What are your video game challops?

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My big two off the top of my head in ascending order:

1. Elder Scrolls is boring
2. Every Zelda game is shitty

WHAT ARE YOUR VIDEO GAME CHALLOPS also a thread to get mad abt other people's challops I know I will

Postmodern Bourbon Development (Will M.), Thursday, 24 March 2011 07:54 (fourteen years ago)

Hey I'm sure there are lots of casual gamers who think Elder Scrolls is boring.

a SB-in' artist that been in the game for a minute (Noodle Vague), Thursday, 24 March 2011 08:14 (fourteen years ago)

3. Halo is shit boring

avant garde a clue (Autumn Almanac), Thursday, 24 March 2011 08:20 (fourteen years ago)

I don't think I have any

ℳℴℯ ❤\(◕‿◕✿ (Princess TamTam), Thursday, 24 March 2011 08:47 (fourteen years ago)

Actually, y'know what, I'm really tired of Shiggy mythologizing. Someone linked to a new article about him in the New Yorker thread and while I'm sure it's very good, I really could just go without ever again hearing about what a visionary genius he is. Whatever.

ℳℴℯ ❤\(◕‿◕✿ (Princess TamTam), Thursday, 24 March 2011 08:53 (fourteen years ago)

^^^ Truth. Journalists desperate to have an auteur to cling onto, really.

a SB-in' artist that been in the game for a minute (Noodle Vague), Thursday, 24 March 2011 09:14 (fourteen years ago)

sports games peaked in 1995

the '' key on my keybord is not working (darraghmac), Thursday, 24 March 2011 09:18 (fourteen years ago)

so challops = things you hate about gaming?

F-Unit (Ste), Thursday, 24 March 2011 09:32 (fourteen years ago)

Mario was a hero to most but he never meant shit to me

ledge, Thursday, 24 March 2011 09:34 (fourteen years ago)

FFIX was the best of them

the '' key on my keybord is not working (darraghmac), Thursday, 24 March 2011 09:36 (fourteen years ago)

Challops = challenging opinions, so can be loves as well as hates afaik.

Also unknown as Zora (Surfing At Work), Thursday, 24 March 2011 10:03 (fourteen years ago)

mario 2 is the best mario

frogbsclovetofu (cozen), Thursday, 24 March 2011 21:51 (fourteen years ago)

link's awakening is the best zelda game (probably in my top 5-10 favorite games ever). ocarina of time is the worst of the 3d ones, maybe the worst overall but i havent played all the newer ones

ciderpress, Thursday, 24 March 2011 21:56 (fourteen years ago)

I liked the card battle game in FFIX

U2 the musical by Spiderman (CaptainLorax), Thursday, 24 March 2011 22:05 (fourteen years ago)

Repton 2 was the best in the series.

did you notice "you spin me round" was playing in the background? (snoball), Thursday, 24 March 2011 22:08 (fourteen years ago)

i dunno if this is a challop exactly but the old sonic the hedgehog games are built from a fundamentally poor game design where the player is encouraged to play sub-optimally, at least in terms of avoiding death, because the fun in the game is going fast and going fast makes it harder to avoid obstacles in a 2D level in which you can't see very far ahead of you. ironically, those 3D 3rd person sonic games fixed this problem but as far as i can tell no one liked them.

ciderpress, Thursday, 24 March 2011 22:20 (fourteen years ago)

xxp I loved that card game, even played the windows port of it

diamonddave85, Thursday, 24 March 2011 23:03 (fourteen years ago)

link's awakening really is about the best game ever, tbf

the '' key on my keybord is not working (darraghmac), Friday, 25 March 2011 01:45 (fourteen years ago)

There are no good 3D platformers and Mario 64 is responsible for the worst game design detour of all time.

a SB-in' artist that been in the game for a minute (Noodle Vague), Friday, 25 March 2011 01:48 (fourteen years ago)

challops how it should be, right there kids

the '' key on my keybord is not working (darraghmac), Friday, 25 March 2011 01:49 (fourteen years ago)

i dunno if this is a challop exactly but the old sonic the hedgehog games are built from a fundamentally poor game design where the player is encouraged to play sub-optimally, at least in terms of avoiding death

― ciderpress, Thursday, March 24, 2011 6:20 PM (3 hours ago) Bookmark Suggest Ban Permalink

you could totally flow at high speed in sonic and reach transcendent planes it just required letting go

ice cr?m, Friday, 25 March 2011 01:54 (fourteen years ago)

truthbomb, all of the screts and bonuses on sonic were only accessible by seat of your pants instinct, reaction, and faith in a benign universe

the '' key on my keybord is not working (darraghmac), Friday, 25 March 2011 01:56 (fourteen years ago)

FFIX was the best of them

This is very much true. Only one I ever finished, too.

EZ Snappin, Friday, 25 March 2011 01:56 (fourteen years ago)

Wind Waker is the best Zelda.

EZ Snappin, Friday, 25 March 2011 01:57 (fourteen years ago)

this is one ive brought up before but im sticking with it because its true

all racing games need to have jumps in them or they're worthless - if you want one without jumps hop in your time machine and go play pole position

broke my o_O face o_O (jjjusten), Friday, 25 March 2011 01:58 (fourteen years ago)

no way, fantasy physics racing games are bollocks

a SB-in' artist that been in the game for a minute (Noodle Vague), Friday, 25 March 2011 02:00 (fourteen years ago)

luigi pwns mario

the '' key on my keybord is not working (darraghmac), Friday, 25 March 2011 02:02 (fourteen years ago)

the only people that give a shit about the Command & Conquer series are kids with ADHD

a SB-in' artist that been in the game for a minute (Noodle Vague), Friday, 25 March 2011 02:04 (fourteen years ago)

iirc a challenging opinion is a statement of something everyone more or less accepts, but is asserted as if what's being said is challenging

so with that in mind

Master of Magic is better than any Civ game that's ever been or ever will be.

Euler, Friday, 25 March 2011 02:13 (fourteen years ago)

i think challops has to be RONG, but delivered as if it were a truthbomb

the salmon of procrastination (darraghmac), Friday, 25 March 2011 02:15 (fourteen years ago)

yeah challops has a double meaning between what you said and "casually talking bollocks as if it were universally accepted fact" and then a wider meaning which is roughly "talking indefensible bollocks in the hope of appearing interesting".

The 1st def is the truest but the other connotations def apply. Also lol get tae fuck Master of Magic my arse

a SB-in' artist that been in the game for a minute (Noodle Vague), Friday, 25 March 2011 02:16 (fourteen years ago)

Easy video games are the best.

