there's only one episode of S2 out now iirc or maybe I've misunderstood
― illegal economic migration (Tracer Hand), Wednesday, 9 January 2019 22:02 (five years ago) link
Nhex, I may be misinterpreting your post but from what I've gathered, LIFE IS STRANGE can/should be played before LIFE IS STRANGE: BEFORE THE STORM which is a prequel.
― Siouxie Sioux Vide (Leee), Wednesday, 9 January 2019 22:08 (five years ago) link
i should go back to it. i played the first ep (maybe 2) and it was charming but not super compelling to me - maybe it picks up?
― Mordy, Wednesday, 9 January 2019 22:15 (five years ago) link
xp ...right... also that prequel before LIS2
― Nhex, Thursday, 10 January 2019 00:24 (five years ago) link
Hold up, is Life is Strange kind of a choose your own adventure game? Or are there control mechanics? If it's the former seems better suited for something like the Switch. Even then, I got Thimbleweed Park for the Switch way back and haven't really played it because I didn't find the gameplay (as such) compelling. The reviews of Life is Strange are super strong, but without seeking spoiler-y gameplay vids it looks like maybe it's a bunch of cut scenes connected by asking you to pick from a pair of choices?
― Josh in Chicago, Thursday, 10 January 2019 13:00 (five years ago) link
yes it is a story game where you make choices and walk around - not for everyone but i loved it and feel like it shares a vibe with last of us
― illegal economic migration (Tracer Hand), Thursday, 10 January 2019 13:03 (five years ago) link
Which I haven't played yet, but that (this) one has character mechanics, right? You control the character, fight, hide, explore, right? It just has a strong narrative on top of it, correct?
― Josh in Chicago, Thursday, 10 January 2019 13:10 (five years ago) link
Last of Us is an action/stealth gameLife Is Strange is a supernatural story game
― illegal economic migration (Tracer Hand), Thursday, 10 January 2019 13:40 (five years ago) link
life is strange is like a telltale game (tho not actually a telltale game)
― Mordy, Thursday, 10 January 2019 14:53 (five years ago) link
File under: BUT WHY??
https://kotaku.com/the-last-of-us-is-getting-an-hbo-tv-show-1842124338
― Feminism-Appropriating Regressive Transphobe (Leee), Thursday, 5 March 2020 20:10 (four years ago) link
seemed inevitable, consdidering how many movies/tv shows were blatantly inspired it since the game game out
― Nhex, Thursday, 5 March 2020 23:19 (four years ago) link
hell of a time for this game to come out
― Li'l Brexit (Tracer Hand), Sunday, 15 March 2020 12:41 (four years ago) link
yeah, think i’ll be skipping this one for the foreseeable future tbh
― uncle-knower is coming for you (bizarro gazzara), Sunday, 15 March 2020 12:46 (four years ago) link
is it a tv show or DLC where they convert all the content to COVID-19 carriers?
― Jersey Al (Albert R. Broccoli), Sunday, 19 April 2020 20:01 (four years ago) link
June 19th!
https://blog.us.playstation.com/2020/04/27/release-date-updates-for-the-last-of-us-part-ii-ghost-of-tsushima/
― Judd Apatowsaurus (Leee), Monday, 27 April 2020 17:14 (four years ago) link
Oh and apparently there's a massive story spoiler that got leaked over the weekend on Youtube, so beware.
― Judd Apatowsaurus (Leee), Monday, 27 April 2020 17:29 (four years ago) link
It's gonna be an annoying two months trying to avoid those spoilers.
― Nhex, Monday, 27 April 2020 17:54 (four years ago) link
first review i've seen.
https://kotaku.com/the-last-of-us-part-ii-the-kotaku-review-1844006193
let me just excerpt a few phrases that jumped out at me on first skim...
