Heavy Rain - Now with QTE SPOILERS

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Downloading the demo now.
Excited? Maybe? Will discuss.

forksclovetofu, Friday, 12 February 2010 05:44 (fifteen years ago)

isn't this basically a really expensive choose your own adventure?

rinse the lemonade (Jordan), Friday, 12 February 2010 13:31 (fifteen years ago)

figured i might as well skip the demo as i am going to definitely pick it up when it comes out. it is reviewing nicely. pretty optimistic about it.

comes out on same day as sonic and sega all stars racing. if heavy rain delivers and i come out of that day with a serviceable next gen cart racer, it will go down as a storied day in the annals.

aarrissi-a-roni, Friday, 12 February 2010 13:54 (fifteen years ago)

I also didn't try out the demo, but am definitely planning on picking it up (if I scrape up enough cash). Very interested in a game that seems to try to do things so differently.

Jeff LeVine, Friday, 12 February 2010 16:08 (fifteen years ago)

what is the deal with it?

snoocki (s1ocki), Friday, 12 February 2010 16:10 (fifteen years ago)

it uses a revolutionary new "first person perspective" so that when you are killing enemy combatants you get the visceral thrill of having no peripheral vision.

aarrissi-a-roni, Friday, 12 February 2010 16:17 (fifteen years ago)

Quick Time Event: The Movie

zappi, Friday, 12 February 2010 16:18 (fifteen years ago)

actually, thinking about this in relation to the conversation about uncharted 2 being the new dragon's lair, i guess heavy rain could actually be considered the real inheritor of that tradition. as in understand it, you are very limited in how much you can move your character. the game unfolds scene by scene like a movie and you react to specific events with indicated button presses. early on people were assuming that this would result in a horrible qte-burdened mess, but the review consensus seems to be that it suits the game perfectly. it's a dark murder mystery with some stark moral choices that dramatically alter how the game unfolds. there are no reloads or do-overs, and if you get someone killed there is a limit of four playable characters before game over.

aarrissi-a-roni, Friday, 12 February 2010 16:22 (fifteen years ago)

have any of the reviews said how long it is? how long can an interactive movie game last?

zappi, Friday, 12 February 2010 16:25 (fifteen years ago)

10 hours i think. the choices make it very repayable but the game's creator has pleaded with people to only play it once, to preserve the effect or something.

aarrissi-a-roni, Friday, 12 February 2010 16:28 (fifteen years ago)

Since everything is in the 3D engine, they can make the game pretty long, especially reusing the same character models and sets for many scenes. Indigo Prophecy was a lot longer than I expected it to be.

Nhex, Friday, 12 February 2010 16:29 (fifteen years ago)

see the only thing is this sounds like a game that relies heavily on writing/story and i just dont trust a video game to deliver that for me

snoocki (s1ocki), Friday, 12 February 2010 16:42 (fifteen years ago)

yeah, it sounds like they've dispensed with gameplay entirely. reminds me of those '90s "interactive movie" cd games (http://en.wikipedia.org/wiki/Sherlock_Holmes:_Consulting_Detective)

rinse the lemonade (Jordan), Friday, 12 February 2010 16:47 (fifteen years ago)

$60 for that... ehh

snoocki (s1ocki), Friday, 12 February 2010 16:47 (fifteen years ago)

$60 on day one, trade in a week later for $40, net outlay $20, good time had by all.

aarrissi-a-roni, Friday, 12 February 2010 16:49 (fifteen years ago)

deal

snoocki (s1ocki), Friday, 12 February 2010 16:49 (fifteen years ago)

aarrissi-a-roni re: sonic and sega all stars racing - just tried out the demo for that and it didn't click with me. It felt servicable, but not fun? In particular the music & the announcer was annoying & the game just felt lacking in charm - I'd much rather just play Mario Kart Wii (which I already own) as this offers nothing more & kinda less. The drifting also felt kinda shit. As did the different power ups. I'd say wait for Mod Nation Racers - maybe that will turn out okay(?. At the least it will offer something different - we know that.

