June 19th!
https://blog.us.playstation.com/2020/04/27/release-date-updates-for-the-last-of-us-part-ii-ghost-of-tsushima/
― Judd Apatowsaurus (Leee), Monday, 27 April 2020 17:14 (five years ago)
Oh and apparently there's a massive story spoiler that got leaked over the weekend on Youtube, so beware.
― Judd Apatowsaurus (Leee), Monday, 27 April 2020 17:29 (five years ago)
It's gonna be an annoying two months trying to avoid those spoilers.
― Nhex, Monday, 27 April 2020 17:54 (five years ago)
first review i've seen.
https://kotaku.com/the-last-of-us-part-ii-the-kotaku-review-1844006193
let me just excerpt a few phrases that jumped out at me on first skim...
Everything in The Last of Us 2 takes work. Every weapon reload, killing blow, and crafted item takes time and button presses. At times the game is painfully slow; even in the most action-packed sections you put in effort to move things forward. You’re paid for this work in a grim story and explicit violence. It can be exciting and beautiful, but mostly I just felt like shit....This gives the game a sense of effort and scale that make traversing a few city blocks feel like a huge adventure, but it’s also exhausting....As suggested by interviews with its creators and its own marketing, The Last of Us 2 is meant to feel very, very bad....My playthrough of The Last of Us 2 felt terrible to experience. Over the course of my 27 hours with the game, it grew to the point of feeling nearly unbearable. This wasn’t because it asked me hard questions about my own capacity for harm or revenge, or pulled some Spec Ops: The Line-style moralizing about video game violence. Despite Druckmann’s promised “philosophical questions,” I never felt like the game asked me anything. Instead, it told me “brutality,” repeatedly and louder, until by the end I couldn’t hear what it was trying to say at all. Characters make hideous, irredeemable choices, over and over. Everybody suffers, physically and emotionally, in graphic detail. This is all intended to prove a point, but the only point I got from the game was simply to be required to stare at violence, and play through violence, and then do that again, and more, and again, and more.BACK OF THE BOX QUOTE“What if every terrible thing you can think of, but more of it?”TYPE OF GAMEMisery simulator
...This gives the game a sense of effort and scale that make traversing a few city blocks feel like a huge adventure, but it’s also exhausting.
...As suggested by interviews with its creators and its own marketing, The Last of Us 2 is meant to feel very, very bad.
...My playthrough of The Last of Us 2 felt terrible to experience. Over the course of my 27 hours with the game, it grew to the point of feeling nearly unbearable. This wasn’t because it asked me hard questions about my own capacity for harm or revenge, or pulled some Spec Ops: The Line-style moralizing about video game violence. Despite Druckmann’s promised “philosophical questions,” I never felt like the game asked me anything. Instead, it told me “brutality,” repeatedly and louder, until by the end I couldn’t hear what it was trying to say at all. Characters make hideous, irredeemable choices, over and over. Everybody suffers, physically and emotionally, in graphic detail. This is all intended to prove a point, but the only point I got from the game was simply to be required to stare at violence, and play through violence, and then do that again, and more, and again, and more.
BACK OF THE BOX QUOTE“What if every terrible thing you can think of, but more of it?”
TYPE OF GAMEMisery simulator
― our god is a wee lil god (Karl Malone), Friday, 12 June 2020 15:40 (five years ago)
honestly i'm sure kotaku is struggling and knows that they'll get more traffic if they run a negative review, because every other outlet is going to give it a 9.0 best new music or above
― our god is a wee lil god (Karl Malone), Friday, 12 June 2020 15:42 (five years ago)
wow what a difference a misreading makes. at first glance i thought that said "everything in the last of us 2 works" and then i reread and it means practically the opposite.
― Mordy, Friday, 12 June 2020 15:43 (five years ago)
i was v momentarily excited lol
I'm hard-pressed to recall a bad review that left me more intrigued about the work being 'panned'.
― ...Like a Soggy Handburger (Old Lunch), Friday, 12 June 2020 15:46 (five years ago)
Sounds like Green Room: The Game (i.e. not fun but also 'fun' isn't the point)
― ...Like a Soggy Handburger (Old Lunch), Friday, 12 June 2020 15:47 (five years ago)
polygon's review is more negative than kotaku's i think!
