ringiest (the hearts...)
The hearts the singiest (the arms...)
The arms the clingiest

Waaay back home

(What about the sun?)
The sun's the blaziest (and the fields?)
Field's the daisiest (and the cows?
Cows the graziest (and the help?)
The help's the laziest.
The boys (are the witiest)
The girls (are the prettiest)

Waaay back home

(The pigs are the snootiest)
(The owls are the hootiest)
The plants the fruitiest
Stars the shootiest
(The grins the funniest)
The smiles the sunniest

Waaay back home
Dont' know why I left the homestead
I really must confess
I'm a weary exile
Singing my song of lone-li-ness

The food is the spreadiest
The wine is the headiest
The pals are the readiest
The gals are the steadiest
The love the liveliest
The life the loveliest

Waaay back (Waaay back)
Waaay back Home (No place like home)
Sweeeet home

Z S, Wednesday, 10 December 2008 20:27 (sixteen years ago) link

Mmm. Love the music from this game.

Mordy, Wednesday, 10 December 2008 20:31 (sixteen years ago) link

yeah there really isn't anything that this game does wrong, music included.

EPISIORRHAPHY IS A TERRIBLE TERRIBLE NAME FOR A CHILDRENS SINGER (John Justen), Wednesday, 10 December 2008 20:34 (sixteen years ago) link

Oh, good news on my lost copy front. My friend bought a Best Buy 360 and is giving me the $50 gift certificate to make up for my stolen copy. So I guess I will be rebuying it.

Mordy, Wednesday, 10 December 2008 20:36 (sixteen years ago) link

i always think its saying the something is the horniest

s1ocki, Wednesday, 10 December 2008 20:36 (sixteen years ago) link

they must have been stoked to dig up that "i dont want to set the world on fire" song

s1ocki, Wednesday, 10 December 2008 20:37 (sixteen years ago) link

at first the limited number of songs worried me, but they just fit so well, and add a ton of ambience, I.E. when you come across a bunch of raiders with galaxy news radio tuned in and it just sort of creeps up on you as you approach their hollowed out camper after slaughtering them.

also, huge points to whoever thought of the selectable radio station pipboy thing, and allowed for an off option as well.

EPISIORRHAPHY IS A TERRIBLE TERRIBLE NAME FOR A CHILDRENS SINGER (John Justen), Wednesday, 10 December 2008 20:39 (sixteen years ago) link

the "into each life some rain must fall" song was a stroke of genius too

EPISIORRHAPHY IS A TERRIBLE TERRIBLE NAME FOR A CHILDRENS SINGER (John Justen), Wednesday, 10 December 2008 20:40 (sixteen years ago) link

My fave by far is Butcher Pete.

Hey everybody, did the news get around
About a guy named Butcher Pete
Oh, Pete just flew into this town
And he's choppin' up all the women's meat

He's hackin' and wackin' and smackin'
He's hackin' and wackin' and smackin'
He's hackin' and wackin' and smackin'
He just hacks, wacks, choppin' that meat

Butcher Pete's got a long sharp knife
He starts choppin' and don't know when to stop
All you fellows gotta watch your wifes
'Cause Pete don't care who's meat he chops

Ever since Peter flew into town
He's been havin' a ball
Just cuttin' and choppin' for miles around
Single women, married women, old maids and all

Wakes up in the morning, half past five
Chops from sunrise to sunset
I don't see how he stays alive
Meat's gonna be the death of ole Pete, yeah

The police put Pete in jail
Yes, he finally met his faith
But when they came to pay his bail
They found him choppin' up his cell mate

That Butcher Pete is a crazy man
Tries to chop down the wind and the rain
Just hacks on anything he can get
Say, turn this record over, you ain't heard nothing yet

Well, they let ole Pete out of the jail
He went back to his store
All the women who payed his bail
Were waitin' on Pete to chop some more

There's an old woman, who's ninety-two
Lives down the street
She said, one thing more I wanna do
Is find ole Pete and let him chop my meat

Pete went to church one Sunday night
He gave the preacher a fit
That crazy Pete started a fight
When he went hackin' on the pulpit

Well, they put him in jail again
They tried to give him life
Pete beat the case, he pleaded insane
They gave him back his same ole knife

Well, he got out of jail on Sunday night
Monday he tightened his grip
He started to China to see the sites
Went nuts again and chopped up the ship

Brought ole Pete back to town
To electrocute him there
But Pete was crazy like a clown
He chopped down that electric chair

He's a maniac!
He don't do nothin' but hackin'

forksclovetofu, Wednesday, 10 December 2008 20:45 (sixteen years ago) link

My favorite (I think I've said this before) is Andrew Sisters + Danny Kaye's Civilization.

Mordy, Wednesday, 10 December 2008 20:57 (sixteen years ago) link

Fuck, reilly's raiders took FOREVER for me since I couldn't figure out how to find their headquarters. The game goes much better when I don't cheat and look at online guides, though.

Nothing's better than stumbling across the wasteland, seeing some distant landmark, and finding out if it's some random ruins or a waypoint on the map. Now that I've got that quest done and get money for it, so much the better.

Finding the alien gun right before I went to the deathclaw-infested city was lucky, since my armor doesn't really hold up well to deathclaw attacks.

mh, Wednesday, 10 December 2008 21:09 (sixteen years ago) link

is EVERYONE playing this on hard? i figure it's going to take me long enough to finish anyway that i might as well play normal and thus waste less life-hours playing a video game.

s1ocki, Wednesday, 10 December 2008 21:26 (sixteen years ago) link

no, i'm doing my first playthrough on normal, basically to allow for not worrying too much about progress and fucking around.

EPISIORRHAPHY IS A TERRIBLE TERRIBLE NAME FOR A CHILDRENS SINGER (John Justen), Wednesday, 10 December 2008 21:39 (sixteen years ago) link

Okay, where's teh reilly's raiders thing.

forksclovetofu, Wednesday, 10 December 2008 21:50 (sixteen years ago) link

have you been to underworld yet? not sure if you can get the quest until you've talked to reilly

EPISIORRHAPHY IS A TERRIBLE TERRIBLE NAME FOR A CHILDRENS SINGER (John Justen), Wednesday, 10 December 2008 21:55 (sixteen years ago) link

where's underworld?

forksclovetofu, Wednesday, 10 December 2008 22:20 (sixteen years ago) link

In the Museum of History.

Mordy, Wednesday, 10 December 2008 22:29 (sixteen years ago) link

kind of bummed out about the only remaining solution i had left for tenpenny tower.

EPISIORRHAPHY IS A TERRIBLE TERRIBLE NAME FOR A CHILDRENS SINGER (John Justen), Wednesday, 10 December 2008 22:41 (sixteen years ago) link

how many hours are you guys in at this point? i topped 60 yesterday and have so much stuff left to do o_O. Also, is there an upper limit to levels, or do you keep going up after 20?

EPISIORRHAPHY IS A TERRIBLE TERRIBLE NAME FOR A CHILDRENS SINGER (John Justen), Wednesday, 10 December 2008 22:42 (sixteen years ago) link

You cap at 20. :(

Mordy, Wednesday, 10 December 2008 22:45 (sixteen years ago) link

bleh, I hate level caps. I'm finally get fed up with Oblivion after 120 hrs, and I capped at level 47 or whatever maybe 60 hours ago. Every fight past about level 20 was trivial anyway, so why not let me get more powerful, if I want to keep playing?

Euler, Wednesday, 10 December 2008 22:51 (sixteen years ago) link

Not to the museum yet... is it adjacent to the mall?

forksclovetofu, Wednesday, 10 December 2008 23:07 (sixteen years ago) link

I'm gonna play the hell out of this tonight i think.

forksclovetofu, Wednesday, 10 December 2008 23:07 (sixteen years ago) link

71-plus hours in.

Vault Boy Bobblehead: Drinking (kingfish), Thursday, 11 December 2008 00:01 (sixteen years ago) link

museum(s) is adjacent to the mall, yes

EPISIORRHAPHY IS A TERRIBLE TERRIBLE NAME FOR A CHILDRENS SINGER (John Justen), Thursday, 11 December 2008 01:12 (sixteen years ago) link

well i guess that level capping at 20 will make me go back and replay so i can get some of the other perks :(

EPISIORRHAPHY IS A TERRIBLE TERRIBLE NAME FOR A CHILDRENS SINGER (John Justen), Thursday, 11 December 2008 01:15 (sixteen years ago) link

I went for the level 30 cap mod. Makes more sense.

Vault Boy Bobblehead: Drinking (kingfish), Thursday, 11 December 2008 04:00 (sixteen years ago) link

Almost 60 hours in. I hit level 20 a while ago so I'm basically exploring and doing achievements now.

circa1916, Thursday, 11 December 2008 10:03 (sixteen years ago) link

The DLC sounds so cool. I need help deciding: Do I repurchase this game, or - since I already beat it once - buy Farcry 2 and come back to Fallout 3 when it gets more discounted?

Mordy, Thursday, 11 December 2008 10:05 (sixteen years ago) link

I would skip far cry 2 from what I've read and wait until FO3 becomes discounted / the DLC drops, whichever is the earlier

czn (cozwn), Thursday, 11 December 2008 14:41 (sixteen years ago) link

I thought the three DLC was going to cost 800pts total but it's going to be 800pts each isn't? that's a bit steep

czn (cozwn), Thursday, 11 December 2008 15:49 (sixteen years ago) link

actually maybe not 2400pts is about £20 isn't it? depends on how big the DLC is I suppose

confirmed:
- lvl cap increased
- new perk
- new weapons, armour
- able to continue after the main quest

czn (cozwn), Thursday, 11 December 2008 15:51 (sixteen years ago) link

so basically i should try to wrap up the main quest by the time the DLC hits, and then start fresh with the new rules.

it is good to have goals

LONGUSERNAME IS LONG (John Justen), Thursday, 11 December 2008 17:17 (sixteen years ago) link

czn, what have you heard about Farcry 2? I've only read really glowing reviews.

Mordy, Thursday, 11 December 2008 22:06 (sixteen years ago) link

not exactly glowing: http://www.gameinformer.com/NR/exeres/B7B0B391-27F6-4E2D-A907-D31917F5C280.htm

LONGUSERNAME IS LONG (John Justen), Thursday, 11 December 2008 23:53 (sixteen years ago) link

(oh sorry, I should've. reports are very varied on it, mordy, and I'm only speaking from hearsay but what I've heard it gets boring very fast, the camps respawn so enemies respawn, the world is large and a bit tedious to move around in and drive about, v.generic multiplayer, lots of bugs; the intial impressions scared me off getting this, after being quite excited watching the development, but maybe now ppl have had chance to sit with it the reception has been a bit more positive? I dunno)

czn (cozwn), Friday, 12 December 2008 00:08 (sixteen years ago) link

"A Sublime World View and Balance: "Where The Value of Things [You Know Well] Changes" (Five Stars)

This is a new Fallout from Bethesda Softworks, who made Oblivion.

While it's basically the same system in that you're free to go anywhere after the first introduction quest ends and you venture outside, in this work the things that weren't quite satisfactory and the things were that overdone in Oblivion have been planned and tweaked out in a detailed and minute way to match a ruined world and engender a feeling of things getting steadily worse [in that world] from start to finish.

Right after you start, there isn't anything written on your map. So because of that, it's a game where whichever direction the players heads in determines and changes the game content completely.

I, after coming out of nuclear shelter Vault101, wasn't able to discover the first city and was left to wandering the wasteland. Along the way, I luckily found a deserted domicile, and in the first floor's kitchen, weapons and recovery items rolled around lazily on the floor; I found them too. Furthermore, I noticed there was a bed on the second floor, so I decided to make that my steady residence for a while.

The next day I walked headed east and only east and amongst the boulders, I discovered an entrance that looked much like Vault101, creepingly, fearfully, I gave it a shot and to look inside was to see a nuclear shelter that had the same construction as a mercilessly eroded and ruined Vault101. Inside here, I turned over the corpses to find a "106" on their backs.

It is just that sort of situation.

Fundamentally because attack items and recovery items are highly priced rare valuables, the majority of players sling the risk of a pitch black abandoned factory and such settings as dungeons on their back and come to covet and lust for these items. The act of opening the item boxes in the office rooms of thin dark factories, fishing through desks, foraging for and seizing bullets from behind fallen bookcases appears to wrap the game up into a different feeling of exhilaration than Oblivion's treasure chests.

Really the act of recovering one's energy in itself, even in the dungeon's water drinking areas, eating the meat you can get from killing enemies, eating the candies and such that lay rolling around the heavy work areas and such is easily managed. However, unfortunately, these types of things are coated in quite a level of radiation and the next time you see the family doctor he may need to have a stern talk to you about your radiation levels and diet.

The types of food products that you can use to refill energy without ingesting radiation are limited, so for instance the "clean water" item that isn't showered in radiation, though it's just water it goes for a high price.

You see, the act of sleeping completely refills your energy, you can even recover from wounds, but in this world most beds no matter where are burnt and charred or stained with blood or have bones laying on top, in the actual meaning of the word: dirty.

I'm still only 10-20 hours in, but each time I wake up in the morning from my clean bed and put water into a cup it becomes something that makes me think a bit. It's an amazing game."

challops in sheep's clothing (cozwn), Sunday, 14 December 2008 15:24 (sixteen years ago) link

where is that review from?

VISION QUEST TO KNOCK YOU UP (John Justen), Sunday, 14 December 2008 16:33 (sixteen years ago) link

japanese amazon

challops in sheep's clothing (cozwn), Sunday, 14 December 2008 16:45 (sixteen years ago) link

Vault 106 is funny!

forksclovetofu, Sunday, 14 December 2008 16:59 (sixteen years ago) link

i just spent a bunch of time watching Pumpkin, the adorable caged morerat. maybe i need a break

VISION QUEST TO KNOCK YOU UP (John Justen), Sunday, 14 December 2008 22:51 (sixteen years ago) link

ok was not prepared for vault 112 change up at all.

VISION QUEST TO KNOCK YOU UP (John Justen), Sunday, 14 December 2008 23:38 (sixteen years ago) link

Suggested addition to the soundtrack:

derelict, Tuesday, 16 December 2008 00:21 (sixteen years ago) link

ok dudes question... without spoilerizing what the change-up is, do i want to avoid vault 112 as long as possible? is it like a point of no return thing where i wont be able to go back and do other stuff after?

s1ocki, Tuesday, 16 December 2008 00:52 (sixteen years ago) link

You can play the main quest until you escape from the Enclave. Then do no more of it.

Mordy, Tuesday, 16 December 2008 01:07 (sixteen years ago) link

ok cool. didnt even know i was gonna escape from the enclave! well that's something to look forward to.

s1ocki, Tuesday, 16 December 2008 01:15 (sixteen years ago) link

Sorry for the mini-spoiler. But I figure you'd rather know when to stop in the main quest than go too far.

Mordy, Tuesday, 16 December 2008 01:24 (sixteen years ago) link

Didn't even know the enclave was going to capture me!

I'm taking it megaslow though, no worries.

Z S, Tuesday, 16 December 2008 01:31 (sixteen years ago) link

oh no probs, that's cool.

im in 112 now - great stuff.

s1ocki, Tuesday, 16 December 2008 04:44 (sixteen years ago) link

how do i play this game for hours and manage to make no progress on my quests

web sharif (jeff), Tuesday, 16 December 2008 04:51 (sixteen years ago) link

ok so the level cap at 20 makes post capping play a little frustratingly pointless. doesn't help that i have the star paladin as a sidekick right now, w/charon waiting in the wings, probably never to be used.

think im going to just power through the main quest in order to do it all over again with a full on evil bastard character. or maybe play one of the other games i have been completely neglecting since i got this.

VISION QUEST TO KNOCK YOU UP (John Justen), Thursday, 18 December 2008 07:36 (sixteen years ago) link

tesla armor + terrible shotgun/lincolns repeater/a232523535whatever pulse rifle/the modded smg's from the merc NPC from the constitution quest = no worries about anything killing me ever.

btw, how the fuck does the mezmo whatever work? every time i tried it, it just made whoever i was pointing it at pissed off.

VISION QUEST TO KNOCK YOU UP (John Justen), Thursday, 18 December 2008 07:43 (sixteen years ago) link

I got the gatling laser Vengeance from the Deathclaw Sanctuary. Can kill a deathclaw with one headshot on sneak.

I think you can only mezz minor characters without proper names, like wastelanders, security guards, etc. aside from the VIPs in the Paradise Falls quest. If theyre not one of these people they just attack you.

mayor jingleberries, Thursday, 18 December 2008 21:57 (sixteen years ago) link

You can play the main quest until you escape from the Enclave. Then do no more of it.

― Mordy, Tuesday, December 16, 2008 1:07 AM (3 days ago) Bookmark Suggest Ban Permalink

do you mean when you escape to the citadel?

s1ocki, Friday, 19 December 2008 07:30 (sixteen years ago) link

Yeah. Once you get to the citadel, do no more of the main quest. You can walk around and chat people up, get training in Power Armor and whatnot though. You shouldn't accidentally fall into the last part of the quest if you're paying attention to the dialogue. One of the NPC's is essentially "ARE YOU SURE YOU'RE READY AND PREPARED TO DO THIS BIG THING?" Y/N.

circa1916, Friday, 19 December 2008 09:00 (sixteen years ago) link

right. is that the last quest???

s1ocki, Friday, 19 December 2008 15:26 (sixteen years ago) link

it's kinda crazy how much i THINK i've done but you guys are all talking about weapons and techniques and shit i've never even heard of yet!!

s1ocki, Friday, 19 December 2008 15:27 (sixteen years ago) link

Yeah, that's the last part of the main quest. The lady that runs the elite BoS faction gives it to you.

circa1916, Friday, 19 December 2008 15:57 (sixteen years ago) link

ok so the level cap at 20 makes post capping play a little frustratingly pointless. doesn't help that i have the star paladin as a sidekick right now, w/charon waiting in the wings, probably never to be used.

think im going to just power through the main quest in order to do it all over again with a full on evil bastard character. or maybe play one of the other games i have been completely neglecting since i got this.

― VISION QUEST TO KNOCK YOU UP (John Justen), Thursday, December 18, 2008 7:36 AM (4 days ago) Bookmark Suggest Ban Permalink

kinda feeeling the exact same way... i know there's a ton of shit left to do but w/o more levelling the carrot is off the stick as it were

s1ocki, Monday, 22 December 2008 13:47 (sixteen years ago) link

Just clocked twenty myself after the Reilly's Raiders (free spoillerific tip, kids: don't start the Reilly quest without having a fission battery in your on-hand inventory; it'll save you a lot of pain).
The carrot for me now is to visit all the places on the map that the wanderer perk opened up. I'm going through by quadrant and the main hassle is fear of running out of ammo; the alien blaster has been a real consistent life saver and I don't think there's any more ammo to be found for that weapon. As soon as that starts to wear, I'll certainly head to the end. I'm expecting to be done with this game in the first week of the year and then put it in lukewarm storage in anticipation of the DLC.
Still finding surprises round every corner tho! Button Gwinnett robot! Nukalurks!

Desire: Where Sex Meets Addiction (forksclovetofu), Monday, 22 December 2008 14:10 (sixteen years ago) link

The carrot for me now is to visit all the places on the map that the wanderer perk opened up. I'm going through by quadrant and the main hassle is fear of running out of ammo; the alien blaster has been a real consistent life saver and I don't think there's any more ammo to be found for that weapon. As soon as that starts to wear, I'll certainly head to the end. I'm expecting to be done with this game in the first week of the year and then put it in lukewarm storage in anticipation of the DLC.
Still finding surprises round every corner tho! Button Gwinnett robot! Nukalurks!

― Desire: Where Sex Meets Addiction (forksclovetofu), Monday, December 22, 2008 2:10 PM (5 minutes ago) Bookmark Suggest Ban Permalink

ya i am kind of doing the same thing but i'm worried it's going to be a bit joyless w/o gaining xp! battles suddenly become sort of a chore. should i just restart as evil and THEN visit those places, im wondering?

never found that alien gun!! where is it?

s1ocki, Monday, 22 December 2008 14:16 (sixteen years ago) link

i feel like i maybe did most of the major side-quests really early on?

s1ocki, Monday, 22 December 2008 14:17 (sixteen years ago) link

what's the point of capping it at 20 anyway?/

s1ocki, Monday, 22 December 2008 14:17 (sixteen years ago) link

Point of capping it at 20 is to sell DLC that includes leveling booster packs. Blizzard set the standard with that shit and I think it's gonna be de rigeur in the future.

****SPOILERS AHOY****

alien gun is North east on the map in the open plain; doesn't show up as a marker, even when you find it. you'll know you're near when you get an alien radio signal. There's a downed ufo, a dead alien and a blaster with about 120 charges. Blaster consistently one shot kills super mutant masters.

****AVERT YER EYES****

Desire: Where Sex Meets Addiction (forksclovetofu), Monday, 22 December 2008 16:52 (sixteen years ago) link

This is creepy; i'm on hold with Delta Airlines, and their hold music alternates between the GNN-style ancient christmas pop tunes or whistled/flute music a'la Enclave Radio.

It's like i've dialed into one of those abandoned yet still active terminals you find in the bowels of some bombed-out office. The phone lines inexplicably still have power, but no one has been there to answer them for two centuries.

Vault Boy Bobblehead - Drinking (kingfish), Monday, 22 December 2008 19:27 (sixteen years ago) link

the fact that the music is lo-fi mono enhances the effect.

Vault Boy Bobblehead - Drinking (kingfish), Monday, 22 December 2008 19:32 (sixteen years ago) link

"free spoillerific tip, kids: don't start the Reilly quest without having a fission battery in your on-hand inventory; it'll save you a lot of pain)."

There's one of these right on the top floor.

circa1916, Tuesday, 23 December 2008 11:33 (sixteen years ago) link

Yeah, I know; I found it after I spent a half hour searching the entire building when I missed that one closet.

plastic toy shark (forksclovetofu), Tuesday, 23 December 2008 15:07 (sixteen years ago) link

i don't really have much to say except this game is awesome and it's taken over my life

goole, Friday, 2 January 2009 21:15 (fifteen years ago) link

the railroad gun is awesome and hilarious

goole, Friday, 2 January 2009 21:16 (fifteen years ago) link

some of the v/o is super awful

goole, Friday, 2 January 2009 21:17 (fifteen years ago) link

it took me a long time to figure out that shooting 'live' doesn't take AP (bought it used, no book)

goole, Friday, 2 January 2009 21:18 (fifteen years ago) link

speaking of no book having: what are the little triangular pips on the bottom of your compass? i thought at first it was a mine indicator but that's not right (i don't think) (ps how awesome is laying mines?)

has anyone played a melee-dominant character? might be fun...

goole, Friday, 2 January 2009 21:22 (fifteen years ago) link

hollow triangles are places you haven't discovered yet, filled in ones are places you have.

VISION QUEST TO KNOCK YOU UP (John Justen), Friday, 2 January 2009 21:26 (fifteen years ago) link

how close? that seems basically useless.

i'm ok with the local map function on your pip boy being basically useless as part of the character but basically it's useless

goole, Friday, 2 January 2009 21:32 (fifteen years ago) link

i set a waypoint from one place i'd been to another one i hadn't been seemingly close by (just to keep myself oriented) and it offered this crazy path through all these different (undiscovered) locations on the other side of the river! i dunno if this is a feature or a bug but lol

goole, Friday, 2 January 2009 21:33 (fifteen years ago) link

btw i totally love the object condition mechanic as a way to keep the same items fresh and interesting and increasingly powerful as the game goes on, shades of my beloved darklands from days of yore

goole, Friday, 2 January 2009 21:37 (fifteen years ago) link

when they show up on your radar, they're close enough to travel to fairly quickly. i used them a lot actually, i am currently wandering around busting into satellite dishes that i would never have found if i wasn't doing that. i just wander towards one and sort of follow terrain and pretty soon what do you know new place woot! often not the new place i was expecting, but whatever!

VISION QUEST TO KNOCK YOU UP (John Justen), Friday, 2 January 2009 22:27 (fifteen years ago) link

oh also if you are enjoying the chinese assault rifle (which is, in fact, fucking awesome), you have many insano killtastic suprises waiting for you.

VISION QUEST TO KNOCK YOU UP (John Justen), Friday, 2 January 2009 22:29 (fifteen years ago) link

i found the unique one!! i sorta cheated but yeah it's rad.

i have found that the railroad rifle to disable arms, then close with the ultra smg is very satisfying vs super mutants.

and mines!! mines are just wonderful, i really can't stress that enough.

goole, Friday, 2 January 2009 22:36 (fifteen years ago) link

i am at level 15 and have yet to go into the NW part of the map or get very far in finding my dad. partly that's amazing and partly it's like, level 20 limit? why??

goole, Friday, 2 January 2009 22:41 (fifteen years ago) link

oh another unashamed cheat on my part: an algorithmic terminal hack solver, total godsend

goole, Friday, 2 January 2009 22:42 (fifteen years ago) link

why would anyone play as a melée or unarmed character??

s1ocki, Saturday, 3 January 2009 01:20 (fifteen years ago) link

I kinda wanted to try unarmed character and build up sneak and all the perks and be a kill crazy ninja.
Kinda stalled out on this last week; maybe it's time for a go at the main quest...

"The Gay History of The United States" (forksclovetofu), Saturday, 3 January 2009 02:26 (fifteen years ago) link

xpost. My bro played as a melée character, apparently worked for him.

what U cry 4 (jim), Saturday, 3 January 2009 02:27 (fifteen years ago) link

just so you can all laugh at my pain, not realizing that the level cap was 20, i managed to get my lockpick skill up to 98, which means i get to get really angry at myself every time i run up against a "very hard" door.

VISION QUEST TO KNOCK YOU UP (John Justen), Saturday, 3 January 2009 03:49 (fifteen years ago) link

use mentats!

Clay, Saturday, 3 January 2009 03:56 (fifteen years ago) link

oh shit dude why did i not think of that before ._.

VISION QUEST TO KNOCK YOU UP (John Justen), Saturday, 3 January 2009 05:25 (fifteen years ago) link

there's also certain clothes that boost your lock by 10 and your science by 10 that have become permanent parts of my ensemble.

"The Gay History of The United States" (forksclovetofu), Saturday, 3 January 2009 05:29 (fifteen years ago) link

Game has sold 4.7 million copies so far, so bring on the sequels

Vault Boy Bobblehead - Drinking (kingfish), Saturday, 3 January 2009 07:38 (fifteen years ago) link

kingfish as an OG fan of the game what are your thoughts on this iteration

s1ocki, Saturday, 3 January 2009 19:50 (fifteen years ago) link

Needs more funny. Does wonders in expanding the world and backstory. Not only do you get to see more of their ruined society, you get to investigate museums to see how their ruined society spun off.

Some of the many, many locations suffer from the Oblivion thing, where too many sites or caves to explore were just iterations of the same three or four different themes; in this case, ruined office building, metro tunnels, caves, or vault/steel-lined corridors.

Having a live DJ playing tunes and commenting on the action as it proceeds is a great touch. Also, was it Forks soundtrack or the original, whichever had the old-tymey song about water, which is pretty central to the game. Hell, it reminds me a lot of 'Chinatown,' where everything in the story obsesses on water. Nothing in this world, as the game mentions, can really grow or happen because even the water itself is contanimated to the point of killing off anything.

Also, yer dad kicks it way too early in the game.

Still, i really enjoyed it and have logged like 80+ hours into it. They did a good job of bringing the game into the modern generation, if you will.

More later.

Vault Boy Bobblehead - Drinking (kingfish), Saturday, 3 January 2009 23:22 (fifteen years ago) link

I bought the game and am playing it the perfectionist way. I expect that by the time Im ready to beat the game I will have 100 skill points for everything and tons of leveled S.P.E.C.I.A.L. - but I will keep charisma at 2 (1 + 1 for bobblehead) so that all the available S.P.E.C.I.A.L. points will go to the good stuff.

Another perfectionist thing I have done so far. I haven't sold a thing. I keep it all in a locker in my megaton house til my barter is higher.

I play the game on hard difficulty. I play a hot chick. I ask the male gamers, why be a guy when you can be a hot chick?

❤ⓛⓞⓥⓔ❤ (CaptainLorax), Sunday, 4 January 2009 00:03 (fifteen years ago) link

daramouss? That you?

"The Gay History of The United States" (forksclovetofu), Sunday, 4 January 2009 04:08 (fifteen years ago) link

i have enough hats already

s1ocki, Thursday, 8 January 2009 19:42 (fifteen years ago) link

http://www.barbsbooks.com/images/Caps4Sale.jpg

tired (latebloomer), Friday, 9 January 2009 04:41 (fifteen years ago) link

Slowly continuing to work out a complete map of the wasteland; imagine I can beat this thing whenever I want so why not take my time? Getting to Agatha's and being all like "Oh yeah, a violin? Got that. Want some sheet music? Want some more sheet music?" made me realize I've probably got to start heading to an end tho'.

more ign'ant than thuggin', surely (forksclovetofu), Sunday, 11 January 2009 00:14 (fifteen years ago) link

hey i just got a mandatory update for this on the 360. bug fix?

non-ironic safety helmet wearer (John Justen), Friday, 16 January 2009 02:44 (fifteen years ago) link

Bug fix.

EZ Snappin, Friday, 16 January 2009 04:19 (fifteen years ago) link

head to the end on extra hard if you got to that point.
I play the whole game on hard pretty much. I got tired of the supermutants one time and switched it to very easy.
But yeah, like a power gamer, I'm gonna do just about everything before I beat it for the first time - because I won't ever play it again.
It does get annoying on hard though because it's essentially the same game but you have to reload a saved game more often and waste more ammo and stimpacks. Either way I'm keeping to it. (just got in the Citadel and I'm level 13 - but now I can use power armor)

❤ⓛⓞⓥⓔ❤ (CaptainLorax), Friday, 16 January 2009 06:21 (fifteen years ago) link

A) Search

Goo Pile

fuckin awesome

goole, Monday, 19 January 2009 21:32 (fifteen years ago) link

After 80 hours I've just discovered:
- How to repair weapons with the same weapon (finally have guns above 50% CND!)
- That unfilled triangles are undiscovered locations
(That's what I get for not reading the booklet I guess)

calstars, Tuesday, 20 January 2009 11:49 (fifteen years ago) link

yesterday i just figured out how to pick up world objects and move them around

MIRV Griffin (goole), Tuesday, 20 January 2009 19:38 (fifteen years ago) link

From Tom Ewing, formerly of this parish: A spotify playlist of the number ones of the 50s!

Andrew Farrell, Wednesday, 21 January 2009 12:04 (fifteen years ago) link

I threw this on last night to play some catch up on my second character before the expansion packs come out and I gor RRoD'd. =(

mayor jingleberries, Wednesday, 21 January 2009 20:18 (fifteen years ago) link

Goole, share! I still don't know how to do that!

i wanna roll stuff UP, i don't wanna NOT roll stuff up!!!! (forksclovetofu), Wednesday, 21 January 2009 20:49 (fifteen years ago) link

push and hold right joystick down in while looking at a moveable item that is really close to you. probably some similar variation for pc.
btw, i wish I had a mached out pc just so I could play this game with the mods.

CaptainLorax, Thursday, 22 January 2009 04:00 (fifteen years ago) link

yup, right stick button picks stuff up.

just finished my second time bashing through this, and i think the bloom is off the rose for me. i definitely enjoyed dumping however many hours into this game but i came away with more criticisms that praise by the end.

MIRV Griffin (goole), Friday, 23 January 2009 19:40 (fifteen years ago) link

than

MIRV Griffin (goole), Friday, 23 January 2009 19:44 (fifteen years ago) link

http://hack-boy.com/

O-mentum (forksclovetofu), Monday, 26 January 2009 00:58 (fifteen years ago) link

admittedly, the hacking thing can get annoying after a while, but it's not that hard and it doesn't take up too much time.
as for the lock picking - so much better than oblivion - plus I always have enough bobby pins

CaptainLorax, Monday, 26 January 2009 05:26 (fifteen years ago) link

wow there's a lot of hacks for the uh hacking

the one i used is here:

http://mediumexposure.com/dev/f3hack/

MIRV Griffin (goole), Monday, 26 January 2009 05:51 (fifteen years ago) link

How to repair weapons with the same weapon (finally have guns above 50% CND!)

^^THIS. I'm only 20hours in, but just figured this out yesterday. I was about 15hours in before I realised that when buying stuff from dudes I can switch to my own list of junk and sell them stuff! I'd been throwing shit away that I could have been using to repair or sell for caps. I was tempted to run around picking up all my discarded minguns, etc, so I can sell them. I think game devs should know that no-one reads the manual, and if there's important stuff like that is should say "You're going to be shit at this game unless you read the manual".

I was just saying how much I missed being a kid, cos I'd always have that 30min bus/car ride back home after going to the shops where there was nothing to do but read the manual and get excited about the game from the tiny black and white pictures. Now, I'll have walked to the shop, or just got the game sent to me.

CraigG, Monday, 26 January 2009 13:37 (fifteen years ago) link

i think i was more than 30 hours in before i realized the map shows you the best route between and through locations, even unknown ones. if you check the local map it'll show you the right exit out etc.

MIRV Griffin (goole), Monday, 26 January 2009 17:27 (fifteen years ago) link

There are now hundreds of mods for PC-version Fallout out at http://www.fallout3nexus.com/downloads/categories.php

A lot of them would ruin the feel or balance of the game, but I'm enjoying some look/feel enhancements:

GNR -- More Where That Came From another excellent hundred 30s and 40s tracks for Galaxy News Radio.

Color Hi-Detailed map and icons

Bittercup companion Now you can have Big Town's emo join your party.

The other Bittercup Companion The restyling I like.

Hair Pack another 38 hair styles ported from Oblivion mods.

Kozaburo Hair Style compatible (but not included) with the above, and perhaps the best of the lot.

SPARTAN VIs Pretty Girls a restyling of 12 NPCs.

Knightmares Prewar Clothing now with brighter floral prints.

As you can imagine, my character and Buttercup slash around with flaming swords in the Metro, whilst wearing floral summer dresses and listening to a much better (but still in character) soundtrack.

You'll probably want
Fallout Mod Manager to manage your mods, and ArchiveInvalidation Invalidated for compatibility (if its not in the FOMM).

derelict, Monday, 26 January 2009 21:43 (fifteen years ago) link

I knew I could repair my own weapons... but I always had wondered why my other weapons would disappear... I thought it was a bug.

In the game I'm playing now, I haven't sold anything yet (besides scrap metal - before that guy died or something - he must have fell somewhere, I can't find his body).
I keep all my crap in one locker and I am waiting til my barter is 100 before I start selling stuff.

I went to the Fallout mod site (I think it is the Nexus one in your link above) and I registered as a new user so I could see what the naked mods look like :/ (I don't even own a pc version).

CaptainLorax, Monday, 26 January 2009 22:54 (fifteen years ago) link

Operation Anchorage out now. I'm still nowhere near ready for it though.

JimD, Tuesday, 27 January 2009 09:54 (fifteen years ago) link

OA is ok. It turns the game into a run and shoot FPS, with hardly any roleplay elements. You don't need weapons, armor, companions, or ammo. Lockpicking, science, and repair skills negligible, as are medicine, unarmed, melee etc (in the actual game). Moderately high sneak and energy weapons skills (mostly to the gauss rifle, sort of an upgraded sniper rifle) might be nice, and I suspect power armor training (if you've completed the Waters of Life quest) will be useful as well. Perks do port over, so every so often the mysterious stranger from the DC wastelands found his way into an ancient VR sim of the 2066 conflict, with only one known access port.

Or perhaps the mysterious stranger was just a figment of my imagination all along.

In reply to CaptainLorax, I've got a nude mod installed as the idea that Raiders would still have clean underwear destroys my immersion. As you might imagine, there are 4 competing female mesh/textures (in various degrees of porn fantasy couture), but no male ones yet (though a port of an Oblivion set is forthcoming). Yes, its silly, no its not a turn-on. I do get a laugh sometimes when I switch to third-person view and discover I've run a whole metro passage in the buff accidentally, when there's perfect condition Tesla armor in my inventory.

derelict, Wednesday, 28 January 2009 00:18 (fifteen years ago) link

derelict, Wednesday, 28 January 2009 00:25 (fifteen years ago) link

the mysterious stranger ports over into OA

tell me I get the rad armour at the end of it! no don't tell me!!!

cozwn, Wednesday, 28 January 2009 16:25 (fifteen years ago) link

I really think they could have done more with the DLC; e.g. the eerie chinese technician is spooky and the chinese voices are a nice touch, the terrain is nice too, it does feel very un-fallout tho...

cozwn, Wednesday, 28 January 2009 16:27 (fifteen years ago) link

Having run through 50% of OA, I'd say its not really worth the $10. It's much too linear, has no Fallout character, and very low difficulty. The weapons it introduces are already finding their way into mods. I think I bought it for the same reasons I'll buy a maxi-single/EP for a band I like: to support the artists over at Bethesda.

Sales were good enough that there will undoubtedly be a FO4 in 2012 or so (Elder Scrolls V is set for 2010).

My main hope is that they go back to the cardinal design rule of the original FO1 and FO2. Every quest should have at least 3 solutions: shoot, sneak, or speech. Weapons & bullets were too easy to come-by in FO3: at end-game, my party of 2 NPC companions and myself were all armed to the teeth (we went through Deathclaw Sanctuary without a scratch), and I had sold enough surplus to have 15,000 caps. The game doesn't need more bosses, it needs more desperate searching for rare weaponry through the midgame. And maybe open up the world a bit - too many map regions forced a linear advance.

derelict, Wednesday, 28 January 2009 18:48 (fifteen years ago) link

Ammo anxiety is never my idea of fun in any game ever

Dan I., Thursday, 29 January 2009 08:08 (fifteen years ago) link

i play fallout 3 on hard and i haven't had to buy ammo once
get a house at Megaton early on and just keep going back there when you are about to die.

CaptainLorax, Thursday, 29 January 2009 22:23 (fifteen years ago) link

three weeks pass...

i want to try fallout but it looks like that free download isn't available anymore, can someone hook me up?

Tracy Michael Jordan Catalano (Jordan), Saturday, 21 February 2009 21:26 (fifteen years ago) link

ok now it's GOTY and i'm reading everyone's pant-creaming reviews i have to give this a go. One question though. D'ya think I should play like myself (easygoing helpful non-violent sucker) or go for the opposite? Kind of a generic RPG question really, what do you get the most kick out of, as well as what you think might be best for this game.

ledge, Monday, 2 March 2009 21:35 (fifteen years ago) link

I played as "guy who can be pushed too far" and had a blast. I can see where playing the game as a pacifist or a psycho could be fun too. The game rewards and penalizes all those choices!

Fight scenes don't hold a candle to Asian action (forksclovetofu), Monday, 2 March 2009 22:13 (fifteen years ago) link

i have been playing a bunch of trad PC RPGs since finishing FO2, and none of them hold up to it at all... part of the problem is probably the stupid ass fantasy settings of all these bullshits, it's just so much more satisfying to mosey around nuclear California and shoot fools

s1ocki kong country (cankles), Monday, 2 March 2009 22:16 (fifteen years ago) link

canks, you don't have a next gen system, right?

Fight scenes don't hold a candle to Asian action (forksclovetofu), Monday, 2 March 2009 22:25 (fifteen years ago) link

nope

s1ocki kong country (cankles), Monday, 2 March 2009 22:26 (fifteen years ago) link

can your pc handle FO3?

Fight scenes don't hold a candle to Asian action (forksclovetofu), Monday, 2 March 2009 22:27 (fifteen years ago) link

i mostly just wanna hear your reaction to the game.

Fight scenes don't hold a candle to Asian action (forksclovetofu), Monday, 2 March 2009 22:28 (fifteen years ago) link

ya i'm pretty sure it could handle it... probably won't be getting it for a while tho, unless u wanna send me a copy~

s1ocki kong country (cankles), Monday, 2 March 2009 22:31 (fifteen years ago) link

i only got 360. Aren't you a torrent kid?

Fight scenes don't hold a candle to Asian action (forksclovetofu), Monday, 2 March 2009 22:32 (fifteen years ago) link

420 buy pc games every day

s1ocki kong country (cankles), Monday, 2 March 2009 22:39 (fifteen years ago) link

finally let myself finish 3, and wow, the cakewalk ease of the ending was really pretty lame after the rest of the game. i am not a big SUPERBOSS kind of guy but wtf at least give me something with some oomph other than the (spoiler-free) cinematic awesomeness of the "follow that thing" mission that leads into it.

doing the evil female w/maxed INT, CHR, LCK and mega speech skills startover to see how different it is, but TBH it is hard to do some of the dirt that earns you bad karma. nice reminder of how much harder this game is in the beginning, tho, before you get all superhuman killing machine.

(hard to do said dirt in a "really? shoot that nice harmless dude in the back of the head?" sort of way)

the ending did suck.

i got 51 sbs on my profile (forksclovetofu), Friday, 6 March 2009 19:44 (fifteen years ago) link

yeah, kind of hoping that they knew that the DLC was going to extend you past the ending and decided to softball it, but way to drop a turd on top of an otherwise excellent game.

Yes, but for 99 hours out of 100, it was a fun journey. The interior environments get repetitive, but there is a lot of narrative (or at least history) in the off-main storyline. Think of when you ran into that ghoul turned feral, who had a comprehensive Nuka-cola collection and pet radroaches. There are a lot of little details that fleshed out the environment, even if they weren't in any scripted subplot.

DLC 2 (the Pitt) sounds fantastic, DLC 3 will fix issues. Martigan's Mutant Makeover (a PC only mod) is highly recommended. All of your encounters will be significantly more unexpected. I'm attempting a second playthrough with it (as a amoral character, not karma-good or karma-evil), and many times I've had to return to saves because I managed ammo and health-boosts poorly.

derelict, Friday, 6 March 2009 20:51 (fifteen years ago) link

(edit of the above) DLC 3 will permit unlimited play past the main-quest ending.

derelict, Friday, 6 March 2009 20:52 (fifteen years ago) link

99/100 is pretty much right.
But it would've been SO EASY to get it right!

i got 51 sbs on my profile (forksclovetofu), Friday, 6 March 2009 21:01 (fifteen years ago) link

back on this tonight after many weeks of refusing to play, and thankfully no crashes at all. enjoyed it far more as a result.

stupid quick question (suuurprise) does having the radio on affect your hiding at all?

i love just looting places, and i have so many unfinished tasks that i've activated.

Ant Attack.. (Ste), Saturday, 7 March 2009 03:10 (fifteen years ago) link

i don't think radio affects sneak? I never noticed.

i got 51 sbs on my profile (forksclovetofu), Saturday, 7 March 2009 05:33 (fifteen years ago) link

Has anyone played the Antartica expansion? The other two look better, but I don't want to wait til the end of this month.

calstars, Sunday, 8 March 2009 04:30 (fifteen years ago) link

i think your radio and pipboy light affect sneak.

this too shall passantino (jeff), Sunday, 8 March 2009 07:16 (fifteen years ago) link

Calstars, you can skip Operation Anchorage unless you really want to add a stealth suit and a high-power sniper type gun to your arsenal. OA doesn't look, feel, or smell like a Fallout franchise, and is sort of a consequence-free, first person shooter on rails.

And to clear up that question, radio doesn't effect sneak. Pipboy light does.

derelict, Tuesday, 10 March 2009 03:21 (fifteen years ago) link

my friend has the official guide book, that thing is HUGE.

Ant Attack.. (Ste), Tuesday, 10 March 2009 09:16 (fifteen years ago) link

Finished OA today, quite enjoyed the fact it felt almost nothing like the rest of the game. The first section reminded me of Goldeneye on the N64, later parts felt a bit crysis-like. Worried this stealth suit is going to make life too easy from here on though - might need to avoid using it just so that combat doesn't get boring.

JimD, Wednesday, 11 March 2009 22:46 (fifteen years ago) link

video for PITT is out and it looks pretty good.

if the robot is quicker, I'll allow it to service me. (jjjusten), Thursday, 19 March 2009 08:00 (fifteen years ago) link

Hearing Liam Neeson banging on about his dead wife is going to start feeling pretty weird now.

JimD, Thursday, 19 March 2009 15:40 (fifteen years ago) link

oh wow dude, hadnt thought of that o_O

if the robot is quicker, I'll allow it to service me. (jjjusten), Thursday, 19 March 2009 15:44 (fifteen years ago) link

yeah, put me down for a o_O on that as well.

