diplomacy

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who else plays this

the shit is like crack

gbx, Thursday, 24 January 2008 16:04 (eighteen years ago)

http://en.wikipedia.org/wiki/Diplomacy_%28game%29

gbx, Thursday, 24 January 2008 16:04 (eighteen years ago)

like the first thing i did this morning was phone my friend ____ (<--- there are spies on this board) and talk business

gbx, Thursday, 24 January 2008 16:05 (eighteen years ago)

(<--- there are spies on this board)

^^ changeable usernames RIP ;_;

gff, Thursday, 24 January 2008 16:08 (eighteen years ago)

Not for ages but I'd like to again. Is there a convenient net version?

Ed, Thursday, 24 January 2008 16:09 (eighteen years ago)

i've never played this game, but i don't have positive associations with it as the only enthusiast of the game i have ever known was a stridently fascist cafe owner who used the coffeeshop to hold john birch society meetings.

elmo argonaut, Thursday, 24 January 2008 16:10 (eighteen years ago)

bigtime.

the reach of the game is insidious. we were at a friend's bday this weekend and people were making back room deals about troop movements while wasted.

"hey man, awesome party! neeeeed a bberre brody?"
"totally! heyyy, are we still on for that troop convoy next round?"
"...yyyess. well, that deppends on whether i can rely on yourr support for my move into sevastopol"
"you have my word. oh shit, i love this song!!"
"let's do a shot!"

gbx, Thursday, 24 January 2008 16:13 (eighteen years ago)

haw i played for the first time on monday, probably with some of the same dudes gbx is playing with:

i decided diplomacy was basically designed for the opposite version of me. you have to be really patient, really good at being clear and persuasive while talking, and have the ability to plan things out severla moves ahead of time. it didn't help that i was the only one playing for the first time.

-- n/a, Tuesday, January 22, 2008 4:28 PM (2 days ago) Bookmark Link

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diplomacy has the potential to be fun, if everyone was on the same experience level. i think i was pretty much used as a pawn the entire game because i didn't know how to play. also it takes waaaaaaaay too long to play, you'd basically need to set aside a whole day.

-- n/a, Tuesday, January 22, 2008 4:45 PM (2 days ago) Bookmark Link

n/a, Thursday, 24 January 2008 16:13 (eighteen years ago)

bigtime = xp to gff and Ed

we're using a handy online version to manage our "long game" (one move a week)

xp to n/a haha! i didn't know you guys played!

gbx, Thursday, 24 January 2008 16:14 (eighteen years ago)

everyone else played, i "played"

n/a, Thursday, 24 January 2008 16:15 (eighteen years ago)

paul g is a manipulative bastard. it doesn't help that he's smarter than me, either :(

gbx, Thursday, 24 January 2008 16:15 (eighteen years ago)

Diplomacy is ideal for play by email, turn a day type play.

xpost

Anyone Fancy an ILX game? (will have to refresh myself on the rules)

Ed, Thursday, 24 January 2008 16:15 (eighteen years ago)

he and ben d have been pouring over tomes of theory for the last few weeks. he carries the game map in his front pocket and goes out to consult it at various times during the day, going so far as to refer to it as his "smoke break"

gbx, Thursday, 24 January 2008 16:17 (eighteen years ago)

luckily, there are basically no rules, ed. most of the complexity lies in how disputes are resolved, which an online game will do for you.

gbx, Thursday, 24 January 2008 16:18 (eighteen years ago)

I am impressed. I have this game and always thought about playing it but I really think it would tear up friendships and make people cry, which is not so much my scene. Still it sounds interesting.

Casuistry, Thursday, 24 January 2008 16:19 (eighteen years ago)

i've always wanted to try this game.

The Cursed Return of the Dastardly Thermo Thinwall, Thursday, 24 January 2008 16:20 (eighteen years ago)

it would be awesome to play by mail

Mr. Que, Thursday, 24 January 2008 16:21 (eighteen years ago)

i tear up friendship for take wien why because it intrsting

gff, Thursday, 24 January 2008 16:21 (eighteen years ago)

I am currently living with two hostile nations. We're all still cool.

gbx, Thursday, 24 January 2008 16:22 (eighteen years ago)

there is also Colonial Diplomacy

http://web.telia.com/~u87734465/stabbed/rules/colonial.jpg

brownie, Thursday, 24 January 2008 16:22 (eighteen years ago)

oh charming

gff, Thursday, 24 January 2008 16:23 (eighteen years ago)

lol its sort of funny being a non-bastard politically and playing games like this, esp the hyper-complicated computer descendents like europa universalis. "hmm what i need to do here is butcher my protestant population so i have the diplomatic stability to move on the slaves and spices of angola and the gold coast, what ho"

have marxists ever come up with board games where things are...different?

