If more and more kids want to learn to make electronic music, does that mean fewer and fewer kids want to learn instruments?

Message Bookmarked
Bookmark Removed
Cause I'm just wondering if I'll one day be considered "quaint" for playing the drumset, like one of those old-time revival fiddlers or something.

Hurting (Hurting), Thursday, 13 October 2005 01:07 (nineteen years ago)

Nah. As long as there are suburbs, there will be an abundance of guitars. Although I think the number of people who exclusively play non-electronic music/instruments is dwindling some, if only because it's becoming easier and more affordable to do so.

Its morph 'em to pun cute (Matt Chesnut), Thursday, 13 October 2005 01:10 (nineteen years ago)

Suburban kids will see me as quaint because I don't have a double kick pedal.

Hurting (Hurting), Thursday, 13 October 2005 01:16 (nineteen years ago)

The Orange Counties of the world will keep music alive!

Alex H (Alex Henreid), Thursday, 13 October 2005 01:20 (nineteen years ago)

Replace quaint with "faggy" and that's probably true. ;)

x-post

Its morph 'em to pun cute (Matt Chesnut), Thursday, 13 October 2005 01:20 (nineteen years ago)

Wait, you worry about kids not playing instruments, then you mention the drumset? Please explain.

walter kranz (walterkranz), Thursday, 13 October 2005 02:01 (nineteen years ago)

I sell DAWs for a living, and I'd say there's an even split between kids who play traditional rock instruments, and kids who "wanna make beats, yo".

Tantrum The Cat (Tantrum The Cat), Thursday, 13 October 2005 02:01 (nineteen years ago)

I think guitars and all musical equipment in general is selling pretty brisk these days.

Earl Nash (earlnash), Thursday, 13 October 2005 02:42 (nineteen years ago)

Confirmed. And thank god, because otherwise I'd have to get a real job.

John Justen (johnjusten), Thursday, 13 October 2005 04:20 (nineteen years ago)

I sell DAWs for a living,

Really??!? So do I, kinda.

Alex H (Alex Henreid), Thursday, 13 October 2005 04:27 (nineteen years ago)

I hope that eventually kids can learn to play the synthesizer and not waste their time on crap like the guitar.

walter kranz (walterkranz), Thursday, 13 October 2005 04:50 (nineteen years ago)

http://img.photobucket.com/albums/v67/radambomb/keytar.jpg

Alex H (Alex Henreid), Thursday, 13 October 2005 04:57 (nineteen years ago)

but how are your synthesizers gonna get your guitar samples when noone plays the guitar? huh??? huh???!?!

ken c (ken c), Thursday, 13 October 2005 09:39 (nineteen years ago)

I bought a guitar a while ago and took some lessons. Whenever I had some time to make music, I was faced with the choice of (a) practicing the guitar, in the hope that I may eventually get good enough to play non-trivial things in time, or (b) using the computer and getting immediate results. You can guess which option won most of the time.

I left the guitar in Australia, though am thinking of picking up another one. None of the Virtual Guitarist or Apple Jam Pack 3 samples have the right kind of lo-fi skronk.

acb (acb), Thursday, 13 October 2005 10:21 (nineteen years ago)

hmmm. my hope is that one day it's all gonna hook up. the barriers between electronic and 'real' instruments playing together without sounding like a locked down lumpy piece of poop are slowly coming down. don't know if the latest version of Ableton does it but what would be really handy is a proper beat-following feature where the computer reads an obvious audio input like the hi-hat mic and slaves/adjusts the sample/audio playback tempo accordingly. that way the live musicians get to do their thing at whatever fluid tempo and the studio gubbins gets to come along for the ride - a revolutionary inversion of the old drummer playing along to a midi generated click.

was this the question?

john clarkson, Thursday, 13 October 2005 12:00 (nineteen years ago)

interestingly i've been trying to make some electronic music lately and i've found it SO DIFFICULT when compared with just trying to record stuff with the guitar. like. trying to find a decent sample! and then programming the whole frigging thing takes like hours and it end up sounding rubbish. whereas one can pick up a guitar rock out for 3 minutes and wahey a track is down.

ken c (ken c), Thursday, 13 October 2005 12:49 (nineteen years ago)

ELECTRONIC MUSIC IS MADE USING INSTRUMENTS.

FREE YOUR MIND.

Seriously, this shit is part of why 99% of all music-making-related bulletin boards are so terrible.

n/a (Nick A.), Thursday, 13 October 2005 13:10 (nineteen years ago)

Webster's Dictionary:

instrument: 5. A device for producing music.

n/a (Nick A.), Thursday, 13 October 2005 13:11 (nineteen years ago)

I like to mix and match. It's funny, though, I've actually started to find it easier to sketch out songs on keyboard and sequencer than on guitar (and 4-track).

