In all seriousness, how can I be a better [screen]writer?

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For the better part of 8 years, I have tortured myself trying to produce something worthy of the title "screenplay". I have read all the books, I have been to several classes, and I have a drawer full of notebooks filled with ideas of varying quality. I am a king procrastinator, too. Some excuses:

a) I need software to help organize my thoughts.
b) I need a writing "area".
c) I need an idea I can fall in love with. My deep love for this idea will be the driving force behind the inevitable completion of a script.

I forced myself to write the beginnings of a screenplay for a night class last year, despite the fact that I have a morbid fear of other people reading my stuff. We had a live reading, and people really seemed to like it. Many of them asked for copies to take home, which totally blew me away. One concern was that I saw it as a dark comedy, and everyone else seemed to agree that it was a cheeky, old-fashioned romp. Yet they liked it. Almost a year later, I still get emails asking me how my "project" is going (a lot of film school people talk like this!), but the truth is, I haven't written another page. Often I have read a brilliant script and thought about giving up, but I keep coming back to it time and again, like a sucker. What is wrong with me?

Nordicskillz (Nordicskillz), Tuesday, 29 April 2003 11:47 (twenty-two years ago)

It's just like any other writing where what you write will be bad until you write something else, and that will only be very slightly better, but still seem bad. The style needed for a screenplay needs to be different than any normal writing, because the screenplay is alluding to something visual and is not just words. I think this would mean that a good screenplay and good short story are different things. I've have never actually tried to write a screenplay in the "typed screenplay format" (could anyone tell me what this is?).

Advice: Don't be so critical of what you write, just frequently write what you want.

A Nairn (moretap), Tuesday, 29 April 2003 12:10 (twenty-two years ago)

in otherwords: learn to have fun writing screenplays, and then you will want to write them because they are fun to write.

A Nairn (moretap), Tuesday, 29 April 2003 12:16 (twenty-two years ago)

Write a story you're interested in, in a genre you're into. Fall in love with your characters (or despise them). Paint images and emtions with your words. Have a begining and an end.... then just fill in the blank. VISUALISE the film and then stamp it onto paper.Write with guts and confidence. The blank page is a hot wet snatch waiting to be fucked. Most importantly -- Stop pussy footing around or you'll never get past page 40.

PVC (peeveecee), Tuesday, 29 April 2003 12:35 (twenty-two years ago)

The blank page is a hot wet snatch waiting to be fucked.

For a second there you sounded like Mckee. But only for a second! :)

Nordicskillz (Nordicskillz), Tuesday, 29 April 2003 12:47 (twenty-two years ago)

"I've have never actually tried to write a screenplay in the "typed screenplay format" (could anyone tell me what this is?)."

Nordicskillz (Nordicskillz), Tuesday, 29 April 2003 13:16 (twenty-two years ago)

It is like any other form of writing, you've got to actually write the thing. Alos, don't feel you have to write in screenplay form to start off with. Feel free to knock it out as a prose short story if that helps you visualise it. The process of then adapting your own story into a screenplay will be less arduous (there is also less prssure on the dialogue to carry everything from the off).

Pete (Pete), Tuesday, 29 April 2003 13:25 (twenty-two years ago)

You should try and find a copy of Final Draft (screenwriting software), it's very fun.

slutsky (slutsky), Tuesday, 29 April 2003 14:42 (twenty-two years ago)

I have it slutsky. And I didn't pay!

Nordicskillz (Nordicskillz), Tuesday, 29 April 2003 15:52 (twenty-two years ago)

Not that I mean to discount some of this advice, but I've heard the "you've just got to do it" kind before. I'm very interested in the working practices of writers in any medium, and this, I guess, is what I'm angling at. A friend of mine has been writing a feature since December, and hasn't worked in that time. He swears it's(writing a script) a full-time job. Mypersonal situation is just that I don't think I will ever have the luxury of so much free time.I gots to get paid! Slutsky - do you have another job along with yr reviewing and filmmaking gigs? I hope you don't mind me asking.