WOOKIE JOHNSON (forksclovetofu), Thursday, 19 March 2009 16:51 (fifteen years ago) link

GUYS! I got a new copy of Fallout 3! SO HAPPY

Mordy, Thursday, 19 March 2009 17:54 (fifteen years ago) link

just blew up megaton on my second playthrough, after killing a whole bunch of people inside first. mushroom cloud r pretty.

Hey that thing you like? I hate it. (jjjusten), Thursday, 19 March 2009 17:58 (fifteen years ago) link

Honestly don't think i'll ever play this again; just too much new stuff to keep me busy. Good memories tho.

WOOKIE JOHNSON (forksclovetofu), Thursday, 19 March 2009 18:04 (fifteen years ago) link

question: Fallout 3 on PC or on console? answer quickly as I will likely buy it tonight on my way home

Wes HI DEREson (HI DERE), Thursday, 19 March 2009 18:16 (fifteen years ago) link

PC for editing suite and downloads from other users. Console for no worries about your PC being able to handle the graphics. Definitely a game improved by smooth graphics/sounds.

Mordy, Thursday, 19 March 2009 18:19 (fifteen years ago) link

Hey, Lone Wanderer, what's on your iPod?
(or, you know, Pip-Boy. Whatever.)

Brilli.am/writes (Will M.), Friday, 20 March 2009 20:11 (fifteen years ago) link

hey wait did HI DERE buy a fallout 3 or no?

Hey that thing you like? I hate it. (jjjusten), Friday, 20 March 2009 20:17 (fifteen years ago) link

This may, in fact, be the greatest game ever. My first character was a do-gooder sniper dude who kinda looked like me. I'm in the middle of my second playthrough. My current character is a redheaded firebrand named Arson who exclusively uses a custom-made Shishkabob - ie: the flaming sword. She's way evil (Three-Dog recently called her a "Merciless Fucking Defiler," and he's always calling her a bitch. This mostly went-down because she decided she couldn't pass the chance to arm and detonate a nuclear weapon... in the middle of Megaton. (In Arson's defense, the mushroom cloud it made was way pretty.) The coolest thing about the Shishkabob is that if you're carrying it past a gas leak, you will CATCH ON FIRE.

Even cooler is that despite having played for like 30 hours my first playthrough, I'm still running into TONs of things I didn't find the first time. Locations and such. Like a dude who was combining paste and mole rat meat to make super mole rat meat. And you can use his machine to make some yourself. (Arson refrained from eating it.) OH! Also, I bought her some biker goggles. So now she's traipsing around the wastes with her flaming sword and a big over-sized pair of goggles. It's pretty rocking.

Mordy, Monday, 23 March 2009 11:07 (fifteen years ago) link

yeah its kind of fun to chill with tenpenny up in his tower while he snipes at whatever he feels like shooting.

having the same experience mordy is with this, second playthrough is way more fun than expected, the reactions are pretty awesome (btw that sheriff in megaton gets pissed and hostile pretty easy), and the stuff that i couldn't get to the first time through (lots of weird background stuff in megaton that you dont find out when you are being a goody goody) is really interesting, fills out the story a ton.

well at least it did until i shot or nuked everyone in it.

I will "Build This City" on your GODDAMN GRAVE (jjjusten), Monday, 23 March 2009 20:12 (fifteen years ago) link

I didn't buy it because I didn't actually get a definitive answer! "one version has this, the other has that" is not actually a recommendation, it's just more info

the call of the taint (HI DERE), Monday, 23 March 2009 20:14 (fifteen years ago) link

am i right in thinking that there is no DLC for the PS3 peeps? if so (and assuming that you have a roidrager of a PC), i would go with the PC version.

i can not give you a definitive answer because i have a 360, wii, and mac.

I will "Build This City" on your GODDAMN GRAVE (jjjusten), Monday, 23 March 2009 20:16 (fifteen years ago) link

What's the DLC and is it available for the PC version? Is it, like, extra quests/missions/areas, or fancy outfits?

the call of the taint (HI DERE), Monday, 23 March 2009 20:18 (fifteen years ago) link

no its extra quests and areas, plus i know that PC dudes can actually do game mods and stuff.

details here:
http://www.totalvideogames.com/Fallout-3/news/Bethesda-Confirms-Fallout-3-DLC--PC-Editor-13472.html

I will "Build This City" on your GODDAMN GRAVE (jjjusten), Monday, 23 March 2009 20:24 (fifteen years ago) link

hmm.

looks like my PC can support this

the call of the taint (HI DERE), Monday, 23 March 2009 20:31 (fifteen years ago) link

unfortunately if you use the GECK to make a postapocalyptic HSTNGS i will not be able to enjoy it natively on my 360 :(

I will "Build This City" on your GODDAMN GRAVE (jjjusten), Monday, 23 March 2009 20:32 (fifteen years ago) link

what's the consensus on the pitt?

lo (cozwn), Tuesday, 24 March 2009 12:36 (fifteen years ago) link

I've jumped right in and bought it, without reading any reviews or anything. But haven't played any of it yet.

JimD, Tuesday, 24 March 2009 14:23 (fifteen years ago) link

i've ravaged and looted so much cool stuff I'm actually afraid to load it up anymore for fear of losing any of it lol

Ant Attack.. (Ste), Tuesday, 24 March 2009 14:26 (fifteen years ago) link

dan i assume that your PC would work since you are running some fairly graphic intensive games on there already, right?

I will "Build This City" on your GODDAMN GRAVE (jjjusten), Tuesday, 24 March 2009 16:57 (fifteen years ago) link

NWN II and ES: Oblivion, yeah

the call of the taint (HI DERE), Tuesday, 24 March 2009 16:59 (fifteen years ago) link

then i would totally go pc, because i am 1000% envious of the GECK thing.

I will "Build This City" on your GODDAMN GRAVE (jjjusten), Tuesday, 24 March 2009 17:01 (fifteen years ago) link

xbla really needs to get on board with user created content; it's the only thing the ps3 seems to be doing right.

WOOKIE JOHNSON (forksclovetofu), Tuesday, 24 March 2009 17:05 (fifteen years ago) link

i think its probably because theyre still convinced that their demographic is pretty much of the bang two rocks together/TOTAL SNIPER RIFLE PWNAGE variety.

I will "Build This City" on your GODDAMN GRAVE (jjjusten), Tuesday, 24 March 2009 17:08 (fifteen years ago) link

if you could make your own portal boards in xbla, I would likely still be playing

WOOKIE JOHNSON (forksclovetofu), Tuesday, 24 March 2009 17:11 (fifteen years ago) link

Huh. The Pitt is totally broke. Went in there last night, found BIG FLAT RED POLYGONS all over the place, with exclamation marks on them. Wandered past a couple of them, and along a couple of back streets, and came to a beach....which stretched out forever! Got bored walking along it, headed back, suddenly found myself getting irradiated at about 150 rads per second, and died. Fun! Reloaded, tried following the proper path, opened a door and the xbox locked up.

http://www.eurogamer.net/articles/bethesda-fixing-the-pitt-for-xbox-360

So yeah, I wouldn't recommend buying it just yet.

JimD, Wednesday, 25 March 2009 09:45 (fifteen years ago) link

Seems the Pitt still isn't back up for download. :(

CraigG, Wednesday, 25 March 2009 17:27 (fifteen years ago) link

I've gotta start a new character, I think. I accidently blew up Megaton before collecting the bobblehead from the house, so now I'm going to be one bobblehead short :(

Mordy, Wednesday, 25 March 2009 17:50 (fifteen years ago) link

Apparently it's back up! Yay! Of course, I'll now have to wait til I get back from a holiday to play it. :(

CraigG, Wednesday, 25 March 2009 21:31 (fifteen years ago) link

I cannot play the expansions until I've gotten every regular game achievement. It'll be another playthrough before I'm ready. (Then I'm running through the expansions with all three of my characters - Good, Evil, and Stupid.)

Mordy, Wednesday, 25 March 2009 21:37 (fifteen years ago) link

The Pitt feels BIG. And surprisingly non-linear after Op Anchorage. It's a very 3D environment too, lots of things to climb up, which is fun. Then again - as far as plot progression goes I feel like I've hardly scratched the surface, but who knows, maybe it'll all wrap up soon.

Auto axe is fun too, it tends to insta-gib everyone.

JimD, Friday, 27 March 2009 09:50 (fifteen years ago) link

My neutral character turns out to be my completionist character. He runs around in a medical vault uniform, a shady hat, the lucky sunglasses and a hunting rifle. He's Doc Holiday!

I did the trick with him where you take 9 points in intelligence out of the gate, and then don't gain a level before running to Rivet and getting the Intelligence bobblehead. So now I'm maxxing out my skill points (plus with Comprehension and collecting all the bobbleheads, it's very easy to get 100 in every single skill). I only wish I had more levels to take perks. I do wonder what the 10 new levels expansion are going to be like if there aren't new skills/higher skill caps.

Mordy, Monday, 6 April 2009 12:23 (fifteen years ago) link

Thinking about getting this someday soon (like I don't have enough sitting in my unfinished pile, ugh), but I'm still kind of confused about the state of DLC on the PC. Looking around, all I've found is Operation Anchorage available through MS's Christawful GfWL platform and nothing for the Pitt. Is the Pitt an Xbox-only thing, like the GTA IV episodes? And do we know if the DLC is coming to Steam or any other distribution platform that isn't a massive pain in the ass?

Telephone thing, Monday, 6 April 2009 13:27 (fifteen years ago) link

has anyone tried to make a melee character? it seems impossible. my guy is still getting wtfpwned by mole rats.

bnw, Wednesday, 8 April 2009 21:30 (fifteen years ago) link

i think you have to invest heavily in special traits that boost stats

If God Loves Me, Why Can't I Get My Locker Open? (forksclovetofu), Wednesday, 8 April 2009 21:35 (fifteen years ago) link

I made a melee character that PWNed. Get the melee skill up a bit and build yourself a shishkebob. You'll dominate.

Mordy, Wednesday, 8 April 2009 21:36 (fifteen years ago) link

YESSSSSS!!!!

http://www.vg247.com/2009/04/20/rumour-fallout-new-vegas-announced-in-london/#comments

cozwn, Monday, 20 April 2009 13:37 (fifteen years ago) link

Cautiously hopeful.

The brash tweedy impertinence of Detective Freamon (forksclovetofu), Monday, 20 April 2009 14:56 (fifteen years ago) link

Developed by Obsidian eh? Interesting.

buttslam is a pretty good move (circa1916), Monday, 20 April 2009 21:18 (fifteen years ago) link

http://www.gog.com/en/page/fallout_promo/
$15 gets you:
* Fallout 1, 2 and Fallout Tactics
* 3 original soundtracks in MP3
* 9 hi-res wallpapers
* More than 300 artworks from all games
* Fallout Bible with special introduction by Chris Avellone (205 pages)
* Set of avatars
* 3 original manuals and reference cards

defensive of decent LOLs (forksclovetofu), Tuesday, 21 April 2009 17:04 (fifteen years ago) link

Fun interview, too: http://www.gog.com/en/editorial/editorial_fallout

Nhex, Tuesday, 21 April 2009 17:55 (fifteen years ago) link

oh btw I FINALLY bought FIII

I can sit in my car all day, and that doesn't make me a car. (HI DERE), Tuesday, 21 April 2009 19:46 (fifteen years ago) link

YAY

YOUR POLLS SHIT THE BED (jjjusten), Tuesday, 21 April 2009 19:50 (fifteen years ago) link

I still haven't finished this, I'm wary of pushing ahead with the main quest until I've finished all the sidequests, but I seem to be spending a lot of time wandering wasteland and killing random raiders and deathclaws without actually managing to trigger any sides. Don't want to revert to faqs, so I guess I'll just go ahead and meet my dad, and see whether that leads me to any other stuff.

JimD, Friday, 24 April 2009 11:33 (fifteen years ago) link

Apparently the 3rd DLC allows you to keep playing after 'completing' the game. Not sure how that's going to work, but will be good for those who don't want to finish the game before doing all the side quests. :)

CraigG, Friday, 24 April 2009 11:55 (fifteen years ago) link

Apparently it changes the ending too though? And the completionist in me feels like I should see the original ending before I play through the altered version.

JimD, Friday, 24 April 2009 14:07 (fifteen years ago) link

trust me when i tell you that the original ending is hardly worth seeing.

Long, helmet-defying hair (forksclovetofu), Friday, 24 April 2009 16:21 (fifteen years ago) link

okay so the game crashed on my during the tenth-birthday part of the tutorial; I tried to look at my new Pip-Boy and *fwpt* gone

grr

I can sit in my car all day, and that doesn't make me a car. (HI DERE), Sunday, 26 April 2009 17:36 (fifteen years ago) link

You could always play as the heroic character that persevered despite losing his Pip-Boy.

"buttz" (Z S), Sunday, 26 April 2009 17:44 (fifteen years ago) link

this crashed for me at least 20 times when I was playing it.

Suggesteban Cambiasso (jim), Sunday, 26 April 2009 17:55 (fifteen years ago) link

it only crashed once for me

***OSCARBAITS FURIOUSLY*** (jjjusten), Sunday, 26 April 2009 18:04 (fifteen years ago) link

I was pretty save happy so it never fucked me up.

Suggesteban Cambiasso (jim), Sunday, 26 April 2009 18:04 (fifteen years ago) link

The Pitt and Operation Anchorage are going to be bundled on a disc for retail for PC users who don't want to deal with GFWL (though it may require activation or some other bullshit) and Xbox users who, I dunno, don't have an internet connection? PS3 folks are still getting nothing.

Telephone thing, Monday, 27 April 2009 15:50 (fifteen years ago) link

As a PC user I'm probably going to end up waiting for the inevitable mega collection of all the DLC packs, unless the price of the main game drops significantly.

Nhex, Monday, 27 April 2009 18:16 (fifteen years ago) link

I started playing this game.

The mayor of Megaton is dead, whoops!

Your heartbeat soun like sasquatch feet (polyphonic), Tuesday, 28 April 2009 04:03 (fifteen years ago) link

no no, don't worry.

Ant Attack.. (Ste), Tuesday, 28 April 2009 08:14 (fifteen years ago) link

so, broken steel is out tomorrow

the level cap is off

I have the pitt still to do and I didn't know about half of these unmarked quests o_O

zinguist (cozwn), Monday, 4 May 2009 22:41 (fifteen years ago) link

So the other day I reinstalled this, compulsively poop-socked (NOT literally) for about 36 hours, then uninstalled and deleted my saved games in self-disgust.

Dan I., Tuesday, 5 May 2009 04:22 (fifteen years ago) link

And it's not that I even love it that much! A lot of the game-play is actually pretty boring imo

Dan I., Tuesday, 5 May 2009 04:23 (fifteen years ago) link

broken steel is out tomorrow

...and I've got three red rings. Blub!

JimD, Tuesday, 5 May 2009 08:52 (fifteen years ago) link

being able to continue after the main quest: classic
level cap of 30: classic
other new sub-quests dotted around the map: classic

it's nice to be back in the wasteland

zinguist (cozwn), Tuesday, 5 May 2009 11:07 (fifteen years ago) link

what about your skills, do they continue?

Mulvaney, Tuesday, 5 May 2009 20:14 (fifteen years ago) link

i know i will play this but i'm not that excited about it... all i think about when i think about this game are the design aspects that annoyed me. the weapons are too goofy and the AI is garbage. ten more levels, sign me up!

goole, Tuesday, 5 May 2009 20:19 (fifteen years ago) link

was the oasis in the original and I just totally missed it?

bnw, Wednesday, 6 May 2009 04:01 (fifteen years ago) link

The Oasis was in the original.

Mordy, Wednesday, 6 May 2009 09:34 (fifteen years ago) link

it's part of a main quest, isn't it? it's great either way

love this game

zinguist (cozwn), Wednesday, 6 May 2009 10:27 (fifteen years ago) link

Not apart of the main quest, but it's fairly significant. Harold is a reoccurring figure from the first two games, and Three-Dog constantly mentions the Oasis over the radio ("Have you guys and gals ever seen... a tree?").

Mordy, Wednesday, 6 May 2009 10:33 (fifteen years ago) link

Yeah, I somehow missed the Oasis mission too. Just completed The Pitt last night, so downloaded Broken Steel, which I will hopefully get round to playing soon...

***Spoiler Alert Kinda***
At least now I can (hopefully?) go into the final bit with barely any stuff and scavenge all the guns, armour, etc dropped by Enclave in that last battle and hock them for cash... unless they manage to screw you by taking that stuff away.
***End Spoiler Alert***

CraigG, Wednesday, 6 May 2009 13:34 (fifteen years ago) link

SPOILER

you can't go back after the last battle and scavenge but you can scavenge there and then. also I think if you pick something up and then drop it, it will be there if you go back for it. at least it was for me, for the one thing I did tht with. don't quote me tho

END SPOILER

zinguist (cozwn), Wednesday, 6 May 2009 13:37 (fifteen years ago) link

it probably depends on how valuable it is, the game states in the manual that dropping stuff in public places *may* not be there when you come back. I guess this emulates other scavangers in the world. This is what i like about this game, it's just a huge bum simulator.

Ant Attack.. (Ste), Wednesday, 6 May 2009 13:44 (fifteen years ago) link

it's just a huge bum simulator

http://www.destructoid.com/wp-content/uploads/2006/04/boonga1.jpg

JimD, Wednesday, 6 May 2009 14:30 (fifteen years ago) link

thinking about getting a 360 just to play this.

just in time for summer. :/

Ømår Littel (Jordan), Tuesday, 12 May 2009 17:09 (fifteen years ago) link

Worth it. I got my 360 just to play Oblivion. And so I got to play fallout 3 when it came out too. I'm of the opinion that buying a 360 to play Bethasda games is a good investment.

Mordy, Tuesday, 12 May 2009 17:40 (fifteen years ago) link

Totally true.

I’ve seen a lot in my days as an mp3 blogger (forksclovetofu), Tuesday, 12 May 2009 21:07 (fifteen years ago) link

so did they end up patching all those crashes you dudes were talking about upthread?

Ømår Littel (Jordan), Tuesday, 12 May 2009 21:25 (fifteen years ago) link

I have been playing through again and have yet to crash. Got 'stuck' a couple times but a save and reload fixed it.

bnw, Tuesday, 12 May 2009 21:30 (fifteen years ago) link

Yeah, it's much better from every report i've read.

I’ve seen a lot in my days as an mp3 blogger (forksclovetofu), Tuesday, 12 May 2009 21:40 (fifteen years ago) link

Yep, mine has never crashed again -- and I've played two more characters through the game.

Mordy, Wednesday, 13 May 2009 01:18 (fifteen years ago) link

speaking from ps3 camp, yeah they seem to have fixed all the bugs.

Ant Attack.. (Ste), Wednesday, 13 May 2009 08:10 (fifteen years ago) link

Yeah, I didn't encounter any crashes or bugs at all, but I think I might be one of the lucky ones. Just started on Broken Steel (having skipped Operation Anchorage, and finally got round to completing The Pitt) and when I saved it I noticed I've put in 60hours. That might not sound like a lot to some, but for me that's a lot to have put in for a single game. Still loving it too.

CraigG, Wednesday, 13 May 2009 08:58 (fifteen years ago) link

Actually, I lie, I did hit a wee bug last night. I got to a bit just at the bit where you go to start Broken Steel. There's a Deathclaw, who leapt up into the air, so I was panicking and swinging around trying to find where he was about to drop out of the air onto my head, but couldn't find him. Wandered along a bit and he suddenly re-appeared right in front of me. So maybe not all the bugs are fixed...

CraigG, Wednesday, 13 May 2009 09:01 (fifteen years ago) link

or maybe you just got sonned

Ømår Littel (Jordan), Wednesday, 13 May 2009 13:51 (fifteen years ago) link

Wow - the re-release of the original three Fallouts (1,2 + Tactics) actually cracked the NPD Top 10 last week. How many people even knew it was coming out?

Nhex, Thursday, 14 May 2009 00:38 (fifteen years ago) link

i broke down and i'm playing fallout 3 now. i love it but i don't think i'm very good at it. :/ trying to play a good chick, but i accidentally killed butch's mom while trying to help her so i had to shoot him in the head too. now i'm trying to do a bunch of sidequests (wasteland survival guide, the thing with the Family) but i think i'm too low-powered to do anything that involves killing very many people/mutants.

Ømår Littel (Jordan), Saturday, 16 May 2009 19:12 (fifteen years ago) link

I accidentally killed her too, but it was VATS fault. I targetted one of the radroaches, thinking it might be clever enough to avoid hitting her but I just clubbed her while swinging for the roach. Fortunately Butch didn't seem to notice and just seemed to think the roaches got her, and I didn't do enough to help. So I was all "Yup, that's exactly how it happened. I definitely didn't smash her skull in cos I can't swing a baseball bat accurately".

CraigG, Sunday, 17 May 2009 08:33 (fifteen years ago) link

Yeah, I killed Butch too, but it didn't seem to have too negative an effect on my karma (dude had it coming!) and I've been able to play as good ever since then.

JimD, Sunday, 17 May 2009 11:36 (fifteen years ago) link

I should just beat the game instead doing all the sub quests and finding all the skill books. My character is too damn powerful. I could also go from Very Evil to Very Good in a couple minutes if I wanted to ::sigh::

I need a game that is just as fun but remains challenging even after you put in X hours of game play. And Fallout 3 is supposed to be a long game?

Mulvaney, Sunday, 17 May 2009 14:32 (fifteen years ago) link

i'm doing better, i finished blood ties, disarmed the bomb, and some other things. ammo feels super scarce which only adds to the atmosphere, it's kind awesome that i have to do a lot of scrounging and hit up a couple of different merchants before making a run on the fire ant colony.

Ømår Littel (Jordan), Sunday, 17 May 2009 15:31 (fifteen years ago) link

lol, u guys sound like you're talking about two different games

im drunk so no forks (forksclovetofu), Sunday, 17 May 2009 16:58 (fifteen years ago) link

i keep meaning to play this again but it would be too samey because i played through the first time evil and I just can't see myself not being a thieving, lockpicking, slave-driving bastard.

languid samuel l. jackson (jim), Sunday, 17 May 2009 17:04 (fifteen years ago) link

ended up playing this tonight, had to tear myself away as i had chores to do

but finally completed the galaxy radio quest, with the help of the fat man

Ant Attack.. (Ste), Sunday, 17 May 2009 21:11 (fifteen years ago) link

same here, and now i'm sug banning myself from fallout so that i can accomplish some things today. kinda wish i would have played as a bad chick rather than a goodie two shoes, i feel like i'm missing out on a lot of pocket-picking and annihilating towns. although having everyone in a game hate me makes me kinda uncomfortable even though i know it's a game. :/

Ømår Littel (Jordan), Sunday, 17 May 2009 21:56 (fifteen years ago) link

blowing up megaton and freeing myself from doing all those gay adventurer quests for the palin chick was very liberating.

bnw, Sunday, 17 May 2009 22:18 (fifteen years ago) link

xp
i know exactly that feeling, but i'm definitely going to give it a go

and yeah this game sucks up so my much of my time once i get going, no way could i ever load this up for just a thirty minute blast.

Ant Attack.. (Ste), Sunday, 17 May 2009 22:22 (fifteen years ago) link

and wtf at finding the family mission, i think i need a key but i have no idea where from

Ant Attack.. (Ste), Sunday, 17 May 2009 22:23 (fifteen years ago) link

and i now have a ruck of toy cars and teddy bears

Ant Attack.. (Ste), Sunday, 17 May 2009 22:23 (fifteen years ago) link

So this Fallout Trilogy pack, other than having a ridiculous name, is it just the last released versions of Fallout 1 & 2 and Tactics? I remember using a fan patch the last time I played through Fallout 2, and still having bugs. It seems unlikely they'd make a new version, but I haven't found any info out there.

mh, Tuesday, 19 May 2009 14:19 (fifteen years ago) link

bump, I guess
http://www.incgamers.com/News/16452/Fallout3DLCComingToPS3

zinguist (cozwn), Tuesday, 19 May 2009 14:20 (fifteen years ago) link

you can TRY to be happy for us you big xbox fanboy

s1ocki, Tuesday, 19 May 2009 14:20 (fifteen years ago) link

alien abduction!

http://xboxlive.ign.com/articles/983/983990p1.html

Ømår Littel (Jordan), Tuesday, 19 May 2009 15:29 (fifteen years ago) link

I played through the Pitt this weekend in about 2-3 hours. Maybe my character is too powerful. Though the story does have a nice twist at the end. Wondering if Broken Steel will be worth it.

calstars, Wednesday, 20 May 2009 03:04 (fifteen years ago) link

100 steel ingots?

JimD, Wednesday, 20 May 2009 07:49 (fifteen years ago) link

ok i've been straight on ammo & money since killing the ghoul colony. i felt bad about it though, so it was pretty satisfying to come back and shoot tenpenny in the head with the sniper rifle.

i've run into a couple of bugs, but it's not a big deal. i can't sell scrap metal to the ghoul in the underworld (only have two dialogue choices, "i don't want to sell" or "what was our deal again?", even when i have scrap metal), there was one freeze/crash, and one time i was in a dude's room in rivet city and he closed and locked the door. then i picked the lock to get out and he started shooting at me, ha.

Ømår Littel (Jordan), Friday, 22 May 2009 05:01 (fifteen years ago) link

think you have to have at least 5 to sell to him

bnw, Friday, 22 May 2009 06:01 (fifteen years ago) link

I got back to the game after a lapse and ended up buying Broken Steel. I only had Operation Anchorage before, and was kind of annoyed by the combat-heavy bit. As a side note, is there any goal related to the briefcases of intel you can pick up? I grabbed all I saw and ended up with five of ten and haven't found any documentation online about what happens if you get them all.

I'm really thinking I should have bumped the difficulty to hard a long time ago.

mh, Friday, 22 May 2009 19:48 (fifteen years ago) link

think you have to have at least 5 to sell to him

oh good.

i'm gonna play so much fallout this holiday weekend. i finally got to rivet city after like five separate quests were pointing there. i don't know what to do when about the android, you guys...i don't wanna be a dick, but i do want to play blade runner.

Ømår Littel (Jordan), Friday, 22 May 2009 19:57 (fifteen years ago) link

oh cool i never looked at it like that, you're roughly where i am btw

Ant Attack.. (Ste), Friday, 22 May 2009 20:05 (fifteen years ago) link

and yeah gonna play this so much on sunday

Ant Attack.. (Ste), Friday, 22 May 2009 20:09 (fifteen years ago) link

creating a second option with my powerfist for dealing with the injured guy during the 'escort the scientists through the tunnel' bit made me nerd-lol.

bnw, Friday, 22 May 2009 20:19 (fifteen years ago) link

more dlc this summer eh? i'll probably wait til then to replay this... i basically roared thru the last 3 dlc's with my maxed-out character and it was not as much fun as it could be in retrospect :/

Swat Valley High (goole), Friday, 22 May 2009 20:24 (fifteen years ago) link

i just started playing fallout3 a couple of days ago, was pretty wary as i've always had an aversion to rpgs in the past, but wow what game. can already tell i'm going to be spending 100+ hours of my life on this.

really reminded me of the STALKER games, has anyone else on here played those? STALKER is less slick & has more bugs but feels more real and unnerving.

can you guys recommend some other rpgs that are worth playing? im a bit wary of the whole wizards and orcs thing - i much prefer the post-nuclear war thing. also should i play the first two fallout games eventually or are they a massive step back from this one? (apologies if this is covered above, i haven't read through the read because of spoiler risk)

NI, Friday, 29 May 2009 08:50 (fifteen years ago) link

on a similar note, how's mass effect compare? a buddy lent it to me, but even though i'm still loving fallout (just escaped from the enclave already, so i guess it's time to cool it on the main quest), the thought of doing another massive faux-fps rpg with moral choices and dialogue trees doesn't seem very enticing.

Ømår Littel (Jordan), Friday, 29 May 2009 16:22 (fifteen years ago) link

nothing is as good as fallout 3 in the rpg world unless you are one of those anime freaks who likes tactic based games.

mass effect is pretty good though in terms of story/characters/voice acting. most of the the actual gameplay suffers from poor user interface, enemy AI, and just being poorly developed. I will get mass effect 2 the week it comes out tho fwiw.

bnw, Friday, 29 May 2009 16:31 (fifteen years ago) link

I though mass effect was kind of a waste, but I gave up early. Gameplay just too too flawed.

Feugh! (since somebody always asks: rhymes with "Peugh!") (forksclovetofu), Friday, 29 May 2009 16:33 (fifteen years ago) link

"Tell me about (x)"

I hated Mass Effect.

thomp, Friday, 29 May 2009 16:54 (fifteen years ago) link

In some ways F1+2 are better than F3. They're certainly different enough that I wouldn't say they're a step back at all, even if the graphics aren't as good.

Mordy, Friday, 29 May 2009 18:11 (fifteen years ago) link

ah great, i'll go back to them once i've completed this and the DLCs, thanks mordy.

unrelated to this thread but is it the same for Metal Gear Solid too? is it worth starting from the beginning or have they dated badly? i spent last summer going through all the splinter cells, start to finish (except the final one, double agent, as the controls had gone way finnicky) and that was great.

no love for the STALKER games on here? i totally love the desolate Threads-style post-nuclear landscape thing, highly recommended.

NI, Friday, 29 May 2009 18:34 (fifteen years ago) link

They're dated really really well. Partially because the aesthetic is already stripped down, so the graphics don't suffer much from being outdated. And the controls are great, etc. Except they really are different games (turn-based hexigonal top-down).

Mordy, Friday, 29 May 2009 18:37 (fifteen years ago) link

i never played any of the others but i love the first metal gear solid game, i played through it a couple of times on ps1.

Ømår Littel (Jordan), Friday, 29 May 2009 18:52 (fifteen years ago) link

Metal Gear Solid is totally worth going back for, even it's purely for the story. It may sound counter-intuitive, but they keep doing the same story again and again, but in slightly different ways and tweaked play mechanics and better technology - this may sound like a textbook example of video game sequelizing, but in context it's actually really interesting. Unlike most series it's actually constantly self-aware of this, it's reflected in the plots, so it gets more enjoyable and insightful (in that insane Kojima way). You might even want to go back to Metal Gear for MSX, but it's definitely a lot more frustrating and not quite as worth doing - a recap is probably good enough for the pre-MGS games.

I adore Fallout 1+2 and just played 1 again for the ILG PC thing several months ago, so I can't really give an objective opinion on it, so, uh, listen to Mordy. (Also still waiting on the inevitable GOTY edition of FO3 with all the DLC included.) You think it's original now for using a post-apocalyptic theme, but imagine how mindblowing it was in 1998! Sadly it's true that most RPGs still go for the default Tolkien-inspired worlds, West, East, PC, console alike...

I'm interested in STALKER, maybe I'll get into that at some point. It seems like one of those titles that got a bad rep when it came out because it was horrendously buggy. Actually I hear it's still horribly buggy even now, but time seems to have softened people's outlook on it.

Nhex, Friday, 29 May 2009 19:03 (fifteen years ago) link

I hate going back to games 99% of the time. Do not want anything retro or old school from gaming.

bnw, Friday, 29 May 2009 19:28 (fifteen years ago) link

i think i would enjoy a game where mega man navigates a 2-D bombed-out wasteland and has to decide between helping to defend a colony of robot prostitutes from giant mutant babies or killing them and taking their energy tanks.

Ømår Littel (Jordan), Friday, 29 May 2009 19:41 (fifteen years ago) link

That's the plot of the Matrix, isn't it?

Feugh! (since somebody always asks: rhymes with "Peugh!") (forksclovetofu), Friday, 29 May 2009 19:57 (fifteen years ago) link

as lame as this sounds, im having real bad travel sickness from playing fallout3 (also had it with half life 2). after an hour or more of playing i feel real nauseous and it lingers around for an hour or two after. i don't get this with other games like gta4, not even in the in-car driving view, maybe it's something to do with games set in THE FUTURE. using the 3rd person perspective helps slightly, but the queasiness still comes after a time.</wimpy>

anyone else get this or know of any cures? it's really ruining my fallout3 experience! the noise when i smash an ant or roach to bits doesn't help either, never been as repulsed by something as much as this in a game before. but like i said above, absolutely blown away by the whole game. was always put off by the 'rpg' tag attached to it, what a fool i was

NI, Tuesday, 2 June 2009 13:18 (fifteen years ago) link

anyone else get this or know of any cures?

yes, had this with oblivibore too.
solution: get a decent graphic board capable of framerates above 40fps.

meisenfek, Tuesday, 2 June 2009 13:45 (fifteen years ago) link

it's probably the radiation

Ømår Littel (Jordan), Tuesday, 2 June 2009 13:55 (fifteen years ago) link

thanks meisenfek, im using an nvidia geforce gtx 260, is that not good enough? i've gone into the options settings (before the game loads up) but i dont see anything to alter the fps

NI, Tuesday, 2 June 2009 15:09 (fifteen years ago) link

Finished Broken Steel, amazed by the power of the Tesla Cannon. It completely sucks in a close-quarters firefight, but if your character stats are as high as I've gotten (and only at level 24!) then you can pick off Enclave guys from what seems like a half mile away. Ridiculous.

mh, Tuesday, 2 June 2009 15:42 (fifteen years ago) link

since i'm at the last storyline quest i can't decide if i should bum around finding the little nooks that i haven't found yet or just get broken steel and plough through

Ømår Littel (Jordan), Tuesday, 2 June 2009 15:57 (fifteen years ago) link

that sucks :( the chinese xpac was all about sniping too and my guy is close quarter punch you in the face.

bnw, Tuesday, 2 June 2009 15:59 (fifteen years ago) link

I do like in broken steel that a lot of the baddies are not just sitting in wait but get triggered.

Also some of the detail in the white house is great and shows how much potential the whole system still has.

bnw, Tuesday, 2 June 2009 16:01 (fifteen years ago) link

i started keeping my extra guns and spare parts in the refrigerator at my house

Ømår Littel (Jordan), Wednesday, 3 June 2009 05:46 (fifteen years ago) link

is it worth seeing the original ending before installing broken steel or should i just download it now?

Ømår Littel (Jordan), Thursday, 4 June 2009 22:36 (fifteen years ago) link

you still get the original ending w/ broken steel

bnw, Thursday, 4 June 2009 22:56 (fifteen years ago) link

Yeah, the only diff is what happens post-ending, and you get one other possibility of who gets to do a certain task. And there's not a huge difference after that.

mh, Friday, 5 June 2009 00:45 (fifteen years ago) link

this game is taking up far too much of my time - i hit a low when i was in a club at the weekend, taking a leak in the cubicle and first thing i thought when i saw the loo was 'hm i could drink out of that but my radiation level would.. ugh'.

still getting knocked sick if i play for more than an hour at a time, it's like a forbidden fruit.

i've noticed a few bugs, where missions i wasn't aware of suddenly become completed (when i collected a whole bunch of holotapes and listened to them, also this lewis taylor fellow mission just popped up out of nowhere) but nothing to ruin the game. read a few complaints about how the scenery repeats itself a lot, noticed this a bit but only in places you'd expect it to - like the sewers and metro.

i'm planning to get all the DLC (there are 3 out for the pc at the moment?), bit new to this so what's the best way of doing it - shall i complete F3 in full first before installing the DLC or is it ok to install them all now and they just fit into the game? or is it like the GTA4 DLC where they're entirely new games just set on the same landscape?

(sorry if all this has been said above, im reluctant to read through the whole thread in case of spoilers)

NI, Tuesday, 16 June 2009 15:32 (fifteen years ago) link

I think you can add the DLC now without doing damage to the game.

(pronounced /ˈfɑrv/sklOf/tO/fewˈ/) (forksclovetofu), Tuesday, 16 June 2009 15:41 (fifteen years ago) link

two of the existing DLCs (pitt and anchorage) are basically self-contained areas with their own mission strings and can be done at any time you want. broken steel adds (some) content to the general environment, extends the main storyline, and bumps the level cap up to 30. as far as i know you can add any DLC and it'll work fine with an existing game.

xp

goole, Tuesday, 16 June 2009 15:46 (fifteen years ago) link

i started a new character to have something to work with when the next two DLCs come out this summer, and i've been a cheating ass sob about it too :/

goole, Tuesday, 16 June 2009 15:47 (fifteen years ago) link

ah great thanks, i'll stick them all in now

NI, Tuesday, 16 June 2009 17:08 (fifteen years ago) link

i guess the next dlc's won't include the citadel because I sorta razed it.

bnw, Wednesday, 17 June 2009 18:19 (fifteen years ago) link

operation anchorage is this weeks xbox live gold deal of the week (560 points) btw

ecstatic i poisoned u with nachos t(:Dt) (jjjusten), Wednesday, 17 June 2009 18:23 (fifteen years ago) link

bah stupid effin sonora cruz bug, now i have a drawer at home with like a hundred fingers in it.

goole, Tuesday, 23 June 2009 02:25 (fifteen years ago) link

i mean that's just gross

goole, Tuesday, 23 June 2009 02:25 (fifteen years ago) link

hey point lookout drops today, right?

goole, Tuesday, 23 June 2009 19:42 (fifteen years ago) link

haha. is it the thing where she starts running away from you? that happened to me and i cornered her out in the yard, and was still able to talk to her and get my bounty (then she ran away again).

Ømår Littel (Jordan), Tuesday, 23 June 2009 19:44 (fifteen years ago) link

yeah, apptly she has the courage rating of 'cowardly' so if there's a creature anywhere near the regulator hq she just starts running. it happened once and i chased her pretty far to the north. i don't know if she's one of the unkillable characters or not, so either she's dead or is... somewhere on the landscape.

goole, Tuesday, 23 June 2009 19:54 (fifteen years ago) link

hmmm maybe the next time i see her i should shoot one of her legs off so she can't run away.

point lookout sounds awesome. i'm almost done w broken steel and was planning on taking a break from fallout, but we'll see.

Ømår Littel (Jordan), Tuesday, 23 June 2009 19:56 (fifteen years ago) link

Anyone have Point Lookout yet? I have yet to buy The Pitt and I'm curious which one is more worth my time. I thought the Anchorage one was so-so, but liked Broken Steel quite a bit. Army bases, more gadget-like guns, and fighting Enclave teams is more fun.

mh, Thursday, 25 June 2009 21:20 (fifteen years ago) link

i'm enjoying the hell out of it! it seems bigger and more open-ended than the others. the missions are more interesting and well-written than average, and some of them are honest-to-god hard. everything is swampy and wet and there's a kind of deliverance/toxic avenger vibe (explicitly, in some of the new enemies)

i'd break it down like this, to an extent: the pitt was ok, but wasted its most interesting environment on a tedious find-100-of-these task. OA is a nice visual break since everything is frosty and blue instead of grubby and brown, but it's a blatant excuse to dole out some game-breaking equipment for 9.99. broken steel was just necessary, the stock ending sucks. if you liked any of the new content point lookout is well worth it.

goole, Thursday, 25 June 2009 21:29 (fifteen years ago) link

yeah, goole def otm re: all of the dlcs

I've still to download point lookout, I think I will but give mothership zeta a pass

miniboss of s1ocki (cozwn), Thursday, 25 June 2009 21:33 (fifteen years ago) link

Im kinda intrigued with this but have a feeling my lvl 28 char will annihilate all the new enemies.

mayor jingleberries, Thursday, 25 June 2009 23:12 (fifteen years ago) link

i picked up fallout3 again tonight after a long spell of rest, it's such a formidable game - I feel I have to take it seriously sometimes, and it puts me off playing it as well (but in a respectful way)

** spoilers for the main game **
anyway don't laugh, but I've only just been into the 'other' vault and done the strange virtual reality story. Not sure if I did the right thing, becoming the little murderer and slaughtering the neighbourhood. I opened up the abandoned house failsafe terminal but it sounded like it would kill me if i activated it.
finding myself just following a main mission trail now, need to get out and start back with the side tasks.

Great Scott! It's Molecular Man. (Ste), Friday, 26 June 2009 00:40 (fifteen years ago) link

Ha, I'm in exactly the same situation, picked it up last night after a couple of months off, because yeah, it felt like I needed a break from it. I'm a fair chunk further along the main quest than you are. But my problem at the moment is that I've finished all the side quests I had open, and I don't seem to be able to trigger any new ones. Every time I wander off trail to explore something interesting-looking, it turns out to just be a straight dungeon crawl with maybe a bobblehead at the end if I'm lucky, rather than an actual bit of side story. I know this can only be down to me being unlucky, but it's getting a bit frustrating.

JimD, Friday, 26 June 2009 08:23 (fifteen years ago) link

I moved on a bit from where I last posted, upgrading my level three times in one sitting is pretty good going for me on this game.

I like all the mini-mini-quests, like fetching scrap metal for the dude back in megaton. It gives me a reason to scavange. And i've been carrying around with me toy cars and garden gnomes for heck knows how long. I still have no static residence

Great Scott! It's Molecular Man. (Ste), Friday, 26 June 2009 10:20 (fifteen years ago) link

i like the feel and look of PL but damn those new hicksville enemies are tough. maybe i just got used to killing a minelurk with 3 shots in the main game, im only at level 21 too.

what are the best & most useful perks to get? considering getting the explorer one but i don't know if i want to know where every location is yet, i quite enjoy wandering about and stumbling across new areas. i think im gonna increase my (as-yet barely touched) unarmed skill level so i can test out that paralysing palm perk

NI, Friday, 26 June 2009 10:36 (fifteen years ago) link

one real irritating bug is that when i first found tenpenny tower i made my way up to tenpenny's room, got in but he was nowhere to be seen, not on the balcony or anywhere. after about 30 mins of searching i went wandering round the grounds and there he was, splatted on the floor like he'd fallen/jumped/been pushed off his balcony. it meant i couldn't do the zombie task properly and it prevented me from doing the awesome spread-loads-of-mines-around-tenpenny-then-shoot thing where he gets flung miles and miles across the wasteland

NI, Friday, 26 June 2009 10:41 (fifteen years ago) link

too much fun: https://www.youtube.com/watch?v=KwVDgTxr7fM

NI, Friday, 26 June 2009 10:44 (fifteen years ago) link

i finished the broken steel quests last night. good fun (esp. running around the enclave missile platform with my pet deathclaw) but i'm feeling a little burnt out on fallout. i was about to download point lookout last night but figured i would probably just rush through it, so i got portal (still alive) instead.

ps did anyone blow up rivet city with the missiles? kinda wish i did.

Ømår Littel (Jordan), Friday, 26 June 2009 14:45 (fifteen years ago) link

The best perks are absolutely the one that gives you 2 skill points for every book you read, and the one that gives you extra skill points every level.

Mordy, Friday, 26 June 2009 16:50 (fifteen years ago) link

my favorite perks are animal friend and grim reaper

Ømår Littel (Jordan), Friday, 26 June 2009 17:03 (fifteen years ago) link

Animal Friend is the dopeness; I love running deathclaws into groups of bears

Mindless Thugs Mixtape Volume One (forksclovetofu), Friday, 26 June 2009 17:25 (fifteen years ago) link

i'm a fan of the ones that open up new dialogue options: lady killer/black widow & child at heart

goole, Friday, 26 June 2009 17:36 (fifteen years ago) link

it was kinda disappointing that there were only like 2 or 3 black widow options in the whole game (that i found)

Ømår Littel (Jordan), Friday, 26 June 2009 17:37 (fifteen years ago) link

yeah tru it's a little under-written -- SPOILER SPOILER SPOILER there's a funny one with the dude next to the nuka-cola chick

but for god's sake don't take the perks that give xp or another immediate level-up

goole, Friday, 26 June 2009 18:10 (fifteen years ago) link

i think i'm done with Point Lookout, and it's the best DLC yet imo... maybe not better than Broken Steel for what that adds to the whole game, but well worth it in itself. well written and VERY well scripted. and hard! finally, something hard! there are a lot of really entertaining and clever visual touches here and there that i will not spoil 4 u. one of the side missions ties back into a location in the capital wasteland in a cool way, it's all really well done.

i hit level 30 while doing it and i could have easily overpowered everything, but i left most of my gear in megaton and tried to do it 'for real' and wasn't disappointed, still pretty challenging!

goole, Friday, 26 June 2009 18:18 (fifteen years ago) link

don't want to give anything away but the new adam curtis exhibition/production in manchester is the nearest thing to a real-life fallout3. all set in the late 50s, early 60s, a lot of it consists of wandering through rooms looking in boxes/drawers, reading notes, etc. just incredible. in the unlikely event any of you are in manchester over the next 3 weeks you should beg/steal/borrow to get tickets for this

NI, Wednesday, 1 July 2009 10:34 (fifteen years ago) link

no shooting at supermutants?

real men love cheeses (latebloomer), Wednesday, 1 July 2009 10:45 (fifteen years ago) link

kindof, not shooting, but yeah kindof

NI, Wednesday, 1 July 2009 12:48 (fifteen years ago) link

think: ripper

NI, Wednesday, 1 July 2009 12:49 (fifteen years ago) link

in a perfect world, they would release a patch that makes the supply store quest lady just quit her job randomly at some point in the game with little explanation.

