― latebloomer: Do I have a large frog in my hair? (latebloomer), Sunday, 20 November 2005 13:13 (nineteen years ago)
― adam (adam), Sunday, 20 November 2005 18:39 (nineteen years ago)
― kingfish hobo juckie (kingfish 2.0), Sunday, 20 November 2005 20:08 (nineteen years ago)
― Jordan (Jordan), Sunday, 20 November 2005 20:55 (nineteen years ago)
― lemin (lemin), Monday, 21 November 2005 05:25 (nineteen years ago)
― Forksclovetofu (Forksclovetofu), Tuesday, 22 November 2005 00:19 (nineteen years ago)
― Jordan (Jordan), Tuesday, 22 November 2005 01:19 (nineteen years ago)
huh?
― kingfish hobo juckie (kingfish 2.0), Tuesday, 22 November 2005 01:56 (nineteen years ago)
― Forksclovetofu (Forksclovetofu), Tuesday, 22 November 2005 03:05 (nineteen years ago)
― kingfish hobo juckie (kingfish 2.0), Tuesday, 22 November 2005 03:38 (nineteen years ago)
― latebloomer: Do I have a large frog in my hair? (latebloomer), Wednesday, 23 November 2005 14:40 (nineteen years ago)
― cutty (mcutt), Tuesday, 11 April 2006 12:45 (nineteen years ago)
― JimD (JimD), Tuesday, 11 April 2006 13:58 (nineteen years ago)
― polyphonic (polyphonic), Tuesday, 11 April 2006 15:54 (nineteen years ago)
― phil-two (phil-two), Tuesday, 11 April 2006 16:25 (nineteen years ago)
― cutty (mcutt), Tuesday, 11 April 2006 16:45 (nineteen years ago)
― polyphonic (polyphonic), Tuesday, 11 April 2006 17:12 (nineteen years ago)
― cutty (mcutt), Tuesday, 11 April 2006 17:25 (nineteen years ago)
― polyphonic (polyphonic), Tuesday, 11 April 2006 17:55 (nineteen years ago)
or am i retarded?
― cutty (mcutt), Thursday, 13 April 2006 03:23 (nineteen years ago)
did you get someone else to do the handjob?
― phil-two (phil-two), Thursday, 13 April 2006 03:50 (nineteen years ago)
;)
― cutty (mcutt), Thursday, 13 April 2006 05:04 (nineteen years ago)
― The Yellow Kid, Thursday, 13 April 2006 17:37 (nineteen years ago)
― cutty (mcutt), Thursday, 13 April 2006 19:56 (nineteen years ago)
― Forksclovetofu (Forksclovetofu), Saturday, 15 April 2006 01:36 (nineteen years ago)
― Trayce (trayce), Saturday, 15 April 2006 02:09 (nineteen years ago)
― latebloomer: Ambassador With Training In Righteousness (latebloomer), Saturday, 15 April 2006 03:03 (nineteen years ago)
― Trayce (trayce), Saturday, 15 April 2006 08:54 (nineteen years ago)
― Onimo (GerryNemo), Tuesday, 18 April 2006 22:31 (nineteen years ago)
― Trayce (trayce), Tuesday, 18 April 2006 23:13 (nineteen years ago)
SPOILER
The Gravedigger in front of Oracle's temple
END OF SPOILER
I can't get enough. Please all, mark your spoilers. I really don't want to know what comes next but I had to just enthuse for a while!
― Kv_nol (Kv_nol), Monday, 22 January 2007 10:01 (eighteen years ago)
― AleXTC (AleXTC), Monday, 22 January 2007 11:43 (eighteen years ago)
― Kv_nol (Kv_nol), Monday, 22 January 2007 12:13 (eighteen years ago)
― feed latebloomer (latebloomer), Monday, 22 January 2007 13:53 (eighteen years ago)
― Kv_nol (Kv_nol), Wednesday, 24 January 2007 13:20 (eighteen years ago)
― feed latebloomer (latebloomer), Wednesday, 24 January 2007 17:58 (eighteen years ago)
SPOILER SPOILER SPOILER SPOILER SPOILER
After all the time in that temple I got killed. F u Aries, you made this personal!
― Kv_nol (Kv_nol), Monday, 29 January 2007 09:06 (eighteen years ago)
That said, I finished playing at half seven yesterday evening and still was wound up around half 12, that game gets intense!
― Kv_nol (Kv_nol), Tuesday, 30 January 2007 11:33 (eighteen years ago)
― AleXTC (AleXTC), Tuesday, 30 January 2007 12:14 (eighteen years ago)
― Kv_nol (Kv_nol), Tuesday, 30 January 2007 14:08 (eighteen years ago)
I remember there *Shudder*
spoilerspoilerspoilerspoilerspoilerspoilerspoilerspoiler
Between that challenge, the rotating knives in Hades and spikes through the floor I swear that this game was great until you tried those levels. Between the camera angle and the controls ("DON'T JUMP ON THE BOX!!! PUSH IT!!! AW FUCK!!!) it could make those puzzles a right challenge!
End of spoiler
― Kv_nol (Kv_nol), Tuesday, 30 January 2007 15:44 (eighteen years ago)
― AleXTC (AleXTC), Tuesday, 30 January 2007 17:52 (eighteen years ago)
Hades was really hard, yeah, but nothing that hampered my enjoyment of the game. and it just looks amazing
― lemin (lemin), Wednesday, 31 January 2007 00:17 (eighteen years ago)
― polyphonic (polyphonic), Wednesday, 31 January 2007 00:30 (eighteen years ago)
― Kv_nol (Kv_nol), Wednesday, 31 January 2007 10:59 (eighteen years ago)
http://www.gametrailers.com/player.php?id=10179&type=wmv&pl=game
Also found this:
Huge Collection of Combat Moves: Players can utilize their favourite combo attacks from GOD OF WAR along with a whole new set of moves and magic. Magic is based on nature's elements which include utilizing the power if wind, ice and much more
New Characters: From the popular Cyclops and Cerebus to the Flying Gryphon and more, players will encounter some of the greatest Greek mythological beasts, along with more enemies and bosses
Puzzle Solving: GOD OF WAR II features more puzzle solving, where players must solve intelligent, challenging and progressively more complicated puzzles latent with brutal elements that are intricately woven into the overarching story
Exploration: Players will continue their previous experiences in the dark, violent world of Greek mythology and test their agility through more levels as they traverse treacherous, often brutal terrain that will range from the undiscovered Sisters of Fate to the Dark Swap
― Kv_nol (Kv_nol), Wednesday, 31 January 2007 12:07 (eighteen years ago)
― AleXTC (AleXTC), Thursday, 1 February 2007 17:58 (eighteen years ago)
― kv_nol, Wednesday, 28 March 2007 12:31 (eighteen years ago)
― marmotwolof, Wednesday, 28 March 2007 20:35 (eighteen years ago)
― forksclovetofu, Wednesday, 28 March 2007 22:38 (eighteen years ago)
― kv_nol, Thursday, 29 March 2007 08:26 (eighteen years ago)
― admrl, Friday, 30 March 2007 17:13 (eighteen years ago)
― Will M., Friday, 30 March 2007 17:55 (eighteen years ago)
― admrl, Friday, 30 March 2007 18:37 (eighteen years ago)
WTF? How?! NO SPOILERS PLEASE!!!
― marmotwolof, Friday, 30 March 2007 21:36 (eighteen years ago)
― webber, Saturday, 31 March 2007 00:06 (eighteen years ago)
― kv_nol, Monday, 2 April 2007 14:28 (eighteen years ago)
― forksclovetofu, Monday, 2 April 2007 15:34 (eighteen years ago)
― marmotwolof, Monday, 2 April 2007 20:49 (eighteen years ago)
― HPSCHD, Monday, 2 April 2007 21:55 (eighteen years ago)
― forksclovetofu, Monday, 2 April 2007 22:01 (eighteen years ago)
― webber, Monday, 2 April 2007 23:08 (eighteen years ago)
― kv_nol, Wednesday, 25 April 2007 13:42 (eighteen years ago)
― kv_nol, Monday, 14 May 2007 21:54 (eighteen years ago)
― latebloomer, Wednesday, 16 May 2007 01:52 (eighteen years ago)
― n/a, Wednesday, 16 May 2007 13:31 (eighteen years ago)
― kv_nol, Wednesday, 16 May 2007 14:02 (eighteen years ago)
― latebloomer, Thursday, 17 May 2007 09:28 (eighteen years ago)
― n/a, Thursday, 17 May 2007 12:39 (eighteen years ago)
― latebloomer, Thursday, 17 May 2007 14:41 (eighteen years ago)
― kv_nol, Thursday, 17 May 2007 14:41 (eighteen years ago)
― kv_nol, Thursday, 17 May 2007 15:19 (eighteen years ago)
― latebloomer, Thursday, 17 May 2007 23:22 (eighteen years ago)
― marmotwolof, Friday, 18 May 2007 00:42 (eighteen years ago)
Nice one. Still can't play this. Was just too tired last night and not up for the stress!
