ooh i wanna try those but unfortunately i am in a room in ch. 3 b-side that has no navigable room to jump around in and is also impossible >;(
this game is so sweet tho. i don't know if i'm necessarily still not awful at it but i've def gotten better at acting within the increments of time the game wants you to act within. i beat the main storyline in about 11hrs & got to/thru chap 8, now going back for all the everythings which i am never tempted to do in any game.
― sleepingbag, Friday, 9 February 2018 06:13 (six years ago) link
eventually settled on analog stick only, much like while playing fifa i occasionally think 'i swear i wasn't pushing in that direction' immediately after my player character careens off someway, but overall it feels a little better than d pad
― sleepingbag, Friday, 9 February 2018 06:16 (six years ago) link
I... I can't perfect world one. I have tried for an hour.
― i believe that (s)he is sincere (forksclovetofu), Friday, 9 February 2018 07:09 (six years ago) link
ah god I've slowed down to the rate of about 30 minutes per screen now. this is gonna go on forever.
― thomasintrouble, Friday, 9 February 2018 09:59 (six years ago) link
^^^^ it took me at least 15 minutes to do 90% of the screens in the game. BUT i never got to one that i couldn't beat in a reasonable amount of time UNTIL this stupid room on b-side 3 which i've been stuck on for days
http://i63.tinypic.com/wijymh.gif
i have no idea how to do this and i've watched 3 different ppl beat it in vods. apparently you need to jump toward the very tops of all the walls so you don't waste stamina jumping/climbing up and down. but i can't really do that, i've tried hundreds of times and can't just land right on the exact spots. so i have to climb a little, and then run out of stamina right at the end. even with no stamina i might be able to make the last jump from the right side of the right upper ledge onto the right side of the one below it and then immediately off to the right and in, but... hasn't happened yet.
also i was hoping that this was near the end of the level but in the speedrun vid i clicked it turns out this is like 6 minutes into a 35 min video o_o
that said, still somehow i find the challenge of this game inviting. i don't understand why at all. i should have thrown the switch out the window ten times by now.
― sleepingbag, Saturday, 10 February 2018 02:59 (six years ago) link
yikes i can see the path through there but that looks v hard to execute
― ciderpress, Saturday, 10 February 2018 04:43 (six years ago) link
beat ittttttt awwwwww yeah
the next cpl rooms were insultingly easy after that shit. also right away in the next room got that hyper-dash-double-jump thing going 1st try. i am celeste. i am the mountain.
― sleepingbag, Saturday, 10 February 2018 08:08 (six years ago) link
prolly about +500 deaths in that one room tho
― sleepingbag, Saturday, 10 February 2018 08:09 (six years ago) link
Loving Chapter 2. Those celestrial dash blobs are lots of fun.
― Josh in Chicago, Saturday, 10 February 2018 21:36 (six years ago) link
Celestrial? Celestial!
― Josh in Chicago, Saturday, 10 February 2018 21:37 (six years ago) link
The fuck? Celestrial is not even a word, why would autocorrect correct to that?
― Josh in Chicago, Saturday, 10 February 2018 21:38 (six years ago) link
okeydokey, i have enough b-side hearts to go for the core. i'm gonna give it a try now if you want to watch me die hundreds of times https://www.twitch.tv/weinventyou
― Karl Malone, Sunday, 11 February 2018 19:19 (six years ago) link
Cleared 3B! Tried to log a full clear of chapter 1 but I missed a strawberry somewhere.
― direct to consumer online mattress brand (silby), Sunday, 11 February 2018 19:38 (six years ago) link
3B is the woooooist
― Karl Malone, Sunday, 11 February 2018 19:48 (six years ago) link
phew, the core was hard but not impossible. a little bit over an hour, and only 367 deaths! i've seen worse
― Karl Malone, Sunday, 11 February 2018 20:40 (six years ago) link
watching that was v stressful btw
― gbx, Sunday, 11 February 2018 22:50 (six years ago) link
I am nowhere near where some of you are at, in skill or achievement, but one of the many things I increasingly like about this game is how it pretty much encourages you to die again and again, directing you in the end to try (sometimes in desperation) to do the craziest, blind jump off a cliff thing, even though you've half suspected from the start that that's exactly what you were supposed to do in the first place.
― Josh in Chicago, Monday, 12 February 2018 03:12 (six years ago) link
one of the many qualities it shares with SMB3 is that you end up exploring every reachable bit of every screen, partly to look for secrets but also just to kind of check it out. it's a pleasant feeling.
― Karl Malone, Monday, 12 February 2018 03:16 (six years ago) link
This game keeps crashing my ancient PS4. :( Still fun tho
― reggae mike love (polyphonic), Monday, 12 February 2018 18:19 (six years ago) link
Not exactly struggling but still a little annoyed by what must be the home stretch of chapter 2, getting chased by all the shadow versions of me. I know I can beat it, it just doesn't give you much time to think, and (no joke) I think I now have a blister forming on my left thumb.
― Josh in Chicago, Monday, 12 February 2018 21:34 (six years ago) link
yep, you're close! the shadows are terrifying at first, but they get a lot easier after several million deaths learning a reliable path through each screen that doesn't ever double-back on itself, if that makes sense
― Karl Malone, Monday, 12 February 2018 21:39 (six years ago) link
i have 2 b-sides left, i think. i might tackle one of them in just a bit *gulp*
― Karl Malone, Monday, 12 February 2018 21:41 (six years ago) link
Huh, OK, that wasn't that bad. But here's the thing: I just completed chapter 2 with 2/3rds fewer deaths than chapter 1 and I took an hour less to do it. Was it easier or ... am I getting better?
