GOD OF WAR

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as I said, I loved this game but I was kinda disappointed by the final fight. I guess I was just spoiled by all the greatness that lead to it...

AleXTC (AleXTC), Tuesday, 30 January 2007 12:14 (seventeen years ago) link

The final fight is so easy that it is a real disappointment. I really enjoyed wanting to know what came next. I'll probably play it again in a more leisurely fashion now, I was rushing through it to see what came next.

Kv_nol (Kv_nol), Tuesday, 30 January 2007 14:08 (seventeen years ago) link

LOL I am watching Nick play a bit where he's underwater trying to avoid a load of giant slabs on chains that kill you and he's failing repeatedly. Man.

I remember there *Shudder*

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Between that challenge, the rotating knives in Hades and spikes through the floor I swear that this game was great until you tried those levels. Between the camera angle and the controls ("DON'T JUMP ON THE BOX!!! PUSH IT!!! AW FUCK!!!) it could make those puzzles a right challenge!

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Kv_nol (Kv_nol), Tuesday, 30 January 2007 15:44 (seventeen years ago) link

ah. the underwater thing was a pain in the ass. it took me a long time before I found out how to pass that. those were great frustrating times...

AleXTC (AleXTC), Tuesday, 30 January 2007 17:52 (seventeen years ago) link

it took me about half an hr to realize you could just hold down whatever button it was that made you swim. after that, the slabs on chains part was loads easier.

Hades was really hard, yeah, but nothing that hampered my enjoyment of the game. and it just looks amazing

lemin (lemin), Wednesday, 31 January 2007 00:17 (seventeen years ago) link

The trailer for GoW2 looks sweet.

polyphonic (polyphonic), Wednesday, 31 January 2007 00:30 (seventeen years ago) link

Oh no. No. Not another. I'll have to have my hands amputated or something! Otherwise I could have a heart attack from the stress!

Kv_nol (Kv_nol), Wednesday, 31 January 2007 10:59 (seventeen years ago) link

Also, link plz?

Kv_nol (Kv_nol), Wednesday, 31 January 2007 10:59 (seventeen years ago) link

Found it:

http://www.gametrailers.com/player.php?id=10179&type=wmv&pl=game

Also found this:

Huge Collection of Combat Moves: Players can utilize their favourite combo attacks from GOD OF WAR along with a whole new set of moves and magic. Magic is based on nature's elements which include utilizing the power if wind, ice and much more

New Characters: From the popular Cyclops and Cerebus to the Flying Gryphon and more, players will encounter some of the greatest Greek mythological beasts, along with more enemies and bosses

Puzzle Solving: GOD OF WAR II features more puzzle solving, where players must solve intelligent, challenging and progressively more complicated puzzles latent with brutal elements that are intricately woven into the overarching story

Exploration: Players will continue their previous experiences in the dark, violent world of Greek mythology and test their agility through more levels as they traverse treacherous, often brutal terrain that will range from the undiscovered Sisters of Fate to the Dark Swap

Kv_nol (Kv_nol), Wednesday, 31 January 2007 12:07 (seventeen years ago) link

hum. seems great. again !

AleXTC (AleXTC), Thursday, 1 February 2007 17:58 (seventeen years ago) link

one month passes...
Preordered this a couple of days ago. I cannot wait. Between this and GTA:VCS I definitely think that the +1 will dump me for lack of attention!

kv_nol, Wednesday, 28 March 2007 12:31 (seventeen years ago) link

hahaha preorder. I'm halfway through. If you liked the first you'll love it.

marmotwolof, Wednesday, 28 March 2007 20:35 (seventeen years ago) link

in my gamerang que WHY U TAKE SO LONG TO SHIP BASTARDEZ

forksclovetofu, Wednesday, 28 March 2007 22:38 (seventeen years ago) link

I'm halfway through.

WTF? How?! NO SPOILERS PLEASE!!!

kv_nol, Thursday, 29 March 2007 08:26 (seventeen years ago) link

I got this game (the first one) and didn't like it. Is something wrong with me? It was pretty but too linear and repetitive.

admrl, Friday, 30 March 2007 17:13 (seventeen years ago) link

I had the same issue, admrl. I could NOT get into it. Exact same feeling... pretty, but so repetitive.