It's got a whole identity in the dick (jjjusten), Monday, 13 July 2009 15:53 (fifteen years ago) link

(continued from other thread)

oh I also found the outpost of ppl getting raided by slavers and mutants and told them I'd go take care of the mutants for them; I intend to never go back lol

suddenly, everything was dark and smelly (HI DERE), Monday, 13 July 2009 15:56 (fifteen years ago) link

i have so many other games to pound through right now, but it is so tempting to just go back to fallout and roll on with the dirty evil bastard character i made after beating the main quest. blowing up megaton was kind of AWESOME.

It's got a whole identity in the dick (jjjusten), Monday, 13 July 2009 15:59 (fifteen years ago) link

i also have op anchorage sitting unplayed on my hard drive. prob is my videogame time is in short supply right now, and if i start down the slippery slope of fallout, everything else will get dusty.

It's got a whole identity in the dick (jjjusten), Monday, 13 July 2009 16:02 (fifteen years ago) link

in a perfect world, they would release a patch that makes the supply store quest lady just quit her job randomly at some point in the game with little explanation.

or you could just kill her.

Ømår Littel (Jordan), Monday, 13 July 2009 16:08 (fifteen years ago) link

nah i was making a Wasila joke

It's got a whole identity in the dick (jjjusten), Monday, 13 July 2009 16:16 (fifteen years ago) link

so was Jordan

suddenly, everything was dark and smelly (HI DERE), Monday, 13 July 2009 16:17 (fifteen years ago) link

apparently not a very good one

xpost looool

It's got a whole identity in the dick (jjjusten), Monday, 13 July 2009 16:17 (fifteen years ago) link

has anyone ever found the Firelance?

goole, Monday, 13 July 2009 16:19 (fifteen years ago) link

no ;_;

i refuse to do the reload save point a billion times exploit. i assume that luck points are pretty key to this tho.

It's got a whole identity in the dick (jjjusten), Monday, 13 July 2009 16:27 (fifteen years ago) link

wait wait wait

I just read some spoilers and remembered some old posts and YOU CAN HAVE A DOG??????

suddenly, everything was dark and smelly (HI DERE), Monday, 13 July 2009 16:43 (fifteen years ago) link

warning: having a dog will lead to spending a lot of time not getting yer dog killed, trying to figure out where your dog has managed to get lost, reloading your game because yer dog got killed, etc.

It's got a whole identity in the dick (jjjusten), Monday, 13 July 2009 16:45 (fifteen years ago) link

i never got a dog. ;_; but broken steel does add a "puppies!" perk so that if your dog gets killed, you can just grab a new one from the litter.

Ømår Littel (Jordan), Monday, 13 July 2009 16:47 (fifteen years ago) link

besides who would want a dog when you can have a super mutant

Ømår Littel (Jordan), Monday, 13 July 2009 16:47 (fifteen years ago) link

ehhhh fuck followers imo

goole, Monday, 13 July 2009 16:48 (fifteen years ago) link

tempted to do a poll of which Fallout 3 buddy is the best.

xpost: well now u arent allowed to vote. so there.

It's got a whole identity in the dick (jjjusten), Monday, 13 July 2009 16:49 (fifteen years ago) link

fawkes is great because if someone starts shooting at you from far away you can just hide behind him

Ømår Littel (Jordan), Monday, 13 July 2009 17:18 (fifteen years ago) link

ha! never tried that

goole, Monday, 13 July 2009 17:19 (fifteen years ago) link

i just get really annoyed herding them around, none of them are all that in combat anyway, and the game isn't even hard!

goole, Monday, 13 July 2009 17:20 (fifteen years ago) link

i've managed to avoid having any followers except the dog, mainly by not noticing them - like, i realised later it was probably a good idea to recruit that jericho guy in megaton while i was low-level and useless. might pick up the zombie guy next time i'm in underworld.

i did a lot of reloading in the anchorage memorial where dogmeat kept going one on one with mirelurks while i was trying to sneak around and shoot them in the face. then left him outside. then sent him off to wait at vault 101 the entire time. i don't know why i'm less cold-blooded about a non-existent dog than i am non-existent ppl.

spent most of this week playing this semi-obsessively btw. started obeying several fictional hard mode rules that exist only in my head, like not being able to pause the game and heal in the middle of combat, and not being able to repair weapons in situations where i would be likely to be interrupted. i was considering having to have my character eat on the regular but i think the food distribution in the game is too broken for it; also i thought "but what about refrigeration and spoilage?" and realised it was definitely a step too far

thomp, Monday, 13 July 2009 17:44 (fifteen years ago) link

game this reminds me most of: ULTIMA VII

thomp, Monday, 13 July 2009 17:45 (fifteen years ago) link

u can set stimpacks to a hotkey, no need to pause dogg

goole, Monday, 13 July 2009 17:46 (fifteen years ago) link

got all the way to copy pasting the list of followers before i got bored w/the idea of making a poll that like 7 people would vote in.

pretty fascinated w/the clover follower tho - maybe if i keep the evil schtick up i can manage that one (considering i blew up megaton and am pretty sure that jericho was still in it oops).

It's got a whole identity in the dick (jjjusten), Monday, 13 July 2009 18:08 (fifteen years ago) link

It's pretty much impossible to get Jericho as a follower unless you grind negative karma.

Mordy, Monday, 13 July 2009 18:21 (fifteen years ago) link

fawkes is effective in battle and he can carry a lot, definitely prefer him to the paladin follower.

main quest in this game kind of sucked, i managed to miss out on a couple of quests just by accidentally going places ahead of the story.

sonderangerbot, Monday, 13 July 2009 21:39 (fifteen years ago) link

i am deliberately not playing this, now, as i actually need to do stuff this week, and i know if i double click that icon it that will be six hours gone

i still almost downloaded the (newly free) daggerfall the other day though

thomp, Monday, 13 July 2009 21:41 (fifteen years ago) link

three weeks pass...

apparently mothership zeta is out today? and i haven't even gotten back to point lookout.

Ømår Littel (Jordan), Monday, 3 August 2009 16:49 (fifteen years ago) link

can't find any reviews, but details seem to be showing up on the wiki

my broadband went down for a week, thus no steam, thus i stopped playing this. probably for the best.

thomp, Monday, 3 August 2009 17:20 (fifteen years ago) link

seems decent -- its like the alaskan simulation one where its very closed in with one path and separate from the rest of the world. coming so soon after point lookout (the best dlc imo) won't help it in comparison.

bnw, Tuesday, 4 August 2009 02:55 (fifteen years ago) link

Yeah, I'm still only just getting started on Broken Steel, they need to slow down.

JimD, Tuesday, 4 August 2009 11:43 (fifteen years ago) link

mothership zeta is the last one, isn't it?

I h8 beaheads (cozwn), Tuesday, 4 August 2009 11:55 (fifteen years ago) link

Yeah, I think after this it's Vegas.

JimD, Tuesday, 4 August 2009 11:58 (fifteen years ago) link

WOO VEGAS.

(I still have to catch up on all the DLCs. Can someone give me a quick S/D on them?)

Mordy, Tuesday, 4 August 2009 13:09 (fifteen years ago) link

i haven't played any yet either. are they all supposed to be played when you're at level 20? don't feel like paying 4x800 points and then having to go unarmed and unarmored to make it a challenge

sonderangerbot, Tuesday, 4 August 2009 13:12 (fifteen years ago) link

DLC tip - if you buy them on the newly released discs instead of as downloads, you can install them to your HD and then never need the disc again. So as a rental, or a quick second hand buy-and-resell, they're a bargain. And if you find a shop which does friendly next day refunds, they're free.

JimD, Tuesday, 4 August 2009 13:14 (fifteen years ago) link

(Was very GRR when I found out about this, having paid full price for them all myself).

JimD, Tuesday, 4 August 2009 13:15 (fifteen years ago) link

broken steel raises the level cap to 30 and extends the main story. if you're gonna get only one i'd get that.

xxp

SNaKaTTaK (goole), Tuesday, 4 August 2009 13:15 (fifteen years ago) link

There's a DLC disc?

Mordy, Tuesday, 4 August 2009 13:17 (fifteen years ago) link

Yeah, the OpAnch/Pitt one is out, BS/PL coming soon apparently.

JimD, Tuesday, 4 August 2009 13:19 (fifteen years ago) link

Link to amazon or something? I can't find info about it.

Mordy, Tuesday, 4 August 2009 13:21 (fifteen years ago) link

Thanks. OT question: There's a scene in Fallout 3 where you enter a Town House in the middle of Downtown DC and there's a robot you can activate who will then read the poem "There Will Come Soft Rains." Any idea if there's a clip online I can use to show in a classroom, or how I could possibly generate such a clip?

Mordy, Tuesday, 4 August 2009 13:31 (fifteen years ago) link

Nevermind! I actually found a clip on youtube. Awful quality, but it might do the trick.

Mordy, Tuesday, 4 August 2009 13:32 (fifteen years ago) link

is the dlc out for ps3 yet ?

Great Scott! It's Molecular Man. (Ste), Tuesday, 4 August 2009 13:55 (fifteen years ago) link

I think it starts coming out in October?

Eurogamer gave Mothership Zeta a pretty thorough spanking today.

More Butty In Your Pants (Telephone thing), Tuesday, 4 August 2009 21:42 (fifteen years ago) link

yeah i have no interest

goole, Tuesday, 4 August 2009 21:42 (fifteen years ago) link

its very pretty btw and you get a star trek-esque battle at the end.

bnw, Friday, 7 August 2009 18:12 (fifteen years ago) link

I have bought and played through everything except for Mothership Zeta and The Pitt. Which should I go for next?

mh, Wednesday, 19 August 2009 16:32 (fifteen years ago) link

The Pitt.

JimD, Wednesday, 19 August 2009 16:40 (fifteen years ago) link

haven't played either but i was watching a bro play mothership zeta and it seemed kinda lame.

Ømår Littel (Jordan), Wednesday, 19 August 2009 16:41 (fifteen years ago) link

operation anchorage is yawwwwwwnnnnn so far. thx i already have call of duty 2 guys.

bought the broken steel/point lookout disc tho, so that should be cool

A DOG, A BARREL... RIDICULOUS! (jjjusten), Wednesday, 2 September 2009 01:21 (fifteen years ago) link

ok finished operation anchorage. that sucked. super short, really easy, nothing engaging AT ALL about it. i guess i have the gauss rifle now so that makes wasting a couple hours worth it?

A DOG, A BARREL... RIDICULOUS! (jjjusten), Wednesday, 2 September 2009 06:51 (fifteen years ago) link

did you also get the very nice power armor that doesn't degrade?

the people vs peer gynt (goole), Wednesday, 2 September 2009 07:09 (fifteen years ago) link

The chinese stealth armour is also great.

JimD, Wednesday, 2 September 2009 10:48 (fifteen years ago) link

yeah i guess at this point in the game getting more super133tpowar!!1!!11 items just aren't cutting it for me because the game is kind of not that challenging when you are all leveled up even w/o them

A DOG, A BARREL... RIDICULOUS! (jjjusten), Wednesday, 2 September 2009 15:29 (fifteen years ago) link

yeah, buying an expansion pack for the items is kinda even worse than buying a mount for WoW over EBAY IMHO.

Mordy, Wednesday, 2 September 2009 15:50 (fifteen years ago) link

there are hints along the way that made me thing OA would be way more interesting than it was: text saying the simulation is rigged and not realistic, that the general who made it edited everything to make him look good... plus the tapes you find in the simulation are so sappy, i really half expected there to be some kind of narrative switch or meta-mystery thing going on, but no, you kill the chinese general and save the princess. take magic armor.

the people vs peer gynt (goole), Wednesday, 2 September 2009 15:54 (fifteen years ago) link

made me think OA

the people vs peer gynt (goole), Wednesday, 2 September 2009 15:54 (fifteen years ago) link

yeah i kept waiting for the reveal and then nothing.

A DOG, A BARREL... RIDICULOUS! (jjjusten), Wednesday, 2 September 2009 16:10 (fifteen years ago) link

Well yeah, that's all true. I was only about level 8 in the main game when I played OA, so the change of scenery and the nice loot were both appealing to me. But it's definitely not good enough for me to recommend to anyone else, unless they get it for free using the expansion disc rental thing.

JimD, Wednesday, 2 September 2009 19:22 (fifteen years ago) link

two months pass...

ok point lookout is pretty awesome

GO THICK AMOS! (jjjusten), Tuesday, 17 November 2009 06:57 (fifteen years ago) link

just noticed they finally released the ps3 dlc. but now i have xbox i think i'm just going to stump up and buy the game of the year boxset and start again. (perhaps not lose all my lockpicks this time)

bracken free ditch (Ste), Tuesday, 17 November 2009 11:42 (fifteen years ago) link

I really loved this but I can't see ever playing it again.

because she looks awesome, like in the face (forksclovetofu), Tuesday, 17 November 2009 20:49 (fifteen years ago) link

I finally sold this back after milking 800 or so of the 1000 achievements and playing 2 expansions. Didn't regret it.

mayor jingleberries, Tuesday, 17 November 2009 20:54 (fifteen years ago) link

how much did gamestop give you

It's-a not so bad (jeff), Tuesday, 17 November 2009 21:47 (fifteen years ago) link

three magic beans and a copy of NBA 2K4

I must have five minutes of iguana time (forksclovetofu), Tuesday, 17 November 2009 21:50 (fifteen years ago) link

a hearty handshake

mayor jingleberries, Tuesday, 17 November 2009 21:56 (fifteen years ago) link

eight minutes of pleasant conversation

It's-a not so bad (jeff), Wednesday, 18 November 2009 03:36 (fifteen years ago) link

i played point lookout as my first expansion pack, about halfway through the game. it was incredibly difficult but really satisfying. problem is, when i came back out i was all souped-up and barely anything i encoutered from then on posed much of a challenge. i've got a good chunk of the game left but i can't face playing it as it's too easy. hoping borderlands will provide a similar but tougher experience. at the moment i'm going through the awesome STALKER games (i'll start a standalone thread about these soon, i'm stunned they don't get any dues on ILG)

NI, Wednesday, 18 November 2009 11:35 (fifteen years ago) link

please do, i'm not going to play them (only on PC, right?) but i've been mildly obsessed with the tarkovsky movie and roadside picnic this year.

hey trader joe's! i've got the new steely dan. (Jordan), Wednesday, 18 November 2009 19:29 (fifteen years ago) link

finished point lookout (well i didnt do the fetch quest for the moonshine because seriously WHO CARES) and it was def the best of the expansions ive played. re: the difficulty curve - i think the souped up too much too early is the biggest problem with this game, i felt the same way without hitting any expansion packs.

GO THICK AMOS! (jjjusten), Wednesday, 18 November 2009 20:02 (fifteen years ago) link

have taken a break from borderlands, so i cant report too fully but one place where it def pales in comparison is the storyline vibe - although it is also decidedly harder (at least from the point where i am) which has been satisfying

GO THICK AMOS! (jjjusten), Wednesday, 18 November 2009 20:04 (fifteen years ago) link

started again on 360, after the catastrophic start on ps3 (altho to be fair i did rescue the situation)

and already it feels like a different game having done some things the other way around.

but came here to ask - the expansion disk 2 is installed on the hard drive initially, and then you have to put disk 1 in to play the game. But it's noisy accessing the disk so can i install disk 1 to hard drive as well and play from there? i don't see why not, but thought i'd just check first in case it stuffs up my game.

bracken free ditch (Ste), Friday, 20 November 2009 11:38 (fifteen years ago) link

one month passes...

[14:08] JJ: http://www.gog.com/en/page/xmas09
[14:11] Andrew: cool what of these are good
[14:11] Andrew: fallout is good, right
[14:11] ME: fallout owns
[14:11] ME: my fav game ever imo
[14:11] ME: giants citizen kabuto is p good though it's probably a bit dated now
[14:11] Andrew: well i guess i'll get it then~
[14:12] JJ: giants is p good
[14:12] JJ: dang, should i get fallout tactics
[14:12] ME: ya me too, i never played it
[14:13] JJ: freespace 2 ownes.
[14:13] Andrew: wtf the gender selection tab allows choice of like 15 genders
[14:14] JJ: if you dont got jagged alliance 2 then you shouldnt be allowed to have a pc
[14:14] Andrew: i will pick...gentleman
[14:14] Andrew: what is jagged alliance
[14:14] JJ: basically the only x-com-like game thats as good as x-com
[14:14] Andrew: i hate signing up for shit you have to pick country and the US isn't the first one on the list
[14:14] Andrew: fuckin algeria and ougadougo and shit
[14:15] JJ: ah yes let me just scroll down to uzbekistan...
[14:17] JJ: sanitarium owns as well
[14:17] Andrew: what games here are just like
[14:17] Andrew: killin hella niggas
[14:18] ME: duke nukem 3d
[14:18] Andrew: i'm not tryin to play some fuckin thoughtful immersive bullshit
[14:18] JJ: get duke 3d atomic
[14:18] JJ: i wish they had BLOOD
[14:18] ME: you get to murder children in fallout tho, it owns
[14:19] Andrew: okay so fallout it is
[14:19] ME: lol
[14:19] Andrew: is fallout the game where you have like.. a kickass dog
[14:19] ME: yup
[14:20] JJ: potentially
[14:20] ME: i forgot how you get him, but he's like a recruitable sidekick
[14:20] ME: named Dogmeat
[14:21] Andrew: this game better own
[14:21] Andrew: or else i will be so mad!!!!!!!
[14:22] ME: well
[14:22] ME: i should probably caution you, the gameplay's an acquired taste
[14:22] ME: it's turn-based
[14:22] ME: Duke nukem might be more your speed
[14:22] Andrew: jesus christ man
[14:22] Andrew: you're fucking me in the ass
[14:22] ME: lol what dude
[14:23] JJ: lmao.
[14:23] Andrew: you're FUCKING me in the ASS
[14:23] Andrew: i should have gotten redneck rampage
[14:24] Andrew: Skills are divided into three categories:

* Combat skills: Small Guns, Big Guns, Energy Weapons, Unarmed, Melee Weapons, Throwing.
* Active skills: First Aid, Doctor, Sneak, Lockpick, Steal, Traps, Science, Repair.
* Passive skills: Speech, Barter, Gambling, Outdoorsman.

[14:24] Andrew: wow cool
[14:24] Andrew: Speech
[14:24] ME: lol
[14:24] Andrew: thanks for the reccy on this kickass game bro
[14:24] ME: ahahaha
[14:24] ME: speech owns, you get to talk your way out of all kinds of situations~
[14:24] Andrew: can't wait to fuckin roleplay as a tight orator
[14:25] ME: ahahaha
[14:25] ME: lolin rn
[14:25] Andrew: hey man just playing fallout.. yeah my char wears a toga and extends his right arm

doomed... to fart (cankles), Tuesday, 22 December 2009 19:36 (fifteen years ago) link

daaaaaamn, it's ridiculous that for like 100 bucks you can get classic entertainment to last until you die

considering "fuckin roleplay as a tight orator" as a screenname

If COMETS had horoscope they would have the SUN conjunct URANUS (forksclovetofu), Tuesday, 22 December 2009 19:41 (fifteen years ago) link

i prefer "my char wears a toga and extends his right arm"

bracken free ditch (Ste), Tuesday, 22 December 2009 19:55 (fifteen years ago) link

if you dont got jagged alliance 2 then you shouldnt be allowed to have a pc

Nhex, Tuesday, 22 December 2009 20:46 (fifteen years ago) link

"i wish they had BLOOD"

bracken free ditch (Ste), Tuesday, 22 December 2009 20:55 (fifteen years ago) link

Fallout New Vegas was announced moments ago during a Bethesda press conference in London.

http://kotaku.com/5219584/new-fallout-announced

The new game was revealed by Bethesda's Pete Hines who said that the publisher is working with Obsidian Entertainment on the title.

It will be coming out next year for the PC, Playstation 3 and Xbox 360.

"It is not a sequel to Fallout 3," Hines said. "It's simply another Fallout game in that universe."

It will be the same sort of role-playing game experience seen in Fallout 3, he said. The game's official reveal, with more details and a look at the game down the line.

Hines added that this title will have no impact on what Todd Howard and his team are working on.

Obsidian Entertainment is the development studio that rose from the ashes of Black Isle Studios, responsible for developing Star Wars: Knights of the Old Republic II: The Sith Lords, Neverwinter Nights 2, Alpha Protocol, and Sega's Aliens: Crucible RPG, which is currently on indefinite hold.

The good: ex-Fallout 2 guys are working on a proper Fallout game again

The Bad: Sega canceled the Aliens RPG that Obsidian was working on, which disappoints me greatly.

kingfish, Wednesday, 23 December 2009 21:33 (fifteen years ago) link

[14:14] Andrew: i hate signing up for shit you have to pick country and the US isn't the first one on the list
[14:14] Andrew: fuckin algeria and ougadougo and shit
[14:17] Andrew: what games here are just like
[14:17] Andrew: killin hella niggas

^^ twat

thomp, Wednesday, 23 December 2009 21:37 (fifteen years ago) link

Also both Divine Divinity and Beyond Divinity are great and cheap. I might have to pick up the 2nd one.

kingfish, Wednesday, 23 December 2009 21:47 (fifteen years ago) link

That was announced... some time ago. KOTOR 2 has a bad rep, though, doesn't it? Still, hopefully it's good.

Nhex, Wednesday, 23 December 2009 21:55 (fifteen years ago) link

KOTOR 2 was horrible

doomed... to fart (cankles), Thursday, 24 December 2009 01:10 (fourteen years ago) link

they're playing christmas songs in our office, and every time 'Let it Snow' comes on I think of this game

bracken free ditch (Ste), Thursday, 24 December 2009 12:12 (fourteen years ago) link

Hey, I liked Kotor 2! Yes, will be much better when the patch comes out, but there you go.

kingfish, Thursday, 24 December 2009 16:18 (fourteen years ago) link

KOTOR 2 might be decent on its own, but it's a half-finished mess that really suffers when compared w/KOTOR 1 - the environments are all grey, boxy corridors (except for the ones re-used from the first game), the abundance of bugs makes it nearly unplayable at times, it starts out by plopping you in an unbelievably long and ill-advised dungeon, the quests are incohesive and incomplete, the old woman they saddle you with is a fucking pain in the ass... almost nothing about the game holds up. the combat in both games is sucky and easy, so when you take away the things that made the first game good (presentation & production values) you basically just have a turd in video game form.

doomed... to fart (cankles), Thursday, 24 December 2009 16:49 (fourteen years ago) link

oh so hey until the end of tonight all of the fallout 3 bonus content is half off on xbox live

.81818181818181818181818181 changed everything (jjjusten), Monday, 28 December 2009 01:11 (fourteen years ago) link

Cool. If I didn't have so many unplayed games lying in my livingroom, I'd pick up the addons.

Mordy, Monday, 28 December 2009 01:31 (fourteen years ago) link

bought the pitt finally, also mothership zeta despite the overwhelming descriptions of suck. i am now ULTIMATE FANBOY

.81818181818181818181818181 changed everything (jjjusten), Monday, 28 December 2009 01:52 (fourteen years ago) link

mad i missed this deal

leave garbage snickers eat snickers leave garbage (jeff), Tuesday, 29 December 2009 01:54 (fourteen years ago) link

one month passes...

thinking about trying FO3 now

should i get the regular game, or the GAME OF THE YEAR edition that includes all the expansions

yakko warner (cankles), Thursday, 25 February 2010 05:25 (fourteen years ago) link

expansions! i mean, u might as well

goole, Thursday, 25 February 2010 05:35 (fourteen years ago) link

you'd just be delaying the inevitable

i'm #FFFFFF btw (bnw), Thursday, 25 February 2010 05:42 (fourteen years ago) link

i forgot u never tried this canks! I daresay it will leave you BREATHLESS

"i feel like my whole life is ridiculous, really" (forksclovetofu), Thursday, 25 February 2010 06:21 (fourteen years ago) link

cankles is a big FO1/2 fan tho, I daresay he'll be BREATHLESS for the wrong reasons

a passing heavy daftie (cozen), Thursday, 25 February 2010 08:30 (fourteen years ago) link

I'm a huge FO1/2 fan (and Wasteland) and F3 blew me away.

Mordy, Thursday, 25 February 2010 09:26 (fourteen years ago) link

anyone should be breathless for fo3, no excuses. get expansions yes yes

bracken free ditch (Ste), Thursday, 25 February 2010 12:51 (fourteen years ago) link

I've never bought it either - I don't really like monster/zombie games, would much rather shoot "real" people....... I think I just disturbed myself.

problem chimp (Porkpie), Thursday, 25 February 2010 14:12 (fourteen years ago) link

you kill lots of people too. in fact you can slaughter almost anyone you please except the kiddies.

i'm #FFFFFF btw (bnw), Thursday, 25 February 2010 15:30 (fourteen years ago) link

let's run a book on whether canks will like this

a passing heavy daftie (cozen), Thursday, 25 February 2010 15:36 (fourteen years ago) link

predicting cankles game reactions is like betting on the skins; u never know
i will bet he likes it but not as much as FO 2

forksclovetofu, Thursday, 25 February 2010 15:57 (fourteen years ago) link

he is very challops re: games made in the last 10 yrs

i'm #FFFFFF btw (bnw), Thursday, 25 February 2010 16:25 (fourteen years ago) link

There are a looooot of humans to kill. There are two entire areas where you can kill every person and not have any karma issues, afaik

mh, Thursday, 25 February 2010 17:49 (fourteen years ago) link

soooo, just got to megaton

-the writing is bad
-the voice acting is bad
-combat is already boring
-the game world looks great, but the characters populating it are fucking HIDEOUS
-why is liam neeson in this (btw i always like when, say, liam neeson or martin sheen pop up in a game, because it serves no purpose except to show off how huge your budget was)
-i have a whole bunch of nitpicky NMA type gripes that aren't particularly fair to the game so i'll just hold off on those for now

that said, i'll soldier on - the first fallout took some time to grow on me, so i should give this a while too

yakko warner (cankles), Friday, 26 February 2010 03:06 (fourteen years ago) link

loool

^^potentially not true at all, sry^^ (Z S), Friday, 26 February 2010 03:08 (fourteen years ago) link

I'm not even disagreein' just looooolin'

^^potentially not true at all, sry^^ (Z S), Friday, 26 February 2010 03:09 (fourteen years ago) link

it gets a lot more fun when the world opens up. the start and megaton are probably the worst parts of the game imo.

i'm #FFFFFF btw (bnw), Friday, 26 February 2010 03:13 (fourteen years ago) link

yeah, that's basically true.
i'm gonna bet canks is gonna go nuke on megaton

forksclovetofu, Friday, 26 February 2010 06:53 (fourteen years ago) link

called it

a passing heavy daftie (cozen), Friday, 26 February 2010 08:11 (fourteen years ago) link

it does get better tho, as bnw says

Hideous Lamp (cozen), Friday, 26 February 2010 08:35 (fourteen years ago) link

All already been said, but I was much the same. I played the game in a few 1 to 1.5hr bursts and just kept putting it away and was feeling pretty duped by the hype machine, then all of a sudden it just clicked for me and I started really, really enjoying it. I now definitely consider it one of the best games I've ever played. I think it just takes a while to get used to everything, and combat gets a lot less boring when you're fighting multiple Super Mutants, etc.

CraigG, Friday, 26 February 2010 09:48 (fourteen years ago) link

can anyone explain why every single item in the game world can be inventoried? i must be carrying 900 clipboards at this point. do they serve any purpose besides selling for caps?

yakko warner (cankles), Friday, 26 February 2010 10:43 (fourteen years ago) link

is particle board the currency of the future

yakko warner (cankles), Friday, 26 February 2010 10:44 (fourteen years ago) link

i thought that was a great aspect of the game, i mean you don't have to carry 900 clipboards if you don't want.

i on the other hand like to hoard, and have collected as many toys as i can find. and scrap metal for money.

bracken free ditch (Ste), Friday, 26 February 2010 10:53 (fourteen years ago) link

mostly my concern is whether or not this stuff has any use, so i wont regret selling all of it later

guess not

yakko warner (cankles), Friday, 26 February 2010 11:02 (fourteen years ago) link

Some bits do and some bits don't. When you start getting blueprints for custom weapons you'll get an idea of what's worth holding onto. Pretty sure clipboards aren't on that list though.

JimD, Friday, 26 February 2010 11:09 (fourteen years ago) link

i play this game soo slooow, but i like how that's allowed.

still not got the hang of lock picking, just don't understand which way i'm supposed to be turning either of the pads.

bracken free ditch (Ste), Friday, 26 February 2010 13:49 (fourteen years ago) link

the beginning was my favorite part, when the world felt really huge and scary instead of huge and obligatory.

rinse the lemonade (Jordan), Friday, 26 February 2010 15:57 (fourteen years ago) link

http://imgur.com/H4VlM.jpg

i'm #FFFFFF btw (bnw), Friday, 26 February 2010 21:49 (fourteen years ago) link

this is really engrossing

yakko warner (cankles), Saturday, 27 February 2010 18:59 (fourteen years ago) link

i just... i mean, i have plenty of problems with it, but i just cant stop playing. not many games have that quality going for them imo

yakko warner (cankles), Saturday, 27 February 2010 19:04 (fourteen years ago) link

which is amazing because it's basically just an apocalyptic hobo simulator

walking everywhere, wearing rags, collecting cans and bottle caps to support your drug habits, mangy-ass dog at your side the entire time

yakko warner (cankles), Saturday, 27 February 2010 19:11 (fourteen years ago) link

apocalyptic hobo simulator

lol

shite new answers (cutty), Saturday, 27 February 2010 19:47 (fourteen years ago) link

that's funny because that's the persona you've taken on! FO3 offers surprising customization into how you play the game above and beyond "kill the kitten/save the kitten" moral choices. I was captain dogooder running around saving people and then outfitting my house with swank shit.

forksclovetofu, Saturday, 27 February 2010 20:31 (fourteen years ago) link

-this game's a nightmare for packrats like me. i need to see if there's a mod that gets rid of the overencumberance penalty... it's fuckin ridiculous that it wont let you transport anywhere when you're encumbered, that's when you need it the most!!

-the giant bugs are HORRIBLE. i grimace every time i see (or hear!) a radroach

-it's a lot more like fallout 2 than fallout 1, which is a pity cuz fallout 1 was my fav

-it's really amazing how good the game world looks, and how shitty and awful the people populating it look

-i wish i blew up megaton :(

yakko warner (cankles), Saturday, 27 February 2010 20:43 (fourteen years ago) link

ok now im sick of this fuckin game

yakko warner (cankles), Monday, 1 March 2010 00:08 (fourteen years ago) link

the combat is tedious, and there's SO FUCKING MUCH of it. there's also way too much dungeon crawling. its better than oblivion but not by much - its incredibly shallow. also, the game world is too crowded - the size of the contiguous map is impressive, but there's too much crammed in there, there's not the sense of loneliness you get from fallout 1.

i put a ton of points into speech, remembering how in the previous games you could have all kinds of interesting trees opening up and influence outcomes of different events. in fallout 3 it's basically just, like, a seldom-used jedi mind trick. so my guy has zero points in guns, and a ton of points in bullshit like speech, science, repair, lockpicking...

speaking of which, the shittiness and length of the opening makes it prohibitive to start again and try different builds, which sucks

and then there's my main beef, which is that the quests are just really uninteresting. he combat is seriously not that good to sustain the game, esp. given that you can just rape anything in the game with vats

i don't like that 2 hrs in you are one-shotting super mutants, they're basically just humans with more hit points

also you can't murder kids, which sucks - actually one thing that is kind of clever is how all the kids were little fuckin pissants, its like the game was daring you to kill them

you can't do a low-int playthrough, which sucks

the karma system's in need of revamping, and speaking of which they really screwed up by not including a numerical karma counter

there was one thing i kinda liked that reminded me of a quest from the old games, where you encounter this tower filled with rich people and there's some ghouls who want to live there - so you find the peaceful solution and convince the ghouls not to attack and convince the tower owner to let them live there, all's well that end's well. except when you go back to the tower later on, the place is completely empty except for the three ghouls, because they'd murdered everyone in the building.

here's another good comparison between the games - in fo1, one of the most memorable things for me was when you try to get that girl back from the slavers, but right away you can be like hey fuck her, can I just join yall. i went to the slaver town in FO3 earlier, and there was literally nothing you could do besides a) buy slaves b) kill them all. and there's no REASON to, cause all of the npcs have like 5 lines of dialog!

yakko warner (cankles), Monday, 1 March 2010 00:43 (fourteen years ago) link

you've done an awful lot in a short space of time, jees I've had this game for months and not done half of what you've mentioned.

bracken free ditch (Ste), Monday, 1 March 2010 14:36 (fourteen years ago) link

I don't remember if there is a difficulty setting? but you cannot just rape anything in vats, especially if you put all your points into speech! there is one laser type gun they give you way too early that is pretty overpowered.

and please:

this: http://imgur.com/Rud5l.jpg

vs this: http://imgur.com/kuWoPl.jpg

yeah, thats a tough call.

i'm #FFFFFF btw (bnw), Monday, 1 March 2010 15:23 (fourteen years ago) link

yeah well, i'm starting over as a melee expert just to try and make things challenging

yakko warner (cankles), Monday, 1 March 2010 15:25 (fourteen years ago) link

fallout 1/2 are my favorite games of all time and I haven't played this (or any computer game for yearsss)

my ex-roommate was playing it on xbox and it looked combat-y and pretty but I mean there are lots of games like that

if cankles likes this in the end I might play it, but judging from what he's saying, I don't think I'd be too into it either

iatee, Monday, 1 March 2010 15:30 (fourteen years ago) link

melee can be pretty rough. until you get that skill that causes people to freeze and fall over. then its too easy >< don't forget to nuke megaton, it frees you from a lot of bullshit quests.

i'm #FFFFFF btw (bnw), Monday, 1 March 2010 15:31 (fourteen years ago) link

and the 1st graphic is cooler than the 2nd, fallout's original aesthetic is totally unlike anything else, the 2nd one could be 2 dozen games

iatee, Monday, 1 March 2010 15:31 (fourteen years ago) link

whatever, you guys are the rockists of gaming. "it doesn't follow advanced D&D 2.5 rules? I won't play it!"

i'm #FFFFFF btw (bnw), Monday, 1 March 2010 15:35 (fourteen years ago) link

it frees you from a lot of bullshit quests.

don't like xp, huh?

goole, Monday, 1 March 2010 15:52 (fourteen years ago) link

i never even found/went to the slaver town in f3

rinse the lemonade (Jordan), Monday, 1 March 2010 15:58 (fourteen years ago) link

i tore that fuckin place apart iirc

goole, Monday, 1 March 2010 16:00 (fourteen years ago) link

seriously tho i think dragon age is better in every respect, better v/o, story, backstory, the conversation and decision trees are better thought out, the combat is more fun, the character build options are more fun. maybe not the visuals tho.

goole, Monday, 1 March 2010 16:03 (fourteen years ago) link

seeing rivet city the first time, at night, was A++

goole, Monday, 1 March 2010 16:05 (fourteen years ago) link

the rpg elements of dragon age are stronger than fo3, mostly because it is a more traditional rpg, but once you get out of the menus, the action in fo3 is much more fun. the kind of managed, indirect combat of dragon age doesn't stack at all against the fo3 combat, imo.

aarrissi-a-roni, Monday, 1 March 2010 16:08 (fourteen years ago) link

rating dragon's age over fo3 is crazy talk

Mordy, Monday, 1 March 2010 16:11 (fourteen years ago) link

i dunno, i thot FO3 was a below-avg shooter and a below-avg rpg combat system kind of stuck together

xp, FO3 just left me with a feeling of vague disappointment, can't explain it. i don't think the goofball 50's pulp elements and ruined amoral mad-max elements were blended together or thought out very well.

goole, Monday, 1 March 2010 16:13 (fourteen years ago) link

like, here's something that's so obvious it kind of ruins shit for me: the city full of children. it's not a bad idea, there was a tribe of kids in mad max. but the backstory you find out is that there were a bunch of kids left on a field trip when the war started. okaaay that was 200 years ago. are all these kids 200 years old? if they aren't, where did they come from? are people dropping them off there?

it's like one of the writers wanted to do a city of kids thing and none of the directors or editors took a second look at it.

goole, Monday, 1 March 2010 16:17 (fourteen years ago) link

whatever, you guys are the rockists of gaming. "it doesn't follow advanced D&D 2.5 rules? I won't play it!"

― i'm #FFFFFF btw (bnw), Monday, March 1, 2010 10:35 AM (48 minutes ago) Bookmark

i just know what i like (isometric turn-based gaming) and what i don't like (bad voice acting, bad writing, boring gameplay, bad character models) - no need to bring the r-word into this

yakko warner (cankles), Monday, 1 March 2010 16:29 (fourteen years ago) link

The kids all move to Big Town when they get older, which isn't half as safe, so maybe the people there send their kids back to be looked after.

bilbao baggins (88), Tuesday, 2 March 2010 09:46 (fourteen years ago) link

game sucks so hard you gotta play the shit out of it for 4-5 days and then start a second playthrough. COME ON.

circa1916, Tuesday, 2 March 2010 10:29 (fourteen years ago) link

I think I ruined this for me by taking that perk where you see all the map locations, then want to go visit them all.

mh, Tuesday, 2 March 2010 15:58 (fourteen years ago) link

game sucks so hard you gotta play the shit out of it for 4-5 days and then start a second playthrough. COME ON.

loooooool sonned

shite new answers (cutty), Tuesday, 2 March 2010 16:49 (fourteen years ago) link

^^ Isnt the map perk only available around level 18-20?

Im such a fanboy I deliberately didn't explore 1/3d of the map so I would have something new to do on my second playthrough because of the level cap.

mayor jingleberries, Tuesday, 2 March 2010 17:01 (fourteen years ago) link

game sucks so hard you gotta play the shit out of it for 4-5 days and then start a second playthrough. COME ON.

― circa1916, Tuesday, March 2, 2010 5:29 AM (11 hours ago) Bookmark

2 days, and i always finish games

faggot

yakko warner (cankles), Tuesday, 2 March 2010 22:08 (fourteen years ago) link

it's the second playthrough part though

shite new answers (cutty), Tuesday, 2 March 2010 22:10 (fourteen years ago) link

but i didnt beat the game and play it again dude, i quit and restarted after getting to rivet city

yakko warner (cankles), Tuesday, 2 March 2010 22:12 (fourteen years ago) link

restarted w/different stats and skill point allocation

yakko warner (cankles), Tuesday, 2 March 2010 22:13 (fourteen years ago) link

saving all the fun for your perfect runthrough. COME ON.

fuckin' (jeff), Tuesday, 2 March 2010 22:17 (fourteen years ago) link

games like this have mutually exclusive decisions, you can't see everything in the content you've paid for if you run through it once.

that said i've never really felt like going thru a big game like this as hardcore evil.

goole, Tuesday, 2 March 2010 22:20 (fourteen years ago) link

i did evil playthroughs for the first two fallouts, but they mostly consisted of just walking into towns and slaughtering everyone

yakko warner (cankles), Tuesday, 2 March 2010 22:21 (fourteen years ago) link

i think my prob with it is that it's clearly an afterthought, and ends up looking cartoonish, instead of really manifestly horrible behavior.

as in, you fought off the fire ants and saved the little boy, do you find him a new home, y/n? no, ok, do you SELL HIM INTO SLAVERY!??!?!

being a shitty person kinda calls into question your motivation for doing any of the quests at all. the grand story is about turning on the big machine to make water and save the world. if you were evil, why wouldn't you just team up with the bad guys, or try to own the damn thing for yourself? you'd be rich! (or is that what the evil ending is heh)

goole, Tuesday, 2 March 2010 22:28 (fourteen years ago) link

guys, just let him hate playing

forksclovetofu, Tuesday, 2 March 2010 22:42 (fourteen years ago) link

This is why KOTOR was so fucking great.

(xp)

JimD, Tuesday, 2 March 2010 22:44 (fourteen years ago) link

THIS TASTES LIKE SHIT SO I DIDN'T FINISH IT. CAN I HAVE SOME MORE? THANKS!

shite new answers (cutty), Tuesday, 2 March 2010 22:58 (fourteen years ago) link

you can be interested in something and have fun with it even if it has problems. fo3 is at least worth the effort thinking about, it's not like we're dissecting the unresolved issues of devil may cry or some shit.

goole, Tuesday, 2 March 2010 23:07 (fourteen years ago) link

i dont even know what cutty's saying

i think my prob with it is that it's clearly an afterthought, and ends up looking cartoonish, instead of really manifestly horrible behavior.

as in, you fought off the fire ants and saved the little boy, do you find him a new home, y/n? no, ok, do you SELL HIM INTO SLAVERY!??!?!

being a shitty person kinda calls into question your motivation for doing any of the quests at all. the grand story is about turning on the big machine to make water and save the world. if you were evil, why wouldn't you just team up with the bad guys, or try to own the damn thing for yourself? you'd be rich! (or is that what the evil ending is heh)

― goole, Tuesday, March 2, 2010 5:28 PM (1 hour ago) Bookmark

are you just talking about fo3 here? i like that it doesn't have an 'evil' version of the plot, it just introduces an objective and then permits you to go about achieving it however you want

yakko warner (cankles), Tuesday, 2 March 2010 23:37 (fourteen years ago) link

i'm just joking around with u ade

it's just funny that you have so many gripes with the game but still want to play

shite new answers (cutty), Wednesday, 3 March 2010 00:29 (fourteen years ago) link

i paid cash money for it man, of course i still want to play!

seriously though, it's a good game - bordering on really good to great. it's just that for some reason it's much easier for me to crystallize the things i dislike about it than explain what i like about it (i honestly can't figure out why/how it's captured my attention so thoroughly)

Are Slimes the Jews of monsterdom? (cankles), Thursday, 4 March 2010 06:44 (fourteen years ago) link

damn canks u paying money for games!?!?!

(Head) (Lamp), Thursday, 4 March 2010 06:48 (fourteen years ago) link

yeah, i'm a sucker. Deal With It.

Are Slimes the Jews of monsterdom? (cankles), Thursday, 4 March 2010 06:49 (fourteen years ago) link

(i honestly can't figure out why/how it's captured my attention so thoroughly)

it's funny but this i hear about fallout3 more than any other game.

Been playing it again since this thread revival, and it's much easier when you tackle the tasks in the order they're given to you rather than how i played it on ps3 in mad random fashion.

so i now have the dog and he's pretty much completed the Those mission all by himself!

bracken free ditch (Ste), Thursday, 4 March 2010 09:53 (fourteen years ago) link

I pretty much played this thing without having anybody following me around. The super mutant guy seemed kind of useful, everyone else just liked to get shot at or disappear like dogmeat

mh, Thursday, 4 March 2010 15:28 (fourteen years ago) link

i picked up dogmeat out of tradition, but he's transformed from a lovable-if-somewhat-useless sidekick to THAT FUCKIN DOG who blocks me into doorways constantly

Are Slimes the Jews of monsterdom? (cankles), Thursday, 4 March 2010 15:33 (fourteen years ago) link

I got him then almost immediately sent him to go wait somewhere. I felt he was necessary to get, but I felt really bad about him getting killed any time he tried to help.

mh, Thursday, 4 March 2010 15:50 (fourteen years ago) link

leave him at the house. seriously.

forksclovetofu, Thursday, 4 March 2010 15:50 (fourteen years ago) link

never got the dog either, i stuck with my man fawkes

rinse the lemonade (Jordan), Thursday, 4 March 2010 15:56 (fourteen years ago) link

my follower is the robot right now, he's okay but he gets in the way of my minigun a lot

Are Slimes the Jews of monsterdom? (cankles), Thursday, 4 March 2010 16:44 (fourteen years ago) link

By the time you hit level 20 there is no challenge and you might as well push up the difficulty
I never beat this game because I was playing like a power gamer on the first run through. I was on my way to collecting 100 skill points for each skill (except the karate skill.. I think I may have fucked up my skill point distribution to get 100 in everyone including that one).