Jeff LeVine, Friday, 12 February 2010 16:52 (fifteen years ago)

well, on the one hand, awww nuts. on the other hand, if i am honest i am not looking for much. i do not wii so i really have nothing to fall back on. if it plays okay i will probably go for it. we got a llllot of mileage out of star wars super bombad racing, and i assume 'bombad' is gungan for 'somewhat below average'.

aarrissi-a-roni, Friday, 12 February 2010 16:56 (fifteen years ago)

i don't know why - i must have read something - but i have essentially written mod nation racers off. i hope i am proved wrong.

aarrissi-a-roni, Friday, 12 February 2010 16:58 (fifteen years ago)

$60 on day one, sell on amazon a week later for $54, net outlay $6, good time had by me.

jeff, Friday, 12 February 2010 17:01 (fifteen years ago)

i'm fired

aarrissi-a-roni, Friday, 12 February 2010 17:03 (fifteen years ago)

this was interesting but it feels like it defines "rental"

forksclovetofu, Friday, 12 February 2010 17:20 (fifteen years ago)

it does feel unique; fights are deeply engaging QTE and not fun! You want to avoid them! Even if you win, you get beat up badly.
then there's THIS:
http://www.gametrailers.com/video/exclusive-mall-heavy-rain/61347
GAH

forksclovetofu, Friday, 12 February 2010 17:38 (fifteen years ago)

This game got so many sloppy kisses 100% reviews

mayor jingleberries, Friday, 12 February 2010 17:45 (fifteen years ago)

That video actually looks really interesting to me! Sure, the drama is a little overblown, but just the idea of having a gameplay section that's not just punching people in the face (not that there's anything wrong with that) is worth a look... and it seems like the whole game's going to be full of that sort of thing. I love that the tension is based on losing track of your kid in a shopping mall.

Nhex, Friday, 12 February 2010 17:47 (fifteen years ago)

the slathering fanboy press coverage is REALLY turning me off to this game. "This isn't really one of those games that you play" *twelve paragraphs of intro-to-community-college-level textual analysis* "9/10".

/no cobo (jamescobo), Friday, 12 February 2010 18:24 (fifteen years ago)

it does seem a bit odd that there is so much hype for what seems to be a very niche game. how well did Indigo Prophecy/Fahrenheit sell? and does this mean that on rails games are ok now?

zappi, Friday, 12 February 2010 18:34 (fifteen years ago)

see the only thing is this sounds like a game that relies heavily on writing/story and i just dont trust a video game to deliver that for me

exactly my fears, slocki otm

bracken free ditch (Ste), Friday, 12 February 2010 19:38 (fifteen years ago)

According to Wikipedia, Fahrenheit/Indigo sold 800k worldwide, much better than I would've guessed.

Nhex, Friday, 12 February 2010 20:16 (fifteen years ago)

Also that was a multiplatform Xbox/PS2/PC release.

Nhex, Friday, 12 February 2010 20:18 (fifteen years ago)

I played through the demo. Really neat, but if you didn't like Indigo Prophecy you won't like this either.

Your body is a spiderland (polyphonic), Friday, 12 February 2010 22:55 (fifteen years ago)

Sony have been very clever about building hype for this game.

Also all platform specific games get way more hype as they are all just fan-boy fodder.

plus most of the VG bloggers have been talking about narrative as the new frontier in videogames as neither graphics or sound are likely to improve considerably.

and the wii has shown that new control systems can be gimmicky

so this fits in with the half bakes musings of most VG journalists.

I think the game will rule btw.

my opinionation (Hamildan), Friday, 12 February 2010 23:41 (fifteen years ago)

I wish devs wd focus on AI over narrative and gfx; is it only valve and bungie tht gets this?

chris nibbs (cozen), Friday, 12 February 2010 23:43 (fifteen years ago)

valve has an awesome focus on narrative!

snoocki (s1ocki), Saturday, 13 February 2010 00:08 (fifteen years ago)

yeah, they have tight gfx and sound too... but they also nail the illusion of AI in a way you don't get with other FPS (except perhaps halo)

chris nibbs (cozen), Saturday, 13 February 2010 00:27 (fifteen years ago)

like, enemy AI? what games? i guess it's good in the half-life games. but it doesn't really exist in portal. nor team fortress.

sir, what are you talking about?!~

snoocki (s1ocki), Saturday, 13 February 2010 02:38 (fifteen years ago)

F.E.A.R. has excellent A.I., at least on PC

Jeff LeVine, Saturday, 13 February 2010 02:59 (fifteen years ago)

yo, this game is awful. just a head's up!