Will M., Friday, 30 March 2007 17:55 (seventeen years ago) link

oh good. I thought I was, you know, dumb or something.

admrl, Friday, 30 March 2007 18:37 (seventeen years ago) link

I don't really like it as much as you're supposed to either, linear and repetitive is right. The new one is the same way, though with a few minor improvements.

WTF? How?! NO SPOILERS PLEASE!!!


It's been out in the U.S. for weeks. There's something I REALLY want to spoil about halfway through... I'll just say that one of the bosses is a movie character voiced by the actor from the movie.

marmotwolof, Friday, 30 March 2007 21:36 (seventeen years ago) link

I can't think of any game where you kill the boss with your back to him.

-- Forksclovetofu (Forksclovetofu), Saturday, 15 April 2006 11:36


xpost by 11 months, but Super Mario!

webber, Saturday, 31 March 2007 00:06 (seventeen years ago) link

WTF it's only coming out on 27th April :(((

kv_nol, Monday, 2 April 2007 14:28 (seventeen years ago) link

Which Super Mario do you kill the boss with back to him?

forksclovetofu, Monday, 2 April 2007 15:34 (seventeen years ago) link

the Big Boo or whatever it's called?

marmotwolof, Monday, 2 April 2007 20:49 (seventeen years ago) link

the big boo in yoshi's island too

HPSCHD, Monday, 2 April 2007 21:55 (seventeen years ago) link

oh, never played th' yoshi games. waitin fer wii on that.

forksclovetofu, Monday, 2 April 2007 22:01 (seventeen years ago) link

When you jump on the switch to send Bowser into the lava, you are never facing him.

webber, Monday, 2 April 2007 23:08 (seventeen years ago) link

three weeks pass...
Notification received that the game has been posted to me. Have to go away this weekend, bad timing all round!

kv_nol, Wednesday, 25 April 2007 13:42 (seventeen years ago) link

two weeks pass...
Only arrived today. I am still tense and I was only playing for 20 mins over and hour ago. It's pretty intense! (and scary. What wimp said that? Not me!)

kv_nol, Monday, 14 May 2007 21:54 (seventeen years ago) link

bought GoW2 last week (same day as the GTA pube incident). haven't gotten around to playing it but looking forward!

latebloomer, Wednesday, 16 May 2007 01:52 (seventeen years ago) link

Why aren't there any cheats for God of War? I got to the last bit before you get Pandora's Box, where you have to fight all the arrow-shooting skeletons and fire-breathing bird things while moving back and forth on the conveyor belts, but I am out of magic and have apparently opened all the magic chests going back as far as I can, and it's basically impossible to get past this part without magic as far as I can tell and it's made me leave the game for like 6 months even though it's great and I want to play it. :(

n/a, Wednesday, 16 May 2007 13:31 (seventeen years ago) link

I can give you answer. It is v simple you jump on barriers between conveyor belts. Like every level there are a limitted number of enemies. Just keep hitting away with Blades of Athena over and over again. It's tedious but it works. Try to stay in the middle. The minute you can: Jump through the gate at the end. It's a bit of a haul but worth it.

kv_nol, Wednesday, 16 May 2007 14:02 (seventeen years ago) link

that's probably the toughest battle in the game. at least it was for me.

latebloomer, Thursday, 17 May 2007 09:28 (seventeen years ago) link

Finally got past it! What worked for me was going straight to the platform in front of the gate and killing those skeletons until no more regenerated, then just hanging out there and killing the bird things forever.

n/a, Thursday, 17 May 2007 12:39 (seventeen years ago) link

it took me forever to figure that out lol

latebloomer, Thursday, 17 May 2007 14:41 (seventeen years ago) link

That's a good method. I didn't think of that!

kv_nol, Thursday, 17 May 2007 14:41 (seventeen years ago) link

that's probably the toughest battle in the game. at least it was for me.

Just thinking, how about the Challenges of the Gods? I had to give them up they were such stress fests!

kv_nol, Thursday, 17 May 2007 15:19 (seventeen years ago) link

i only really played the first few bits of that.

latebloomer, Thursday, 17 May 2007 23:22 (seventeen years ago) link

I beat that shit but it took a few tries.

marmotwolof, Friday, 18 May 2007 00:42 (seventeen years ago) link

Nice one. Still can't play this. Was just too tired last night and not up for the stress!

kv_nol, Monday, 21 May 2007 09:35 (seventeen years ago) link

Just keep hitting away with Blades of Athena over and over again. It's tedious but it works.

