WORST video game moments ever.

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you know...the frustrating endings...the impossible levels...the mazes with no end...arrgggghhhhhh!

jess, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

"Thank you for saving the Princess Mario! We have another adventure for you!"

WTF?! I just saved that tart and now I gotta do it all over again?!

jess, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

Can I just say that I am still about halfway through Final Fantasy 8 because I can't find the fucking White SeeD ship? I MEAN WHAT IS THE POINT OF NOT BEING ABLE TO FIND THE NEXT BLOODY LEVEL! There's searching and then there is FUTILITY you fcukbags!

Sarah, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

What was that dreadful early-90s PC adventure that had arcade sequences and allowed you to skip them to get onto the next adventure bit? The final sequence - except you didnt know it was final - was some fight in a criminal den, and you said 'ok skip arcade bit' thinking there would then be some final puzzle to solve and you got a screen saying "HOORAY YOU HAVE WON" or some such. What a let down!

Tom, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

Several C64 games that never loaded. Damn tapes!

jel, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

All video game moments are as bad as each other. Boys are silly.

Emma, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

A couple of years back I played Gyruss on a MAME emulator with speed throttled down, and with me and a friend taking turns we got to the very end for the first time EVER. We both loved that game as kids and played it a lot back then -- YET WE DID NOT KNOW EACK OTHER THEN -- so we were really looking forward to finding out what happened at the end.

Did you land on a planet (earth?), was there a welcome parade? Of course not, the final warp and you get bleep all for your work, back to the start for you me laddo.

Alan Trewartha, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

My IBM PS/2 crashing each time I tried finishing a stooopid Sierra game (Manhunter, Kings Quest I-LXVIIVIIXVLVI, Leisure Suit Larry, etc.) Piece(s) of CRAP.

David Raposa, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

KINGS QUEST oh dood how long did I spend playing THAT as a nipper. That and a Snoopy game where the only thing I figured out how to do was to throw a ball in a puddle and jump over the puddle... or something. And random characters would say something about a blanket.

I would also like to say I am stuck on Zelda. In the mountain caves. DAMMIT!

Sarah, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

i got all the zelda help you can handle (on the 64). bring it on.

Alan Trewartha, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

When I worked my way through a list of hidden packages in Portland on my second run through GTA3 last night and discovered that I had marked off 31 but only saved 30, meaning I have to go back through them ALL to discover the one I missed.

N., Tuesday, 12 February 2002 01:00 (twenty-three years ago)

Zelda: Links... something. He wakes up on a beach and has to get loads of instruments and stuff about OCARINAS. I've already taken a monster type dog for a walk in the marsh. Right now I have stopped a waterfull, found entrance to a cave and inside the cave there are lots of dead ends and things that kill me. I'm buggered.

Sarah, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

I remember the end of Tomb Raider being kind of a letdown. Slide down long passage... end of level... "THE END" with 8-bit lens flare plastered over dark grainy jpeg of a speedboat or something...

one of the great endings of all time: orig. japanese ending of TENCHU TENCHU TENCHU TENCHU TENCHU TENCHU

Tracer Hand, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

Apart from the tons of Speccy games that never loaded - the way Civ3 keeps quitting to Windows just when you forget to save yr game, and the way there isn't a decent patch out yet.

DG, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

POKEMON: Gold!...I am stuck in the bit where you have to keep switching the switches on the doors. Very Annoying!

jel, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

James Bond - View To A Kill. Quite easily the worst game ever made. Hastily cobbled together with used toilet paper and sticky backed plastic. (In)famously reviewed by Amstrad Action as containing "more bugs than the Geneva Convention".

In one sub-game, Bond has to drive through a city to a parachute pick- up point, picking up the parachuting spy in his convertible before they touch down. Trouble is, due to a bug it isn't possible. If you get to the landing site before the parachute lands, your car just bounces off the pad.

Another sub-game sees Bond in an underground cavern which is impossible to escape, because every time he jumps he gets permanently imbedded in the wall. Which is precisely what the programmer of this monstrosity deserves.

Ah, the eighties. Such mediocrity.