Looking Man (Abbbottt), Friday, 25 March 2011 02:17 (fourteen years ago)

someone's gonna hardcore my ass with Master of Orion 2 but Master of Magic is the realest shit there ever was, no joke

Euler, Friday, 25 March 2011 02:17 (fourteen years ago)

Civ wins because it doesn't happen in magic robot land

a SB-in' artist that been in the game for a minute (Noodle Vague), Friday, 25 March 2011 02:19 (fourteen years ago)

how else d'you define a computer

the salmon of procrastination (darraghmac), Friday, 25 March 2011 02:20 (fourteen years ago)

calculator with pretensions

a SB-in' artist that been in the game for a minute (Noodle Vague), Friday, 25 March 2011 02:20 (fourteen years ago)

wannabe tv that never had the personality

the salmon of procrastination (darraghmac), Friday, 25 March 2011 02:22 (fourteen years ago)

guessing you don't go for illegal time travel experiments in your Civ, then

Euler, Friday, 25 March 2011 02:22 (fourteen years ago)

Dogme 05 video game rules forever

a SB-in' artist that been in the game for a minute (Noodle Vague), Friday, 25 March 2011 02:23 (fourteen years ago)

fact: hockey games have only gone downhill since NHL 94.

got electrolytes (The Cursed Return of the Dastardly Thermo Thinwall), Friday, 25 March 2011 02:24 (fourteen years ago)

95 imo, part of my post re sports games above

the salmon of procrastination (darraghmac), Friday, 25 March 2011 02:24 (fourteen years ago)

excluding Football Manager I assume

a SB-in' artist that been in the game for a minute (Noodle Vague), Friday, 25 March 2011 02:27 (fourteen years ago)

Archon made chess irrelevant

Euler, Friday, 25 March 2011 02:27 (fourteen years ago)

oh man I remember Archon when it first came out. you're still lying, obv

a SB-in' artist that been in the game for a minute (Noodle Vague), Friday, 25 March 2011 02:28 (fourteen years ago)

all racing games need to have jumps in them or they're worthless - if you want one without jumps hop in your time machine and go play pole position

I hear ya - the arcade version of Bump 'n' Jump is the best thing ever.

EZ Snappin, Friday, 25 March 2011 02:29 (fourteen years ago)

this is one ive brought up before but im sticking with it because its true

all racing games need to have jumps in them or they're worthless - if you want one without jumps hop in your time machine and go play pole position

― broke my o_O face o_O (jjjusten), Thursday, March 24, 2011 9:58 PM (1 hour ago) Bookmark

this is the best challop yet, because its so freakin dumb

ℳℴℯ ❤\(◕‿◕✿ (Princess TamTam), Friday, 25 March 2011 03:49 (fourteen years ago)

games designed for kids are better than games designed for grownups

three megabytes of hot RAM (abanana), Friday, 25 March 2011 06:25 (fourteen years ago)

i dunno if this is a challop exactly but the old sonic the hedgehog games are built from a fundamentally poor game design where the player is encouraged to play sub-optimally, at least in terms of avoiding death, because the fun in the game is going fast and going fast makes it harder to avoid obstacles in a 2D level in which you can't see very far ahead of you. ironically, those 3D 3rd person sonic games fixed this problem but as far as i can tell no one liked them.

― ciderpress, Friday, March 25, 2011 6:20 AM (8 hours ago) Bookmark

such a fucking truth bomb, I hate sega genesis sonic

who is john nult? (dayo), Friday, 25 March 2011 06:31 (fourteen years ago)

championship manager/football manager was better back in the day when it wasn't so fuckin complicated and you could win every game by putting three people as ST and blast thru a season in a couple of hours.

Roberto Spiralli, Friday, 25 March 2011 11:02 (fourteen years ago)

^ this. I've been playing through a few seasons on 01-02 and it's actually FUN taking a lower league team to glory. I don't like games which are realistic portrayals of things I'm complete shit at irl.

oppet, Friday, 25 March 2011 12:20 (fourteen years ago)

championship manager/football manager was better back in the day when it wasn't so fuckin complicated and you could win every game by putting three people as ST and blast thru a season in a couple of hours.

― Roberto Spiralli, Friday, 25 March 2011 11:02 (1 hour ago) Bookmark

co-sign

ears are wounds, Friday, 25 March 2011 12:22 (fourteen years ago)

There are no good 3D platformers and Mario 64 is responsible for the worst game design detour of all time.

― a SB-in' artist that been in the game for a minute (Noodle Vague), Friday, 25 March 2011 01:48 (10 hours ago) Bookmark

This though o_O

ears are wounds, Friday, 25 March 2011 12:23 (fourteen years ago)

My own one:

I infinitely preferred International Superstar Soccer 2 on the Gamecube to any of the Pro Evo games.

ears are wounds, Friday, 25 March 2011 12:26 (fourteen years ago)

Man hard Football Manager is way better than piece-of-piss Football Manager.

And as for platformers: honestly, the history of 3D platformers is the history of bullshit camera positioning and falling off that you've gotta twist in the air to reach.

a SB-in' artist that been in the game for a minute (Noodle Vague), Friday, 25 March 2011 13:06 (fourteen years ago)

well, yeah. ISS64 stil the pinnacle

CM 01/02 prob the best, but i still f/w cm4 tbh

the salmon of procrastination (darraghmac), Friday, 25 March 2011 13:08 (fourteen years ago)

Pre-Source Counterstrike (1.3 to 1.6) was and remains the best online FPS ever made.

(what that challops actually means: CS was the first and only FPS I was really really good at and I've never put the effort into getting that good at anything else)

you can be happy also (onimo), Friday, 25 March 2011 13:11 (fourteen years ago)

lol i was on fire on that other thread

goole, Friday, 25 March 2011 18:58 (fourteen years ago)

Actually, y'know what, I'm really tired of Shiggy mythologizing. Someone linked to a new article about him in the New Yorker thread and while I'm sure it's very good, I really could just go without ever again hearing about what a visionary genius he is. Whatever.

― ℳℴℯ ❤\(◕‿◕✿ (Princess TamTam)

cosign. fuk Shiggy for refusing to make any more 2D Mario games. speaking of which:

There are no good 3D platformers and Mario 64 is responsible for the worst game design detour of all time.

― a SB-in' artist that been in the game for a minute (Noodle Vague),

ENORMOUS MASSIVE UBER MEGA MEGA COSIGN. there are a few decent 3D platformers (Infamous and the AC series spring to mind) but nothing above that.

the pussy/butthole addendum (jamescobo), Friday, 25 March 2011 19:05 (fourteen years ago)

The Animal Crossing series I hope you mean?

Looking Man (Abbbottt), Friday, 25 March 2011 19:05 (fourteen years ago)

Assassin's Creed

the pussy/butthole addendum (jamescobo), Friday, 25 March 2011 19:07 (fourteen years ago)

most people cite the kriss kross/C&C music factory video game as the end of decent video game music, but really, it was when consoles got more than 4 sound channels.