This is the kind of thing I can't stand in video games. If I even catch a whiff of this kind of "action" I stay far far away.

Tracer Hand, Monday, 21 May 2007 10:05 (seventeen years ago) link

Whatever ico boy.

(j/k. It is a real pain just button mashing over and over again)

kv_nol, Monday, 21 May 2007 10:59 (seventeen years ago) link

I remember having to kill some giant monster in Tomb Raider (or possibly TR II?) which took approximately FOREVER to do, and it involved running around in a wide arc, shooting unemptyable revolvers at it for probably 20 minutes total. I could go for like 4 or 5 minutes at a time before losing focus, I'd have to press pause, make some tea, and go back to it. Eventually I was like "wait this is supposed to be fun"

(cf: racing the same races in Gran Turismo over and over again with a tricked-out car, just to get enough money to get an even more tricked-out car.. so that you can advance to another race that you race over and over again)

Tracer Hand, Monday, 21 May 2007 16:07 (seventeen years ago) link

I have yet to try this game.

kingfish, Monday, 21 May 2007 16:07 (seventeen years ago) link

(cf: racing the same races in Gran Turismo over and over again with a tricked-out car, just to get enough money to get an even more tricked-out car.. so that you can advance to another race that you race over and over again)

this isn't really the place to defend it, but, this kind of action can be really great, in a haiku, pleasure-of-small-diffs kind of way. but yeah it's kind of enforced aspie-dom too

gff, Monday, 21 May 2007 16:37 (seventeen years ago) link

I remember having to kill some giant monster in Tomb Raider (or possibly TR II?) which took approximately FOREVER to do, and it involved running around in a wide arc, shooting unemptyable revolvers at it for probably 20 minutes total. I could go for like 4 or 5 minutes at a time before losing focus, I'd have to press pause, make some tea, and go back to it. Eventually I was like "wait this is supposed to be fun"

God of War is not really like this, however. The action is very fast and intense and sometimes gets slightly button-mashy but the programmers are very good about mixing up/varying the enemies, environments and puzzles so it doesn't get boring.

latebloomer, Monday, 21 May 2007 17:19 (seventeen years ago) link

i just started playing God of War 2 and the scale of the the first level already outdoes anything in the first game, which is quite an accomplishment. The PS2 is really being pushed here graphically, this game looks AMAZING.

latebloomer, Monday, 21 May 2007 17:22 (seventeen years ago) link

Just stunning, isn't it? My hands are like claws!!! Bloody hell though, fantastic fun.

kv_nol, Tuesday, 22 May 2007 12:05 (seventeen years ago) link

I'm quite into highly repetitive nonsense in video games, especially that which leads to even more highly repetitive nonsense.

We spent hours and hours racing around the maintenance tunnels in Dead Rising to get the "Zombie Genocide" achievement, and almost as long taking them on without weapons to get "Karate Champ".

Finishing things like that gives me a fuzzy "yes, I never have to do that shit again!" feeling, so I inevitably crave more of it. The same feeling I get completing a game in one fuckoff all-night session with a friend, only to put the disc back in the box at the end and say "let's never speak of this again" (thank you, Eternal Darkness.)

melton mowbray, Tuesday, 22 May 2007 12:32 (seventeen years ago) link

Right. 3 hours straight is enough! Nearly cross eyed. Such a lush game though. Tense as all hell though! Fear me fellow supermarket users in the next half an hour, I'll be bring my Spartan skills down on you something rotten. Or something...

kv_nol, Tuesday, 22 May 2007 14:31 (seventeen years ago) link

I'd love to know how far people are! Okay use strikethrough. I've just arrived at Temple of Euryale I think. Having good luck with finding Griffon's Eyes and Phoenix Feathers.

kv_nol, Wednesday, 23 May 2007 20:53 (seventeen years ago) link

(playing original)

wow this game is kind of long!! the last adventure-type games i played were on pc like 5 years ago, which were all notoriously short (call of duty, i look @ u), but srsly this is kind of a big game

gff, Tuesday, 29 May 2007 15:18 (seventeen years ago) link

I think it feels balanced right now. I don't care too much about hints, because so many of the puzzles are less about real challenge and more about just finding the stupid thing to hit wit your axe. I do know the part I am at now just dumped a ton of favors and tasks to take care of.