Trevor, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

definitely the first metal gear on the nes. you spend forever trying to figure out the puzzles and mazes in the game and for what?? you don't even fight metal gear at the end. it's a stupid super computer that just sits there and you have to blow it up with plastic explosives....i was extremely disappointed as a kid. fortunately mgs on the playstation made up for this.

ernest, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

Finishing Contra, Life Force and other konami games for NES. Imortal blows ass as possibly the most insane game ever. I mean without help that thing would be impossible.

Mr Noodles, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

i really liked the wall st. game when i played it ( once or twice)

anthony, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

I could never beat Tyson's Punch Out and it haunts me to this very day. The final battle in Metal Gear Solid is waaaaay too easy.

bnw, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

Tyson is ridiculous. Everything else in that game is so easy and Tyson is impossible.

Kris, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

Really? I didn't find Tyson that hard at all.

Phil, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

That does nothing for my self-esteem.

Kris, Tuesday, 12 February 2002 01:00 (twenty-three years ago)

Teenage Mutant Ninja Turtles for the NES: that part when yr swimming underwater and you have to avoid the electric shocks and defuse the mines. I mean, fuck!

Mitch Lastnamewithheld, Wednesday, 13 February 2002 01:00 (twenty-three years ago)

Hey Jel, I can lend you the Pokémon Gold/Silver walkthrough if you want, it proves quite handy in those annoying little bits - also gives you help when you're trying to catch them all... hey! You are playing this on the Gameboy right, not an emulator?? I have Pokémon Silver! Wanna swap Pokémon???

Sarah, Wednesday, 13 February 2002 01:00 (twenty-three years ago)

The whole of Out Run on the Amstrad. The last game I ever bought without reading a review of it first.

mms, Wednesday, 13 February 2002 01:00 (twenty-three years ago)

One can trust the critical consensus on video games in a way one can't with films, books and records. That is because they are not art.

N., Wednesday, 13 February 2002 01:00 (twenty-three years ago)

Nick this is a very good point about consensus. Games have to function, and modern art just has to sit there looking pretty. There are well-made games and poorly made games, and you can have a critical consensus coalesce immediately the same as might around, say, a well-made chair as opposed to one that fell apart when you sat in it. In that way video games ARE art but only in the waaay-outdated original "artisanship" sense. Which is maybe the sense I prefer.

Tracer Hand, Wednesday, 13 February 2002 01:00 (twenty-three years ago)

I think playing videogames equates to dancing to music in some ways, except that the playing element is much more key. It's possible to watch a videogame and get some idea of its artistic qualities, after all. It's also possible to be really really bad at a game and still think it's a great game. Interactivity is a fairly new thing in mass- produced art though.

Tom, Wednesday, 13 February 2002 01:00 (twenty-three years ago)

X-Men for NES comes to mind. Absolutely idiotic, including the fact that you can't play as just one character, you have to use two at a time, which means that if you're playing a one-player game, you have to let the computer control #2...but the computer is completely incompetent, and you're usually better off letting it get killed as quickly as possible.

Also maddening are the last few levels of Dragon Power, which are just ridiculously hard if you don't beat them on the first try (and I haven't yet).

Phil, Thursday, 14 February 2002 01:00 (twenty-three years ago)

Mitch is SOOOOO OTM it hurts.

Dan Perry, Thursday, 14 February 2002 01:00 (twenty-three years ago)

plus, Dan, I musta been about 8 and i think it was only my 2nd game for the NES and that's a whole lotta stress for an 8 yr old to have to cope with! the after-effects linger on today. (though it pleases me greatly that i wasn't alone in my suffering.)

Mitch Lastnamewithheld, Thursday, 14 February 2002 01:00 (twenty-three years ago)

Ummmmm...I never had trouble with that section, either...I actually pretty much got to the point that I could do it without a second thought.

It was the end of the game that would get me, what with the big curved beams and the death rays and the...

Phil, Thursday, 14 February 2002 01:00 (twenty-three years ago)

http://pile.filepile.org:8080/bestof/Tyson%20Punchout.jpg

mike, Thursday, 14 February 2002 01:00 (twenty-three years ago)

Like, wow.

JM, Thursday, 14 February 2002 01:00 (twenty-three years ago)

Where does that picture come from? Is it doctored or is it from some kind of hacked version of Punchout?