― kv_nol, Monday, 21 May 2007 09:35 (eighteen years ago)
Just keep hitting away with Blades of Athena over and over again. It's tedious but it works.
This is the kind of thing I can't stand in video games. If I even catch a whiff of this kind of "action" I stay far far away.
― Tracer Hand, Monday, 21 May 2007 10:05 (eighteen years ago)
Whatever ico boy.
(j/k. It is a real pain just button mashing over and over again)
― kv_nol, Monday, 21 May 2007 10:59 (eighteen years ago)
I remember having to kill some giant monster in Tomb Raider (or possibly TR II?) which took approximately FOREVER to do, and it involved running around in a wide arc, shooting unemptyable revolvers at it for probably 20 minutes total. I could go for like 4 or 5 minutes at a time before losing focus, I'd have to press pause, make some tea, and go back to it. Eventually I was like "wait this is supposed to be fun"
(cf: racing the same races in Gran Turismo over and over again with a tricked-out car, just to get enough money to get an even more tricked-out car.. so that you can advance to another race that you race over and over again)
― Tracer Hand, Monday, 21 May 2007 16:07 (eighteen years ago)
I have yet to try this game.
― kingfish, Monday, 21 May 2007 16:07 (eighteen years ago)
this isn't really the place to defend it, but, this kind of action can be really great, in a haiku, pleasure-of-small-diffs kind of way. but yeah it's kind of enforced aspie-dom too
― gff, Monday, 21 May 2007 16:37 (eighteen years ago)
God of War is not really like this, however. The action is very fast and intense and sometimes gets slightly button-mashy but the programmers are very good about mixing up/varying the enemies, environments and puzzles so it doesn't get boring.
― latebloomer, Monday, 21 May 2007 17:19 (eighteen years ago)
i just started playing God of War 2 and the scale of the the first level already outdoes anything in the first game, which is quite an accomplishment. The PS2 is really being pushed here graphically, this game looks AMAZING.
― latebloomer, Monday, 21 May 2007 17:22 (eighteen years ago)
Just stunning, isn't it? My hands are like claws!!! Bloody hell though, fantastic fun.
― kv_nol, Tuesday, 22 May 2007 12:05 (eighteen years ago)
I'm quite into highly repetitive nonsense in video games, especially that which leads to even more highly repetitive nonsense.
We spent hours and hours racing around the maintenance tunnels in Dead Rising to get the "Zombie Genocide" achievement, and almost as long taking them on without weapons to get "Karate Champ".
Finishing things like that gives me a fuzzy "yes, I never have to do that shit again!" feeling, so I inevitably crave more of it. The same feeling I get completing a game in one fuckoff all-night session with a friend, only to put the disc back in the box at the end and say "let's never speak of this again" (thank you, Eternal Darkness.)
― melton mowbray, Tuesday, 22 May 2007 12:32 (eighteen years ago)
Right. 3 hours straight is enough! Nearly cross eyed. Such a lush game though. Tense as all hell though! Fear me fellow supermarket users in the next half an hour, I'll be bring my Spartan skills down on you something rotten. Or something...
― kv_nol, Tuesday, 22 May 2007 14:31 (eighteen years ago)
I'd love to know how far people are! Okay use strikethrough. I've just arrived at Temple of Euryale I think. Having good luck with finding Griffon's Eyes and Phoenix Feathers.
― kv_nol, Wednesday, 23 May 2007 20:53 (eighteen years ago)
(playing original)
wow this game is kind of long!! the last adventure-type games i played were on pc like 5 years ago, which were all notoriously short (call of duty, i look @ u), but srsly this is kind of a big game
― gff, Tuesday, 29 May 2007 15:18 (eighteen years ago)
1 annoying thing: i kept fucking up a certain section and after a number of checkpoint reloads the game switched me to easy!! and i can't switch it back. lol pwnt?
― gff, Tuesday, 29 May 2007 15:20 (eighteen years ago)
I dunno actually. I don't think so. Not be thick but is there an option in "Options"?
The game is v v long. The hard part can be after some intense battle trying to find a savepoint! I can still remember one bit of it that stopped me from going back to playing it on hard, I couldn't face the literal days it seemed to take me to get past it. You'll know once you're there!
As to the second, I'm fairly near the end, I'm magicked out and powered up to the hilt. Working on maxing out Blades now and various other things. Quick question (Spoiler about maxing out life )I found the Magic of Gaia. Is there a Life of Gaia as well? I dunno if I've missed it. I'm at the Phoenix anyway
― kv_nol, Tuesday, 29 May 2007 15:53 (eighteen years ago)
Finished! Hands are like claws! Good end, that's all I'm saying. Missed one v important thing that I'm now regretting. Everything pretty much maxed out. Can't face challenges!
― kv_nol, Wednesday, 30 May 2007 20:15 (eighteen years ago)
finished the first one, it was fun! i ended up with a vague sense of disappointment, mainly cos the nu-metal take on greek myth never really hooked me; i kept wanting more riffs on that. i mean "pathos verdes III"?? come on, take 1x intro greek class, the name doesn't make any sense! + there's tons of mechanical trappy-type shit in the game and no HEPHESTUS? no dionysus either, i wanted crazy russ meyer maenads and stuff.
real fun tho.
except the rotating knife-wall climbing puzzle bit. whoever put that together needs to be slapt.
― gff, Thursday, 31 May 2007 20:49 (eighteen years ago)
Okay, that wasn't my problem at all (first para)
Rotating wall knife thing was bullshit (see me on Tuesday, January 30, 2007 at 3:44 PM). My hands still tense up with the thought of it all!
Also, I'm too effusive. This thread shames me. I'm like an emotinal G23U5 here!
― kv_nol, Thursday, 31 May 2007 20:59 (eighteen years ago)
fuck yes!
― gff, Friday, 22 June 2007 16:42 (eighteen years ago)
2nd one v impressive, i love the additions (chain swingy shit) and the tweaks, and the visual improvements.
i love that the items you get don't just add some crazy power (tho there are those) but CHANGE your existing moves, like the golden fleece allowing counter attacks
rite now i'm stuck on 'crossing the lowlands,' the obligatory swinging puzzle challenge that i knew would be visited upon me at some point.
and the gorgon eyes and phoenix feathers and big red orb chests are WAAAY harder to get to this time around. in the 1st one, it was like, ok i'm supposed to walk up-left here... let me walk down-right, then? oh lookee more stuff. in 2 there are a bunch that are in PLAIN SIGHT but impossible to get to. i'll have to replay it with a walkthru after i'm done.
2 discs! jesus
― gff, Friday, 22 June 2007 16:48 (eighteen years ago)
apparently there's some kind of sex button-press challenge in like the SECOND ROOM which i completely walked past
― gff, Friday, 22 June 2007 16:50 (eighteen years ago)
yeah I did the same thing and then restarted just to see it. <---SAD
― marmotwolof, Friday, 22 June 2007 20:49 (eighteen years ago)
ps the second disc is just a bts DVD
― marmotwolof, Friday, 22 June 2007 21:41 (eighteen years ago)
in like the SECOND ROOM
You mean at the Colossus or after?
― forksclovetofu, Friday, 22 June 2007 22:26 (eighteen years ago)
way before you fight the colossus, when you drop into an indoor pool type place, the chicks are behind a breakable screen.
― marmotwolof, Friday, 22 June 2007 22:38 (eighteen years ago)
Found that first time. This game took me so long because I had to destroy everything for globes and things. Also yeah, boxes much harder to find. Also a total trek each time. The hardest part was finding the urns. Well worth it though!