But perhaps that's because the keyboard is more similar to girls' masturbation mechanics... (sorry, I still have not got over giggling about that comment on the Girls What Play Bass thread)

Paranoid Spice (kate), Thursday, 13 October 2005 13:11 (nineteen years ago)

QUIT LOOKING AT SHIT AND START LISTENING

Old School (sexyDancer), Thursday, 13 October 2005 13:42 (nineteen years ago)

But perhaps that's because the keyboard is more similar to girls' masturbation mechanics..

!!!

i've been doing it all wrong

ken c (ken c), Thursday, 13 October 2005 13:46 (nineteen years ago)

Twas a joke, Kate, I assure you.

Hurting (Hurting), Thursday, 13 October 2005 14:00 (nineteen years ago)

"interestingly i've been trying to make some electronic music lately and i've found it SO DIFFICULT when compared with just trying to record stuff with the guitar. like. trying to find a decent sample! and then programming the whole frigging thing takes like hours and it end up sounding rubbish. whereas one can pick up a guitar rock out for 3 minutes and wahey a track is down."

I pretty much gave up on playing in a rock band in Feb 99 and all I did for the next four years was work on electronic music. In the end, I found the whole process really tiring and not much fun. There is much, much more work that goes into designing the sound than actually playing. It is just not for me. I'd work for a week on some sounds and end up writing myself into a corner with about 90 seconds of music and not being able to figure out how to get to the next part. My hat goes off to people that can make the machines sing. I can't start with making music with MIDI or just samples, I think they are fine tools, but my brain is hardwired to the bass/guitar neck to build up music structure.

From messing around with breaks, I have no clue how people could have the patience to make drum and bass or those kind of breakbeat sounds. To really make it work and sound right and not some BS with one loop on repeat, it takes HOURS and really knowing how to use your setup.


Earl Nash (earlnash), Thursday, 13 October 2005 14:05 (nineteen years ago)

HOURS??!! years and years more like and then you still might not get anywhere. i got myself miserably frustrated and up my own arse trying to do electronic stuff - for about 3 years on an album project - to the point when even 'they' stopped asking when it was going to be ready.

the way i figure it you've got a great loop/riff/idea, maybe it's on sequencer, maybe it's a guitar jam - ok it needs a change - how are you going to get that change? - on my old setup it used to take me a good 90 mins to piss about, take a shot at the (one)chord change with stretching/pitching whatever, then decide that it sucked and didn't work. on a guitar you can jam around 50 or 60 possible changes in the same amount of time. by my way of working, that makes a live instrument 50 or 60 times more fluid than a sequencer based setup for writing, even if you end up sampling off your changes and mashing the fuck out of them. the time spent on tracks is critical - from the minute you start an idea on a computer the race is on to get somewhere with it before you get so fucking bored with hearing the same thing going ROUND AND ROUND AND ROUND. sometimes you get led up an alley that still ends up in nothing. as a guideline, if you've spent 3 weeks on a track before it collapses through your fingers one morning and leaves you with a boring stupid jumble of loops that you never ever want to hear again then you've lost it you fucking numpty - welcome to the inside of your lower intestine. rant rant rant grrrrrrrrrrrrrrrrrrrrrrrr

mad at myself? me?? maybe, but i get more and better results working on a guitar.

john clarkson, Thursday, 13 October 2005 15:54 (nineteen years ago)

ELECTRONIC MUSIC IS MADE USING INSTRUMENTS.
FREE YOUR MIND.

Seriously, this shit is part of why 99% of all music-making-related bulletin boards are so terrible.

-- n/a (nu...)

OTM and I can't believe no one said it sooner.

Roxymuzak, Mrs. Carbohydrate (roxymuzak), Thursday, 13 October 2005 16:39 (nineteen years ago)

That's what I was trying to get at with my roundabout "drums are not an instrument" joke. But yeah, n/a OTM.

walter kranz (walterkranz), Thursday, 13 October 2005 16:56 (nineteen years ago)

Haha, I love John's post.

Nick and Roxy are totally OTM when it comes to recording, but for live playing, computer-based stuff just don't have the same flexibility and power in most cases (yet).

Jordan (Jordan), Thursday, 13 October 2005 16:57 (nineteen years ago)

I sell DAWs for a living,

Really??!? So do I, kinda.

Yeah, we're one of the only shops of our kind in Canada, in that we just sell synths, computers, and DAW hardware/software. I've been there for six years.

Tantrum The Cat (Tantrum The Cat), Thursday, 13 October 2005 17:09 (nineteen years ago)

I work for E-Mu Systems.

Alex H (Alex Henreid), Thursday, 13 October 2005 17:12 (nineteen years ago)

I was mostly talking about semantics; distinguishing between "real instruments" and sequencers/computers/etc. is just total bullshit snobbery. The core question is OK, it's the terminology that I have a problem with.

n/a (Nick A.), Thursday, 13 October 2005 17:13 (nineteen years ago)

EMU Systems????? Have you heard of Marissa Marchant?