Basically I quit the main quest after I had just left the enclave headquarters with the supermutant guy. I don't know how much main quest was left for me anyways (probably not much).

CaptainLorax, Thursday, 4 March 2010 22:14 (fourteen years ago) link

In retrospect I didn't mind using VATS one bit during the game because it was extremely helpful but I think I would remove VATS from any more versions of the game because it makes things a little too easy and really distracts from the FPS feel. Eventually there was no reason for any creature to ever pop up at you and scare you if you were playing this game skillfully. (maybe Vats should change real-time to something 6x slower rather than completely pausing the game)

CaptainLorax, Thursday, 4 March 2010 22:21 (fourteen years ago) link

I was the opposite, I think they should tweak VATS and make it more useful. The way I had my character balanced, I was more likely to be able to take some shots in FPS-style shooting and kill guys faster. VATS is a lot better for conserving ammo, but just shooting like crazy when you're at the point where you can take some damage kills guys a lot faster.

mh, Thursday, 4 March 2010 22:55 (fourteen years ago) link

It's faster shooting like crazy because Vats pauses the game. I had most of my powerups in Vats stuff. I think it took 4 shots at most to kill an enemy and I would gets my Vats refilled (or somewhat refilled?) after every kill.

CaptainLorax, Friday, 5 March 2010 01:23 (fourteen years ago) link

I don't think Vats detracted from anything, please to keep it in future games.
And yes great for conserving ammo, especially assault rifle which I can get a bit trigger happy with in non-vats combat.

my dog seems to be fire proof, is this a bug or what? he's killing like a maniac at the moment.

bracken free ditch (Ste), Friday, 5 March 2010 10:06 (fourteen years ago) link

I played the whole game in VATS! Whenever I ran out of action points I'd just run and hide until they recharged.

JimD, Friday, 5 March 2010 12:44 (fourteen years ago) link

I think on some of the guns that are fairly accurate at a longer distance, you can actually score more hits by zooming in and sniping than you would in VATS -- it seemed to me like shots that would have gone wide hit every time.

mh, Friday, 5 March 2010 14:32 (fourteen years ago) link

do you have to zoom + Vats to improve your hits, or will just pressing Vats automatically assume you want to zoom with those type of guns? if you follow me.

bracken free ditch (Ste), Friday, 5 March 2010 14:52 (fourteen years ago) link

VATS assumes zooming, I believe. I think "zoomability" is just kind of a range bonus on the gun that manifests as a scope in fps mode, and as an increased accuracy in VATS.

mh, Friday, 5 March 2010 15:03 (fourteen years ago) link

I played the whole game in VATS! Whenever I ran out of action points I'd just run and hide until they recharged.

ditto

rinse the lemonade (Jordan), Friday, 5 March 2010 15:22 (fourteen years ago) link

i liked how (sorta) cinematic it felt. not so much the actual choices of zoom and shit, just that it'd look like my arm was about to get chewed off or whatever but by some THE PROTAGONIST ALWAYS WINS logic my dude would pull up his shotgun and get a shot in at the last minute, etc

thomp, Friday, 5 March 2010 15:56 (fourteen years ago) link

cover action for the new game:

http://bethblog.com/index.php/2010/03/03/curious-about-new-vegas-europes-got-you-covered/

Sex Sexual (kingfish), Friday, 5 March 2010 19:13 (fourteen years ago) link

http://www.eurogamer.net/gallery.php?game_id=11594&article_id=1001838#anchor

All looks a bit...more of the same.

JimD, Tuesday, 9 March 2010 08:11 (fourteen years ago) link

yeah, that was my take as well. interviews with devs suggest that they're not calling this fallout 4 for just that reason.

forksclovetofu, Tuesday, 9 March 2010 08:49 (fourteen years ago) link

will play the shit out of this one

fuckin' (jeff), Tuesday, 9 March 2010 08:54 (fourteen years ago) link

There is a picture with geckos! I am happy.

mh, Tuesday, 9 March 2010 14:36 (fourteen years ago) link

I think I just expected more variation in the environment. A post-nuclear Vegas could feasibly look very different to a post-nuclear Washington, but it doesn't here.

JimD, Tuesday, 9 March 2010 15:13 (fourteen years ago) link

i had no idea New Vegas was being made by Obsidian - gotta say, i am highly intrigued by this

Are Slimes the Jews of monsterdom? (cankles), Tuesday, 9 March 2010 16:07 (fourteen years ago) link

how does obsidian compare with bethesda?

goole, Tuesday, 9 March 2010 16:36 (fourteen years ago) link

Obsidian is notable in that the founders are former employees of Black Isle, the developers of FO1&2.

mh, Tuesday, 9 March 2010 16:44 (fourteen years ago) link

ah, intelesting

goole, Tuesday, 9 March 2010 16:46 (fourteen years ago) link

If this game has many nods to fallout 1&2 I will be a happy man.

mayor jingleberries, Tuesday, 9 March 2010 17:11 (fourteen years ago) link

its pretty much gonna be van buren

Are Slimes the Jews of monsterdom? (cankles), Tuesday, 9 March 2010 17:22 (fourteen years ago) link

Don't tease me like that.

mh, Tuesday, 9 March 2010 17:33 (fourteen years ago) link

Dont tease me, bro

mayor jingleberries, Tuesday, 9 March 2010 18:27 (fourteen years ago) link

boy... the main quest is really short (and underwhelming). and it won't let you continue playing after you beat the game???? so the game's over and like half the map is unexplored, because the game gives you zero reason to visit about 90% of it. i'm not sure i even wanna bother loading an old save, i might just install and play fallout 1 instead. anyway, i give this game the gas face.

the giant robot that said 'better dead than red' was cool though

:3 (cankles), Saturday, 13 March 2010 23:44 (fourteen years ago) link

You need the main expansion that lets you go to level 30, the robot features in the first act of it.

mh, Sunday, 14 March 2010 02:43 (fourteen years ago) link

As announced on Major Nelson’s blog, Fallout 3 DLC will be the Xbox LIVE Deal of the Week between March 22nd and March 28th. During this time, all DLC for the game — that’s Operation: Anchorage, The Pitt, Broken Steel, Point Lookout, and Mothership Zeta — will be half off and cost only 400 Microsoft Points.

fuckin' (jeff), Sunday, 14 March 2010 23:30 (fourteen years ago) link

i'd try the DLC if it was available on steam, but it's not, so

:3 (cankles), Sunday, 14 March 2010 23:32 (fourteen years ago) link

I will buy all that DLC!

Mordy, Sunday, 14 March 2010 23:48 (fourteen years ago) link

yeah i'm glad i saw that. i was about to buy a few right now.

fuckin' (jeff), Monday, 15 March 2010 00:05 (fourteen years ago) link

So have we come to consensus about which of the DLC are essential? I remember a lot of people saying Operation Anchorage blew.

Mordy, Monday, 15 March 2010 00:08 (fourteen years ago) link

i just played it and yeah, it wasn't great.

fuckin' (jeff), Monday, 15 March 2010 00:59 (fourteen years ago) link

I'd recommend Broken Steel and Point Lookout.

mh, Monday, 15 March 2010 01:03 (fourteen years ago) link

^^^then the Pitt, then the others if you're desperate

bnw, Monday, 15 March 2010 01:17 (fourteen years ago) link

one month passes...

ok so i had no idea that Chris Avellone (lead designer on Planescape: Torment) is a senior designer on Fallout: New Vegas, which should at least geek out HI DERE if not others.

HOT DISH THYME MACHINE (jjjusten), Wednesday, 21 April 2010 23:20 (fourteen years ago) link

You mean Chris Avellone (LEAD DESIGNER OF CANCELLED GAME VAN BUREN AND CONTRIBUTOR TO FALLOUT 2) imo.

mh, Thursday, 22 April 2010 00:52 (fourteen years ago) link

KOTOR II has a pretty bad rep, though. Alpha Protocol doesn't look particularly thrilling yet.

Nhex, Thursday, 22 April 2010 00:54 (fourteen years ago) link

Yeah, but much of KOTOR II's flaws can be easily chalked up to Lucasarts suits cutting dev time down to nothing. I did enjoy the story, tho.

I'm disappointed that Obsidian never got to finish that Aliens RPG that had been announced 4 years ago, and that Sega went with that other mediocre version.

WTF cat with unfitting music (kingfish), Saturday, 24 April 2010 09:26 (fourteen years ago) link

Some previews of new vegas on the web out today. Some complaints about the game looking exactly like fallout 3. I will gladly put up with sameyness especially if obsidian hits the classic fallout notes better than bethesda.

mayor jingleberries, Tuesday, 4 May 2010 16:34 (fourteen years ago) link

needs fast travel

jeff, Tuesday, 4 May 2010 17:59 (fourteen years ago) link

F3 had fast travel. What is really needs is the F2 car.

Mordy, Tuesday, 4 May 2010 18:03 (fourteen years ago) link

yes i was referring to reports that vegas would not have fast travel

jeff, Tuesday, 4 May 2010 18:09 (fourteen years ago) link

Ew.

Mordy, Tuesday, 4 May 2010 18:11 (fourteen years ago) link

that would be bad

bracken free ditch (Ste), Tuesday, 4 May 2010 18:40 (fourteen years ago) link

this hardcore mode sounds kind of awesome but possibly annoying especially since once you turn it off its off for good

Actually, before setting out, you have one last decision to make: to play in Hardcore mode or not. In this mode, you have to keep track of your food and water, pay attention to the weight of items (including ammunition), so you don't get overloaded, and make time for regular visits to a doctor, because stimpacks will not fully heal you. Hardcore mode can be disabled at any time, but it can't be switched back on. If you complete the entire game in Hardcore mode, you'll receive some sort of "special reward."

mayor jingleberries, Tuesday, 4 May 2010 22:21 (fourteen years ago) link

sound cool, probably tedious

goole, Tuesday, 4 May 2010 22:25 (fourteen years ago) link

making an rpg "harder" just makes it take x time longer to experience the same content, imo. that said, you don't want it to be too easy (F3 was too easy)

goole, Tuesday, 4 May 2010 22:25 (fourteen years ago) link

Special reward = achievement?

Mordy, Tuesday, 4 May 2010 22:35 (fourteen years ago) link

yes "hardcore uproar"

bracken free ditch (Ste), Tuesday, 4 May 2010 22:44 (fourteen years ago) link

'keep track of food and water' - what does this mean?
'pay attention to the weight of items' - you had to do that in f3
and stimpacks never fully healed either

this hardcore mode sounds nothing of the sort

bracken free ditch (Ste), Tuesday, 4 May 2010 22:47 (fourteen years ago) link

its possible in non-hardcore mode you can hoard anything you want without limitation

mayor jingleberries, Tuesday, 4 May 2010 22:48 (fourteen years ago) link

I'm pretty sure ammo was weightless in F3, and keeping track of food + water probably means that if you don't eat/drink often enough, you'll grow weak and eventually die. I remember stimpacks fully healing? Maybe it took a couple, and you had to inject them directly into the injured limb, but I believe they fully healed?

Mordy, Tuesday, 4 May 2010 23:04 (fourteen years ago) link

honestly, it sounds like extra chores to kill more gameplay hours

Nhex, Tuesday, 4 May 2010 23:08 (fourteen years ago) link

strict weight limits + no fast travel = terrrrrrible

just sayin'

jeff, Tuesday, 4 May 2010 23:11 (fourteen years ago) link

pay attention to the weight of items (including ammunition)

the ammo is the key bit. in f3, ammo functioned as basically a 2nd currency -- no weight, and you can hoard up all ammo for weapons you aren't using, since it has value. tip!

goole, Tuesday, 4 May 2010 23:12 (fourteen years ago) link

also means you have to plan more and tread carefully. I like that aspect will definitely try hardcore mode first.

no fast travel and nothing to get around on but your feet is weird. maybe the map is more compressed.

βΠψ (bnw), Tuesday, 4 May 2010 23:17 (fourteen years ago) link

Hardcore Mode does seem pretty tedious, but I think this sort of thing is aimed mostly at the No Mutants Allowed type dorks folks.

also beheadings - have you seen any? (circa1916), Tuesday, 4 May 2010 23:19 (fourteen years ago) link

(xp) i'd be down for that if they developed more of the map, especially w/r/t the interiors of buildings. the wide open space of fo3 was nice, but so many of the buildings were just facades or empty spaces. would love to see a fucked up vegas strip where you could do a ton of exploring in each casino.

jeff, Tuesday, 4 May 2010 23:20 (fourteen years ago) link

I'm assuming New Reno in FO2 was more like Reno (which I haven't been to) but it also reminds me of Fremont Street in Las Vegas. I kind of hope that's a location, too.

mh, Tuesday, 4 May 2010 23:52 (fourteen years ago) link

i've heard that if you forget to breath in this game you die. inhaling/exhaling is accomplished by rotating the analog thumbstick clockwise, then counterclockwise, then by throwing your controller at the tv.

I have a big tv with blue ray's (latebloomer), Wednesday, 5 May 2010 07:23 (fourteen years ago) link

haha

bracken free ditch (Ste), Wednesday, 5 May 2010 11:03 (fourteen years ago) link

six months pass...

okay, so i only just started playing this a couple of weeks ago, and it is AMAZING. taking things slowly, not least because i'm finding the scenario and a buncha things that try and kill me in this game genuinely unsettling and unnerving. one question though...

when i get to the minefield, how do i pick up a mine or two to bring back to the sarah palin lady at the trading centre?

human fleshy kids (stevie), Saturday, 27 November 2010 11:53 (fourteen years ago) link

iirc, you have to crouch down and creep up to the mine. then when it's close enough you deactivate it.

F-Unit (Ste), Saturday, 27 November 2010 12:08 (fourteen years ago) link

i might be thinking of abes' oddyssey though

F-Unit (Ste), Saturday, 27 November 2010 12:08 (fourteen years ago) link

thanks ste! if i have the balls for it i might give that a go later on this evening.

human fleshy kids (stevie), Saturday, 27 November 2010 12:23 (fourteen years ago) link

Thing is it only works if your (I think) Perception is high enough. Definitely depends on one of your stats anyway.

groovypanda, Saturday, 27 November 2010 16:30 (fourteen years ago) link

will gobble several sachets of mentats before attempting...

human fleshy kids (stevie), Saturday, 27 November 2010 17:03 (fourteen years ago) link

doesn't the sarah lady give you a mine detector or something?

F-Unit (Ste), Saturday, 27 November 2010 17:52 (fourteen years ago) link

she... hasn't, i don't think?

dammit, i'm always convinced i'm playing this game wrong...

human fleshy kids (stevie), Saturday, 27 November 2010 18:11 (fourteen years ago) link

yeah your right, she doesn't have one.

F-Unit (Ste), Saturday, 27 November 2010 20:01 (fourteen years ago) link

Crouch when approaching the mine and keep watching for a message saying 'deactivate mine'. You gotta be quick though.

nate woolls, Saturday, 27 November 2010 20:33 (fourteen years ago) link

done, and done! awesome, thanks nate. tip came in extra useful as i walked through the tunnel to where the family are supposed to be.

last night i made my way through the tunnel to where the family are supposed to be hiding out, and i freed a prisoner at the old cemetery. i got a stealth-boy, which seems awesome. and then my xbox froze. ;(((

it ain't about the sauce it's about the danger (stevie), Sunday, 28 November 2010 11:51 (fourteen years ago) link

i still haven't done that family quest, attempted it and re-loaded many times. just kept trying to kill them all, and yes i know what i'm supposed to do instead but could never get it to work.

F-Unit (Ste), Sunday, 28 November 2010 12:18 (fourteen years ago) link

i'm still not sure if i've found them.

it ain't about the sauce it's about the danger (stevie), Sunday, 28 November 2010 12:28 (fourteen years ago) link

oh you'll know if when you do

F-Unit (Ste), Sunday, 28 November 2010 14:21 (fourteen years ago) link

ach i really want to load this up now but i have stacks to do today

F-Unit (Ste), Sunday, 28 November 2010 14:23 (fourteen years ago) link

one month passes...

still love-love-loving this game, and trying to take it slowly as i don't know if i'll get a chance to play through again, and i don't want to miss anything: eg, i still haven't gone to track down the radio station, am just playing side missions for as long as i can. but disaster struck yesterday - wandered thru the jeffersonian monument thingum place, and collected a load of holotapes, and somehow managed to complete Following In His Footsteps - DAMMIT. can i still try and find the radio station?? i want to meet 3 dog.

also, i botched the android mission i think, by convincing someone it was dead. ;((( is there no point in finding pinkerton now?

this guy ☜ (stevie), Tuesday, 4 January 2011 13:03 (thirteen years ago) link

You can still do the radio station quest, I'm pretty sure. You just need to get there.

For the android mission I have no idea.

peter in montreal, Tuesday, 4 January 2011 15:14 (thirteen years ago) link

Android quest wasn't particularly amazing anyway -- I wouldn't worry about it (tho you can get one of the best early guns in the game out of it)

Mordy, Tuesday, 4 January 2011 15:18 (thirteen years ago) link

am i still "early on" in the game? is there still tonnes of the main mission to complete? and is any of the dlc worth investing in, or should i just go ahead and get new vegas once i'm done?

this guy ☜ (stevie), Tuesday, 4 January 2011 15:55 (thirteen years ago) link

the main mission is really insubstantial and does not make up much of what the game has to offer imo. i'd exhaust the side missions, maybe check out that dlc that raises the level cap (don't remember the title atm) and then move onto new vegas

Mordy, Tuesday, 4 January 2011 16:01 (thirteen years ago) link

thanks mordy

this guy ☜ (stevie), Tuesday, 4 January 2011 16:13 (thirteen years ago) link

I just started going through this a week or so ago myself, lovin' the hell out of it

Nhex, Tuesday, 4 January 2011 18:34 (thirteen years ago) link

Point Lookout and Broken Steel are the two main DLCs worth getting, you might want to get Broken Steel when you get close to level 20 or the final mission (it raises the level cap and lets you continue playing after finishing the game). Although if you're just getting one I'd get Point Lookout.

I managed to screw up the early missions too the first time round by looking around the wasteland and accidentally triggering a later mission. It looks like you can do the Galaxy radio one at any time though, but not the other one.

Dust, Tuesday, 4 January 2011 22:39 (thirteen years ago) link

Arrrrrgggghhh first corrupted save game in new Vegas fuck you game booooooo

O_o-O_0-o_O (jjjusten), Wednesday, 5 January 2011 07:07 (thirteen years ago) link

two weeks pass...

lol. i found dad by accident

Nhex, Saturday, 22 January 2011 20:32 (thirteen years ago) link

hoping that doesn't happen to me.

chev rivera (stevie), Sunday, 23 January 2011 00:10 (thirteen years ago) link

bear in mind i was like level 17 and about 40 hours into the game, and decided a while ago to just put off doing the main quest and wander around the wasteland instead. it's been good!

also lol at your post above, since i never actually went into the Jefferson memorial, that's exactly when I stopped pursuing the mainline quest

this game is just so incredibly massive! i still haven't even touched about 20% of the map or any of the DLCs. gotta say i'm finding myself amazingly satisfied 12 years after Fallout 2 - i was still a little skeptical after all this time that this would live up to those expectations, the FO games being some of my all-time favorites, but it pretty much does

Nhex, Monday, 24 January 2011 03:53 (thirteen years ago) link

I put a lot of time into new Vegas today. Really clicking for me now (and only two total lockups! Improvement!)

Mordy, Monday, 24 January 2011 03:54 (thirteen years ago) link

bear in mind i was like level 17 and about 40 hours into the game, and decided a while ago to just put off doing the main quest and wander around the wasteland instead. it's been good!

this is where i'm at too - lev 17, at least 40 hours in. though i sought out 3 dog the other day, having accidentally progressed past his point in 'following in his footsteps' but wanting to meet him anyway.

met my first deathclaws last night. fucking hell. i go through stimpaks like a crazy person anyway, but jesus they're terrifying.

chev rivera (stevie), Monday, 24 January 2011 08:17 (thirteen years ago) link

also lincoln repeater <3 <3 <3

chev rivera (stevie), Monday, 24 January 2011 08:18 (thirteen years ago) link

two weeks pass...

So, I finally completed the main quest. This game really blew my mind, tbh - I don't think I've ever been so moved and impressed by the story of a game, by its dramatic component, as this, nor its immersiveness of world and mood. like, i would seriously be thinking about stuff in the game hours and days after my last go through.

this is probably more a reflection on my experience of video games than FO3; i have broken steel installed, so will play through the extra missions, and then purchase new vegas at some later date, but are there any other games like this (pref xbox360) i should check out, with a similar ambition, sweep and mood? i'd say this was the first video game i've played that was an experience akin to a great novel or movie, in its effect.

I'd rather climb into the saddle of my Ford Mustang and sink spurs (stevie), Saturday, 12 February 2011 14:59 (thirteen years ago) link

Fallout 1/2?

weed hitler poop fart obama (Princess TamTam), Saturday, 12 February 2011 15:29 (thirteen years ago) link

or i dunno mass effect or something

weed hitler poop fart obama (Princess TamTam), Saturday, 12 February 2011 15:29 (thirteen years ago) link

get the point lookout expansion for sure. most similar looking game is probably oblivion.

bnw, Saturday, 12 February 2011 15:41 (thirteen years ago) link

bioware/obsidian stuff?

Crazed Mister Handy (kingfish), Sunday, 13 February 2011 08:16 (thirteen years ago) link

four months pass...

i just got the official strategy guide (for Fallout3), wow it's huge.

Ste, Wednesday, 29 June 2011 14:23 (thirteen years ago) link

NOTE: To activate the Geiger Counter and the Magnetic Compass, touch and drag the main screen down.

IMPORTANT NOTICE: While the PipClock functions show real accurate datas (day night stats, weather and so on), the geiger counter is just for entertainment, it does not really work. There is absolutely no way to measure radiation with an iPhone.

Nhex, Saturday, 9 July 2011 05:31 (thirteen years ago) link

if your touchscreen is melting, you should take that as a sign tho

brooklyn's complicated relationship with bacon (forksclovetofu), Saturday, 9 July 2011 06:26 (thirteen years ago) link

one month passes...

fun times with an idiot character:

http://lparchive.org/Fallout-2/

Blind Diode Jefferson (kingfish), Tuesday, 23 August 2011 06:04 (thirteen years ago) link

one month passes...

have spent the day in DC, my first time ever, and going down into the metro stations is a way eerie experience thanks to playing shitloads of fallout 3 earlier this year...

Joe Romeo, Concerned New Yorker (stevie), Friday, 23 September 2011 01:06 (thirteen years ago) link

xp them trogg chronicles are classic

Nhex, Friday, 23 September 2011 06:09 (thirteen years ago) link

got Fallout 1 from GOG for like $6 tonight. My shite work laptop can run it, so I can play it on the road.

Blind Diode Jefferson (kingfish), Wednesday, 28 September 2011 04:42 (thirteen years ago) link

one month passes...

ok so i mentioned this on the other thread, but i am currently banging through FO3 in some sorta ultracompletist rampage and i am still finding quests i didnt know existed (altho some of them like the aqua cura quest must generate thx to broken steel i guess). also still finding all sorts of weird non marked areas with weird little tableaus in them like the sewer evil kenivel or the dead hazmat dude hidden behind the radioactive lake (also lots of obv suicides). this game is still one of the most content loaded things ive ever seen. so awesome.

ride the dronosaur (jjjusten), Thursday, 3 November 2011 16:08 (thirteen years ago) link

thinking that the hit all the levels with neutral karma is going to be a huge pain in the ass though, not sure if i will bother with that.

ride the dronosaur (jjjusten), Thursday, 3 November 2011 16:09 (thirteen years ago) link

sorta ultracompletist rampage

wikia my friend! don't miss anything

goole, Thursday, 3 November 2011 16:09 (thirteen years ago) link

im trying to avoid using wikia, just living off the perk that shows you all the marked locations. also how did i never get to the head of state lincoln memorial quest until now?

ride the dronosaur (jjjusten), Thursday, 3 November 2011 16:11 (thirteen years ago) link

this is very out of character for me because normally when like shoot all the pigeons type shit comes up i shut down that urge but this game seems to bring it out in me.

ride the dronosaur (jjjusten), Thursday, 3 November 2011 16:13 (thirteen years ago) link

just living off the perk that shows you all the marked locations

you fool!!!

goole, Thursday, 3 November 2011 16:13 (thirteen years ago) link

hahaha

i do have to find all the bobbleheads tho, so i am thinking i will be checking online for that one rather than revisiting EVERYWHERE I HAVE BEEN

ride the dronosaur (jjjusten), Thursday, 3 November 2011 16:15 (thirteen years ago) link

this is pretty much the only game i've been playing for like the past 6-7 months but i'm doing it very slowly since i can't/won't play it around my daughter. just now trying to get down to the ship or whatever in the southeast corner. haven't seen any deathclaws yet, i don't think.

congratulations (n/a), Thursday, 3 November 2011 16:16 (thirteen years ago) link

there's one down in the basement of a wrecked building with a lovecraft vibe iirc. one of the add-on quests makes you go there, it was just a standalone location in the main game.

can't believe i remember all this shit :/

goole, Thursday, 3 November 2011 16:17 (thirteen years ago) link

xp er a bobblehead that is.

goole, Thursday, 3 November 2011 16:17 (thirteen years ago) link

nah i got that one, i also got the one in the arlington cemetary house. i think i have 15 of them already, but iirc there are 20?

ride the dronosaur (jjjusten), Thursday, 3 November 2011 16:19 (thirteen years ago) link

yeah one for each stat and skill i think

goole, Thursday, 3 November 2011 16:21 (thirteen years ago) link

seriously just look this shit up. all the fun, none of the hassle!

goole, Thursday, 3 November 2011 16:21 (thirteen years ago) link

I think the Lovecraftian building was called the Dunwich building? I remember enjoying the hell out of it.

mh, Thursday, 3 November 2011 16:57 (thirteen years ago) link

kinda want to play this with a cheat so i can just explore without worrying about dying/killing. the battle mechanics are the most boring part of this.

congratulations (n/a), Thursday, 3 November 2011 17:15 (thirteen years ago) link

lovecraft building was AWESOME

google sluething so hard right now (forksclovetofu), Thursday, 3 November 2011 17:35 (thirteen years ago) link

dont worry n/a once you hit rank 15 or so and have 300 stimpacks u will never die again

ride the dronosaur (jjjusten), Thursday, 3 November 2011 19:13 (thirteen years ago) link

n/a - check out fo3 nexus for mods. i doubt there's any that completely remove the horrible bullet-sponge Bethesda™ combat (a mod that just despawned every enemy in the game would be good), but there's probably some that increase player damage massively so you can get the crappy combat over with as fast as possible.

http://www.fallout3nexus.com/

The sham nation of Israel should be destroyed. (Princess TamTam), Friday, 4 November 2011 12:11 (thirteen years ago) link

It was way, way too easy but the end of FO3 and (especially) the Broken Steel DLC were entertaining in that there were some pretty wide-open bases and the energy weapons were such that you could do the combat FPS-style instead of going into VAT and just snipe soldiers halfway across the base.

mh, Friday, 4 November 2011 13:51 (thirteen years ago) link

i've thought for probably waaay too long about the combat in fallout better. i get that way about just about every game i get into tho. i could go on for pages...

there's an odd kind of dead zone at medium range; at long ranges you can snipe, at close range your vats chances

goole, Friday, 4 November 2011 16:33 (thirteen years ago) link

I got to the point where there would be enough enemies that VATS was just kind of irritating in slowness (which makes me sound like I'd never love FO1/FO2, but I really do!) and I'd just sit there burning through ammo instead

mh, Friday, 4 November 2011 17:40 (thirteen years ago) link

lol i didn't even finish that sentence. "your vats chances... are good!" or something

apart from combat/gamebryo gripes my biggest complaint with FO:NV is how underpopulated it is. i know, lol wasteland, but come on. vegas is supposed to be a booming casino town. the NCR is supposed to be running big army bases. the legion is supposed to be a legion. the slums like freeside are supposed to be overrun with refugees. but there's only ever about nine people on screen at a time. (i have no idea what the system limitations are, maybe they were running up against them)

rivet city felt like it was dense and busy. the NV environments could have been made a little tighter, to give it that feel. idk i just like to complain.

goole, Friday, 4 November 2011 20:22 (thirteen years ago) link

i totally agree with that, and the battle at the end consisted of about 7 people on both sides.

Summer Slam! (Ste), Friday, 4 November 2011 20:50 (thirteen years ago) link

that IS a gamebryo gripe! also a console gripe. consoles ruin everything

lol there were like 10 people in rivet city

The sham nation of Israel should be destroyed. (Princess TamTam), Friday, 4 November 2011 20:55 (thirteen years ago) link

well, room by room, sure!

did the pc version have more people milling around?

(the assassin's creed games had nice size crowds all over the place)

goole, Friday, 4 November 2011 21:00 (thirteen years ago) link

No, Rivet City really had about 15-20 people total and you had to load different areas for them to appear! It was like, go to a new floor of the ship, load load load

mh, Friday, 4 November 2011 21:48 (thirteen years ago) link

just about burned out on this deal

hey btw if i delete the DLC from my hard disk, i can always redownload it right (360 specific)? because its taking up a bunch of room that could be holding CSI the video game demos

cannonball aderall (jjjusten), Wednesday, 9 November 2011 17:19 (thirteen years ago) link

i think so?

goole, Wednesday, 9 November 2011 17:23 (thirteen years ago) link

nothing sounds less appealing to me than CSI the video game

Mordy, Wednesday, 9 November 2011 17:26 (thirteen years ago) link

oh man you should see if the demo is still available, it is the most hilariously awful thing i have ever played.

cannonball aderall (jjjusten), Wednesday, 9 November 2011 17:27 (thirteen years ago) link

morrowind is like my third or fourth favorite game of all time but the "big city" in that game is the most hilariously devoid-of-life environment i've ever seen; you feel like an archaeologist in it.

occupy the A train (difficult listening hour), Wednesday, 9 November 2011 18:11 (thirteen years ago) link

i find myself daydreaming of the day when an rpg can produce a populated space like a parade scene in an old sword-and-sandle movie or a street in blade runner or something. maybe those examples are pushing it, but why not? is that kind of thing even possible without a big step up in hardware?

goole, Wednesday, 9 November 2011 18:14 (thirteen years ago) link

id rather have a sparsely populated city with actual npcs in it than suffer through the thriving towns of colorful morons of Fable 2 etc tbh

cannonball aderall (jjjusten), Wednesday, 9 November 2011 18:16 (thirteen years ago) link

games can do populated spaces, but the question is how much interaction you want. like FF-type games have big crowd scenes, but you can't talk to anyone in them (so they might as well be background) and heavy rain had some crowd scenes (like in the mall) but again, very limited interaction. daggerfall had towns full of ppl but they all had pretty much the same dialogues when you talked to them (ask them about rumors / ask for directions / etc). to have a game with hundreds of individually interactive ppl on screen wouldn't just require a big step up in hardware but so much writing that might just be creatively impossible w/out taking some major shortcuts.

Mordy, Wednesday, 9 November 2011 18:17 (thirteen years ago) link

Fable 2 another good example of this

Mordy, Wednesday, 9 November 2011 18:17 (thirteen years ago) link

yeah i mean dead rising 2 has basically your parade scene going on, its just a parade of shuffly zombies, so the hardware doesnt seem to be the issue here i guess

cannonball aderall (jjjusten), Wednesday, 9 November 2011 18:19 (thirteen years ago) link

gotta be some procedural way of generating different npc "personalities." but maybe that's like... actual artificial intelligence

the jazz zinger (s1ocki), Wednesday, 9 November 2011 18:46 (thirteen years ago) link

there are procedural ways of generating different personalities but those are at fable 2 level. i'm trying to think of any other procedurally generated npc personalities that do it better... but coming up short

Mordy, Wednesday, 9 November 2011 18:55 (thirteen years ago) link

morrowind is like my third or fourth favorite game of all time but the "big city" in that game is the most hilariously devoid-of-life environment i've ever seen; you feel like an archaeologist in it.

this is very true. also, hopelessly fucking confusing. fuck a hlaalu canton or whatever. WHY IS THERE NO BRIDGE HERE.

other recent abandoned cities: deus ex 3, the yakuza games. in deus ex the persistent corpse thing cracked me up. just stone cold shot a dude and left his body in the gutter, people walking past it like nothing happened. eventually i put a dumpster on top of him to maintain my suspension of disbelief.

adam, Wednesday, 9 November 2011 20:48 (thirteen years ago) link

the corollary to this is the assassin's creed games, where the elusive spy of the ancient secret order who blends effortlessly into any crowd is dressed like the phantom of the opera wearing a mardi gras float

goole, Wednesday, 9 November 2011 21:08 (thirteen years ago) link

eventually i put a dumpster on top of him to maintain my suspension of disbelief.

lol

btw the trailer for the new hitman game looks promising in this respect (blending into crowds etc).

this is unusual for batman. (Jordan), Wednesday, 9 November 2011 21:10 (thirteen years ago) link

That's one thing I like about GTA4 and Red Dead Redemption - you may not really be able to interact much with the crowds, but they interact with each other by having conversations, getting into fights, etc.

Godzilla vs. Rodan Rodannadanna (The Yellow Kid), Wednesday, 9 November 2011 22:54 (thirteen years ago) link

metro 2033 does this ^ incredibly well

cannonball aderall (jjjusten), Wednesday, 9 November 2011 22:58 (thirteen years ago) link

AC2 has good crowd work

Put another Juggle in, in the Juggalodeon (kingfish), Wednesday, 9 November 2011 22:59 (thirteen years ago) link

That's one thing I like about GTA4 and Red Dead Redemption - you may not really be able to interact much with the crowds, but they interact with each other by having conversations, getting into fights, etc.

yeah, definitely. also great that you can pretty much murder any one of them.

latebloomer, Thursday, 10 November 2011 04:36 (thirteen years ago) link

i like the elder scroll answer of sending the guards out to fuck you up if you kill people in polite society.

herbie mann on some gully shit (forksclovetofu), Thursday, 10 November 2011 13:32 (thirteen years ago) link

one month passes...

does any other game have as frustrating a transition from a totally unexpected, mindblowing segment to a totally irritating, boring segment as the jump from the "tranquility lane" part to the "chasing your dad as he runs across the entire map making sure he doesn't get killed by radscorpions" part of fallout 3? i got pissed off at the latter part so haven't finished it yet so maybe something amazing happens but it was really jarring after tranquility lane.

congratulations (n/a), Wednesday, 4 January 2012 17:02 (twelve years ago) link

or just fast travel forward and meet him there?

Mordy, Wednesday, 4 January 2012 17:10 (twelve years ago) link

oh i wasn't sure if i did that if he would just die on the way.

congratulations (n/a), Wednesday, 4 January 2012 17:14 (twelve years ago) link

i don't think he can be killed tbh

goole, Wednesday, 4 January 2012 17:14 (twelve years ago) link

i had yr anxiety for a while too n/a, but dad can look after himself

Where Is Reason? (stevie), Wednesday, 4 January 2012 20:41 (twelve years ago) link

cool then fuck him

congratulations (n/a), Wednesday, 4 January 2012 21:14 (twelve years ago) link

kind of want to go back and redo the tranquility lane part to see if there's a way to get through it without doing all the evil commands

congratulations (n/a), Wednesday, 4 January 2012 21:14 (twelve years ago) link

though putting on the mask and stabbing everyone was pretty fun

congratulations (n/a), Wednesday, 4 January 2012 21:14 (twelve years ago) link

there is

Mordy, Wednesday, 4 January 2012 21:18 (twelve years ago) link

yeah i found it on my second play through too

Summer Slam! (Ste), Wednesday, 4 January 2012 23:23 (twelve years ago) link

eight months pass...

The Project Eternity kickstarter seems relevant to post here, as its Black Isle-alumni deliberately making an isometric rpg again

http://www.kickstarter.com/projects/obsidian/project-eternity

Fiendish Doctor Wu (kingfish), Tuesday, 18 September 2012 06:21 (twelve years ago) link

one year passes...

Fallout, Fallout 2, Fallout Tactics all free on GOG today.

Immediate Follower (NA), Thursday, 12 December 2013 21:02 (eleven years ago) link

might take some perseverance, the site was obviously swamped earlier

shillelagh law (Noodle Vague), Thursday, 12 December 2013 21:03 (eleven years ago) link

I'm playing New Vegas right now. It's good but seems more overwhelming than 3? Like there are more parts where suddenly have a TON of places to go and a TON of people to talk to all at once. Which are the moments where I often decide to take a break for a while. I just got on the strip and it's almost too much.

Immediate Follower (NA), Thursday, 12 December 2013 21:04 (eleven years ago) link

Yeah I've got them in my cart but can't check out. Though I'm not at home anyways so I guess I'll try again this evening.

Immediate Follower (NA), Thursday, 12 December 2013 21:05 (eleven years ago) link

i had a few goes over the space of a couple of hours and they're now sitting pretty in my account

shillelagh law (Noodle Vague), Thursday, 12 December 2013 21:06 (eleven years ago) link

I've never used GOG, can I "check out" and then download the games later? Or should I wait to check out til I'm on my home computer?

Immediate Follower (NA), Thursday, 12 December 2013 21:07 (eleven years ago) link

site is so borked. i remembered later than I already got Fallout for free from them a while back and bought Tactics when the site opened, so I might as well grab FO2

yeah, once you "buy" the game it's tied to your account, you can download DRM-free whenever

Nhex, Thursday, 12 December 2013 21:07 (eleven years ago) link

Although apparently the reason these are being given away is that the fallout licence changes hands soon, and when it does gog will lose the right to sell them. Don't know whether that'll mean people who've bought them already won't be able to re-download, seems unlikely but not impossible, better to grab sooner rather than later though just in case.

JimD, Friday, 13 December 2013 07:48 (eleven years ago) link

nine months pass...

This is great.

fields of salmon, Saturday, 11 October 2014 15:08 (ten years ago) link

Hahahahahah I had no idea there was a minor NPC in Fallout 3's Pitt expansion (based on Pittsburgh) called "Gruber." In the Kill Everything LP he just cuts him apart immediately with a weird spinning blade.

fields of salmon, Saturday, 11 October 2014 22:46 (ten years ago) link

Oh wait, John Gruber is from Philadelphia. Nevermind.

fields of salmon, Saturday, 11 October 2014 22:47 (ten years ago) link

three months pass...

f4 @ e3? http://www.avclub.com/article/skyrim-fallout-publisher-announces-it-will-probabl-215049 i hope!

Mordy, Tuesday, 10 February 2015 22:17 (nine years ago) link

i'm never upgrading to xbone or ps4. fallout4 is about the only thing that I'm really going to miss.

a cake of three ingredients (stevie), Tuesday, 10 February 2015 22:53 (nine years ago) link

i plan to upgrade when it comes out

Mordy, Tuesday, 10 February 2015 22:54 (nine years ago) link

Yep. Would put money on this being F4.

circa1916, Tuesday, 10 February 2015 22:58 (nine years ago) link

got to be f4 surely, really hope so.

I'll upgrade my pc when the time comes, don't think i'll be getting ps4 or xbone anytime soon.

Drop soap, not bombs (Ste), Wednesday, 11 February 2015 00:21 (nine years ago) link

three months pass...

yep

http://i.imgur.com/GOhM9fd.jpg

( X '____' )/ (zappi), Tuesday, 2 June 2015 14:46 (nine years ago) link

also this http://fallout.bethsoft.com/

( X '____' )/ (zappi), Tuesday, 2 June 2015 14:47 (nine years ago) link

4llout

Roberto Spiralli, Tuesday, 2 June 2015 14:47 (nine years ago) link

stoked 4 the radness

bizarro gazzara, Tuesday, 2 June 2015 14:52 (nine years ago) link

Oh man this might be what finally pushes me towards a next-gen console.

Immediate Follower (NA), Tuesday, 2 June 2015 15:07 (nine years ago) link

http://fallout.bethsoft.com

Mordy, Tuesday, 2 June 2015 15:36 (nine years ago) link

http://fallout.bethsoft.com

Keith Moom (Neil S), Tuesday, 2 June 2015 15:37 (nine years ago) link

any word on where I can see the countdown clock?

like a giraffe of nah (forksclovetofu), Tuesday, 2 June 2015 16:00 (nine years ago) link

everyone is just so excited

Mordy, Tuesday, 2 June 2015 16:02 (nine years ago) link

Bout time

Purves Grundy (kingfish), Tuesday, 2 June 2015 17:45 (nine years ago) link

is bethesda doing the writing in-house because if so let me know when the real one comes out this cycle (no i will play this)

difficult listening hour, Tuesday, 2 June 2015 18:10 (nine years ago) link

I won't have the hardware nor the hours to play this but let me just say I want to play this and I will be keenly following this thread's progress

NotKnowPotato (stevie), Wednesday, 3 June 2015 13:45 (nine years ago) link

breathlessly watched the counter click down to zero to be replaced by... exactly the same page but without a counter anymore

wtf

bizarro gazzara, Wednesday, 3 June 2015 14:01 (nine years ago) link

wait, here we go

https://www.youtube.com/watch?v=Lnn2rJpjar4&feature=youtu.be

bizarro gazzara, Wednesday, 3 June 2015 14:02 (nine years ago) link

looks fallout-y

bizarro gazzara, Wednesday, 3 June 2015 14:06 (nine years ago) link

predictably fallout4.com has fallen over immediately

bizarro gazzara, Wednesday, 3 June 2015 14:06 (nine years ago) link

that seemed a bit self-serious for my likingq

♛ LIL UNIT ♛ (thomp), Wednesday, 3 June 2015 14:17 (nine years ago) link

the reveal trailers for fallout games are always total downers iirc

bizarro gazzara, Wednesday, 3 June 2015 14:20 (nine years ago) link

fuck yes

Mordy, Wednesday, 3 June 2015 14:23 (nine years ago) link

So no release date yet right?

Immediate Follower (NA), Wednesday, 3 June 2015 14:25 (nine years ago) link

nope - hopefully it'll be announced at bethesda's announcement press conference later this month

bizarro gazzara, Wednesday, 3 June 2015 14:26 (nine years ago) link

goddammmmmmit

Drop soap, not bombs (Ste), Wednesday, 3 June 2015 14:30 (nine years ago) link

innarestin' that the protagonist speaks at the end of the trailer - does this mean the end of silent player characters in fallout?

bizarro gazzara, Wednesday, 3 June 2015 14:31 (nine years ago) link

My one impression from the trailer is that maybe this looks too much like Fallout 3/New Vegas? Like I want some new, different locations that this isn't offering. But who knows, this is just the trailer.

Immediate Follower (NA), Wednesday, 3 June 2015 14:34 (nine years ago) link

so what city is this ?

Drop soap, not bombs (Ste), Wednesday, 3 June 2015 14:37 (nine years ago) link

Boston

Yeah, visually, it doesn't look like much of a leap forward. I'm more interested in hearing about the gameplay updates.

circa1916, Wednesday, 3 June 2015 14:37 (nine years ago) link

who's a next gen dog? you are! yes you are! you're a next gen dog! you are!

like a giraffe of nah (forksclovetofu), Wednesday, 3 June 2015 14:42 (nine years ago) link

Wish they did what Obsidian did with Neverwinter Nights 2: release the mod tools early

Purves Grundy (kingfish), Wednesday, 3 June 2015 15:03 (nine years ago) link

But yeah, that's the real question, isn't it: who's writing this one?

Purves Grundy (kingfish), Wednesday, 3 June 2015 15:06 (nine years ago) link

And will the first DLC be.....dog armor?

