Digital Art, yours, post it.

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I'm sure these are all too big, but...

ihttp://users.skynet.be/yoyodim/sigils/root.htm
ihttp://users.skynet.be/yoyodim/sigils/sacral.htm
ihttp://users.skynet.be/yoyodim/sigils/solar-plexus.htm
ihttp://users.skynet.be/yoyodim/sigils/heart.htm
ihttp://users.skynet.be/yoyodim/sigils/throat.htm
ihttp://users.skynet.be/yoyodim/sigils/third-eye.htm

Also, these are not mine, I just think most of them are quite beautiful and I was wondering if anyone had a tip on how to create those cool Tron-like line webs of color such as seen in this one:
ihttp://users.skynet.be/yoyodim/sigils/throat.htm

Art Mann, Friday, 17 June 2005 22:42 (twenty years ago)

new answers

Art Man, Friday, 17 June 2005 22:42 (twenty years ago)

I like the Solar Plexus. All of it looks very Crowley-esque.

Orbit (Orbit), Saturday, 18 June 2005 03:12 (twenty years ago)

I imagine such images are done using vector maths formulas of some kind?

Trayce (trayce), Saturday, 18 June 2005 03:16 (twenty years ago)

Those are like hyper-evolved descendants of the Spirograph toy.

Kim (Kim), Saturday, 18 June 2005 18:15 (twenty years ago)

so i guess the artwork to Tool's next album has leaked

latebloomer: We kissy kiss in the rear view (latebloomer), Saturday, 18 June 2005 19:24 (twenty years ago)

so 'digital art' is like regular art but with ugly-ass colour schemes, lots of circles and wireframe rendering? (sorry if i'm cranky - i'm doing my masters in digital art and these just don't make good poster children)

jermaine (jnoble), Saturday, 18 June 2005 19:29 (twenty years ago)

Digital art is done on the computer.

Art Mann, Saturday, 18 June 2005 19:35 (twenty years ago)

jermaine link us up to some good shit, then!

Orbit (Orbit), Saturday, 18 June 2005 19:38 (twenty years ago)

and I was wondering if anyone had a tip on how to create those cool Tron-like line webs of color such as seen in this one:

I've created similar effects before by using Illustrator. Just drawing a straight line, duplicating it and rotating the copy by a few degrees, grouping these, duplicating that group, rotating the duplicated group again, and repeating this process until the line 'rejoin'. Not as convoluted as it sounds.

Sociah T Azzahole (blueski), Saturday, 18 June 2005 23:19 (twenty years ago)

http://www.flickr.com/photos/wck/19968259/

I did that years ago in college. The text is from a poem in Birthday Letters.

lyra (lyra), Saturday, 18 June 2005 23:25 (twenty years ago)

I've done that before, too. But, notice these lines are perfect. When I use the rotate/duplicate tool, it's a guessing game and it generally doesn't end up seamless when the whole design come full circle. You think this person just used trial and error with this Illustrator tool?

Art Man, Saturday, 18 June 2005 23:26 (twenty years ago)

Well you can specify the degree of rotation manually so you'd get symmetry.

Sociah T Azzahole (blueski), Saturday, 18 June 2005 23:44 (twenty years ago)

Yeah, but it looks great until the end when it comes full circle and that last space is off. Then it's comman z and try again.

Art Mann, Saturday, 18 June 2005 23:47 (twenty years ago)

Aha, I made one. The trick is to make the original shape an even numbered size and the degree of rotation an even number. A-duy.

Art Mann, Saturday, 18 June 2005 23:55 (twenty years ago)

http://img.photobucket.com/albums/v210/jel2004/may2004.jpg

jel -- (jel), Sunday, 19 June 2005 08:29 (twenty years ago)

http://img.photobucket.com/albums/v210/jel2004/threat.jpg

jel -- (jel), Sunday, 19 June 2005 08:32 (twenty years ago)

now jel's i like (especially his latter works)

jermaine (jnoble), Sunday, 19 June 2005 09:00 (twenty years ago)

http://img.photobucket.com/albums/v216/sexymollusk/snakeman.jpg

latebloomer: We kissy kiss in the rear view (latebloomer), Sunday, 19 June 2005 09:40 (twenty years ago)