God I loved this game. Playing through with urns I can't remember max number of hits but it was well into the three thousands, eternal rage of titans = :))))
― kv_nol, Monday, 25 June 2007 12:08 (seventeen years ago)
bowing_down_smiley.gif
― gff, Monday, 25 June 2007 16:06 (seventeen years ago)
Cheers but it seriously gets so easy with it, you just keep pounding away. The weapons in this one compared to the last are a bit useless, very slow or difficult to aim.
― kv_nol, Monday, 25 June 2007 16:09 (seventeen years ago)
yeah i haven't used the hammer or spear at all, and i was way into that sword in the first one -- the sound on that was great
― gff, Monday, 25 June 2007 18:11 (seventeen years ago)
the whole atlas section is incredible!
just knocked off the fates (WHAT IS WITH ALL THE FUCKING TITS IN THIS GAME IT IS CRAZY) but i haven't done zeus yet -- pumped!
― gff, Thursday, 28 June 2007 13:27 (seventeen years ago)
Dude. Mark spoilers!
The graphics are amazing. I actually checked my hit thing, closer to five and a half thousand. They stop giving you anything except globes after two thousand. Such a great game but do you find voices in the background hard to hear?
― kv_nol, Thursday, 28 June 2007 13:32 (seventeen years ago)
what spoilers??
waht u mean voices in the background? like ambient cries of battle etc? i think the sound is pretty good overall
― gff, Thursday, 28 June 2007 14:41 (seventeen years ago)
Atlas bit etc. It's no biggy. No I mean bits where say Gaia talks to you during a battle and it's hard to make out.
― kv_nol, Thursday, 28 June 2007 14:50 (seventeen years ago)
Yeah this game needed a subtitle option
― marmotwolof, Thursday, 28 June 2007 21:42 (seventeen years ago)
?? all i can think of her saying is the "let the rage of the titans etc" when you fill up your meter. are there other things?
― gff, Friday, 29 June 2007 14:37 (seventeen years ago)
restarted on hard and am at cold titan. This game. It's such. wow.
― forksclovetofu, Monday, 2 July 2007 04:04 (seventeen years ago)
just got this from ebay and it arrived today. am addicted now. it's very easy isn't it? maybe it gets harder. I like easy games though cos I suck. And am playing it on "easy". So it does exactly what it says on the tin in that respect...
I find I just bash buttons and spin around and flail at everything. Just got that lightning magic, much better than the shitty bow.
Also screw you giant fucking fate woman's stone head. Smashing stuff is great fun in God of War. I like the story too, there's nothing particularly likeable about the main character, he's just a violent villain with a stupid quest.
― Ronan, Monday, 2 July 2007 22:55 (seventeen years ago)
It's kinda pointless to play it on easy, I think. Medium is beatable but challenging enough to keep things interesting.
― polyphonic, Tuesday, 3 July 2007 07:08 (seventeen years ago)
Cool, maybe I will change to medium. I wonder can I do this midgame. Hope so.
― Ronan, Tuesday, 3 July 2007 08:40 (seventeen years ago)
Shit I can't. Oh well, reckon I'll continue on Easy rather than play all the way through again on medium.
― Ronan, Tuesday, 3 July 2007 12:50 (seventeen years ago)
Just got that lightning magic, much better than the shitty bow.
Amen!
Noooo! Just restart, you're not that far in and it would make things a lot more interesting.
Glad you like it though.
― kv_nol, Tuesday, 3 July 2007 18:07 (seventeen years ago)
further in now....I can't be bothered fighting the colossus and stuff.
I'm now at the part with the swimming and the gigantic pillars.
― Ronan, Tuesday, 3 July 2007 20:17 (seventeen years ago)
it's very easy isn't it? maybe it gets harder. I like easy games though cos I suck. And am playing it on "easy".
hahaha
Well, if you just want to see the story there's no point in making it harder on yourself, I guess. I played on Spartan and there was only a couple parts towards the end that gave me any trouble, but even the final boss seemed easy to me. God of War I on Spartan was a lot harder, I thought.
― marmotwolof, Tuesday, 3 July 2007 22:07 (seventeen years ago)
the medusa was tricky enough
― Ronan, Wednesday, 4 July 2007 15:12 (seventeen years ago)
well, died a lot but took a half hour maybe
― Ronan, Wednesday, 4 July 2007 15:13 (seventeen years ago)
Does anyone ever use that Stone Stare? Never have but I'd say it'd be good with the bloody near indestructible Cyclops. Except kill their riders on the ground before they get on, all much simpler! I was really slow when I hadn't figured that out!
― kv_nol, Wednesday, 4 July 2007 15:36 (seventeen years ago)
Well, if you just want to see the story there's no point in making it harder on yourself, I guess.
One thing I like about the game is that, if you pick a difficulty level that's too hard for you and you continue to fail, it will politely suggest that you suck and allow you to continue henceforth at an easier level. So even if you pick a difficulty that's too much for you, you don't have to start from scratch if it turns out to be too daunting.
― polyphonic, Wednesday, 4 July 2007 16:56 (seventeen years ago)
Yeah it never told me that :P
― marmotwolof, Wednesday, 4 July 2007 18:25 (seventeen years ago)
is there any way to check what neat combos you've powered up to.
it gives you that one message but I forgot at least 3 of the moves I've learned.
L1+square and L1+circle are my bread and butter.
― Ronan, Wednesday, 4 July 2007 18:31 (seventeen years ago)
yeah it's all in your pause menu somewhere
― marmotwolof, Wednesday, 4 July 2007 18:40 (seventeen years ago)
The problem with the make it easier option is that it's only for battle sequences, not puzzles. You also can't switch back.
― kv_nol, Wednesday, 4 July 2007 19:02 (seventeen years ago)
Ok I'm gonna come out and say it, I found this game totally boring. Incomprehensible button mashing totally lacking in finesse. I got as far as the three hydras boss but that was weeks ago and my motivation to go back to it is less than zero.
― ledge, Sunday, 15 July 2007 10:03 (seventeen years ago)
I found it partially boring but not incomprehensible
― marmotwolof, Sunday, 15 July 2007 11:28 (seventeen years ago)
wait, the three hydras in the beginning of the first one? uh, try harder
― marmotwolof, Sunday, 15 July 2007 11:29 (seventeen years ago)
Yeah, way to give up before the game even starts.
― polyphonic, Sunday, 15 July 2007 16:38 (seventeen years ago)
I mean, button mashers are inherently a bit boring to me, but they mix in a ton of mini-games to keep things fresh in GoW, and lots of puzzles. Among button mashers, it's easily the best I've played. And not incomprehensible at all.
― polyphonic, Sunday, 15 July 2007 16:39 (seventeen years ago)
I think I played it enough to get a feel for the gameplay. I dunno, maybe I'm just a bit bored of games in general. I'm still looking forward to HL2 and Portals and maybe Crysis, and I still love Singstar but that's hardly a traditional videogame; I can't think of anything else that I've played and really enjoyed in, well, at least a couple of years now.
― ledge, Sunday, 15 July 2007 17:14 (seventeen years ago)
in other words the "it's not you, it's me" line.
― ledge, Sunday, 15 July 2007 17:15 (seventeen years ago)
Oh, Katamari Damacy, that was great. And Lumines.
― ledge, Sunday, 15 July 2007 22:12 (seventeen years ago)
There was a loooot of button mashing 'tis true. The game itself though, well I liked the story and the characters. I liked the amount of action and the atmospherics, I especially liked the feeling of accomplishment that each chapter brought. It also looks amazing!
― kv_nol, Tuesday, 17 July 2007 10:47 (seventeen years ago)
The button bashing is really enjoyable. I don't know why, but huge battles where you're turning a different direction every half second to batter the hell out of 10 different enemies are AMAZING in God of War. And not totally mindless button bashing either, you get more skillful and aim more as it goes on.
― Ronan, Sunday, 22 July 2007 11:20 (seventeen years ago)
Tis true! Also it's great that as you play on you get even better combos.
― kv_nol, Monday, 23 July 2007 10:15 (seventeen years ago)
what an annoying ending! I didn't get to kill that sub-Charlton Heston Zeus!
― Ronan, Tuesday, 24 July 2007 12:38 (seventeen years ago)
and drink the blood of every petty god!
Ha ha true. Also crap twist! That whole thing with Atlas thought. Such lush levels! Did you get many urns?
― kv_nol, Tuesday, 24 July 2007 12:39 (seventeen years ago)
no idea...urns? I skipped the credits, maybe I'll have to finish it again and see!
