Yakuza

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new trailer up on PSN for yakuza 4 apparently; features a chainsaw

a passing heavy daftie (cozen), Wednesday, 24 February 2010 23:31 (fifteen years ago)

btw Sega has said that if Y3 sells well enough they'll consider bringing over Yakuza Kenzan (the one set in like 1885), so everyone buy like eight copies

/no cobo (jamescobo), Wednesday, 24 February 2010 23:41 (fifteen years ago)

omg cig flick
https://www.youtube.com/watch?v=Sl11P__gN1Q

a passing heavy daftie (cozen), Thursday, 25 February 2010 08:30 (fifteen years ago)

oh fuck yeah

antexit, Thursday, 25 February 2010 11:00 (fifteen years ago)

want to play this so bad ;_; are there any ps2 emulators?

Ƹ̵̡Ӝ̵̨̄Ʒ (dyao), Thursday, 25 February 2010 11:18 (fifteen years ago)

yeah, but you need a super beefy machine to get playable frame rates

Nhex, Thursday, 25 February 2010 15:23 (fifteen years ago)

btw Sega has said that if Y3 sells well enough they'll consider bringing over Yakuza Kenzan (the one set in like 1885), so everyone buy like eight copies

I hope "well enough" is like 10,000 copies, because that's the game I really want to play (and Yakuza 3 is sure not to sell much, come on, not at sixty dollars, not with this packed AAA March). Also based on missing tropies from the western release of Yakuza 3, it seems a lot more than just the hostess club stuff has been cut, but also the japanese games like mahjong and shogi (and more). Kind of a bummer in 2010...

Jeff LeVine, Thursday, 25 February 2010 16:13 (fifteen years ago)

Also based on missing tropies from the western release of Yakuza 3, it seems a lot more than just the hostess club stuff has been cut, but also the japanese games like mahjong and shogi (and more). Kind of a bummer in 2010...

okay, THAT is a bummer; the insanely-fleshed-out minigames added a lot of flavor to Y2 even if I never actually beat any of them. I still remember flipping through like 10+ pages of tiny-ass text explaining how to play mahjongg; it was more imposing than most of the fights.

still preordering it since beating people's asses in Y2 is impossibly fun, though.

/no cobo (jamescobo), Thursday, 25 February 2010 18:18 (fifteen years ago)

while I don't agree w/sega's decision I can understand their rationale and I don't think this is the wrong-headed idiocy that the internet wd have you believe

tht being said the hostess club content is interwoven throughout the game, losing that loses you a significant proportion of the non-combat experience. how many small events that enriched yakuza have now been lost because the hostess club backbone has been removed?

the qn is how many side missions dependent on the hostess club content have we lost? it has a domino effect.

if yakuza was just a fighting game I wouldn't be interested.

a passing heavy daftie (cozen), Thursday, 25 February 2010 18:48 (fifteen years ago)

hopefully they leave it on the disc and then patch a translation in later.

/no cobo (jamescobo), Thursday, 25 February 2010 20:45 (fifteen years ago)

it totally affects different threads throughout the game tho so presumably they'll have to remove those and insert other scenes; don't see tht happening myself jc

a passing heavy daftie (cozen), Thursday, 25 February 2010 20:47 (fifteen years ago)

http://kotaku.com/5478862/sega-you-are-once-again-making-a-giant-mistake

I agree with his point but as with most Ashcraft articles, the only thing I end up taking away from it is that Brian Ashcraft should be dropped from a great height

/no cobo (jamescobo), Thursday, 25 February 2010 21:03 (fifteen years ago)

it seems mr. ashcraft has missed the subtext of sega's 'you wouldn't get it, sugar' explanation: pretty sure they just couldn't afford to translate all the game (and have said as much in a subsequent statement iirc) - they had to cut something and decided this was the most non-essential portion of the game

a passing heavy daftie (cozen), Thursday, 25 February 2010 21:06 (fifteen years ago)

The couldn't afford it explanation reeks of bullshit - honestly, how could it cost more to translate a few hundred lines (or whatever) of text compared to paying a programmer to take out those sections of code and reprogram the game to work w/o those sections?