Chris Lyons, Saturday, 16 February 2002 01:00 (twenty-three years ago)

Rebel Planet, C64:

Computer: 'The ship has now landed. You may now disembark onto Tropos'
Me: DISEMBARK ONTO TROPOS
Computer: That's foxed me!
Me: DISEMBARK ONTO TROPOS, PLEASE
Computer: That's foxed me!
Me: LET ME OFF THE SHIP
Computer: That's foxed me!

You get the picture. I also spent a whole afternoon falling down a ravine in Tomb Raider.

Will, Saturday, 16 February 2002 01:00 (twenty-three years ago)

they have emulators of various game systems such as nes and snes for the computer. the guy just took a snapshot of the game he was playing and edited it with photoshop.

ernest, Saturday, 16 February 2002 01:00 (twenty-three years ago)

Ah, right. I thought it was, but for a moment I had an exciting vision in my mind of a "special edition" of Punchout where Tyson swears at you, bites off Little Mac's ear, attempts to rape members of the audience and then ends up in a brawl in a press conference.

Chris Lyons, Saturday, 16 February 2002 01:00 (twenty-three years ago)

TMNT! Gah! What a freakin' impossible game! I must have spent like 80% of the month after I got it playing the game, and I still never got past level 4!

Vinnie, Tuesday, 19 February 2002 01:00 (twenty-three years ago)

POWER GLOVE.

I watched the Wizard and I had to have it. I begged pops like mad for it, he gave in...remember how overpriced it was when it first dropped?...within 5 hours of opening the package and finding out the thing was USELESS, I realized I'd have to come home from school everyday for the next 2 weeks and pretend to enjoy the piece of shiznat because if I didn't my dad would never buy me anything cool again. I remember using the thing for playing Predator and as a blocker for swordfights later on.

There are a million actual video game moments I know but I'm on painkillers right now and I can't pull them up......but can we all agree how unbelievably sad it was to watch Nintendo so gradually and painfully FALL THE FUCK OFF?!?!?

Ramosi, Tuesday, 19 February 2002 01:00 (twenty-three years ago)

three years pass...
All video game moments are as bad as each other. Boys are silly.

-- Emma (emmaluvscak...), February 12th, 2002 5:00 PM. (link)

hee hee hee.

kingfish maximum overdrunk (Kingfish), Wednesday, 4 May 2005 06:15 (twenty years ago)

Paramedic missions on GTA games, too long and tedious, no radio to play music in the ambulance, hate them.

MGS1, one of the bosses you had to fight properly by removing the controller out of port 1 and sticking it port 2. Hands up everyone who figured that out without cheating?

Ste (Fuzzy), Wednesday, 4 May 2005 07:28 (twenty years ago)

I hated that bit in TMNT where Krang fellated Michaelangelo and then Vernon ejaculated mutagen

games guru, Wednesday, 4 May 2005 07:33 (twenty years ago)

Nintendo Super Scope for the SNES. Heavy (it took something like six D batteries), awkward to hold for more than half an hour, an arse to see through the sights, it didn't work if you had the brightness too high, had rubbish games, and you had to recalibrate every time you so much as coughed.

Rubbish!

dog latin (dog latin), Wednesday, 4 May 2005 08:38 (twenty years ago)

Worst video game moment ever: the entirety of Chrono Cross. The game that made me outgrow video games.

Mr. Snrub (Mr. Snrub), Wednesday, 4 May 2005 12:34 (twenty years ago)

level 4 of bart vs the space mutants was impossible for me.

as was anything past level 4 of Batman. both for NES.

AaronK (AaronK), Wednesday, 4 May 2005 12:53 (twenty years ago)

wait! three-year xpost to chaki - yo noid! was an awesome game. it was one of those early 90's capcom games where it didnt even matter who the characters were cause the play action and scripting and stuff was so damn consistent. other such games: all the megaman games, little nemo's dreamland, ducktales, chip and dale's rescue rangers, etc.

peter smith (plsmith), Wednesday, 4 May 2005 13:03 (twenty years ago)

was the first level of pitfall for nes ACTUALLY impossible?

