The Warcraft III Thread

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Coz I just stared playing. Yes I am behind the times.

I am also not very good, but have beaten the human campaign and first bit of the undead so far. I'm loving the plot design of this, tho the character development is still a bit... accelerated.

Sterling Clover (s_clover), Wednesday, 5 October 2005 11:39 (nineteen years ago)

I loved the prequel game but I just couldn't get into Warcraft 3, it was something about the camera system and the over usage of hero characters which put me off. I just wanted huge battles with millions of orcs being slain.

nice cut scenes though.

Ste (Fuzzy), Wednesday, 5 October 2005 11:53 (nineteen years ago)

There is one particular undead mission that completely sucks ass and made me quit playing the game three times.

The Ghost of Black Elegance (Dan Perry), Wednesday, 5 October 2005 12:09 (nineteen years ago)

the only mission i had problems with so far was the undead "defend hero x for 30 minutes against griffon/copter/knight rushes with a near-empty gold mine". my mouse has teeth marks from that one

I just wanted huge battles with millions of orcs being slain.

otm, 90 points for units is ridiculous

one eye white, one eye black (FE7), Wednesday, 5 October 2005 13:54 (nineteen years ago)

THAT'S THE ONE.

The Ghost of Black Elegance (Dan Perry), Wednesday, 5 October 2005 13:58 (nineteen years ago)

Thoses were the missions i disliked. I just wanted to build the city/army for hours and hours until i had a ton of knights etc, I know it was probably boring for some people and that's why they included more of the story missions.

It worked better in Starcraft though, perhaps there just weren't as many?

Ste (Fuzzy), Wednesday, 5 October 2005 14:15 (nineteen years ago)

After a while I turned on cheats and just watched the story.

Andrew Farrell (afarrell), Wednesday, 5 October 2005 16:37 (nineteen years ago)

yeah i feel if i hit a hard mission i'll cheat my way thru (tho the playthrough again but easier feature on a loss is awesome).

so far i've caved a few times and used cheats to rush production because i knew i'd get there anyway, but i get bored quick. i like the way it mixes up missions coz i'm a real lightweight at the rts thing and prefer troop command and strategy to production micromanagement.

i played the undead mission with the gathering three crystals today and rilly liked it because for the first time i was in a situation where it made sense to balance and coordinate sets of units with difft. tasks instead of just building lots of drones and rushing them in (which is what the human missions were too much like -- the siege elements of strategy were v. secondary, and priests and sorceresses just stayed back from the battle and did their thing -- gryphons came too late to matter.) also they were v. clever in constructing (for a change) the "entry points" to the cities, so there were towers to take out, different waves to confront, etc.

i also like the hero thing b/c it sort of limits yr. focus -- instead of these huge starcraft games where shit could be happening all over the map simultaneously there's also this element of a few rilly big guns to deal with. in head to head i can see how having to level up yr. hero each time, etc. could be a pain and limit strategic exploration in a way starcraft wasn't all about.

also the limited units are maybe coz they're big and overlap, so managing an army of like 30 is tough enough already. they each do lots of things and take some time to fight, so its not like you just line them up and charge them at yr. opponent.

the massive *variety* of units that keep getting introduced feels fairly overwhelming tho -- much less reducible to a set of attributes and tradeoffs.

Sterling Clover (s_clover), Thursday, 6 October 2005 09:11 (nineteen years ago)

BattleNet turned me into a raving lunatic map-pinging bitch what would ream a teammate for not TPing to my town within 3 seconds of being attacked.

I uninstalled the game for fear of throwing out my back in rage & actually turning into a nutjob away from the PC.

David R. (popshots75`), Thursday, 6 October 2005 13:18 (nineteen years ago)

four months pass...
i just started playing this! it's pretty fun... but i guess you can't control how fast the game goes, like in starcraft? can you? cuz it makes me nervous to not be able to slow everything to a crawl and deal with it when serious shit goes down!

say, i understand that starcraft is insanely popular, and this series obviously is, so why has there never been a true starcraft sequel? i guess the games are more or less identical anyway

s1ocki (slutsky), Saturday, 4 March 2006 21:35 (nineteen years ago)

somebody to answer my questions please!

s1ocki (slutsky), Tuesday, 7 March 2006 18:01 (nineteen years ago)

say, i understand that starcraft is insanely popular,

seriously. It's a fucking sport in S.Korea. They have pro-gamers in spacesuits n' shit, just an example of how farther advanced they are from us.

