No Man's Sky

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PC players annoyed with flight restrictions may want to try the Lowflight Mod by Hytek.

Shinzō Abe as Super Mario (Sanpaku), Tuesday, 23 August 2016 15:07 (eight years ago) link

i abandoned the quest for the center as well. i don't know the ending, i just know that every reference i've seen to it has been of extreme disappointment and sometimes anger

I look forward to hearing from you shortly, (Karl Malone), Tuesday, 23 August 2016 15:31 (eight years ago) link

yeah i haven't spoiled myself yet, i just assume it's something like it makes you start over if you want to keep playing afterwards (might not be this at all, but i don't see what else would provoke such strong negative reaction)

ciderpress, Tuesday, 23 August 2016 16:17 (eight years ago) link

my guess is that at the end the atlas god says something very atlas-y about being one with the universe and knowledge, and then you get access to new resource that lets you craft other resources at a 20% discount

I look forward to hearing from you shortly, (Karl Malone), Tuesday, 23 August 2016 16:22 (eight years ago) link

have you folks been renaming all your systems/planets? i've just been uploading them with the default gibberish names as i figure until i get further inward no one's likely to ever encounter them anyways

ciderpress, Tuesday, 23 August 2016 16:58 (eight years ago) link

i name my systems, planets, and fauna (sorry flora). but since abandoning the quest for the center, i've been spending a lot more time on each planet (and enjoying the game much more that way), trying to track down each species, so it's a lot more fun to be on a planet with customized names for everything.

I look forward to hearing from you shortly, (Karl Malone), Tuesday, 23 August 2016 17:01 (eight years ago) link

for me, naming things is fun if the intended audience is yourself rather than an imagined stranger that might encounter it

I look forward to hearing from you shortly, (Karl Malone), Tuesday, 23 August 2016 17:02 (eight years ago) link

btw i got my new pc yesterday and this game is really pretty in full HD with proper antialiasing/texture filtering

i think my biggest complaint with the game so far is that i wish the draw distance was about twice as long while surface flying, the pop-in distance for certain things is so short

ciderpress, Tuesday, 23 August 2016 18:09 (eight years ago) link

this acid trip of a planet is my favorite one i've found so far: http://imgur.com/a/YYR8t

picture doesn't really do justice to just how many colors of grass there was

ciderpress, Tuesday, 23 August 2016 23:03 (eight years ago) link

I've been to quite a few planets that reminded me of false color infrared photography.

Shinzō Abe as Super Mario (Sanpaku), Tuesday, 23 August 2016 23:13 (eight years ago) link

Rather childishly decided to try pushing the profanity filter last night.

Planet Phucdat didnt pass muster. But planet Phuqdat did...

Stoop Crone (Trayce), Tuesday, 23 August 2016 23:16 (eight years ago) link

it would be cool if they let you change your view while flying your starship, so you could look at this ship you're supposed to care about

I look forward to hearing from you shortly, (Karl Malone), Wednesday, 24 August 2016 02:11 (eight years ago) link

Ha yeah I was wondering aloud the other day if the thrusters on some ships change position (when landing and etc) then realised i had no way of knowing :(

Also how come you never see anyone getting out of their ship at the ports?

Stoop Crone (Trayce), Wednesday, 24 August 2016 03:18 (eight years ago) link

because the entire universe, all 18 quintillion planets, every single one of them, is full of lonely aliens who do nothing but sit at a desk every day, by themselves, looking at their ipads.

I look forward to hearing from you shortly, (Karl Malone), Wednesday, 24 August 2016 03:25 (eight years ago) link

on the plus side i just realized that these aliens can be spun around using the right joystick as you talk to them. now there are quintillions of spinning aliens, at least in my universe

I look forward to hearing from you shortly, (Karl Malone), Wednesday, 24 August 2016 03:26 (eight years ago) link

hahaha

Stoop Crone (Trayce), Wednesday, 24 August 2016 04:45 (eight years ago) link

because the entire universe, all 18 quintillion planets, every single one of them, is full of lonely aliens who do nothing but sit at a desk every day, by themselves, looking at their ipads.

wow a bleak fortelling image of or future irl?

"Stop researching my life" (Ste), Wednesday, 24 August 2016 07:52 (eight years ago) link

our

"Stop researching my life" (Ste), Wednesday, 24 August 2016 07:53 (eight years ago) link

No, we got it.