― Ronan, Tuesday, 24 July 2007 13:26 (seventeen years ago)
Oh right, there are these urns hidden in chests that open up certain abilities and costumes. I normally don't bother but I'd read that these gave cool perks (they did). You find 4 of them during the whole game (it means exploring everywhere mind from the very first part!!!).
― kv_nol, Tuesday, 24 July 2007 13:57 (seventeen years ago)
I splurged and picked up the psp game last night. Have only had time to play through the first few checkpoints, but so far it's pretty awesome - lots of fun - controls work just fine (except dodging is a bit awkward) - and the graphics are surprisingly impressive
― Jeff LeVine, Monday, 2 June 2008 17:08 (seventeen years ago)
Picked up GOW I again to see how good it was. Amazing graphics, lots of button mashing but the puzzles in SPOILER LOOK AWAY NOWthe maze and Pandora's temple?You can look again were just too stressful/painful/badly designed to keep the interest going.
― hyggeligt, Tuesday, 3 June 2008 10:50 (seventeen years ago)
the puzzles so far on the psp version haven't been a problem, but the combat is getting pretty tough - especially some of the finishing moves - hitting the x or square or triangle or circle isn't a problem, but sometimes you have to rotate the little nub in certain directions - very tough to pull off correctly and quickly, unfortunately. I actually got stuck on a big fight last night (about an hour and a half in) and if I can't get past it today, I may give in and switch to easy mode
― Jeff LeVine, Tuesday, 3 June 2008 17:11 (seventeen years ago)
Don't be crazy! Just drink lots of coffee and time will slow down enough for you to do it properly.
― hyggeligt, Wednesday, 4 June 2008 12:04 (seventeen years ago)
Yeah, typically after taking a 24 hour break, I had no problem & have managed some much tougher fights keeping it on normal. But I did get stuck on a stupid puzzle this morning for way too long, when the answer was just to pull out my shield.
― Jeff LeVine, Wednesday, 4 June 2008 17:01 (seventeen years ago)
Interesting (not sure it's worth a double dip though)...
"Scheduled for release this holiday season, God of War Collection will feature reworked versions of both God of War® and God of War® II on a single Blu-ray Disc™ at full 1280 x 720 resolution. Both critically acclaimed games, which were originally developed for the PlayStation®2 computer entertainment system, have been remastered with anti-aliased graphics running at 60 frames per second for a smooth gameplay experience on the PS3 system."
http://blog.us.playstation.com/2009/08/31/god-of-war-collection-blu-ray-disc-compilation-available-this-holiday-season/
― Jeff LeVine, Monday, 31 August 2009 16:29 (fifteen years ago)
60fps and 720p HD is hott but it's cheeky of sony to suggest ppl don't want to play PS2 games on their PS3s and then do this; still at least it's budget-priced
it'd be really nice if they did a similar package for Ico and SotC, in anticipation of the last guardian; god knows SotC could do with a decent framerate
― cozwn, Monday, 31 August 2009 16:31 (fifteen years ago)
I only played GoW1 so this is obviously an insta-buy for me
― "I have seen bloodstains on the Pac Man joystick" (jamescobo), Monday, 31 August 2009 18:08 (fifteen years ago)
james, why not just buy a really cheap copy of gow2 and play it upscaled on yr 60gb?
― cozwn, Monday, 31 August 2009 19:57 (fifteen years ago)
Trophy whore
― Jeff LeVine, Monday, 31 August 2009 20:37 (fifteen years ago)
haha should have locked this thread after the first 3 posts
― a fact-checker with The New Yorker magazine (HI DERE), Monday, 31 August 2009 20:52 (fifteen years ago)
having never owned a ps2 can i just say HELLLLO!!!!!!
― BIG HOOS in little drive-a (s1ocki), Monday, 31 August 2009 22:41 (fifteen years ago)
I don't think I ever played the second one. Did I ever play the second one? I can't remember.
― antexit, Tuesday, 1 September 2009 00:24 (fifteen years ago)
They are indeed cheeky bastards for doing this after that HEY GUYS DO YOU WANT THE PS2 GAMES ON A BONUS DISC survey for GOW3, getting a resounding "shit yeah" from an overwhelming majority of the respondents, then saying they weren't going to do it for mumble mumble technical reasons mumble demand mumble OH HEY LOOK A UNICORN
That said, I'm glad to hear it's going to happen, having only played little chunks of GOW1, especially since I only own a copy of part 1 and it's still shrinkwrapped and potentially gift-returnable.
And yeah, if they did this (assuming there aren't any technical issues with the GOW ports) for the Team ICO games I would buy them in a heartbeat, shameless double-dip or no. Shadow of the Colossus at 720p with a stable framerate and anti-aliasing? YES PLEASE. I'm not hugely concerned about graphic quality (one of the reasons I own a PS3), but while SotC was goegeous from an art design standpoint it had jaggies that could take your face off.
― More Butty In Your Pants (Telephone thing), Tuesday, 1 September 2009 15:41 (fifteen years ago)
― antexit, Monday, August 31, 2009 8:24 PM (Yesterday) Bookmark Suggest Ban Permalink
yes i played it at your house
― BIG HOOS in little drive-a (s1ocki), Tuesday, 1 September 2009 16:53 (fifteen years ago)
I'm not hugely concerned about graphic quality (one of the reasons I own a PS3)
that's one of the reasons you own a next-gen console with a blu-ray player? huh?
― BIG HOOS in little drive-a (s1ocki), Tuesday, 1 September 2009 16:54 (fifteen years ago)
gow2 was very excellently better than 1 iirc
― the people vs peer gynt (goole), Tuesday, 1 September 2009 17:05 (fifteen years ago)
I mean it's why I went for the PS3 instead of the 360- though most games nowadays are fine, some still have problems on ps3 (Ghostbusters, for example). I'm willing to make a slight tradeoff in graphical quality for stuff like more platform-exclusive titles I like, the aforementioned blu-ray player (I DO care very much about visuals for movies), etc
― More Butty In Your Pants (Telephone thing), Tuesday, 1 September 2009 18:46 (fifteen years ago)
I have obtained (with Chicanery, also Wiles) the GoW 3 E3 demo. Fun, quite pretty, ludicrously violent. There is no quicker way for a game to get on my good side than to throw a swarm of disposable mooks at me then flash the instructions
BATTERING RAM: HIT O TO GRAB AN ENEMY, HIT [] TO CHARGE
Murdering a horde of skeletons with nothing but other skeletons is one of life's simple joys.
― More Butty In Your Pants (Telephone thing), Tuesday, 10 November 2009 02:44 (fifteen years ago)
<a href="http://www.joystiq.com/2009/11/14/dream-theater-adding-even-more-metal-to-god-of-war-iii-soundtrac/#comments">Oh dear.</a>
― More Butty In Your Pants (Telephone thing), Sunday, 15 November 2009 05:59 (fifteen years ago)
ha!
― Nhex, Sunday, 15 November 2009 07:15 (fifteen years ago)
wth is wrong with this board
this thing is ALMOST out, where's the hype
― nmop apisdn (cozen), Sunday, 14 March 2010 11:17 (fifteen years ago)
that's true actually. I like these games, and the early reviews are <3 <3 <3, but I'm not that excited about it. Why?
― antexit, Sunday, 14 March 2010 13:03 (fifteen years ago)
Sequelitis
― Jeff LeVine, Sunday, 14 March 2010 16:03 (fifteen years ago)
I would be excited about this if I actually had $$$ to buy games right now, I loved the first two.
― congratulations (n/a), Tuesday, 16 March 2010 12:56 (fifteen years ago)
God of War III is kind of amazing. one awesome set-piece after another. it's not especially cool when you basically have to murder a naked slave-lady, though.
― GM, Tuesday, 16 March 2010 13:47 (fifteen years ago)
but that's what I'm into!
― carl gustav (cozen), Tuesday, 16 March 2010 13:50 (fifteen years ago)
I liked watching my friend play the first one more than I enjoyed playing it - I assume this version will be the same.
― EZ Snappin, Tuesday, 16 March 2010 13:52 (fifteen years ago)
n/a, I'm in the same boat as you - would love to play it now, but no money, especially after just doing my taxes. Will definitely get it somewhere down the road though (as well as a few other games I've had to skip this month). But the other thing is, no money doesn't matter as much as just no time, or to be more precise, I already have more games I want to be playing right now than time to play them to my satisfaction, so no real need to pick up more and more games, no matter how good they look. There's just too many games!