Nordicskillz (Nordicskillz), Tuesday, 29 April 2003 15:56 (twenty-two years ago)

I do a bunch of freelance writing here and there plus lots of odd jobs--so far it seems to be working (I quit more full-time employment late last fall). This is a very inexpensive city to live in, so that helps (although it's not nearly as cheap as it used to be).

slutsky (slutsky), Tuesday, 29 April 2003 15:58 (twenty-two years ago)

I was half kidding. Final Draft IS a blast.

PVC (peeveecee), Tuesday, 29 April 2003 22:08 (twenty-two years ago)

Another good thing to do is read the screenplays for films you like, or that are similar in tone to what you're going for. You can find tons online here

http://www.script-o-rama.com/snazzy/table.html

PVC (peeveecee), Tuesday, 29 April 2003 22:13 (twenty-two years ago)

I've only taken two stabs at screenwriting (barring high school), neither of them especially serious, neither of them in the period since I've become a better and regularly-paid writer. I think it's just not my medium.

But as far as fiction writing in general:

Think visually. If you can't picture it happening, it doesn't happen.

Remember McLuhan's idea that most of communication exists only to establish that communication is taking place, and that whether he's right or wrong, real life conversation makes for shit-beyond-shit dialogue.

Write every day except your SO's birthday, your anniversary, your father's funeral, and the day the Red Sox play the Cubs in the World Series. If your time is cramped, then simply write briefly. It's more important to write frequently than it is to write for long stretches of time. Everyone has ten minutes a day: just pee less often.

Spend at least a year -- longer, depending on how much time you have to devote to writing -- writing whatever you feel like writing, whatever it occurs to you to write, with no consideration of market or audience or viability or "but it's been done before." If you're attracted to cliches/standards that you don't want to get stuck in, write them and get them out of your system, because you'll never get away from them otherwise (eventually, every thirteen year old boy has to write a robot story with big guns).

Look back on what you've written before, finished or not, and pay attention to what you no longer like and what you still like, and decide what that says about your strengths and weaknesses.

Be ready to suck. Everyone does. I suck about once a week, and while I'm no Fitzgerald or Updike, I do get paid for this. The more you learn, the more you take on, and the more you take on, the more you continue to have opportunities to suck. It's okay!

My suspicion for screenwriting, since the ordinary person doesn't grow up reading them as they do short stories and novels and so on, is that it's critical to read screenplays regularly -- to read them for fun, to enjoy reading them, to become so accustomed to the form that you're picking up on it without paying attention to it. That's the thing that always tripped me up (I'm shit at formal poetry for the same reason; I don't think in syllable counts).

Tep (ktepi), Tuesday, 29 April 2003 22:48 (twenty-two years ago)

"Think visually. If you can't picture it happening, it doesn't happen."

That's funny, because when I write fiction I always try and write things that I can't picture at all.

A Nairn (moretap), Tuesday, 29 April 2003 23:12 (twenty-two years ago)

Nairn -- It really is too bad filmmaking is bound by things like budget and and the physical world. Seriously... Ive always wished they'd invent a device that allowed me to record films directly from my brain onto a disk -- but they'd probably end up being a disturbing, indecipherable mess populated by half goat people, the ghost of abraham Lincoln and giant robots. Until then fiction has film beat hands down in that department... although Cronenberg once said that when he writes screenplays he never thinks of budgets or restrictions of any kind (although I suspect he does, if even just a little) and worries about that after he's done. That's good advice I think.

PVC (peeveecee), Tuesday, 29 April 2003 23:26 (twenty-two years ago)

Some people are helped by participating in a community of other writers. There are a lot of resources out there for screenwriters looking to network/critique each others work. Besides Script-O-Rama, you might try Trigger Street, which Kevin Spacey helped launch to foster screenwriting talent. It might help to see what your (not yet successful) peers are up to...as this might get your creative juices flowing or in many cases make you feel more confident about your own work.