Purves Grundy (kingfish), Wednesday, 3 June 2015 15:07 (nine years ago) link

xppp, damn you beat me to it.
I wish you could play as the dog :3

The Once-ler, Wednesday, 3 June 2015 15:09 (nine years ago) link

the bright colors in the trailer make this wasteland too romantic

The Once-ler, Wednesday, 3 June 2015 15:11 (nine years ago) link

looks like bioshlock infinite

😂 (am0n), Wednesday, 3 June 2015 15:17 (nine years ago) link

idk about the vibe they're broadcasting here

ultimate american sock (mh), Wednesday, 3 June 2015 15:20 (nine years ago) link

Gives me something to look forward to E3 for anyway, whole show was a bit crappy last year

Drop soap, not bombs (Ste), Wednesday, 3 June 2015 15:28 (nine years ago) link

going by that trailer the vibe is "oops sorry your X360/PS3 game is late"

( X '____' )/ (zappi), Wednesday, 3 June 2015 15:30 (nine years ago) link

sorta samey, with airships

not like i'll play it anyway, have fun y'all!

goole, Wednesday, 3 June 2015 15:32 (nine years ago) link

https://pbs.twimg.com/media/CGlf5UVUQAAq-jL.jpg

game title leaked

Roberto Spiralli, Wednesday, 3 June 2015 15:37 (nine years ago) link

looks like they're going for a slightly more stylized, cartoon-y feel. they got some shit for F3's rather monochromatic palates, makes some sense that they'd try to freshen it up a bit. idk, not immediately impressed by the trailer or the direction they're (seemingly) going with, but i've got faith.

circa1916, Wednesday, 3 June 2015 15:45 (nine years ago) link

innarestin' that the protagonist speaks at the end of the trailer - does this mean the end of silent player characters in fallout?

― bizarro gazzara, Wednesday, June 3, 2015 2:31 PM (1 hour ago) Bookmark Flag Post Permalink

haha i really hope the vault dweller isn't the protagonist

♛ LIL UNIT ♛ (thomp), Wednesday, 3 June 2015 16:10 (nine years ago) link

Im cool with cartoony as long as they can occasionally drop it for a dark horror style

The Once-ler, Wednesday, 3 June 2015 16:31 (nine years ago) link

like a bunch of scorpions crawling in and out the mouth of a dead child tied to a stake in a candy shop

The Once-ler, Wednesday, 3 June 2015 16:39 (nine years ago) link

You're a bunch of grumpy guses - I thought the trailer was great!

Spaceport Leuchars (dowd), Wednesday, 3 June 2015 18:10 (nine years ago) link

everyone is brighting up their games, grey and brown has been outta style since F3 came out pretty much -- 7 years ago! That's a long time. Consider the colors in:

2001 - GTA3; 2008 - GTA4; 2013 - GTA5

Or:
2001 - Metal Gear Solid 2 (so much teal & orange); 2008 - Metal Gear Solid 4 (the beige-est game i can think of off the top of my head); 2014 - MGSV: Ground Zeroes (steps way off the grime pedal, cooler colours all around)

Or games that were "new" IPs those years (counting F3 because it was mostly new to so many people):
2001 - Halo; 2008 - Fallout 3; 2014 - Destiny

I'm cherry-picking a little bit, but basically I think if Fallout 4 came out and it was grey and drab and stuff people would think it looked "dated" and "shitty" no matter what. Gamers are weird man.

Who M the best? (Will M.), Wednesday, 3 June 2015 19:50 (nine years ago) link

COD and battlefield have been pretty drab in the past seven years though iirc

Also I thought Skyrim lacked much needed colour

Drop soap, not bombs (Ste), Wednesday, 3 June 2015 19:54 (nine years ago) link

At this point COD is pretty much a sports game, it exists in its own artistic world away form the general trends. But the last Battlefield (hardline I think?) was super colourful!

I also don't think clean vibrant colors = cartoony also, not sure where that comes from. There's maybe like one set piece in that entire trailer that looks off-brand to me (Fenway park looking like a borderlands level)

Who M the best? (Will M.), Wednesday, 3 June 2015 19:55 (nine years ago) link

(actually i will cop to not having played a COD since... damn, i think i played like 15 minutes of MW2 and that was years ago. for all i know, advanced warfare is colorful even)

Who M the best? (Will M.), Wednesday, 3 June 2015 19:57 (nine years ago) link

That trailer makes the dog the protagonist. Fallout 4: Tokyo Jungle is gonna be great.

EZ Snappin, Wednesday, 3 June 2015 20:13 (nine years ago) link

also DLH/kingfish what do you mean re: the writing? what writing are you looking for/what writing are you avoiding? and by writing do you mean high level narrative, or dialogue, or level/mission scripting, or what?

i don't exactly feel like the first two have been particularly good anywhere in the OW bethesda games (aside from some of the FNV DLC maybe) and the latter was fine but not spectacular in F3 and FNV (and boring in ESV but that's just me probably).

Who M the best? (Will M.), Wednesday, 3 June 2015 20:34 (nine years ago) link

think theyre hating on the cartoonishly crappy bioware dialogue

panettone for the painfully alone (mayor jingleberries), Wednesday, 3 June 2015 22:34 (nine years ago) link

i liked those old shows they broadcasted on galaxy news radio about The Adventures of Herbert "Daring" Dashwood

Mordy, Wednesday, 3 June 2015 23:29 (nine years ago) link

fnv was a lot better, is all i meant. f3 was a game about running around deciding whether to fetch things for good guys or bad guys before speech-checking malcolm mcdowell out of destroying the world and making the weighty decision as to whether or not to destroy it yourself anyway; fnv was a game about gradually discovering where you stood in a four-way geopolitical collision with no sunny outcomes, featuring major rawls lecturing you about the dialectic. but people complained it was "more of the same", so they released an expansion where robots yelled "science" in funny voices and apparently the magic was back.

difficult listening hour, Thursday, 4 June 2015 00:16 (nine years ago) link

i don't mind the vividness in that trailer either tho.

difficult listening hour, Thursday, 4 June 2015 00:17 (nine years ago) link

i had no idea that was rawls until now and i don't even know how many times i've played through fnv

Clay, Thursday, 4 June 2015 00:25 (nine years ago) link

dlh 100% otm

bizarro gazzara, Thursday, 4 June 2015 08:51 (nine years ago) link

^ yeah no doubt

goole, Thursday, 4 June 2015 15:11 (nine years ago) link

naw that is garbage, totally romanticizing f:nv. the "four-way geopolitical collision" was terrible. f3 was a much better sandbox to play in, a much more interesting world to discover. the main plot lines or whatever in both games were basically poor and anyway secondary at best

Roberto Spiralli, Thursday, 4 June 2015 15:28 (nine years ago) link

i mean, we have had this conversation before, and one hallmark of the strength of these games is that have different types of appeal that work for different ppl. but a dissenting voice seemed necessary after the otm parade

Roberto Spiralli, Thursday, 4 June 2015 15:32 (nine years ago) link

maybe i haven't played enough of these sorts of games, but i found the plot of fallout 3 very, very compelling, and was propelled past my very limited gaming skills to complete the game, just to see how it all panned out.

NotKnowPotato (stevie), Thursday, 4 June 2015 15:36 (nine years ago) link

i find the video gaming hype cycle gross especially when it results in triple A boring homogenous trash but if i can't get excited for a new entry in my favorite video game franchise ever when can i?

Mordy, Thursday, 4 June 2015 15:36 (nine years ago) link

i, for one, am pumped

Karl Malone, Thursday, 4 June 2015 16:02 (nine years ago) link

Im biased toward F:NV but only because it took me back to playing the original black isle/obsidian pc games wayyyyyyy more than F3 did..

panettone for the painfully alone (mayor jingleberries), Thursday, 4 June 2015 21:52 (nine years ago) link

the existence of "wacky" stuff and "serious" stuff in fnv felt way more integrated than in f3 where they felt like super jarring in their juxtaposition, like anytime it got goofy you were embarrassed. felt like it made more sense in nevada/cali as a setting?

but yeah i think the writing has basically been on a spectrum from intolerable to tolerable since bethesda started making games for 7th gen consoles, and i don't see that spectrum changing any time soon

Who M the best? (Will M.), Friday, 5 June 2015 20:46 (nine years ago) link

I'd agree, the goofy stuff was kind of par for the course in Fallout 1/2/NV and in Fallout 3 it was SERIOUS BUSINESS for most of the time until there was something goofy.

The feel of the Brotherhood of Steel in Fallout 2 (the first Fallout I really played) was great. Until later in the game you had no idea what was going on, but they had these immaculate headquarters locations in the middle of places that were complete wrecks with these stoic guards out front. And yet it didn't seem out of place next to mobs of pickpocket children and the ability to sneak around at night and rob graves.

ultimate american sock (mh), Friday, 5 June 2015 20:54 (nine years ago) link

F2 was goofier than F1 (and included luck encounters that were totally out of theme)

Mordy, Friday, 5 June 2015 21:03 (nine years ago) link

this has been said many times but: the treatment of the brotherhood of steel in f3--from frightening ascetic technophiles, haughtily allergic to stand-taking, to Hi We're The Good Guys--is kinda synecdoche for the whole thing. (not complaining here about the canon violation--in fact they explicitly define the white knights as a deviationist chapter, schismed from the western organization in the first two games--just complaining that they were lame.) fixed in fnv.

also not telling anyone not to be excited for f4! these games are all fun.

difficult listening hour, Friday, 5 June 2015 21:06 (nine years ago) link

the main plot lines or whatever in both games were basically poor and anyway secondary at best

i wrote an extremely long post about why this is not the case last night but yall didn't need it. it's true of f3 tho. (and skyrim, and oblivion--but not morrowind.)

difficult listening hour, Friday, 5 June 2015 21:11 (nine years ago) link

i admit that f3 gave me one of my single most pleasant gaming moments ever: when the insane robot asked me to travel all around the map collecting something (2 OUT OF 5, 3 OUT OF 5) so he could make me a copy of the declaration of independence, and i shot him and took the original. fuck you world of warcraft.

difficult listening hour, Friday, 5 June 2015 21:16 (nine years ago) link

I did dig the Lovecrafty bit in F3; I wish they'd done more with it, even if it was a different vibe

Purves Grundy (kingfish), Friday, 5 June 2015 22:32 (nine years ago) link

i liked the townful of pleasantville cannibals.

difficult listening hour, Friday, 5 June 2015 22:39 (nine years ago) link

similarly sorta... incompletely realized.

difficult listening hour, Friday, 5 June 2015 22:40 (nine years ago) link

favorite self-contained dungeon in this gen of fallout tho is Vault 11. like a brutal lil short story. (well, like a few specific ones.) i'm not sure if anyone even directs you to it--i just came across the cave entrance out in the wastes, and asked the fundamental fallout question: what happened here?

difficult listening hour, Friday, 5 June 2015 22:52 (nine years ago) link

Which game had the Gary vault? Was that 11?

ultimate american sock (mh), Saturday, 6 June 2015 14:38 (nine years ago) link

http://imgur.com/gallery/lFIxR

Figuring out the square and the rough locations from the trailer alone. This goes into amusing levels of detail.

Purves Grundy (kingfish), Sunday, 7 June 2015 09:19 (nine years ago) link

sorry: gary vault was f3 iirc. the f3 vaults were more numerous and quicker; fnv only had 4 or 5 and they were all complicated. can actually easily see preferring the f3 approach and might myself: the vaults were more or less copypasted and shallow (like post-daggerfall elder scrolls dungeons) but they all got their what-happened-here across vividly just through tinting the air or leaving instruments lying around or naming everybody gary. they could give you the creeps pretty efficiently. (and of course they would be copypasted.) some of the fnv vaults went on and brutally on with no more exploratory payoff than "plants ate everybody". if you are into dungeons for their own sake tho (looking at the roguelike crew) i'd be p surprised if you preferred f3. the best dungeon in modern fallout might actually be the entirety of maligned fnv dlc DEAD MONEY (i had to look this up; i googled "fallout blood money"), which was No Fun except on a zen level, and then only if you went in prepared. (i enjoyed it because my fnv char at that point could vaporize any living thing at 500 yards with her eyeballs, except there.) anyway, vault 11 was the one that cribbed from "the lottery" and it ruled; it came complete w boss fight and sadistic twist.

difficult listening hour, Saturday, 13 June 2015 02:37 (nine years ago) link

Yeah, I don't think I have any grand insight on which is superior (F3 vs. NV), but I do know that I explored every last inch of F3 and quit NV about 2/3 of the way through. Not sure if it was because of fatigue with the system or what. NV, despite maybe having more interesting writing/quest lines (so the line goes, anyway), didn't feel as large, mysterious, and awe inspiring.

circa1916, Saturday, 13 June 2015 04:16 (nine years ago) link

I preferred FNV due to creator links to the original as well as they got the zany 50s "Science!" Bits more.

Plus, the Googie art design was leagues beyond FO3

Purves Grundy (kingfish), Saturday, 13 June 2015 06:48 (nine years ago) link

Also, throwing knives

Purves Grundy (kingfish), Saturday, 13 June 2015 06:48 (nine years ago) link

killed all those Caesar's Legion assholes

Upright Mammal (mh), Saturday, 13 June 2015 16:58 (nine years ago) link

Bethesda's E3 thing about to start. You can stream it on twitch, or watch along with commentary on GiantBomb. I'd recommend the latter.

http://www.giantbomb.com/chat/

Purves Grundy (kingfish), Monday, 15 June 2015 01:31 (nine years ago) link

this game looks brilliant

Mordy, Monday, 15 June 2015 03:13 (nine years ago) link

ha, they're using my favorite song from atomic platters on the sdtrk

Mordy, Monday, 15 June 2015 03:18 (nine years ago) link

11-10-15 damn

Mordy, Monday, 15 June 2015 03:20 (nine years ago) link

Wow

circa1916, Monday, 15 June 2015 03:21 (nine years ago) link

No shortage of ambition over there at Bethesda. This looks fucking rad.

circa1916, Monday, 15 June 2015 03:22 (nine years ago) link

The new DOOM looks awesome too. Exactly what the genre needs IMO.

circa1916, Monday, 15 June 2015 03:45 (nine years ago) link

fallout shelter now up on ios app store

Mordy, Monday, 15 June 2015 03:53 (nine years ago) link

I'm guess the info is on gaming sites that'll be blocked at work. Is Fallout Shelter a "Sim Vault" type of game?

Upright Mammal (mh), Monday, 15 June 2015 13:52 (nine years ago) link

Yes

Mordy, Monday, 15 June 2015 13:52 (nine years ago) link

I can only hope catastrophes causing mutation and weirdness occur

Upright Mammal (mh), Monday, 15 June 2015 13:53 (nine years ago) link

okay the pip boy / phone thing

Drop soap, not bombs (Ste), Monday, 15 June 2015 14:54 (nine years ago) link

ok, I am on my way to being addicted to Fallout Shelter

of course my vault is Vault 77

Upright Mammal (mh), Tuesday, 16 June 2015 14:03 (nine years ago) link

lol mine is of course Vault 420

Mordy, Tuesday, 16 June 2015 14:04 (nine years ago) link

if it'll let me make vault 55378008 i'm in

bizarro gazzara, Tuesday, 16 June 2015 14:12 (nine years ago) link

if i had an ios device i'd make vault 8080 but nope... no android :(

Who M the best? (Will M.), Tuesday, 16 June 2015 15:03 (nine years ago) link

vault 69 !

Drop soap, not bombs (Ste), Tuesday, 16 June 2015 15:38 (nine years ago) link

pretty sure my vault's first child just set the living quarters on fire

Upright Mammal (mh), Tuesday, 16 June 2015 16:02 (nine years ago) link

Bethesda knows what people want to hear:

https://twitter.com/Bethblog/status/610937497074335744/photo/1

Bethesda Softworks ‏@Bethblog

From @BethesdaStudios' Todd Howard: Dogmeat cannot die #Fallout4 #BE3

https://pbs.twimg.com/media/CHp8aUYUYAEYxxg.jpg:large

3:30 PM - 16 Jun 2015

Purves Grundy (kingfish), Wednesday, 17 June 2015 06:35 (nine years ago) link

Loving the iphone game to death, TO DEATH.

appropriation and whatnot (stevie), Saturday, 20 June 2015 08:22 (nine years ago) link

I never played sims before, so this is all new to me. But it feels very Fallout.

appropriation and whatnot (stevie), Saturday, 20 June 2015 08:24 (nine years ago) link

So I'm on my second go-round now - my first was disastrous, mostly because I hadn't realised that if you didn't assign your dudes to jobs that tallied with their SPECIAL rating they would get miserable - and things were going GREAT and I had several generations of kids born in my vault and water and food and power were all ticking over nicely. Then I didn't touch my phone for a few hours as my daughter had woken up and we went over the park for some fun-times, and I got back in time to watch everyone die slowly from radiation poisoning or quickly from radscorpion breakouts.

If the purpose of this game was to make me want to play more Fallout then mission accomplished.

appropriation and whatnot (stevie), Saturday, 20 June 2015 18:38 (nine years ago) link

Yeah, I reinstalled FO3 & NV last night because this game has got me hyped again.

Also, a radroach breakout killed like half my vault

Purves Grundy (kingfish), Saturday, 20 June 2015 21:19 (nine years ago) link

I have purchased a lunchbox here and there

uh I guess they deserve a few bucks for this game anyway

Upright Mammal (mh), Saturday, 20 June 2015 21:30 (nine years ago) link

Yeah, I spent $4, I figured I'd blown enough time on the game to make it worthwhile

Purves Grundy (kingfish), Saturday, 20 June 2015 22:43 (nine years ago) link

Wasteland 2 is 50% off on this last day of the Steam Sale. I finally bought in, figured it'd help bridge the gap til FO4 hits

Purves Grundy (kingfish), Sunday, 21 June 2015 08:12 (nine years ago) link

Waiting for a post-apoc set in a forest, not a desert. The latter is far cheaper to film in, I guess.

Purves Grundy (kingfish), Sunday, 21 June 2015 08:14 (nine years ago) link

wasteland 2 is fantastic btw. it's more of a sequal to f1 + f2 than to the original wasteland. it even has a super familiar weapon UI

Mordy, Sunday, 21 June 2015 14:43 (nine years ago) link

I think the problem is the nukes knock the trees down.

JimD, Sunday, 21 June 2015 20:02 (nine years ago) link

the 100 does post-apoc in a forest. it's a decent tv show if you can stand stilted acting and some cringe-inducing teen drama b-plots.

Bouncy Castlevania (Will M.), Monday, 22 June 2015 01:18 (nine years ago) link

Oh fallout shelter u r eating my life

a strawman stuffed with their collection of 12 cds (jjjusten), Tuesday, 23 June 2015 03:25 (nine years ago) link

this

old Cary Grant fine, how you? (stevie), Tuesday, 23 June 2015 08:23 (nine years ago) link

i got up to about 130 population and everyone is happy and i have more people than i need to keep all the buildings i have stocked, and adding more buildings seems like it would be just more of the same, so i think i'm sort of done now?

got bent (mild cheezed off vibes) (s.clover), Tuesday, 23 June 2015 14:08 (nine years ago) link

you need to tear down all your low-end power plants and replace them with nuclear

Upright Mammal (mh), Tuesday, 23 June 2015 14:09 (nine years ago) link

I'm a few hours into F3 and unfortunately finding it super unengaging. I remember Skyrim being a little slow to start, too, but something just isn't clicking with this one. I'm basically only pressing on at this point because so many people have talked about it like it's one of the best games ever. But is there a point where things start to pick up? I'm currently in Megaton, and I'm thinking about setting off the bomb just to make things a little more interesting.

Bahá'í Werewolf (Old Lunch), Tuesday, 23 June 2015 14:14 (nine years ago) link

Go for it, that's one of the first choices you really make in the game.

Upright Mammal (mh), Tuesday, 23 June 2015 14:17 (nine years ago) link

you need to tear down all your low-end power plants and replace them with nuclear

― Upright Mammal (mh), Tuesday, June 23, 2015 10:09 AM Bookmark Flag Post Permalink

why? just to do it? i mean its all just grind now -- nothing really left to do/discover

got bent (mild cheezed off vibes) (s.clover), Tuesday, 23 June 2015 14:34 (nine years ago) link

to make the optimal vault, the best vault

god I hope they create a cloning chamber

Upright Mammal (mh), Tuesday, 23 June 2015 14:35 (nine years ago) link

I've been playing New Vegas again the past few days. Apparently before I stopped playing I got to the final Hoover Dam battle but never actually did it because I wanted to wander around doing more stuff first. So since restarting it, I've just been wandering around doing more stuff. Maybe I'll never actually finish the game properly.

Immediate Follower (NA), Tuesday, 23 June 2015 14:41 (nine years ago) link

fuck a bunch of fallout shelter. the base game is pretty ridic easy isn't it? just keep the growth slow and give your best weapons to the guys closest to the vault door and it seems like nothing much can go wrong. the only thing that makes it interesting after a certain point seems to be gearing up--but the RNG for finding gear out in the wasteland is ridiculously stingy--and if you pay real $$$ to buy lunchboxes it is ridiculously generous. I feel like i'm playing Destiny again all of a sudden.

antexit, Tuesday, 23 June 2015 14:47 (nine years ago) link

pretty much. if they don't add new content in phases it'll be dead in the water.

Upright Mammal (mh), Tuesday, 23 June 2015 14:50 (nine years ago) link

I don't even remember what happens if you try and set the bomb off, but if you read all my posts early in this thread you'll see I wasn't too shit hot at this game anyway.

I got better but still never finished it.

Drop soap, not bombs (Ste), Tuesday, 23 June 2015 14:51 (nine years ago) link

supposedly luck impacts the quality of wasteland drops? xxp

Mordy, Tuesday, 23 June 2015 14:54 (nine years ago) link

that would make sense. I have no idea what half the character aspects are.

Upright Mammal (mh), Tuesday, 23 June 2015 14:59 (nine years ago) link

I had a l35 character with 10 luck out there for 40 hours and she came back with garbage. Just...GARBAGE.

antexit, Tuesday, 23 June 2015 15:07 (nine years ago) link

I take that back. I know what rooms S, P, A, and I are helpful for. Supposedly C is good for baby-making but I haven't seen a huge difference. C is good for staffing the radio room, but I still keep attracting all level 1 useless dudes.

Upright Mammal (mh), Tuesday, 23 June 2015 15:07 (nine years ago) link

All C does for the radio room is increase the chances of attracting a level 1 useless dude, far as I can tell. You don't always call in a new vaultee at all. Maybe high C and high L will contribute to an infinitesimal chance to attract a rare recruit, but I kinda doubt it.

Similarly all C does for the baby-making is increase the speed at which the two will pair up. Doesn't affect the outcome at all, I'm pretty sure.

E seems like the only stat that has a variety of genuinely useful uses (dying more slowly in the wasteland, dying more slowly in raids/emergencies, and working in the nuka-cola plant).

How the hell does a stat like agility do nothing but help the character work in the cafeteria? You get a ninja costume with a massive agility buff and basically that means the guy wearing it can make sandwiches more efficiently.

I'm not even sure that your weapon makes a difference in the wasteland. Seems like it's just level, endurance and (supposedly) luck. Fuck this game.

antexit, Tuesday, 23 June 2015 16:24 (nine years ago) link

the cafeteria is for ninjas, for sure

Upright Mammal (mh), Tuesday, 23 June 2015 16:27 (nine years ago) link

Yeah, I'm deleting the game. A week in and I've gotten enough out of it, and the only real way to get prime wasteland schwag is to buy lunch boxes.

Still, I picked up Wasteland 2, that'll give me my fallout fix for a while.

Purves Grundy (kingfish), Wednesday, 24 June 2015 00:57 (nine years ago) link

Now my dudes aren't dying all the time I think I'm done with it too.

old Cary Grant fine, how you? (stevie), Wednesday, 24 June 2015 08:20 (nine years ago) link

Enjoying Wasteland 2. Man, if I knew that this was them just doing an isometric follow-up to FO2, I'da bought this last year. I like how mechanics from Xcom and other games have been worked into the Infinity Engine-like template.

Also, in the first big town I was in, I saved a dog for a local, and found out that the other locals _reaaaaaallly_ don't take kindly to digging up graves.

(Note: graverobbing also a mechanic in this game. Naturally.)

Purves Grundy (kingfish), Thursday, 25 June 2015 04:44 (nine years ago) link

I don't know if we reported it here, but Chris Avellone left Obsidian recently(which he'd helped found in 2003). Rumor has it he's heading over to inXile, makers of Wasteland 2(and run by Brian Fargo), who are working on a new Bards Tale game.

http://www.eurogamer.net/articles/2015-06-09-chris-avellone-leaves-obsidian-entertainment

Purves Grundy (kingfish), Thursday, 25 June 2015 04:51 (nine years ago) link

Did anyone find Wasteland 2 really hard, or am I just rubbish? I need to get back to it.

Rouge Trooper (dowd), Thursday, 25 June 2015 08:12 (nine years ago) link

nah it's not too bad. i've had to reload a bunch when combats go south (esp when i hit a combat i wasn't prepared for and didn't prep w/ positioning & reloading) but it's not like playing nethack or anything.

Mordy, Thursday, 25 June 2015 13:54 (nine years ago) link

can I just say that the sex/baby making mechanic in Fallout Shelter is super, super silly

I Am Curious (Dolezal) (DJP), Thursday, 25 June 2015 13:58 (nine years ago) link

no

circa1916, Thursday, 25 June 2015 13:58 (nine years ago) link

i have lost track of who is the father of whom and worry there is some madd incest going on in my vault

you throw darts like a lesser man and owe me cash (stevie), Thursday, 25 June 2015 14:02 (nine years ago) link

it's like that tv series bakersfield pd

you throw darts like a lesser man and owe me cash (stevie), Thursday, 25 June 2015 14:03 (nine years ago) link

it's apparently impossible to have an incestuous relationship; the characters just hang out and say things like "oh it's so nice spending time with family"

I Am Curious (Dolezal) (DJP), Thursday, 25 June 2015 14:34 (nine years ago) link

ahahaha okay then i have unintentionally tried and failed to initiate incestuous couplings in my vault as i recognise that phrasing too well

you throw darts like a lesser man and owe me cash (stevie), Thursday, 25 June 2015 15:21 (nine years ago) link

i think like cousins can tho bc i've definitely matched up two residents with the same last name who were willing to reproduce

Mordy, Thursday, 25 June 2015 15:29 (nine years ago) link

http://www.shamusyoung.com/twentysidedtale/?p=27085

Upright Mammal (mh), Monday, 29 June 2015 14:47 (nine years ago) link

My response to that: who cares

Immediate Follower (NA), Monday, 29 June 2015 14:51 (nine years ago) link

If you’re one of those people that can’t stand to hear people say bad things about stuff you like, then this is going to be hard for you. I’ve broken the series into five parts to help soften the blow.

lol

I Am Curious (Dolezal) (DJP), Monday, 29 June 2015 15:25 (nine years ago) link

I wish there was a Fallout game with all the random character depth and some of the shooting

Upright Mammal (mh), Monday, 29 June 2015 15:29 (nine years ago) link

news flash: video game story is sophomoric

like a giraffe of nah (forksclovetofu), Monday, 29 June 2015 15:29 (nine years ago) link

it's almost as if the story is there to serve the gameplay

I Am Curious (Dolezal) (DJP), Monday, 29 June 2015 15:33 (nine years ago) link

I don't think it would've been asking too much for him to provide links for counseling services at the end of each part of his exposé.

It's The 1985 Micky Dolenz Toyota Spring Sales Event! (Old Lunch), Monday, 29 June 2015 15:35 (nine years ago) link

I agree with some of the points, tho; the tone I enjoyed so much from FO1&2 and later found again in New Vegas was that Fallout wasn't just about post-apoc shootiness, but that it was deliberately riffing on 50s retro-futurism. New Vegas was able to have far more of that in terms of design, architecture, commercial illustration, etc(Googie everywhere), along with a particular vibe of black humor.

Hopefully Bethesda can do some mid-course correction and mix in a bit more of that vibe with the new outing.

Purves Grundy (kingfish), Monday, 29 June 2015 17:23 (nine years ago) link

http://www.bethblog.com/2015/07/04/happy-4th-of-july-from-bethesda-game-studios/

Kinda weird alt-history panel. They do know that the Fallout-version of the US was far more blatantly militaristic(if not full-on fascist) that invaded & annexed all of Canada, right? Why would you wanna mix that with real world 4th of July stuff, unless even the official blog is doing some ARG thing due to minutemen being in the actual game?

http://cdnstatic.bethsoft.com/bethblog/2015/06/CHjmZbcXAAAVWvi.png

Purves Grundy (kingfish), Tuesday, 7 July 2015 06:43 (nine years ago) link

one month passes...

fallout shelter for android is trying to get me to log in via google play games which is trying to get me to open a public google+ account eat a diiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiick

goole, Friday, 14 August 2015 19:30 (nine years ago) link

Odd

Purves Grundy (kingfish), Friday, 14 August 2015 22:35 (nine years ago) link

one month passes...

http://www.dealzon.com/deals/fallout-4#fallout-4

pre-order deal from GMG at like 23% off, which is tempting, but after the last year plus of big AAA releases being jank-as-fuck on day 0, I ain't pre-ordering shit.

Plus I'll probably upgrade video cards later this year and most likely there'll be a coupon inside.

Purves Grundy (kingfish), Friday, 18 September 2015 05:43 (nine years ago) link

one month passes...

http://news.yahoo.com/buy-fallout-4s-nuka-cola-210240373.html

God help me but I will purchase some Nuka Cola Quantum, and I _never_ buy tie-in merch.

Purves Grundy (kingfish), Friday, 30 October 2015 07:21 (nine years ago) link

https://bethesda.net/data/images/event/31/fallout4_grognak_full.jpg

More Grognak comix!

Purves Grundy (kingfish), Sunday, 1 November 2015 07:59 (nine years ago) link

Eff it. Bit the bullet and used Amazon cred accrued from all those hotel rewards to pre-order the game.

That being said, Bethesda posted some interesting audio bits:

https://bethesda.net/#en/events/game/bringing-voice-to-fallout-4/2015/11/03/43

Interview with the protagonist's two voice-actors.

also, dig this:

https://bethesda.net/#en/events/game/facing-the-music-in-fallout-4/2015/11/02/42

They hired Lynda Carter as a voice and to perform some of the songs on the radio.

Purves Grundy (kingfish), Wednesday, 4 November 2015 06:20 (nine years ago) link

The sample song they include is ok, but waaaaayyy too hi-fi for my tastes. I'll wait for some modder to dirty up the track a bit.

Purves Grundy (kingfish), Wednesday, 4 November 2015 06:26 (nine years ago) link

did anyone read this?

http://kotaku.com/the-relentless-champions-of-classic-fallout-1715984448

Maybe you’re rolling your eyes at what seems like a bunch of grizzled men and women writing corrosive forum poetry about how PC gaming is ruined forever. But here’s the thing. No Mutants Allowed aren’t wrong. Fallout 3 is a massive departure from what that series meant in the mid-’90s. The NMA users’ cynicism may be loud, but you have to remember, this is about ownership. It’s a battle as old as time. The hardcores. The casuals. The blood runs deep. These people love Fallout, and they saw Fallout become something else. Yeah it’s just a video game, but that helplessness is profound.

It's really poorly written, and seems an exercise in proving how gaming as a culture creates spoiled manbabies with no sense of perspective.

please don't shampoo your eyes (stevie), Wednesday, 4 November 2015 09:43 (nine years ago) link

the bland freelance prose of that article is a lot worse than any of the 100%-otm opinions expressed in it by bitter nerds

i preordered this too

playlists of pensive swift (difficult listening hour), Wednesday, 4 November 2015 13:25 (nine years ago) link

The first comment is about how clunky the gameplay of Fallout/Fallout 2 is... which is true!

The cult Fallout people on the web are right to praise the characterization and setting of the originals, but even with a bunch of third-party community patches and hacks to get it running the way it "should" run, it's a pretty glitchy game. The new games are a much different thing and feel like a different franchise that's inspired by the previous one, but that's the world we have. Not that many people want to play something that reminds you that life is nasty, brutish, and short, and if they do, they want to be able to respawn a moment later.

really, they should look into playing that weird eastern european Stalker-ripoff mmo that cankles documented on ilx a long time back

μpright mammal (mh), Wednesday, 4 November 2015 14:41 (nine years ago) link

or they can play wasteland 2 which is basically the faithful sequel to the original isometric games.

those original 2 games were amazing but anyone who hates f3 bc it isn't another isometric RPG is an idiot. f3 is fantastic.

Mordy, Wednesday, 4 November 2015 14:58 (nine years ago) link

i don't think anyone says that (or few admit it), it's often because they had the "easy" mode/scaling/grinding of Bethesda games.
i greatly enjoyed FO3 but I totally understand people who don't like their design philosophies

Nhex, Wednesday, 4 November 2015 15:05 (nine years ago) link

it's not like activision took the franchise and made it into a call of duty game. f3 somewhat resembles the elder scrolls series but that series is fantastic and up there w/ the original fallouts as an RPG franchise standout

Mordy, Wednesday, 4 November 2015 15:07 (nine years ago) link

like maybe i'm being unfair but i got the impression that fanatics at the time didn't really get the value added that bethesda was bringing to the table maybe bc like morrowwind/daggerfall/arena were overshadowed by the massive success of oblivion?

Mordy, Wednesday, 4 November 2015 15:08 (nine years ago) link

people who get angry that their franchise doesn't lockstep follow their ridiculous demands for PURITY who ignore the dozens of games sent to market that are made explicitly with them in mind: what's on their steam playlist

a llove spat over a llama-keeper (forksclovetofu), Wednesday, 4 November 2015 15:11 (nine years ago) link

I've no doubt preferring FO1/2 over 3 is a valid position, though its one I don't hold. It's more the entitled "Why didn't you make exactly the game I wanted to my specifications" crew I find so alienating.

please don't shampoo your eyes (stevie), Wednesday, 4 November 2015 15:31 (nine years ago) link

f3 was a lot more like oblivion than it was like morrowind

but even with a bunch of third-party community patches and hacks to get it running the way it "should" run, it's a pretty glitchy game.

so is f3! i mean, all my post-daggerfall bethesda games are unrecognizably modded compared to f1/f2.

playlists of pensive swift (difficult listening hour), Wednesday, 4 November 2015 15:43 (nine years ago) link

f3 wasn't weird like morrowind but it was more like morrowind than conventional horses-and-swords fantasy setting oblivion.

Mordy, Wednesday, 4 November 2015 15:44 (nine years ago) link

anyone who hates f3 bc it isn't another isometric RPG is an idiot.

Why didn't you make exactly the game I wanted to my specifications

people who get angry that their franchise doesn't lockstep follow their ridiculous demands for PURITY

look i'm sure there are strawman-incarnate nerds if there are strawman-incarnate anything, but still.

on the other hand

who ignore the dozens of games sent to market that are made explicitly with them in mind

article def minimized kickstarter-era stuff like pillars of eternity, which has made these guys gods again like they're call of duty kids.

playlists of pensive swift (difficult listening hour), Wednesday, 4 November 2015 15:48 (nine years ago) link

like when fallout 3 came out and everyone enthused like it was the greatest act of immersion in history and the different kind of promise of the late 90s seemed to be dormant it was more forgivable to be upset than it is now that entire studios are like IS THIS ENOUGH LIKE THE LATE 90S FOR YOU SIR ARE YOU SURE

(i also preordered white march pt 2)

playlists of pensive swift (difficult listening hour), Wednesday, 4 November 2015 15:50 (nine years ago) link

everyone enthused like it was the greatest act of immersion in history now who is strawmanning? :p

Mordy, Wednesday, 4 November 2015 15:58 (nine years ago) link

haha

i mean i said some things myself about the sun coming up over the broken spines of freeways

playlists of pensive swift (difficult listening hour), Wednesday, 4 November 2015 16:00 (nine years ago) link

"immersion" is dumb. i've never felt truly "immersed" in a video game. what would that even mean? that you forget that you're a human being holding a controller? ppl are dumb. gamers are dumb.

Mordy, Wednesday, 4 November 2015 16:01 (nine years ago) link

no of course you don't forget, you glimpse an experience of being elsewhere.

anyway nhex is right, aside from complaints i don't even want to hear myself make about super mutants and the brotherhood of steel, it's this--

it's often because they had the "easy" mode/scaling/grinding of Bethesda games.

--which is a post-morrowind philosophy, understandable maybe in reaction to a game where you moved at a crawl and actually hit harmless-looking grubs nine out of ten of the times you clicked on them. understandable for n00bs.

playlists of pensive swift (difficult listening hour), Wednesday, 4 November 2015 16:06 (nine years ago) link

not just a hardman thing because in a video game the difficulty of things (not just of game as whole but comparatively, of areas, or of different things you try) is a huge part of yr like sensual experience of the place.

playlists of pensive swift (difficult listening hour), Wednesday, 4 November 2015 16:08 (nine years ago) link

("immersion".)

playlists of pensive swift (difficult listening hour), Wednesday, 4 November 2015 16:09 (nine years ago) link

imo immersion is when the rules of a game world are something you can begin to predict not because you're thinking about the decisions the game designers make, but because the world itself is so cohesive that you make "in-world" decisions not knowing a rule but they work out. low-level immersion can be something like "I can jump up there, because i know i am good enough at jumping" vs "I can jump up there because the level designer made that for me to jump up." higher level immersion can be "I am going to kill that guy because Caesar hates him and he'll probably grant me favour" vs "I'm going to kill that guy to add ponits to my Caesar Likes Me score"

nerd shit (Will M.), Wednesday, 4 November 2015 16:13 (nine years ago) link

imagine that first sentence was legible, holy shit will learn to do words

nerd shit (Will M.), Wednesday, 4 November 2015 16:13 (nine years ago) link

to the extent that immersion exists don't you feel like difficulty takes away from it? like i love difficult games but i generally find my associated experience with them is repetitiveness and mediating frustration - not losing myself in the beauty + experience.

Mordy, Wednesday, 4 November 2015 16:14 (nine years ago) link

dying+reloading+dying+reloading def takes away from it (tho of course it "immerses" you in something else, a cycle of recurrence which doesn't necessarily have to be outside the gameworld, cf majora's mask for something in which failure is diagetic, i'm not rly famil with dark souls but isn't your reincarnation explained somehow) but learning "i cannot go there/do that because of my level of progression / decisions i have made about my character / the general dangerousness of the postapocalyptic wasteland" contributes to immersion in the postapocalyptic wasteland imo.

playlists of pensive swift (difficult listening hour), Wednesday, 4 November 2015 16:19 (nine years ago) link

difficulty absolutely takes away from immersion, but immersion is also not the only goal of most AAA games. they need to get every "type" of game player--those interested in simulation (the immersion-craving types) and those interested in systems (competitive "gamers" looking for a challenge), and i guess to a lesser extent those interested in a cohesive, authored story (if you go by the GNS theory, but I think it's mostly the GS theory in open world games)

nerd shit (Will M.), Wednesday, 4 November 2015 16:21 (nine years ago) link

immersion is when the rules of a game world are something you can begin to predict not because you're thinking about the decisions the game designers make ... higher level immersion can be "I am going to kill that guy because Caesar hates him and he'll probably grant me favour"

right, and even higher: i want caesar's favor because my character has become disillusioned with democracy following procedurally generated experiences x and y and scripted experience z, and he's a fascist now

playlists of pensive swift (difficult listening hour), Wednesday, 4 November 2015 16:24 (nine years ago) link

"immersion" is dumb. i've never felt truly "immersed" in a video game. what would that even mean? that you forget that you're a human being holding a controller? ppl are dumb. gamers are dumb.

the most immersed i ever felt gaming was during fallout 3, playing it every sunday while my gf was studying at the library, spending hours playing it in the dark and creeping myself out so bad that i walked into the kitchen, didn't see my cat in the darkness, trod on his tail and the hiss/squeal he emitted was so like a murderous radscorpion i almost soiled myself.

please don't shampoo your eyes (stevie), Wednesday, 4 November 2015 16:31 (nine years ago) link

Immersion... immersion never changes.

a llove spat over a llama-keeper (forksclovetofu), Wednesday, 4 November 2015 16:38 (nine years ago) link

you've got me feeling immersion / deeper than i've ever dreamed of

please don't shampoo your eyes (stevie), Wednesday, 4 November 2015 17:22 (nine years ago) link

I feel like the main reason no mutants allowed is such a big thing still is because fallout 2 was buggy as fuck and they basically spent a significant amount of time un-fucking the game by correcting game breaking/ending bugs. that breaks immersion too.

Nu vegas was the closest thing we got to a big studio sequel to the PC originals and it was not awesome but good enough for me.

Anyway I preordered on console and cant wait.

panettone for the painfully alone (mayor jingleberries), Wednesday, 4 November 2015 18:15 (nine years ago) link

I never finished the expansions for FO3 and didn't even touch New Vegas, so I'm gonna wait on FO4, probably next year's inevitable GOTY edition with DLC

Nhex, Wednesday, 4 November 2015 19:00 (nine years ago) link

new vegas modded, so that night falls, and there are people in the casinos, is pretty awesome. around as good as the originals storywise, and even unmodded it's a more dangerous game than f3, easier for me to imagine as a real place. less of a sense of lonely, isolated exploration tho admittedly.

playlists of pensive swift (difficult listening hour), Wednesday, 4 November 2015 19:47 (nine years ago) link

(by "so that night falls" i mean "so it gets dark". tbf even morrowind needed this.)

playlists of pensive swift (difficult listening hour), Wednesday, 4 November 2015 19:47 (nine years ago) link

FO:NV did it for me, but I could get into some deconstructive thing about how much my feelings toward it were affected by the knowledge that the "original"(and thus "correct"/"proper") folks worked on it. SOOOO much of FO for me is vibe & tone, which 3 didn't have enough.

The series was far more about just offing Mad Max-rejects in the nec desert; it had to do with that particular post-war 50s American optimistic "Gee whiz! Science!" with Cold War-paranoid bits that froze the aesthetic, culture, & technology at about early Kennedy era(e.g. no digital miniaturization or wireless, but plenty of nuke tech everywhere). The creators then poured bucketfuls of black humor and irony into that. Comedy (and commentary) was an essential part of the core of the game, which is why you could subsist on 50s TV dinners decades after they were produced.

NV had enough of the jokes and (for lack of a better term) zany weirdness that I dug, along with the characterization and occasion weird rabbit hole predilections of the creators showing thru(e.g. dialogue of Hegel and Latin).

Tho I will say I really enjoyed the quick Lovecraft glimpses, which were something Black Isle/Obsidian never would have done but Bethesda sure as shit would have.

So we'll see what the final result this time will turn out to be. Hopefully not janky as FUCK.

Purves Grundy (kingfish), Wednesday, 4 November 2015 20:07 (nine years ago) link

Also, I will never not play this on PC due to the need to both mor and tinker if need be when jank inevitably occurs.

Also, the ability to upgrade hardware and power thru unoptimized code.

Purves Grundy (kingfish), Wednesday, 4 November 2015 20:08 (nine years ago) link

looked at that sentence for a while thinking, how do you upgrade hardware and power using unoptimized code

Nhex, Wednesday, 4 November 2015 21:41 (nine years ago) link

Power as verb, not power as noun

Purves Grundy (kingfish), Wednesday, 4 November 2015 22:56 (nine years ago) link

FO4 companion app is out, doesn't really do anything yet but you can play missile command in it.

JimD, Thursday, 5 November 2015 09:36 (nine years ago) link

Launch trailer:

https://m.youtube.com/watch?v=X5aJfebzkrM

Highlights: gameplay footage, iron sights, female protagonist V/O(who gets the last and singular line of the trailer), bullet sponges, janky character face models

3 days and counting...

Purves Grundy (kingfish), Friday, 6 November 2015 17:11 (nine years ago) link

https://www.youtube.com/watch?v=X5aJfebzkrM

Purves Grundy (kingfish), Friday, 6 November 2015 17:13 (nine years ago) link

that's a good lookin game

Roberto Spiralli, Friday, 6 November 2015 18:03 (nine years ago) link

don't know how i feel about this being set in present day boston instead of an alternate timeline future

Roberto Spiralli, Friday, 6 November 2015 18:05 (nine years ago) link

Aaaaand here's the 20% off for PC:

http://www.dealzon.com/deals/fallout-4#fallout-4

Purves Grundy (kingfish), Friday, 6 November 2015 23:46 (nine years ago) link

I *wish* present day Boston had more Replicants wandering around

Purves Grundy (kingfish), Friday, 6 November 2015 23:49 (nine years ago) link

misread that as "republicans" and was like whoa you want to shoot republicans that is hardcore

μpright mammal (mh), Saturday, 7 November 2015 00:07 (nine years ago) link

*insert Enclave's-around-since-Fallout-2 joke here*

Purves Grundy (kingfish), Saturday, 7 November 2015 00:37 (nine years ago) link

http://www.target.com/p/nuka-cola-quantum-for-fallout-4/-/A-50148691

I dig the bottle color but that label design is disappointing.