― Jeff LeVine, Tuesday, 16 March 2010 15:24 (fifteen years ago)
I need local friends with PS3s who I can borrow games from.
― congratulations (n/a), Tuesday, 16 March 2010 15:31 (fifteen years ago)
Maybe we should have a "take one for the team" program where when there's a shortish game without much replay value we buy one copy with a paypal fund and send it around one dude to another
― antexit, Tuesday, 16 March 2010 15:44 (fifteen years ago)
The first level of GOW3 is hilariously epic. That's how people learn to play this game? Crazy!
― no turkey unless it's a club sandwich (polyphonic), Friday, 19 March 2010 08:46 (fifteen years ago)
pretty every level is hilariously epic.
― GM, Friday, 19 March 2010 13:15 (fifteen years ago)
Just finished GOW1 on the PS3 rerelease. Looking upthread, am I the only one who found the final fight stupidly hard? Phase 1 was OK, the temple fight was manageable once I learned to spam Army of Hades and Poseidon's Rage and use that square+square+triangle move to keep enemies knocked down, but the fighting game tug-of-war phase with all the unblockable attacks, urgh. I ended up dropping down to easy after making it through the majority of the game with little to no trouble, and he went down in less than a minute. It seems to me there should be something between making me want to snap the controller in half and turning the final boss into a joke.
― a black white asian pine ghost who is fake (Telephone thing), Sunday, 6 June 2010 06:33 (fifteen years ago)
i'm at Zeus on GoW3, playing on titan and regularly screaming at the teevee
― i'm gonna need a +1 so me & a friend can kick you in the balls (forksclovetofu), Tuesday, 20 July 2010 14:22 (fourteen years ago)
wow. most depressing ending ever. And a five minute unskippable credit crawl!
― i'm gonna need a +1 so me & a friend can kick you in the balls (forksclovetofu), Tuesday, 20 July 2010 23:31 (fourteen years ago)
overall, one of the better games I've played this year but more of a slog. Who could care about Kratos at this point? He's an irredeemable asshole and he spends the whole game killing EVERYONE
― i'm gonna need a +1 so me & a friend can kick you in the balls (forksclovetofu), Tuesday, 20 July 2010 23:35 (fourteen years ago)
Here's the plot of GoW3
Spoilers, I guess, but part of what makes this game somewhat unengaging is this litany of death without any interesting grounding:
You kill Leviathan. You kill Poseidon. You kill Helios. You kill Hades. You kill Hermes. You kill Hercules. You kill Hera. You kill Chronos. You kill Hephaestus. You kill (sort of) Daedelus. You allow Pandora to die. Along the way, you kill some three or four thousand grunts. You kill maybe a hundred innocent people. You kill Zeus. You kill yourself.
You are super player.
― i'm gonna need a +1 so me & a friend can kick you in the balls (forksclovetofu), Wednesday, 21 July 2010 12:29 (fourteen years ago)
So I played the original God of War for the first time and went through it this weekend. Pretty crazy game!
Maybe unfair to judge it in certain ways as it came out seven years ago, but man, I figure by 2005 action game designers should have known things like "3D catwalk balancing sections are never fun" and "Resident Evil is the worst game to take after for puzzle design". But the combat is still quite visceral and fun.
The story is somewhat too serious, almost to the point of self-parody at times. But who cares about that? SO MUCH RAGE, UGH UGH. Some really great boss fights.
Nipples!― kingfish hobo juckie (kingfish 2.0), Sunday, November 20, 2005 3:08 PM (6 years ago)
― kingfish hobo juckie (kingfish 2.0), Sunday, November 20, 2005 3:08 PM (6 years ago)
Not sure I'm gonna bother with the others though. Probably better off moving onto Godhand or Bayonetta...
― Nhex, Monday, 21 May 2012 21:45 (thirteen years ago)
dear lord, i looked into my shameful backlog records and realized I bought the game back in December 2009, back when God of War was merely four years old
― Nhex, Tuesday, 22 May 2012 05:01 (thirteen years ago)
so the new one is getting pretty much universal rave reviews. Anyone played it yet?
― Thomas NAGL (Neil S), Thursday, 12 April 2018 12:44 (seven years ago)
not yet - don't think it's officially released until next week
the wave of hype has def intrigued me but it seems to be impossible to pre-order a copy for anything less than full price, which is nuts
― #TheBeatlesIn5Words Both surviving members are Vegan (bizarro gazzara), Thursday, 12 April 2018 12:53 (seven years ago)
i also wanna know whether, five years on, nhex has cleared the original gow from his backlog
― #TheBeatlesIn5Words Both surviving members are Vegan (bizarro gazzara), Thursday, 12 April 2018 12:55 (seven years ago)
ah okay. The "single shot" thing sounds particularly interesting...
― Thomas NAGL (Neil S), Thursday, 12 April 2018 13:04 (seven years ago)
ha! i eventually did finish it, probably not too many months after that post. my opinion remained the same, dumb fun, but a bit clunky, typical for that generation of action games. GoWs 2 and up - still unplayed six years later. the backlog guilt keeps me from going for the new one...
God Hand by comparison was pretty amazing, as was Bayonetta. (Bayonetta I waited almost as long to get around to, maybe I got to it three years ago?) Both exceeded GoW in outrageousness, gameplay and stupidity, proving you should go all in with this sort of thing. The sober shift in the new one to emulate The Last of Us looks interesting.
― Nhex, Thursday, 12 April 2018 15:55 (seven years ago)
So this is pretty fun! The story hasn't really taken off for me (scenes that are supposed to be infused with emotion or wonder are falling flat), but at least the dialogue is sharp and funny.
I like the gameplay though, and at least for me the puzzles have been a highlight, sitting at the sweet spot between comprehensible and challenging.
Combat is good, but at times I wonder if I'm just button mashing since there are so many moves and combos available.
― Uncle Dad né Corporate America (Leee), Monday, 3 September 2018 17:44 (six years ago)
If nothing else, this game is doing a great job of making heavy melee attacks actually worth using.
― Cold Stone Cream Austin (Leee), Wednesday, 5 September 2018 19:08 (six years ago)
The fingerprints of The Last of Us are all over this game.
― Nag Reddit (Leee), Saturday, 8 September 2018 18:53 (six years ago)
Something very weird is how depopulated the world is. OK there are plenty of monsters, but not humans.
― Nag Reddit (Leee), Monday, 10 September 2018 23:19 (six years ago)
before i played the game,
- minor mechanic-based spoiler -
i accidentally saw a complaint that all of the puzzles involve looking up and then throwing an axe at some switch. i wish i wouldn't have read that, because then i spent the entire game with that in mind, until by the end i was just wandering around saying "guess i'll throw an axe at the sky" as i explored new areas.
― Karl Malone, Monday, 10 September 2018 23:51 (six years ago)
And finished. A little surprised at how short the main game is. The praise for the story is not warranted IMO, but I really enjoyed killing monsters. That is my review of this game of war called god of war.
― Nag Reddit (Leee), Monday, 17 September 2018 23:39 (six years ago)
So I'm not much of a gamer (haven't owned a system since NES), but back when I lived with some gamers I played God Of War I and II and had a blast and was thinking about trying to pirate one of these to help fill the quarantine time.1) Which is the best of the series?2) Am I wrong in thinking If I just get the right usb wireless controller I can play one of these off my PC, either straight up pirated or through some other <$40 means?
― Fetchboy, Thursday, 14 May 2020 00:17 (five years ago)
I'm a bit into this now and really enjoying it. It seems like a real technical marvel, but that's coming from someone who has more or less missed out on decades of advances.
― Josh in Chicago, Sunday, 17 May 2020 03:50 (five years ago)
― circa1916, Sunday, 17 May 2020 06:13 (five years ago)
I'm still enjoying this, though I can see why someone might not like this type of game. It's almost more of an interactive cartoon, but some of the puzzles and battles are tricky. Looks great throughout, of course, really impressive. The one problem I've run into (which I haven't yet tried to remedy, maybe it's easy) is sometimes I'll, say, open a set of doors that in turn seems to advance the story, but it then forces me forward when I was hoping to backtrack and get some other stuff/exploring done first. I think I'm still pretty early in the game, though, so I assume there will be time for exploration later. On the plus side (which again could be a negative for some) nothing is so difficult or confusing that I've had to look up solutions, so I've been playing it blind, which means I have no clue if I'm missing tons of stuff. I assume I am.
