Well I didn't make it up
http://www.polygon.com/2016/10/23/13372408/civilization-6-pro-gaming-esports-team-liquid
― El Tomboto, Tuesday, 25 October 2016 04:21 (eight years ago)
oh don't misunderstand - i think competitive civ 6 is a fantastic idea. just had no idea it existed (and acc to that link apparently this will be the first tournament so kinda it doesn't yet)
― Mordy, Tuesday, 25 October 2016 04:25 (eight years ago)
GUYS GUYS IT'S TIME
― Mordy, Tuesday, 25 October 2016 19:02 (eight years ago)
https://m.popkey.co/0c01b3/dZwYR.gif
― Mordy, Tuesday, 25 October 2016 19:03 (eight years ago)
link?
― F♯ A♯ (∞), Tuesday, 25 October 2016 19:04 (eight years ago)
steam
― Mordy, Tuesday, 25 October 2016 19:04 (eight years ago)
https://www.aspyr.com/games/sid-meier-s-civilization-vi
shweet
should just leave work and play this all day
thanks man
― F♯ A♯ (∞), Tuesday, 25 October 2016 19:08 (eight years ago)
dang, looks like it requires capitan or sierra.
it's for the best, i probably should not be allowed to play a new Civ until i get a job.
― I look forward to hearing from you shortly, (Karl Malone), Tuesday, 25 October 2016 20:54 (eight years ago)
this is the only game i have been fantasizing about playing
― F♯ A♯ (∞), Tuesday, 25 October 2016 21:25 (eight years ago)
I can't even get into this until my move is done... And then...
― Elvis Telecom, Tuesday, 25 October 2016 23:58 (eight years ago)
The districts and housing mechanics take some getting used to.
There's an amusing variety of quote sources, as there always is, from Heinlein to NdG-T to Mark Twain to....uh...Scott Adams.
― (rocketcat) 🚀🐱 👑🐟 (kingfish), Wednesday, 26 October 2016 02:19 (eight years ago)
So should I continue to get used to the general concepts of this game via Civ V for a while before i get this? I'm stillgetting my head round it all.
First game ever and with not long to go (I'm up to 194something) I am in second place, trying to get a cultural victory. No idea what I'm doing.
― Stoop Crone (Trayce), Wednesday, 26 October 2016 06:00 (eight years ago)
I just hope they've solved the endgame slowness on large maps.
― Kiarostami bag (milo z), Wednesday, 26 October 2016 06:29 (eight years ago)
spotted courtney cox being quoted too. finished my first game, sumerians on mars in 1993. looked like I was going to win a science victory from about 1750, although there was a fun moment of panic when I realised that the Japanese focus on religion (which I’d ignored) might pay off and I had to use all my units to surround the last Hindu city I had to block their apostles (during a war as well) and rush a holy site so I could spam enough apostles to counter them. Going to try a religion game next.
AI turns are a lot faster if you turn on quick movement and combat. it’s quicker than V, but it still gets slower as the game goes on. I would probably dive into VI rather than practice on V. although it is a bit more complicated there are quite a lot of things that function differently so you’d have to unlearn a lot of habits
― ogmor, Wednesday, 26 October 2016 09:10 (eight years ago)
bought it and downloaded it
have yet to play it
hoping for a quick session tonight!
― F♯ A♯ (∞), Wednesday, 26 October 2016 17:49 (eight years ago)
fuckin lorne michaels is the quote when you discover the wheel
― carthago delenda est (mayor jingleberries), Thursday, 27 October 2016 00:22 (eight years ago)
xxxp: if you like the idea of civ but are into space and scifi, try out galactic civilizations (II or III). i played II for a bit and it was entertaining. smaller compared to civ, though... civ's learning curve isn't as steep as, say, europa universalis
For a more refined take on gal civ, try Stellaris, which is Paradox Games's (Europa Universalis, Crusader Kings) entry into the space 4x genre. It borrows many ideas from Gal Civ, which in turn borrowed them from MOO, but presents them in a real-time with pause format. The third update which dramatically improved combat came out this week, and if anything like past Paradox games, they're continue supporting and fleshing out the game for years til the game is radically remade.