Everything in The Last of Us 2 takes work. Every weapon reload, killing blow, and crafted item takes time and button presses. At times the game is painfully slow; even in the most action-packed sections you put in effort to move things forward. You’re paid for this work in a grim story and explicit violence. It can be exciting and beautiful, but mostly I just felt like shit....This gives the game a sense of effort and scale that make traversing a few city blocks feel like a huge adventure, but it’s also exhausting....As suggested by interviews with its creators and its own marketing, The Last of Us 2 is meant to feel very, very bad....My playthrough of The Last of Us 2 felt terrible to experience. Over the course of my 27 hours with the game, it grew to the point of feeling nearly unbearable. This wasn’t because it asked me hard questions about my own capacity for harm or revenge, or pulled some Spec Ops: The Line-style moralizing about video game violence. Despite Druckmann’s promised “philosophical questions,” I never felt like the game asked me anything. Instead, it told me “brutality,” repeatedly and louder, until by the end I couldn’t hear what it was trying to say at all. Characters make hideous, irredeemable choices, over and over. Everybody suffers, physically and emotionally, in graphic detail. This is all intended to prove a point, but the only point I got from the game was simply to be required to stare at violence, and play through violence, and then do that again, and more, and again, and more.BACK OF THE BOX QUOTE“What if every terrible thing you can think of, but more of it?”TYPE OF GAMEMisery simulator
...This gives the game a sense of effort and scale that make traversing a few city blocks feel like a huge adventure, but it’s also exhausting.
...As suggested by interviews with its creators and its own marketing, The Last of Us 2 is meant to feel very, very bad.
...My playthrough of The Last of Us 2 felt terrible to experience. Over the course of my 27 hours with the game, it grew to the point of feeling nearly unbearable. This wasn’t because it asked me hard questions about my own capacity for harm or revenge, or pulled some Spec Ops: The Line-style moralizing about video game violence. Despite Druckmann’s promised “philosophical questions,” I never felt like the game asked me anything. Instead, it told me “brutality,” repeatedly and louder, until by the end I couldn’t hear what it was trying to say at all. Characters make hideous, irredeemable choices, over and over. Everybody suffers, physically and emotionally, in graphic detail. This is all intended to prove a point, but the only point I got from the game was simply to be required to stare at violence, and play through violence, and then do that again, and more, and again, and more.
BACK OF THE BOX QUOTE“What if every terrible thing you can think of, but more of it?”
TYPE OF GAMEMisery simulator
― our god is a wee lil god (Karl Malone), Friday, 12 June 2020 15:40 (four years ago) link
honestly i'm sure kotaku is struggling and knows that they'll get more traffic if they run a negative review, because every other outlet is going to give it a 9.0 best new music or above
― our god is a wee lil god (Karl Malone), Friday, 12 June 2020 15:42 (four years ago) link
wow what a difference a misreading makes. at first glance i thought that said "everything in the last of us 2 works" and then i reread and it means practically the opposite.
― Mordy, Friday, 12 June 2020 15:43 (four years ago) link
i was v momentarily excited lol
I'm hard-pressed to recall a bad review that left me more intrigued about the work being 'panned'.
― ...Like a Soggy Handburger (Old Lunch), Friday, 12 June 2020 15:46 (four years ago) link
Sounds like Green Room: The Game (i.e. not fun but also 'fun' isn't the point)
― ...Like a Soggy Handburger (Old Lunch), Friday, 12 June 2020 15:47 (four years ago) link
polygon's review is more negative than kotaku's i think!
― ciderpress, Friday, 12 June 2020 15:47 (four years ago) link
i'm in the middle of the first one now (never got that far), but my least favorite part of the game are the "puzzles", and i really dislike watching the animations to climb up a ladder or help someone else up over a ledge several dozen times per hour. it feels like half of the game involves finding the ledge and tapping a button to help someone climb over it.
the relentless cynicism/negativity/depression of the series doesn't bother me so much, but hearing that the gameplay remains much the same is enough to convince me not to bother
― our god is a wee lil god (Karl Malone), Friday, 12 June 2020 15:54 (four years ago) link
Lou Reed & Metallica - Lulu Poll
― our god is a wee lil god (Karl Malone), Friday, 12 June 2020 15:55 (four years ago) link
I guess tbf I never got very far into the first game for pretty much the reasons you give.
― ...Like a Soggy Handburger (Old Lunch), Friday, 12 June 2020 16:00 (four years ago) link
who didn't find green room fun??
― Mordy, Friday, 12 June 2020 16:00 (four years ago) link
Not really a fan of the Naughty Dog style but I did play and (mostly) like the 1st one way back on PS3.That said I have absolutely no interest in playing another one. Especially right now.
― circa1916, Friday, 12 June 2020 16:02 (four years ago) link
It's the feel bad game of the summer!