Josh in Chicago, Sunday, 3 March 2024 00:14 (eight months ago) link

two weeks pass...

I know this game is supposed to be long, so I think I'm still pretty early game, but I'm enjoying how funny the writing is, and starting to feel the stakes developing into something more compelling than this tentative start.

Josh in Chicago, Sunday, 17 March 2024 14:35 (seven months ago) link

two weeks pass...

I've only been playing in fits and starts, so part of it is on me, but I just played a leisurely sequence involving riding a dream yak that made me think, nope, this game and its story still haven't kicked in yet.

Josh in Chicago, Tuesday, 2 April 2024 01:08 (seven months ago) link

I played a significant chunk of it and it felt that way for most of it.

The characters seemed to be ambling around doing "stuff" but the prime objective wasn't especially clear; it wasn't like they had to climb a mountain to bury Loki's mum, they were just sort of bimbling around, completing various tasks, arguing with each other and mostly doing stuff based on hunches.

But maybe that was down to me and my comprehension.

I got EXTREMELY hacked off when a major turning point was only explicable if one were to remember a piece of expository dialogue spoken hours before during one of those conversations they have while you're busy concentrating on climbing up a mountain.

your mom goes to limgrave (dog latin), Tuesday, 2 April 2024 02:10 (seven months ago) link

To balance that, I will say its bloody gorgeous and the acting is fantastic and yeah maybe I'll just finish it, possibly on story mode so I can play it like a nice movie

your mom goes to limgrave (dog latin), Tuesday, 2 April 2024 02:12 (seven months ago) link

I just hate that thing in games, and I guess movies and books too but it seems to be endemic in games (it happened a LOT in Baldur's Gate 3 too) where they're trying to solve a mysterious problem that no one can understand, and one character just goes:
"Hey, I have no idea why but it just came to me that we should ask the Great Wise Wizard about this, because he knows things. The problem is he's been missing ever since he went walking in the Shaded Woods twenty years ago. The path is long and treacherous, and he's probably dead by now, but if we could just find him I'm sure he'll give us some other quest to do until we figure out what this game is all about...."

I mean, I know that's how plots work to some extent, a sequence of problems and solutions, but this approach feels very tedious and gamey, with characters just working off hunches a lot of the time

your mom goes to limgrave (dog latin), Tuesday, 2 April 2024 02:22 (seven months ago) link

This game is so pretty and full of wonders, but so far it's also very wheel-spinny and portentous without being particularly dramatic. That's why I keep assuming I am still pretty close to the start, relatively speaking. There's been so much talk of war, and choices, and prophecies, and there have been heavy moments and characters weighty with death and conflict, but so far just not much of anything moving forward at any particularly urgent pace. There's also a lot of that very YA gimmick of everyone full of secrets, creating problems that could be solved with just a conversation. But then there wouldn't be a story.

And yet, it is nice to look at and the acting is great, so I suppose I have no issues with the time I've been spending with it.

Josh in Chicago, Tuesday, 2 April 2024 12:19 (seven months ago) link

Yup

your mom goes to limgrave (dog latin), Tuesday, 2 April 2024 12:31 (seven months ago) link

Checked in on a walkthrough, not for help but just to see what chapter I am on and confirm I have a ways to go. So far this game is pretty easy, but I just hit the first (fakeout) Valkyrie and thought, hmm, if the difficulty level spikes like this, maybe I should keep the settings where they are.

Josh in Chicago, Friday, 5 April 2024 15:09 (seven months ago) link

There was one optional area that involved having to fight a valkyrie in order to leave and she was so ridiculously fast and one-shot that after about 20 goes, I went back to an old save before I even went there

your mom goes to limgrave (dog latin), Saturday, 6 April 2024 17:42 (seven months ago) link

Don't really know what's going on, plot-wise, but the game does seem to be picking up. Or did, maybe, because now I'm hanging with Freya again, and they've thrown a ton of side quests at me that seem to be hindering the momentum. Which is not unique to this game, of course. "We have to get the magic amulet from Amfir before he destroys the world tonight! But first, can you help me find some lost chickens?"

Josh in Chicago, Sunday, 7 April 2024 03:45 (seven months ago) link

OK, still puttering along, but I've got to concede, I just met the Norn, and the story remains intriguing, and the set pieces still surprising and compelling. So ... good things.

Josh in Chicago, Monday, 15 April 2024 20:58 (seven months ago) link


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