― publicity hungry, opportunistic, disgruntled former employee (Sanpaku), Thursday, 27 October 2016 08:45 (eight years ago)
played my first civ6 game last night. trajan, small map, quick speed, prince level
thoughts:
*graphics/illustrations are not too cartoony, so i could get used to them
*using a macbook pro 2015. graphics were set to high, but didn't like the excessive fan spinning/noise, so i turned the graphics to low. graphics didn't suffer much, fan was slightly less quieter but not by much
*kind of easy to win a war. mvemba was settling near to me, then i blocked him from expanding by settling right next to him. could already tell this dude wanted to destroy me so i focused on army/war traits (civics, units, etc). even after killing about 10 of his units, i couldn't figure out how to offer him a deal, til he finally did. it was a sweet deal too
*victoria loves me. sending envoys left, right and centre to la venta (city state), not sure what this does yet
*founded a religion -- pretty neat because you can make your own or choose a preexisting one. was gonna go with catholicism as i'm rome, and do the whole holy war/jesuit thing but decided on a more practical approach and chose buddhism. you can modify what your religion does and how you benefit from it, which is pretty cool
*i'm in either second or third place depending on the type of victory. not sure which way to go as i'm figuring everything out for now, but i might beef up my army and take over mvemba's cities
*districts are neat, helping with amenities
*overall i seem to be cruising at a fun pace in prince level. not too exciting/hard, but not too dull/easy
*i have the opportunity to increase my culture, which i will probably end up doing. i have so much gold, but that's just my style (i tend to sometimes focus too much on gold), but i'll need it as i grow my army. might go for a world dom victory, but want to see how it goes after i take over mvemba's cities, as he is currently winning culturally
anyway, cool first game
for newcomers/beginners, i would definitely jump right in to civ6 because there is a bit of a learning curve
some things are the same, like my cheap archers do well to destroy early horseback units. and spearmen are better at fighting chariots
but generally, it is different enough that you'll want to start learning the new civ6 system instead of picking up previous ones (unless you don't want to transfer over to civ6)
― F♯ A♯ (∞), Thursday, 27 October 2016 17:21 (eight years ago)
prince is v easy. clobbered rome + paris last night bc they both kept picking wars w/ me (that they couldn't win). they begged every turn for a peace deal for all their assets but i was rolling (had knights, crossbowmen + samurais and their legacy armies still had flingers or whatever the early archers are called) so i rejected the deals and now have conquered my entire continent. they have apparently gotten rid of the "too many cities" negatives which is good bc there's nothing i like more than having a thousand cities all over the place. also essential for grabbing needed resources. only competition is saladin has the second biggest religion (buddhism vs. my native judaism) and he keeps trying to missionary spam my cities - luckily my acolytes can pretty easily destroy them. thinking after this game i'll probably move up to a higher difficulty level bc i was barely paying attention and certainly not employing any micro strategies and i'm dominating.
― Mordy, Thursday, 27 October 2016 17:45 (eight years ago)
ya getting that feeling too
i kinda rushed through it and i'm only on turn 100 or something
― F♯ A♯ (∞), Thursday, 27 October 2016 17:47 (eight years ago)
I'm amazed people are able to play "quick" installments of this game!
― Mad Piratical (The Cursed Return of the Dastardly Thermo Thinwall), Thursday, 27 October 2016 18:07 (eight years ago)
o i'm not done with it
quick games usually take me about 20-24 hours i believe
― F♯ A♯ (∞), Thursday, 27 October 2016 18:12 (eight years ago)
they have done away with expansion penalties? as frustrating as those have been to play with they have seemed essential after spamming cities being way op in early civ versions
― Roberto Spiralli, Thursday, 27 October 2016 19:09 (eight years ago)
it seems like it?
― Mordy, Thursday, 27 October 2016 19:10 (eight years ago)
the cost of districts, science and culture all scale I think. the diplomacy seems like the clunkiest area so far but the underlying mechanics behind it are more interesting/sophisticated
― ogmor, Thursday, 27 October 2016 22:34 (eight years ago)
Come on, dammit, where's that patch
― (rocketcat) 🚀🐱 👑🐟 (kingfish), Saturday, 5 November 2016 03:09 (eight years ago)
yeah -- u have any specific complaints?
― ein Sexmonster (Jimmy The Mod Awaits The Return Of His Beloved), Saturday, 5 November 2016 16:33 (eight years ago)
Balancing and AI bits, mainly. As a game, this far exceeds what vanilla Civ V was right out of the gate.