The Ghost of He Likes A Poo (Dan Perry), Thursday, 13 October 2005 17:19 (nineteen years ago)

We tired to get the rights for her song, but she's a tough negotiator.

Alex H (Alex Henreid), Thursday, 13 October 2005 17:23 (nineteen years ago)

Whenever I had some time to make music, I was faced with the choice of (a) practicing the guitar, in the hope that I may eventually get good enough to play non-trivial things in time, or (b) using the computer and getting immediate results.

Of course (as others more or less pointed out later on) it takes a lot of practicing with the computer to "play non-trivial things" as well.

Casuistry (Chris P), Thursday, 13 October 2005 17:43 (nineteen years ago)

ELECTRONIC MUSIC IS MADE USING INSTRUMENTS.
FREE YOUR MIND.

Seriously, this shit is part of why 99% of all music-making-related bulletin boards are so terrible.

I belive Lynskey has been saying it on ILM for about 3 years now.

Jarlr'mai (jarlrmai), Thursday, 13 October 2005 19:47 (nineteen years ago)

n/a, i've tried to sit on the fence between guitars and electronics for so long i'm starting to need regular coats of creosote. i've got no beef with anyone that expresses themselves in the digital domain. neither is more 'real' than the other, especially in these times of overdubs and multi-tracking. unless you're a jazz purist who only ever commits live performance to tape then you haven't got much of a leg to stand on - the 'real'vs electronic argument is redundant - it's all music.

i'm with Earl... i'm in awe of some of the incredible artistry that gets plucked out of the ether by people who start with nothing but a blank sequencer screen in front of them - in fact it was those people who inspired me to throw myself onto the vertical learning curve in the first place. it just took me years to realise that this way of working didn't suit me. take it from a jaded old fuck - don't squander your life kids! choose the path of least resistance ie. whatever suits you best, electronic or trad instruments and just Make The Music. the machines and toys and guitars don't create great things, the people in front of them do.

now i should stop posting on this board and go and Do. It. :)

john clarkson, Thursday, 13 October 2005 19:48 (nineteen years ago)

Maybe electronic music is so difficult for you because you spent your life learning how to pluck metal strings. If children were taught how to create electronic music from a young age the situation would be entirely different.

walter kranz (walterkranz), Thursday, 13 October 2005 20:00 (nineteen years ago)

Sometimes I've felt like John feels. Other times I've been amazed at the direction a tune can take when you start working with it in the computer and discovering things, and how quickly you can re-arrange it.

Now, I don't feel much of anything because I don't have access to a home studio anymore.

Jordan (Jordan), Thursday, 13 October 2005 20:02 (nineteen years ago)

the machines and toys and guitars don't create great things, the people in front of them do.

I'm fond of saying that all recorded sound is inherently "artificial", so what does it matter how that sound is created? I like "live"-sounding music, I like completely programmed music, and I like music that sits somewhere in the middle. All three approaches are perfectly valid to me, so long as the end result is a good song.

Tantrum The Cat (Tantrum The Cat), Thursday, 13 October 2005 20:09 (nineteen years ago)

Tantrum OTM.

I've always wondered why the "electric" guitar is seen as "real" but a synth is not.

Alex H (Alex Henreid), Thursday, 13 October 2005 20:12 (nineteen years ago)

Yeah, sorry about the terminology - just lazy usage on my part. But then again what word should I use? I mean it seems to me that some kind of distinction is warranted - guitars, pianos, drums, tubas, violins, etc. all function more similarly to each other than they do to sequencers, drum machines, etc., and you learn to play "traditional" instruments in very different ways than you learn to play electronic sequencing/sampling/programming based "instruments." But then again, if that's how I draw the line, turntables probably have more in common with guitars and drums than they do with sequencers and samplers.

Anyway, believe me, I DO NOT see one group as "real" and the other group as "not real".

Hurting (Hurting), Thursday, 13 October 2005 20:15 (nineteen years ago)

Its about how you control what makes the sound and the only real difference is whether it's realtime or not.

Jarlr'mai (jarlrmai), Thursday, 13 October 2005 20:33 (nineteen years ago)

If we accept that these are all instruments then what's the difference between saying "kids aren't learning to play the guitar anymore" and "kids aren't learning to play the accordion anymore"? I suppose you're saying that the accordion and the piano are more similar than the piano and the synthesizer or the drum machine and the drum kit but you have to admit the dividing line becomes pretty blurry. And at a certain point you have to say oh well, kids aren't learning to play the accordion anymore. So what?

walter kranz (walterkranz), Thursday, 13 October 2005 20:34 (nineteen years ago)

Programming = composing with added benefits.

The important thing is being able to asy the kids aer still making interesting and good music.

Jarlr'mai (jarlrmai), Thursday, 13 October 2005 20:38 (nineteen years ago)

The difference is that I would be sad if kids didn't learn how to play the drums or the trombone or the sousaphone because I like the sound of those instruments and I like hearing them played well. I'm pretty indifferent to the accordion.

