http://media.gigex.com/biz/images/articles/pspsquirrels.jpg
"The original idea came from the twisted and bizarre brains of Blake Kidder and Patrick Almaguer. And it was allowed to stay twisted and bizarre with the help of passionate and extremely tenacious account, planning and media teams. Our clients specifically asked for a distinct look and feel for all of the PSP work, so they were immediately drawn this work. The animations definitely help PSP stand out as a brand and wouldn't be confused with anything else from PlayStation or from the category," explained Miller.
"We're going after a target that's wary of being advertised to," he added. "If you're going to communicate things to them about your brand, the communication better entertain them along the way. There's got to be something in it for them."
― Ned Raggett (Ned), Monday, 10 April 2006 15:42 (twenty years ago)
― Ned Raggett (Ned), Monday, 10 April 2006 15:43 (twenty years ago)
― Fight the Real Enemy -- Tasti D-Lite (ex machina), Monday, 10 April 2006 15:44 (twenty years ago)
― Ned Raggett (Ned), Monday, 10 April 2006 15:44 (twenty years ago)
― Washable School Paste (sexyDancer), Monday, 10 April 2006 15:46 (twenty years ago)
― Thermo Thinwall (Thermo Thinwall), Monday, 10 April 2006 15:46 (twenty years ago)
― Fight the Real Enemy -- Tasti D-Lite (ex machina), Monday, 10 April 2006 15:48 (twenty years ago)
I need to start reading ILGames I think. I only recently got a DS for Animal Crossing and Mariokart, and I have been happy with it and am weirdly attached to a Nintendog now too...
― martin m. (mushrush), Monday, 10 April 2006 16:12 (twenty years ago)