Then again, perhaps you are more inclined to work in solitude in which case I urge you to put in as many hours as you can, save up money, and then take time off devoted only to writing. Some writers require emotional solitude as well, but I don't advocate divorcing your friends and family from your life just for the sake of a script.

Every writer has their own method of getting the words out, keep trying and eventually you'll figure out what works best for you. It can be a tortuous process, but don't let that stop you.

Ryan McKay (Ryan McKay), Wednesday, 30 April 2003 21:35 (twenty-two years ago)

is the appeal of screenwriting that it is possible to write a script on your own, but it isn't possible to make a film on your own?

DV (dirtyvicar), Thursday, 1 May 2003 15:29 (twenty-two years ago)

Yes, we all seek control! But seriously, I think any screenwriter knows that when his idea is someone else's property, it's in for a serious butchering. A film is much more than a script, and I think that the best a writer can hope for is to get some pleasure out of his own work. If you're really serious about trying to get your script made, you'd better find the idea of collaboration an appealing one. Otherwise, you can sit at home and spin out any old crap. The appeal of being a working screenwriter is not just artistic, but(and I'm going to get lynched for saying this) an entrepreneurial one - you have the germ of a good idea, a bunch of blank pages,and (hopefully) a lot of free time, and you have to expect a return of some kind.

Nordicskillz (Nordicskillz), Thursday, 1 May 2003 15:43 (twenty-two years ago)

Not that I'm some insane capitalist with a three year financial plan, but surely you must have faith that your work is good enough to

A) Arouse the curiosity/creativity of any potential collaborators.
B) Persuade someone to put time or money into developing it.

Nordicskillz (Nordicskillz), Thursday, 1 May 2003 15:47 (twenty-two years ago)

four months pass...
revive!

adaml (adaml), Monday, 22 September 2003 19:03 (twenty-two years ago)

Just beat the shit out of yourself to keep on writing. I also keep a journal solely for random thoughts and ideas specifically to be kept for future projects - ie, not a journal journal. I only get ideas like that once every few weeks, and they can vary from a sentence to seven pages, and run the gamut from a working concept not to be explicitly addressed to ideas for designing a new camera lens.

Generally, I just try to slowly excrete a script day by day, grunt by grunt. It's painful, and I hate doing it, but it's the only way I can get it done. Then, I like to go back to the journal and see if anything there can be of use.

Remember, your first draft probably won't be close to the last draft, so be totally willing to follow the old cliche and kill your kittens where needed. You'll hate yourself at the time, but thank yourself much later. And if you really need to use something like that, you can always find a better place for it in another script.

So, yeah.

Girolamo Savonarola, Monday, 22 September 2003 20:02 (twenty-two years ago)

more AirBud movies please

anthony kyle monday (akmonday), Monday, 22 September 2003 20:46 (twenty-two years ago)

I wish someone would write "When Good Scripts Are Actually Bad Scripts in Disguise." Take Ali. I read the excerpt in Vanity Fair and couldn't have been more excited about the forthcoming film.

But then I saw the movie, I realized half of what the script was getting across in the jogging-in-Africa scene was internal to the character, and couldn't be put across by the action in the movie.

Pete Scholtes, Monday, 22 September 2003 21:08 (twenty-two years ago)

Pete, have you read mamet's On Directing Film? - one of its first complaints is how often scripts are peppered with material that simply can't be acted or filmed. (Mamet's criteria for what constitutes unfilmable writing can get a bit ascetic i think - for instance in the Ali scene you mention, even a single line suggesting that the character is "pensive" as he jogs would probably be axed by DM - and he doesn't name names, which is a complete cop-out, but even so there are some very useful ideas in the book)

jones (actual), Tuesday, 23 September 2003 18:44 (twenty-two years ago)

ten months pass...
okay, ILFers, it's THAT time again.

AdamL :') (nordicskilla), Wednesday, 28 July 2004 17:22 (twenty-one years ago)

K... I'll take bait.


I've got 4 feature length screenplays under my belt, and I'm headed to USC for my MFA in Screenwriting in two weeks.