― Josh in Chicago, Friday, 22 May 2020 13:43 (five years ago)
2) Am I wrong in thinking If I just get the right usb wireless controller I can play one of these off my PC, either straight up pirated or through some other <$40 means?
― ciderpress, Friday, 22 May 2020 13:51 (five years ago)
Still loving this game, tons of fun, impeccably designed and written so far, just challenging enough at times, but imo only when you want it to be.
― Josh in Chicago, Monday, 1 June 2020 17:30 (five years ago)
Had my first valkyrie fight, which was pretty cool (and I understand they only get more difficult). I really like the writing in this, and heck, the relationship between bonehead and his kid; when Boy was awol I kinda missed having him around! But there are so many fun details, from listening in to Atreus yapping with the talking head to watching the boy waste time while I'm standing around, exploring, sliding across ice. A lot of work went into all of this, and if there is some degree of repetition in the battles and boss reskins, I'm not bored of them yet. The only drag is the fast travel system, which is (ironically) kind of tedious, but it's not the end of the world.
― Josh in Chicago, Wednesday, 3 June 2020 23:53 (five years ago)
I miss Josh Plays Dark Souls
― change display name (Jordan), Friday, 5 June 2020 14:55 (five years ago)
Bloodborne is in the queue! DS2 is not off the table, either. And Sekiro.
― Josh in Chicago, Friday, 5 June 2020 15:12 (five years ago)
Nice. I think you would have the best time with Sekiro, since it's tuned for single player. Bloodborne is a little faster paced (aggression is encouraged), DS2 is slower paced (more similar to DS1 in that respect, although in every other respect its the odd one out - animations, mechanics, etc). And Sekiro has a very particular rhythm as far as defense and offense are concerned, but it's cool.
― change display name (Jordan), Friday, 5 June 2020 16:19 (five years ago)
Second valkyrie down. I basically move the plot forward one step at a time, then spend a bunch of time on side quests. Only just now realized that I haven't been upgrading as often as I should, and that I haven't equipped some pretty powerful stuff I had in my arsenal. Dunno if it's my settings, but one thing I like that makes things easier is that when you die a few times in a row, it seems the next time you start the fight the enemies are already down in health a bit, like a handicap. Makes you feel less bad for being, like, one Sparta Fart away from beating a boss before dying, since you don't have to start from scratch the next time.
― Josh in Chicago, Friday, 5 June 2020 22:00 (five years ago)
You've taken down more Valkyries than I have now!
― Swoler Bear (Leee), Friday, 5 June 2020 22:47 (five years ago)
This game could be called "God of Spam," lol.
― Josh in Chicago, Saturday, 6 June 2020 00:02 (five years ago)
I've not been following a guide for this one, because it's pretty straight forward, so I literally have no idea how far I have to go, but I feel pretty overpowered right now, which is still kind of fun. It could simply be because I did something out of general order and came back over-equipped or something. Also, only just now realized the neat trick this game plays with load times. It's all designed to look like one seamless interrupted "shot." That is, the only time the screen goes dark is when you die and restart. Other than that, the cut scenes and other stuff is integrated seamlessly and unbroken into the action, which is cool.
― Josh in Chicago, Monday, 8 June 2020 14:42 (five years ago)
Oof, maybe I got lucky with those first two valkyries, because the next two I faced kicked my ass with "Dark Souls" expediency. That's usually a hint to come back later, especially when it comes to optional bosses.
― Josh in Chicago, Tuesday, 9 June 2020 21:08 (five years ago)
Amusingly, I just finished the main storyline. I was convinced there was going to be some sort of bait and switch and final boss or something, but then the credits started rolling and I thought, huh. Oh well, there are still all these side quests and other things to do. And I find the writing and design and all that stuff absolutely impeccable, so I may stick with a bit longer, just for fun.Anyway, that's the downside of not following any guides. Surprises abound, but no one to intervene and say, hey, you are getting close to the end of the game, maybe take a break from the main quest and go do all this other fun stuff first.
― Josh in Chicago, Tuesday, 16 June 2020 01:49 (five years ago)
Did you see the secret ending?
― Shade Kool-Aid (Leee), Tuesday, 16 June 2020 01:55 (five years ago)
No! But I leaned it exists when I googled to see if that was really the end.
― Josh in Chicago, Tuesday, 16 June 2020 03:19 (five years ago)
Wow, full blockbuster tease! Surprised they didn't announce that as part of the PS5 thing.
― Josh in Chicago, Tuesday, 16 June 2020 04:00 (five years ago)
going in
― Fuck the NRA (ulysses), Tuesday, 16 June 2020 23:06 (five years ago)
Who could care about Kratos at this point? He's an irredeemable asshole and he spends the whole game killing EVERYONE― i'm gonna need a +1 so me & a friend can kick you in the balls (forksclovetofu), Tuesday, July 20, 2010 11:35 PM
― Fuck the NRA (ulysses), Wednesday, 17 June 2020 13:52 (five years ago)
yeah, this game is basically, can an irredeemable asshole be redeemed? should they?
― Josh in Chicago, Wednesday, 17 June 2020 14:01 (five years ago)
paired with a nice subplot of "will i be able to sacrifice my chattering pre-teen to another god in exchange for a better weapon?"
― Karl Malone, Wednesday, 17 June 2020 14:36 (five years ago)
You know he's thinking about it.
― Josh in Chicago, Wednesday, 17 June 2020 15:39 (five years ago)
since kratos is the strong silent type, i made sure to speak for him throughout the game, firmly reminding my son that he would be traded at the very first opportunity for personal gain, and that my only remaining hope for my own life was to find that opportunity and take advantage of it
― Karl Malone, Wednesday, 17 June 2020 15:48 (five years ago)
started God Of War this week. right now i'm paddling around a lake trying to shoot green parrots and grudgingly helping out spirits. fun game, even if it's a bit more 'on rails' than I'm used to. also Kratos is an absolute lunk who regularly refuses to do what i ask him. Atreus is a pain in the arse. beautiful game though, and never boring
― Specific Ocean Blue (dog latin), Tuesday, 17 November 2020 15:19 (four years ago)
what is the relationship between this and Horizon? is it by the same team in any way? so many similarities
― Specific Ocean Blue (dog latin), Tuesday, 17 November 2020 15:20 (four years ago)
no relationship other than them both being made by sony-owned studios
― ciderpress, Tuesday, 17 November 2020 15:28 (four years ago)
I am all over this:
https://www.youtube.com/watch?v=EE-4GvjKcfs
― Josh in Chicago, Thursday, 9 September 2021 21:32 (three years ago)
That looks very good, although are those the PS5 graphics? I'm still struggling to see much improvement on PS4. Atreus especially looks like a talking dummy. I bet it'll be awesome though. Must go back and defeat those bloody valkyries one day.
― Urbandn hope all ye who enter here (dog latin), Friday, 10 September 2021 09:55 (three years ago)
they need to go on a quest... for winter jackets!!
― lag∞n, Friday, 10 September 2021 12:50 (three years ago)
Eh, they're Gods, they keep it cool.
xpost Yeah, I never finished with the valkyries. I find it hard to keep going once I finish a game's main storyline, plus they were significantly more difficult than anything else in the game.
As I understand it the biggest improvement on the PS4 (so far) is load-times rather than graphics. I mean, the last God o War looked great! I did see this trailer for some Chinese monkey god game in progress, though, and the fluidity and detail looked like an advance:
https://www.youtube.com/watch?v=nOMIwsupy9k
― Josh in Chicago, Friday, 10 September 2021 12:57 (three years ago)
Of course reviews of the new one (what little I've glanced at or seen excerpted) are over the top positive. This may end up the second AAA game I ever pay full price for.
― Josh in Chicago, Thursday, 3 November 2022 14:03 (two years ago)
My contribution to this thread will be GOD OF SNORE.
― Rabbity Gainsborough (Leee), Thursday, 3 November 2022 17:44 (two years ago)
god of bore
― ciderpress, Thursday, 3 November 2022 17:51 (two years ago)
woww
― lag∞n, Thursday, 3 November 2022 17:55 (two years ago)
It's going to be an excellent playable movie with some frustratingly twitchy challenges, a decent but if action and some great voice acting. Got it on order
― Urbandn hope all ye who enter here (dog latin), Friday, 4 November 2022 00:51 (two years ago)
god of chore
― ciderpress, Friday, 4 November 2022 00:55 (two years ago)
Plod of Floor.