GM, Tuesday, 23 February 2010 19:01 (fifteen years ago)

thanks

shite new answers (cutty), Tuesday, 23 February 2010 20:53 (fifteen years ago)

no problem! TGI Friday's is also kinda shitty.

GM, Tuesday, 23 February 2010 21:43 (fifteen years ago)

sometimes I'm in the mood for TGI Friday's, though; will I ever been in the mood for this game?

I guess I could play the demo I downloaded and find out for myself

Jack the Dude-Kicker (HI DERE), Tuesday, 23 February 2010 21:46 (fifteen years ago)

what else is shitty GM

shite new answers (cutty), Tuesday, 23 February 2010 22:08 (fifteen years ago)

just got this... but now im going to throw it away. thanks GM

jeff, Tuesday, 23 February 2010 23:39 (fifteen years ago)

i've figured out what GM stands for..

http://www.nomadradio.fm/wp-content/uploads/2009/10/Oigamesmaster.jpg
"yo, this game is awful. just a head's up!"

bracken free ditch (Ste), Wednesday, 24 February 2010 00:44 (fifteen years ago)

baaaaaaahahahahahahahaha

Just a heads up for anyone currently playing Heavy Rain (or intending to play it any time soon). There's some jackass on Twitter who's given himself a username that's a huge fucking spoiler for Heavy Rain and is spam-following anyone who mentions the game or other gaming-related keywords in their tweets.

/no cobo (jamescobo), Wednesday, 24 February 2010 01:49 (fifteen years ago)

people are awesome

forksclovetofu, Wednesday, 24 February 2010 01:50 (fifteen years ago)

You know I'm always looking out for ILG.

The writing in Heavy Rain is incompetent. That's pretty significant, since story's about the only thing the game is concerned with. It's like playing through a late night Cinemax movie but with most of the fake sex cut out. Actually that's not fair to Cinemax movies; they're often amusing, intentionally or not, whereas Heavy Rain is completely humorless.

GM, Wednesday, 24 February 2010 04:36 (fifteen years ago)

That's a C&P 2010 quote for when Heavy Rain gets an 11-way tie for 21st place.

Paradise can't mean straddling felled treetrunks in dentalfloss thongs (Will M.), Wednesday, 24 February 2010 06:00 (fifteen years ago)

you can get this game on xbox btw
http://uk.xbox360.ign.com/dor/objects/761567/marvelous-interactive-project/videos/deadlypremon_gmp_driving_22210.html;jsessionid=365e5mbn26sbh

a passing heavy daftie (cozen), Wednesday, 24 February 2010 09:04 (fifteen years ago)

link

a passing heavy daftie (cozen), Wednesday, 24 February 2010 09:04 (fifteen years ago)

lol my gf just mocked me for playing this

jeff, Wednesday, 24 February 2010 23:42 (fifteen years ago)

gotta say i'm curious about this

that ten minute gameplay video of a woman sexying herself up in a bathroom was kinda o_O

goole, Wednesday, 24 February 2010 23:46 (fifteen years ago)

it's the most fun i've had trying to climb up a muddy hill

jeff, Thursday, 25 February 2010 00:30 (fifteen years ago)

$54 on day one, sell on amazon a day later for $51, net outlay $3, boring time had by me.

jeff, Thursday, 25 February 2010 04:06 (fifteen years ago)

maybe i'm not gonna buy a PS3 after all

Tracer Hand, Thursday, 25 February 2010 11:53 (fifteen years ago)

I'm not even sure this is worth $3.