― (rocketcat) 🚀🐱 👑🐟 (kingfish), Sunday, 6 November 2016 06:25 (eight years ago)
I'm right on the border conditions of Civ VI's hardware requirements. Is Civ VI manageable in some minimal graphics mode?
― Elvis Telecom, Sunday, 6 November 2016 10:23 (eight years ago)
as long as you don't mind missing out on the leader animations I think you'll be fine
I'm not sure what I'd change balance-wise yet. some of the civs seem obviously better/worse but that's always the case. some of the AI diplomacy decisions/warmonger stuff esp with joint wars maybe
― ogmor, Sunday, 6 November 2016 12:15 (eight years ago)
I'm playing on a technically unsupported machine (2012 pre-Retina MBP), but it's been perfectly playable on low settings. Very stable, very little lag.
― Millsner, Sunday, 6 November 2016 14:14 (eight years ago)
i like the idea of scout barbarians alerting camp barbarians to attack but in practice it just becomes busy work. i still think there shd be a late-game version of barbarians where u have to protect them in the way ppl leave the deep amazon tribes alone
― ein Sexmonster (Jimmy The Mod Awaits The Return Of His Beloved), Sunday, 6 November 2016 22:39 (eight years ago)
Love that idea
― Allen (etaeoe), Sunday, 6 November 2016 22:44 (eight years ago)
ya that is a pretty cool idea
and if you kill them you get minus foreign policy points or your relationship with other leaders goes down
anyway, still haven't finished the first game i started
― F♯ A♯ (∞), Monday, 7 November 2016 19:58 (eight years ago)
(only played it the one time sadly)
Is this a good starting version of Civ for someone who's never played before?
― Chuck_Tatum, Tuesday, 15 November 2016 00:11 (eight years ago)
yeah- it's a really good version and it's not like they're canonical so you don't need to know what happened in the first 5 games. i think most ppl consider IV the gold standard tho by the end of the expansions V was excellent and II and III both probably seem a little outdated but were fantastic in their day. even 1 was a great game.
― Mordy, Tuesday, 15 November 2016 00:22 (eight years ago)
I love this alternate universe where the Civ games are canonical, like Fallout or something
Newbies to the series just go "oh huh chariots, are these any good"
Veterans who remember Civ XX say "OH SHIT THE CHARIOTS ARE BACK IN THIS ONE"
Serious fans jump on the Internet to explain to each other how the chariots mean Gandhi is the Demiurge
― El Tomboto, Tuesday, 15 November 2016 04:52 (eight years ago)
plot of alpha centauri def makes no sense if u don't know what happened in civ
― difficult listening hour, Tuesday, 15 November 2016 05:26 (eight years ago)
https://civilization.com/news/entries/civilization-vi-fall-2016-update-now-live
'bout fuckin' time
Also, found a bug/exploit where I can con any leader into giving me dosh for any resource I offer, even if they initially don't want it.
― (rocketcat) 🚀🐱 👑🐟 (kingfish), Friday, 18 November 2016 08:28 (eight years ago)
Who wants to purchase my 2xCD copy of Civ II off me? still in good condition! i think!
Added UI to show the next tile a city will grow to.Reduced the effectiveness of cavalry production policies.Units may no longer be deleted when they are damaged.Deleting a unit no longer provides gold.
lots of necessary fixes there, and the AI changes all look sensible
the early game is much tougher in VI but mid-late game seems easier to me
― ogmor, Friday, 18 November 2016 09:23 (eight years ago)
wld love to be able to execute foreign spies tbrr
― ein Sexmonster (Jimmy The Mod Awaits The Return Of His Beloved), Friday, 9 December 2016 21:39 (eight years ago)
Check out crusader kings 2
― Mordy, Friday, 9 December 2016 22:00 (eight years ago)
https://www.youtube.com/watch?v=5hAk3rrySRs
o_0
― ein Sexmonster (Jimmy The Mod Awaits The Return Of His Beloved), Wednesday, 21 December 2016 18:10 (eight years ago)
how did this hold up? have ppl been enjoying it?
― Roberto Spiralli, Monday, 20 February 2017 12:27 (eight years ago)
Lifelong Civ fan. I like it and have sunk a few dozen hours into the game, but I still have some mixed feelings about it.
