― Andrew (enneff), Thursday, 13 May 2004 00:24 (twenty-one years ago)
Bring it on, bitches.
― Andrew (enneff), Thursday, 13 May 2004 00:26 (twenty-one years ago)
― Dom Passantino (Dom Passantino), Thursday, 13 May 2004 00:30 (twenty-one years ago)
― Andrew (enneff), Thursday, 13 May 2004 00:32 (twenty-one years ago)
(He's not on ILX, though, and I am not computernerdly. But I coulda been.)
― Tep (ktepi), Thursday, 13 May 2004 00:35 (twenty-one years ago)
― Autumn Almanac (Autumn Almanac), Thursday, 13 May 2004 00:37 (twenty-one years ago)
Tep, yay for dads. My pops wrote what was basically one of the first client/server "shopping cart" type applications on the web.
― martin m. (mushrush), Thursday, 13 May 2004 00:40 (twenty-one years ago)
But I bet I have dated more IRCers/LJers than anyone else here. That must win me some kind of nerd prize? (we're talking double figures at least)
― Trayce (trayce), Thursday, 13 May 2004 00:44 (twenty-one years ago)
I will add to my not-really-nerdness: I never learned to write in cursive because I did my homework on the computer the whole way through, which is probably not unusual now but wasn't exactly common 20 years ago. My signature is printed.
― Tep (ktepi), Thursday, 13 May 2004 00:48 (twenty-one years ago)
Annoyingly, I haven't been programming nearly as much as I used to. Most of the jobs I've had over the past ten years have been tech support/net admin garbage jobs. What code I do get to write is mainly PHP/SQL.
Additionally I have also exchanged email with Steve Wozniak and Kevin Mitnick. I have also played a perfect 350-point game of the original Colossal Cave Adventure.
― Elvis Telecom (Chris Barrus), Thursday, 13 May 2004 00:55 (twenty-one years ago)
― Elvis Telecom (Chris Barrus), Thursday, 13 May 2004 00:56 (twenty-one years ago)
We have a winner.
― Autumn Almanac (Autumn Almanac), Thursday, 13 May 2004 01:03 (twenty-one years ago)
― Debito (Debito), Thursday, 13 May 2004 01:04 (twenty-one years ago)
PS - Dave Fischer wins obviously.
― JAWN VILL-YUMZ (ex machina), Thursday, 13 May 2004 01:14 (twenty-one years ago)
I am currently contemplating patching SNES9X so that you'll be able to define code regions that will cause the emulator's fast-forward mode to disable when they are entered (so I can use fast forward to speed up travel in RPGs but drop to normal speed for battles).
― still no googlers (ex machina), Thursday, 13 May 2004 01:21 (twenty-one years ago)
― JAWN (ex machina), Thursday, 13 May 2004 01:23 (twenty-one years ago)
― x Jeremy (Atila the Honeybun), Thursday, 13 May 2004 01:41 (twenty-one years ago)
but really I'm not a dork at all compared to some of you losers
― A Nairn (moretap), Thursday, 13 May 2004 02:20 (twenty-one years ago)
― A Nairn (moretap), Thursday, 13 May 2004 02:22 (twenty-one years ago)
― A Nairn (moretap), Thursday, 13 May 2004 02:23 (twenty-one years ago)
― Aja (aja), Thursday, 13 May 2004 02:24 (twenty-one years ago)
― A Nairn (moretap), Thursday, 13 May 2004 02:26 (twenty-one years ago)
― TOMBOT, Thursday, 13 May 2004 02:28 (twenty-one years ago)
― stockholm cindy (Jody Beth Rosen), Thursday, 13 May 2004 02:30 (twenty-one years ago)
xpost
― Autumn Almanac (Autumn Almanac), Thursday, 13 May 2004 02:31 (twenty-one years ago)
― TOMBOT, Thursday, 13 May 2004 02:33 (twenty-one years ago)
― Aja (aja), Thursday, 13 May 2004 02:34 (twenty-one years ago)
― Autumn Almanac (Autumn Almanac), Thursday, 13 May 2004 02:36 (twenty-one years ago)
― Tep (ktepi), Thursday, 13 May 2004 02:37 (twenty-one years ago)
― Autumn Almanac (Autumn Almanac), Thursday, 13 May 2004 02:38 (twenty-one years ago)
― Aja (aja), Thursday, 13 May 2004 02:38 (twenty-one years ago)
― Alex in SF (Alex in SF), Thursday, 13 May 2004 02:40 (twenty-one years ago)
― Aja (aja), Thursday, 13 May 2004 02:43 (twenty-one years ago)
Alt+I, P, F
omg legend. What do I win?
― Autumn Almanac (Autumn Almanac), Thursday, 13 May 2004 02:44 (twenty-one years ago)
― Alex in SF (Alex in SF), Thursday, 13 May 2004 02:46 (twenty-one years ago)
― Aja (aja), Thursday, 13 May 2004 02:47 (twenty-one years ago)
― Alex in SF (Alex in SF), Thursday, 13 May 2004 02:47 (twenty-one years ago)
― Autumn Almanac (Autumn Almanac), Thursday, 13 May 2004 02:49 (twenty-one years ago)
― Autumn Almanac (Autumn Almanac), Thursday, 13 May 2004 02:50 (twenty-one years ago)
― Alex in SF (Alex in SF), Thursday, 13 May 2004 02:51 (twenty-one years ago)
― Trayce (trayce), Thursday, 13 May 2004 02:57 (twenty-one years ago)
Then please tell me why I go to a Catholic school that has a Jewish computer teacher?