Andrew Farrell, Wednesday, 24 August 2016 07:56 (eight years ago) link

ok

"Stop researching my life" (Ste), Wednesday, 24 August 2016 08:56 (eight years ago) link

Sounds like working in an office.

and all the politicians making crazy sounds (snoball), Wednesday, 24 August 2016 17:30 (eight years ago) link

Gamer people are really angry at this game still huh

ciderpress, Wednesday, 24 August 2016 18:13 (eight years ago) link

they are so angry!

honestly this game (and most games) would be improved 1000% by the addition of a no-resources, no-crafting, no-sentinel chill mode

adam, Wednesday, 24 August 2016 18:16 (eight years ago) link

xp until the next over-hyped title launches without a ton of promised content ppl are going to continue to gripe over this. i'll admit to being a little upset with myself for falling for a pre-order again as i still think this game isn't worth full price in its current form, but i'm not losing sleep over it

geometry-stabilized craft (art), Wednesday, 24 August 2016 18:20 (eight years ago) link

a no-resources, no-crafting, no-sentinel chill mode

Sorta already available to the PC master race:

Make upgrades and fueling completely free
No random sentinels on planets (won't remove scripted sentinels, like the ones that spawn when you grab gravitino balls, etc.)

Shinzō Abe as Super Mario (Sanpaku), Friday, 26 August 2016 06:56 (eight years ago) link

someone made a "bigthings" mod that scales up and multiplies trees and other fauna and things so that you get areas that feel like actual forests. there's some issues with clipping and performance as you'd expect but it looks pretty nice in screenshots

http://i.imgur.com/zmIdNal.jpg
http://i.imgur.com/KXTVuQy.jpg
http://i.imgur.com/cFGPTzY.png

ciderpress, Friday, 26 August 2016 16:59 (eight years ago) link

Really shouldn't have needed a mod to do that.

JimD, Friday, 26 August 2016 17:19 (eight years ago) link

Its so easy to implement that I expect Hello Games to take a look at it and add more plant size variation in a future update.

NNS needs 100 m redwoods.

And whales, too, if you have time.

Shinzō Abe as Super Mario (Sanpaku), Friday, 26 August 2016 21:09 (eight years ago) link

http://www.geek.com/games/no-mans-sky-wipes-your-discoveries-after-two-weeks-1668222/

i can see how this could be a practical necessity from a data management perspective but still

geometry-stabilized craft (art), Saturday, 27 August 2016 00:20 (eight years ago) link

planet and star system names remained intact, but wtf, that's so dumb. i'm no pro but it doesn't seem like it would take up that much storage, esp. since i'd guess the majority of players are naming a bunch of custom flora/fauna?

I look forward to hearing from you shortly, (Karl Malone), Saturday, 27 August 2016 00:26 (eight years ago) link

i mean, the game/servers already know your saved game, planets you've visited, your ship, exosuit, multi-tool configuration, the distance you've traveled, the # of aliens you've visited, the words you know, etc etc etc etc. it can't also store a text table that lists the different animals that you named?

I look forward to hearing from you shortly, (Karl Malone), Saturday, 27 August 2016 00:28 (eight years ago) link

yeah im just speculating honestly, this seems too dumb of a thing to have been done for anything but practical reasons

geometry-stabilized craft (art), Saturday, 27 August 2016 00:36 (eight years ago) link

esp. since i'd guess the majority of players are naming a bunch of custom flora/fauna?

oops, that should be are NOT, obviously

I look forward to hearing from you shortly, (Karl Malone), Saturday, 27 August 2016 00:38 (eight years ago) link

IIRC from an old data structures class, one could do a quick access indexed list of strings for about two 64 bit/8 byte addresses per entry. Any unicode character is two bytes.

20,000 players, playing 24/7, and naming something new with a 20 character name every 10 minutes would generate 6.7 Mb/hr, 161 Mb/d, 1.05 Gb/wk, 384 Gb/yr.

I can buy a 2 TB drive for under $100.

It's probably a bit more space given it records discovery date, and probably some flags, but I feel someone at Hello wasn't thinking this through.

The Portable (Sanpaku), Saturday, 27 August 2016 00:42 (eight years ago) link

it's probably more about the bandwidth/server strain i'm guessing

Nhex, Saturday, 27 August 2016 00:55 (eight years ago) link

lol the update on that story is that it was a server issue and all of their discoveries are still there

a simba man (Will M.), Sunday, 28 August 2016 18:01 (eight years ago) link

"Update: this story is 100% wrong. anywho, here's the original story!"

a simba man (Will M.), Sunday, 28 August 2016 18:01 (eight years ago) link

steam offering refunds regarldess of playtime, amazon offering refunds on physical copies, psn also has a route for refunds:
https://www.reddit.com/r/NoMansSkyTheGame/comments/4zuydl/psa_steam_is_offering_no_mans_sky_refunds/

geometry-stabilized craft (art), Sunday, 28 August 2016 18:09 (eight years ago) link

Latest patch seems to have added some neat things. We had butterflies in one planet!