Jordan (Jordan), Thursday, 13 October 2005 20:39 (nineteen years ago)

Actually I take that back, I like the accordion too.

I also like hot beats and crazy sounds, so I would be sad if teh kidz stopped learning how to use computers, samplers, and sequencers too.

Jordan (Jordan), Thursday, 13 October 2005 20:40 (nineteen years ago)

Maybe electronic music is so difficult for you because you spent your life learning how to pluck metal strings. If children were taught how to create electronic music from a young age the situation would be entirely different.

you see, in the '90's we used to get screamed at from magazine covers everywhere by *insert name of techno act* browbeating us into their opinion that Rock Is Dead and somehow an inferior form of artistry practised by dull-witted luddites. this is as facile as claiming now that Dance Music Is Dead - it's not, it's merely in a temporary coma. question is, does any of this shit have to be so partisan?

1. it's all valid

2. do whatever suits you best

walter, i get your point and every generation becomes better and better at crossing the interface between man and machine into the realm of genuine creativity - but be sure to let your offspring find their most genuine method of expression - don't push them to suit your agenda! great music is great music period.

right i'm officially drunk now. sparring partners of old know never to take me seriously at this time of night - adios!

john clarkson, Thursday, 13 October 2005 20:42 (nineteen years ago)

For the record I don't really dislike guitars or drums or think any instruments are particularly outdated. I just don't like the idea that electronic music is an inferior pursuit or that the world would be worse off if every kid quit his piano lessons and started playing with fruity loops.

walter kranz (walterkranz), Thursday, 13 October 2005 20:48 (nineteen years ago)

Its about how you control what makes the sound and the only real difference is whether it's realtime or not.

Well, it's about whether it's real time or not, but it's also about whether it involves any sort of mechanics or not, whether it involves physical/muscular control or not. Again, not trying to debate the merits of one versus the other, just suggesting a distinction.

And at a certain point you have to say oh well, kids aren't learning to play the accordion anymore. So what?

Well, I think I'd make a stronger analogy than that - it'd probably be more like if everyone stopped reading purely text novels and only read graphic novels.

But anyway, I started this thread half-jokingly, and I'm not really too worried about guitar and drums dying out.

Hurting (Hurting), Thursday, 13 October 2005 20:48 (nineteen years ago)

Also, making music in realtime happens to have a very dramatic effect on the nature of the music (the medium is the message, and such). One would probably have to take enormous, enormous pains on very advanced equipment (which may not even exist yet) to get certain subtle dynamic or phrasing effects that occur almost naturally on a guitar, violin, or whatever. Of course, that also goes vice versa.

Hurting (Hurting), Thursday, 13 October 2005 20:51 (nineteen years ago)

it's also about whether it involves any sort of mechanics or not, whether it involves physical/muscular control or not.

Why, what's the difference? Electronic music doesn't preclude the possibility of physical controllers. A MIDI keyboard or electronic drum set is not so terribly different from the acoustic counterpart. And as it's been pointed out already, programming exclusively on the computer screen is in many ways similar to composing on paper.

Well, I think I'd make a stronger analogy than that - it'd probably be more like if everyone stopped reading purely text novels and only read graphic novels.

I don't think that analogy holds up. To me it's more like writing a novel with paper and pen vs. using a word processor. The end results are essentially the same even if the process uses the muscles and brain in a different way.

One would probably have to take enormous, enormous pains on very advanced equipment (which may not even exist yet) to get certain subtle dynamic or phrasing effects that occur almost naturally on a guitar, violin, or whatever.

I disagree completely. First of all, the expressive possibilities of acoustic instruments are definitely not naturally ocurring. You still must learn to bend strings or create vibrato, and more importantly learn how and when to use those techniques effectively. Expressive electronic instruments are not that much of a novelty with all of the velocity sensitivity, pitch and modulation wheels, knob turning, theremin devices, ribbon controllers, foot pedals, etc. As always it's a question of how to use the possibilities in an expressive way. If anything I think kids who become completely immersed electronic music at a young age will create new types of music that explore these expressive possibilities in ways we can't imagine yet.

walter kranz (walterkranz), Thursday, 13 October 2005 20:59 (nineteen years ago)

Right, but again, I'm not arguing that electronic instruments aren't capable of expressiveness, or that they can't produce a wide array of effects. I'm saying the effects they produce, and how they produce them, are fundamentally different, and change the nature of the music. I mean electronic instruments couldn't produce (and I'll bet they never will produce) something like the John Coltrane Quartet, any more than a live guitar/bass/drums/keyboard quartet could produce Man Machine or Incunabula or whatever.

Hurting (Hurting), Thursday, 13 October 2005 21:28 (nineteen years ago)

The truth is that nothing's going away on either side of the issue. When the LinnDrum came out studio drummers thought they'd be panhandling, history always shows that new technologies get absorbed and, eventually, aren't seen as different.