― ciderpress, Friday, 12 June 2020 15:47 (five years ago)
i'm in the middle of the first one now (never got that far), but my least favorite part of the game are the "puzzles", and i really dislike watching the animations to climb up a ladder or help someone else up over a ledge several dozen times per hour. it feels like half of the game involves finding the ledge and tapping a button to help someone climb over it.
the relentless cynicism/negativity/depression of the series doesn't bother me so much, but hearing that the gameplay remains much the same is enough to convince me not to bother
― our god is a wee lil god (Karl Malone), Friday, 12 June 2020 15:54 (five years ago)
Lou Reed & Metallica - Lulu Poll
― our god is a wee lil god (Karl Malone), Friday, 12 June 2020 15:55 (five years ago)
I guess tbf I never got very far into the first game for pretty much the reasons you give.
― ...Like a Soggy Handburger (Old Lunch), Friday, 12 June 2020 16:00 (five years ago)
who didn't find green room fun??
― Mordy, Friday, 12 June 2020 16:00 (five years ago)
Not really a fan of the Naughty Dog style but I did play and (mostly) like the 1st one way back on PS3.That said I have absolutely no interest in playing another one. Especially right now.
― circa1916, Friday, 12 June 2020 16:02 (five years ago)
It's the feel bad game of the summer!
― Josh in Chicago, Friday, 12 June 2020 16:19 (five years ago)
thing is, death stranding was also supposedly a "feel bad" game, but it's actually really fun (imo)
― our god is a wee lil god (Karl Malone), Friday, 12 June 2020 16:20 (five years ago)
xposts Green Room was bracing af but fun is not the descriptor I'd use. Like riding a rollercoaster where survival is maybe a 50/50 proposition at best.
― ...Like a Soggy Handburger (Old Lunch), Friday, 12 June 2020 16:32 (five years ago)
i would never play it but i appreciate the concept of a miserablist hyper-violent video game that is philosophically anti-violence. you love killing enemies in video games? well here, experience the full range of sights and sounds involved in murdering this cute dog. you like that?
― na (NA), Friday, 12 June 2020 16:56 (five years ago)
So many horror games veer explicit torture porn, there's something to be said for the experience being bad vs fun or "escapist, " though don't know if it makes for a better game.
― Josh in Chicago, Friday, 12 June 2020 16:58 (five years ago)
― circa1916, Friday, 12 June 2020 16:59 (five years ago)
would never play it but i appreciate the concept of a miserablist hyper-violent video game that is philosophically anti-violence. you love killing enemies in video games? well here, experience the full range of sights and sounds involved in murdering this cute dog. you like that?
― na (NA), Friday, June 12, 2020 11:56 AM
haha, yeah, that reminds me of (something someone said here?) the idea of a game where you spend the first 5 minutes killing something and then spend the rest of the game in a panic about what happened, trying to cover it up, and/or coming to terms with it and trying to forgive yourself
― our god is a wee lil god (Karl Malone), Friday, 12 June 2020 17:01 (five years ago)
that was some kind of adult swim web game, i forget the name
― Nhex, Friday, 12 June 2020 18:07 (five years ago)
i liked the first one if this got raves across the board maybe i'd bite but it feels like it'll be $30 soon and the reviews seem inconsistent and don't make me excited to play. "misery simulator" sounds like fun but i think i just want a sequel to afterlife
― Mordy, Friday, 12 June 2020 19:17 (five years ago)
I haven't played the first one yet, so I figure by the time I do this one will be, like, $20.
― Josh in Chicago, Friday, 12 June 2020 20:17 (five years ago)
skimming the reviews, making me reconsider. i love the first one, so i was going to get this for release day...
― Nhex, Friday, 12 June 2020 20:36 (five years ago)
mainstream reviews are almost universally positive, but the sites I generally trust have much more mixed reactions (Polygon, Ars, Eurogamer)
― Nhex, Friday, 12 June 2020 20:39 (five years ago)
Didn’t eurogamer give it an essential?
― Mordy, Friday, 12 June 2020 20:50 (five years ago)
Overall positive yes
― Nhex, Friday, 12 June 2020 21:02 (five years ago)
Are the problems reviewers have with the gameplay, or are objections related to thematic aspects of the story and presentation? The last high profile games I can think of that got some very mixed reviews were Rage 2 and Days Gone, and I guess Death Stranding, but fans really seem to have grown to like those second two, if not the first.