1) Forget the software, it's shit. It's fun, but incredibly distracting. I write in either longhand or wordpad and on edit make liberal use of a few well-defined tabstops to format correctly. I say FUCK THAT to the Final Draft excuse.

2) Don't waste your time on description, especially those carefully-labored prosy descriptions you've trained yourself to accel at in other writings. A 'Dirty, dingy' kitchen is far more useful than a 50 word description of the same. By the time the thing gets to the screen, it'll likely bear little resemblence to your dirty kitchen anyway. Only describe those things which directly effect the story's emotional tone.

3) Write conversations that needn't be in the script. I often write a five to ten page conversation for a two minute scene, then edit, clip, edit, clip, edit ... until you've got the very top-tier writing skimmed from the brine.

4) So many writers are preoccupied with having /their/ music or /their/ movie references float all over the place. Don't pay any attention to that shit, because it's very distracting to be reading a script wherein screenwriter says "On the soundtrack plays XTC - Living Through Another Cuba" or whatever. This is a pet-peeve, but the spirit of the issue remains: don't TRY to interject your tastes into the script, let it it define the parameters of its own prefernce.

Judge if this sounds like shit, take a look at one of my introductions: this is from an abandoned script. If you think it sucks don't listen to a word I say, but if you think it's decent maybe this seems like good advice.

This snippit might have me seem to contradict myself: it's mostly a long, (hopefully) careful description. But it's one of three in the whole film; the story takes place /almost entirely/ in the following locale.

INT. NORTHPORT ROLLER SKATE AND PAINTBALL - 4:40 pm
A disco ball hangs in extreme foreground, spinning lazily and bearing, perhaps, an eerie resemblance of a floating mine: in equal measure precious and blinding, too endearingly engineered for its obnoxious purpose. It spins at half-speed, accompanied by the instrumental end of a down-tempo ballad.

A half-dozen skaters swish around the rink at the perimeter of which sits an elevated DJ booth. We track closer to it, across the rink surface: this is a real hero-shot, a grand introduction. The high facade of the booth blocks its occupant from view, and when he suddenly stands up we track even closer to reveal, in all his glory, OUR HERO.

He’s paint-splattered, disheveled, bespeckled, and were it not for the green and yellow pop-pommed watch cap on his head, we’d feel very sympathetic towards him. But the watch cap unifies and acknowledges his sorry outfit, and we realize that his shagginess is constructed and far less endearing than if it were a necessary product of poor circumstance.

OUR HERO
(into God-Mic)
That was ... I don’t actually remember what that was, it was from a tape that was in the deck when I got here. But here’s an album I found at a yard sale for eighty cents, and, I dunno, I mean, I really like it.

He’s quick-spoken and despite his oddly mannered speech, he’s normally
neither cynical nor sarcastic.

A scratchy recording dribbles from the second-rate soundsystem of the skating rink...

x j e r e m y (x Jeremy), Wednesday, 28 July 2004 17:40 (twenty-one years ago)

Thanks, jeremy.

I've actually come some way since starting this thread. I am working on two screenplays at the moment, pretty much forcing myself to do at least an hour a day, and I have overcome some of the problems mentioned upthread. Your advice is very helpful indeed.

One of my main problems is that I still want to be very wordy, yes. I was a committed prose writer for much of my teens and early 20s and it is tough to break out of that. I read a LOT of screenplays at the moment, 3 or 4 a week, to try and get ideas for rhythm, pace, and structure. My other awful tendency is that I am a film studies graduate and it is very tough to banish that academic voice from inside my head.

My oither real problem is getting some sort of organic interplay between character and structure. At it's most (or least?) abstract, my current goal is to know my structure inside out, construct a well-plotted story BEFORE I start to flesh out my characters. Only, catch 22, I often find that I can't plot a credible story without knowing my characters, even though what i really want to do is bend them to the iron will of my story. You probably get the idea.

Anyway, I always feel a little self-conscious talking about this stuff so I rarely mention it online, but this is pretty much what I DO and what I want to DO in the future. It's nice to hear from someone else doing the same thing (though considerably further down the road from me by the sound of it).