GM, Thursday, 25 February 2010 16:23 (fifteen years ago)

RIP

nitzer Ed (s1ocki), Thursday, 25 February 2010 16:26 (fifteen years ago)

i have never been so angry. i hadn't even taken my copy out of the plastic, but i put it in the microwave anyway. fuck these assholes and their shitty game.

aarrissi-a-roni, Thursday, 25 February 2010 16:37 (fifteen years ago)

and as for all those reviewers who gave it high marks...first against the wall, you hear?

aarrissi-a-roni, Thursday, 25 February 2010 16:38 (fifteen years ago)

heavy pain in jeff's butt

shite new answers (cutty), Thursday, 25 February 2010 16:47 (fifteen years ago)

high marks from amazon customers

bracken free ditch (Ste), Thursday, 25 February 2010 16:54 (fifteen years ago)

more like high marks from high customers

nitzer Ed (s1ocki), Thursday, 25 February 2010 17:22 (fifteen years ago)

Metacritic Score: 87
User Score: 6.1

Generally favorable reviews

Based on 71 critic reviews
How did we calculate this?

Game has 7 100s and 1 99. Who the fuck are these people.

mayor jingleberries, Thursday, 25 February 2010 18:19 (fifteen years ago)

tracer, surely the show is another reason to buy a PS3?
http://www.vertigogaming.net/blog/wp-content/uploads/2010/02/show10.jpg
*droooooooool*

Hideous Lamp (cozen), Friday, 26 February 2010 09:02 (fifteen years ago)

main reason to buy a PS3 is WipeoutHD, IMO

Jack the Dude-Kicker (HI DERE), Friday, 26 February 2010 15:23 (fifteen years ago)

god stop rubbing it in ;_;

take me to your lemur (ledge), Friday, 26 February 2010 15:24 (fifteen years ago)

still haven't BOUGHT wipeout, maybe i should take a blizzard plunge

forksclovetofu, Friday, 26 February 2010 15:43 (fifteen years ago)

guys i want to hear more about heavy rain

shite new answers (cutty), Friday, 26 February 2010 16:11 (fifteen years ago)

well, the thing about Heavy Rain is PRESS △ TO READ THE REST OF THIS POST OOPS TOO LATE

zappi, Friday, 26 February 2010 16:18 (fifteen years ago)

is heavy rain just like a whole game of those mini moments in RE4, where you had to QUICK, PRESS TRIANGLE & CIRCLE TO DODGE THIS BOULDER !! oh you failed.
?

(they were crap)

bracken free ditch (Ste), Friday, 26 February 2010 16:22 (fifteen years ago)

Apparently it is, and I'm guessing the reviewers who loved it don't read because they keep talking about how awesome the story is, whereas everyone who has panned it says the story is a useless pile of shit

Jack the Dude-Kicker (HI DERE), Friday, 26 February 2010 16:47 (fifteen years ago)

I don't think you can fail the though, right - the game just kinda keeps going whatever you do (even if your character dies as a result of your actions or non-actions)? I should really try out the demo....

Jeff LeVine, Friday, 26 February 2010 16:50 (fifteen years ago)

if it's better than fahrenheit (same developer guy) then it is v. good. Fahrenheit's story turned pretty woeful but it had a new (ish/kinda) and interesting mechanic for those stories so is v. exciting. This seems to be pretty much the same but with better mechanics and apparently a better story (tho prob. still awful). If i had a ps3 i'd buy this in a second.

toastmodernist, Friday, 26 February 2010 16:51 (fifteen years ago)

i am gonna put some time in on this over the weekend, so i will be in a position to tell everyone what to think on monday

aarrissi-a-roni, Friday, 26 February 2010 16:52 (fifteen years ago)

I mean Fahrenheit is one of my favorite games of all time despite the shitty ending so if this is even close to as good (and supposedly HR has no supernatural chosen-child radioactive Purple Guild bullshit) then sheeeeeeit - FWIW I loved all the minigames in Fahrenheit (especially the basketball one) so I may be an outlier here

Tracer Hand, Saturday, 27 February 2010 00:04 (fifteen years ago)

Yeah cozen I'm just not sure about The Show.. I know wrong thread but honestly what I want out of a sports game is something that I can pick up and play - just do.. not.. have.. the patience for spending weeks getting good at hitting an animated baseball so that I can begin to have fun