― Rabbity Gainsborough (Leee), Friday, 4 November 2022 01:00 (two years ago)
i never got past the first third of the last one so maybe i'll try SAD OF DAD 1 again
― “Cheeky cheeky!” she trills, nearly demolishing a roadside post (forksclovetofu), Friday, 11 November 2022 20:22 (two years ago)
Too much brooding, not enough rage.
That said, it sucks you in after a while.
― hrep (H.P), Saturday, 12 November 2022 06:30 (two years ago)
What’s the deal with these games, is it like an Uncharted mostly on-rails kinda thing
― Chuck_Tatum, Saturday, 12 November 2022 14:22 (two years ago)
Hmm, there's a lot more to (the last) God of War than there is to Uncharted. There's some degree of freedom, in that you can determine the order you do stuff, there's exploration, discovery, travel between different realms, etc. Not nearly as linear as Uncharteds, in that you can pick the order of things, hop around do side quests and stuff. Also cool that it essentially plays out without a cut (cut-scenes aside). It's still linked to a plot/story, though, so all that stuff is ultimately in service of a set goal. And it is very heavy on character/writing/brooding as much as combat. So yeah, the combat is really cool and fun, but if you're not into the relationship between Dad and Boy it could be annoying. Personally I loved it and loved the writing. Can't wait to play the new one.
― Josh in Chicago, Saturday, 12 November 2022 15:02 (two years ago)
I like this game but I'm not in love with it yet, simply because so far it's exactly as I expected - a pretty-looking follow-up to the 2018 game with some very similar gameplay and challenges. It's still early days yet though, so hoping some curveballs and nice ideas come through.
I wish games like this would stop with the ",Wow look at that, maybe you can climb up there" handholding that happens before you've even properly looked at an area yet
― Urbandn hope all ye who enter here (dog latin), Sunday, 13 November 2022 23:41 (two years ago)
pic.twitter.com/eTqqW9i0p6— alright 🍊 (@ecnadolep) November 13, 2022
― chihuahuau, Monday, 14 November 2022 12:08 (two years ago)
So annoying. Especially after having immersed myself in Elden Ring for the last several months. It doesn't do anything to dispel the fact these games are very much on rails a lot of the time - the illusion of choice is hard to maintain when Mimir is constantly prodding you to stick to the path. And that's a shame, because so much about this game is exceedingly well executed. I love how Atreus and Mimir will just start chatting to fill-out quiet stretches of the game. Sometimes I'm concentrating on getting my boat to steer the right way, so I miss what they're saying but it's a lovely touch.
― Urbandn hope all ye who enter here (dog latin), Monday, 14 November 2022 12:22 (two years ago)
The illusion of choice is one of my favorite things about games. I understand this one specifically has a million accessibility settings. Is there a way to make it harder/less hand-holdy?
― Josh in Chicago, Monday, 14 November 2022 13:03 (two years ago)
People seem to be calling for an option to switch off the hints. I don't remember them being quite so frequent in the original game.
(Minor spoilers)Another thing I'd like to see in a game like this (and Elden Ring maybe?) is a more populated world that isn't simply enemies + the odd NPC. When I heard we were going to a dwarven city, I got really excited. But as soon as you turn up, it goes into lockdown and you just end up wandering all-but empty streets. Don't know if that will change (I've only played a few hours), but I feel we're at a stage in gaming where we should be able to see a world that is truly lived-in, not just apocalypstic landscapes where anything that moves is programmed to attack you on sight. Witcher 3 and RDR2 did this very well of course. It would be really strange to see this in a Souls game, and I'm not sure FromSoft would ever do it, but it would have been a bold move to do this in, say, Leyndell. They hinted at it with the Radahn Festival.
― Urbandn hope all ye who enter here (dog latin), Monday, 14 November 2022 13:12 (two years ago)
That's one advantage to waiting to play a game, I guess. Heck, they're still tweaking Elden Ring. I've stayed spoiler free on this one, but googling your issue shows that people had the same problem with Forbidden West (which I also need to catch up on).
Uncharted 4 seems to be handling hints OK. Just vague enough, and then after a while it gives you the option of accepting a more overt hint. RDR2 didn't really offer hints at all, did it? I can't remember. I think games like God of War et al. the problem solving is really secondary to the combat, which is where the sliding difficulty kicks in.
― Josh in Chicago, Monday, 14 November 2022 13:31 (two years ago)
xp Skyrim managed that "living world" thing, as did BOTW, IMO
― Critique of the Goth Programme (Neil S), Monday, 14 November 2022 13:34 (two years ago)
I'm hearing myself say "SHUT THE FUCK UP" way too often while playing this game. There is absolutely no need for Atreus to say "Looks like the main entrance to the mine is blocked, but maybe this enormous cave right next to it which is really obviously there and definitely the only feasible way forward". He tells you about stuff before you've even clapped eyes on it yourself. Maybe this is what like having a kid and visiting the zoo is like? I just want a minute to explore please.
Meanwhile, a lot of the bosses are really tough and once you're in the fight, you're locked in - you can't evade and go spend some hacksilver on power ups, no. You HAVE to fight the boss until you beat him.
And while the boss fights have been really tough and challenging so far, I'm quite bored of having to stop my exploration every few minutes to basically have the same kind of fight with the same kinds of grunts over and over again. They're not especially challenging, they're just inconvenient and take a lot of time to wear down because there are often loads of them.
I am enjoying the story so far though, and the audiovisual experience.
Speaking of haptics, anyone on PS5 find that your L2 makes a quite loud rattling buzz sound when you're aiming the axe? I'm don't think it was doing this yesterday, so I'm wondering if my controller is faulty
― Urbandn hope all ye who enter here (dog latin), Monday, 14 November 2022 22:50 (two years ago)
Maybe this is what like having a kid and visiting the zoo is like? I just want a minute to explore please.
― Urbandn hope all ye who enter here (dog latin), Monday, November 14, 2022 5:50 PM (two hours ago) bookmarkflaglink
dad of war
― lag∞n, Tuesday, 15 November 2022 01:46 (two years ago)
i haven't played the new one yet but i'm hopeful because i've heard a rumor that it's the one in which Kratos finally murders his son
― Karl Malone, Tuesday, 15 November 2022 02:30 (two years ago)
Atreus knows the narrator that tells everyone what to do as they hit the 10 second mark in trying to figure out what to do. they are best friends, and they are conspiring against you, protagonist Kratos
― Karl Malone, Tuesday, 15 November 2022 02:31 (two years ago)
until they turn the hint system off, i'll pass
― “Cheeky cheeky!” she trills, nearly demolishing a roadside post (forksclovetofu), Tuesday, 15 November 2022 04:17 (two years ago)
god of war VI: Kratos is very angry
― Karl Malone, Tuesday, 15 November 2022 04:20 (two years ago)
Yeah they need to do something about it. The trouble is, the hints are rarely helpful because Atreus is usually telling you about something you haven't even come to yet.
I was in a network of mines yesterday, and naturally I like to have a good poke around before I progress down the main path. But Boy has already raced ahead and is telling me about how to open a specific door. Then 5 seconds later, Mimir is "brothering" me into doing what Atreus just said. But by the time I've got to the bit they're talking about, they're both completely schtum
― Urbandn hope all ye who enter here (dog latin), Tuesday, 15 November 2022 08:39 (two years ago)
It's testament to this game's storytelling that almost every review I read focuses almost exclusively on the narrative and characters as opposed to the gameplay.
I think if I'd got this game earlier on in my gaming career, I would have absolutely loved it - all I wanted back then was a fun, playable movie. And that's what it is.
It's not that the gameplay is bad in any way, but there is a distinct feeling of repetition that sets in after a while. You follow the path, the characters fill in with some exposition, you come across a puzzle which usually involves aiming your axe in the right way, then you have to defend yourself from a wave of about 10 similar looking enemies, lather rinse repeat.
I don't know why I'm finding this a little tedious, as it's standard for games. Maybe if the enemies and combat were a bit more interesting? Or if the stakes were higher? Maybe I've just played too many Souls games recently but I tend to find the standard battles more prohibitive of my fun than actually fun because they can generally be won through brute force and a few easy dodges. And if you die, you just start again. There are loads of special moves to jujj things up but most of the time I'm just doing heavy melee attacks and doing the odd jump-dodge.