Jeff LeVine, Thursday, 25 February 2010 21:15 (fifteen years ago)

that makes sense, I guess, iunno, sick of reading about this and discussing it by now tbf ;_;

a passing heavy daftie (cozen), Thursday, 25 February 2010 21:16 (fifteen years ago)

can't stop reading the GAF thread on this, against my better judgement. must. stop.

a passing heavy daftie (cozen), Thursday, 25 February 2010 21:17 (fifteen years ago)

2 lazy to google relevance but translation is iirc really expensive whereas deleting shit not so much. i mean idk anything abt how/what/how much has been cut but i can see that being both a) cheaper and b) quicker

i dont think is like snes ear nintendo i just think its sega rushing/doing the trans on the cheap *shrug* in the would i rather wait for the ~right~ version of the game vs getting the game at all/soon im usually predisposed to go with the latter

von Neu! man universe (Lamp), Thursday, 25 February 2010 21:17 (fifteen years ago)

I agree with his point but as with most Ashcraft articles, the only thing I end up taking away from it is that Brian Ashcraft should be dropped from a great height

he is like the worst writer ever. i know i've mentioned it before, but also 85% of his articles for kotaku are creepy thnigs about japanese soft-porn actresses, he reminds me of that shiroi basket shoes guy with the creepy flickr page.

on in the b.g. while you're grouting (stevie), Thursday, 25 February 2010 23:30 (fifteen years ago)

Finally started Yakuza 2 last night (and played for a little over an hour - is it always that long between save points? I think in the first one you could save at phone booths?) I know they did it to save money, but the decision to stick with the Japanese language track was the best thing to happen with this game - it really adds to the atmosphere. I was also surprised to actually be into the story (so far)... that just happens so rarely with games it's sort of shocking. On the negative side, the way the camera works in these games still kind of annoys me, especially in those awkward moments when you take a few steps and it has to load a new angle or whatever. And I still feel like the brawling in 3d is just a little more clunky then it should be - game would benefit from a Demon's Souls style lock-on maybe. Anyhow, definitely looking forward to playing some more over the weekend.

Jeff LeVine, Friday, 26 February 2010 16:44 (fifteen years ago)

yeah, the story is surprisingly engaging and well written

Hideous Lamp (cozen), Friday, 26 February 2010 17:01 (fifteen years ago)

that whole game is just such a treat. definitely going to place in my top 3 when we get around to the PS2 poll.

/no cobo (jamescobo), Friday, 26 February 2010 21:23 (fifteen years ago)

Here's a new, long trailer for Yakuza 4 (out in March in Japan, I think?), mostly focusing on the side games you can play in the game...
https://www.youtube.com/watch?v=rNd9HlQ_OwY

Jeff LeVine, Saturday, 27 February 2010 05:16 (fifteen years ago)

In Yakuza 2, I dig how there are so many different shops and places you can go in and do all kinds of crazy stuff, even though a lot of that stuff isn't very compelling, like all the different restaurants with 20-30 item menus or the super basic UFO catcher games in the arcade. It's just cool it's there, it's some of what was missing from GTA IV. I did get to a mahjong parlor, but got too intimidated looking through the massive instructions to even try to play the game (though I'd like to learn some day). Definitely not bothered if it got cut from 3 for the English re-release. Played a little blackjack though in the weird bummy hangout place, which was fun. Gotta figure out how to get back there. Still can't quite get used to the layout of the areas and navigating around is annoying (especially compared to recent GTA games, which are obviously much bigger). Also don't like the quick time events - they come up so fast they always catch me by surprise and I almost always fail. I've gotten used to the brawling though.

Jeff LeVine, Monday, 1 March 2010 21:08 (fifteen years ago)

You dudes are really whetting my appetite for this game! Well, the first one.

Nhex, Monday, 1 March 2010 21:44 (fifteen years ago)

didn't realise resonance of fate was sega too; life in the ol' dog yet

Hideous Lamp (cozen), Tuesday, 2 March 2010 14:09 (fifteen years ago)

Hello, how can I help you sir?
I need to hire some hard ass motherfuckers, some guy called Kazuma has really pissed me off!
I think we can accomodate you sir.
Are their asses hard?
The hardest sir...

Hideous Lamp (cozen), Wednesday, 3 March 2010 22:48 (fifteen years ago)

https://www.youtube.com/watch?v=lGkQTUQq3vQ

/no cobo (jamescobo), Monday, 8 March 2010 21:26 (fifteen years ago)

"...i just can't believe this is happening.... this is disgusting. I don't even think they're looking at the comments I'm posting! Fans are exploding! To me it's a kick in the balls!"

forksclovetofu, Monday, 8 March 2010 22:11 (fifteen years ago)

kohta-cue

/no cobo (jamescobo), Monday, 8 March 2010 22:32 (fifteen years ago)

i have hard time believing that vid is real & true in its emotions

Lamp, Tuesday, 9 March 2010 02:43 (fifteen years ago)

james can you post a pic of the plaque you made

cozen, Tuesday, 9 March 2010 09:02 (fifteen years ago)

j/k what's that kid's deal anyway?