gff, Thursday, 24 January 2008 16:26 (eighteen years ago)

playing by actual mail would be dope. you could make up fake letterhead and everything.

also: a whole globe game ("youngstown" rules) would be RADICAL

xp i was kind of wondering the same thing! i want to try playing a round of non-hostile diplomacy (i guess isolationist?) and see how long that would last. problem is the rules explicitly favor expansion

gbx, Thursday, 24 January 2008 16:29 (eighteen years ago)

i guess there's sim city

gbx, Thursday, 24 January 2008 16:29 (eighteen years ago)

how come i've never played this game??
how is it different from risk?
how hooked will i get? i am kind of busy, i don't know if i can handle boardgame-crack addiction!

rrrobyn, Thursday, 24 January 2008 16:29 (eighteen years ago)

you could make up fake letterhead and everything

!!!!!seriously, i would do this.

Mr. Que, Thursday, 24 January 2008 16:30 (eighteen years ago)

i've never even heard of this.

it looks awesome.

The Brainwasher, Thursday, 24 January 2008 16:31 (eighteen years ago)

What's the online version you are using, gbx?

Ed, Thursday, 24 January 2008 16:31 (eighteen years ago)

I do a one turn / week game via e-mail with people at my office - we have a set deadline for orders to be submitted, and each week a different person takes a turn receiving all the orders and updating the map (map is nothing fancy, basically scribbling on MS Paint or equivalent). It works pretty well and leads to lots of clandestine coffee-time plotting / scheming.

Matt D, Thursday, 24 January 2008 16:32 (eighteen years ago)

My high school's AP European History class would play this at the end of the year after the AP test was done, yet there was still a month left of school.

tokyo rosemary, Thursday, 24 January 2008 16:34 (eighteen years ago)

not sure, Ed, I'm looking into it (I don't manage the game)

gbx, Thursday, 24 January 2008 16:43 (eighteen years ago)

for serious nerds, it's entirely possible to design your own board based on whatever geeky shit you're into: middle earth, post-apocalyptic wherever, and so on

gbx, Thursday, 24 January 2008 16:44 (eighteen years ago)

http://www.diplom.org/index.py

gbx, Thursday, 24 January 2008 16:44 (eighteen years ago)

sooo awesome that there are diplomacy zines

Mr. Que, Thursday, 24 January 2008 16:56 (eighteen years ago)

For people squeamish about war there is 1960: Making of a President

http://images.boardgamegeek.com/images/pic280517_md.jpg

brownie, Thursday, 24 January 2008 17:05 (eighteen years ago)

^^^ horrifying

elmo argonaut, Thursday, 24 January 2008 17:18 (eighteen years ago)

playing nixon in that ccg is like being the horde in WoW or playing a bruise deck in M:tG -- t/f?

elmo argonaut, Thursday, 24 January 2008 17:19 (eighteen years ago)

I am refereeing a game at the moment. Russia is running away with it, but maybe an anti-Russian alliance is emerging. It's all very exciting.

also: a whole globe game ("youngstown" rules) would be RADICAL

there is such a game, I think it is called Mercator. The rules are slightly different, as I think it borrows the Army-Fleet rule (or something like it) from Abstraction (a variant).

for serious nerds, it's entirely possible to design your own board based on whatever geeky shit you're into: middle earth, post-apocalyptic wherever, and so on

Downfall (a LoToR variant) used to be popular, back in the day. I don't know if anyone plays it now.

The Real Dirty Vicar, Thursday, 24 January 2008 17:24 (eighteen years ago)

I haven't played this since high school. Shit was epic. I played it with my dad once; bad idea.

nickalicious, Thursday, 24 January 2008 17:27 (eighteen years ago)

cede ruhr or else you're grounded

gbx, Thursday, 24 January 2008 17:28 (eighteen years ago)

oh and i guess we're using jdip

gbx, Thursday, 24 January 2008 17:31 (eighteen years ago)

I've got a different one... realpolitik or something.

Do we want to try and get a game of this together? We could diplome* by e-mail and post adjudications on a thread. Or would that all be too sad?

*I have never fully worked out whether this is a real word or not.

The Real Dirty Vicar, Thursday, 24 January 2008 17:35 (eighteen years ago)

i vote for postal diplomacy

Mr. Que, Thursday, 24 January 2008 17:35 (eighteen years ago)

I'd be in. Mr Que and Rrobyn seemed keen, although mr que clearly has a stamp collection to add to.

Ed, Thursday, 24 January 2008 17:36 (eighteen years ago)

i could be into this, if we did it weekly

postal would obv be totally hilarious, but would probably require monthly adjudicating, which means we'd be playing for basically years

gbx, Thursday, 24 January 2008 17:39 (eighteen years ago)

also a good excuse to put maps on my wall with pins in them

gbx, Thursday, 24 January 2008 17:39 (eighteen years ago)

i would give this a try!