Hey, another Belgian on ILX. *hurrah*

BTW I'm jealous. I wish I could do this. Alas, I have zero talent.

nathalie's post modern sleaze fest (stevie nixed), Sunday, 19 June 2005 09:44 (twenty years ago)

those at the top remind me of jordan belson (whose work i've only ever seen as stills) and spirographs and are nice.

will post some myself when i'm not on dialup.

koogs (koogs), Sunday, 19 June 2005 09:56 (twenty years ago)

http://kmwatson.pwp.blueyonder.co.uk/painting.jpg

KeefW (kmw), Sunday, 19 June 2005 10:14 (twenty years ago)

http://www.bleakexist.co.uk/images/marscity4.jpg

(although the original image, twice the res, looks a bit better)

Ste (Fuzzy), Sunday, 19 June 2005 10:39 (twenty years ago)

now jel's i like (especially his latter works)

Remember, opinions are like assholes.

Art Mann, Sunday, 19 June 2005 14:42 (twenty years ago)

Keef, I really like yours. The colors are beautiful!

lyra (lyra), Sunday, 19 June 2005 16:10 (twenty years ago)

Thankyou!

KeefW (kmw), Sunday, 19 June 2005 16:38 (twenty years ago)

keef, what is that? (by which i mean 'how's it done' rather than what's it a picture of)(url says painting, i'm thinking not)

me, i tend to write little opengl things, very simple geometric but kinetic things. stills don't really do them justice.

here's my attempt at the classic win98 pipes screensaver (rotates in 3d and colourcycles whilst growing which the original never did)
http://home.clara.net/koogy/tuber/tuber_smooth.png

from there it took an hour to get the wireframe version working:
http://home.clara.net/koogy/tuber/tuber_wire.png

(there's a bug, the corners don't line up with the rest of it leaving a pixel gap. wondering if open gl doesn't render final of any given line segment. anyone? i'm using GL_LINES rather than GL_LINE_STRIP)

but the thing i like most, because i'm old-school when it comes to computer graphics, i like to see the individual polygons, is the flat shaded polygon version:
http://home.clara.net/koogy/tuber/tuber_flat.png

(oddly, the smooth shaded version was so much easier than the flat version - getting my head around the normal calculations took much longer than they should've, before i ditched it all and got the computer to work them out)

oh, and when run standalone (rather than as a screensaver) you can drag and rotate them with the mouse = fun.

next up i'm aiming for Gantz Graff style glitchiness.

koogs (koogs), Monday, 20 June 2005 16:17 (twenty years ago)

Deano,

It started as a photo and then had a good deal of image manipulation done on it. Much the same as all that stuff I did years ago. No programming was involved.

I did a bit of open GL programming six or seven years ago for work, but can't remember all that much about it, so no idea about your bug. Pictures are cool though. I'd like to see them moving. Have you built them for Windows?

KeefW (kmw), Monday, 20 June 2005 20:19 (twenty years ago)

http://img.photobucket.com/albums/v192/doglatin/art.jpg

dog latin (dog latin), Monday, 20 June 2005 22:33 (twenty years ago)

> Have you built them for Windows?

hell no.

koogs (koogs), Tuesday, 21 June 2005 07:28 (twenty years ago)

I guess that question was part tongue-in-cheek!

KeefW (kmw), Tuesday, 21 June 2005 16:23 (twenty years ago)

http://img.photobucket.com/albums/v360/morethanrats/pheeheadsmall.jpg

mei (mei), Wednesday, 22 June 2005 10:42 (twenty years ago)

That's rather sumptuous.

NickB (NickB), Wednesday, 22 June 2005 10:53 (twenty years ago)

http://www.base58.com/ilx/situation12.gif

Sociah T Azzahole (blueski), Wednesday, 22 June 2005 11:32 (twenty years ago)

101110111011100011010100100010001001110101011001010100010100011011101001010101

It's a fucking masterpiece.