Alex H (Alex Henreid), Thursday, 13 October 2005 21:52 (nineteen years ago)

Yeah, but a lot of studio drummers have already been put out of work or had their livings seriously reduced over the last 30 years by various electronic production techniques. It's not like the music world is some kind of self-balancing Gaya.

Hurting (Hurting), Friday, 14 October 2005 01:28 (nineteen years ago)

(or Gaia, or whatever)

Hurting (Hurting), Friday, 14 October 2005 02:36 (nineteen years ago)

BTW there's a piece in Best Music Writing 2004 that supports me on that.

Hurting (Hurting), Friday, 14 October 2005 05:00 (nineteen years ago)

i find that quite surprising. i would have thought even now a good drummer would be in big demand.

vacuum cleaner (electricsound), Friday, 14 October 2005 05:07 (nineteen years ago)

Sure, but good session drummers used to steadily do several sessions a week, if not work every day. Just think about all the chart hits right now. It used to be that just about every single one of those songs required a studio drummer. Today a very large percentage of them have drum machines, samples, sequencers, etc. And I'm not crying about it, just stating the facts.

Hurting (Hurting), Friday, 14 October 2005 05:14 (nineteen years ago)

Man, this thread is spiralling out of control even as interesting points are being brought up that I would like to answer.

I came to electronic music quite late - after 15 years of being in guitar bands. However, before the guitar bands, I had 10 years experience of "classical training" so I wasn't particularly attached to the twangling metal strings thing. My formal musical training was in composition and sight reading first, then applying that to violin or piano or voice or any of the other things I studied. Which, even though it's seen as an outdated teaching method in the "rock age" of people getting together in bands and jamming, was a much better training for electronic music, funnily enough.

Because even as I was playing in guitar bands, my favourite medium was actually 4-tracking. In which case, the tape recorder becomes the "instrument" - multilayering, multitracking, recording found sounds and mixing them with vocals, guitars, drum machines etc. To me, that was the perfect form of music making.

So, to me, using a laptop and Reason or Cubase or something is an extension of 4-tracking - a 4-track that never runs out of tracks, where the sounds are limited by your imagination, rather than what stuff you can find lying around the house.

Teach kids composition and music theory - those are the important bits. How music works, how it's made. And then let them choose what instrument they want to use to play it - be that a violin, guitar or a laptop.

Paranoid Spice (kate), Friday, 14 October 2005 08:05 (nineteen years ago)

Of course (as others more or less pointed out later on) it takes a lot of practicing with the computer to "play non-trivial things" as well.

I guess it does; I've been tinkering with sequencers of one sort or another, on and off, since the early 1990s. (I started with module trackers, unless one counts juvenile experiments with a Commodore 64.)That experience has undoubtedly helped.

These days, even if one doesn't get into computer music via being a big geek, one can start off and achieve things from the start. Launch GarageBand/Cubase/whatever, plug in a MIDI keyboard, and noodle as if it were a piano. When you come up with an idea, record it on a track. Repeat for more tracks. The rest of it (effects, EQ, and so on) is studio technique, and one can pick that up as one goes along. One can start with dry piano (or string, or softsynth preset, or whatever) tracks, using the computer as a glorified 4-track, and then gradually tweak the presets, layer plug-ins, and get into the whole studio-as-an-instrument paradigm in one's own time.

acb (acb), Friday, 14 October 2005 08:46 (nineteen years ago)

Teach kids composition and music theory - those are the important bits. How music works, how it's made. And then let them choose what instrument they want to use to play it - be that a violin, guitar or a laptop.

Amen.

acb (acb), Friday, 14 October 2005 08:50 (nineteen years ago)

as long as it's not a mac


I kid...

Jarlr'mai (jarlrmai), Friday, 14 October 2005 12:47 (nineteen years ago)

you see, in the '90's we used to get screamed at from magazine covers everywhere by *insert name of techno act* browbeating us into their opinion that Rock Is Dead and somehow an inferior form of artistry practised by dull-witted luddites.

Man, did that ever get old fast. And the sad part is, I know a lot of people who bought into the mythology at the time.

Tantrum The Cat (Tantrum The Cat), Friday, 14 October 2005 15:15 (nineteen years ago)

i think the only time when it's shitty with electronic music is when you watch a lazy "live" show when they kind of just press play. lol. i mean, thanks!!!!!!!11111 and because a lot of it is like careful sequencing and things like that and you kind of can't do too much of it on-the-fly. so those shows are kind of boring!!

ken c (ken c), Friday, 14 October 2005 15:17 (nineteen years ago)

what if they pretend?

