video/computer games - sex vs violence

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On the way home last night, I looked into a couple of computer game shops, b/c I'm kind of bored w/what I'm playing right now. On the racks, they had this game, which appeared to be a variant on "the sims" (which has never really appealed to me) I read the blurb on the back, and it seemed that the object of the game was to control the little virtual lives of a couple of people sharing a flat, with the aim of getting them off w/each other. It seemed that actual computer-generated fucking featured somewhere on the agenda. This is pretty unusual, I think? I suppose it was unusual enough that I was kind of curious, but my main reaction (even though I don't like thinking the obvious for some fucking dumbass rockist-mindset ph34r reasons or WTFE) was probably what most people would have thought - holy fukc, this = k-lame, what kind of demented saddo wd buy this, etc etc.

On the bus home, I was bored out of my fukcing skull, so I was thinking about how stuff like this seems rare, as opposed to the routine extreme violence in lots of computer games. How "sex and violence" are the 2, I dunno, signifiers of adult content or something. I thought about this bit in "Half Life", when I was playing that, which was pretty fukcing gross I thought at the time. You're in the bit with the ruined buildings, just before you have to go through the bit where the soldier throws the grenade into the air conduit you're going down. you're up on this bit of 1/2 ruined floor, and there are soldiers on the ground. If you have a crossbow, you can sneak up to the edge, put the thing into zoom, and shoot the soldiers in the head with crossbow bolts. It's really gory, and I remember having this "naked lunch" moment, realising that the level of gore, the extremity of violence depicted in the game, well, if it were depicted thusly in a film, that would be a pretty far fucking out example of "extreme cinema", certainly a bit beyond what I'd be able to enjoy watching, personally. Nevertheless, I really enjoyed playing the game, in fact, I found it tremendously thrilling, sneaking around, thinking of devious ways to outmanouvre the soldiers and alien monsters, so I could KILL THEM WITH GUNS. I was completely into this little computer-world, to the extent that stuff happening around me probably wouldn't register. If you were going to describe something as "sad", that would probably qualify, inhabiting this stupid virtual world, where you're only aim is to blow shit up, and kill weird things before they get you, and it takes up hours and hours of your life. Yet somehow it seems 1000 times less sad than spending hours prodding a couple of little computer generated avatars around in a virtual apartment, in the hope of watching them fuck. I'm thinking that it shouldn't be really - because irl, sex is better than violence perhaps? But somehow it is. I dunno, what do you think? (too little to do, too much time to think to-day, obv.)

(I'd link to stuff abt the game, but I can't remember what it's called. I'll check on the way home tonight)

Pashmina (Pashmina), Friday, 4 June 2004 11:13 (twenty-one years ago)

(what I'm playing right now = "mortyr" btw)

Pashmina (Pashmina), Friday, 4 June 2004 11:14 (twenty-one years ago)

So you've not played this game then?

Jarlr'mai (jarlrmai), Friday, 4 June 2004 11:38 (twenty-one years ago)

No!!

Pashmina (Pashmina), Friday, 4 June 2004 11:38 (twenty-one years ago)

I just saw it in the shop!!

Pashmina (Pashmina), Friday, 4 June 2004 11:38 (twenty-one years ago)

I dunno, if you don't like The Sims you're not going to like Singles, is basically it. It (Sims) is ridiculously popular, though.

It stands out because it's a European game, and most games come from Japan/US, whose fucked-in-the-headness regarding sex vs violence is well documented re: cinema.

It makes sense that violence is immediately available in a point-and-click way, and sex (with the exception of a few really dodge games) is tricky - this is how it is in the real world!

I understand that Singles isn't a very good game, but not because it's "The Sims, except about sex", just because it's not very well followed through.

Andrew Farrell (afarrell), Friday, 4 June 2004 11:41 (twenty-one years ago)

prolly worth buying it, playing it and coming back onto the thread to tell us what you thought.

The ultimate computer game taboo would be one with sex and violence combined - a game where yr character goes round raping the computer generated avatars would almost certainly be banned immediately in every country where they attempted to sell it.

MarkH (MarkH), Friday, 4 June 2004 11:45 (twenty-one years ago)

See also the way that GTA was always "This game is about hiring prostitutes and shooting them in the head", when it's 0.0001% of the things you can do in the game (and 0.001% of the violent things).

Andrew Farrell (afarrell), Friday, 4 June 2004 11:48 (twenty-one years ago)

I'll probably buy "vice city" instead, actually. That was the same price...

"Singles", that's the one, I recognise the box pic.

Pashmina (Pashmina), Friday, 4 June 2004 11:50 (twenty-one years ago)

If they did a j g ballard-themed version of the sims or perhaps philip k dick-themed version, I'd buy that!!