The Cursed Return of the Dastardly Thermo Thinwall, Thursday, 24 January 2008 17:41 (eighteen years ago)

overseas postal would be tough, though, right?

Mr. Que, Thursday, 24 January 2008 17:42 (eighteen years ago)

i'd be willing to ref, if there was need/demand for a neutral

gbx, Thursday, 24 January 2008 17:45 (eighteen years ago)

It all sounds fun but I'm not sure I want to play against people in a not face-to-face context. It's a lot harder to call someone's bluff via email.

nickalicious, Thursday, 24 January 2008 17:49 (eighteen years ago)

That's funny... I totally prefer the postal game, whether by e-mail or letter.

I think it would be difficult to stop a postal game turning into an e-mail game (as in, the players would tell each other their e-mail addresses and communicate that way, and some cockfarmer would e-mail in orders to not miss the deadline), so maybe going e-mail from the get-go is the way forward.

The Real Dirty Vicar, Thursday, 24 January 2008 17:52 (eighteen years ago)

precisely the point!

plus there's teh added fun of bcc'ing 3rd parties and shit, too!

xp yeah, given that the only hard and fast rules are in the adjudication (eg - we openly encourage surveillance/spying), it seems like email would take over right away

gbx, Thursday, 24 January 2008 17:53 (eighteen years ago)

I have created a game on http://www.playdiplomacy.com/. 5 days for movement orders 1 day for retreats 1 day for builds should give us 7 day cycles, no?. Game is called ILXOR and password is ile1234. standard rules. once we have 7 players we can get started.

Ed, Thursday, 24 January 2008 19:17 (eighteen years ago)

oh, this sounds great but i don't know how to play and don't trust myself to keep up with it. :/

Jordan, Thursday, 24 January 2008 19:20 (eighteen years ago)

happily, the game isn't that difficult to understand.

gameplay revolves around the execution of orders given by players to their assets. the orders are limited to:

* move to an adjoining space
* lend support to a neighboring asset (be it yours or someone else's): support just means that, in the resolution of conflict, the supported piece will have a mathematical advantage
* convoy an army over a body of water (only fleets can do this)
* do nothing

i think that's it? the tricksy part is resolving conflicting moves (to armies moving to the same area, for instance. this is where "support" comes in: if i lend support to germany's move from A to B, germany will enjoy a numerical advantage when the conflict is resolved. ie 2 against 1.)

the REAL trick, then, is anticipating and orchestrating other people's orders. for instance: i was playing a game where, in return for having provided support for an attack on warsaw, my friend paul was going to support my move into rumania. emboldened by this, i filed the order for an attack. once the orders were resolved, it turned out that paul had NOT given support, and had instead retreated to the north. i got bounced from rumania, effectively wasting a turn.

gbx, Thursday, 24 January 2008 19:36 (eighteen years ago)

I played this once during college. I thought it was a bag of dicks.

HI DERE, Thursday, 24 January 2008 19:36 (eighteen years ago)

by "bag of dicks" do you mean "more fun than a bag of dicks"???

Mr. Que, Thursday, 24 January 2008 19:37 (eighteen years ago)

that sounds way less technical than i expected.

Jordan, Thursday, 24 January 2008 19:38 (eighteen years ago)

it's basically just an RPG with stupidly easy rules: all assets are created equal. the only material advantage a player can have is in the number of assets at their disposable.

gbx, Thursday, 24 January 2008 19:40 (eighteen years ago)

Bag of Dicks = loot your WoW character picked up?

gbx, Thursday, 24 January 2008 19:41 (eighteen years ago)

It was about as fun as a bag of dicks. Risk is way way way way more fun to me.

HI DERE, Thursday, 24 January 2008 19:42 (eighteen years ago)

Also "Bag of Dicks" as WoW epic loot would clearly be hunter loot.

HI DERE, Thursday, 24 January 2008 19:43 (eighteen years ago)

Risk is inherently flawed. Axis & Allies is where it's at.

dan m, Thursday, 24 January 2008 19:43 (eighteen years ago)

I bet Axis & Allies would be fun but the only person I know who had it was a Mussolini-worshipping fascist. ;_;

HI DERE, Thursday, 24 January 2008 19:45 (eighteen years ago)

danm otm!

The Cursed Return of the Dastardly Thermo Thinwall, Thursday, 24 January 2008 19:54 (eighteen years ago)

geir went to harvard?

sanskrit, Thursday, 24 January 2008 21:39 (eighteen years ago)

I bought my sister Diplomacy one Christmas after I decided we need to move on from Risk, but we got rather overwhelmed by the complexity of the thing and never played it.