Jarlr'mai (jarlrmai), Friday, 14 October 2005 21:55 (nineteen years ago)

The problem with live electronica is that the options are somewhat limited to:
(a) press play and sit back, hoping that the crowd appreciates the thoughtfulness of your pressing play on a laptop rather than a CD player,
(b) press play and stay behind your equipment, twiddling knobs/pushing a mouse in a way that has little perceptible effect on the sound from the audience's point of view,
(c) do (a) or (b) only with visuals projected behind you to distract the audience,
(d) mute part of the sequence and play it by hand on a keyboard/guitar, which amounts to replacing it with an imperfect approximation solely for reasons of live-performance-fetishism, or
(e) performing some kind of theatrical act whilst the machines play music

This has to do with the key difference between live music and sequenced electronic music being that creating the latter isn't so much an act of performance as of authorship, of constructing an artefact rather than performing an act. A maker of electronic music working on an opus has more in common with a writer or sculptor, in the way s/he works, than with a rock/folk/jazz/&c. musician playing in real time.

acb (acb), Friday, 14 October 2005 22:08 (nineteen years ago)

Jarlr: Depends how well they pretend. If they put on an elaborately theatrical show whilst the machines do the work, that can be entertaining.

Hmm... has anyone tried playing overwrought air-guitar (or air-keyboard or air-violin or whatever), perhaps on a toy plastic guitar or something ridiculous, over a sequencer/sampler set?

acb (acb), Friday, 14 October 2005 22:11 (nineteen years ago)

Yeah probably it went down badly, the problem is one of empathy and perception, how many people in a gig crowd have ever played a guitar? More than those who have tried electronica programming.

The guitar has long been a symbol of cool and has sexual overtones. The laptop less so.

Somehow Hip Hop artists get away with it.

Jarlr'mai (jarlrmai), Friday, 14 October 2005 22:26 (nineteen years ago)

Some of it is just the sheer fact that it's more interesting to watch someone perceptibly moving than not perceptibly moving. A good way to mitigate this problem seems to be to spread lots of equipment out all over the floor so you're reaching for different things, kneeling, bowing, and look like some kind of cult worshipper or mad scientist.

Hurting (Hurting), Saturday, 15 October 2005 03:14 (nineteen years ago)

I've only ever done D) or E) - but I've enjoyed shows by people like Sonic Boom where he just spreads all of the stuff over tables with his back to the audience, becuase the electronics is the star of the show, not him.

Paranoid Spice (kate), Monday, 17 October 2005 07:09 (nineteen years ago)

This has to do with the key difference between live music and sequenced electronic music being that creating the latter isn't so much an act of performance as of authorship, of constructing an artefact rather than performing an act. A maker of electronic music working on an opus has more in common with a writer or sculptor, in the way s/he works, than with a rock/folk/jazz/&c. musician playing in real time.

-- acb (il...), October 14th, 2005.

OTFM

latebloomer (latebloomer), Monday, 17 October 2005 07:10 (nineteen years ago)

Well, when I switched from guitar bands to electronic music, I stopped refering to myself as a guitarist and started referring to myself as a composer. Because that's what it involves - composing. Performance is a different skill. But that opens a whole nother can of worms.

Paranoid Spice (kate), Monday, 17 October 2005 08:25 (nineteen years ago)

yeah but if you sing in it then that's kind of performance.

i actually thought about what i'd do if i were doing like electronic stuff on stage. and decided i'd project my laptop screen onto a huge screen. and they'd see my sequencer thing working on half a screen, and my game of solitaire on the other half.

occasionally they'd see me logging on to gmail/AIM to write to my mate to tell them about all the suckers who paid £25 to see me do this.

ken c (ken c), Monday, 17 October 2005 11:25 (nineteen years ago)

but i mean yeah, loads of popstars have no problem miming their whole act on stage and all the suckers paid to see is them prance about in the distance. and busted's guitar playing.

ken c (ken c), Monday, 17 October 2005 11:26 (nineteen years ago)

Actually, Busted *do* do it all live, but they have 3 or 4 session players backing them up.

Paranoid Spice (kate), Monday, 17 October 2005 11:32 (nineteen years ago)

so they play their guitars but "unplugged"? but not in the nirvana MTV unplugged in new york style unplugged?

ken c (ken c), Monday, 17 October 2005 14:16 (nineteen years ago)

No, they play their guitars. And indeed the bass, as well. Just that there are 2 or 3 guitar players usually playing concurrently.

Paranoid Spice (kate), Monday, 17 October 2005 14:23 (nineteen years ago)

Well, there's only three of them. I'd rather see the act with additional musicians on tour, rather than everything being half-canned.

Tantrum The Cat (Tantrum The Cat), Monday, 17 October 2005 15:02 (nineteen years ago)

but i never seem to ever hear 10 guitars and basses going at once during busted songs. maybe i just have untrained ears though

ken c (ken c), Monday, 17 October 2005 16:06 (nineteen years ago)

MIXING

Jarlr'mai (jarlrmai), Monday, 17 October 2005 17:55 (nineteen years ago)

you mean all the busted guitars are mixed to have 0 volume?

ken c (ken c), Wednesday, 19 October 2005 15:51 (nineteen years ago)

do i?