Tracer Hand, Saturday, 27 February 2010 00:06 (fifteen years ago)

this is true; lots of things outside of the show to recommend the now £215 (at asda) ps3 tho (says the guy lined up to buy one this week)

Hideous Lamp (cozen), Saturday, 27 February 2010 00:12 (fifteen years ago)

rented this & played the first two hours earlier. once you get past admiring the graphics & lighting effects it quickly became very tedious. virtually no gameplay, with as much meaningless waggle as a cheap wii minigame collection. mediocre voice acting & dialog. wtf reviewers have you gone insane?

zappi, Saturday, 27 February 2010 00:15 (fifteen years ago)

Hmm that's a bad sign - the first two hours of Fahrenheit were A+ top notch would QTE again

Tracer Hand, Saturday, 27 February 2010 21:37 (fifteen years ago)

oh, if its QTEs every 10 minutes or so that you want, then you might be ok with it. sound design is top notch btw.

zappi, Saturday, 27 February 2010 22:57 (fifteen years ago)

they should have made this a video game of the movie-within-the-movie "Chubby Rain" from Bowfinger

krazee thug nutz (latebloomer), Sunday, 28 February 2010 07:27 (fifteen years ago)

okay, here's what i learned before my PS3 got the plague and booted me off the game. so far, it's a mixture of genuinely compelling and well-meaning but tedious. the start was about 100% tedious and as the game progressed it has moved at a reasonable rate towards being compelling, so that 4 hours in it's about 60-40 in favor of the good stuff, i.e. the detective work/action set pieces. these parts of the game are superbly done, i think, but clearly they are not going to be everyone's thing. the boring parts are usually the character-building, story-depth stuff, but the whole package is less like a michael bay film than this makes it sound. the dull parts are dull because the games makes you use the control system for all manner of pointless tasks, instead of letting you just absorb the information, in case you forget you are supposed to be playing a game, i guess. criticisms about the story and characters, voice-acting, dialog etc are kinda overblown though. they are all good by video game standards, even if the movie adaptation isn't going to win any oscars. if i ever get to play it again, i am excited about the prospect.

aarrissi-a-roni, Monday, 1 March 2010 15:24 (fifteen years ago)

which part(s) do you find genuinely compelling? the story? good by video game standards is very faint praise. there have been parts that have made me laugh out loud they were so bad, particularly the FBI agent. what gets me is its all so tedious, long cutscenes with a pointless button press or waggle every now & then.

zappi, Monday, 1 March 2010 15:40 (fifteen years ago)

the actual detective stuff has been a lot of fun, not too much hand-holding so far, but we will see. the dramatic sequences are genuinely tense, in particular the fight in the hooker's room and the grocery store.

it's going to be such a divisive game that my advice to most people would be you have to suck it and see. but, for example,if you are finding anything so bad you have laughed out loud, you are a few levels more cynical than me.

aarrissi-a-roni, Monday, 1 March 2010 16:18 (fifteen years ago)

Does this one have Angelo Badalamenti maknig the tunes? Because seriously that added so much more to Indigo Prophecy than it deserved to. I seriously think it might be AB's best music. :O

I'm not fat - I'm a macrogastronomist (Will M.), Monday, 1 March 2010 16:30 (fifteen years ago)

just felt that the dialogue & delivery was very cliched & hammy. if that makes me cynical then i guess so.

zappi, Monday, 1 March 2010 16:33 (fifteen years ago)

i guess i could express myself better by asking, what is the high watermark of video game dialog and voice acting that makes this laughable? good by video game standards is very faint praise for this kind of thing, but what other standards are you fairly going to judge it by?

aarrissi-a-roni, Monday, 1 March 2010 16:37 (fifteen years ago)

i guess i'm judging it against the standards of films, which is the level that Heavy Rain is aspiring to. i mean, its not much of a game, there is very little gameplay, its more of an interactive film. so the dialog & voice acting has to be filmic in its quality to make watching all those lengthy cutscenes worthwhile. and for me obviously they fall very short.

zappi, Monday, 1 March 2010 16:46 (fifteen years ago)

its getting hard to talk about this without spoilers! there was one scene that i thought was very well done.

zappi, Monday, 1 March 2010 16:50 (fifteen years ago)