Perhaps I've also missed a plotpoint but the ultimate goal of Kratos and Atreus feels indistinct. Yes, Ragnarok is coming, which is about as apocalyptic as it gets, and yet there's little sense of agency, reason or imperative to this adventure so far - it's just "let's go check some stuff out and see what the craic is".
― Urbandn hope all ye who enter here (dog latin), Monday, 21 November 2022 18:34 (two years ago)
Update: I've all but given up on this. Life's too short. What eventually made me rage-quit was actually a story/pacing problem where an event in the story harked back to a piece of seemingly idle expository conversation that apparently I'd been having while negotiating a tricky bit of parkour about ten hours previously.
One of the problems with this game is that the characters insist on chattering away while I'm concentrating on steering a boat the right direction, or working out where to climb next. And it's not like this is taxing stuff, but these conversations go on a fair while and it's hard to know exactly how important they are: i.e. whether they're important to the story, or if it's just a bit of background flavour dialogue to pass the time. In this case, a major plotpoint just went totally over my head because I'd mentally skipped a conversation between two characters about another character during a mission about a fourth character.
My friend, who was playing at the same time as me, ended up putting it into story mode to get the endless ambushes out the way. That's the other issue: The fights and ambushes happen on the beat. You know exactly when to expect them, and they all turn out more or less the same. Thye end up bcoming a hindrance. You know like random encounters in old turn-based JRPGs - you're trying to get somewhere but everything stops to have a battle. And usually that's fine, because you know that fighting baddies is part of it, and there's usually a tangible reward at the end (like levelling up).
With Kratos, even though there are loads of different weapon and ability upgrades, I don't feel like they're exciting enough. A new axe rond? Why would I swap it for the one I've spent hours upgrading? It makes little difference - I'm still invariably hammering R1 with the odd shield block or dodge to spice things up. In short, I don't really feel the difference when I upgrade - it's the same thing.
― Urbandn hope all ye who enter here (dog latin), Tuesday, 20 December 2022 15:52 (two years ago)
Not too far into it but I'm provisionally enjoying Ragnarok more than the first game. I think it helps that it starts in a relatively less toxic place, while having more lols at the same time.
― Shartreuse (Leee), Sunday, 16 April 2023 05:23 (two years ago)
I'm playing a hell of a lot of Ragnarok now and I'm enjoying it way more than 2018 -- for instance, I didn't care enough about 2018 to fight more than a couple of the Valkyries, but I've beaten two of Ragnarok's version and am doing what I can to progress/level up enough to take on more.
That said, I have zero sense of space for any given level (I've definitely been using the accessibility option that points you towards your goal a lot, probably as a crutch), and I'm actually having difficulty catching the finer details of the story. For the latter, I think the gameplay narration is what trips me up -- when I'm moving my character around, I seem to have a pretty limited amount of mental bandwidth and that's largely devoted to where I'm going next and how I'm getting there and probably most crucially are there ravens to kill (i.e. collectibles), and so attention to dialogue gets very tenuous for me.
― Last of the Mojitos (Leee), Saturday, 8 July 2023 23:03 (one year ago)
Been saving this one for a sale, since I know it'll be great and loved the last one. Just a lot on my game plate right now.
― Josh in Chicago, Sunday, 9 July 2023 07:29 (one year ago)
Just (barely) started "Ragnarok," and tying into our general PS5/console discussion, I can't imagine any game looking better than this one. Though it's kinda like the reverse of the uncanny valley, where the closer and closer it gets to looking "real," the less it really matters.
― Josh in Chicago, Monday, 26 February 2024 03:37 (one year ago)
I'm actually having trouble getting my brain into gear for this one. I am still very, very very early, so I'm sure I will get used to it, but I feel like I am rustier than I should be, enough so that once or twice already I have appreciated some character going "you might want to hit that thing over there" or whatever.
― Josh in Chicago, Saturday, 2 March 2024 21:49 (one year ago)
You can change how quickly the hints come in the game settings, IIRC.
― Selune Gomez (Leee), Saturday, 2 March 2024 22:01 (one year ago)
I think it feels balanced right now. I don't care too much about hints, because so many of the puzzles are less about real challenge and more about just finding the stupid thing to hit wit your axe. I do know the part I am at now just dumped a ton of favors and tasks to take care of.
― Josh in Chicago, Sunday, 3 March 2024 00:14 (one year ago)
I know this game is supposed to be long, so I think I'm still pretty early game, but I'm enjoying how funny the writing is, and starting to feel the stakes developing into something more compelling than this tentative start.
― Josh in Chicago, Sunday, 17 March 2024 14:35 (one year ago)
I've only been playing in fits and starts, so part of it is on me, but I just played a leisurely sequence involving riding a dream yak that made me think, nope, this game and its story still haven't kicked in yet.
― Josh in Chicago, Tuesday, 2 April 2024 01:08 (one year ago)
I played a significant chunk of it and it felt that way for most of it.
The characters seemed to be ambling around doing "stuff" but the prime objective wasn't especially clear; it wasn't like they had to climb a mountain to bury Loki's mum, they were just sort of bimbling around, completing various tasks, arguing with each other and mostly doing stuff based on hunches.
But maybe that was down to me and my comprehension.
I got EXTREMELY hacked off when a major turning point was only explicable if one were to remember a piece of expository dialogue spoken hours before during one of those conversations they have while you're busy concentrating on climbing up a mountain.
― your mom goes to limgrave (dog latin), Tuesday, 2 April 2024 02:10 (one year ago)
To balance that, I will say its bloody gorgeous and the acting is fantastic and yeah maybe I'll just finish it, possibly on story mode so I can play it like a nice movie
― your mom goes to limgrave (dog latin), Tuesday, 2 April 2024 02:12 (one year ago)
I just hate that thing in games, and I guess movies and books too but it seems to be endemic in games (it happened a LOT in Baldur's Gate 3 too) where they're trying to solve a mysterious problem that no one can understand, and one character just goes: "Hey, I have no idea why but it just came to me that we should ask the Great Wise Wizard about this, because he knows things. The problem is he's been missing ever since he went walking in the Shaded Woods twenty years ago. The path is long and treacherous, and he's probably dead by now, but if we could just find him I'm sure he'll give us some other quest to do until we figure out what this game is all about...."
I mean, I know that's how plots work to some extent, a sequence of problems and solutions, but this approach feels very tedious and gamey, with characters just working off hunches a lot of the time
― your mom goes to limgrave (dog latin), Tuesday, 2 April 2024 02:22 (one year ago)
This game is so pretty and full of wonders, but so far it's also very wheel-spinny and portentous without being particularly dramatic. That's why I keep assuming I am still pretty close to the start, relatively speaking. There's been so much talk of war, and choices, and prophecies, and there have been heavy moments and characters weighty with death and conflict, but so far just not much of anything moving forward at any particularly urgent pace. There's also a lot of that very YA gimmick of everyone full of secrets, creating problems that could be solved with just a conversation. But then there wouldn't be a story.
And yet, it is nice to look at and the acting is great, so I suppose I have no issues with the time I've been spending with it.
― Josh in Chicago, Tuesday, 2 April 2024 12:19 (one year ago)
Yup
― your mom goes to limgrave (dog latin), Tuesday, 2 April 2024 12:31 (one year ago)
Checked in on a walkthrough, not for help but just to see what chapter I am on and confirm I have a ways to go. So far this game is pretty easy, but I just hit the first (fakeout) Valkyrie and thought, hmm, if the difficulty level spikes like this, maybe I should keep the settings where they are.
― Josh in Chicago, Friday, 5 April 2024 15:09 (one year ago)
There was one optional area that involved having to fight a valkyrie in order to leave and she was so ridiculously fast and one-shot that after about 20 goes, I went back to an old save before I even went there
― your mom goes to limgrave (dog latin), Saturday, 6 April 2024 17:42 (one year ago)
Don't really know what's going on, plot-wise, but the game does seem to be picking up. Or did, maybe, because now I'm hanging with Freya again, and they've thrown a ton of side quests at me that seem to be hindering the momentum. Which is not unique to this game, of course. "We have to get the magic amulet from Amfir before he destroys the world tonight! But first, can you help me find some lost chickens?"
― Josh in Chicago, Sunday, 7 April 2024 03:45 (one year ago)
OK, still puttering along, but I've got to concede, I just met the Norn, and the story remains intriguing, and the set pieces still surprising and compelling. So ... good things.
― Josh in Chicago, Monday, 15 April 2024 20:58 (one year ago)