peter smith (plsmith), Wednesday, 4 May 2005 13:06 (twenty years ago)

http://www.nesplayer.com/Editorials/capcom.htm

peter smith (plsmith), Wednesday, 4 May 2005 13:09 (twenty years ago)

i was very disappointed after a while discovering that simcity 2000 has no real ending (unless you do that scenerio thing.. instead you just watch your city turn into this piece of shit land that fills up the whole screen with pollution and there's nothing you can do about it.

and on Transport Tycoon, when you reach the 80 vehicle limit when you've been trying to build up a bus empire.

ken c (ken c), Wednesday, 4 May 2005 13:27 (twenty years ago)

The Shadow Temple in Zelda:OOT. Pure agony from beginning to end. The cruelest thing was that if you messed up at the boss, you had to do two thirds of the level again. Those invisible platforms were just a nightmare.

I also nearly sprained my wrist trying to win the horse race.

Philip Alderman (Phil A), Wednesday, 4 May 2005 13:41 (twenty years ago)

There was a game for the Commodore 64 called Hacker. The game came with no instructions - just a manila folder containing a floppy disc.

Suffice to say, I had no clue what to do. I think that the first part involved turning off the security monitors with a robot, but fuck if I know for sure.

Pleasant Plains /// (Pleasant Plains ///), Wednesday, 4 May 2005 14:51 (twenty years ago)

I think I struggled with Hacker as well. Hacker II was slightly better and a bit clearer.

Ste (Fuzzy), Wednesday, 4 May 2005 14:54 (twenty years ago)

you guys were lucky. those who actually complete the game get syphoned off the face of the earth by the CIA.

and you thought the internet didn't exist back then, hahahahha and your commodore 64 was just some harmles... what the.. nooooThis post has been truncated by the administrator

ken c (ken c), Wednesday, 4 May 2005 14:58 (twenty years ago)

Do you remember those old Commodore 64 sports games where, in order to make your sportsman run, you had to jiggle the joystick from left to right, and the faster you jiggled, the faster guy ran? Now, the 100 meter spurt was usually an easy one, but the games always ended with the 10 000 meter run, and during the last 1000 meters the poor guys "fatigue meter" was at it's lowest, and you had to shake your hand like hell, and your wrist would be in pain, and you really felt like doing sports yourself (which might've been the whole point of these games). I heard of someone who had jiggled a bit too intensely, and his table leg had broke, resulting in his computer and TV set crashing to the floor. Such fond memories...

Tuomas (Tuomas), Wednesday, 4 May 2005 15:38 (twenty years ago)

I can't believe the Hitchhiker's Guide to the Galaxy text game hasn't been mentioned yet. Basically you had to know the exact plot of the novel, and then somehow dream up the EXACT COMMANDS that would make the next step happen. I think I got as far as INSERT BABEL FISH IN EAR and then gave up.

Jordan (Jordan), Wednesday, 4 May 2005 15:41 (twenty years ago)

All I can think of were all the pirated C64 games we bought in Belgrade that either didn't load or I couldn't figure out how to run because they didn't come with the instructions.

n/a (Nick A.), Wednesday, 4 May 2005 15:42 (twenty years ago)

King's Quest 1 (I think it was 1) was also great and horrible. It was like a text adventure with added graphics, so you'd be wandering around and then some bird would attack you and you'd have to frantically type in the right command to save yourself.

Jordan (Jordan), Wednesday, 4 May 2005 15:43 (twenty years ago)

i bought a bunch of NES and SNES games when I was still living in Hong Kong. To discover that they were all in JAPANESE and i had NO CLUE what was going on in those games.

ken c (ken c), Wednesday, 4 May 2005 15:44 (twenty years ago)

ah, text based adventure games. there was one we had, something about a magical stone. you make it out of the town, up the mountain to the wizard's shop. acquire the stone and leave the shop. then...

game: you are standing outside the shop. what do you want to do?
me: go down
game: there is nothing in that direction
me: go south
game: there is nothing in that direction
me: go west
game: there is nothing in that direction
me: "shit" go east
game: there is nothing in that direction. the fog is thickening.
me: leave
game: there is nothing in that direction. you drop the stone.
me: pick up stone
game: the fog is too thick. you can't find the stone.
me: "fuck"

also, in Adventure, you get the key knocked behind some wall and there's no way to get to the other side cuz you dumped the bridge behind another wall and here comes the dragon and...

andrew m. (andrewmorgan), Wednesday, 4 May 2005 15:47 (twenty years ago)

I can't believe the Hitchhiker's Guide to the Galaxy text game hasn't been mentioned yet. Basically you had to know the exact plot of the novel, and then somehow dream up the EXACT COMMANDS that would make the next step happen. I think I got as far as INSERT BABEL FISH IN EAR and then gave up.