Go for it; we can always start a new thread if necessary.

forksclovetofu, Monday, 1 March 2010 16:54 (fifteen years ago)

officially ducking out of this thread

Hideous Lamp (cozen), Monday, 1 March 2010 16:57 (fifteen years ago)

haha thread title change. there's a bit where you confront a mentally ill religious guy & have to make a split decision. it was very well co-ordinated & i felt my actions actually made some sort of difference, which made a change from "shake the controller up and down before you drink the orange juice" bullshit.

zappi, Monday, 1 March 2010 16:59 (fifteen years ago)

split second decision obv

zappi, Monday, 1 March 2010 17:01 (fifteen years ago)

"shake the controller up and down before you drink the orange juice" bullshit.

haha this is in the game?

bracken free ditch (Ste), Monday, 1 March 2010 21:29 (fifteen years ago)

has anyone who actually liked fahrenheit played this yet?

Tracer Hand, Monday, 8 March 2010 13:38 (fifteen years ago)

?

Tracer Hand, Friday, 12 March 2010 14:51 (fifteen years ago)

so, in the end, this was the A for intention C for execution game that a lot of people expected. the characters were promising but ultimately shallow, the story started well but fell apart. those were the pieces they really had to get right and they didn't at all. the gameplay was slight by design but it's like the developers lost the courage of their convictions and tried to pad it out with useless crap like the oj shaking and making goddamn scrambled eggs just as the denouement starts to kick in. i should remember the game for the handful of really great, high drama set pieces, but i can already tell that it's the scrambled eggs that will stay with me.

but it wasn't so far away from the game it was reviewed as. they should do it again, and heed these lessons:
1. don't patronize your audience. make a genuine detective game that you actually have to think about. the fps drones are not going to buy your game anyway.
2. if you construct a great story and populate it with rounded characters, and create a real detective game within that framework, the gameplay will take care of itself. we don't need to make scrambled eggs to have a good time.
3. it's okay to move with the left stick and look around with the right stick. you don't have to screw up your controls just to do something different.

aarrissi-a-roni, Tuesday, 16 March 2010 16:49 (fifteen years ago)

Scrambling those eggs was one of the best parts of Heavy Rain.

GM, Tuesday, 16 March 2010 16:55 (fifteen years ago)

i admit i sometimes play a game irl i like to call "making scrambled eggs". however, with that game, if i win, i get some scrambled eggs as a prize.

aarrissi-a-roni, Tuesday, 16 March 2010 16:58 (fifteen years ago)

what happens if you don't scramble the eggs

rinse the lemonade (Jordan), Tuesday, 16 March 2010 16:58 (fifteen years ago)

the kid dies

aarrissi-a-roni, Tuesday, 16 March 2010 16:59 (fifteen years ago)

making fake breakfast is better than playing a second draft from David Cage's sophomore year screenwriting class

GM, Tuesday, 16 March 2010 17:02 (fifteen years ago)

of hunger? i really hope this is true.

xp

rinse the lemonade (Jordan), Tuesday, 16 March 2010 17:04 (fifteen years ago)

they should make heavy rains for novels. heavy rain: the magus, i'd play that. heavy rain: gatsby.

cmon it'd be fun.

goole, Tuesday, 16 March 2010 17:06 (fifteen years ago)

if you successfully scramble the eggs the hooker with a heart of gold cries a little less

GM, Tuesday, 16 March 2010 17:13 (fifteen years ago)

http://www.heavy.com/post/press-x-to-jason-the-game-4539

big lols

aarrissi-a-roni, Wednesday, 17 March 2010 11:40 (fifteen years ago)

haha!

aztec gamera (zappi), Wednesday, 17 March 2010 12:50 (fifteen years ago)

working hard to get all the achievements right now.

forksclovetofu, Wednesday, 17 March 2010 12:58 (fifteen years ago)

Peter Molyneaux has seen the future. And aside from incorporating twitter and a bunch of other bullshit into fable, its heavy rain

http://www.joystiq.com/2010/03/16/molyneux-says-heavy-rain-offers-first-glimpses-of-the-future/

mayor jingleberries, Wednesday, 17 March 2010 16:41 (fifteen years ago)

three months pass...