The biggest innovation, unstacked cities, just seems to exacerbate the map congestion issues that came with 5's one-unit-per-tile mechanic. (Did we need even more encouragement to be fussy about city placement?) Splitting tech and culture into separate research trees is neat, though the advances themselves tend to feel a bit bland and inconsequential by mid-game. Late game still a bit of a slog. Overall pace of building and expansion feels a bit too slow. Combat AI is inept.
I'll pick it up again whenever the next big round of DLC hits.
― Millsner, Monday, 20 February 2017 14:33 (eight years ago)
thank you. not quite a ringing endorsement. i am v much on the fence about whether to bother.
― Roberto Spiralli, Monday, 20 February 2017 14:56 (eight years ago)
it's not such a huge leap forward that it seems essential - i'm curious to see what they do in the expansions. i think one problem is that we live in a paradox world now and simplistic 4x's no longer really cut it (especially when it's just another iteration of a series we've played 5 times already). also it feels like they borrowed a lot from eternal legend - but not quite as interesting?
― Mordy, Monday, 20 February 2017 15:49 (eight years ago)
The animations are sloooooooooooooooow
― Its big ball chunky time (Jimmy The Mod Awaits The Return Of His Beloved), Thursday, 13 February 2025 14:32 (four months ago)
dog latin, they're a bit older now, but you might really enjoy the Civilization Revolution games! they're designed for console, and they're also much more lightweight, games are quicker, decisions are streamlined. you get the thrill of going from wandering violent murderers to being elon musk at the end, all in like 5-10 hours, rather than the 50+++ hours it takes to play a normal civ game
― z_tbd, Thursday, 13 February 2025 18:29 (four months ago)
I have so many hours logged into civ vi on the switch, prob the game I've played the most of in my life tbh
― a ZX spectrum is haunting Europe (Daniel_Rf), Thursday, 13 February 2025 20:03 (four months ago)
Ah nice ill see if those are available on PS Plus
― the wedding preset (dog latin), Thursday, 13 February 2025 20:12 (four months ago)
Daniel_Rf, that's impressive. The small screen and the info on there was driving me a bit nuts but maybe if I played on a bigger screen first to get my bearings it might work
― the wedding preset (dog latin), Thursday, 13 February 2025 20:13 (four months ago)
My good eyesight is the only thing I can still brag about now I've hit 40 - well also I have great memory, but it's very selective, mostly there to go "I thought you didn't like Herbie Hancock?" to a friend because of some off the cuff statement he made when we were 25.
It also helps that I played tons of Civ: Revolutions on ps3, and that I am not afraid to start at the baby levels (still only at king after all these years!).
Real talk tho I'll admit there's plenty units and resources where I STILL don't know what their deal is.
― a ZX spectrum is haunting Europe (Daniel_Rf), Friday, 14 February 2025 20:50 (four months ago)
I feel seen by DL's mystification. I've cracked this open a bunch of times, on a Macbook, and on the Switch, and I just get bored and confused really quickly. And then it's like one of those Monopoly games where you're losing and it goes on forever and nothng changes.
― Chuck_Tatum, Friday, 14 February 2025 22:45 (four months ago)
And yet I still want to crack it. Someday!
― Chuck_Tatum, Friday, 14 February 2025 22:46 (four months ago)
Yeah I found this game insurmountably hard when I started - I could tell it had a chess-like way of thinking that I don't normally do well at, but I've perservered. I would never say I'm good. I don't play it with real strategic focus, and I've never played harder than price (normal) level. But I've had wins, so I must be getting something right!
My only sticking point is still war wins. I just cant get my shit together enough to defeat more than one capital. And when you do, everyone else hates you!? How do people do those!?
― Stoop Crone (Trayce), Saturday, 15 February 2025 21:40 (four months ago)
Yesterday I was setting a new game up and scrolling down the list of civs. I said aloud "what advantages does Cambodia have?" and my bf started chuckling to himself because he *knew* I was then going to say "...compared to, say, a train? Which I could also afford"
― Stoop Crone (Trayce), Saturday, 15 February 2025 21:42 (four months ago)
Bring on the mods
― Glower, Disruption & Pies (kingfish), Monday, 17 February 2025 16:42 (four months ago)