Philip Nunez, Friday, 25 March 2011 19:15 (fourteen years ago)

they did make another 2D mario game, though

frogbs, Friday, 25 March 2011 19:18 (fourteen years ago)

i dunno if this is a challop exactly but the old sonic the hedgehog games are built from a fundamentally poor game design where the player is encouraged to play sub-optimally, at least in terms of avoiding death, because the fun in the game is going fast and going fast makes it harder to avoid obstacles in a 2D level in which you can't see very far ahead of you. ironically, those 3D 3rd person sonic games fixed this problem but as far as i can tell no one liked them.

Yeah totally agreed...I liked the games but this was super frustrating since that was supposed to be why Sonic was "better" than Mario. Oddly enough it seemed like the Mario games were set up so that you could speedrun them if you knew where to jump. I really did like the 3D Sonic Adventure games, but for whatever reason they never made one that was just ALL Sonic levels like the old games, instead putting in other styles of games that didn't really work as well. Like SA2 really would have been good if they just cut out all the ones where you don't play as Sonic or the black hedgehog.

frogbs, Friday, 25 March 2011 19:21 (fourteen years ago)

mario64 is dear to me since it was the first video game i owned but yeah i'd argue that 15 years later no one's figured out yet which elements in it to draw from to make a great platformer (i havent played the mario galaxy games though so maybe they did those right who knows. but sunshine was a complete misfire)

ciderpress, Friday, 25 March 2011 19:49 (fourteen years ago)

FFIX was the best of them

― the '' key on my keybord is not working (darraghmac), Thursday, March 24, 2011 5:36 AM (Yesterday) Bookmark

yes! and the card game was awesome

karl...arlk...rlka...lkar..., Friday, 25 March 2011 19:56 (fourteen years ago)

mario galaxy is amazing.

Tho tbh i always find mario games better for playin in short bursts so maybe i'm doin it wrong

the salmon of procrastination (darraghmac), Friday, 25 March 2011 20:02 (fourteen years ago)

dead rising is the best zombie video game franchise fuck a resident evil

Mordy, Friday, 25 March 2011 20:06 (fourteen years ago)

some of this might be more challospky than the rest but:

wasteland > fallout 3 > fallout 1 > fallout 2 > fallout new vegas > fallout tactics > brotherhood of steel

Mordy, Friday, 25 March 2011 20:10 (fourteen years ago)

cider - definitely get Mario Galaxy; I haven't played the second one, but the first is just breathtaking, especially if you play it on a big TV. Graphics and music are definitely an A+. It has this very strange and kind of lonely atmosphere to it all. My only gripe is that they took out the long jump from Mario 64. Nearly every level has something innovative and surprising in it.

As for Mario 64 - it is probably the game that I feel best connects the player to the character. All the motions on the controller felt so second-nature, and Mario usually does what you want him to. The "grabbing onto the edge of a cliff" thing gives you room for error which makes things feel more natural. It kind of feels like you are not only controlling him but kind of are him in a way. It's the only game I can think of that sort of frightens me; I don't really have a fear of heights but the clock & Rainbow Ride levels really induced weird feelings in me. Like, if you get to the top, then try to jump off and hit something, mentally it's thrilling because your brain keeps telling you not to do it. I don't know if anyone else experiences this though.

frogbs, Friday, 25 March 2011 20:14 (fourteen years ago)

yeah i don't have a wii or i would have played it ages ago. its the only game i really want to play on wii so far and i dont want to buy the console for just one game, so i'm waiting for an opporunity to borrow from a friend or something

i think someone here linked to a blog post they wrote in another thread about mario64 and how mario games at least up thru that one were built around the player (yourself) increasing in ability over the course of the game. and how that differs from the zelda and metroid and RPG model of the character increasing in ability over the course of the game, which is the model that seems to have been most widely adopted for video games. and i think there's a lot to that really, mario games have this real feeling of progression of difficulty that's lost in zelda or whatever, because you reach a threshhold around your 3rd or 4th heart container after which the game no longer increases in difficulty, just in complexity.

same deal with metroid which might be more comparable because its a platformer unlike zelda; i love super metroid and it's one of my favorite games but i never really feel like i'm in danger of death except for in the first 25% or so of the game before i get 4 or 5 energy tanks.

ciderpress, Friday, 25 March 2011 20:24 (fourteen years ago)

my challops are not particularly challopsy

- Mario & Luigi is the best series in gaming today
- Fight Night Round 3 is the best sports game since NHL 94 (though 9 Innings 2011 is a reasonably close second)
- Shinji Mikami is the greatest game designer in post-NES history
- Minish Cap >>>>>>>>> either of the DS Zeldas
- the Smash Bros games have gone steadily downhill since the N64 one

the pussy/butthole addendum (jamescobo), Friday, 25 March 2011 20:28 (fourteen years ago)

do you separate mario&luigi from the paper mario games? because those are all excellent and also examples of why i agree with Abbott's statement upthread. they were 'too easy' but i enjoyed them way more than RPGs where you have to stop and grind or micromanage to get past some tough boss that's a bit over your head.

ciderpress, Friday, 25 March 2011 20:32 (fourteen years ago)

I do; the first two Paper Mario games were great (Thousand Year Door is easily my favorite GC game) but Super Paper Mario suuuuuuuuuuuuuuucked, whereas all three of the M&L games range from great to nearly-flawless

the pussy/butthole addendum (jamescobo), Friday, 25 March 2011 20:45 (fourteen years ago)

i think someone here linked to a blog post they wrote in another thread about mario64 and how mario games at least up thru that one were built around the player (yourself) increasing in ability over the course of the game. and how that differs from the zelda and metroid and RPG model of the character increasing in ability over the course of the game

I never thought of it that way, that's actually a pretty good theory and might explain why I love Dr. Mario and NBA Jam so much. I thought the GC Metroid games were very cool but they did kind of suffer from that idea...I hated how the game would have like, 4 different laser beams, each of which opened different doors, just seemed like arbitrary tasks that just made the game harder.

frogbs, Friday, 25 March 2011 20:53 (fourteen years ago)

To add to the thread; I honestly believe Timesplitters 2 is the best first person shooter ever made.

frogbs, Friday, 25 March 2011 20:54 (fourteen years ago)

My only gripe is that they took out the long jump from Mario 64.