Purves Grundy (kingfish), Saturday, 7 November 2015 08:03 (nine years ago) link

Upgraded to a Radeon R9 290X card for this, since the old card was 3 years old. Here we go.

Will play Witcher 3 on (mostly) Ultra at 45-60 fps, so that's nice.

Purves Grundy (kingfish), Sunday, 8 November 2015 02:29 (nine years ago) link

yeah i built a small god last month and this will be the first thing (besides an hour or so of the sw:battlefront beta, and lara croft's hair) that puts it through its paces at all.

denies the existence of dark matter (difficult listening hour), Sunday, 8 November 2015 12:09 (nine years ago) link

preloading!

denies the existence of dark matter (difficult listening hour), Sunday, 8 November 2015 20:03 (nine years ago) link

i was gonna wait for reviews but then this thread psyched me up a bunch and now i've preordered too

Mordy, Sunday, 8 November 2015 20:26 (nine years ago) link

For some reason, somebody thought it a good idea to throw a big LA opening party last week.

https://twitter.com/hashtag/fallout4party?src=hash

I'm digging the art direction of it, but I dig Fallout-y design. Also, Vault Tec insignia donut layout!

One of the more amusing reactions was Max Landis on Twitter going on about the obvious LA-standard party fillers in the place just there to look pretty and hep and getting squicked-out by the post-apoc imagery on the walls.

Purves Grundy (kingfish), Sunday, 8 November 2015 21:28 (nine years ago) link

my copy got delivered early on saturday, so i played a fair bit over the weekend cuz my wife was out #wastingmylife

it's very much a bethesda fallout game, for better and for worse, so there's shitloads of stuff to do, most of it pretty interesting, but i've already run into a few bugs (characters walking on tables, a madly spinning box that followed me all the way through a building, an important npc decided to try and kill me for some reason and i had to reload, losing 20 minutes of progress)

the graphics are fucking weird - there are some super-beautiful lighting effects which sometimes make the wasteland look awesome but it's very obviously based on the old graphics engine so the characters are ugly as sin and in flat lighting it often looks like total butt

i've also recently found an npc who might end up being my favourite in the whole series

in summary: more of the same so far, kinda wish it was a little bit more of a progression from 3/new vegas, but i'm enjoying it all the same

the illicit unit slid tantalizingly across the waxed tile (bizarro gazzara), Monday, 9 November 2015 09:57 (nine years ago) link

Finding the whole, Bethesda:"we will let you play but don't talk about this game until 9th nov" thing a bit over the top tbh

Drop soap, not bombs (Ste), Monday, 9 November 2015 10:49 (nine years ago) link

i've played fallout 4 ama

the illicit unit slid tantalizingly across the waxed tile (bizarro gazzara), Monday, 9 November 2015 11:54 (nine years ago) link

not sure what you're talking about ste. bethesda can't stop anyone from playing the game if they got it legally, they have every right to pull down streams of leaks

qualx, Monday, 9 November 2015 13:26 (nine years ago) link

have they been embargoing reviews? i thought that was ste was referring to

please don't shampoo your eyes (stevie), Monday, 9 November 2015 13:47 (nine years ago) link

yikes that xbone freezing

http://i.imgur.com/MYpPSnZ.gif

( X '____' )/ (zappi), Monday, 9 November 2015 14:21 (nine years ago) link

Disappointed to hear it's based on the old 3 engine. Sounds more like a dlc but they are treating it as a standalone.

Did gta 4 or 5 use the previous gen engines as well?

calstars, Monday, 9 November 2015 14:27 (nine years ago) link

oof, that xbox gif is painful

i've seen framerates tank occasionally on ps4 too. also, semi-regularly i'll be in the middle of a conversation with someone and be interrupted by a 5-10 second pause while the game struggles to load up the next section of speech. the characters just stand there looking blankly at each other, it's kinda hilarious

the illicit unit slid tantalizingly across the waxed tile (bizarro gazzara), Monday, 9 November 2015 15:06 (nine years ago) link

holy shit, just realized i have the day off wednesday! really excited. i purchased a ps4 over the weekend, and i'm already really sick of uncharted.

Karl Malone, Monday, 9 November 2015 15:51 (nine years ago) link

xp review embargoes until day before release isn't abnormal for games. beth wasn't preventing anyone from talking about it except reviewers, unless you're seeing different stuff than i am

qualx, Monday, 9 November 2015 16:02 (nine years ago) link

*aren't abnormal

qualx, Monday, 9 November 2015 16:03 (nine years ago) link

The embargo about mentioning when one's review embargo being lifted was some dumb shit. Like, everybody couldn't even mention until Thursday/Friday that they'd have their coverage on Monday.

Either way, my Steam copy unlocks in about 12 hours

Purves Grundy (kingfish), Monday, 9 November 2015 16:26 (nine years ago) link

so apparently buggy bethesda engines never changes too

Mordy, Monday, 9 November 2015 16:52 (nine years ago) link

maybe by spring 2016

a llove spat over a llama-keeper (forksclovetofu), Monday, 9 November 2015 16:54 (nine years ago) link

Does the companion app work yet?

Purves Grundy (kingfish), Monday, 9 November 2015 19:08 (nine years ago) link

Also, should we resurrect our old FO3/FONV MP3 playlists?

Searching for a FO4 track list, I find this amusing speculative playlist from a guy who included multiple Ink Spots tunes as well as digging up stuff on Dot Records(who pressed the "Atom Bomb Baby" single):

http://www.idigitaltimes.com/fallout-4-soundtrack-list-heres-23-songs-youre-likely-hear-commonwealth-454276

Purves Grundy (kingfish), Monday, 9 November 2015 19:57 (nine years ago) link

this whole collection is on point: Atomic Platters, Baby!

Mordy, Monday, 9 November 2015 20:00 (nine years ago) link

Polygon did an awesome timeline feature:

http://www.polygon.com/features/2015/11/9/9646378/fallout-timeline-4-3-2

El Tomboto, Monday, 9 November 2015 21:35 (nine years ago) link

Cool

Purves Grundy (kingfish), Monday, 9 November 2015 22:40 (nine years ago) link

the wiki says its using skyrim's creation engine, not the yucky fallout 3/oblivion gamebryo engine
https://en.wikipedia.org/wiki/Fallout_4

am0n, Monday, 9 November 2015 23:07 (nine years ago) link

But wasn't that engine just a glorified Gamebryo?

Purves Grundy (kingfish), Monday, 9 November 2015 23:58 (nine years ago) link

and here we are:

http://www.nexusmods.com/fallout4/?

Purves Grundy (kingfish), Tuesday, 10 November 2015 01:15 (nine years ago) link

GiantBomb quick look:

https://youtu.be/R7BQqt-jhhw

They seem to be enjoying themselves

Purves Grundy (kingfish), Tuesday, 10 November 2015 03:39 (nine years ago) link

https://www.youtube.com/watch?v=R7BQqt-jhhw

Purves Grundy (kingfish), Tuesday, 10 November 2015 03:53 (nine years ago) link

Unpacking now. Wish I would have remember to install all this to the SSD first.

Purves Grundy (kingfish), Tuesday, 10 November 2015 05:19 (nine years ago) link

i'm glad bethesda's char model creator caught up to mario 64!

denies the existence of dark matter (difficult listening hour), Tuesday, 10 November 2015 05:52 (nine years ago) link

Vault Tec salesman modeled after Harry Dean Stanton, only with far creepier mouth articulation.

Purves Grundy (kingfish), Tuesday, 10 November 2015 06:33 (nine years ago) link

they deflated special! i think! i was very confused. it was deflated to begin with; imagine how confused the d&d kids are.

denies the existence of dark matter (difficult listening hour), Tuesday, 10 November 2015 06:56 (nine years ago) link

meanwhile elder scrolls stats are all like 72.

denies the existence of dark matter (difficult listening hour), Tuesday, 10 November 2015 06:57 (nine years ago) link

picking stuff up is definitely improved.

denies the existence of dark matter (difficult listening hour), Tuesday, 10 November 2015 06:58 (nine years ago) link

as the wife (accident, but going with it) i was very resistant to the vault idea, but guess how much my opinion counted with "nate".

denies the existence of dark matter (difficult listening hour), Tuesday, 10 November 2015 07:18 (nine years ago) link

"quick look"

1:22:11

nerd shit (Will M.), Tuesday, 10 November 2015 07:49 (nine years ago) link

Digging it, minus the weird character mouth animations and the fact that I don't know what the threshholds for speech checks are. As a speech-heavy player who was taught thru several Black Isle games, I don't like not knowing what the speech thresholds should be.

Purves Grundy (kingfish), Tuesday, 10 November 2015 08:57 (nine years ago) link

Thresholds for speech checks?

calstars, Tuesday, 10 November 2015 10:47 (nine years ago) link

i finally got the hang of the base-building system after an embarassingly long period of total confusion last night - it adds a pretty interesting new mechanic to the game

the illicit unit slid tantalizingly across the waxed tile (bizarro gazzara), Tuesday, 10 November 2015 10:57 (nine years ago) link

Speech checks, which looked like this in FO3

http://s700.photobucket.com/user/gtg633w/media/fallout3_lp/03_Goat/067.jpg.html

Purves Grundy (kingfish), Tuesday, 10 November 2015 14:57 (nine years ago) link

speech checks: you try the jedi mind trick, and if you don't pass the speech skill threshold they gun you down like a raider in the street

μpright mammal (mh), Tuesday, 10 November 2015 15:09 (nine years ago) link

P. Much.

Also, can't get the phone app to connect to my game, even with the setting enabled. Wonder if it's a Windows firewall/public network thing.

Purves Grundy (kingfish), Tuesday, 10 November 2015 16:27 (nine years ago) link

last time i played f1 i put my int just at the threshold of dumb and took the "night person" perk, so i could pass speech checks at night but not in the daytime. highly recommended.

denies the existence of dark matter (difficult listening hour), Tuesday, 10 November 2015 17:09 (nine years ago) link

hell, add an alcohol dependency and... me irl

μpright mammal (mh), Tuesday, 10 November 2015 17:27 (nine years ago) link

nuka-cola quantum hasn't made it out to the big island target yet. considered buying some spam instead as a kind of diy tie-in, but (a) it wouldn't be CRAM and (b) i'd like to keep my consumption on a musubi basis

denies the existence of dark matter (difficult listening hour), Tuesday, 10 November 2015 19:21 (nine years ago) link

DLH where did you move to? You were in Portland for years, right?

Professor Goodfeels (kingfish), Tuesday, 10 November 2015 20:26 (nine years ago) link

i went back to vvardenfell.

denies the existence of dark matter (difficult listening hour), Tuesday, 10 November 2015 20:50 (nine years ago) link

(i live in my hometown which is on the east coast of the largest hawaiian island. i have an actual savings account these days so the inchoate plane is to leave, again, soon, probably, unless i buy land, or possibly, ideal scenario, even if i buy land.)

denies the existence of dark matter (difficult listening hour), Tuesday, 10 November 2015 20:52 (nine years ago) link

the dog in this is pretty cool!

denies the existence of dark matter (difficult listening hour), Tuesday, 10 November 2015 20:53 (nine years ago) link

(on the other hand they sure shove you into power armor fast. my battery ran out and i'm hoping they don't give me another one for a long time, but even so it was very DON'T GET BORED, EVENTUALLY YOU'LL BE A GOD LIKE ALWAYS, WE PROMISE)

denies the existence of dark matter (difficult listening hour), Tuesday, 10 November 2015 21:05 (nine years ago) link

Yeah, Gerstmann mentioned that, too. As if they were either over-correcting for FO3's delayed usage of the dog and power armor or just reaaaallly wanting to draw attention to these things they dumbed a lot of time into.

Professor Goodfeels (kingfish), Tuesday, 10 November 2015 21:49 (nine years ago) link

The users have spoken:

http://i.imgur.com/9qrch0L.jpg

polyphonic, Tuesday, 10 November 2015 21:56 (nine years ago) link

I don't think I currently have any system set up that can play this sucker. By the time I do, all the bugs will be fixed, or at least enough. Thank you all for beta testing this for me.

μpright mammal (mh), Tuesday, 10 November 2015 22:08 (nine years ago) link

http://files.shanelenzen.com/fix-fallout-4.html

How to make Fallout 4 PC not feel like shit

Fix an otherwise amazing game. INIs are located in C:\Users\{YOUR NAME}\Documents\My Games\Fallout4\

Problem 1: Mouse aiming feels like shit because of mouse acceleration

Open both Fallout4.ini and Fallout4Prefs.ini
In the [Controls] section of both files, add this line:
bMouseAcceleration=0

Problem 2: Mouse aiming still feels like shit because vertical sensitivity is half as much as horizontal (seriously Bethesda?)

Open Fallout4.ini
In the [Controls] section, find fMouseHeadingXScale
On the next line, make fMouseHeadingYScale 2x the amount of fMouseHeadingXScale

Problem 3: The FOV is locked at 70/80 because you're playing this on a couch from 8 feet away with a controller, right? Oh, you aren't?

Open both Fallout4.ini and Fallout4Prefs.ini
In the [Display] section of both files, add the following lines:
fDefaultWorldFOV=90
fDefault1stPersonFOV=90
90 is the default FOV of most FPS games, but you can change that to whatever makes you happy

♥ greyfell

Professor Goodfeels (kingfish), Tuesday, 10 November 2015 22:19 (nine years ago) link

This should actually solve the weird FOV vibe I was getting last night.

Professor Goodfeels (kingfish), Tuesday, 10 November 2015 22:20 (nine years ago) link

For those so inclined, check the user reviews on MC for the PC version of the game. Note the contrast in 0-review #s between that one & the console releases.

http://www.metacritic.com/game/pc/fallout-4/user-reviews

As someone on SA mentioned today, "These are the people who hated _Fury Road_."

Professor Goodfeels (kingfish), Tuesday, 10 November 2015 22:50 (nine years ago) link

tbf, we alone expect all bugs to be fixed and everything bethesda left out (food/drink requirements etc) to be put back in.

denies the existence of dark matter (difficult listening hour), Tuesday, 10 November 2015 23:14 (nine years ago) link

True.

Its perhaps not the best expectation, but it is one with plenty of evidence.

Professor Goodfeels (kingfish), Wednesday, 11 November 2015 00:38 (nine years ago) link

https://www.youtube.com/watch?v=tx8_pI3utlk

https://www.youtube.com/watch?v=gCYV8Y9Ywh8

I think this counts as advertorial?

Professor Goodfeels (kingfish), Wednesday, 11 November 2015 02:06 (nine years ago) link

stuff like this has me worried :(

The dialogue is beyond simplified and therefore the core of RPG lore and world-building has been eradicated almost entirely. The dialogue "options" aren't informative at all and on top of that, the game's writing is putrid. The player character's voice is even predetermined for you and nothing you do actually alters the direction of the game's narrative. This doesn't deliver the masterful narrative potential Fallout has and initially strove to achieve.

There is no choice and consequence, no reputation changes from your actions, and no feedback to anything you do. "Freedom" means nothing in an RPG when none of your available actions mean anything. I find this particularly disheartening since it saps me of any motivation to do anything when the narrative provided for those actions is not only weak, but nothing I do matters. What's truly astounding is that Bethesda actually regressed in this area since the days of Morrowind or even Oblivion where at least a basic reputation system existed and guards hailed me as the Champion of the Arena or something.

The gunplay and actual gameplay beyond dialogue and decision-branching don’t fare much better. This game is too simplified in every way right down to leveling-up and the lack of a proper RPG difficulty curve (ie. start weak, play a lot, progressively get better). The game's internal logic is highly inconsistent and the world is most certainly not immersive as a result.

dutch_justice, Wednesday, 11 November 2015 02:43 (nine years ago) link

i mean i was gonna wait until after a few patches before i bought it so the bugs/framerate are not a huge deal for me. but if they just added on some "of the moment" features like settlement building/management and minigun sequences, without pushing themselves creatively in storytelling, then that'd be very disappointing.

this kind of has that feeling that the last mass effect and mgs games gave, just stripping away what made them unique in an attempt to be everything to everyone.

but its still early, i know.

dutch_justice, Wednesday, 11 November 2015 02:50 (nine years ago) link

haven't you heard, the last mgs game was the best game ever and anyone who doesn't think that it gives you several hundred hours of exactly what you want out of a videogame isn't a Real Gamer

thwomp (thomp), Wednesday, 11 November 2015 02:53 (nine years ago) link

i mean the above is what i thought of 3, which i can see myself coming to prefer this to, even though it was obvious from the first scene that this is not going to be doing new vegas. from the first two hours this is probably not sufficiently different or innovative to re-charm people who loved 3 but who knows what is to come. the game definitely just sort of throws quests at you and every npc you meet assumes you are a reliable+available fixer. this is of course a feature of rpgs in general but what i've seen so far seems particularly artless on this front.

i do think the graphics have improved a lot more than the (console) reviews say they have. people's teeth/lips situations are all fucked up but the brighter colors really work imo, the contrast between the peppy prewar hues and the dead trees everywhere is much better than 3's green haze or fnv's commitment to making everything orange. i also appreciate that there are so many trees; it distinguishes "the commonwealth" from wastelands past. character behavior is nicer; your dog runs ahead and doubles back and radroaches crawl up vertical surfaces and molerats burst out of the ground etc.

i do much prefer the idea of having grown up in a vault and seeing the outside world for the first time to your character's origin story in this (like basically she is in the vault for 90 seconds of experienced time) altho i get why they wanted some variety (and, probably more importantly sigh, a big opening armageddon setpiece). but i like imagining my character totally mystified and overawed by things like the skeletal freeways. the iron-age greeks called it cyclopean, because who else could have built it. anyway today i found walden pond and eavesdropped on one raider telling another about thoreau. don't hate this.

denies the existence of dark matter (difficult listening hour), Wednesday, 11 November 2015 03:14 (nine years ago) link

probably the worst reaction i've had to anything in it so far is "oh good, a skill tree".

denies the existence of dark matter (difficult listening hour), Wednesday, 11 November 2015 03:20 (nine years ago) link

today i found walden pond and eavesdropped on one raider telling another about thoreau

this sounds cute

toh the graphics stuff sounds like you are mistakenly evaluating 'graphics' on properties of 'aesthetic appeal' and not 'technical accomplishment', marking you as another Fake Gamer get out

thwomp (thomp), Wednesday, 11 November 2015 03:21 (nine years ago) link

Beginning to wonder if "hard" is too difficult for an ideal first playthru.

Inventory mgmt is bleah right now, but like with everything else, I am content knowing it will get fixed or modded.

Kinda amused by the old lady you feed street drugs to to power her precog abilities. If she were a child or a special person, this would be Stephem King-like.

Voice-log holotapes are an interesting way to expand how they give background info, but it'd be better just doing straight audio logs you pick up and listen to wandering on to the next place,

Professor Goodfeels (kingfish), Wednesday, 11 November 2015 09:44 (nine years ago) link

so i installed and started this up last night. i got up until the protag escapes from the vault in the very beginning and then got too tired and shut it off. the opening is not very strong and it definitely takes way too long to actually get to the meat of the game. i plan to play more tnite - i hope it goes better.

Mordy, Wednesday, 11 November 2015 14:03 (nine years ago) link

I did the same thing - played until the end of the vault, then stopped because it was late.

inside, skeletons are always inside, that's obvious. (dowd), Wednesday, 11 November 2015 14:17 (nine years ago) link

i played up until just getting to the first town. the settlement stuff had me a bit "meh", probably because its a bit overwhelming right out of the gate. but the rest of it I thought was great. like the main character speaking and the more personal story-line.

bnw, Wednesday, 11 November 2015 14:41 (nine years ago) link

i let brad shoemaker's enthusiasm sway me and look what i get. More Bethesda Game.

adam, Wednesday, 11 November 2015 15:26 (nine years ago) link

Anyone using the app while playing the game?

calstars, Wednesday, 11 November 2015 15:30 (nine years ago) link

i went to best buy yesterday and left with... nba 2k16. i wasn't ready for the fallout

nerd shit (Will M.), Wednesday, 11 November 2015 16:07 (nine years ago) link

i also got to the first settlement and quit for the night.

for some reason the way the character says "Excuse me" and "Hey" and "Hello there" as the default interaction really, really cracks me up. the end of the world is nigh and families are scrambling and he's like "Hello there"

Karl Malone, Wednesday, 11 November 2015 16:24 (nine years ago) link

xp 2k16 is a solid choice, the spike lee joint main story is a little weird in places, but the rest of the mechanics are good.

i made some beds and a couple water pumps and logged off rather than wait to harvest & replant melons again. so far game seems promising, i am personally not to chagrined about quick progression (splitting little game time with several games) and i actually enjoy the opening story and progression thus far. interested to see where it goes from here, not sure what to expect at this pt

INTOXICATING LIQUORS (art), Wednesday, 11 November 2015 16:38 (nine years ago) link

Beginning to wonder if "hard" is too difficult for an ideal first playthru.

been wondering the same; bullet sponges really break mimesis.

denies the existence of dark matter (difficult listening hour), Wednesday, 11 November 2015 16:48 (nine years ago) link

i also kind of have the sense the game expects you to play as the guy, because he is a soldier, but i'm playing as the housewife, and every hypertrophied marine type i meet sends me on dangerous errands. it is a little weird.

denies the existence of dark matter (difficult listening hour), Wednesday, 11 November 2015 16:55 (nine years ago) link

so, that village building game within a game (i don't know the official name yet - the one where you can craft a bunch of things, houses, beds, items, whatever). is it worth doing? i haven't messed around with it yet, but i'm trying to figure out if it's worth using my "junk" items on it and if there's any benefit to doing so, or if it's just a game within a game that'll keep obsessed people playing a bit longer to maximize their village or whatever.

Karl Malone, Wednesday, 11 November 2015 17:57 (nine years ago) link

(the alternative would just be selling off junk items for caps, or not picking up junk items at all, i guess)

Karl Malone, Wednesday, 11 November 2015 17:58 (nine years ago) link

i haven't touched it. i put my junk in a junk gun i found. also you can dismantle junk for parts i think? to make weapon mods and stuff. maybe that's a different category than junk. but i think i made a scope for my laser musket out of some forks and stuff.

denies the existence of dark matter (difficult listening hour), Wednesday, 11 November 2015 18:01 (nine years ago) link

(i guess those are likely the same "parts" used in the base crafting thing.)

denies the existence of dark matter (difficult listening hour), Wednesday, 11 November 2015 18:02 (nine years ago) link

display names i wish i could make other people use, vol. 10394:

― i made a scope for my laser musket out of some (forksclovetofu),

nerd shit (Will M.), Wednesday, 11 November 2015 18:07 (nine years ago) link

C'mon man, that's corny.

i made a scope for my laser musket out of some (forksclovetofu), Wednesday, 11 November 2015 18:16 (nine years ago) link

oh, whoops.

i made a scope for my laser musket out of some (forksclovetofu), Wednesday, 11 November 2015 18:16 (nine years ago) link

hahahaaha yay!

nerd shit (Will M.), Wednesday, 11 November 2015 18:36 (nine years ago) link

i am getting really sucked in. goodbye real world for a while pretty much

so i just spent the last 30 minutes building a basic settlement (got everything covered except for food). i guess the benefits are that you can eventually get an economy going that will supply you with caps, and plus you can build some stores/crafting machines for convenience. one weird thing, though - in order to build shit and assign people to work, you have to physically walk around and choose items and locations on your giant complex. problem is, if you're trying to build things you're probably carrying all your junk items with you, and if you're like me that means you'll be encumbered. so you sloooooooowly walk around the complex to build things, carrying all your extra shit with you because you need it to build. right? is there an easier way? almost wish it would go into full-on simcity-esque city management when you're in settlement mode, to save on pointless travel time.

Karl Malone, Wednesday, 11 November 2015 19:15 (nine years ago) link

I fast track back to Sanctuary just to dump everything.

Other random thoughts:

Am getting a kick out of building up proper weapons out of random crudely produced pea-shooters I found. "Oh, so _thats_ how I get a sniper rifle."

Not sure where the balance issue is at, but I feels like ammo is not nearly as plentiful in my game as the shooting controls would suggest.

Fighting the first Deathclaw was shit. My new toy ran dry before thing was half-dead.

Repairing power armor is easier than I thought it'd be(hooray, you just need steel!), but it's not as explained as I think it should be.

Adjusting the FOV does a hit on the framerate, which makes sense, I guess, since you're drawing more polygons at once.

If FO3 introduced "fast zombies," then some full on "methed-out sprinting diving zombies" are running around in this one.

You'd think the landscape would be more green. Three real world locations for massive atomic events have greenery coming back within decades, for examples, and I've driven by forests which had been decimated by fire a few years previous but already had a healthy underbrush going. Dead organic material material tends to rot, even if it's still planted.

Professor Goodfeels (kingfish), Wednesday, 11 November 2015 19:40 (nine years ago) link

I do really like the new colourful overhaul though.

Drop soap, not bombs (Ste), Wednesday, 11 November 2015 19:47 (nine years ago) link

Oops, double post from yesterday.

Professor Goodfeels (kingfish), Wednesday, 11 November 2015 20:16 (nine years ago) link

I find it cute that Dogmeat will crouch and attempt to be sneaky when you do. Ain't really effective, because he is a dog, but still adorable.

Professor Goodfeels (kingfish), Wednesday, 11 November 2015 20:18 (nine years ago) link

sequence of events that occurs way too frequently with dogmeat:

*dogmeat found something!*
*5 seconds of frantic searching ensues*
"where the fuck is dogmeat"

Karl Malone, Wednesday, 11 November 2015 21:31 (nine years ago) link

Yeah, they need a "whistle for animal companion" button like Red Dead had

Professor Goodfeels (kingfish), Wednesday, 11 November 2015 21:41 (nine years ago) link

found a little house with a vegetable patch and two people living there, who said literally nothing by way of hello before breaking into "we need your help. let me mark your map where there are raiders." so that's lame, but after i took care of the raiders (totally disinterested tone: "really? that's good news") they let me use their workbench and now i've got a generator up and i've put some lights on their tomato plants and i built a little cabin for myself adjoining theirs. it's a little zynga but it's cool. (i built nothing in sanctuary/that gas station because i did not want to talk to those people.)

sudden realizations: this is the first fallout game in which you are forced to be a heterosexual.

denies the existence of dark matter (difficult listening hour), Thursday, 12 November 2015 01:06 (nine years ago) link

(or forced to be anything, for that matter.)

denies the existence of dark matter (difficult listening hour), Thursday, 12 November 2015 01:07 (nine years ago) link

Hang on, I heard that you can romance any companion of any gender?

http://www.lazygamer.net/guide/fallout-4-romance-and-companion-guide-awww-yeeeaaaaah/

quick googling pops up results that you can romance the majority of your sidekicks

Professor Goodfeels (kingfish), Thursday, 12 November 2015 01:33 (nine years ago) link

http://www.nexusmods.com/fallout4/mods/96/?

Winner for best early mod featuring Red Sox jokes.

Professor Goodfeels (kingfish), Thursday, 12 November 2015 01:34 (nine years ago) link

oh, ok xp. room for an arc, there.

lol @ enhancing new england immersion:

Long Term Project Goals

#1 Make additional immersive New England attire as stand alone pieces once the tools are available.

#2 Make an Ortiz Follower and work him into a quest line to also get Cryofrozen so he has a reason to be in the future, perhaps make a separate CryoChamber at Fenway.

denies the existence of dark matter (difficult listening hour), Thursday, 12 November 2015 01:43 (nine years ago) link

https://pbs.twimg.com/media/CTk0w2iXAAA0Thr.jpg

am0n, Thursday, 12 November 2015 03:59 (nine years ago) link

quick googling pops up results that you can romance the majority of your sidekicks

really hoping this includes dogmeat

lol at beavis and butthead xp

the illicit unit slid tantalizingly across the waxed tile (bizarro gazzara), Thursday, 12 November 2015 11:34 (nine years ago) link

i made it to diamond city before finishing last night. i read some in-progress kotaku thing (the author had only played 20 hours at the time) where she lamented that she did a bunch of side quests before heading to diamond city. so i took that advice and went to diamond city pretty early on. i'll probably go back and finish off some of the early side quests soon, though, because the area around diamond city is filled with enemies that are waaaaaay too strong for me.

i'm also a bit dismayed by my ammunition problem. i thought i was doing a good job of managing it, but i'm perpetually running low on energy cell and pistol bullets, and they're so fucking expensive at the stores in diamond city!

Karl Malone, Thursday, 12 November 2015 15:45 (nine years ago) link

yeah i've been doing a pretty straight shot to the city too because my character is allegedly concerned about her infant son. once i started hitting the heavy monsters around there tho, across the river, i decided that was a good RP excuse for her to fall back, live on this farm a while, scavenge for parts in nearby ruins.

denies the existence of dark matter (difficult listening hour), Thursday, 12 November 2015 17:33 (nine years ago) link

i stress myself out overthinking things like this, but i'm also wondering if i'm approaching leveling up in the right way. so far i've spent almost every single one of my upgrades on an actual perk, rather than using them to bump up one of the SPECIAL stats. now that i'm sometimes encountering supermutants i'm wondering if i should have struck a better balance. my dude seems weak.

Karl Malone, Thursday, 12 November 2015 17:39 (nine years ago) link

I'm hitting a few farms first, clearing out raider problems.

Have also been dosing Mama Murphy for the exp.

Point allocation is a tricky thing, yeah; I want like a point into the major skill categories(hack/lockpick/medic), but I'm wondering if you get a bigger bang by maxing out a SPECIAL stat first

Oh, and see what happens when you trade a teddy bear to Dogmeat.

spoiler

Professor Goodfeels (kingfish), Thursday, 12 November 2015 19:08 (nine years ago) link

i'm fanboy enough that i basically had a SPECIAL build in mind before the game unlocked, so i spent most of my first level-ups getting my stats up to where they would have been had i had as many points at opening as previous games have given. the rest i've put in gun-related stuff; idk, nothing's really happened to me so far besides combat.

the leveling system is a really weird union: it replaces old-style skill points with post-wow skill ranks, but unlike wow (or skyrim) there doesn't appear to be any branching, or any prerequisites for anything aside from your SPECIAL score. (maybe there are.) won't really have any idea if it works until level 30. i guess they are trying to fix the long-standing fallout (and crpg) problem of not being sure which skills are useful--of just having these vague, advertisement-like blurbs in the char generator--but the exhaustively informative chart they've drawn up instead is kind of a bewildering sprawl.

denies the existence of dark matter (difficult listening hour), Thursday, 12 November 2015 19:12 (nine years ago) link

oh, yeah, i did take the "pick advanced locks" perk. skill. rank. feat. whatever.

denies the existence of dark matter (difficult listening hour), Thursday, 12 November 2015 19:13 (nine years ago) link

btw i love the little educational filmstrips the game sometimes shows at launch about one or other of the SPECIAL attributes. they don't always happen and they've been different each time so far and i actually look forward to them. i also like all the vault boy animations on the skill chart, tho they do contribute to the overwhelmingly-busy feel.

denies the existence of dark matter (difficult listening hour), Thursday, 12 November 2015 19:19 (nine years ago) link

Yeah, I wish they had an optional sub-sub-sub-sub-breakdown/listing of the mechanics/formulae for each stat, like something available for full-on stat freak/grognard-type such as what's accessible in a Diablo or Pillars of Eternity.

Then again, maybe it'd enable way too much mmorpg/jrpg min/maxing if one could tell precisely which aspect of the universe your decision could fiddle with.

Professor Goodfeels (kingfish), Thursday, 12 November 2015 19:22 (nine years ago) link

am i the only one who has a whole character development plan worked out from the start or

goole, Thursday, 12 November 2015 19:23 (nine years ago) link

Those SPECIAL animations are the same ones Bethesda posted on YT, right?

https://www.youtube.com/watch?v=i6QyR1qk1aQ

Professor Goodfeels (kingfish), Thursday, 12 November 2015 19:25 (nine years ago) link

xps yeah pillars of eternity is a great example of how to include a truly huge amount of mechanical information in your UI while still bothering everybody with exactly as much of it as they want to be bothered by.

my first char in a fallout game is good at shooting things, picking locks, and talking people into shit. on replays yeah i plan all kinds of things, in detail: pacifist doctors with heavy fists, dimwitted mechanical geniuses, etc.

denies the existence of dark matter (difficult listening hour), Thursday, 12 November 2015 19:26 (nine years ago) link

kingfish yeah they are but i hadn't seen them cuz i'd been in media blackout.

denies the existence of dark matter (difficult listening hour), Thursday, 12 November 2015 19:27 (nine years ago) link

(unrelatedly, pillars of eternity also had a truly godawful number and variety of spiders. surprised but grateful that fallout's never gone in for spiders.)

denies the existence of dark matter (difficult listening hour), Thursday, 12 November 2015 19:56 (nine years ago) link

Witcher 3 had big ass arachnomorphs, if you really want to trigger a phobia

Professor Goodfeels (kingfish), Thursday, 12 November 2015 20:29 (nine years ago) link

http://i.imgur.com/Pfndhx9h.jpg

Professor Goodfeels (kingfish), Thursday, 12 November 2015 20:39 (nine years ago) link

Oh hello useful PC tweaks:

http://steamcommunity.com/sharedfiles/filedetails/?id=551069501

Professor Goodfeels (kingfish), Thursday, 12 November 2015 22:13 (nine years ago) link

Oh shit, you make adhesives from vegetable starch.

I now know what to industrialize those civilians for.

Professor Goodfeels (kingfish), Thursday, 12 November 2015 23:53 (nine years ago) link

^^^ oh shit, on it.

lore praise: rly into the use of the green monster in this.

denies the existence of dark matter (difficult listening hour), Friday, 13 November 2015 02:00 (nine years ago) link

re perks: one thing i can't imagine not taking relatively ASAP are the modding perks (gun nut/armorer/blacksmith/science). you can try your luck with landing modded stuff off enemies (but they're usually not great) or buying them (for a ton of caps) but really you're just gonna wanna mod stuff. it's fun and 90% of the mods are perk-locked.

and the first level of local leader

qualx, Friday, 13 November 2015 02:09 (nine years ago) link

also you're gonna eventually get legendary weapons/armor and they don't come with a lot of mods. i don't know if it's obvious but mods can be moved from item to item, so if you soup up a 10mm and then get an awesome 10mm from a legendary, you can just strip the mods off the old one and stick them on the new one.

qualx, Friday, 13 November 2015 02:13 (nine years ago) link

yeah, really into the exploration/scavenging/crafting part of this (i.e. most of it) -- can see why bethesda bragged about taking a Leap even if the game's so superficially similar. it makes the miscellaneous-junk aspects of f3 and fnv look like an alpha. (you could actually make a fair bit of stuff in fnv but the interface fought you every step.) also unless i'm misremembering skyrim the last bethesda game with a more granular armor model than torso/legs/head/hands was morrowind. walking around in my patched-together half-modded set of armor, w a left arm from here and a right leg from there and a bandana around my mouth so i don't have to watch my lips move, and every piece w a lil story--not to mention being able to wear stuff underneath--is getting me involved.

also this is a low bar to clear but diamond city is easily bethesda's best town ever! it has alleys!

denies the existence of dark matter (difficult listening hour), Friday, 13 November 2015 04:34 (nine years ago) link

i guess there were some cool places in skyrim, that one w the rock bridge, etc. i basically forget skyrim. idk if those places had alleys.

denies the existence of dark matter (difficult listening hour), Friday, 13 November 2015 04:37 (nine years ago) link

i don't know if it's obvious but mods can be moved from item to item, so if you soup up a 10mm and then get an awesome 10mm from a legendary, you can just strip the mods off the old one and stick them on the new one.

*waynes world voice*

I did not know that!

Karl Malone, Friday, 13 November 2015 04:42 (nine years ago) link

should clarify that you still need to have another mod available to take its spot even if it's just the "base" mod it's set to (which is still a mod that requires components, unless it doesn't). fortunately the base mods usually take very little to make.

to be really clear, every time you make a new mod the old mod will be sent to your inventory and can be freely attached to other weapons/armors of the same type after. also they don't have to be in your inventory to use them, you can put them in your settlement inventory and they'll still be available at the workbenches, which is helpful because they have weight.

qualx, Friday, 13 November 2015 05:03 (nine years ago) link

basically sprinting toward cannibalism rn, maxing endurance. in three levels i am gonna eat a few dudes.

really enjoying that the detritus hunt has a tangible payoff in this game, crafting seems really well put together. wish i had more time to dive in, luckily the weekend is nigh

INTOXICATING LIQUORS (art), Friday, 13 November 2015 05:05 (nine years ago) link

xp this also means that every time you kill a dude you should look closely at their weapons and armor because you can strip their mods and use them on your own guns or vice versa, including mods that are still perk-locked

qualx, Friday, 13 November 2015 05:06 (nine years ago) link

crafting is fun

qualx, Friday, 13 November 2015 05:07 (nine years ago) link

gosh darn it ilx, this thread made me realize i gotta get this game to keep up. had only about 2h to play before bed last night, spent the first 45-60m making my couple look tolerable (spoiler: i failed), another ~15m getting the pip-boy app to work, another 30+ thru the intro (glad i spent all that time working on my couple!), and then i got to codsworth/red rocket/the little town at the start, died a couple times bc shooting feels weird in this game...

wondering why the fuck i do this to myself

nerd shit (Will M.), Friday, 13 November 2015 16:06 (nine years ago) link

stupid question (again):

in order to modify your weapons/armor/etc, you need to use the workshops. the workshops are scattered across different areas of the map. sometimes i want to use a certain workshop, but it's located far away from where all my Junk is stored (in Sanctuary). i know it's possible to share your settlement inventory across different settlements, but not until you establish some sort of link between them, which i'm not able to do yet. i also know it's possible to build workshop/crafting areas in Sanctuary so you don't have to travel elsewhere to use them, but i'm not a high enough Leader for that, either.

so what do you all do when you want to use a workshop that's not at your primary settlement? go to the primary settlement, load up yourself and a companion with a bunch of crap, and then go back to the workshop in the middle of nowhere, then bring your surplus junk/items back to the primary settlement when you're done? it all seems so tedious!

Karl Malone, Friday, 13 November 2015 16:31 (nine years ago) link

https://www.youtube.com/watch?v=tSTHOqO6A7Q

Mordy, Friday, 13 November 2015 16:33 (nine years ago) link

it all seems so tedious!

it all seems so tedious! it all seems so tedious! it all seems so tedious! it all seems so tedious! it all seems so tedious! it all seems so tedious! it all seems so tedious! it all seems so tedious! it all seems so tedious! it all seems so tedious! it all seems so tedious! it all seems so tedious!

nerd shit (Will M.), Friday, 13 November 2015 16:35 (nine years ago) link

it really does!

Karl Malone, Friday, 13 November 2015 16:38 (nine years ago) link

i haven't even gotten as far as the part you jsut said and i am dreading it. WHY DID I BUY THIS

nerd shit (Will M.), Friday, 13 November 2015 16:42 (nine years ago) link

I love this game but they did a terrible job at explaining or tutorializing their systems.

Those crafting benches? You can pick them up & move them, so I gathered everyone from around Santuary and ringed them by the garage.

Also, you know how you can build shit that apparently needs people assigned to it? Crops or guard stations or scavenger benches? You hafta select somebody in build mode, then click again on the thing you want them assigned to, otherwise they'll just wander about the neighborhood not doing shit but letting all those mutfruit trees rot.

Professor Goodfeels (kingfish), Friday, 13 November 2015 16:44 (nine years ago) link

You can set up a logistical resupply between settlements, apparently, but you need a point or two in Local Leader. I've freed a coupla settlements, but haven't outfitted the Red Rocket station yet.

Also, hold up on feeding drugs to Mama Murphy before she starts asking for the in-game version of PCP.

Professor Goodfeels (kingfish), Friday, 13 November 2015 16:47 (nine years ago) link

so which settlement are you guys using? i haven't done anything w/ them yet (i went to the Corvega factory to clear it out for those guys in Tenpines Bluff and then i intend to head down to Diamond City) but it seems like Sanctuary, Red Rocket and Starlight Drive in are also potential settlements?

Mordy, Friday, 13 November 2015 16:49 (nine years ago) link

In Sanctuary, you can find benches for weapons, chems, cookery, armor, & power armor.

Also, it didn't occur to me that you go from 3 dirty water -> 1 purified water at the food bench because you are _boiling_ it.

I found a free paint job option for my power armor parts that increases the Agility stat, which is nice.

Professor Goodfeels (kingfish), Friday, 13 November 2015 16:52 (nine years ago) link

In Sanctuary, you can find benches for weapons, chems, cookery, armor, & power armor.

ooooooh. duh, i should have searched around in sanctuary a little more because i hadn't found the chems or cookery stations. that should solve my problem of having to travel to other places.

Karl Malone, Friday, 13 November 2015 16:55 (nine years ago) link

this stuff is all explained in the help menu accessible to you every time you pause the game

red rocket also has every workbench off the bat

qualx, Friday, 13 November 2015 16:59 (nine years ago) link

Waiting for the inventory mod that lists separates between underclothing/liners and armor/overcoats. The tuxedo can be worn in addition to your armor, the vault-tec lab coat can not.

Built a decent laser rifle with a quick fire rate last night and took out a water plant full of super mutants. Wow, they really _did_ improve the shooting by leaps & bounds. Played until about 130am because I'm easily addicted.

Professor Goodfeels (kingfish), Friday, 13 November 2015 17:02 (nine years ago) link

Ah, I didn't actually check the help menu.

Professor Goodfeels (kingfish), Friday, 13 November 2015 17:03 (nine years ago) link

yeah this finally started clicking last night - started playing yesterday evening and the next time i glanced at the clock it was 2:00AM.

Mordy, Friday, 13 November 2015 17:03 (nine years ago) link

I still can't get the pip boy app to work, but I'm pretty sure this has more to do with my home network and/or some Win7 setting.

The mods you can graft onto your power armor are awesome when you start really looking into them.

I do need a green pip/marker on my hud showing where my companion is, tho. Dogmeat will run off and find something but echolocating him doesn't work too well.

Professor Goodfeels (kingfish), Friday, 13 November 2015 17:08 (nine years ago) link

erg, didn't realize the Local Leader perk requires 6 charisma. i started with 2 charisma because i wanted my guy to be a total social idiot. didn't realize i'd be leading a settlement!

Karl Malone, Friday, 13 November 2015 19:06 (nine years ago) link

luckily you can fix that w/ just 4 levels

Mordy, Friday, 13 November 2015 19:14 (nine years ago) link

love the soundtrack already, would pay $$$ for radio DLC. was pleased when I found out that "It's A Man" is sung by Betty Hutton, who I was only recently made aware of via Kristin Hersh's autobiography "Rat Girl".

( X '____' )/ (zappi), Friday, 13 November 2015 19:36 (nine years ago) link

Yup, David Ortiz now in the game:

https://www.youtube.com/watch?v=jq3EKv-HNR8

Professor Goodfeels (kingfish), Saturday, 14 November 2015 00:03 (nine years ago) link

AAAAaaaaand the MLB are already being dicks about it:

http://deadspin.com/mlb-gets-huffy-over-fallout-4-david-ortiz-modification-1742405344

Professor Goodfeels (kingfish), Saturday, 14 November 2015 00:12 (nine years ago) link

holy shit those sentry bots are something else, especially when they have to cool down. (I'm only watching someone else play)

Drop soap, not bombs (Ste), Saturday, 14 November 2015 02:13 (nine years ago) link

Gave F4 a try last night. I think me and Fallout games just were not meant to work. It's like looking at a really beautiful painting that upon closer examination is held together w scotch tape and wires.

So I'm in Concord trying to fight this Deathclaw in the city and I found a storefront to hide in that he can't get me. Unfortunately I emptied out ALL of my ammo into him and now have nothing. This always happens to me in these damn games. Where is the ammo?

Game is fine, if you like Fallout u probably will love it, but I can't see what the fuss is all about. Are people really that into moving digital trash around?

AdamVania (Adam Bruneau), Saturday, 14 November 2015 17:34 (nine years ago) link

I died right in front of that museum w the Deathclaw down the street in front of me w no ammo while "Blue Danube" was playing on the radio. So now I'm in a Groundhog Day-type scenario where I keep respawning only to hear the exact same piece of music over again and get killed in 5 seconds.