― Josh in Chicago, Friday, 12 June 2020 21:06 (five years ago)
when the gameplay consists of brutally murdering people i don't think you can disentangle that from the thematic aspects in this case!
― ciderpress, Friday, 12 June 2020 21:07 (five years ago)
I guess, but plenty of games consist of brutally murdering people. Like, I remember hearing good things about Far Cry 3, so I watched a couple of videos and it seemed massively unpleasant, like, referring to women as bitches before stabbing them in the neck sort of stuff.
― Josh in Chicago, Friday, 12 June 2020 21:09 (five years ago)
the kids can’t go to bed quick enough to suit me
― Li'l Brexit (Tracer Hand), Friday, 19 June 2020 17:21 (five years ago)
idly mulling whether to start on “hard” once i get down to brass tacks later on
― Li'l Brexit (Tracer Hand), Friday, 19 June 2020 17:22 (five years ago)
Yeah I thought about it but went with normal.
FWIW a few minutes and I murdered a bunch of kids, in a snowball fight.
― Learned Leeegue (Leee), Friday, 19 June 2020 17:43 (five years ago)
A few minutes IN.
― Learned Leeegue (Leee), Friday, 19 June 2020 17:44 (five years ago)
reading the reviews it sounds like this game spawned from the violence-in-videogames-what's-it-all-mean discourse that popped up every once in a while for a decade but the world has moved past that by now. maybe the world's also moved past naughty dog style cinematic experience games. in any case it takes a really long time to make a game
― ℺ ☽ ⋠ ⏎ (✖), Friday, 19 June 2020 18:09 (five years ago)
I caved and bought it. See you guys in a week or two.
― Nhex, Friday, 19 June 2020 20:51 (five years ago)
that’s going to be the cleanest fucking fretboard in zombieland
― Li'l Brexit (Tracer Hand), Friday, 19 June 2020 21:05 (five years ago)
lol Leee
― Li'l Brexit (Tracer Hand), Friday, 19 June 2020 22:25 (five years ago)
in the walking bits i keep unconsciously trying to keep 6 feet away from everyone
i'm waiting to hear y'all's reports back b4 i buy this new but yr excitement is infectious
― Mordy, Friday, 19 June 2020 22:35 (five years ago)
The first one is sitting in a drawer. Have to Finish death stranding first
― calstars, Friday, 19 June 2020 22:36 (five years ago)
i love everything about this so far.
― Li'l Brexit (Tracer Hand), Friday, 19 June 2020 22:42 (five years ago)
Same. Not a whole lot different from the first game so far, except the narrative has been slacker, and the combat encounters seem more dynamic.
Oh and the trick of sitting on your upgrade vitamins until you're low on health to save on a health kit doesn't work quite as well because the health upgrade is the third level on a skill tree now.
― Learned Leeegue (Leee), Saturday, 20 June 2020 07:09 (five years ago)
Yeah i think i was expecting it to be a really different game somehow given various things i’ve read so i’m very pleasantly surprised that i still get to creep around and shiv monsters and snap fools’ necks. There’s a nice emphasis on scrambling and exploring. it feels more open somehow. and good god the first time you realise that your only move is to run? fuuuuuuuck
― Li'l Brexit (Tracer Hand), Saturday, 20 June 2020 09:05 (five years ago)
been watching some playthroughs. this looks incredible
― scampo simmonite (||||||||), Saturday, 20 June 2020 11:58 (five years ago)
Is expecting to binge the game this weekend, and after putting in about 8 cumulative hours yesterday, my hand started to hurt. 😟
I'm not sure why I like TLOU so much when I hated playing the Uncharted games.
― Learned Leeegue (Leee), Saturday, 20 June 2020 16:40 (five years ago)
cause it’s got heart? but also gameplay-wise it’s more MGS than uncharted imo
― Li'l Brexit (Tracer Hand), Saturday, 20 June 2020 16:47 (five years ago)
Hah, that sounds reasonable on both counts!
― Learned Leeegue (Leee), Saturday, 20 June 2020 16:58 (five years ago)