A mouse kept coming out of a mousehole and grabbing my babel fish. I hated that one, too.

And Return to Rama.

Pleasant Plains /// (Pleasant Plains ///), Wednesday, 4 May 2005 16:00 (twenty years ago)

I always got pissed off when I didnt have the manuals or the code wheels to prevent the type of copyright protection that I was so clearly flouting. Like in Kings Quest three when you dont have the magic recipe book that comes with the game... I guess paying $7 for the hint book is cheaper than paying $30 for the game. In your face Sierra.

Actor Sizemore fails drug test with fake penis (jingleberries), Wednesday, 4 May 2005 16:05 (twenty years ago)

ugh all those hypertechnical sierra cop games that were like kings quest but for "real police work" PICK UP PEN >> FILL OUT BEAT REPORT >> ET FUCKING CETERA

g e o f f (gcannon), Wednesday, 4 May 2005 16:08 (twenty years ago)

Oh, I remember in the original Police Quest, besides the adventure parts you had to drive around the town on a bird's view screen, and there was no point to this driving except to get from place to place, but if, while driving, your car as much as brushed the sidewalk, BOOM!! CRASH!! GAME OVER. Quite annoying if you've played the game for three hours before that. I think the game was designed by a retired cop, so maybe he wanted to teach the kids to drive carefully.

Tuomas (Tuomas), Wednesday, 4 May 2005 16:16 (twenty years ago)

in the are you afraid of the dark game, "orpheo's curse" there's this part where you have to sneak by a rope that keeps grabbing you by the ankles and hanging you upside down AND THERE WAS NO WAY PAST IT, NO WAY, NO HOW.

jill schoelen is the queen of my dreams! (Homosexual II), Wednesday, 4 May 2005 16:41 (twenty years ago)

Every single time in any Final Fantasy, Xenogears, Vagrant Story or other similar RPG where you cast a spell or perform some attack which has a FIFTEEN MINUTE UNSKIPPABLE ANIMATION SEQUENCE ATTACHED TO IT AS IF YOU ARE STILL GOING TO BE IMPRESSED BY ALL THE PARTICLES THE PS2 CAN RENDER WHENEVER YOU NEED TO HEAL A FEW FUCKING HIT POINTS.

And also the start and end of every combat sequence in those games, especially when they make all the encounters random so it's like exploring-exploring-exploring OH SHIT TANTANTARAAAA MONSTERS OH SHIT DOCTOR WHO OPENING CREDITS ANIMATION OH SHIT YOU WON DANCE AROUND FOR FIVE MINUTES LIKE YOU HAVEN'T ALREADY KILLED 782 OF THESE THINGS IN THE PAST 3 HOURS OH SHIT 334955 XP TO GO BEFORE NEXT LEVEL!!!!!

gah, these games, they break my heart. I hate "putting in time."

TOMBOT, Wednesday, 4 May 2005 17:14 (twenty years ago)

Re: Police Quest - dont forgot the obligatory walk around your patrol car JUST IN CASE YOU HAVE A FLAT TIRE, which you'll obviously get if you were foolish enough to not check that out.

Actor Sizemore fails drug test with fake penis (jingleberries), Wednesday, 4 May 2005 17:34 (twenty years ago)

TOMBOT completely OTM. Bloody respect-my-pain machines.

Andrew Farrell (afarrell), Wednesday, 4 May 2005 17:36 (twenty years ago)

There was some dopey NES roleplaying game where I actually had to type the words UNLOCK WELL (or OPEN WELL) (or DO SOMETHING TO A WELL YOU CANNOT DO YOU MORANS) in order to get some puzzle solved. Took me 2 weeks to figure that out. GOOD GRIEF.

David R. (popshots75`), Wednesday, 4 May 2005 17:47 (twenty years ago)

Er, you couldn't type anything on NES. It didn't have a keyboard.