And by the way, let us know how USC pans out - I'm going to be applying for MAs in the next six months and USC is going to be one of them. Good luck!

AdamL :') (nordicskilla), Wednesday, 28 July 2004 18:15 (twenty-one years ago)

My oither real problem is getting some sort of organic interplay between character and structure. At it's most (or least?) abstract, my current goal is to know my structure inside out, construct a well-plotted story BEFORE I start to flesh out my characters. Only, catch 22, I often find that I can't plot a credible story without knowing my characters, even though what i really want to do is bend them to the iron will of my story. You probably get the idea.

Well, I think you have to see where the characters take the plot and vice versa. They do tend to both get a life of their own if you get the juices flowing. Yes, it's pretty much impossible to write a plot w/o doing some character fleshings (I like to call them character assassinations), and the other way around. But, I think the important thing is merely to have both very well structured before doing the hard labor of writing the actual script. Which you choose to embark upon first, or if you want to go back and forth, back and forth - that doesn't matter. But you should know them both well before you proceed with the story.

For me, my problem is always that I have very good ideas for overarching ideas, big concepts, and where I want things to start and end (and maybe one or two middle-points). But then I sit there and realize that what I can write out as a general idea in maybe two pages has to be turned into a more subtle collection of somewhat vaguely linear, but not always completely tightly knotted, lines which fill up somewhere between 70 and 130 pages. Which is damn hard. Of course, sometimes I get a great idea for a scene with no idea of how to integrate it all together at first. But that's more rare. It's fucking frustrating, though.

Girolamo Savonarola, Wednesday, 28 July 2004 21:16 (twenty-one years ago)

So, the billionth screenwriting book I have got round to reading (seriously, I have a tall stack of the fucking things) is the Vogler book which I deliberately put off reading for a long time. It's both very helpful and enormously frustrating/annoying/depressing. Anyone else read it?

AdamL :') (nordicskilla), Wednesday, 28 July 2004 21:44 (twenty-one years ago)

Well, I think you have to see where the characters take the plot and vice versa. They do tend to both get a life of their own if you get the juices flowing.

Yes, you're absolutely right, Girolamo. The very controlled manner in which one writes prose is absolutely unsuitable for screenwriting - characters have a way of pushing against your desire and spinning into their own arcs, obsessions, what-have-you. And it seems that they're always, always, too verbal. My biggest frustration is keeping the conversations terse, worthwhile, and from skittering into cuteness.

My other demon is the PAGE 80 BITCH. Around page 80 of every script I've ever finished (and the dozen+ I haven't) I begin to think my idea is shit, that it's boring, that I wouldn't watch the movie, that it plays out like 2nd-rate Altman and can't involve anybody. Often the fear of the PAGE 80 BITCH will begin to creep in somewhere around page 60, and I'll try to write something big! interesting! crazy! to forestall my future worries. And that never works.

The solution to this, I've found, is to watch lots and lots of films while I'm writing. I aim for 7-10/week, and I try to pull in stuff that has _no_ relation to my current project. I was writing a horror script taking place in Northern England, and I ended up watching a lot of Swedish documentary films and epic African melodramas, including two (unintentionally) about deafness. I pulled this into my own script, wrote a deaf character, and felt the script ten thousand times richer. During the rewrite I read a half-dozen books on deafness, and found a way to work this character trait into the center of the story. Everything supported the horror story with which I'd begun, but at the end of the second draft I'd added a significant theme of deafness (and audio impairment I used as a tension-tightner) that appeared to have been in since the beginning. And I was able to write scenes that were half-culled from images in two other movies I'd seen. It was hard to divorce myself of the academic belief that this was 'cheating' or 'plagarising,' but once I waa able to do so I could give it /scads/ of credit for improving my script.

x j e r e m y (x Jeremy), Wednesday, 28 July 2004 21:52 (twenty-one years ago)

Which leads us to another useful discussion...research - how much?