Alba, Thursday, 24 January 2008 21:59 (eighteen years ago)

Ed, I can't play to those deadlines (so you will miss playing against me, the Diplomacy master (ya rly)). I would have to play with deadlines always falling on weekends, I reckon. I am more used to the way they used to do things in UK Diplomacy zines, where people include provisional retreats (and provisional builds & disbandments) with their norma movement orders. But y'all have fun now. Post maps showing how the game is progressing.

The Real Dirty Vicar, Thursday, 24 January 2008 22:00 (eighteen years ago)

three weeks pass...

how is the game going guys?

The Real Dirty Vicar, Thursday, 14 February 2008 21:06 (eighteen years ago)

HOW THE FUCK DID I MISS THIS THREAD

COLONIAL DIPLOMACY FUCKING RULED

El Tomboto, Thursday, 14 February 2008 21:09 (eighteen years ago)

http://web.telia.com/~u87734465/stabbed/rules/colonial.jpg

JAPAN IS THE NEW UK

El Tomboto, Thursday, 14 February 2008 21:10 (eighteen years ago)

seriously I am pissed that I missed this thread. I must have been extremely drunk or something

El Tomboto, Thursday, 14 February 2008 21:17 (eighteen years ago)

it's never too late to start a second game! although... i haven't ever actually played, the only time we tried it got prematurely aborted because my firend have no drive ot do things

Will M., Thursday, 14 February 2008 21:22 (eighteen years ago)

We never got the first one off the ground due to lack of players, it is still waiting for a full compliment.

Ed, Thursday, 14 February 2008 23:38 (eighteen years ago)

I'm in then

El Tomboto, Thursday, 14 February 2008 23:38 (eighteen years ago)

I missed this thread, too, and I was at the party where gbx was plotting moves with his friends! It was pretty funny.

jaymc, Thursday, 14 February 2008 23:51 (eighteen years ago)

whoah i forgot to join, too

still room?

xp there were actual smoky backroom deals happening, it was awesome

gbx, Thursday, 14 February 2008 23:52 (eighteen years ago)

then everyone forgot all the promises they made, and the first move went all to hell

gbx, Thursday, 14 February 2008 23:53 (eighteen years ago)

do you guys have the patience for complete neophytes, or are you looking for people who've at least played once or twice before?

caek, Thursday, 14 February 2008 23:53 (eighteen years ago)

Yeah, cause I have never played this game but it sounds awesome. How many players are allowable/desirable?

Dan I., Friday, 15 February 2008 00:10 (eighteen years ago)

7.

El Tomboto, Friday, 15 February 2008 00:11 (eighteen years ago)

playing with less than seven sucks and playing with more than seven is impossible

El Tomboto, Friday, 15 February 2008 00:11 (eighteen years ago)

(because there are only seven countries. also, the nature of the game itself makes uncontrolled territories into a powerful handicapper for whoever's closest to them, and an even number of players is basically a one-way ticket to lame town)

El Tomboto, Friday, 15 February 2008 00:13 (eighteen years ago)

two weeks pass...

I am currently enjoying my first few games of http://www.conquerclub.com/, i.e. turn-per-day Risk. Good times.

caek, Monday, 3 March 2008 23:49 (seventeen years ago)

Wrong thread. Risk is balls

El Tomboto, Tuesday, 4 March 2008 00:03 (seventeen years ago)

you are balls

caek, Tuesday, 4 March 2008 03:55 (seventeen years ago)

Tombot OTM.

Casuistry, Tuesday, 4 March 2008 03:56 (seventeen years ago)

I've always wanted to play Diplomacy, but found it impossible to find a local playgroup.

ian, Tuesday, 4 March 2008 04:10 (seventeen years ago)

two years pass...

http://ilxor.com/ILX/NewAnswersControllerServlet?boardid=67

web diplo for ILXors? yes?

Quantic Dream, So Hard To Beat (Will M.), Monday, 12 July 2010 14:41 (fifteen years ago)

three months pass...

have spent all evening STRATEGIZIN moves for facebook diplomacy, 2 moves away from future shut-in lyfe

bear toot confessa (m bison), Tuesday, 12 October 2010 03:01 (fifteen years ago)

three years pass...

http://grantland.com/features/diplomacy-the-board-game-of-the-alpha-nerds/

caek, Friday, 20 June 2014 19:38 (eleven years ago)

eight years pass...

The Impossibly Nerdy Online Game That’s Fixing the Brains of Media Twitter
https://www.vice.com/en/article/pkg9d7/the-impossibly-nerdy-online-game-thats-fixing-the-brains-of-media-twitter

Elvis Telecom, Thursday, 22 December 2022 21:13 (three years ago)


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