Jarlr'mai (jarlrmai), Wednesday, 22 June 2005 11:41 (twenty years ago)

mei's is incredible!

dog latin (dog latin), Wednesday, 22 June 2005 13:01 (twenty years ago)

http://www.shapeshifting.org/images/cl.gif

m.

msp (mspa), Wednesday, 22 June 2005 14:02 (twenty years ago)

(it's a spaceship.)
m.

msp (mspa), Wednesday, 22 June 2005 14:03 (twenty years ago)

purely a rendering, but there are some aspects of 'art' in the creation:

ihttp://www.mullsports.com/erniesb.jpg

Ste (Fuzzy), Thursday, 23 June 2005 13:24 (twenty years ago)

okay purely a rendering, but there is some aspect of 'art' in the creation:

ihttp://www.mullsports.com/erniesb.jpg

Ste (Fuzzy), Thursday, 23 June 2005 13:24 (twenty years ago)

oh ffs!

Ste (Fuzzy), Thursday, 23 June 2005 13:25 (twenty years ago)

Ste, I think you have to make the image quite small to show up here.

No idea how keefw managed his.

mei (mei), Thursday, 23 June 2005 15:42 (twenty years ago)

isn't it based on filesize in kilobytes not dimensions?

Sociah T Azzahole (blueski), Thursday, 23 June 2005 15:48 (twenty years ago)

Probably... Mine's a JPEG and it's dead blurry and quite a simple image so really suits JPEG compression. It's probably a pretty small file.

KeefW (kmw), Thursday, 23 June 2005 15:51 (twenty years ago)

Why is there a limit anyway, when ILX doesn't host them?

mei (mei), Friday, 24 June 2005 08:15 (twenty years ago)

whoa! i didn't realise it was that big. i will decrease it immediately

Ste (Fuzzy), Friday, 24 June 2005 08:30 (twenty years ago)

hey it looks like Blogger now let you upload images to their servers

Ste (Fuzzy), Friday, 24 June 2005 08:36 (twenty years ago)

http://home.clara.net/koogy/tuber/TUBER.EXE

i feel dirty...

quick port of linux version to win32. ripped out all the xscreensaver framework stuff and put in tiny windows framework instead, which meant loosing all the parameter parsing so i've hard coded values in. you'll need gl and glut libraries (both are available free but i can't remember where from). 'Enter' grows and rotates the thing (you'll need to keep it pressed down), 'w', 'f' and 's' change the rendering between wireframe, flat and smooth. works on my w2k box at work, no guarantees of it working anywhere else.

gotta go and wash my hands...

koogs (koogs), Friday, 24 June 2005 19:45 (twenty years ago)

Ha, Stevem, what's Situation 12? Polar icecap meltage unhinges Greenland from tectonic moorings, flushing it southward until it lodges between hemispheres?

nabisco (nabisco), Friday, 24 June 2005 19:52 (twenty years ago)

Andy,

Looks great... Good stuff. Works on XP. Only need the glut library. The lower level Open GL libraries have been part of NT for years.

KeefW (kmw), Saturday, 25 June 2005 15:20 (twenty years ago)

But Greenland isn't nearly that large! xpost

sleep (sleep), Sunday, 26 June 2005 17:34 (twenty years ago)

(keef, it even worked on win98 at home so, yes. will try and find an example that doesn't require you to hold the key down to make it move. maybe make it a proper .scr. oh, no, what am i saying? my wife's gonna kill me... (etc))

koogs (koogs), Monday, 27 June 2005 07:22 (twenty years ago)

two years pass...

not mine but this was only 'digital art' thread i could find

http://www.yourdailyawesome.com/2007/08/16/gerhard-richters-pixelated-stained-glass/

koogs, Friday, 7 September 2007 13:09 (eighteen years ago)

two months pass...

http://www.koogy.clara.co.uk/processing/riley1/

done (from memory) for this:
http://machineproject.com/2007/10/29/op-art-handball-andor-the-worst-idea-ever/

koogs, Thursday, 8 November 2007 18:53 (eighteen years ago)

done for bonus points at a "monsters of the deep" themed pub quiz night a couple months ago:
http://farm3.static.flickr.com/2030/1921281795_d71791a8f9.jpg

Kerm, Thursday, 8 November 2007 19:01 (eighteen years ago)

fourteen years pass...

https://i.imgur.com/njxDXg7.jpg

This not mine but I had to post it. Credit: https://instagram.com/therealcyberpunk88?igshid=YmMyMTA2M2Y=

calstars, Sunday, 29 May 2022 11:37 (four years ago)


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