I'm going to Viriginia tomorrow, so I will miss computer class.
― Aja (aja), Thursday, 13 May 2004 03:09 (twenty-one years ago)
― Alex in SF (Alex in SF), Thursday, 13 May 2004 03:17 (twenty-one years ago)
It just makes me more of a "nerd."
― Aja (aja), Thursday, 13 May 2004 03:19 (twenty-one years ago)
― Alex in SF (Alex in SF), Thursday, 13 May 2004 03:19 (twenty-one years ago)
Wrote a workflow development system in Tcl/Tk at age 15.
This is all relatively high-level stuff though, so doesn't even stack up to the geekery of hardware design or kernel/assembly level stuff -- though I did at sixteen design a calculator that did addition, subtraction, and multiplication using pure logic gates. I still can't balance the equations for basic electrical flow on circuits to save my life, and have bad luck every time I try to deal with the insides of a computer. The only computer games I play are solitare varients.
― Sterling Clover (s_clover), Thursday, 13 May 2004 04:05 (twenty-one years ago)
― Sterling Clover (s_clover), Thursday, 13 May 2004 04:06 (twenty-one years ago)
My non-computer friends think I'm a computer nerd, which makes me laugh. Just because I know how to set up a router does not mean I'm a geek. I was a pretty good proto-geek in my teen years though, when not many girls were into computers, in the early 80s.
― Orbit (Orbit), Thursday, 13 May 2004 04:17 (twenty-one years ago)
― Leeefuse 73 (Leee), Thursday, 13 May 2004 05:24 (twenty-one years ago)
― todd swiss (eliti), Thursday, 13 May 2004 05:44 (twenty-one years ago)
― Ian Johnson (orion), Thursday, 13 May 2004 05:46 (twenty-one years ago)
― Ed (dali), Thursday, 13 May 2004 06:21 (twenty-one years ago)
― Autumn Almanac (Autumn Almanac), Thursday, 13 May 2004 06:23 (twenty-one years ago)
― Ed (dali), Thursday, 13 May 2004 06:26 (twenty-one years ago)
― Ed (dali), Thursday, 13 May 2004 06:27 (twenty-one years ago)
> I've programmed heavily in BASIC, Fortran, Pascal, Lisp, SCHEME, C, C++, Java, and Objective-C.
> I know: Lisp, Scheme, Perl, Java, C, C++, C#, Prolog, bourne sh, BASIC, Visual Basic.
all very impressive (although wouldn't visual basic lose you points? as does using notepad as an editor!) but *real* programmers use assembly language. i didn't write my first game until i was 14 because i had to wait for clive sinclair to invent computers 8) i did my final year project in z80 and can still remember large chunks of it from all those years of hand assembling things on my zx81 (201=ret, 205=call, 195=jmp, er, 0=nop...). i have code in fedora core 1 and mandrake 10.
most of the above is blather to disguise the fact that i still don't quite get object oriented programming 8)
(actually, i'm kinda impressed by (some of) the leet skillz above and wonder what we'd be able to accomplish if we put our minds to it (and didn't waste so much time here))
― koogs (koogs), Thursday, 13 May 2004 07:42 (twenty-one years ago)
― Jaunty Alan (Alan), Thursday, 13 May 2004 08:10 (twenty-one years ago)
― Jaunty Alan (Alan), Thursday, 13 May 2004 08:12 (twenty-one years ago)
― Chris 'The Velvet Bingo' V (Chris V), Thursday, 13 May 2004 10:00 (twenty-one years ago)
― Markelby (Mark C), Thursday, 13 May 2004 11:22 (twenty-one years ago)
― cozen (Cozen), Thursday, 13 May 2004 11:23 (twenty-one years ago)
― mzui, Thursday, 13 May 2004 11:36 (twenty-one years ago)
― ken c (ken c), Thursday, 13 May 2004 11:39 (twenty-one years ago)
― Ste (Fuzzy), Thursday, 13 May 2004 12:01 (twenty-one years ago)
sounds like a dinnertime challenge...
ld hl, #START_OF_SCREEN + 1 ; START_OF_SCREEN was held in one ld de, #START_OF_SCREEN ; of the system variables. i forget. ld b, #HEIGHT_OF_SCREEN ; 24? can't remembernext_line: push bc ldi ; copies from (de) to (hl) ldi ; copies from (de) to (hl) ldi ; copies from (de) to (hl) ... (28 more ldis here, 31 in total) ; this is faster than ldir ld a, #SPACE ld (de), a ; put a space in last column of line inc de inc hl pop bc djnz next_line ret
― koogs (koogs), Thursday, 13 May 2004 12:03 (twenty-one years ago)
it was hella slow though.
on the other hand, tail recursion where the program copies *itself* on the stack has its own coolness.
like i said, high level.