AdamL :') (nordicskilla), Wednesday, 28 July 2004 22:30 (twenty-one years ago)

as much pre-research as possible in my experience. that means that if you have to look up an individual line of dialogue it's (a) boring and (b) unncessary.

x j e r e m y (x Jeremy), Thursday, 29 July 2004 01:27 (twenty-one years ago)

anyone have any experience writing for stage?

Sterling Clover (s_clover), Thursday, 29 July 2004 05:15 (twenty-one years ago)

Yep, I've written three silly one-acts and a decent full-length. Last one and one of the shorties were produced.

x j e r e m y (x Jeremy), Thursday, 29 July 2004 11:03 (twenty-one years ago)

this is a wonderful thread that i'm bookmarking, to

Vic (Vic), Thursday, 29 July 2004 11:57 (twenty-one years ago)

I love the idea of a film about paintballing.

PJ Miller (PJ Miller), Thursday, 29 July 2004 16:35 (twenty-one years ago)

Any good stage tips or books to read? Also tips for how to make things work with one-person "performance" type shows and creating the illusion of more characters and interaction so its not all whiny-confessional like?

Sterling Clover (s_clover), Thursday, 29 July 2004 16:38 (twenty-one years ago)

I'm not the hugest advocate of writing-on-writing books. Just read, read, read plays. Go for the more obscure, second rate stuff if you can - it's often easiest to learn by negative example. That said, Amiri Baraka's a master of his craft, and his Dutchman is a really nifty kick-you-in-the-balls kind of piece. Bertoldt Brecht's Theater of Cruelty writings always bear a reread, too.

x j e r e m y (x Jeremy), Thursday, 29 July 2004 17:00 (twenty-one years ago)

I think when you begin to write scripts, like any kind of writing, you either consciously or unconsciously are probably working with a model of some sort, following other stories or films to a certain degree. That's helpful, at least for getting used to structure.

Also, though this has been mentioned I'm sure, write out outlines and a synopsis and get to know your characters beforehand. Otherwise they run the risk out sounding alike.

MOst important is to just write. If you want to get a 95 page script and you're on pace for 135, that's fine, because most of the time working on a script will be spent honing it and whittling it down.

Gear! (Gear!), Thursday, 29 July 2004 17:55 (twenty-one years ago)

These are key elements for a film to be any good:

A. Car Chases
B. Explosions
C. Nudity
D. "Twist" Endings
E. Serial Killers
F. Talking Animals
G. Wisecracking Kids

latebloomer (latebloomer), Sunday, 1 August 2004 11:22 (twenty-one years ago)

Also recommended:

CGI Robots
Fart Jokes
Queen Latifah in a supporting role as the "sassy black (fill in the blank)"
The Protagonist Dressing as a Women to go Undercover

latebloomer (latebloomer), Sunday, 1 August 2004 11:26 (twenty-one years ago)

I fear you are taking the piss with some of these, but there is no film t hat could not be improved by the introduction of a talking rabbit.

in general I think the main way to be a good writer of anything is to write a lot... even if it is complete rubbish you will gradually get the hang of writing better stuff. So why I have I not applied this simple dictum to my own life? Er, move along.

DV (dirtyvicar), Monday, 2 August 2004 08:56 (twenty-one years ago)

I started reading a book by Alan Ayckbourn called 'The Crafty Art of Playwrighting' or is that 'Playwriting'? Anyway, it was full of practical advice like don't put in loads of characters and, best of all, if you get stuck, go and dig the garden. I didn't bother finishing it because I'm not going to wright any plays, but it might be useful.

PJ Miller (PJ Miller), Tuesday, 3 August 2004 10:06 (twenty-one years ago)

two months pass...
A nice easy one for you - demonstrate for your friend adam the main differences between a SYNOPSIS and a TREATMENT.

adam... (nordicskilla), Friday, 29 October 2004 02:38 (twenty-one years ago)

do you really need to know, or are you just fucking around? if you really do, drop me an email.

Remy (x Jeremy), Friday, 29 October 2004 02:51 (twenty-one years ago)


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