desire:
1 girl A 2 girl B 3 girl C 4 girl D
likelihood of success:
1 girl B 2 girl D 3 girl C 4 girl A
― J1MMY, Wednesday, 26 September 2007 18:26 (eighteen years ago)
diagram plz
― El Tomboto, Wednesday, 26 September 2007 18:56 (eighteen years ago)
-Every time you go out, you go to the ball -When you face the ball, you can make an attempt to score -If you do so and miss, you are embarrassed in front of all the spectators -You can of course leave the ball alone, and be comfortable with your non-scoring -If you make a play at scoring, you can hit a 'single', which is normally done through use of the pull-stroke -If you pull successfully more than once, your score is accumulated -If the ball 'goes down' before reaching the boundary, four is automatically added to the total -'Six' speaks for itself -If the ball results in a bouncer, you can attempt to take it on, but beware of the consequences; without swiftness or dexterity you could well end up with a black eye -Usually it is best to beat a hasty retreat in such circumstances -A 'wide' is when you effect a pull as the result of a dare -A 'no-ball' is when your pull does not occur within a legitimate ball -A 'bye' is when you pull a member of the same sex -A 'leg-bye' is when you dress up as a member of the opposite sex and then pull an unwitting member of that sex, for a laugh -There are only three methods of dismissal: marriage, death, and sex-change -There is no second innings (barring sex-change or divorce) -Drinks breaks are traditionally taken with great regularity -After the ball has finished, it is common for the batter to prod repeatedly at the cut strip -Success is all a matter of decision, timing, and playing the right stroke, not to mention having a good line and holding a decent length
― Just got offed, Wednesday, 26 September 2007 18:58 (eighteen years ago)
http://web.media.mit.edu/~lifton/BigJimmy/FairTradeJimmy.jpg
― Mr. Que, Wednesday, 26 September 2007 18:59 (eighteen years ago)
http://content.answers.com/main/content/img/investopedia/gametheory.gif
― El Tomboto, Wednesday, 26 September 2007 19:02 (eighteen years ago)
take your nash equilibrium bullshit and shove it in the bullshit shoving center
― El Tomboto, Wednesday, 26 September 2007 19:03 (eighteen years ago)
i may be new here but everyone know you guys are smart. plz help me solve this conundrum using flowcharts and maths. and fix the typo in the title. thx!
― J1MMY, Wednesday, 26 September 2007 19:33 (eighteen years ago)
lol cant type, think
― vodka thighs, Wednesday, 26 September 2007 19:34 (eighteen years ago)
fu
― J1MMY, Wednesday, 26 September 2007 19:35 (eighteen years ago)
ok so
This process has three major characteristics: 1. Reference level dependence: An individual views consequences (monetary or other) in terms of changes from the reference level, which is usually that individual's status quo. 2. Gain and loss satiation: The values of the outcomes for both positive and negative consequences of the choice have the diminishing returns characteristic. The α term in the value function equation captures the marginally decreasing aspect of the function. Empirical studies estimate that α is typically equal to approximately .88 and always less than 1.00. When the exponent α < 1.00, the curve will accelerate negatively (if α = 1.00, the function would be linear; and if α > 1.00, if would accelerate positively). 3. Loss aversion: The resulting value function is steeper for losses than for gains; losing $100 produces more pain than gaining $100 produces pleasure. The coefficient λ indexes the difference in slopes of the positive and negative arms of the value function. A typical estimate of λ is 2.25, indicating that losses are approximately twice as painful and gains are pleasurable. (If λ = 1.00, the gains and losses would have equal slopes; if λ < 1.00, gains would weigh more heavily than losses.)
1. Reference level dependence: An individual views consequences (monetary or other) in terms of changes from the reference level, which is usually that individual's status quo. 2. Gain and loss satiation: The values of the outcomes for both positive and negative consequences of the choice have the diminishing returns characteristic. The α term in the value function equation captures the marginally decreasing aspect of the function. Empirical studies estimate that α is typically equal to approximately .88 and always less than 1.00. When the exponent α < 1.00, the curve will accelerate negatively (if α = 1.00, the function would be linear; and if α > 1.00, if would accelerate positively). 3. Loss aversion: The resulting value function is steeper for losses than for gains; losing $100 produces more pain than gaining $100 produces pleasure. The coefficient λ indexes the difference in slopes of the positive and negative arms of the value function. A typical estimate of λ is 2.25, indicating that losses are approximately twice as painful and gains are pleasurable. (If λ = 1.00, the gains and losses would have equal slopes; if λ < 1.00, gains would weigh more heavily than losses.)
- from Kahneman and Tversky 1979
― El Tomboto, Wednesday, 26 September 2007 19:48 (eighteen years ago)
http://obsidianwings.blogs.com/photos/uncategorized/ppt1s.jpg
― Mr. Que, Wednesday, 26 September 2007 19:54 (eighteen years ago)
or:
http://sethgodin.typepad.com/seths_blog/images/2007/04/17/worstpptever.jpg
― Mr. Que, Wednesday, 26 September 2007 20:01 (eighteen years ago)
http://www.publicspeakingskills.com/pages/Death%20by%20PowerPoint%20Slide.jpg
http://farm2.static.flickr.com/1081/1444449412_61ac73e71c_o.png
― El Tomboto, Wednesday, 26 September 2007 20:07 (eighteen years ago)