Tuomas (Tuomas), Thursday, 5 May 2005 18:48 (twenty years ago)

Sheesh, Tuomas - I know that. I think the game interface had some keyboard onscreen, tho.

David R. (popshots75`), Thursday, 5 May 2005 18:52 (twenty years ago)

Whoa, that sounds frustrating in itself...

Tuomas (Tuomas), Thursday, 5 May 2005 18:53 (twenty years ago)

Teenage Mutant Ninja Turtles for the NES: that part when yr swimming underwater and you have to avoid the electric shocks and defuse the mines. I mean, fuck!

OTM, that ruined the game! The rest is totally playable, but that is awful. I think I finally got a game genie code that made you invincible underwater.

TOMBOT otm as usual RE: the currnt shit state of RPGs on the console. Fuck you, new RPGS. You are not challenging and it sucks to watch the same 3 minute spells all the time.

A homunculus of Darby Crash, .... created for the purposes of *EVIL* (ex machina, Thursday, 5 May 2005 18:59 (twenty years ago)

If you think playing something like Xenogears is awful try WATCHING SOMEONE ELSE PLAY XENOGEARS. Oh hooray the robot seminude girl is going to flip her hair and say "THE AREA IS CLEARED" or whatever it is she says EVERY TIME THEY HAVE A LAME FIGHT. OMG I kind of wanted to key the underside of the disc on the sly but thankfully Tom seemed to be bored of it as well. All the damn cinematic bits and the identical battle sequences...ugh. I actually have no problem sitting around and actually watching someone else play a video game, like I'm watching a tv show...UNLESS IT'S ONE OF THOSE FUCKING SCI-FI/FANTASY RPGS. Shit makes me want to go utterly bananas.

TMNT was super easy, btw, people. WTF. I'd totally go for playing TMNT again.

Allyzay do not obtain to make download of yours MP3 (allyzay), Thursday, 5 May 2005 21:51 (twenty years ago)

TMNT: The Arcade Game for NES was great.

Jordan (Jordan), Thursday, 5 May 2005 21:53 (twenty years ago)

The SNES arcade games were way better, of course. The use of color was great. The layering in levels was amazing. Remember when the giant krang robot shoots lazers at you? Remember the one where you could throw foot soldiers at the screen?

A homunculus of Darby Crash, .... created for the purposes of *EVIL* (ex machina, Thursday, 5 May 2005 21:56 (twenty years ago)

I actually have no problem sitting around and actually watching someone else play a video game, like I'm watching a tv show...UNLESS IT'S ONE OF THOSE FUCKING SCI-FI/FANTASY RPGS.

Some of them are ok, but I uhhh can't think of any...

A homunculus of Darby Crash, .... created for the purposes of *EVIL* (ex machina, Thursday, 5 May 2005 21:56 (twenty years ago)

FFVII, of course!

Jordan (Jordan), Thursday, 5 May 2005 21:58 (twenty years ago)

i was very disappointed after a while discovering that simcity 2000 has no real ending

What on earth did you think would happen? "CONGRATULATIONS YOU HAVE MADE A BIGASS PILE OF POLLUTION!" *cue monsters and UFOS to smash city to bits*

(actually Simcity does that anyway, doesnt it? hahaha oh dear)

Trayce (trayce), Friday, 6 May 2005 05:16 (twenty years ago)

HHGTTG was stupid hard.

I've read the books five times and had a complete solution to it off the net while I played but I still had to SLOG AWAY FOR DAYS in some stupid loop vaguely near the end.

mei (mei), Friday, 6 May 2005 11:11 (twenty years ago)

Some of them are ok, but I uhhh can't think of any...

I'm optimistic!
http://images.amazon.com/images/P/B0007M2266.01._SCLZZZZZZZ_.jpg

TOMBOT, Friday, 6 May 2005 15:04 (twenty years ago)

Haha, I REALLY wanted to play that game.