I liked this game! But I loved 90's adventure PC games. I mostly was pushed to keep playing because I knew that Ethan and Madison would someday bone. By the time that happened, I was pretty hooked in the story.

homosexual II, Tuesday, 6 July 2010 15:23 (fifteen years ago)

Watched a friend play this game with 3 or 4 other spectator friends over the course of a week or two and we all really enjoyed it. I haven't been interested in the story of a game I haven't been playing myself since twilight princess.

peacocks, Tuesday, 6 July 2010 18:13 (fifteen years ago)

i'm gonna get this :)

progressive cuts (Tracer Hand), Thursday, 8 July 2010 12:16 (fifteen years ago)

this is fuckin intense

progressive cuts (Tracer Hand), Monday, 12 July 2010 23:37 (fifteen years ago)

Interactive detective movie? How does it compare to

http://en.wikipedia.org/wiki/Under_a_Killing_Moon

lowwave (S-), Tuesday, 13 July 2010 01:39 (fifteen years ago)

Interactive detective movie? How does it compare to

http://en.wikipedia.org/wiki/Ripper_%28video_game%29

Humbert Humberto Suazo (jim in glasgow), Tuesday, 13 July 2010 01:45 (fifteen years ago)

so far the quick-time events have been awesome, probably my favourite part (besides the ARI spectacles - seriously, so fuckin cool)

progressive cuts (Tracer Hand), Tuesday, 13 July 2010 07:58 (fifteen years ago)

also the graphics are AMAZING.. light years beyond Red Dead Redemption for example

progressive cuts (Tracer Hand), Tuesday, 13 July 2010 09:23 (fifteen years ago)

I've given in and purchased this, got a taste for getting stuck into this type of adventure game. just over twenty quid so not bad.

Guru Meditation (Ste), Thursday, 15 July 2010 10:16 (fifteen years ago)

Yeah, reckon I'll wait until it hits a tenner myself.

JimD, Thursday, 15 July 2010 11:08 (fifteen years ago)

£18 in blockies this week /hotukcozen

team milfram (cozen), Thursday, 15 July 2010 11:32 (fifteen years ago)

so much to say about this game... it's fatally flawed in at least two ways but what an experience anyway.. a couple of times I actually felt like I was in the world of the game after I turned it off. that's only happened with me after playing marathon sessions of gran turismo an then seeing cars corner on the street

progressive cuts (Tracer Hand), Friday, 16 July 2010 09:03 (fifteen years ago)

I just finished this last night. Managed to save the kid but kill off all three other characters and somehow, I still enjoyed the hell out of it. After I finished it, I went to bed, got up this morning and started a new game.

Kate, Wednesday, 21 July 2010 07:04 (fifteen years ago)

where did you play from, the second time around?

i finished this last night. the origami killer went free, but i saved the kid and kept ethan alive. everybody else: dead.

i was pretty disappointed by the story, ultimately. and i think the delicate little movements you have to make with the controller should have been limited to just things that are IMPORTANT. i still thought it was fantastic fun.

really interesting article here - http://www.gamasutra.com/view/feature/4412/persuasive_games_the_picnic_.php

progressive cuts (Tracer Hand), Thursday, 29 July 2010 10:31 (fifteen years ago)

this is another great article, i love this stuff about how narrative works -

http://www.gamasutra.com/view/news/27972/Analysis_Heavy_Rains_Storytelling_Gaps.php

progressive cuts (Tracer Hand), Thursday, 29 July 2010 11:22 (fifteen years ago)

only played the intro so far, and the bit up until you turn up to a crime scene. but can't say i'm that impressed with the visuals, which I thought were going to be jaw dropping but imo look pretty basic. maybe they get better.

F-Unit (Ste), Thursday, 29 July 2010 15:43 (fifteen years ago)

well i dunno, i was impressed. i only have a 26" TV though.

i'm super impressed with the crowd scenes, how individual everyone is

progressive cuts (Tracer Hand), Thursday, 29 July 2010 17:06 (fifteen years ago)

actually yeah the shopping mall crowd was pretty amazing

F-Unit (Ste), Thursday, 29 July 2010 23:48 (fifteen years ago)

one month passes...