AdamVania (Adam Bruneau), Saturday, 14 November 2015 17:38 (nine years ago) link

were u in the power armor w/ the minigun?

Mordy, Saturday, 14 November 2015 17:48 (nine years ago) link

hah no. i met w the militia leader who told me to fight for him and decided to role play instead. "screw fighting for this guy's whatever it is, i am looking for my baby." bad idea. now i can't find him.

AdamVania (Adam Bruneau), Saturday, 14 November 2015 17:49 (nine years ago) link

go in the museum

Mordy, Saturday, 14 November 2015 17:50 (nine years ago) link

gotcha. ive been many times but if the power armor is there then maybe i missed it.

the shootout in the museum gave me heavy bioshock infinite vibes

AdamVania (Adam Bruneau), Saturday, 14 November 2015 17:53 (nine years ago) link

ime so far (still pretty early on) the game really opens up after concord

Mordy, Saturday, 14 November 2015 17:56 (nine years ago) link

yeah adam i found that segment totally dispiriting too and i ditched those people as soon as i got the power armor / killed the deathclaw. i haven't really used the power armor since tho so it may not really have been necessary to talk to them at all, but i think the game rly expects you to so you should get it over with. i had same impression as mordy--it started feeling like fallout right after that--but admittedly

Are people really that into moving digital trash around?

yes.

denies the existence of dark matter (difficult listening hour), Saturday, 14 November 2015 18:04 (nine years ago) link

lol sorry that was a cheap shot.

AdamVania (Adam Bruneau), Saturday, 14 November 2015 18:05 (nine years ago) link

not really!

denies the existence of dark matter (difficult listening hour), Saturday, 14 November 2015 18:09 (nine years ago) link

my char got her head shaved and coldly fucked someone over in a drug deal. now it makes sense to ask her to kill deathclaws.

denies the existence of dark matter (difficult listening hour), Sunday, 15 November 2015 03:09 (nine years ago) link

Man, you can go from feeling cocky about having a decent store of ammo to feeling deflated after one mission. This won't get spoilery or anything, but pretty early on into the game I went inside a grocery store and wasted hundreds of bullets on about 35 or so feral mutants. Got some cool shit as well, but probably wasn't worth going into until later on in the game. Or I'm just a terrible shot. What sucks is I only have a few dozen bullets left, and I don't think it's enough to complete an early-on side mission request that I was headed to prior to making the grocery store diversion.

Rod Steel (musicfanatic), Sunday, 15 November 2015 17:06 (nine years ago) link

Is the game designed so that you are supposed to melee attack people more often, at least in the beginning? I have a very strong character with the melee attach perk, but it still seems impossible to use that against packs of feral mutants (I've tried).

Rod Steel (musicfanatic), Sunday, 15 November 2015 17:09 (nine years ago) link

Is the key, early on, to avoid the side missions and just head straight for the main quests (I've yet to go to Diamond City, for instance)? I played FO3 but had a lot of the same issues I'm having now with regards to ammo scarcity.

Rod Steel (musicfanatic), Sunday, 15 November 2015 17:12 (nine years ago) link

I haven't had any ammo problems. I think that's because a. I've been scavenging/searching thoroughly and finding caches, as well as of course hitting up all dead bodies for more ammo and gear, and b. Check what guns you're using. You have a few different weapons running off different ammo types and some might be more plentiful than others. I love the shotgun but it runs off shells which I rarely have. Ditto .308 which powers some powerful guns I have. By contrast I have like 328x .38 and plenty of weapons (which mostly aren't my favorite) that run off it. I rarely use melee weapons; I'd rather hit enemies with the butt of my gun when we get too close. Also I try to use VATS whenever it's up which can help conserve ammo if you use it correctly (and make use of the criticals). I also have not been to Diamond City and instead hitting up all the locations between there and the opening on the map.

Mordy, Sunday, 15 November 2015 17:17 (nine years ago) link

Was the grocery store the mart thingy, like from the earlier game? Because I just activated the bot and let it take care of a lot of them.

inside, skeletons are always inside, that's obvious. (dowd), Sunday, 15 November 2015 19:11 (nine years ago) link

me2

Mordy, Sunday, 15 November 2015 19:12 (nine years ago) link

do the settings you can give them matter? i made mine a medical drone bc i thought maybe he'd heal me but i think maybe it just gives them a different set of responses + the same behavior

Mordy, Sunday, 15 November 2015 19:12 (nine years ago) link

I picked security? or law enforcement? No idea how it affected the behaviour though.

inside, skeletons are always inside, that's obvious. (dowd), Sunday, 15 November 2015 19:46 (nine years ago) link

ammo's been fine for me even on hard. it's vats. espesh the crits, which are really useful.

denies the existence of dark matter (difficult listening hour), Sunday, 15 November 2015 19:56 (nine years ago) link

and espesh w things like the feral mutants who move so fast and erratically. you need to hit them in the head.

denies the existence of dark matter (difficult listening hour), Sunday, 15 November 2015 19:56 (nine years ago) link

(ghouls.)

denies the existence of dark matter (difficult listening hour), Sunday, 15 November 2015 19:57 (nine years ago) link

built a two-story house out of walls/floor/ceiling pieces, gave it a little balcony on the second floor and put a couch there so i can sit and watch the sunsets. still keep forgetting to pick up enough coffee mugs to build a radio beacon.

denies the existence of dark matter (difficult listening hour), Sunday, 15 November 2015 20:01 (nine years ago) link

stop making this game sound awesome

i made a scope for my laser musket out of some (forksclovetofu), Sunday, 15 November 2015 20:06 (nine years ago) link

If feral ghouls were a way for them to incorporate zombies into a game, then the synths add another fun bit. I got into a fight with what are effectively _Terminators_ and it was awesome

Professor Goodfeels (kingfish), Sunday, 15 November 2015 20:24 (nine years ago) link

All the enemies seem much more dangerous in this one.

inside, skeletons are always inside, that's obvious. (dowd), Sunday, 15 November 2015 20:31 (nine years ago) link

Useful:

https://www.reddit.com/r/fo4/comments/3shl9i/fallout_4_tips_everyone_should_know/

E.g. Settlement people can farm up to 6 food at a time.

Professor Goodfeels (kingfish), Sunday, 15 November 2015 20:36 (nine years ago) link

All the enemies seem much more dangerous in this one.

that reddit list says there is no level scaling, so if true as in fnv there will just be some dangerous places to be (until there are no dangerous places). iirc f3 had a combo where the super mutants in the city were pretty hard to kill early on but almost everything else leveled up with you like oblivion.

denies the existence of dark matter (difficult listening hour), Sunday, 15 November 2015 21:46 (nine years ago) link

answer to this karl malone question from days ago--

problem is, if you're trying to build things you're probably carrying all your junk items with you, and if you're like me that means you'll be encumbered. so you sloooooooowly walk around the complex to build things, carrying all your extra shit with you because you need it to build. right? is there an easier way? almost wish it would go into full-on simcity-esque city management when you're in settlement mode, to save on pointless travel time.

--is to put all your junk in your workshop bench; there is a special "store junk" key. then you can walk around the settlement and use it remotely.

denies the existence of dark matter (difficult listening hour), Sunday, 15 November 2015 21:48 (nine years ago) link

sometimes you just have to make trips. and make sure your companion isn't picking up a bunch of 17 lb guns when you're not looking. also some items give you temporary carry weight boosts (grilled radstag i think)

that reddit list says there is no level scaling

there is definitely level scaling, just not everywhere

qualx, Sunday, 15 November 2015 22:48 (nine years ago) link

yeah it's the radstag. also pocketed apparel is useful. i never fast travel anywhere in these games tho (well sometimes to my own location, to dislodge a glitching companion) so i am willing in a pinch to just crawl across the map.

denies the existence of dark matter (difficult listening hour), Sunday, 15 November 2015 23:19 (nine years ago) link

oh man that sounds terrible. i hate the movement when overloaded. so sluggish. also i use fast travel all the time except when i'm just wandering the wasteland.

Mordy, Sunday, 15 November 2015 23:20 (nine years ago) link

that reddit list says there is no level scaling

Right, I just mean that everything seems like a greater threat, I feel like I'm taking enemies much more seriously a lot earlier.

inside, skeletons are always inside, that's obvious. (dowd), Sunday, 15 November 2015 23:57 (nine years ago) link

Tonight a friend was going through dungeons using some kind of metal knuckles and V.A.T.S. to target his punches in slow motion. It was pretty funny.

AdamVania (Adam Bruneau), Monday, 16 November 2015 00:22 (nine years ago) link

You can make spiked boxing gloves!

Professor Goodfeels (kingfish), Monday, 16 November 2015 08:46 (nine years ago) link

That David Ortiz mod sucks. He bats right-handed.

nerd shit (Will M.), Monday, 16 November 2015 15:33 (nine years ago) link

See, that's why the MLB was upset!

Even tho this is the alt-universe Ortiz

Professor Goodfeels (kingfish), Monday, 16 November 2015 16:23 (nine years ago) link

I EXPECTED MORE.

I have been playing this and like every other one of these games I am finding it "slightly more fun than doing nothing at all" so I ended up wasting double-digit hours on it this weekend. Ugh, it makes me so annoyed... it keeps pulling me along but I don't feel like I'm getting anything from it at all. Like, can I think of anything memorable from my time playing this weekend? I remember (REDACTED) because it's the last thing I did. I remember very little. (to find out what REDACTED is, check the keys to the immediate left of the ones i use right now: bsi;y rohjyu pmr.)

nerd shit (Will M.), Monday, 16 November 2015 16:36 (nine years ago) link

I'm up to like 40+ hrs in, just found the button to set up supply routes between settlements after taking the Local Leader perk. They really hide this shit, don't they? All they needed was just a little screenshot pop-up showing the new option, that's it.

Laser rifles are far more effective and quick-to-fire than I remember them ever being.

Professor Goodfeels (kingfish), Monday, 16 November 2015 17:32 (nine years ago) link

Still digging the "each Vault is its own short story" construction

Professor Goodfeels (kingfish), Monday, 16 November 2015 17:32 (nine years ago) link

Eff me, there really are 20 bobbleheads, aren't there.

Also, one would think that with a New England region that's been heavily isolated and is culturally(if not genetically) inbred, the accents in this game would be sharper(and far more comical).

Related fun bit that I can't remember if I've posted already: Codsworth/Mr Handy/Gutsy's voice also does Garret from the Thief games.

How does the dude protagonist voice work out in the game do you guys think? I'm fine with Courtney Taylor, especially since I mostly voice the A/Y-button options. Doesn't hit my aesthetic tastes as much as Jennifer Hale, but very few could be.

Professor Goodfeels (kingfish), Monday, 16 November 2015 18:09 (nine years ago) link

Oh yeah, and just remembered we live in a universe where Sheena Easton voiced a Black Isle character.

Professor Goodfeels (kingfish), Monday, 16 November 2015 18:10 (nine years ago) link

building your own apocalyptic bunker is the killer app here imo. scrapping is dangerously compulsive. cleaning up trash is the most fun ive had in the game yet. its a brilliant idea, deconstructing the world and making a new one in its place.

then again i learned there are like 30 settlements. so actually doing that would take forever..

AdamVania (Adam Bruneau), Monday, 16 November 2015 18:14 (nine years ago) link

I wonder if the settlement-building is more fun on the PC, because on the PS4 it feels like I'm trying to do brain surgery in oven mitts

nerd shit (Will M.), Monday, 16 November 2015 18:20 (nine years ago) link

deconstructing the world and making a new one in its place.

Yeah, I want the ability to clean up scrub brush, re-paint, re-tile, and re-form the Wasteland to finally bring about some sort of Art Deco/Googie dream.

Professor Goodfeels (kingfish), Monday, 16 November 2015 18:31 (nine years ago) link

yeah, that's my dilemma as well. i enjoy the settlement idea but it boggles my mind that they'd implement it so poorly (on the consoles at least)

Karl Malone, Monday, 16 November 2015 18:32 (nine years ago) link

Fallout Minecraft sounds like the worst thing ever.

EZ Snappin, Monday, 16 November 2015 18:48 (nine years ago) link

Yeah, cuz it had the word "Minecraft" in it. An Anno/Sim-tycoon-type game work work better.

Also found a bug in weapon renaming. The name will display in mixed-case in your inv, but pops up in all-caps and will save in all-caps if you don't change it.

Professor Goodfeels (kingfish), Monday, 16 November 2015 19:30 (nine years ago) link

I just escaped the vault. The tutorial at least is the most involving, interesting game tutorial I've played in a really, really long time. I also love the character creation process and didn't realize I could have made the female character look like my wife (although as soon as I got into the tutorial I was really fucking glad I hadn't)

I Am Curious (Dolezal) (DJP), Monday, 16 November 2015 20:35 (nine years ago) link

game has finally grabbed me, could play a whole game based around Nick Valentine Investigates tbh.

( X '____' )/ (zappi), Monday, 16 November 2015 20:55 (nine years ago) link

Realized this weekend that the "noodle cup" is of course a Blade Runner ref

Professor Goodfeels (kingfish), Monday, 16 November 2015 21:44 (nine years ago) link

level 3
power armor is awesome
haven't been anywhere
killed by deathclaw

wack wingtips, Wednesday, 18 November 2015 02:26 (nine years ago) link

Stay on the roof, or fast travel home to repair your armor first

Professor Goodfeels (kingfish), Wednesday, 18 November 2015 03:42 (nine years ago) link

is there a good video on the very basics of this settling/workshop stuff? ive been asked to build beds in sanctuary but it seems real unwieldy and vague - where do they want them? i cant put stuff all that far away. whole thing takes too long for a non-sims guy like me

NI, Thursday, 19 November 2015 00:16 (nine years ago) link

once you've opened up the workshop you can walk around anywhere. put the beds in a house. remember you can scrap like everything for materials

Mordy, Thursday, 19 November 2015 00:18 (nine years ago) link

Yeah, I just flung beds & mattresses everywhere like it was a punk squat. I think you can improve happiness by also building items that have the little yellow numbers under them in the build menu.

Also, you can assign non-active companions to tasks, so Codworth can start earning his keep on a scavenger station, for example.

Professor Goodfeels (kingfish), Thursday, 19 November 2015 00:44 (nine years ago) link

I tried to stay on the roof but the DC was down the street and wouldn't come to me...so I went down and he got glitch-caught in a wall and was able to just pummel him with the minigun. I didn't mind the minor cheat - I'm not sure how bethesda expects you to kill one so early on.

calstars, Thursday, 19 November 2015 03:44 (nine years ago) link

xposts, thanks, will give it another go. what does it do for the game, is it just the ability to make better weapons and items? don't want to spend half my game time crafting so aiming to do the minimum needed

NI, Thursday, 19 November 2015 15:45 (nine years ago) link

if you stay up on the roof, the battle is fairly easy (although drawn out). i got him down to about a 1/3 health from the roof, and then when he disappeared behind buildings and wouldn't come back, i dropped onto the ground and took out his remaining health from a moderate distance.

Karl Malone, Thursday, 19 November 2015 15:47 (nine years ago) link

what does it do for the game

it gives you power armor, which you'll probably need to get through areas later in the game. (i assume. i haven't used the power armor since the deathclaw battle because i'm overly stingy and don't want to use up my power cores for some reason)

it also kicks off the minutemen line of quests

Karl Malone, Thursday, 19 November 2015 15:49 (nine years ago) link

I'm one of the noobs who didn't understand the perk chart. Thought you had to max levels before getting the next. Thank god for console commands.

bnw, Thursday, 19 November 2015 17:02 (nine years ago) link

It seems like the Minutemen castle mission has some higher level baddies around it. Is that supposed to be a hint or am I just taking a bad route?

bnw, Thursday, 19 November 2015 17:50 (nine years ago) link

If you're getting killed too much, you might be hitting that point too early in your play cycle. I haven't gotten to the castle yet.

Professor Goodfeels (kingfish), Thursday, 19 November 2015 19:12 (nine years ago) link

the game generally tells you you need to grind when you get exploded by super mutants or crazy ass bugs youve never seen before rek u

carthago delenda est (mayor jingleberries), Thursday, 19 November 2015 23:07 (nine years ago) link

http://www.nexusmods.com/fallout4/mods/1390/?

Replace the framed paintings with Bob Ross' work

Professor Goodfeels (kingfish), Thursday, 19 November 2015 23:44 (nine years ago) link

love the thoreau reference

calstars, Friday, 20 November 2015 01:25 (nine years ago) link

so if/when i get this, should i maybe get it for mac instead of ps4?

i made a scope for my laser musket out of some (forksclovetofu), Friday, 20 November 2015 01:27 (nine years ago) link

or... wait... is this not ON mac?

i made a scope for my laser musket out of some (forksclovetofu), Friday, 20 November 2015 01:29 (nine years ago) link

it is not on mac

qualx, Friday, 20 November 2015 01:41 (nine years ago) link

ah, i see. this is my first full year as a mac owner, was not aware it's notoriously a non-mac game. well sony it is then.

i made a scope for my laser musket out of some (forksclovetofu), Friday, 20 November 2015 02:40 (nine years ago) link

first mod installed: http://www.nexusmods.com/fallout4/mods/1235/

really enjoying this. stringing electrical wire is extremely satisfying. the first fallout in which i've gone into ruins, and had adventures, because i'm out of copper wiring, or aluminum cans. that is a coup i think. lots of things about it are much better than they were in f3, including the brotherhood of steel, who are still the eastern-chapter goody-goods of f3 (and fallout:tactics) but who are also allowed to be kind of ominous in their omnipresence. (unless you join them, in which case you must feel reassured when you hear the vertibirds growling. like-a-buncha-big-grass-hoppers.) seems like it's poised to be remembered as a Disappointing Sequel and it is definitely a conservative one but it is a much better rendering of bethesda's fallout (blander, wider, gapingly open in comparison to black isle's or oblivion's--tho should note i do not know what kind of stuff this game is gonna do storywise, later) than f3 was, and a much better argument for it imo.

it is true that the settlement interface is a nightmare. if you have experience with playing these games modded it's also a nightmare in a specific awkward way that makes it feel really really like something bolted on by a mod. yet because it makes every piece of garbage in the world a potential motive, it is also the heart of the game. o bethesda.

denies the existence of dark matter (difficult listening hour), Friday, 20 November 2015 03:25 (nine years ago) link

also i fought a legendary super mutant on top of a skyscraper in the rain and he yelled HUMAN TIME IS DONE! NOW... IS THE AGE... OF THE SUPER MUTANT!!!!. i liked that.

denies the existence of dark matter (difficult listening hour), Friday, 20 November 2015 03:27 (nine years ago) link

the whole dense urban part of the map is just wonderful

Mordy, Friday, 20 November 2015 03:51 (nine years ago) link

yeah, going in and out of buildings and clambering up to destroyed upper levels and jumping from roof to roof. iirc f3's city center was mostly piles of rubble.

denies the existence of dark matter (difficult listening hour), Friday, 20 November 2015 04:14 (nine years ago) link

I now want a fallout where you play as a super mutant

μpright mammal (mh), Friday, 20 November 2015 04:35 (nine years ago) link

not being forced to navigate an endless subway system makes things a lot better imo

qualx, Friday, 20 November 2015 04:44 (nine years ago) link

what kind of underground areas are there then? and are there any giant fire ants or are those native to the dc area

memory is iffy but the quest in f3 where some mad scientist living in the sewers asked you to poison/mini-nuke/spare the bus-sized ant queen was one of the best

dutch_justice, Friday, 20 November 2015 05:14 (nine years ago) link

there are some sewer and subway maps but you aren't forced to go through them to access different parts of the city (i believe f3 worked like this because the engine couldn't handle having too much city available at once)

qualx, Friday, 20 November 2015 06:49 (nine years ago) link

i dreaded the metro maps in f3, they were unpleasant and 90% exactly the same and i could never remember which ones i'd already been through

in f4 they're like any other dungeon. dungeons in general are more linear in f4 which is fine by me and probably other extremely thorough players who have to make absolute certain they've checked under every nook in every room. those f3 subways (and vaults tbh) drove me nuts.

qualx, Friday, 20 November 2015 06:58 (nine years ago) link

every time i return to sanctuary (i finally did double back there, after building up a fort somewhere else; it's much more defensible than my first settlement, not that i've really had any problems there either) i find a dead body or two on the perimeter. chuckled in grim satisfaction when it was raiders, but once it was just some guy in rags with a mangy dog. felt conflicted as i threw him in the river to float away with the rest.

denies the existence of dark matter (difficult listening hour), Friday, 20 November 2015 07:11 (nine years ago) link

otm about the f3 metros. classic rpg notion--city/sewers--but it was a trick; eventually you twigged that it was just a way of rendering d.c. as five or six discrete medium-sized zones with identical linear tunnels between them and rubble hemming you in everywhere else. f4 boston so far is liberating; on top of it being an actual continuous map there was very little in either f3 or fnv that had this kind of porousness between exteriors+interiors, even though there should have been because ruins. have had some fights in f4 that felt a lil like the chase scenes in the third man.

denies the existence of dark matter (difficult listening hour), Friday, 20 November 2015 07:16 (nine years ago) link

fnv had good sewers, btw: sewers that existed beneath coherent abovegrounds and could actually serve as alternate routes, or shortcuts, altho there wasn't a whole lot of reason to use them.

denies the existence of dark matter (difficult listening hour), Friday, 20 November 2015 07:20 (nine years ago) link

man, maybe it's time to go back to fnv. i can come in on f4 when it's been thoroughly wiki-ed and i am like three laptops down the line.

thwomp (thomp), Friday, 20 November 2015 10:17 (nine years ago) link

the game people are describing--the game of scrappy post-apocalyptic town-building and dungeon-raiding--sounds like one i would love to play as a roguelike but have little interest in playing as an FPS. is that fair?

thwomp (thomp), Friday, 20 November 2015 10:18 (nine years ago) link

maybe, although you can play it more like an RPG with the VATS system where you slow the action and are given a % on possible hits etc. if it was a straight FPS I probably would never have got into the series.
ran into a weird bug the other day where guns suddenly stopped doing damage, watched a dog very slowly take down 2 Brotherhood dudes who were firing their laser rifles at point blank range and missing every time. pretty funny until I had to reload a save from the day before and lost a bunch of progress.

( X '____' )/ (zappi), Friday, 20 November 2015 12:19 (nine years ago) link

i can come in on f4 when it's been thoroughly wiki-ed and i am like three laptops down the line.

This. And also once my 18-month-old daughter has gone off to college. Until then I live through youse guys.

please don't shampoo your eyes (stevie), Friday, 20 November 2015 12:45 (nine years ago) link

maybe it's time to go back to fnv.

always imo. the only video game i own a "collector's edition" of, with what infocom used to call "feelies".

denies the existence of dark matter (difficult listening hour), Friday, 20 November 2015 16:28 (nine years ago) link

Yeah, I never got into 3 as much I did New Vegas, and when I finally went back to redo 3's main quest after beating the majority of the DLC, I had a game-ending bug where trying to enter the Jefferson Memorial for the mid-game climax with your father crashed every time. Eventually I just stopped.

The ugly monochromatic design was some mid-00s nadir for visuals, tho. Shit grey, sickly muted green, pale blue, dumb browns.

Here, for a nightmare flashback, is Dogmeat's FO3 model:

http://vignette2.wikia.nocookie.net/fallout/images/1/16/DogmeatFO3.jpg/revision/latest?cb=20120429215917

Looking back at it now, you have to wonder in what universe is this an acceptable design aesthetic?

Professor Goodfeels (kingfish), Friday, 20 November 2015 16:56 (nine years ago) link

Also, I dug how FNV would let you escape into the Oregon forest if need be

Professor Goodfeels (kingfish), Friday, 20 November 2015 17:08 (nine years ago) link

this has been covered before but f3's palette was sublime precisely because it was so bleak and tortured. the like general unease you got when you talked with a ghoul and the camera zoomed in for a close up on their melted face was helped a lot by the fact that this felt like an environment which could believably spawn something that looked so inhuman. same with the pale slimy mirelurks living in the smokey silvery tunnels. or when you first leave the vault and almost immediately run into that ragged homeless guy outside of megaton, dying of thirst and asking for some un-radiated water, that request felt entirely of place and gave some weight to what was actually the easiest quest in the game. having not played the new one i'm not sure it would have felt that way given how much more liveable the world looks.

and todays major games, f4 included, could never get away with how extremely washed out the whole thing was. a lot of games trying for similar aesthetic territory, like say bloodborne, look grim but have too wide an array of color and lighting to achieve the effect of f3, where you don't get what felt like separate levels that had their own sense of place, but rather one entire world that felt like it was the same level, no matter what part of the world you were in (that obv changed with the dlc). that feels strange to say about bloodborne which has by most standards a very defined and cohesive look, but f3, almost by accident, took the whole thing to its greatest possible extreme in an open world game.

that dogmeat looks like he's spent some time in the trenches (lol), far cry from the spirited one in f4 who comes running up to you with a shiny coat.

dutch_justice, Friday, 20 November 2015 18:54 (nine years ago) link

what kind of underground areas are there then? and are there any giant fire ants or are those native to the dc area

i found an underground pipe that led out of a dungeon, Corvega Assembly Plant. saw some ghouls but no giant fire ants.

console command:
player.setav carryweight 1000

has been essential. i really dont care for the encumbrance in this game. it would be fine if every single piece of trash on the ground wasn't valuable.

AdamVania (Adam Bruneau), Friday, 20 November 2015 19:31 (nine years ago) link

junk should be weightless imo

AdamVania (Adam Bruneau), Friday, 20 November 2015 19:31 (nine years ago) link

definite game related lols

but thinking about how long it would have taken to produce

also lol but mostly sad

please don't shampoo your eyes (stevie), Friday, 20 November 2015 19:36 (nine years ago) link

I might have to enable that weight cheat. Seems like it would allow me to concentrate on the more fun aspects

calstars, Friday, 20 November 2015 19:53 (nine years ago) link

Walking through the woods at night and setting the perspective so you're looking at the stars, I got some serious skyrim vibes

calstars, Friday, 20 November 2015 20:02 (nine years ago) link

Yeah, unless you're playing this on a couch like 2m away from the screen, you wanna reset the FOVs to minimum 90'

Professor Goodfeels (kingfish), Friday, 20 November 2015 21:34 (nine years ago) link

I've been playing without console cheats, but I might do the encumbrance thing because slow-moving is annoying, and the hardcore wastelander mechanic from FNV isn't here.

Also want my char to be able to visibly sling her rifle on her back, or maybe two at a time, Witcher-style

Professor Goodfeels (kingfish), Friday, 20 November 2015 21:37 (nine years ago) link

yeah weapons need to stop disappearing into your infinite pockets.

carry weight is how i structure my game; it's how i know it's time to crawl home. couldn't work without it tho yeah i do miss fnv's hardcore requirements.

denies the existence of dark matter (difficult listening hour), Friday, 20 November 2015 21:43 (nine years ago) link

Oh man, you can make armor out of _synth parts_. This is more like it.

Also, proper mod idiocy is finally taking form:

http://www.nexusmods.com/fallout4/mods/475/?


Have you ever sat and thought, "man, I want to launch my baby out of a catapult?". I know I have.
In retrospect, this is why my wife left me.

Anyway, this mod replaces the mininukes fired by the Fat Man (or Nuka-Launcher if Bethesda is afraid of you), with a baby. Your baby. Guess you found him.

Professor Goodfeels (kingfish), Friday, 20 November 2015 21:44 (nine years ago) link

into dutch_justice's remembrance of f3. there was a popular mod called "fellout" which basically removed the green, cleaning things up atmospherically to make things look much more like fnv (which takes place somewhere relatively unscathed in the war) but i never liked it. the green haze over the moldy grey earth gave you a feeling of the world having been changed into another one. f1 was similarly bleak and monochrome in comparison to its denser sequel. still tho in f3 this unique atmosphere did not go unviolated long--

or when you first leave the vault and almost immediately run into that ragged homeless guy outside of megaton, dying of thirst and asking for some un-radiated water, that request felt entirely of place

--as this guy quickly turned out to be a karma vendor, and also presumably unintentionally a right-wing fantasy as no matter how much you gave him he never stood up or stopped begging. a lot of gears showing in f3. not that different ones don't show in f4. and some of the same ones.

highly recommended: view from the medical center's roof in east boston. the descent (a different way) made me giddy. more fun than the last two just to explore and look at stuff in, especially if you take it slow. (i was encumbered throughout. piper's at capacity too.)

denies the existence of dark matter (difficult listening hour), Saturday, 21 November 2015 02:43 (nine years ago) link

Just some thoughts:

What struck me first was how little had changed since the last two, which is disappointing in a way but I like the last few Betheda sprawling rpgs so I'm fine with it I suppose.

The graphics are great, the criticism of the graphics in FO3 are baffling since that's a large part of what gave that game such a strong atmosphere (I know I'm repeating what other people are saying with all this). As far as this one goes the enemies like the feral ghouls and deathclaws are genuinely quite horrifying and scary, and not just in the way of "oh great they killed me I'll have to do this bit all again." This game does horror pretty well.

But I'm also glad it's kept the series' kind of odd sense of humour too, e.g. the Silver Shroud stuff, and the inhabitants of the USSS Constitution...

I've just done the bare minimum to get by as far as base-building goes in Sanctuary, I don't go on Fallout to play post-apocalyptic Sims. I hope it's not something I'm forced to do it too often or at all. It's a great adition if you actually want to do some micro-managing though (I don't mean that in a a disparaging way honest).

I like modding weapons though. Stuff like that and the way that exploring is very satisfying give this a very Skyrim feel.

ultros ultros-ghali, Saturday, 21 November 2015 13:26 (nine years ago) link

i just don't know if i'll ever be into modding or crafting either tbh

thwomp (thomp), Saturday, 21 November 2015 13:44 (nine years ago) link

Modding is at least quick and fairly simple. I still don't know if I'm using anything to it's potential though. Not sure what I'm doing. Layering of armour is also kind of confusing to me but I might just be me being dim.

ultros ultros-ghali, Saturday, 21 November 2015 14:37 (nine years ago) link

I like the modding here, if not always how they gate it. Being able to add sights and proper stocks to everything is fun, and I like how you can mod out random shit like rolling pins or walking canes

Professor Goodfeels (kingfish), Saturday, 21 November 2015 17:49 (nine years ago) link

i just cant get over this gameplay. maybe the gunplay has improved since the last fallout but it still feels like i am shooting and occasionally hitting something and sometimes VATS will give me the chance to be more accurate and i end up clicking on people w a mouse and watching my character still miss half his shots and its just.... grrrr....

AdamVania (Adam Bruneau), Saturday, 21 November 2015 18:12 (nine years ago) link

VATS got much better for me when I pointed a coupla points into guns and can headshot some at close range with a pistol repeatedly

Professor Goodfeels (kingfish), Saturday, 21 November 2015 18:18 (nine years ago) link

Also, upgraded the combat rifle to the point where I now have a silenced B.A.R., which is proving to be more fun than expected.

Wandering thru the wasteland with a medical droid is a hoot.

Professor Goodfeels (kingfish), Saturday, 21 November 2015 19:26 (nine years ago) link

I've just done the bare minimum to get by as far as base-building goes in Sanctuary, I don't go on Fallout to play post-apocalyptic Sims. I hope it's not something I'm forced to do it too often or at all.

don't think it's even necessary in sanctuary. a key feature here absent in earlier games is the ability to just walk away from people while they're talking to you. it encourages me not to put up with bullshit. still enjoying the basebuilding myself tho.

denies the existence of dark matter (difficult listening hour), Saturday, 21 November 2015 20:21 (nine years ago) link

also appreciated is that you don't have to repair weapons like in F3

calstars, Saturday, 21 November 2015 22:14 (nine years ago) link

aw man i loved that

Drop soap, not bombs (Ste), Sunday, 22 November 2015 13:18 (nine years ago) link

i don't miss repairing weapons at all. slowed the game down so much.

another question about base-building (sorry): can you guys walk around while in build mode? im left-handed and have my keys set up so the arrow keys serve as walk - forward back left and right. but in build mode they cycle through the options, so im stuck still and have to leave build mode to move around. is this the same for you or have i stumped myself?

i've few other key-bind issues, sick of having to use 'e' for taking items from containers when i can just press enter to pick up stuff that's lying around. are there any fixes for stuff like this? no way to change this key, and others, in options.

NI, Sunday, 22 November 2015 16:41 (nine years ago) link

yeah a lot of the keys are hard-coded, presumably because it was written for a gamepad. outrageous honestly. people seem to be using this at the moment -- maybe there'll be a mod eventually; idk how easy this stuff is to fix.

denies the existence of dark matter (difficult listening hour), Sunday, 22 November 2015 19:55 (nine years ago) link

Killed a legendary raider with a couple of molotovs, not too hard

calstars, Sunday, 22 November 2015 20:51 (nine years ago) link

i'd been away from my little village at oberland station for a while, and while i'd been away i'd weighed down and sent home two successive companions before hiring on a merc named macready from a bar in goodneighbor. he and i finally wound up back at oberland after a few days traveling through boston doing things i wouldn't want to do in front of nick or piper. (like the super mutant companion, tho, macready never seems to stop making fun of you for picking up junk.) it was around 10 PM when we got in but most of the population (10, plus nick and piper) was still awake, and seeing macready buy a drink from the settler-staffed bar while nick sipped from a coffee cup and dogmeat padded amongst the mutfruit plants with the mutt i bought for 250 caps from a traveling dogseller was very homey. i looked for piper for a long time and eventually found her standing by herself out by one of the power pylons smoking a cigarette and muttering about journalism. she was still out there when the rest of us went to bed. macready and i left early the next morning because i have a lead on some chems. he doesn't make fun of you for picking up those.

denies the existence of dark matter (difficult listening hour), Sunday, 22 November 2015 21:22 (nine years ago) link

xpost, that keybind trick has done the job - thanks! crafting a lot easier now (and weirdly addictive)

NI, Monday, 23 November 2015 06:33 (nine years ago) link

Something Bioshock-y about the raider power armor designs

Professor Goodfeels (kingfish), Tuesday, 24 November 2015 08:20 (nine years ago) link

http://gfycat.com/ImperfectEnchantingKentrosaurus

Why cats might not be the best Fallout 4 companion

Professor Goodfeels (kingfish), Wednesday, 25 November 2015 08:02 (nine years ago) link

Bethesda is running a Black Friday sale with 25% off merch and God Help Me but I want tshirts of the NCR flag and the Red Rocket logo.

(And maybe a set of Vault 111 full-body pajamas to hide out the winter in)

Professor Goodfeels (kingfish), Saturday, 28 November 2015 01:45 (nine years ago) link

3 and nv are $2.50 on steam

splurged ($6.50) on the nv ultimate edition cause fuck if i'm ever gonna hook my ps3 up again

qualx, Saturday, 28 November 2015 02:28 (nine years ago) link

Got to level 10 and decided to buy this thing. Guess I'm enjoying more than I thought I would.

calstars, Saturday, 28 November 2015 04:03 (nine years ago) link

Saw this for sale-
http://vignette4.wikia.nocookie.net/fallout/images/8/80/Fallout_4_General_Chaos_Revenge.jpg/revision/latest?cb=20151113204447

aww yeah, contrarian protections gonna feel my blade +50%

calstars, Saturday, 28 November 2015 04:06 (nine years ago) link

watched my friends traverse the Glowing Sea yesterday. what a cool area.

AdamVania (Adam Bruneau), Saturday, 28 November 2015 16:32 (nine years ago) link

http://imgur.com/a/rqS97

Professor Goodfeels (kingfish), Sunday, 29 November 2015 06:45 (nine years ago) link

Just found out the brother of my first ever girlfriend did the voice of John Hancock. Help.

orifex, Sunday, 29 November 2015 07:18 (nine years ago) link

I found the Lovecrafty area last night. Nice that it made a return to this game

Professor Goodfeels (kingfish), Sunday, 29 November 2015 20:06 (nine years ago) link

Where is that?

calstars, Sunday, 29 November 2015 23:48 (nine years ago) link

Two of them so far. The Pickman Gallery and a quarry owned by Dunwich Borers

Professor Goodfeels (kingfish), Monday, 30 November 2015 08:07 (nine years ago) link

Have you found Cheers yet?

Drop soap, not bombs (Ste), Monday, 30 November 2015 12:51 (nine years ago) link

Not yet. There's plenty of the city I haven't been thru yet.

Professor Goodfeels (kingfish), Monday, 30 November 2015 16:18 (nine years ago) link

cheers doesn't pop up as a location, you kinda have to know where to look. plus you have to go down the stairs so you can't even see that it's a door from ground level

nerd shit (Will M.), Monday, 30 November 2015 16:20 (nine years ago) link

Nice touch. Yeah, I wondered how much real world Boston they could sync up with a divergent bombed-out city

Professor Goodfeels (kingfish), Monday, 30 November 2015 17:06 (nine years ago) link

that's f4? you can get weird face tattoos and zinc paint?

nerd shit (Will M.), Wednesday, 2 December 2015 16:03 (nine years ago) link

i think u have to find magazines to unlock new face tattoos

Mordy, Wednesday, 2 December 2015 16:05 (nine years ago) link

I have multiple face tatt designs but no tattooist yet

Professor Goodfeels (kingfish), Wednesday, 2 December 2015 17:37 (nine years ago) link

there's one in diamond city iirc

Mordy, Wednesday, 2 December 2015 17:42 (nine years ago) link

Ok, loving this. Finding my feet in the whole scavenging/building side of things too. Couple of questions about modding weapons:

1) If I make a mod for my laser pistol then scrap it, do I get back exactly what I used to make it or do I lose parts? I'm thinking about rare items like fibre optics. I guess this applies to everything I build, not just weapon mods.

2) Can someone explain how to take mods off weapons I pick up and put them on my own weapons? I think it's something to do with building new base mods and replacing the mod with them, is that right? Finding this part a bit confusing.

NI, Wednesday, 2 December 2015 18:06 (nine years ago) link

go in modifications and swap out the mod for a standard mod, that will remove the current mod and put it in your inventory and then you can use it on another weapon.

i think you only get rare parts from scrapping weapons if you put a second pt in the scrapping perk

Mordy, Wednesday, 2 December 2015 18:16 (nine years ago) link

laser pistols are so good against super mutants...

calstars, Wednesday, 2 December 2015 20:23 (nine years ago) link

Yeah, going thru the UI listing and switching whatever is installed on that option to "Standard" or "Short" or "none" will remove it to be used on another weapon

Professor Goodfeels (kingfish), Wednesday, 2 December 2015 20:31 (nine years ago) link

i kind of got bored and switched to other games, but i'll be back once they update it with a better UI for pipboy and settlement building, since so much of the game takes place looking at your inventory and building shit

Karl Malone, Wednesday, 2 December 2015 20:32 (nine years ago) link

great, thank you (xposts).

are there any lists out there of the most valuable junk items? like, do i really need to collect every dinnner tray i see?

NI, Wednesday, 2 December 2015 21:57 (nine years ago) link

what's valuable depends on what you want to build, which you'll get a sense of through playing, or also i am sure there are component tables on the fallout wiki. general notes from personal exp: adhesive is used for p much every mod; you get it from duct tape or wonderglue but really you get it from vegetable starch which you make (at a cooking station) from corn+mutfruit+tato+water, which you get from telling settlers to farm. aluminum is used for a lot of high-level mods and basically everything involving power armor. steel and wood and concrete build settlements but there will generally be a lot of both just lying around any settlement zone in the form of trees and rubble so you don't need to pick up e.g. every piece of steel combat armor you see. fiberoptics you will need a lot of if you mod energy weapons. gears and screws are needed in mods and also in generators and other machinery-- best way to get these as far as i can tell is to scrap modded weapons without taking the mods off.

there is a way you can "favorite" certain components, so that items containing them will be highlighted on the pickup lists. i haven't used this at all though, i don't know why. it seems useful.

denies the existence of dark matter (difficult listening hour), Wednesday, 2 December 2015 22:59 (nine years ago) link

i think you only get rare parts from scrapping weapons if you put a second pt in the scrapping perk

oh wait, yeah, caveat re my scrapping advice, i did this.

denies the existence of dark matter (difficult listening hour), Wednesday, 2 December 2015 23:01 (nine years ago) link

i'm sure you don't need a second point for gears and screws tho. you might need one.

denies the existence of dark matter (difficult listening hour), Wednesday, 2 December 2015 23:02 (nine years ago) link

i have nuclear material, acids, ceramic, copper, aluminum, adhesive, cork, crystal, fiber optics, gear, glass, rubber, screws and springs all highlighted but idk if i really need all of those - i just had one crafting session where i was low on a ton of weapon modification related stuff and i tagged them all

Mordy, Wednesday, 2 December 2015 23:04 (nine years ago) link

u are right that you can get gears and screws from some weapons. maybe only ones w/ certain modifications? i've noticed 10mm pistols unmodded don't break down into either.

Mordy, Wednesday, 2 December 2015 23:05 (nine years ago) link

also i guess NI knew all that about the components. i have been, yes, picking up every dinner tray i see. (they're aluminum, right? aluminum's rare!) i also buy a lot of junk from shops, though (it and overpriced ammo and, roleplaying, noodles from the japanese robot are all i buy from shops)-- microscopes, things like that. i was low on ceramic a while because i wasn't picking up coffee cups, but the world teems with them.

denies the existence of dark matter (difficult listening hour), Wednesday, 2 December 2015 23:09 (nine years ago) link

basically it seems like the only way to get a really powerful gun is to luck into finding one or mod it yourself so i've been putting all my perks in gun nut and science! to get to the most advanced modifications

Mordy, Wednesday, 2 December 2015 23:11 (nine years ago) link

Highliting a component and then having it show up in your HUD when you encounter it is a neat touch

Professor Goodfeels (kingfish), Wednesday, 2 December 2015 23:35 (nine years ago) link

I love bottle cap mines (who doesn't). But to make one you need a lunch box...so I'm always on the hunt for those

calstars, Thursday, 3 December 2015 01:56 (nine years ago) link

might want to look around schools

for modding you'll get a sense of what you need early on and then you'll get to energy weapons and power armor and slap yourself for ignoring all those abraxo boxes. keep an eye out for

fiber optics fiberglass circuitry ceramic gold silver nuclear material crystal

aluminum is always important

have a companion handy, use the "hey pick that up" exploit if you're desperate for carry weight, have buffout and grilled radstag handy

also scrap everything in sanctuary. everything.

qualx, Thursday, 3 December 2015 04:20 (nine years ago) link

i scrapped everything except sean's crib, for which i built a small enclosed shrine near the river

denies the existence of dark matter (difficult listening hour), Thursday, 3 December 2015 04:23 (nine years ago) link

put jangles the monkey in it

qualx, Thursday, 3 December 2015 04:24 (nine years ago) link

appreciate the advice above, things moving along much better now. another question though, how does the perk system work? i'm at level 13 but each time i level up i don't seem to be able to select a perk to go along with it.

i slowly got 6 on the charisma stat so i could get the local leader perk to transfer stuff across my workshops but it isn't letting me select it. i've only got about 3 perks chosen (sleeping sneak attack, gun mod and a vats thing) and haven't been able to select a new one in a lonnng time. i'm using the carryweight cheat above, is that screwing the perk system up or is it something else?

NI, Thursday, 3 December 2015 05:25 (nine years ago) link

some of the perks have level reqs in addition to the stat req. is that possibly the problem?

Mordy, Thursday, 3 December 2015 05:42 (nine years ago) link

the key at the bottom should show how many perks you can get ("CHOOSE (#)" at the far left)

the first level of all perks should be available if your SPECIAL is high enough for them. if none of them can be selected that's odd

qualx, Thursday, 3 December 2015 05:59 (nine years ago) link

Cute, found yet another Lovecraft quest. I'm digging these.

http://www.hplovecraft.com/writings/texts/fiction/oa.aspx

I've also been enjoying playing the character as someone rather bemused by the weird shit she finds in the Wasteland, like the crew of the Constitution.

Professor Goodfeels (kingfish), Thursday, 3 December 2015 08:44 (nine years ago) link

Weed and vidya games compromise most of John Carpenter's life these days, so it's fun to see this:

https://twitter.com/thehorrormaster/status/671881452355608576

John Carpenter
@thehorrormaster

FALLOUT 4 is incredibly addictive. RPG, shooter in a nuclear future. Very cool.