― Sterling Clover (s_clover), Thursday, 13 May 2004 14:17 (twenty-one years ago)
― Sterling Clover (s_clover), Thursday, 13 May 2004 14:21 (twenty-one years ago)
― Sean Carruthers (SeanC), Thursday, 13 May 2004 14:25 (twenty-one years ago)
― Jaunty Alan (Alan), Thursday, 13 May 2004 14:26 (twenty-one years ago)
RUN
Ste is ace Ste is ace Ste is ace Ste is ace Ste is ace Ste is ace Ste is ace Ste is ace Ste is ace Ste is ace Ste is ace Ste is ace Ste is ace Ste is ace Ste is...scroll?
― Ste (Fuzzy), Thursday, 13 May 2004 14:38 (twenty-one years ago)
― Ste (Fuzzy), Thursday, 13 May 2004 14:39 (twenty-one years ago)
― Jaunty Alan (Alan), Thursday, 13 May 2004 14:41 (twenty-one years ago)
― Gregory Henry (Gregory Henry), Thursday, 13 May 2004 15:04 (twenty-one years ago)
― Jaunty Alan (Alan), Thursday, 13 May 2004 15:57 (twenty-one years ago)
Jetpac on the spectrum used to have hundreds of ldi commands in its double buffer code when one ldir would've done the trick - used to drive me potty having to step through them in the monitor i was using at the time (this was before i discovered breakpoints).
> which meant largely top-bit set commands were unusableno, i think you'd be ok - all the characters above 128 were graphics characters, inverse-video versions or keywords, all of which were fine:http://web.ukonline.co.uk/sinclair.zx81/appxa.html
i seem to remember there being a problem with typing digits into REM statements as they had their floating point representation invisibly appended to them. and having to fiddle with the cursor mode in order to type others.
why do i still remember all this junk?
― koogs (koogs), Thursday, 13 May 2004 15:58 (twenty-one years ago)
― Jaunty Alan (Alan), Thursday, 13 May 2004 16:05 (twenty-one years ago)
― roxymuzak (roxymuzak), Thursday, 13 May 2004 16:06 (twenty-one years ago)
good point too about the numbers thing, will investigate. oh look: http://www.vavasour.ca/jeff/ts1000/ online zx81 emulator... lets make it repeatedly print 'andy is skill'...
― koogs (koogs), Thursday, 13 May 2004 16:22 (twenty-one years ago)
― Markelby (Mark C), Thursday, 13 May 2004 16:24 (twenty-one years ago)
― martin m. (mushrush), Thursday, 13 May 2004 16:24 (twenty-one years ago)
Hang on, Alan, are you not magical text adventure guy?
― Gregory Henry (Gregory Henry), Thursday, 13 May 2004 16:27 (twenty-one years ago)
― Jaunty Alan (Alan), Thursday, 13 May 2004 16:37 (twenty-one years ago)
alan, i've tried it (for f = 0 to 22; print peek (16509+f); next f) and you're right about digits in REM statements.
― koogs (koogs), Thursday, 13 May 2004 16:45 (twenty-one years ago)
― Jaunty Alan (Alan), Thursday, 13 May 2004 16:49 (twenty-one years ago)
― Ricardo (RickyT), Thursday, 13 May 2004 22:26 (twenty-one years ago)
― DJ Martian (djmartian), Thursday, 13 May 2004 22:35 (twenty-one years ago)
Can I retract my bid?
― Autumn Almanac (Autumn Almanac), Thursday, 13 May 2004 22:54 (twenty-one years ago)
― Ricardo (RickyT), Thursday, 13 May 2004 22:55 (twenty-one years ago)
― gabbneb (gabbneb), Thursday, 13 May 2004 23:25 (twenty-one years ago)
― A Nairn (moretap), Friday, 14 May 2004 01:18 (twenty-one years ago)
― Leeefuse 73 (Leee), Friday, 14 May 2004 04:58 (twenty-one years ago)
― miloauckerman (miloauckerman), Friday, 14 May 2004 05:01 (twenty-one years ago)
remembered this this morning. it's Tilefall, an old Palm Pilot game, rewritten in dhtml. click on groups of blocks the same colour and they'll disappear earning you points ((n-2)^2 points to be exact where n is the number of blocks in that group). Internet Explorer only at the mo, sorry.
when you're bored of that there's always http://www.bigredswitch.co.uk/games/mm/(which is damn impressive but nothing to do with me)
― koogs (koogs), Friday, 14 May 2004 07:08 (twenty-one years ago)
!
― mei (mei), Friday, 14 May 2004 07:25 (twenty-one years ago)
― Jaunty Alan (Alan), Friday, 14 May 2004 07:41 (twenty-one years ago)
updated to now also work with mozilla firefox etc. have also made the colours nicer. (it's a slow day at work).
― koogs (koogs), Friday, 14 May 2004 08:43 (twenty-one years ago)
― caitlin (caitlin), Friday, 14 May 2004 08:51 (twenty-one years ago)
― roxymuzak (roxymuzak), Friday, 14 May 2004 13:12 (twenty-one years ago)