cozen, Tuesday, 9 March 2010 09:20 (fifteen years ago)

sooooooo....

forksclovetofu, Saturday, 13 March 2010 06:28 (fifteen years ago)

yup, how is it?

cozen, Saturday, 13 March 2010 23:04 (fifteen years ago)

http://blog.hardcoregaming101.net/2010/02/yakuza-3-ruined-by-segas-stupidity.html

nmop apisdn (cozen), Sunday, 14 March 2010 16:04 (fifteen years ago)

what a disaster for ps3

ade or nabisco - i get em confused (stevie), Sunday, 14 March 2010 21:31 (fifteen years ago)

great but starts A LOT slower than Yakuza 2

Contemplative Punk (jamescobo), Sunday, 21 March 2010 22:12 (fifteen years ago)

missed opportunity not letting u play yakuza 2 as one of the mini-games

Lamp, Wednesday, 24 March 2010 07:08 (fifteen years ago)

four weeks pass...

The most fun I've had doing chores for children ever.

Daniel_Rf, Thursday, 22 April 2010 11:24 (fifteen years ago)

yakuza 3 is massive, despite the cuts

the poster below this is an A-voter (cozen), Sunday, 2 May 2010 10:06 (fifteen years ago)

this game is great but it doesn't half start v.slowly

and yeah I'd like to bonk a lady but I can hardly complain about cuts with only 2% complete after 5 hours played ^^;

cozen, Sunday, 2 May 2010 23:14 (fifteen years ago)

one month passes...

Surprising news!

http://blogs.sega.com/europe/2010/06/08/iamkazuma/#more-2366

Jeff LeVine, Tuesday, 8 June 2010 14:32 (fifteen years ago)

Huh! I guess 3 did all right over here.

Nhex, Tuesday, 8 June 2010 14:37 (fifteen years ago)

good news

bring on the kenzan

flamelurker (cozen), Tuesday, 8 June 2010 15:14 (fifteen years ago)

We’d also like to confirm what we feel is important news for our fans: the Hostess Clubs will be returning in Yakuza 4!

http://blog.us.playstation.com/2010/06/11/yakuza-4-coming-exclusively-to-ps3-in-spring-2011/

Jeff LeVine, Friday, 11 June 2010 19:26 (fifteen years ago)

I take full credit for this btw

but where's my parade

Can the XBox 360 endure a virgin birth? (jamescobo), Friday, 11 June 2010 21:22 (fifteen years ago)

thanks cobo, appreciate it

EVALUATION COPY (cozen), Friday, 11 June 2010 21:23 (fifteen years ago)

one month passes...

http://www.boingboing.net/2010/08/10/yakuza-3-review.html

Nhex, Tuesday, 10 August 2010 16:39 (fifteen years ago)

Of the three reviewers, only Kuroishi manages to play it all the way to the end. Two of the three are missing their pinkies — in the old days, when a yakuza or his subordinates screwed up, they chopped off pinkies as an act of atonement — and this seems to affect their gameplay.

are you some kinda rap version of marc loi (stevie), Tuesday, 10 August 2010 16:40 (fifteen years ago)

Ironically, the sections that Shirokawa seemed to enjoy the most were cut out of the US version: mahjong, the sexual massage parlor, and the hostess clubs. After I explain to him what Sega cut from the US version, he said: アメリカ版を買った奴がかわいそうだ。セガUSAが最低だね.(Translation: I feel sorry for the people who bought the American version. SEGA USA sucks.)

8o---e*.\\\||///.*ə---o8 (forksclovetofu), Tuesday, 10 August 2010 16:43 (fifteen years ago)

Oh I'm too much of a roleplayer for that. If the characters tell me shit is super urgent I just go and do it.

a ZX spectrum is haunting Europe (Daniel_Rf), Thursday, 31 July 2025 12:16 (one month ago)

Oh I'm too much of a roleplayer for that. If the characters tell me shit is super urgent I just go and do it.

I try to do the same, but I'm also constantly making the NPC leading me somewhere wait as I lag behind to check for items/loot on our path.

blatherskite, Thursday, 31 July 2025 13:22 (one month ago)

But then you miss half the best stuff! Shit is almost always "urgent"

You're right tho, it's the role-player in me that struggles with it

baka mitai guy (Noodle Vague), Thursday, 31 July 2025 14:04 (one month ago)

A mate was watching me play Yakuza 4 (I think it was) and I got a phone call so I ran out of the indoor parking lot onto the street, for reception. "Wow does the game actually factor that in?" he asked. "I don't...think so...?" was my reply, I had just done this instinctively. He couldn't stop laughing.