Stoop Crone (Trayce), Monday, 29 August 2016 00:29 (eight years ago) link

so i'm getting the sense that i should just wait about 6mos for this to ripen or

jason waterfalls (gbx), Monday, 29 August 2016 00:44 (eight years ago) link

NMS's always going to be an example of ambient gaming, that quite unfortunately and inappropriately was marketed as a multiplayer universe simulator by Sony. Don't expect a chill Elite Dangerous. Expect a borderless and beautiful walking simulator.

The Portable (Sanpaku), Monday, 29 August 2016 01:19 (eight years ago) link

gbx: it seems possible! I mean I'm not banking on it 100% and like sanpaku said, fuck the multiplayer function, I dont care for it anyway.

I would, however, like to see:
- the actual ship classes they said there'd be (ie difference in performance, speed, storage and weaponry)
- stackable slots for all item types
- way more variety with the races and their facilities. Cmon, theyre 3 different species, why do they all have exactly the same shiny, chrome, vaguely art deco interiors?

- a bigger ask, knowing what it'd involve build wise, would be to have proper interaction with NPCs in the world, Elder-scrolls style, and also with the animals. Oh and some actual cityscapes. But I have lived and worked with many game programmers, and I know this stuff is not easy.

I think some people have been way too hard on these guys esp given they apparently lost everything in a flood and had to start over, then had sony up their arse to get it out ASAP.

Stoop Crone (Trayce), Monday, 29 August 2016 01:51 (eight years ago) link

theres already a dozen space sandbox games on steam early access that are trying to siphon off the angry gamers who didn't like NMS

ciderpress, Monday, 29 August 2016 02:18 (eight years ago) link

huge pan from tom chick
http://www.quartertothree.com/fp/2016/09/01/no-mans-sky-vividly-realizes-meaningless-emptiness-space/

Mordy, Friday, 2 September 2016 03:07 (eight years ago) link

I’m wondering whether I dare equip an upgrade because upgrades always take up inventory slots. The better you are, the less you can carry.

sad but true

I look forward to hearing from you shortly, (Karl Malone), Friday, 2 September 2016 05:39 (eight years ago) link

posted unwatched but i used to really trust this guy
https://www.youtube.com/watch?v=YFEi_BdLHlc

thrusted pelvis-first back (ulysses), Friday, 2 September 2016 05:51 (eight years ago) link

i was thinking earlier about the fact that every single of the 18 quintillion planets is already discovered by one of the alien groups and populated with roughly evenly spaced outposts and other small groups of buildings. it seems silly on the face of it, and it definitely dulls the sense of exploration and discovery because everything has already been discovered and populated, albeit in very lonely fashion, with only a single alien playing with its tablet to be found in every handful of buildings. there are no interactions between the aliens, no love or fighting or camaraderie. all of them are alone at the desk, just waiting to be fed a trivial amount of resources that are already located within 20 feet of their swivel chairs in exchange for the knowledge of one more word in their unknowable language that is used on around 6 quintillion planets in the universe.

that's not a good backdrop for exploration, but it's actually a kind of interesting story, potentially. it's like this is the end of a grand scope sci-fi series, the end result of an exponential growth of machines programmed to explore, creating dyson spheres and mining resources in order to produce more exploration crafs, splitting off and exploding outward and colonizing every planet at an expanding speed, until after X^X years later every single planet is colonized with evenly spaced outposts, each designed to completely surveil the entire planetary area in the most efficient manner possible at the time of colonization, each outpost populated with a single alien that has never directly interacted with any other of its kind, only through the internet. etc etc. it's kind of lame but at least it's a story that explains what you're seeing. instead you this atlas path generic stuff with All is One and Quest for Knowledge and all of this bullshit. the story in this game has nothing to do with what you're seeing.

I look forward to hearing from you shortly, (Karl Malone), Friday, 2 September 2016 05:53 (eight years ago) link

The devs addressed the arbitrary nature of their universe in lore.

SPOILER
Physics simplistic. Chemistry arbitrary. Hypothesis: simulation. Galaxy not base existence. Explore but beware red orb. Find flaws in model, exploit, find truth.
Peripatetic path to galactic core. Path message from creator? Or sloppy workmanship?
This is not real. It has never been real. The universe is an expression of a single thought. It is neither wanted nor designed.

gesticulating Pez dispenser (Sanpaku), Friday, 2 September 2016 22:51 (eight years ago) link

That Errant Signal video is great. Captures a lot of why I keep playing despite all its many flaws.

EZ Snappin, Friday, 2 September 2016 23:17 (eight years ago) link

Thanks also for the Errant Signal pointer - great source for more mature reviews.

gesticulating Pez dispenser (Sanpaku), Saturday, 3 September 2016 02:55 (eight years ago) link


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