This isn't true is it? Long jump is definitely still in SMG2. Unless you mean the long jump mechanic differs from the one in Mario 64?

ears are wounds, Friday, 25 March 2011 20:55 (fourteen years ago)

sorry wanna be clear that Mario 64 is great-ish - but only works with the N64 controller - but 99.9% of everything that ripped it is terrible

a SB-in' artist that been in the game for a minute (Noodle Vague), Saturday, 26 March 2011 00:06 (fourteen years ago)

mario sunshine is the one without the long jump.

three megabytes of hot RAM (abanana), Saturday, 26 March 2011 21:59 (fourteen years ago)

online gaming sux

original bgm, Sunday, 27 March 2011 06:06 (fourteen years ago)

All the Final Fantasies suck. All of them.
Mario Sunshine was the last great Mario game. Everything onward is terrible.
There's only been one worthwhile Zelda — Majora's Mask.
God Hand was generic tripe.
NBA Street and Tony Hawk's Pro Skater 2 are a greater argument for games as art than Ico or Shadow of the Collosus.
Portal is boring and generic as is Half-Life.

avant-sarsgaard (litel), Sunday, 27 March 2011 06:21 (fourteen years ago)

Jesus.

avant garde a clue (Autumn Almanac), Sunday, 27 March 2011 06:22 (fourteen years ago)

yeah FF6 is the only FF game i've been able to finish since it's the only one in which the story and characters and atmosphere are compelling enough to override the frustrating gameplay

ciderpress, Sunday, 27 March 2011 06:28 (fourteen years ago)

I don't think I've ever finished a FF game

who is john nult? (dayo), Sunday, 27 March 2011 06:44 (fourteen years ago)

my 3rd disc of FF7 was scratched. I got to a point in FF6 where I couldn't reliably pull off sabin's blitzes because of incompatibilities between the emu and the controller. doh

who is john nult? (dayo), Sunday, 27 March 2011 06:45 (fourteen years ago)

skies of arcadia is better than all the FFs ime

who is john nult? (dayo), Sunday, 27 March 2011 06:45 (fourteen years ago)

Closest I've ever come to finishing a FF is VII, got to the final disc where it takes away save points and lost interest.

avant garde a clue (Autumn Almanac), Sunday, 27 March 2011 06:46 (fourteen years ago)

i have finished every FF but the latest including all the offbrand wu tang solo project releases like mystic quest & tbqf theres something of value in each & every single one

i always think about you (Lamp), Sunday, 27 March 2011 06:47 (fourteen years ago)

skies of arcadia is better than all the FFs ime

played this on dreamcast and the random battles really crippled the game. way too frequent.

everything else was great, yeah.

original bgm, Sunday, 27 March 2011 06:57 (fourteen years ago)

Not a challop but chocobo's dungeon is fun. I like video games that remind me of island towns and beach resorts, or even just games with a lot of sky blue sky. Tail concerto and the Mega man game featuring the woman thief are like this. Mario sunshine. A lot of rpgs. Wind waker.

bamcquern, Sunday, 27 March 2011 07:09 (fourteen years ago)

polygon games are still ugly

three megabytes of hot RAM (abanana), Sunday, 27 March 2011 07:10 (fourteen years ago)

Sonic Adventure for DC was like that, loved the atmosphere xp

who is john nult? (dayo), Sunday, 27 March 2011 07:12 (fourteen years ago)

i have finished every FF but the latest including all the offbrand wu tang solo project releases like mystic quest & tbqf theres something of value in each & every single one

I'd be interested to know if you still feel this way after FFXIII...

muus lääv? :D muus dut :( (Telephone thing), Sunday, 27 March 2011 15:58 (fourteen years ago)

all of them after FFIX were worthless imo

karl...arlk...rlka...lkar..., Sunday, 27 March 2011 16:16 (fourteen years ago)

i preferred their earlier work

the salmon of procrastination (darraghmac), Sunday, 27 March 2011 16:52 (fourteen years ago)

lol.

i cut out after about 2hrs w ffx myself.

original bgm, Sunday, 27 March 2011 16:59 (fourteen years ago)

There's only been one worthwhile Zelda — Majora's Mask.

This is insane. I don't rate Ocarina of Time or any post SNES zeldas at all, but how do you not rate the original Zelda + Link to the Past?

Mordy, Sunday, 27 March 2011 17:39 (fourteen years ago)

mystic quest is showing up a lot on ilx lately for some reason

thomp, Sunday, 27 March 2011 18:03 (fourteen years ago)

everyone i know was out of town this weekend and i spent it spring cleaning, beginning to wish i could have spent it playing zelda or w/e

thomp, Sunday, 27 March 2011 18:04 (fourteen years ago)

Man I totally tried to post on this thread from my phone and failed but I have massive Zelda hate. WHY do people love this series? Disclaimer: Zelda & Z2/Link I've never played really (a bit of the 1st but I was young & it was at someone else's house & it wasn't for very long). But what is the appeal? The entire game is like, you're this guy! And then you have to go to a place! And maybe hit some guys between then and there! And the only reason to hit them and not run past thme is if they've hit you and you need to get back hearts (or you're grinding rupees, the WORST grind in any game I can think of btw is rupees in a Zelda). Then you just get a collection of gimmicks, and whatever gimmick you just got has a dungeon where you ned to use it -- and it's either braind-dead obvious how you use it, OR you can't figure it out and you end up hookshotting every chink in the wall until you find out there's somewhere you weren't looking properly and it's a massive pain in the ass. Then you get another gimmick and go to another dungeon and repeat repeat repeat. It's like 80% boredom and 20% confused frustration -- the shit I hate from games most. Maybe I should try Minish Cap or Majora's Mask but Link, Ocarina, Twilight, Spirit Tracks, Wind Waker... they're all boring awfulness.

Another game series I play and don't care much for is the GTA series. The only difference is, I don't dislike them actively while playing them. But once I finish with a GTA game, my feeling is the same: they don't stick with me in any way like a "good" game does, and I just don't give a shit.

Postmodern Bourbon Development (Will M.), Monday, 28 March 2011 02:33 (fourteen years ago)

And also yes: 3D Mario games are lame too. Also, Goldeneye for the 64. I can't think of anything on the N64 that was good. Except for maybe Pokemon Snap. And Ogre Battle 64, although I haven't played it.

Postmodern Bourbon Development (Will M.), Monday, 28 March 2011 02:34 (fourteen years ago)

this is a good thread for those opinions

Mordy, Monday, 28 March 2011 02:36 (fourteen years ago)

You sound cool. What games do you like?

bamcquern, Monday, 28 March 2011 02:37 (fourteen years ago)

'But once I finish with a GTA game, my feeling is the same: they don't stick with me in any way like a "good" game does, and I just don't give a shit.'

Is this the appropriate thread to argue that giving a shit about a game and having it stick with you is not the marker of what makes a game good? What about those "Patches the Wondercat" games where you take care of a virtual cat until it dies and the game company mails you memorial polaroids of your "cat" and a tiny paw-shaped coffin that you're supposed to bury the game disc in, along with a small vial to collect your tears from your virtual cat's passing? Worst games ever!