― Josh in Chicago, Friday, 12 June 2020 16:19 (four years ago) link
thing is, death stranding was also supposedly a "feel bad" game, but it's actually really fun (imo)
― our god is a wee lil god (Karl Malone), Friday, 12 June 2020 16:20 (four years ago) link
xposts Green Room was bracing af but fun is not the descriptor I'd use. Like riding a rollercoaster where survival is maybe a 50/50 proposition at best.
― ...Like a Soggy Handburger (Old Lunch), Friday, 12 June 2020 16:32 (four years ago) link
i would never play it but i appreciate the concept of a miserablist hyper-violent video game that is philosophically anti-violence. you love killing enemies in video games? well here, experience the full range of sights and sounds involved in murdering this cute dog. you like that?
― na (NA), Friday, 12 June 2020 16:56 (four years ago) link
So many horror games veer explicit torture porn, there's something to be said for the experience being bad vs fun or "escapist, " though don't know if it makes for a better game.
― Josh in Chicago, Friday, 12 June 2020 16:58 (four years ago) link
― circa1916, Friday, 12 June 2020 16:59 (four years ago) link
would never play it but i appreciate the concept of a miserablist hyper-violent video game that is philosophically anti-violence. you love killing enemies in video games? well here, experience the full range of sights and sounds involved in murdering this cute dog. you like that?
― na (NA), Friday, June 12, 2020 11:56 AM
haha, yeah, that reminds me of (something someone said here?) the idea of a game where you spend the first 5 minutes killing something and then spend the rest of the game in a panic about what happened, trying to cover it up, and/or coming to terms with it and trying to forgive yourself
― our god is a wee lil god (Karl Malone), Friday, 12 June 2020 17:01 (four years ago) link
that was some kind of adult swim web game, i forget the name
― Nhex, Friday, 12 June 2020 18:07 (four years ago) link
i liked the first one if this got raves across the board maybe i'd bite but it feels like it'll be $30 soon and the reviews seem inconsistent and don't make me excited to play. "misery simulator" sounds like fun but i think i just want a sequel to afterlife
― Mordy, Friday, 12 June 2020 19:17 (four years ago) link
I haven't played the first one yet, so I figure by the time I do this one will be, like, $20.
― Josh in Chicago, Friday, 12 June 2020 20:17 (four years ago) link
skimming the reviews, making me reconsider. i love the first one, so i was going to get this for release day...
― Nhex, Friday, 12 June 2020 20:36 (four years ago) link
mainstream reviews are almost universally positive, but the sites I generally trust have much more mixed reactions (Polygon, Ars, Eurogamer)
― Nhex, Friday, 12 June 2020 20:39 (four years ago) link
Didn’t eurogamer give it an essential?
― Mordy, Friday, 12 June 2020 20:50 (four years ago) link
Overall positive yes
― Nhex, Friday, 12 June 2020 21:02 (four years ago) link
Are the problems reviewers have with the gameplay, or are objections related to thematic aspects of the story and presentation? The last high profile games I can think of that got some very mixed reviews were Rage 2 and Days Gone, and I guess Death Stranding, but fans really seem to have grown to like those second two, if not the first.
― Josh in Chicago, Friday, 12 June 2020 21:06 (four years ago) link
when the gameplay consists of brutally murdering people i don't think you can disentangle that from the thematic aspects in this case!
― ciderpress, Friday, 12 June 2020 21:07 (four years ago) link
I guess, but plenty of games consist of brutally murdering people. Like, I remember hearing good things about Far Cry 3, so I watched a couple of videos and it seemed massively unpleasant, like, referring to women as bitches before stabbing them in the neck sort of stuff.
― Josh in Chicago, Friday, 12 June 2020 21:09 (four years ago) link
the kids can’t go to bed quick enough to suit me
― Li'l Brexit (Tracer Hand), Friday, 19 June 2020 17:21 (four years ago) link
idly mulling whether to start on “hard” once i get down to brass tacks later on
― Li'l Brexit (Tracer Hand), Friday, 19 June 2020 17:22 (four years ago) link
Yeah I thought about it but went with normal.
FWIW a few minutes and I murdered a bunch of kids, in a snowball fight.
― Learned Leeegue (Leee), Friday, 19 June 2020 17:43 (four years ago) link
A few minutes IN.
― Learned Leeegue (Leee), Friday, 19 June 2020 17:44 (four years ago) link