Professor Goodfeels (kingfish), Thursday, 3 December 2015 08:56 (nine years ago) link

Anyone recommend any obscure perks? I've been too much of a slave to boosting crafting perks that I feel like I'm missing out on cool shit - minus mysterious stranger. Thats my fav..

carthago delenda est (mayor jingleberries), Thursday, 3 December 2015 19:27 (nine years ago) link

I read somewhere that Luck is the best place to put all your points...I really can't be bothered with specialization. I end up focusing more on what I don't have than what i have.

calstars, Thursday, 3 December 2015 19:41 (nine years ago) link

I put at list one tick into Bloody Mess, Mysterious Stranger, two into ammo finding, etc.

Nick Valentine's the only companion I've seen who will react to the Stranger showing up, which is great.

Professor Goodfeels (kingfish), Thursday, 3 December 2015 19:54 (nine years ago) link

Aha, sorted - my problem was that upon levelling I didn't know you could *either* increase the SPECIAL stat by one point or choose a perk from the list.

NI, Friday, 4 December 2015 17:27 (nine years ago) link

If i join the bros of steel when they ask, can I still the other factions quests? Is there a way to do all quests for all factions?

calstars, Friday, 4 December 2015 18:18 (nine years ago) link

I don't want to lock myself out of hours of gameplay...

calstars, Friday, 4 December 2015 18:18 (nine years ago) link

Yes you can join all the factions afaict

Mordy, Friday, 4 December 2015 18:19 (nine years ago) link

i was told recently that "when you get to a choice that excludes other choices, the game makes it very explicit."

nerd shit (Will M.), Friday, 4 December 2015 18:27 (nine years ago) link

meaning yes you can join the BOS and still do all of the other things but eventually you'll ahve to "pick" or whatever

nerd shit (Will M.), Friday, 4 December 2015 18:28 (nine years ago) link

Yeah, I was hesitating at this, too. "But, like, I'm already leading the Minutemen. Why the fuck I wanna be in your crew just cuz you have a Final Fantasy-wannabe airship and yet still a superiority complex?"

Am now realizing this is Bethesda's way of letting you be the head of Winterhold, the Dark Brotherhood, the Thieves Guild, etc., all at the same time, only in more Fallout-y terms.

Professor Goodfeels (kingfish), Friday, 4 December 2015 19:13 (nine years ago) link

The Fallout 4 cd for tge PC game is just an installation program for steam. I finally had to install it.

Very lame that I need steam to play games. It's just a glorified menu that slows down the time it takes for me to click on fallout.exe and play the game.

The Once-ler, Friday, 4 December 2015 23:56 (nine years ago) link

Ha, it's a bloody breeze compared to Origin though

Drop soap, not bombs (Ste), Saturday, 5 December 2015 00:57 (nine years ago) link

steam is great once-ler. it's very useful when you have a large library and you don't want to keep it all installed at once.

Mordy, Saturday, 5 December 2015 02:38 (nine years ago) link

It's an updater/launcher/online hub all in one. Honestly programming some of that shit sucks and it's nice to have a standardized way of updating

When I first played Fallout 3 on PC it required Microsoft's sync framework, too. They dropped that eventually, right?

μpright mammal (mh), Saturday, 5 December 2015 02:50 (nine years ago) link

i just realized that when you look at yr pip-boy outside in the rain droplets keep splashing on the screen

Mordy, Saturday, 5 December 2015 03:32 (nine years ago) link

Yes, it was 'Games For Windows Live'. Recently I pirated FO3 and the sync platform was no longer required for up-to-date versions. I own FO3 on the 360.

The Once-ler, Saturday, 5 December 2015 03:40 (nine years ago) link

the deliverer pistol is so op

Mordy, Sunday, 6 December 2015 00:25 (nine years ago) link

i love this game but for some reason sometimes the controls / movement / pov gives me motion sickness. does this happen to anyone else?

Mordy, Monday, 7 December 2015 02:18 (nine years ago) link

apparently so:
https://www.reddit.com/r/PS4/comments/3sk12x/if_youre_experiencing_motion_sickness_in_fallout/

Mordy, Monday, 7 December 2015 02:19 (nine years ago) link

yeah game has a crazy low fov, even for a couch situation.

of interest to kingfish: currently amidst a very long quest that is basically a lovecraft adaptation.

denies the existence of dark matter (difficult listening hour), Monday, 7 December 2015 02:24 (nine years ago) link

oh looked upthread, yeah that one.

also found the alien blaster! wish i could've talked to the alien.

denies the existence of dark matter (difficult listening hour), Monday, 7 December 2015 02:25 (nine years ago) link

so i started playing new vegas last night, will report back once i get somewhere

thwomp (thomp), Monday, 7 December 2015 03:02 (nine years ago) link

!

advice, besides to grin and bear primm which is the second town and a nadir: don't worry about leaving quests half-finished, don't worry about antagonizing people (or entire factions). the game has an elegant way (a character who is uniquely impossible either to kill or offend) of ensuring the main plot has no failure state--tho there are unsatisfying last resorts--but it's also ruthless about locking you out of stuff, so you must be ruthless too. a different philosophy than bethesda's has been from oblivion on. (morrowind had unwinnable states, which it indicated with a cute popup--"reload a save, or persist in the doomed world you have created"--but even there you could be guildmaster of an awful lot.)

denies the existence of dark matter (difficult listening hour), Monday, 7 December 2015 04:49 (nine years ago) link

a fields of salmon post from years ago i think of every time i play fnv and am posting to get out in front of its flaws

One of the themes in the game is that these fucked-up little communities are somehow viable in their own way and submitting them to bureaucratic/managerial structures AGAIN negates the opportunity for exploring different modes of organizing groups of people that we haven't tried before...

But I rarely see anything much worth preserving. Sometimes this is more of a design/programming/AI thing, though. I felt like blowing away everyone in Primm... what a shitty way to start a game. You walk into an abandoned casino and there's a bunch of people just staring blankly or walking into walls. "Please mister, protect our town." What town? You idiots, your town is an abandoned casino. Go find something to do.

denies the existence of dark matter (difficult listening hour), Monday, 7 December 2015 04:51 (nine years ago) link

I played once, for a few hours, about three years ago. I was convinced I had somehow bypassed Primm, based on this description, and on my first encounter with it this time round, but I remember going to the Mojave outpost to the south, and I remember going to the next town along and meeting the Legion. Still nothing sparked any recollection until I read about the missing 9mm and then some neurons started rubbing together or whatever and I thought, oh, yes, I did do this; I have done this. Evidently I repressed it.

On realising this I thought, hm, you know, I'm going to go and do the thing the game keeps trying to discourage you from, and spent an hour sneaking around radscorpions and deathclaws north of Goodsprings until I reached New Vegas. It's ... surprisingly empty.

thwomp (thomp), Monday, 7 December 2015 16:59 (nine years ago) link

Played the Silver Shroud cosplay missions and enjoyed them. Also dug how the voice actress obviously took great pleasure in performing the dialogue options you have in character.

Bethesda seems to have learnt a thing or two from Obsidian about integrating some wider pop cultural amusing weirdness into the game.

I have occasionally taken to hitting the Fallout wikia to see if there's any particular notable loot in whatever building I'm ransacking. I'm fine with leaving a fortune in parts but miss a magazine or any unique item(bobblehead, weapon) and I'll tear the place apart.

I think it's more useful to put stat points into ammo finding than cap finding, as ammo is both far more useful and you can sell it at a good rate.

Disappointed I haven't found the in-game version of Alt.2600 yet that tells me how to reprogram turrets. Being able to change their targeting programs was great fun last time.

Found the Drinkin' Buddy, too. He seems congenial

Also, it did take me a while to realize that synths at least Replicants, Blade Runners, and Terminators go the game, and probly some Asmiovy bits hither & yon.

Professor Goodfeels (kingfish), Tuesday, 8 December 2015 09:17 (nine years ago) link

I have noticed that I can't talk my way out of conflicts as much in this game, which is disappointing. I always play speech heavy(having been trained on the original FOs and their Black Isle/Bioware successors), and it's a drag that I just have to rely on shooting to solve a situ rather than be given the option for (potentially) interesting dialogue and character interaction.

I do like that sometimes your interlocutor will respond better to appropriate sarcasm than just bog-standard constant niceness.

Some of the accents seem a bit more wiseguy NY/NJ than Boston working class. Yeah I know they're deliberately involving more noir, gangster, and detective aspects to the game, but let's remember the sense of place.

Never twigged until tonight that Super Mutants were created as versions of the Incredible Hulk. Seems so obvious now.

Professor Goodfeels (kingfish), Tuesday, 8 December 2015 09:28 (nine years ago) link

XP

New Vegas is great from a lore and writing perspective but Obsidian really botches the Bethesda engine. The main joy I got from playing Fallout 3(haven't played 4) is wandering around and running into all these unscripted battles and encounters between the various factions and creatures in the waste. That's the best part of the Bethesda engine to me; It's this big fishbowl for different AI to battle it out whether the player interacts with them or not.

By contrast New Vegas is just too empty. They set up this huge faction system but they hardly ever encounter each other in the open world outside of some skirmishes between the Fiends and the NCR outside of the city. It's mostly just Cazadors and the occasional NCR patrol.

klonman, Tuesday, 8 December 2015 15:50 (nine years ago) link

yep, the world and the population of that world were much better on 3 vs NV. and happily, 4 kills it in this category. in particular going thru boston itself it is almost unbelievable how well they have done this environment, how big a step forward it is.

Roberto Spiralli, Tuesday, 8 December 2015 15:59 (nine years ago) link

that's pretty fair, when I played through I thought it was a little too event-driven and could have used some more random encounters

good old Fallout 2 would have a lot of random encounters while traveling where you'd encounter one group gunning at another

and also a few too many random encounters where you'd just run into some plants that wanted to kill you

μpright mammal (mh), Tuesday, 8 December 2015 15:59 (nine years ago) link

feel like i am not quite half the way thru 4 and i have been trying to hold off on any opinionating until i have experienced most of the game but since i have started now i might as well go all in and say i think they have totally crushed it. there is very little i have come across that they haven't got right. actually, one thing that i was v positive about before but am maybe wavering on slightly - the benefit of the aforementioned waiting to give thoughts - is that the whole settlement thing is p well put together if you want it but the game lets you do as much or as little as you want without bugging you about it. however i am now getting the 'defend settlement' alerts... but, overall, i just think everything works and they have improved so much. i love it.

Roberto Spiralli, Tuesday, 8 December 2015 16:08 (nine years ago) link

Disappointed by the mega dumbed down speech "trees" in F4. Feel like no matter what you say you end up in the same place. Can you even play a bad character in this? Seems like the worst you can do is be a smartass. Story is generic and rolls out awkwardly. Lots of deadly dull, paint-by-numbers quests. Have done the bare minimum with the settlement feature. Doesn't appeal to me.

Gripes out of the way, exploration is still a lot of fun and there are plenty of neat ~atmospheric~ moments. Enjoying the weapons/armor modding too, even if it's pretty clunky.

circa1916, Tuesday, 8 December 2015 16:11 (nine years ago) link

I am like 25 hours in fwiw.

circa1916, Tuesday, 8 December 2015 16:12 (nine years ago) link

I only play about an hour a day but I like how every time I do, I come across something I've never seen before.

Ran into some Sons of Adam last night - holy crap

calstars, Tuesday, 8 December 2015 16:23 (nine years ago) link

Glad to hear 4 kills it in the wandering/unscripted encounter category. I guess I will blowing money on a next gen console as soon I figure out how to play this without being a bad parent.

klonman, Tuesday, 8 December 2015 16:52 (nine years ago) link

On the accent though... I gotta ask: how the fuck do people have asian/southern/french/English accents in a world where presumably continental air travel has been grounded for 200 years and the only people to talk to are local?

nerd shit (Will M.), Tuesday, 8 December 2015 17:35 (nine years ago) link

haven't played FO4 yet, but when groups divide and then isolate, accents based on their commonalities will pop up or reappear. really doubt it explains anything, but maybe social/ethnic groups became more insular (especially within vaults) and their accents became more pronounced?

the question just makes me ponder the English accent of Shakespeare's time and how it sounds to our ears like a weird mash of North American standard and.. Scottish or something?

μpright mammal (mh), Tuesday, 8 December 2015 17:39 (nine years ago) link

they talk to a microcommunity of ~6 people? xp

thwomp (thomp), Tuesday, 8 December 2015 17:42 (nine years ago) link

Thing is, I'm asking this based on people with different accents all hanging out in the same city (diamond). Nine of them should have been in vaults, none of them appear to be isolated from anyone else... I appreciate that you guys both tried to give me a good explanation tho :)

nerd shit (Will M.), Tuesday, 8 December 2015 17:47 (nine years ago) link

maybe it's an affectation, like wearing a fedora and saying "m'lady"

μpright mammal (mh), Tuesday, 8 December 2015 17:55 (nine years ago) link

i mean in guess in games design terms the answer is 'well, ethnic communities in the US in some cases preserve vocal traits over two centuries in a situation where they are x thousand people in a community of y hundred thousand people -- and the x people in y hundred people in this game who have these vocal traits are an abstraction of the x thousand in y hundred thousand'?

thwomp (thomp), Tuesday, 8 December 2015 17:57 (nine years ago) link

diamond city is kinda meh as a city but it's def better than vegas in NV. what are the the best video game cities? like ones that really feel huge and bustling and alive? it seems like a really tricky thing to pull off.

Mordy, Tuesday, 8 December 2015 18:02 (nine years ago) link

that's the sort of question they ask on the insert credit dot com podcast to be followed by six minutes of 'yeah, uh ... that's a real dang tough one'

thwomp (thomp), Tuesday, 8 December 2015 18:06 (nine years ago) link

the megatraveller games (and, i'm sure, various others of a similar level of technical development) had some cities in which a lot of people walked around and paid no attention if you got shot to death in the midst of several blocks of urban development, which i think is probably nearer the feeling of being in a 'huge, bustling, alive' city than games which try to actually make you give a shit

thwomp (thomp), Tuesday, 8 December 2015 18:14 (nine years ago) link

Vice City

AdamVania (Adam Bruneau), Tuesday, 8 December 2015 18:15 (nine years ago) link

baldur's gate not bad.

denies the existence of dark matter (difficult listening hour), Tuesday, 8 December 2015 18:17 (nine years ago) link

the x people in y hundred people in this game who have these vocal traits are an abstraction of the x thousand in y hundred thousand'?

this kind of thinking habitual for me w bethesda games--what you see on the screen w the towns and people is like shorthand for what is "actually" "there". as the games have gotten more and more granular in their simulation of miscellaneous inanimate objects the dissonance here has spiked.

denies the existence of dark matter (difficult listening hour), Tuesday, 8 December 2015 18:20 (nine years ago) link

even new vegas wasn't as ludicrously barren as vivec. megaton felt pretty good because it was dense and did not actually seem intended to have a population upwards of like 50.

denies the existence of dark matter (difficult listening hour), Tuesday, 8 December 2015 18:21 (nine years ago) link

better than diamond city in f4 is the ruins of boston in general btw, which people are right to praise. lots of multi-level buildings, buildings half-converted into raider forts, buildings where you can exit via a bombed-out fourth-story wall a short jump from a collapsed overpass, that kind of thing. totally depopulated of course, but plausibly. and actually the juxtaposition between the towering cyclopean sprawl of empty boston and the modest dinkiness of diamond city is thematically relevant or whatever. talking to people and following quests very rarely "feels like fallout" to me in this game but walking around sure does.

denies the existence of dark matter (difficult listening hour), Tuesday, 8 December 2015 18:28 (nine years ago) link

i've been thinking about megaton the past couple days--it's kind of the that-picture-of-kids-fighting zombies of things that made it into actual videogames

thwomp (thomp), Tuesday, 8 December 2015 18:32 (nine years ago) link

i haven't been southeast of diamond city yet - are there more ruins there? i've mainly been doing side quests and settlement building and general raoming on the north side of the map, so i feel like i haven't really explored boston proper yet.

Karl Malone, Tuesday, 8 December 2015 18:35 (nine years ago) link

I still think Sleeping Dogs is one of the best representations of a city as space and as community I've ever seen, however biased by crime films it may be. Every GTA game ironically misses the mark on this. I'm sure if I think about it I'll think of another couple of good cities in games.

nerd shit (Will M.), Tuesday, 8 December 2015 18:44 (nine years ago) link

Actually GTA:SA was also a good city space because it was revealed in such an autobiographical way. Like you owned your own memories of the space because the story drove you through its parts so well. I can still remember the 2-3 blocks around the Grove Street neighbourhood when I close my eyes. Obviously I can't do that with the wohle game but you don't "live" anywhere else in that world. Can't say the same for 3, VC, 4 or 5 though.

nerd shit (Will M.), Tuesday, 8 December 2015 18:47 (nine years ago) link

I don't necessarily think the Los Santos GTA V is the best from an interactive standpoint, but they got the feel of LA down pretty well I thought. By contrast, Liberty City of IV had a real bad uncanny valley thing going on, plus their version of Brooklyn was like five blocks.

klonman, Tuesday, 8 December 2015 19:18 (nine years ago) link

Does Bully's town count as a city

polyphonic, Tuesday, 8 December 2015 20:08 (nine years ago) link

I dunno if interactivity is necessarily vital to making a city feel like a real space—after all, how much of your own city is interactive to you?—so the examples I gave (Sleeping Dogs, GTA: SA) have a lot of spaces you can't really interact with. However, the layouts, the ambient life, the aesthetic details separating neighbourhoods... they felt real. As in, they felt lived in. Too often virtual city planners go too far in making a neighbourhood "poor." I was trying to explain to someone recently that the best way to make a neighbourhood appear poor is to look at a real one. What do you see: is it all strip clubs, trap houses, and gun shops? No, it's churches, and clothing stores "for him and her", and sketchy pizza joints, and immigrant community centres. Things that would be displaced in a more up-and-coming neighbourhood still exist in these places. But instead we get these cartoon representations that "signify" poor instead of being believable, because that's what gets past the test in a boardroom. "Make it sketchy. There. It's poor now."

I realize that this is a bigger conversation that has little to do with Fallout 4 (um the typical city model doesn't really apply to alt-history-post-post-apocalypse-50s-atomic-wasteland) so maybe I should break it off into its own conversation (haha guess who went to school for urban planning and wrote a paper or two on representations of cities in virtual spaces).

nerd shit (Will M.), Tuesday, 8 December 2015 20:09 (nine years ago) link

xp Bully is actually one of my favourite examples of a memorable, livable space that tells its own story! thank you for reminding me of that one.

nerd shit (Will M.), Tuesday, 8 December 2015 20:09 (nine years ago) link

ctrl+F "shenmue"

Eugene Goostman (forksclovetofu), Tuesday, 8 December 2015 20:27 (nine years ago) link

Still haven't played it. :(

nerd shit (Will M.), Tuesday, 8 December 2015 20:33 (nine years ago) link

I keep thinking of examples like GTA: SA and how you can go to the fast food shops and to the different stores and the game's story even involves a few missions where you are helping out someone that works at a fast food joint so you are picking them up. That game did a really good job of using gameplay to flesh out the city.

It's really only a few major meetings w city NPCs against a field of digital trickery and randomized crowd noise. So what makes a video game city? Is it all about the illusion? Or it is important to have as many unique interactions as possible? A real city has a lot of people that you will never interact with. Skyrim had some cool cities where almost everyone in them had routines and names and unique dialog. Except the guards (Arrow in the knee lol).

AdamVania (Adam Bruneau), Tuesday, 8 December 2015 20:38 (nine years ago) link

Shenmue is almost a city where you can only ask one question a day and it has to be the same question to everyone

AdamVania (Adam Bruneau), Tuesday, 8 December 2015 20:39 (nine years ago) link

Just realized that with a yellow fedora and a yellow trench coat and wrist-mounted electronics, you can run around cosplaying Dick Tracy

Professor Goodfeels (kingfish), Tuesday, 8 December 2015 21:22 (nine years ago) link

animal crossing is prob the right answer here

Eugene Goostman (forksclovetofu), Tuesday, 8 December 2015 21:26 (nine years ago) link

I own Shenmue and never really delved into it deeply, I did watch a friend play my copy and he was mystified

μpright mammal (mh), Tuesday, 8 December 2015 21:28 (nine years ago) link

https://s-media-cache-ak0.pinimg.com/originals/00/d3/38/00d3387814cfad6e8fd9fe2245d10238.gif

L-R: Nick Valentine, kingfish's player character

nerd shit (Will M.), Tuesday, 8 December 2015 21:30 (nine years ago) link

I thought about that, but there's no yellow tie and the hat is wrong. And the gender.

Professor Goodfeels (kingfish), Tuesday, 8 December 2015 22:55 (nine years ago) link

bully is the best gta game

denies the existence of dark matter (difficult listening hour), Tuesday, 8 December 2015 23:00 (nine years ago) link

like all the ambition in the main series is cool but when they constrain themselves to working on small-town scale you realize they were kind of on small-town scale all along

denies the existence of dark matter (difficult listening hour), Tuesday, 8 December 2015 23:05 (nine years ago) link

Have you found Cheers yet?

― Drop soap, not bombs (Ste), Monday, November 30, 2015 4:51 AM (1 week ago) Bookmark Flag Post Permalink

Not yet. There's plenty of the city I haven't been thru yet.

― Professor Goodfeels (kingfish), Monday, November 30, 2015 8:18 AM (1 week ago) Bookmark Flag Post Permalink

cheers doesn't pop up as a location, you kinda have to know where to look. plus you have to go down the stairs so you can't even see that it's a door from ground level

― nerd shit (Will M.), Monday, November 30, 2015 8:20 AM (1 week ago) Bookmark Flag Post Permalink

came across this today! it kind of made me sad inside.

denies the existence of dark matter (difficult listening hour), Wednesday, 9 December 2015 09:36 (nine years ago) link

inside cheers, i mean.

denies the existence of dark matter (difficult listening hour), Wednesday, 9 December 2015 09:37 (nine years ago) link

Hey guys I've heard there's a ghoul problem at Abernathy Farm. For the nth time.

( X '____' )/ (zappi), Wednesday, 9 December 2015 09:43 (nine years ago) link

have you heard about that farm run by ghouls?

denies the existence of dark matter (difficult listening hour), Wednesday, 9 December 2015 09:44 (nine years ago) link

isn't that somethin?

denies the existence of dark matter (difficult listening hour), Wednesday, 9 December 2015 09:44 (nine years ago) link

does ignoring those missions until they fail actually have much of an effect? i've failed a few but it's not made much of a difference afaict

preston garvey is definitely the roman bellic of this game - an annoying prick who keeps bugging you with the same lines of dialogue over and over and over

hand of jehuty and the blowfish (bizarro gazzara), Wednesday, 9 December 2015 11:28 (nine years ago) link

bully is the best gta game

truthbomb

hand of jehuty and the blowfish (bizarro gazzara), Wednesday, 9 December 2015 11:29 (nine years ago) link

i need to play bully again bc in my memory i 100% agree w/ that truthbomb

i really haven't played f4 for a few days. the sick need ot keep going is kinda fading. i might be able to jump on the main quest and actually beat the game and get it out of my BRAIN soon enough.

nerd shit (Will M.), Wednesday, 9 December 2015 16:11 (nine years ago) link

i bought bully's "championship edition" on sale on steam the other day but the pc version seems to be really ugly? maybe this is improvable; i didn't try very hard. the soft edges of the ps2 version's cartoon town--changing w the seasons!--make for my favorite ps2 environment, i think it is prettier than shadow of the colossus. (nb i also think the big shell is really pretty.) i have heard though that the wii version is the ideal. anyway yes that game is just right.

i really haven't played f4 for a few days. the sick need ot keep going is kinda fading.

it's weirdly hard for me to click on f4. i bring up the launcher and then i check ilx a while, and then half the time i go to bed. but i play nothing else. "followed the freedom trail" last night; that was very cool actually. a puzzle! the solution was not "shoot it"!

denies the existence of dark matter (difficult listening hour), Wednesday, 9 December 2015 18:22 (nine years ago) link

Found the guy who's effectively Bruce Banner(glasses & all) in the game. Really digging the writing of him, which makes me feel that some Bethesda writing has certainly incremented since FO3/Skyrim.

The name they gave him, however, seems a bit on-the-nose given what you have to do to reach the dude.

Professor Goodfeels (kingfish), Wednesday, 9 December 2015 18:37 (nine years ago) link

"Masturbate-Into-A-Cup Johnson"

Does that make you mutter, under your breath, “Damn”? (forksclovetofu), Wednesday, 9 December 2015 18:41 (nine years ago) link

This is the Commonwealth, dude; why use a cup when all these mannequins are about

Professor Goodfeels (kingfish), Wednesday, 9 December 2015 23:42 (nine years ago) link

Man, I play this game too much. The per-location interest factor is higher than previous Bethesda outings, but I find myself checking the wikia for any notable loot. if there's nothing there, I move on.

Also, Dogmeat's getting his own Funko Pop figure:

http://funko.com/collections/fallout/products/copy-of-pop-games-fallout-4-vault-dweller

http://cdn.shopify.com/s/files/1/0552/1401/products/7788_FALLOUT4_DOGMEAT_GLAM_GS_1024x1024.jpg?v=1447176255

Professor Goodfeels (kingfish), Saturday, 12 December 2015 10:47 (nine years ago) link

haha, i bought a funko vault boy to be my gaming rig's mascot. gonna just not look at that dogmeat cuz this is a dangerous path.

denies the existence of dark matter (difficult listening hour), Saturday, 12 December 2015 22:13 (nine years ago) link

has anyone else found the unbelievably creepy unmarked trap-choked maze? first thing in the game to fill me with real dread. didn't finish exploring it-- took a wrong turn somewhere and wound up in a different (marked) dungeon. will dream tonight of a little room with three numbered doors, two of them still closed.

denies the existence of dark matter (difficult listening hour), Sunday, 13 December 2015 09:44 (nine years ago) link

Not yet. What's it near?

Professor Goodfeels (kingfish), Sunday, 13 December 2015 19:20 (nine years ago) link

it's in a multilevel parking garage in the southern part of the city, near a department store full of mutants. ("why do these places never have statues of naked blokes?" asked irish cage fighter companion cait, in a tone of earnest wonder that made me lol.)

the other doors were just traps, haha.

denies the existence of dark matter (difficult listening hour), Sunday, 13 December 2015 19:32 (nine years ago) link

i think i cleared the place out but i didn't get closure on wtf it was or what batman villain had designed it. enjoying that loose end.

denies the existence of dark matter (difficult listening hour), Sunday, 13 December 2015 19:34 (nine years ago) link

I kinda dig Hancock as companion. "We help who needs helpin', hurt who needs hurtin'."

Also, I finally made it into the Tyrell Corporation, and yeah, just like in Blade Runner, everybody still smokes like chimneys. I'm raiding packs of smokes from everywhere. Disappointed I can't bring a companion with me, as the place seemed well-suited for various contraction reactions from them.

Also, I dig how the music changes from the discordant orchestral soundscapes and cinematic varieties of the wasteland to austere muted electronic shit that screams "Mass Effect"

Professor Goodfeels (kingfish), Monday, 14 December 2015 17:34 (nine years ago) link

http://cdn.makeagif.com/media/11-18-2015/Pg2ym4.gif

circa1916, Monday, 14 December 2015 20:38 (nine years ago) link

^^^ lol

tried to generic the spoilers out of this: i needed coffee cups for a recruitment beacon, so i went to the nearest dungeon on the radar, which turned out to be much better-defended than i'd expected, but which i pushed through because i wanted to get some coffee cups and go to bed, and while down there i stumbled across, at dungeon's center, what i had a pretty confident hunch would be the endpoint of cait's companion quest, but which cait, traveling with me, did not recognize as such, because i hadn't yet impressed her enough to trigger the quest at all, so after spending a frustrating thirty seconds trying to get her to notice it, i turned around and climbed most of the way out of the dungeon, past all its dead bodies (and, happily, a room containing like thirty coffee cups), to the surface elevator, and got inside, and cait got inside, and i pressed the button, and the doors closed, and cait said, "can i talk to you?"

so i was like sure, what's the problem, do you maybe want to go back down there real quick and achieve what i am pretty sure you are about to tell me is your heart's desire, and she told me a long and almost exploitatively horrifying story about her life, but at the end only said something like, well, it's good to talk. so i was like, okay.

then we went back to the nearby settlement and i built the radio beacon, and then we walked most of the way across the world back to diamond city. (again, i don't fast travel.) we walked through the gate and up the ramp and i sat through the loading screen, and the instant it was over and i was in the city, cait turned to me in great distress and said I NEED YOUR HELP. and then when i said, what's the problem, she told me what the problem was, and when i said, is there anything that could help you, she said, i've heard there's this place. but getting inside there--it won't be easy.

and one of my conversation options--thank god the mod made it visible and it wasn't hiding behind "no"--was "i can't deal with this right now."

denies the existence of dark matter (difficult listening hour), Tuesday, 15 December 2015 03:56 (nine years ago) link

Yup, been thru that one.

Getting the Pray & Spray Tommy gun from Cricket is awesome and finally takes care of any bully sponge issues one would have.

Professor Goodfeels (kingfish), Tuesday, 15 December 2015 08:57 (nine years ago) link

I made the power armor jetpack and was in downtown boston last night.. climbed to the top of one building to do a railroad mission and decided to say fuck it and jump off the top onto the closest highrise where I walk in and gingerly scoop up the strenth bobblehead and peace out.. turns out it was the mass fusion building. XD

carthago delenda est (mayor jingleberries), Tuesday, 15 December 2015 17:50 (nine years ago) link

power armor jetpack ?!?!?!

calstars, Tuesday, 15 December 2015 18:10 (nine years ago) link

Yeah, boost your crafting and you add jump jets

Professor Goodfeels (kingfish), Tuesday, 15 December 2015 23:24 (nine years ago) link

my armorer skill is at 0 (science at 3 tho) so it'll be a big investment to shoot for it. tho it looks awesome and maybe worth it?

Mordy, Tuesday, 15 December 2015 23:26 (nine years ago) link

it changes your perspective alot.. like I explored a shipwreck last night and instead of running up the gut and having to kill a bunch of mirelurks at the bottom then raiders at the top I just jetpacked up to the back of the boat, turned off the turrets and spotlights and rekt some fools from a better vantage point. it does use fusion cell/core/whatever power as fuel and not like flamer fuel or something less valuable so thats a caveat.

carthago delenda est (mayor jingleberries), Wednesday, 16 December 2015 00:09 (nine years ago) link

crpg addict finds it really bleak
http://crpgaddict.blogspot.com/2015/12/the-bleak-world-of-fallout.html

but i love that urban decay aesthetic. not sure if i love fallout bc i love bleak ruins porn or i love bleak ruins porn bc i started playing fallout when i was 13yo.

Mordy, Friday, 18 December 2015 17:56 (nine years ago) link

Has he covered any of the other games yet?

AdamVania (Adam Bruneau), Friday, 18 December 2015 18:53 (nine years ago) link

no i don't think he's anywhere near 1997 yet

Mordy, Friday, 18 December 2015 18:54 (nine years ago) link

I got it confused w Wasteland.

http://crpgaddict.blogspot.com/2011/10/game-65-wasteland-1988.html

AdamVania (Adam Bruneau), Friday, 18 December 2015 18:55 (nine years ago) link

Finally made it to the faction branching point

Professor Goodfeels (kingfish), Tuesday, 22 December 2015 20:24 (nine years ago) link

My drive to play this gets less and less. So lonely out there

calstars, Tuesday, 22 December 2015 21:10 (nine years ago) link

Beat this today.... dumb ending, isn't it?

Somebody else mentioned that Bethesda didn't exactly know how to handle the faction system like Obsidian did, and the ending sorta bears that out. Oh well. Steam says I've played 200 hours of this game(probably about 80-85% accurate since I would leave the game paused once in a while), and I'm burned out for a while. Let's see what the DLC will bring.

....oh and I got a Vault 111 fleece jumpsuit(read: Fallout-y pajamas) for Xmas, and damn if it ain't comfy.

Professor Goodfeels (kingfish), Thursday, 31 December 2015 06:23 (eight years ago) link

http://www.pcgamer.com/see-the-old-pulp-sci-fi-magazine-that-inspired-fallout-4/

Lord help me I was actually amused by this

Professor Goodfeels (kingfish), Friday, 1 January 2016 05:04 (eight years ago) link

back to the past, here:

if playing new vegas from the beginning again, and i have all the dlc packs, which should i do and when? are there any i should go through before finishing the main game, and what order after completion?

μpright mammal (mh), Monday, 4 January 2016 21:27 (eight years ago) link

You can't continue anything after finishing the main game iirc, so all of them. They're all for high-ish levels but you get a warning and told the recommended level before you start them. I don't think the order mattered much, but I remember being driven half crazy by Dead Money.

Dust, Tuesday, 5 January 2016 01:02 (eight years ago) link

Dead Money I didn't like, yeah

Professor Goodfeels (kingfish), Tuesday, 5 January 2016 02:13 (eight years ago) link

Dead Money, the only Fallout thing I have now actually cheated in because FUCK THOSE GHOST DUDES

μpright mammal (mh), Monday, 11 January 2016 22:36 (eight years ago) link

three months pass...

http://www.rpgcodex.net/content.php?id=10267

Hungry4Ass, Saturday, 16 April 2016 15:00 (eight years ago) link

The codex people are v. well informed about rpg history and design, but that site is such a reactionary cesspool politically.

one way street, Saturday, 16 April 2016 15:38 (eight years ago) link

That review is spot on

calstars, Saturday, 16 April 2016 23:01 (eight years ago) link

it really is

i probably put more time into F4 than any other AAA game in the last year and i wish i could have all the hours back

Karl Malone, Sunday, 17 April 2016 00:09 (eight years ago) link

I'm torn; one the one hand, I had fun with my two months of FO4. On the other, there was a lot of bullshit and Bethesda seems to learn all the wrong things from what Obsidian was able to advance

Darkest Cosmologist junk (kingfish), Monday, 18 April 2016 14:51 (eight years ago) link

Yeah I like being the world but not necessarily playing the game, if that makes sense.. its a hoarding and shooting simulator

carthago delenda est (mayor jingleberries), Monday, 18 April 2016 22:05 (eight years ago) link

two months pass...

been playing a lot of underrail, the retro indie rpg fans on the codex call "fallout 3" (one way street otm btw that place is like a fascist cell, depressing). conventional wisdom is that it has great skills/combat/crafting but the writing is lacking (compared to recent story-heavy stuff like age of decadence, the demo of which bored me stiff, and pillars of eternity, thirty hours of which bored me stiff) but i actually enjoy the writing a lot: there isn't very much of it (aha) and it's cliches, but characters (read: shopkeepers) are vivid enough for you to feel that you live in the place even if it doesn't have fallout 1 (let alone 2's) variety and scope. really the setting is closer to ultima underworld: one big dungeon peppered with communities of shopkeepers. (sneaking around facilities on the other hand recalls deus ex of all things: lockpicks, computer terminals, ventilation shafts.)

combat meanwhile is great, lots to do, lots to build to do it. much better, without hesitation, than fallout's, which was always either numbingly, prolongedly easy or impossible. audience is definitely hardcore 90s rpg fans (who are apparently also all fascists) so difficulty is v unforgiving -- not just the combat but the ease w which you can build an unworkable character (i didn't get anywhere until my third guy) -- though the experience system is terrific, and sneak-friendly: you only get it for picking up "oddities", sometimes carried by enemies but also hidden in locked containers and obscure trash piles and etc., so it's less slanted towards guns-blazing grinders than you'd think considering it's one giant dungeon crawl.

le Histoire du Edgy Miley (difficult listening hour), Monday, 4 July 2016 02:34 (eight years ago) link

as for fallout 4 btw i haven't played it since the survival-mode patch or tried any of the dlc but about the release game at least the detractors were ultimately otm; codex piece linked upthread for instance is unchallengably damning. fun place to hang out for a while tho.

le Histoire du Edgy Miley (difficult listening hour), Monday, 4 July 2016 02:38 (eight years ago) link

four weeks pass...

Now I have a good enough pc I want to play 4, having loved 3 and Vegas. Is anyone still playing? Recommend?

"Stop researching my life" (Ste), Wednesday, 3 August 2016 14:17 (eight years ago) link

my recommendation is that you definitely play 4, especially if you like 3/NV. it is terrific.

Roberto Spiralli, Wednesday, 3 August 2016 15:01 (eight years ago) link

it's worth at least skimming the rpgcodex review a little upthread, which is pretty much otm

i played all the main quest missions and a good chunk of the side missions and it was diverting but never particularly surprising. not nearly as good as new vegas imo, which remains my favourite of the newer fallouts

pokemon go speed run (bizarro gazzara), Wednesday, 3 August 2016 15:04 (eight years ago) link

yes definitely read the depressing 80,000 word diatribe before starting, I personally never start a game without convincing myself it's a abomination to man and god first

qualx, Wednesday, 3 August 2016 17:54 (eight years ago) link

there are a lot of games out there which are really fun in the beginning but the longer you play them the more glaring their faults become. this probably describes most games. u see this a lot in steam reviews - someone will have 80+ hours played in a game but the review is terribly negative.

Mordy, Wednesday, 3 August 2016 18:00 (eight years ago) link

Yes the general opinion of most just seems to be that it's a crap RPG but a great open world game.

It's 50% as well, so it's in the bag.

"Stop researching my life" (Ste), Wednesday, 3 August 2016 21:13 (eight years ago) link

50% off I meant

"Stop researching my life" (Ste), Wednesday, 3 August 2016 21:14 (eight years ago) link

I mostly regret the time I spent in F4. I agree with whoever said that it's a very lonely experience.

calstars, Wednesday, 3 August 2016 21:52 (eight years ago) link

With some interminable tasks like structure / town building

calstars, Wednesday, 3 August 2016 21:54 (eight years ago) link

Game is worth playing, but a step down story wise and construction from New Vegas.

Sentient animated cat gif (kingfish), Saturday, 6 August 2016 05:32 (eight years ago) link

It's a fun place to visit. Definitely worth playing if you can get it on sale? I dunno I played a fuckton and then all of a sudden hit a wall and got bored with it - unfortunately after I sprung for the season pass. I keep telling myself I'm gonna dip back in but haven't yet..

carthago delenda est (mayor jingleberries), Saturday, 6 August 2016 15:39 (eight years ago) link

three months pass...

i've been playing fallout 4 for a few months now and i'm starting to get tired of it and there's still a ton of the world i haven't even seen yet. it's funny how none of the new stuff is really mandatory so it ends up feeling exactly like fallout 3/new vegas unless you opt into that stuff. i've only done the structure/town building a couple of times when it was required for a mission and i almost never use power armor. i've got like five sets of power armor stashed around the map but i never really feel like i need to use it.

na (NA), Monday, 7 November 2016 18:21 (eight years ago) link

it seems pretty even in quality with 3 and new vegas to me, which still shades as a disappointment for a next-gen game. it doesn't even really look much better than those games, and it's just as glitchy. i've still gotten a lot of fun out of it though.

na (NA), Monday, 7 November 2016 18:23 (eight years ago) link

I enjoyed it while I played it but I accidentally stumbled into fighting for a different faction than the one I wanted to, and while I keep meaning to go back to it I just never do... Could never be bothered with the building stuff and I'm the same with power armour, like I'd store it for when I *needed* it but then just go ahead and not use it anyway

ultros ultros-ghali, Monday, 7 November 2016 19:11 (eight years ago) link

I enabled infinite ammo and it makes the game much more fun imo

calstars, Monday, 7 November 2016 21:37 (eight years ago) link

Still haven't finished this shit tho

calstars, Monday, 7 November 2016 21:37 (eight years ago) link

i think maybe it's ... too big? i play a lot of open-world games but i think after this i'll need to play something more linear to take a break

na (NA), Monday, 7 November 2016 21:39 (eight years ago) link

i was reading that critical essay up there and it mentions so many things i haven't even seen yet

na (NA), Monday, 7 November 2016 21:40 (eight years ago) link

I have yet to get this and I'm a little intimidated now!

Is there a PS4 version with all the DLC crap yet, or are they still chunking out DLC?

mh 😏, Monday, 7 November 2016 21:40 (eight years ago) link

My approach on these, if the game allows it, is to take a linear path through to the end, and then run around doing other junk for fun, little clean-up quests. If the narrative branches a lot, then I'll play through a second time instead of doing things post-game, and not concentrate on getting to the end.

I just remember figuring out back in the Fallout 2 days that there was one gun store that had a fully-stocked basement, a single dude working there, and virtually no penalty for taking him out as soon as possible. Running around the wasteland and just blasting everyone after that was a joy.

mh 😏, Monday, 7 November 2016 21:43 (eight years ago) link

I think that's the thing that was missing from Fallout 3. It really needed a trail of venomous candy just under the surface urging you to become a complete sociopath. The promise of reconciling with your father, who is a force for good in the world, is bullshit. It's a dog-eat-dogmeat world out there. Even if you help your people, they'll end up exiling you anyway.

mh 😏, Monday, 7 November 2016 22:22 (eight years ago) link

i basically already said this but i think if you enjoyed fallout 3/new vegas and are ok with a game that doesn't really add much new to those games except a new story and slightly better graphics, getting fallout 4 is worth it. i think i paid like $20 for a used copy and i don't have any regrets.

na (NA), Monday, 7 November 2016 22:36 (eight years ago) link

I'm enjoying what little I've played, made a big mistake of looting loads and not saving - then dieing. Kinda stopped me from loading it up for a bit. I'll return, wiser.

"Stop researching my life" (Ste), Monday, 7 November 2016 23:26 (eight years ago) link

The amount of mental memory these kids of games required is pretty great. It's almost like having a job

calstars, Tuesday, 8 November 2016 00:21 (eight years ago) link

one month passes...

oh for heavens sake. I just spent 7 levels not realising i could activate the greyed out perks. So now my Strength is maxed out, but who cares.

Ste, Wednesday, 14 December 2016 00:21 (eight years ago) link

flip side, I am enjoying it. Love the weapon crafting and half enjoying base building although don't see much point in it - at least gives me some reason to loot the shit out of anything though.

But yeah filling my fallout 3 thirst.

Flip again..

Some annoying glitch with mouse menu selection, why hasn't that been fixed?

Dialogue stuff is awful lol

Annoying dogmeat is annoying.

Ste, Wednesday, 14 December 2016 00:26 (eight years ago) link

Not being able to update the radio playlists without disabling achievements is some bullshit imo

carthago delenda est (mayor jingleberries), Thursday, 15 December 2016 01:04 (eight years ago) link

eight months pass...

has anyone tried any of the dlc for 4?

Mordy, Tuesday, 22 August 2017 22:20 (seven years ago) link

Haven't. Supppsedly better than the main story, but that's it surprising.

Jackson Galactic Brain Meme (kingfish), Tuesday, 22 August 2017 23:42 (seven years ago) link

four years pass...

https://www.youtube.com/watch?v=9VUETYy0Sbo

calstars, Saturday, 6 November 2021 22:27 (three years ago) link

three months pass...

https://deadline.com/2022/02/fallout-walton-goggins-star-prime-videos-tv-series-ghoul-kilter-films-jonathan-nolan-1234956734/amp/

me: don't do a fallout tv series
amazon: goggins is playing a ghoul
me: please do the fallout tv series

Clay, Saturday, 19 February 2022 01:59 (two years ago) link

he's got the face for it

i cannot help if you made yourself not funny (forksclovetofu), Saturday, 19 February 2022 23:19 (two years ago) link

two years pass...

Enjoying the series, I mean it's not setting my world on fire (ha) but still entertaining to me as a fallout fan.

Ste, Sunday, 28 April 2024 10:13 (seven months ago) link

I was worried with how stacked with REFERENCES the first episode was, but it soon goes its own way.
I was surprised by how much of the show came from the very first game.

adam t. (abanana), Friday, 10 May 2024 01:56 (seven months ago) link

Yeah, I enjoyed the series. I did think they had too many mystery plot arcs to reveal in the finale, but overall the series was worthwhile.

I’m curious how they’ll integrate the characteristic fauna of the universe. We had a radbear and a radroach and a radaxotl? But no death laws or supermutants yet

Glower, Disruption & Pies (kingfish), Sunday, 19 May 2024 07:30 (seven months ago) link


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