Philip Nunez, Monday, 28 March 2011 04:32 (fourteen years ago)

Is this the appropriate thread to argue that giving a shit about a game and having it stick with you is not the marker of what makes a game good?

It doesn't necessarily make a game good. It was just a statement. There's lots I like and don't like about those games.

Postmodern Bourbon Development (Will M.), Monday, 28 March 2011 05:24 (fourteen years ago)

I wasn't being sarcastic.

bamcquern, Monday, 28 March 2011 05:47 (fourteen years ago)

I'm not sure how to answer the question! I'm not a huge fan of 3d action rpg-platformy type games in general so I can't really say what I like more than Zelda/Mario 64 in that sense. I like Illusion of Gaia more than Link to the Past, for what it's worth. As for GTA-esque I have big problems with almost all sandbox games. But I'm coming at that from the angle of an urban development major and I feel like people who make cities in games don't understand how cities work. At least Crackdown sort of uses the space. Making a city a series of platforms is slightly more something than making a city a series of obstacles.

Postmodern Bourbon Development (Will M.), Monday, 28 March 2011 08:23 (fourteen years ago)

- Minish Cap >>>>>>>>> either of the DS Zeldas

That's not so much a challop as an indisputable fact. Minish Cap is still the most fun I've had with my original GBA, and it was still fun when I replayed it last year. It's a real shame Capcom aren't still making Zelda games.

Spirit Tracks is the only Zelda I've given up on through lack of interest. I think I got as far as the maybe the penultimate dungeon and thought "I don't care about this anymore," and haven't touched it since. I think it just proves you can only push a formula so far.

Pheeel, Monday, 28 March 2011 14:55 (fourteen years ago)

the video game medium peaked with the release of sewer shark in 1992

it's not in the Wu-Tang Manual (latebloomer), Monday, 28 March 2011 22:22 (fourteen years ago)

3DO was the greatest game system of all time

it's not in the Wu-Tang Manual (latebloomer), Monday, 28 March 2011 22:23 (fourteen years ago)

video games are for children, violent games SHOULD BE BANNED

it's not in the Wu-Tang Manual (latebloomer), Monday, 28 March 2011 22:23 (fourteen years ago)

xp surest evidence that you are trolling

bamcquern, Monday, 28 March 2011 22:28 (fourteen years ago)

:)

bamcquern, Monday, 28 March 2011 22:32 (fourteen years ago)

goldeneye was shitty and not fun (via terrible controls)

adult music person (Jordan), Monday, 28 March 2011 22:32 (fourteen years ago)

You sucked at goldeneye.

JimD, Monday, 28 March 2011 23:22 (fourteen years ago)

latebloomer's last one is a great challops imo!

Gravel Puzzleworth, Monday, 28 March 2011 23:35 (fourteen years ago)

it's also kind of true!

'lol u stuck with me now watch this ass expand, joeks on u' (DJP), Monday, 28 March 2011 23:39 (fourteen years ago)

the scariest part of any fps is when you have to go underwater

puff puff post (uh oh I'm having a fantasy), Monday, 28 March 2011 23:40 (fourteen years ago)

If you don't like A Link to the Past you are crazy.

Zelda 1 and 2 are also brilliant.

reggaeton for the painfully alone (polyphonic), Tuesday, 29 March 2011 02:44 (fourteen years ago)

My list of NES games that are still playable is very, very short, but Zelda 1 and 2 are both on it.

reggaeton for the painfully alone (polyphonic), Tuesday, 29 March 2011 02:45 (fourteen years ago)

You sucked at goldeneye.

i was the worst

adult music person (Jordan), Tuesday, 29 March 2011 02:55 (fourteen years ago)

nes max is best controller all tiem:
http://www.axess.com/twilight/console/detail/nes_max.jpg

Philip Nunez, Tuesday, 29 March 2011 05:04 (fourteen years ago)

goldeneye was shitty and not fun (via terrible controls)

― adult music person (Jordan), Monday, March 28, 2011 6:32 PM Bookmark Suggest Ban Permalink

You sucked at goldeneye.

― JimD, Monday, March 28, 2011 7:22 PM Bookmark

Is this like conventional GoldenEye koolaid drinker wisdom? I remember the same basic exchange happening on the big ILX video game poll a few years ago, when I gave COMPELLING proof that GoldenEye was one of the two or three worst things ever to be a super popular video game.

Doctor Casino, Tuesday, 29 March 2011 05:17 (fourteen years ago)

Did you play it four-player?

reggaeton for the painfully alone (polyphonic), Tuesday, 29 March 2011 05:23 (fourteen years ago)

Goldeneye was horrible. l

challopeñya (Autumn Almanac), Tuesday, 29 March 2011 05:26 (fourteen years ago)

Probably 3 at max. Is there some quantum leap where it stops being a shitty, awkward shooter in generic environments where the only challenge that makes any sense is the desperate, impossible task of finding your friends in the Maze of Polygonal Grayness so that you can shoot each other maybe once before the time limit expires?

Doctor Casino, Tuesday, 29 March 2011 05:28 (fourteen years ago)

I played it one time in a classroom at my uni, projected MASSIVELY onto a screen, so like each char was 10 feet tall, & it was fantastic (I mean 4 player). O/w yeah it seemed clunky for an fps even at that point.

Euler, Tuesday, 29 March 2011 05:35 (fourteen years ago)

goldeneye was incredible in one player mode

Never enjoyed multiplayer

the salmon of procrastination (darraghmac), Tuesday, 29 March 2011 09:03 (fourteen years ago)

The things with goldeneye are

1) if you didn't play it at the time, you're not going to get it. Most of the great things it did were copied and done better in other games within 6 months.

2) it was the first game to do a decent job of a LOT of great things. Sniper rifles with zoom. Same-sofa deathmatch. NPCs with realistic non-combat behaviours (I mean, you could watch these guys swat flies and stuff from a distance, back when the default behaviour of a videogame bad guy was to stand still and stare ahead until you came into the room). Proximity mines in multiplayer. etc etc.

3) the best thing goldeneye did, which people still don't really copy as often as they should, was the increasing difficulty tiering. Harder levels meant new objectives rather than just less medpacks and stronger baddies, and that was GREAT.

4) If you didn't live in a house with three other guys and spend the last year of your degree playing this all day every day then yeah, you're not going to remember it as fondly. But those of us who did weren't drinking fucking koolaid, games don't get a grip on a household like that just because they're *meant* to be good.