― Josh in Chicago, Monday, 12 February 2018 22:32 (six years ago) link
probably the latter, i certainly did. the rest of the chapters are longer though so don't expect a downward curve
― ciderpress, Monday, 12 February 2018 22:49 (six years ago) link
jfc the 5th screen of the ch 6 b-side is INSANE
― Karl Malone, Monday, 12 February 2018 22:51 (six years ago) link
or at least i was insanely bad at it
I was curious so I watched some youtube clip of some dude doing that chapter, and man ... that's all so crazy.
― Josh in Chicago, Monday, 12 February 2018 23:15 (six years ago) link
yeah, i just took a breather/gave up a minute ago. i got to the 6th or 7th screen in and my thumb was throbbing with pain. i'll try it again in a few days!
― Karl Malone, Monday, 12 February 2018 23:17 (six years ago) link
Was thinking how much more maddening this game would be with a time limit per screen.
― Josh in Chicago, Wednesday, 14 February 2018 20:21 (six years ago) link
i got through the hotel whew
― reggae mike love (polyphonic), Wednesday, 14 February 2018 20:22 (six years ago) link
game is already getting shine from speedrunners.
https://www.speedrun.com/Celeste
Any% WR (goes from new game to seeing your game time and strawberry score in the epilogue) as of this moment is 36m 52s 397ms
― direct to consumer online mattress brand (silby), Wednesday, 14 February 2018 20:25 (six years ago) link
How do those dudes get those super-long dashes?
Also, after all this time I still can't tell: can you bounce off the spikes?
― Josh in Chicago, Wednesday, 14 February 2018 20:50 (six years ago) link
i had the same revelation. I think you can bounce off the edge of a spiked platform?
― reggae mike love (polyphonic), Wednesday, 14 February 2018 20:54 (six years ago) link
you can grab that edge, so yeah: you can prob leap off it too. gotta be pretty exact of course.
― Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Wednesday, 14 February 2018 20:56 (six years ago) link
the super-long dashes (and other moves) are explained in this video, sort of
i still don't know the exact deal with the spikes. i think it's just using a dash *just* before hitting the spikes, combined with using one of the advanced jumping moves that seems to recharge your dash at the same time that jump (giving you an extra dash, in effect)
― Karl Malone, Wednesday, 14 February 2018 20:56 (six years ago) link
I saw that advanced movement tutorial and it might as well be in a different language talking about a different game. I just can't follow it because he speeds ahead so quickly and is constantly moving around instead of just patiently demonstrating what he is doing and what that does.
― Josh in Chicago, Wednesday, 14 February 2018 21:13 (six years ago) link
the spikes only kill you if you;'re moving in their direction. if you move orthogonal to them you can touch them and possibly wall jump off them. that's my understanding at least
― ciderpress, Thursday, 15 February 2018 03:04 (six years ago) link
I wanted to become an orthogonalist in college but i ended up moving into liberal arts
― Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Thursday, 15 February 2018 03:43 (six years ago) link
this game is otherwise p ok but games with hundreds of lines of dialogue explaining things that could have been done in dumbshow are dud dud dud
― the ghost of tom, choad (thomp), Friday, 16 February 2018 09:07 (six years ago) link
Eh, I've liked that stuff so far. Just stuff you bump into to keep you company and break up the stress.
― Josh in Chicago, Friday, 16 February 2018 13:28 (six years ago) link
I do agree that games rely a little too much on the " ... " dialogue.
― Josh in Chicago, Friday, 16 February 2018 13:29 (six years ago) link
. . .
― Fuck the NRA (ulysses), Friday, 16 February 2018 18:03 (six years ago) link
https://i.imgur.com/rntEc3a.jpg
― i remember the corned beef of my childhood (Karl Malone), Friday, 16 February 2018 18:11 (six years ago) link
lmao
― flamboyant goon tie included, Friday, 16 February 2018 23:42 (six years ago) link
this game is putting callouses on my thumb
― Mordy, Sunday, 18 February 2018 03:17 (six years ago) link
the ch 6 b-side is insanely difficult, for me at least
― i remember the corned beef of my childhood (Karl Malone), Sunday, 18 February 2018 19:04 (six years ago) link
kinda obvious idea here but after listening to the terrible ch 6 b-side music for 45 minutes, i finally realized that i could just turn it off and leave the other SFX on. huge improvement, at least for that chapter
― i remember the corned beef of my childhood (Karl Malone), Sunday, 18 February 2018 19:19 (six years ago) link
i'm on that one too! getting through it at an ok pace i guess compared to b-3 which was still the most frustrating part of the game for me, but yeah some rooms seem pretty ridiculous until you work out all the microtimings within these mostly huge open spaces. the music is nice! it def sounds different from the rest of the soundtrack and most of the remixes, but it's sweet, kind of reminiscent of some sonic cd music + there's a synth burbling part which pops up that sounds like this mahavishnu song which i mentioned i liked just the other day
https://www.youtube.com/watch?v=wLqAcaSXglk
― sleepingbag, Sunday, 18 February 2018 21:43 (six years ago) link
soundtrack to this game is absolutely amazing on the whole, though. prob my fav game soundtrack since fez.
― sleepingbag, Sunday, 18 February 2018 21:44 (six years ago) link
As soon as I saw the one weird, out-of-place white Mario 3 block I was so excited because I knew just what to do!
― Dan I., Monday, 19 February 2018 02:09 (six years ago) link