Jarlr'mai (jarlrmai), Thursday, 20 October 2005 18:59 (nineteen years ago)

This has to do with the key difference between live music and sequenced electronic music being that creating the latter isn't so much an act of performance as of authorship, of constructing an artefact rather than performing an act. A maker of electronic music working on an opus has more in common with a writer or sculptor, in the way s/he works, than with a rock/folk/jazz/&c. musician playing in real time.

I've never understood how strumming a power chord on a guitar is supposed to constitute more of a "performance" than someone twiddling knobs on a f/x box. Why is one minor physical act a "performance", and the other isn't?

MindInRewind (Barry Bruner), Thursday, 20 October 2005 21:07 (nineteen years ago)

Oh you know, guitars are all authentic and everything. Plus they require CHOPS.

walter kranz (walterkranz), Thursday, 20 October 2005 21:11 (nineteen years ago)

See the "Chops" C/D thread.

k/l (Ken L), Thursday, 20 October 2005 21:12 (nineteen years ago)

Real:

http://www.well.com/user/wellvis/Myrtle.JPG

Fake:

http://www.carnaticcorner.com/pictures/mohan-synth.jpg

Get it??

Alex H (Alex Henreid), Thursday, 20 October 2005 21:14 (nineteen years ago)

It's obvious which one of those has the TASTY LICKS!

walter kranz (walterkranz), Thursday, 20 October 2005 21:19 (nineteen years ago)

Why is that kid micing his keyboard??

Just noticed that.

Alex H (Alex Henreid), Thursday, 20 October 2005 21:47 (nineteen years ago)

I'd just like to point out that I never actually used the term "real instruments" anywhere in this thread, so you guys are totally strawmanning.

Hurting (Hurting), Friday, 21 October 2005 02:15 (nineteen years ago)

Also, if I were to draw any lines at all, I'd put synths and turntables on the side of "instruments." The only distinction I was making was one of the kind of instrument where you play in real time using the mechanics of your various body parts to produce specific and singular tones by pressing individual keys, striking individual surfaces, blowing air through tubes (and also pressing keys), causing strings to vibrate, etc. I mean as much as its snobbery to say that a synth isn't a "real instrument," it's also wilful blindness to say there's no distinction between what have traditionally considered "instruments" and a sequencing program on a laptop.

Hurting (Hurting), Friday, 21 October 2005 02:20 (nineteen years ago)

Oh you know, guitars are all authentic and everything. Plus they require CHOPS.
-- walter kranz (kranz_walte...), October 20th, 2005.

face it, getting all cerebral with our software ain't gonna pull the ladies. it just isn't as 'exciting' to watch - we can gripe and bitch and moan about it all we want but we can't change the core truth - until you can sling your laptop like a gun, play it like a phallus and/ put your foot on the monitor at the same time then you're just not in the running. ever seen a sonic sculptor break a sweat? hang a cigarette off their cd drive? simulate sex with their firewire port? nah, me neither.

what walter purposefully fails to grasp here is that you have to be able to play the music and pull the gurning face at the same time to really be able to lay any claim to authenticity as an artiste.

now i'm off to 'drop' a 'phat' 'break' and work up a 'nasty' 'b-line' so i can be down with 'the kids' - oh yeah gramps!

john clarkson, Friday, 21 October 2005 12:39 (nineteen years ago)

p.s. this coming from the guy who went on tour and DIDN'T EVEN GET A SNOG! he.

john clarkson, Friday, 21 October 2005 14:13 (nineteen years ago)

As I smoked outside the door at an experimental (mostly electronica) festival a woman emerged, shook her head, rolled her eyes, and laughed.
"Really exciting. It's like going to the bank and watching tellers count money," she said.
"Revenge of the Nerds," somebody said.
"More like the turds," she said. "How can anybody stand looking at this."

steve ketchup, Sunday, 23 October 2005 17:23 (nineteen years ago)

If somebody used a midi keyboard to trigger a Live set which was projected on a screen behind them and performed in such a way that the audience became aware that there was a lot of improv involved (didn't just go from one set of clips to the next, which would be too boring to do anyway), then it would be sort've cool and not bank-tellerish.

Dan I. (Dan I.), Sunday, 23 October 2005 17:38 (nineteen years ago)

I don't think that with the current crop of software out there there's any excuse for having a 1999 style "hit play on the laptop and stand back" set.

Dan I. (Dan I.), Sunday, 23 October 2005 17:39 (nineteen years ago)

The difference in "performance" quality between guitar and sampler isn't just made up out of thin air, though. With a guitar, the person on the stage moves his arm like this, and you hear a sound like this -- there's a very direct and obvious physical and visual reference between the act and the result, kinda like, say, tap dancing. Manipulating electronics involves doing non-visible little twisty things with your hands, motions that require certain kinds of knowledge for the viewer to even begin to connect them with the resulting sound. (Except for really hardcore filter sweeps, I guess.) I think this is why piano and keyboard players sometimes have to toss their heads back and bop around and raise their hands real high on the accents, just to show you what they're doing.