JimD, Tuesday, 29 March 2011 09:31 (fourteen years ago)

I played it at the time and hated it so

You Say Various Things (Autumn Almanac), Tuesday, 29 March 2011 09:35 (fourteen years ago)

the desperate, impossible task of finding your friends in the Maze of Polygonal Grayness so that you can shoot each other maybe once before the time limit expires?

Yeah sorry, this is just you sucking again. a) learn the maps, like you have to do in any mutli fps. b) the samey textures actually added to it, when everyone can see everyone else's screen you need to do something to disguise people's locations otherwise it gets trivially easy. Mushy grey textures did that.

JimD, Tuesday, 29 March 2011 09:35 (fourteen years ago)

Did any fps even do silenced weapons before goldeneye? I remember it as the first stealth shooter really. I mean cmon, those initial 3 minutes where you silently shoot that first guard, climb the guard tower, pick up his sniper rifle and look down the scope to see the guy way over on the dam picking his nose or whatever? If you weren't capable of enjoying that at the time then that's fine but I DON'T WANT TO KNOW YOU.

JimD, Tuesday, 29 March 2011 09:43 (fourteen years ago)

Maze of Polygonal Grayness

thought this was a game name at first

F-Unit (Ste), Tuesday, 29 March 2011 13:39 (fourteen years ago)

Goldeneye is one of the rare FPSers that I enjoyed playing. A large part of it was the single-player storyline, but most of it was playing deathmatches against my two roommates.

'lol u stuck with me now watch this ass expand, joeks on u' (DJP), Tuesday, 29 March 2011 13:42 (fourteen years ago)

3DO was the greatest game system of all time

if you call it a "goldstar 3do" and not a "panasonic real" you don't know shit about shit AND THAT'S A CHALLOP

Postmodern Bourbon Development (Will M.), Tuesday, 29 March 2011 13:53 (fourteen years ago)

whoa and from the wiki
In 2009, video game website IGN chose the 3DO as its 22nd greatest video game console of all time, out of its list of 25.

THEY COULDN'T THINK OF 22 BETTER CONSOLES?

Postmodern Bourbon Development (Will M.), Tuesday, 29 March 2011 13:53 (fourteen years ago)

i wonder where virtual boy is on that list?

Mordy, Tuesday, 29 March 2011 13:56 (fourteen years ago)

not a console.

three megabytes of hot RAM (abanana), Tuesday, 29 March 2011 14:01 (fourteen years ago)

goldeneye was okay in single player until an explosion appeared on the screen and fucking thing crawled to a stand still.

multiplayer was the nuts tho, as we've discussed many many times on here.

F-Unit (Ste), Tuesday, 29 March 2011 14:12 (fourteen years ago)

I didn't live in a House of Goldeneye so maybe I was missing out on something - but I remember hating the single player, especially the aimless searching of places where Everything Looks The Same, and the NPC AI, which maybe was good for its date but was definitely not good enough to do missions where if your NPC friend gets stuck trying to navigate between two trees and gets shot, you fail.... UGH. I had the kind of multiplayer experience you describe with Duke Nukem, though - now there was a goddamn FPS.

Doctor Casino, Tuesday, 29 March 2011 14:37 (fourteen years ago)

Did any fps even do silenced weapons before goldeneye? I remember it as the first stealth shooter really.

even though I didn't like much of anything about that game there's some truth to this. assuming we aren't counting the Alien vs. Predator game for Atari Jaguar (did anyone even have a Jaguar?)

Postmodern Bourbon Development (Will M.), Thursday, 31 March 2011 04:44 (fourteen years ago)

If you don't like A Link to the Past you are crazy.

i got stuck in like the 7th dark dungeon when i played it, needed 1 small key which i am reasonably convinced i could not get b/c i used the small keys out of order & the last one was behind a door i couldn't enter, & basically that colored a lot of my opinion on the series from then on.

Postmodern Bourbon Development (Will M.), Thursday, 31 March 2011 04:45 (fourteen years ago)

but yeah i may be crazy but whatevs fuck LTTP

Postmodern Bourbon Development (Will M.), Thursday, 31 March 2011 04:47 (fourteen years ago)

never finished Minish Cap, my own fault. left too larger time gaps between playing, and just couldn't be bothered remembering what i had to do.

one of the best though.

if you wanna gamble, take that shit to vegas (Ste), Thursday, 31 March 2011 08:19 (fourteen years ago)

the scariest part of any fps is when you have to go underwater

is there a thread about this? cuz this shit gives me weird anxiety in a FPS or any other game. the Mario 64 level with the eel and the other with a friendly Loch Ness creature even bothered me. also that (mostly slept on Star Wars game that was truly awesome) Dark Forces level where you aren't even underwater but in a sewer with creatures that can pop up anywhere. eeergh.

maybe challops: survival horror games sound awesome but are torturous and not fun to play. zelda games are tedious. final fantasy = zzz. the metroid and castlevania template is done, don't need to play more than one or two of these. BioShock fucking sucked as a game and the much touted philosophical, Randian basis was pretty feeble. granted the blame should probably be placed on everything written about it. still leads to: don't give a shit about The Story in games because 95% of the time it's sub-pulp even when they're trying.

circa1916, Thursday, 31 March 2011 10:02 (fourteen years ago)

oh fuck that dark forces level. other than that it was a great game, but that level had you floating down sewage streams for like ever trying to raise and lower the sewer levels correctly. hate that shit.

if you wanna gamble, take that shit to vegas (Ste), Thursday, 31 March 2011 10:11 (fourteen years ago)

mind you that ice level where you slip everywhere was a fucking disgrace too

if you wanna gamble, take that shit to vegas (Ste), Thursday, 31 March 2011 10:12 (fourteen years ago)

There are no good 3D platformers

Jumping Flash
Ghost in the Shell
Tomb Raider

40% chill and 100% negative (Tracer Hand), Thursday, 31 March 2011 10:44 (fourteen years ago)

Jak & Daxter 1 was (a) massively massively overrated and (b) could not execute a double-jump properly. What. the hell. I still cannot believe how many people just completed overlooked that.