Pashmina (Pashmina), Friday, 4 June 2004 11:58 (twenty-one years ago)

PKD Sims would all be convinced they're in some kind of false reality and hallucinate about giant green diamonds that appear above people's heads and control their actions.

robster (robster), Friday, 4 June 2004 12:13 (twenty-one years ago)

There's a mission in GTA 3 where you pick up a scoped snifer rifle and have to behead 20 or so Rastafarians in the space of a minute and a half or something. That was the most extreme moment I remember recently.

57 7th (calstars), Friday, 4 June 2004 12:14 (twenty-one years ago)

(j g ballard-themed vers of the sims based on "high rise", obv.)

Pashmina (Pashmina), Friday, 4 June 2004 12:15 (twenty-one years ago)

Colette would like GTA 3. She doesn't like reggae.

MarkH (MarkH), Friday, 4 June 2004 12:17 (twenty-one years ago)

this is a really good and interesting point pash

but i suppose the fundamental difference is that we'd all rather be having sex for real so any associated behaviour in a game feels a bit silly. violence on the other hand is not something most of us want to experience in real life, certainly not on a Half Life scale, so it's more logical to indluge in that virtually where the real thrill comes from knowing you can't really get hurt rather than the fact you're destroying textured polygons as people/mutants/demon creatures

stevem (blueski), Friday, 4 June 2004 12:18 (twenty-one years ago)

Actually PKD sims would just be like the sims wouldn't it? I mean these people are living in a constructed "reality" w/a gigantic, unknowable intelligence controlling their lives!!

sevem = so otm that this thread now = redundant.

Pashmina (Pashmina), Friday, 4 June 2004 12:26 (twenty-one years ago)

stevem, even.

Pashmina (Pashmina), Friday, 4 June 2004 12:27 (twenty-one years ago)

Have you never heard of ecchi video games?

I think that there are equal doses of sex and violence all over the video game industry. It largely depends on the cultural environment - American developers are much more likely to make a game involving massive amounts of gory violence, Japanese developers are much more likely to include sex, esp. apparently fetishistic pedophile rape fantasy type shit, which to my mind (as an American, natch) is a bit more horrifyingly offensive than any 50FPS cuban necktie murderbot game, which you almost NEVER see from Japan (it took Americans to make Mortal Kombat) - conversely I feel that if Tomb Raider originated in Japan Lara Croft would never have made it through the tomb without encountering at least five different cases of "naughty tentacles" or some shit.

Different cultures have different ideas about what kind of distance you can put between yourself and imaginary entertainments, depending on the topic.

a website like C0nsumpt10nJunct10n really hammers the point home, though, that the kind of people who seek out snuff films and the kind of people who seek out hardcore pornography are really one and the same. So I think it's not so much the consumers that are different, culturewise, but the developers and what they feel comfortable/profitable providing.

Arrgh I hate what this post says about me. Blame the Air Force.

TOMBOT, Friday, 4 June 2004 12:40 (twenty-one years ago)

also, note that the crossbow in Half Life only shoots tranqs.

so, presumably the grunts who got headshot are only asleep, to be incinerated when the entire Black Mesa compound gets nuked from orbit, presumably sometime after the game has ended.

I've been playing a lot of HL lately; i just wish that this used copy of _Opposing Force_ i picked up yesterday would install on my system...

Kingfish Disraeli (Kingfish), Friday, 4 June 2004 13:07 (twenty-one years ago)

also, note that the crossbow in Half Life only shoots tranqs.

ha, so the red goo which spurted out of the soldier's head when I hit him w/the crossbow is like red tranquiliser liquid?

I got "opposing force" to install OK on my computer, but "Blue Shift" fucked up. You get so far (the railway yard) and this door or gate is supposed to open or something (I looked at a walkthrough b/c I thought I was stuck) and it doesn't!!


Of course, I never thought of Japan, TomBot, argh, what was that thing, "trance vibrator"?

Pashmina (Pashmina), Friday, 4 June 2004 13:13 (twenty-one years ago)

http://www.gamegirladvance.com/archives/2002/10/26/sex_in_games_rezvibrator.html

Pashmina (Pashmina), Friday, 4 June 2004 13:14 (twenty-one years ago)

ha, so the red goo which spurted out of the soldier's head when I hit him w/the crossbow is like red tranquiliser liquid?

either that or somebody at Valve not taking the time to change the animation. we'll see if tranqs make it into HL2.

Kingfish Disraeli (Kingfish), Friday, 4 June 2004 13:22 (twenty-one years ago)

see last week's Penny Arcade

also, "swapping tartar sauce" is now the Euphemism of the Day.

Kingfish Disraeli (Kingfish), Friday, 4 June 2004 17:09 (twenty-one years ago)


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