Hated the sound of this game. Played it because it was there, my bro has it, and really enjoyed it. Denouement a bit crap but I was with the story up to then.
I have a crush on madison /shamefulshit

Efraqueen Juárez (jim in glasgow), Friday, 24 September 2010 20:08 (fifteen years ago)

hahahahaha

you mean you have a crush on YOURSELF

progressive cuts (Tracer Hand), Monday, 27 September 2010 14:27 (fifteen years ago)

if they'd made the gestures only necessary for very specific shit and just let you get on with it otherwise it would have been loads better.

the news that this will be Move compatible is v v interesting though; i can imagine it working EXTREMELY well

progressive cuts (Tracer Hand), Monday, 27 September 2010 14:29 (fifteen years ago)

Think they've done that already. I have no interest in any of that though.

Efraqueen Juárez (jim in glasgow), Monday, 27 September 2010 15:22 (fifteen years ago)

come on you'd be controlling a naked woman with a glowing dildo

progressive cuts (Tracer Hand), Monday, 27 September 2010 15:48 (fifteen years ago)

gonna start playing this shortly (no reference to prior comment is intended)

Muscus ex Craneo Humano (forksclovetofu), Thursday, 30 September 2010 02:45 (fifteen years ago)

one year passes...

https://www.youtube.com/watch?v=7FSiZHPuq5Y

Hamburger Hitler (Hungry4Ass), Tuesday, 12 June 2012 08:42 (thirteen years ago)

^the best game review ive ever seen

Hamburger Hitler (Hungry4Ass), Tuesday, 12 June 2012 19:41 (thirteen years ago)

I have a crush on madison /shamefulshit

― Efraqueen Juárez (jim in glasgow)

still ashamed!

tell it to my arse (jim in glasgow), Tuesday, 12 June 2012 19:44 (thirteen years ago)

https://www.youtube.com/watch?v=0t0uCWjQ6Og

Hamburger Hitler (Hungry4Ass), Tuesday, 12 June 2012 20:14 (thirteen years ago)

great find canks

Authorities don't know who shot the 50 Cent the goose. (forksclovetofu), Thursday, 14 June 2012 00:08 (thirteen years ago)

on both those videos really

Authorities don't know who shot the 50 Cent the goose. (forksclovetofu), Thursday, 14 June 2012 00:15 (thirteen years ago)

eleven months pass...

https://www.youtube.com/watch?v=R2JUpCsUOFY

joe bogus (am0n), Thursday, 6 June 2013 18:59 (twelve years ago)

his vids usually annoy me but that one is killing me

joe bogus (am0n), Thursday, 6 June 2013 19:02 (twelve years ago)

the song @ 5:03 lol

joe bogus (am0n), Thursday, 6 June 2013 19:03 (twelve years ago)

SHAUN

joe bogus (am0n), Friday, 7 June 2013 18:24 (twelve years ago)

two years pass...

this piece of shit is coming to ps4. a whole new generation will be able to press X to JASON

am0n, Thursday, 24 September 2015 16:28 (ten years ago)

i admit i sometimes play a game irl i like to call "making scrambled eggs". however, with that game, if i win, i get some scrambled eggs as a prize.

― aarrissi-a-roni, Tuesday, March 16, 2010 4:58 PM (5 years ago) Bookmark Flag Post Permalink

great post

♛ LIL UNIT ♛ (thomp), Friday, 25 September 2015 00:46 (ten years ago)

four months pass...

https://www.youtube.com/watch?v=0cgOti7gLus

am0n, Monday, 22 February 2016 18:03 (nine years ago)

sometimes i wonder how many takes it took to get the right jason
and why did they decide four jasons was enough jasons even knowing that the player was gonna hear it at least twenty times

i believe that (s)he is sincere (forksclovetofu), Wednesday, 24 February 2016 23:52 (nine years ago)

I think I ended up hearing it nearer 100 times.

I did find it incredibly hilarious though.

Cornelius Pardew (jim in glasgow), Thursday, 25 February 2016 00:13 (nine years ago)


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