You Say Various Things (Autumn Almanac), Thursday, 31 March 2011 10:47 (fourteen years ago)

yeah, jumping flash is the shit. playing that at a friend's house is what got me to buy a ps1.

original bgm, Thursday, 31 March 2011 14:33 (fourteen years ago)

videogames should not require you to 'learn the maps'

thomp, Thursday, 31 March 2011 14:40 (fourteen years ago)

lol yes they should

if they could make it fun, I would endorse videogames making you learn multivariable calculus

whelping at his sandpapery best (DJP), Thursday, 31 March 2011 14:40 (fourteen years ago)

wouldn't mind that tbh, haven't done any calculus in years

thomp, Thursday, 31 March 2011 14:47 (fourteen years ago)

terminator fuckin 2 on the gameboy required detailed knowledge of electrical circuits, and alien3 needed you to have grade 4 certification in ventilation systems

I may not rc tho

the salmon of procrastination (darraghmac), Thursday, 31 March 2011 14:48 (fourteen years ago)

i dunno, i spent a while a couple years ago playing team fortress and left 4 dead kind of intensively and it was just ... the biggest sticking block to me, entertainment-wise. the idea that you get 'good' at playing an FPS by learning how to be efficient. like, no, that is how you get good at working in a factory. -- l4d in particular had the potential to be this awesome fun narrative generator shot down by a community who wanted to play like robots.

thomp, Thursday, 31 March 2011 14:49 (fourteen years ago)

xpost, there

if we were still numbering "videogames should not require you to learn the maps" would have had a number on it, here is another one:

x. the first good fps will be for the most part procedurally generated

thomp, Thursday, 31 March 2011 14:50 (fourteen years ago)

agree, much prefer fps where you go through each level like a god of wrath in a particular hurry, and being shot is a trifling inconvenience because chicken heals all.

Realism is for business graduates, let me LIVE games programmers

the salmon of procrastination (darraghmac), Thursday, 31 March 2011 14:53 (fourteen years ago)

xp explain that in a non-technical-manual way pls

the salmon of procrastination (darraghmac), Thursday, 31 March 2011 14:54 (fourteen years ago)

the "god of fury" thing is what made Arkham Asylum so badass

whelping at his sandpapery best (DJP), Thursday, 31 March 2011 14:57 (fourteen years ago)

i feel like "just learn the maps" is more reasonable with multiplayer games (esp shooters) than w/SP, since there's the expectation that you'll be replaying a lot of the same map content anyway... but l4d is deffo a weird case where prizing efficiency too much can be a fun-killer

ℳℴℯ ❤\(◕‿◕✿ (Princess TamTam), Thursday, 31 March 2011 14:58 (fourteen years ago)

videogames should not require you to 'learn the maps'

Games don't require you to learn the maps. Other players who have already learnt the maps and are thus kicking your arse, they require you to learn the maps.

JimD, Thursday, 31 March 2011 15:09 (fourteen years ago)

goldeneye was still awful

thomp, Thursday, 31 March 2011 15:20 (fourteen years ago)

YOU were still awful

whelping at his sandpapery best (DJP), Thursday, 31 March 2011 15:21 (fourteen years ago)

never finished Minish Cap, my own fault. left too larger time gaps between playing, and just couldn't be bothered remembering what i had to do.

me too, totally. when i came back to it i had no idea where anything was or what little item i was supposed to be going after (via 'learn the maps').

adult music person (Jordan), Thursday, 31 March 2011 15:22 (fourteen years ago)

wil wright is a talentless hack who got lucky

three megabytes of hot RAM (abanana), Thursday, 31 March 2011 15:23 (fourteen years ago)

wil wright's simcitie

NAME (Lamp), Thursday, 31 March 2011 15:24 (fourteen years ago)

wil wright is a talentless hack who got lucky

Agreed.

reggaeton for the painfully alone (polyphonic), Thursday, 31 March 2011 16:37 (fourteen years ago)

i don't know, i doubt anyone could get quite that lucky twice in a row

thomp, Thursday, 31 March 2011 16:51 (fourteen years ago)

i'm not sure he's a very good game designer. but he's definitely got talent at something, i think

i mean simcity is a v good summation of what being someone that spent a lot of time on a computer in 1990 says about you, and the sims is a v good summation of what being someone that spends a lot of time on a computer in 2000 does

thomp, Thursday, 31 March 2011 16:52 (fourteen years ago)

If you think of him as a toymaker rather than a game designer then he makes more sense.

JimD, Thursday, 31 March 2011 17:06 (fourteen years ago)

i mean simcity is a v good summation of what being someone that spent a lot of time on a computer in 1990 says about you, and the sims is a v good summation of what being someone that spends a lot of time on a computer in 2000 does

I don't understand what you mean, but I am intrigued

larry buttz (Z S), Thursday, 31 March 2011 21:50 (fourteen years ago)

re: mario 64 http://www.computerandvideogames.com/296735/features/gabe-newell-my-3-favourite-games/

http://memefolder.com/thumb/794.jpg

diamonddave85, Monday, 4 April 2011 21:54 (fourteen years ago)

If we're still talking GoldenEye: it was the ONLY FPS I played, both for reasons of preference and HEALTH. I'm talking real-life health, because FPSes give me fierce motion sickness (now also include 3D games -- I had to stop playing Arkham Asylum too!), and although I felt queasy playing GE in single player, I *never* had a problem with the multiplayer. Moreover, the controls just felt so intuitive (surely my many hours of playing helped train me to its gameplay) in a way that literally no other FPS (ok, maybe Perfect Dark, but that's the same engine) managed, and so I just couldn't play e.g. CS at all.

the desperate, impossible task of finding your friends in the Maze of Polygonal Grayness so that you can shoot each other maybe once before the time limit expires?

Were you one of those noobs who played with radar on, or who complained that their opponents were looking at their screen to figure out where they were?

farting in the shower - C/D (Leee), Tuesday, 5 April 2011 03:49 (fourteen years ago)

I remember the lolz we had when guys started moving around while pressed up as close to the walls just so the rest of us couldn't cheat by looking at their screens.

farting in the shower - C/D (Leee), Tuesday, 5 April 2011 03:50 (fourteen years ago)

Again: we were TRYING to find each other! I would stand still, say "OK, come kill me, look at my screen! I'm in like...this room! It's gray!" And time would run out. Again, DOOM and Duke 3D may have spoiled me on the idea of lively, interesting, interactive and memorable environments in an FPS, so perhaps I was not well-primed to experience the GoldenEye "magic."

Doctor Casino, Tuesday, 5 April 2011 04:16 (fourteen years ago)

And radars were on by default, weren't they? So your friends didn't know how radars work? I'm still not really seeing how this situation came about. Maybe they just didn't *want* to find you.

JimD, Tuesday, 5 April 2011 09:09 (fourteen years ago)

Ugh, this is hard to explain. Nevermind. Suffice to say it is a problem I have never had in any other FPS.