I also gave up on Judgement the first time because I was getting text messages to save ppl from hooligans ALL THE TIME and had no time left for anything else. "Just ignore the messages", ppl said, but when I started doing that I would then get angry "wtf where were you??" messages too. It's hard to be a hero.

a ZX spectrum is haunting Europe (Daniel_Rf), Thursday, 31 July 2025 14:20 (one month ago)

I must admit in Infinite Wealth I'm still compelled to rescue people getting hassled by gangs even when the XP and money returns are negligible

baka mitai guy (Noodle Vague), Thursday, 31 July 2025 15:43 (one month ago)

I do this every time!

from…Peru? (gyac), Thursday, 31 July 2025 15:53 (one month ago)

The best mechanic this game introduced was “smack down” for weak enemies…I’ll take the $17.38 for a second “battle” and go buy some more iced coffee

from…Peru? (gyac), Thursday, 31 July 2025 15:54 (one month ago)

I am too dedicated to the grind to use the smackdown

baka mitai guy (Noodle Vague), Thursday, 31 July 2025 15:57 (one month ago)

https://i.imgur.com/cctY1Nz.jpeg

from…Peru? (gyac), Monday, 4 August 2025 08:57 (one month ago)

the other karaoke banger that won't leave my head is "Hands"

baka mitai guy (Noodle Vague), Tuesday, 5 August 2025 11:44 (one month ago)

Actually there is a an awful lot to be said for "If I Could Love the One I Love" but the game does its best to ruin it by putting a stupid talkover from Ichi or Kiryu on there

baka mitai guy (Noodle Vague), Friday, 8 August 2025 08:08 (one month ago)

God I'm working while half 6 tonight just want to go home and spend the weekend hanging with the gang

baka mitai guy (Noodle Vague), Friday, 8 August 2025 08:08 (one month ago)

Hanging out with “The bartender” at Survive 🥺🥺🥺🥺

Memory walks 🥺🥺🥺🥺🥺

Taichi cameo 🥺🥺🥺🥺🥺🥺🥺

Feel like this one is going to hurt

Amon’s theme is still a banger

I should do a subcategory of series tropes for the Ichiban games alone so I can include this series version of Secretly Chinese: Secretly Doesn’t Need That Wheelchair

from…Peru? (gyac), Thursday, 14 August 2025 15:28 (one month ago)

Yeah, it's the most emotional I've ever gotten over a game and makes previous entries like 6 more poignant in retrospective.

You just don't get many upsetting medical diagnoses in Super Mario, for instance.

a ZX spectrum is haunting Europe (Daniel_Rf), Thursday, 14 August 2025 15:42 (one month ago)

Also the incredibly sinister vlogger account that can’t be stopped, loved that

from…Peru? (gyac), Thursday, 14 August 2025 15:50 (one month ago)

Also I always play with Japanese audio so I never realised there were so many famous voices for the game. Daniel Dae Kim as Ebina? Danny Trejo as Mendoza? David Hayter as …the bartender from Survive?!

from…Peru? (gyac), Thursday, 14 August 2025 15:54 (one month ago)

i almost feel like they're going over the top with the emo storylines but then i remember this is what i signed up for

baka mitai guy (Noodle Vague), Thursday, 14 August 2025 16:13 (one month ago)

one month passes...

Finished and platinumed Majima pirate game and immediately started a replay of the greatest Majima game of them all (Yakuza 0)

Marsee playground (gyac), Monday, 15 September 2025 12:55 (three days ago)

it all only happened because Majima wanted to save his friend Kiryu! 🥺🥺🥺🥺🥺🥺🥺

a ZX spectrum is haunting Europe (Daniel_Rf), Monday, 15 September 2025 12:57 (three days ago)

need to go back to yakuza kiwami (after clearing silksong act 3) - was enjoying the early game though the enemies did seem quite tanky

||||||||, Monday, 15 September 2025 13:21 (three days ago)

xp I haven’t shipped Kiryu/Majima in forever but this game fed me

Marsee playground (gyac), Monday, 15 September 2025 13:53 (three days ago)

xp Kiwami is mad clunky cos it’s a remake of a ps2 game, Kiwami 2 has the new engine and is so much shinier

Marsee playground (gyac), Monday, 15 September 2025 13:53 (three days ago)


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