Umm but so question-wise here's the thing: apart from certain fields of really sample-mashing breakcore stuff, I feel like most electronic music right now is stemming from some kind of real-instrument background; plenty of (or even most?) electronic artists started on something more physical and immediate, and presumably draw on that in everything they do. (At the very least there's some childhood instrument-lesson or middle-school band to introduce you into the basics.) So while electronic music certainly keeps people from really mastering their instrument of choice, or developing "chops" or performance skills, I always assume that people are working from some kind of background instrumental framework when they make the stuff. (Personally I have no history with the keyboard and wind up programming most of the parts anyway, so I'm constantly going back and forth between guitar and mouse in order to make stuff -- half of the lines I write come from actually playing guitar along with loops and songs, and coming up with new parts that way.)

nabisco (nabisco), Monday, 24 October 2005 02:24 (nineteen years ago)

I saw Printed Circuit put on a fantastic performance at the weekend - two laptops hooked up to two MIDI keyboards and the two of them facing each other, playing live, mixing samples and sequences with a little mixing board, sharing private jokes and moments with each other - it was really entertaining to watch them interact with each other.

Paranoid Spice (kate), Monday, 24 October 2005 06:59 (nineteen years ago)

I've never understood how strumming a power chord on a guitar is supposed to constitute more of a "performance" than someone twiddling knobs on a f/x box. Why is one minor physical act a "performance", and the other isn't?

It's a fair point, but one totally irrelevant to what you were quoting.

Even though I don't make what could be called "prerecorded" music, I am interested in how the "performance" of such a thing could be made interesting to an audience. I mean, it seems like some musicians are forced to pointless fiddling of knobs when they really would rather be showing off the piece that they have slaved over with great exactitude, but "just clicking and leaning back" is so notoriously lame, and adding elements to making the performance more exciting also cuts away from the focus on the music itself, that it is just frustrating, and they come up with "things to do", knobs that they have to twiddle even though they could have been pre-twiddled, introducing an element of "liveness" that probably is only there to justify the expectations of the audience and basically amounts to busywork.

So, how can "prerecorded" music be "performed" successfully?

Casuistry (Chris P), Monday, 24 October 2005 18:50 (nineteen years ago)

All music could just as easily be prerecorded, not just electronic music.

Dan I., Monday, 24 October 2005 19:27 (nineteen years ago)

But I'm coming from this perspective where I hate like 99% of all concerts in any genre. I've seen like three good concerts in my whole life, the rest have been just a tremendous amount of inconvenience to go hear an inferior version of what comes out of the speakers when you play an album.

Dan I., Monday, 24 October 2005 19:29 (nineteen years ago)

Dan I. seriously OTM.

I've been off live shows in general for a couple years now. 90% bore the crap out of me.

Alex H (Alex Henreid), Monday, 24 October 2005 19:39 (nineteen years ago)

No, I'm afraid I'm going to have to disagree with you about how "all music could be prerecorded" -- when I play live, one of the things I'm interested in is how it will be different each time. A performance of a song, at least for me, ideally involves a certain amount of surprise and discovery, and inviting others to watch allow them to be part of that, and possibly to influence it as well.

I could go on, but I kinda think I don't need to.

On the other hand, live shows are generally terrible, but it often has more to do with how terrible and unpleasant venues (and perhaps also other concert-goers) are, although the fact that bands often obscure the interesting balance they have going on in their records to hit you with PURE RAW LOUDTH is annoying.

But, like, certainly with, say, classical music, I prefer to go to a concert and see it performed live, since it's much easier to make out the, uh, interactions in a piece when it is performed live (I tend towards chamber music rather than symphonies), and much easier to maintain focus in that classic "darkened room with campfire-like spotlight on performer" environment.

Casuistry (Chris P), Monday, 24 October 2005 22:12 (nineteen years ago)

I could go on, but I kinda think I don't need to.

But you probably should ... you said you're interested in how the performance can vary from one gig to the next ... but you also labelled knob-twiddling as "pointless". So you're saying that an electronic piece represents "exactitude" and needn't be reshaped in real time during a gig, whereas with a rock song it's the opposite?

MindInRewind (Barry Bruner), Monday, 24 October 2005 22:30 (nineteen years ago)

Like Alex and Dan alluded to, you can always choose which parts are canned and which are played live or improvised during the gig. This should be true regardless of musical genre or the instrumentation used.

MindInRewind (Barry Bruner), Monday, 24 October 2005 22:39 (nineteen years ago)


You must be logged in to post. Please either login here, or if you are not registered, you may register here.