Doctor Casino, Tuesday, 5 April 2011 15:01 (fourteen years ago)

but irl?

the salmon of procrastination (darraghmac), Tuesday, 5 April 2011 15:40 (fourteen years ago)

Peggle and Angry Birds are as boring as hell, wtf people

/人 ◕ ‿‿ ◕人\ (zappi), Tuesday, 5 April 2011 15:54 (fourteen years ago)

Peggle owns and anyone who disagrees ought to be defenestrated.

the pussy/butthole addendum (jamescobo), Tuesday, 5 April 2011 16:43 (fourteen years ago)

Angry Birds is garbage though.

reggaeton for the painfully alone (polyphonic), Tuesday, 5 April 2011 17:01 (fourteen years ago)

ugh enjoy watching a ball bounce around randomly, then

/人 ◕ ‿‿ ◕人\ (zappi), Tuesday, 5 April 2011 17:33 (fourteen years ago)

It isn't random though. Maybe you just suck at it?

reggaeton for the painfully alone (polyphonic), Tuesday, 5 April 2011 17:39 (fourteen years ago)

"gameplay"

/人 ◕ ‿‿ ◕人\ (zappi), Tuesday, 5 April 2011 17:42 (fourteen years ago)

thomp is great on this thread

Gravel Puzzleworth, Tuesday, 5 April 2011 19:07 (fourteen years ago)

man i did not see this thread. wind waker is the best zelda, final fantasy 7 sucks, diablo was more fun than diablo 2 (can't really back this one up), the coolest computer RPG ever was Betrayal at Krondor, recent bethesda games are NOT BAD ACTUALLY (this is a challop in some circles).

i loved goldeneye and we basically lived on it in middle school but i understand and sympathize with every complaint ever made about it, and if you knew what it felt like to play a computer FPS it was TOTALLY RIDICULOUS trying to play one with a joystick where you had to stand still just to aim. also perfect dark was probably an improvement, even if the N64 could barely run it.

i think someone here linked to a blog post they wrote in another thread about mario64 and how mario games at least up thru that one were built around the player (yourself) increasing in ability over the course of the game.

this was me i think. i like this game a LOT.

difficult listening hour, Tuesday, 5 April 2011 19:07 (fourteen years ago)

Diablo was more fun than diablo 2 (can't really back this one up)
- this is super super true - like Diablo 1 was a *game*, it had personality, design choices had been made, it was convincingly creepy; Diablo 2 was kinda pre-WoW focus-grouped addiction simulator.

Gravel Puzzleworth, Tuesday, 5 April 2011 19:28 (fourteen years ago)

this is a challop in some circles

not in this circle! or at least not for everyone. i love post-morrowind bethesda, straight thru to F: New Vegas. the best RPGs being currently made imho.

Mordy, Tuesday, 5 April 2011 20:15 (fourteen years ago)

plants vs zombies is unbelievably good; all time classic
angry birds is a straight up boom blox rip off and not half as fun.

slight even by tweet standards (forksclovetofu), Tuesday, 5 April 2011 20:17 (fourteen years ago)

Diablo 2 was kinda pre-WoW focus-grouped addiction simulator.

this is totally how i feel too, but i don't know if this is because of what it became because it lined up with the starcraft-driven explosion of battle.net and was therefore ready to be Played Constantly (i only ever played the first one at LAN parties), or because of something that was actually wrong with it. from a distance it looks like a longer diablo with better rain effects.

difficult listening hour, Tuesday, 5 April 2011 20:21 (fourteen years ago)

never understood the appeal of diablo in the slightest

goole, Tuesday, 5 April 2011 20:21 (fourteen years ago)

diablo was fun because it took absolutely no thought at all, like none, like seriously NONE beyond "keep an eye on your health meter so you can drink a potion with the 1 key", and you could play it with friends on rainy saturdays and make sandwiches and talk about senior girls, and still have something to get fucking furious at each other about when someone stood in a doorway and the Rogue accidentally shot them.

difficult listening hour, Tuesday, 5 April 2011 20:24 (fourteen years ago)

I finally started playing Oblivion again. I've documented my problems with the leveling system in other threads and obviously the PC version is superior because the modding community is amazing. My computer is not.

My gaming challops is that some games force me to play all OCD-like. This isn't so bad when I'm just hanging back and leveling, BECAUSE I CAN (and therefore must make my character more badass), but sometimes it's too much. "Efficient leveling" in Oblivion is too much. Looking for heart containers in Zelda ain't so bad. Collecting all the puzzle pieces and letters in KONG for Donkey Kong Wii actually made the game last longer. It's an amazing game so I appreciate that it lasts longer. Having my character becoming too powerful and too much of a badass in Oblivion and Fallout 3 was a downer. It's not as fun to play when everything dies so quickly. But I can't NOT make my character a badass in an RPG.. I don't have it in me to underplay any game.

Fortunately I think I've found a way to enjoy Oblivion (more) this time around. After 20 or so levels of "efficent leveling" I'm just gonna stop leveling all together. But man, if I had a gaming PC, mods would fix all my main problems with Oblivion right off the bat.

cold hands of monkeys on my heart (CaptainLorax), Tuesday, 5 April 2011 20:28 (fourteen years ago)

diablo 2 is the best game ever made iirc

slight even by tweet standards (forksclovetofu), Tuesday, 5 April 2011 20:28 (fourteen years ago)

you dont

RANDY BEAMAN ANAGRAM (Lamp), Tuesday, 5 April 2011 20:29 (fourteen years ago)

no, pretty sure i do

slight even by tweet standards (forksclovetofu), Tuesday, 5 April 2011 20:30 (fourteen years ago)

Dragon Age Origins was particularly detrimental to my RPG OCDness

cold hands of monkeys on my heart (CaptainLorax), Tuesday, 5 April 2011 20:30 (fourteen years ago)

Diablo II has got to be in the top 10 at least

cold hands of monkeys on my heart (CaptainLorax), Tuesday, 5 April 2011 20:30 (fourteen years ago)

btw, i finally got pac man championship dx and super meat boy and they are both hella addictive and different sorts of frustrating

slight even by tweet standards (forksclovetofu), Tuesday, 5 April 2011 20:32 (fourteen years ago)

not in this circle!

― Mordy, Tuesday, April 5, 2011 4:15 PM (36 minutes ago) Bookmark

goddammit yes it is

ℳℴℯ ❤\(◕‿◕✿ (Princess TamTam), Tuesday, 5 April 2011 20:52 (fourteen years ago)

MGS3 is best Metal Gear.

lightning wrangler extraordinaire (Matt D), Wednesday, 6 April 2011 14:01 (fourteen years ago)

all popcap games suck giant dicks.

and the hint of parp (ledge), Wednesday, 6 April 2011 14:02 (fourteen years ago)

casual game enthusiasts are the poptimists of video gaming

Mordy, Wednesday, 6 April 2011 15:12 (fourteen years ago)

all post quake ii FPS games suck dick

slight even by tweet standards (forksclovetofu), Wednesday, 6 April 2011 15:22 (fourteen years ago)

videoooo games huh?

yeah

ok then

display names made of stars (Lamp), Wednesday, 6 April 2011 23:18 (fourteen years ago)


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