Jordan (Jordan), Friday, 6 May 2005 15:10 (twenty years ago)

game: you are standing outside the shop. what do you want to do?
me: go down
game: there is nothing in that direction
me: go south
game: there is nothing in that direction
me: go west
game: there is nothing in that direction
me: "shit" go east
game: there is nothing in that direction. the fog is thickening.
me: leave
game: there is nothing in that direction. you drop the stone.
me: pick up stone
game: the fog is too thick. you can't find the stone.
me: "fuck"

best Beckett play ever.

ryan (ryan), Friday, 6 May 2005 16:09 (twenty years ago)

did you ever try going north?

peter smith (plsmith), Friday, 6 May 2005 16:34 (twenty years ago)

or was down = north?

peter smith (plsmith), Friday, 6 May 2005 16:34 (twenty years ago)

The HHGG game is pretty excellent, but the problem isn't with the notorious babel fish puzzle (which has nothing to do with the original books -- Ford just gives Arthur the fish in there). The problem is that you get 2/3 of the way through the game and then you find out you were supposed to do something way back at the beginning of the game which you would never have thought to do unless you knew it would have bizarre consequences later. (I'll spolier it: you have to feed the dog.)

It's a giant meta-joke that Adams came up with (there are a few others in the game, but that's the most annoying one), and I suppose it's funny, but it's so frustrating to have to go through the entire game again that it has to be considered a failure.

Casuistry (Chris P), Friday, 6 May 2005 20:06 (twenty years ago)

MGS1, one of the bosses you had to fight properly by removing the controller out of port 1 and sticking it port 2. Hands up everyone who figured that out without cheating?

-- Ste (ste.foste...), May 4th, 2005.

*raises hand up*

latebloomer: But when the monkey die, people gonna cry. (latebloomer), Friday, 6 May 2005 20:37 (twenty years ago)

best Beckett play ever.

Haha I spent like two months trying to make a text adventure of 'What Where'! Thread winner for sure if I'd finished it.

Gravel Puzzleworth (Gregory Henry), Friday, 6 May 2005 20:54 (twenty years ago)

two weeks pass...
I just spent over an hour getting to the top of the tower of the cult of Kefka in FF3, only to discover that WHOOPS IF YOU DON'T CAST LIFE 3 YOU'LL DIE WHEN THE MAGIMASTER GOES BITCH PSYCHO. FUCK YOU SQUARE.

Curt1s St3ph3ns, Tuesday, 24 May 2005 20:50 (twenty years ago)

worst video game moment is getting to, like, level 541 of Gauntlet and having your Red Wizard get stuck in a block because of the crummy collision detection. and then starting over again, getting back to level 541, leaving your little 64k cutting-edge home computer on while you're at school, on pause so you can recommence the gruelling marathon, and then coming home to find that the stupid coin electricity metre ran out. what retard thought a fucking coin electricity metre was a good idea?

Lee F# (fsharp), Tuesday, 24 May 2005 21:19 (twenty years ago)

coin electricity metre! I knew they used to do that with gas, but I had no idea they do/did it with electricity.

Dan I. (Dan I.), Wednesday, 25 May 2005 00:10 (twenty years ago)

which prolly is laughably dumb of me

Dan I. (Dan I.), Wednesday, 25 May 2005 00:25 (twenty years ago)

Near the end of Return to Castle Wolfenstein, where you stop shooting Nazis and start shooting robots or whatever. If I'd wanted to do that, I would've played... uh... some sort of game where you shoot robots from the beginning.

Sasha (sgh), Wednesday, 25 May 2005 03:28 (twenty years ago)

why are you guys pretending you say "metre", when we say "meter"?

RJG (RJG), Wednesday, 25 May 2005 03:31 (twenty years ago)

nazi robots though

deanor (jram), Wednesday, 25 May 2005 04:48 (twenty years ago)

I dunno, I thought it would be culturally insensitive to say it the right way or something.

Dan I. (Dan I.), Wednesday, 25 May 2005 05:16 (twenty years ago)

i appreciate that sensitivity. if only everyone was as accommodating towards the handicaps of others.

Lee F# (fsharp), Wednesday, 25 May 2005 05:25 (twenty years ago)

I was trying really hard not to stare too.

Dan I. (Dan I.), Wednesday, 25 May 2005 05:48 (twenty years ago)

losing to charlton in fm2005. every time.

and your goalie being crap in pro evolution.

just to get in some sports games.

d.arraghmac, Wednesday, 25 May 2005 07:19 (twenty years ago)


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