and this series obviously is, so why has there never been a true starcraft sequel? i guess the games are more or less identical anyway

Heh. You wanna know what the official sequel is gunna be?

http://www.richterscale.org/images/20050606-StarCraft-Ghost-Statue-E3.jpg http://www.skoar.com/images/6star3.jpg

For realz. They've been working on this thing for what, 8 years?

kingfish da notorious teletabby (kingfish 2.0), Tuesday, 7 March 2006 19:52 (nineteen years ago)

but yeah, south korea. they have starcraft tourneys on TV over there, with play-by-play & color commentary & everything.

S.K. gaming is gunna be a huge thing w/in the next 10 years. the govt there just dumped a shit load of seed money to build up their gaming industry this year, and guys like Lord British have been over there for a coupla years, helping out with Lineage II.

(and the upcoming Tabula Rasa, i think)

kingfish da notorious teletabby (kingfish 2.0), Tuesday, 7 March 2006 19:55 (nineteen years ago)

oops, my mistake.

http://en.wikipedia.org/wiki/Starcraft_Ghost

apparently, they only announced the game in 2002. Blizzard is only publishing the game, whereas Nihilistic and then Swingin' Ape Studios are actually developing it.

kingfish da notorious teletabby (kingfish 2.0), Tuesday, 7 March 2006 20:01 (nineteen years ago)

the official sequel is going to be a big bum?

s1ocki (slutsky), Tuesday, 7 March 2006 20:14 (nineteen years ago)

wait, that starcraft ghost game isn't even out yet?

s1ocki (slutsky), Tuesday, 7 March 2006 20:15 (nineteen years ago)

that sounds like a disastrous move. why not just crank out a warcraft3-like starcraft 2?

s1ocki (slutsky), Tuesday, 7 March 2006 20:17 (nineteen years ago)

Because they're too busy using their WoW profits to have people killed?

David R. (popshots75`), Tuesday, 7 March 2006 20:20 (nineteen years ago)

the official sequel is going to be a big bum?

we should only be so lucky.

wait, that starcraft ghost game isn't even out yet?

nope. the wiki mentions other rumors i've heard, that the 1st dev team had much of the game done 3-4 years, then got in a fight with blizzard head office and split. The dev team has changed a coupla times, and the release date pushed back years from its initial 2003 timeframe. That's why the game is categorized as "Vaporware" on the wiki, like with Duke Nukem Forever.

that sounds like a disastrous move. why not just crank out a warcraft3-like starcraft 2?

who fucking knows. b/c they played a lot of MGS2/splinter cell & wanted to do a stealth game instead.

kingfish da notorious teletabby (kingfish 2.0), Tuesday, 7 March 2006 20:21 (nineteen years ago)

also, remember that blizzard has shed other design teams, too. the diablo 2 guys said "fuck this" and split to start working on Hellgate: London, which should be out this year.

kingfish da notorious teletabby (kingfish 2.0), Tuesday, 7 March 2006 20:23 (nineteen years ago)

i knew how insane it was in korea... which is why it seems so weird to me that they wouldn't even rush a slightly-improved sequel to market, they're guaranteed to sell like crazy!

s1ocki (slutsky), Tuesday, 7 March 2006 21:43 (nineteen years ago)

dude, who fuckin' knows. when nerds get flush with cash and the corporate types take over, weird shit happens.

kingfish da notorious teletabby (kingfish 2.0), Tuesday, 7 March 2006 23:11 (nineteen years ago)

(actually possibly partially serious answer) They'd have to write a story for it, and the story guy is busy on the WoW expansion.

Andrew Farrell (afarrell), Thursday, 9 March 2006 10:02 (nineteen years ago)

Back to WC3: I bought this and never played it. Should I go back?

Forksclovetofu (Forksclovetofu), Thursday, 9 March 2006 21:13 (nineteen years ago)

why not

SO PEOPLE. CAN YOU SLOW DOWN AND SPEED UP TIME OR NOT, PEOPLE.

s1ocki (slutsky), Thursday, 9 March 2006 21:37 (nineteen years ago)

your question and my question are very similar, s1ocki

Forksclovetofu (Forksclovetofu), Thursday, 9 March 2006 23:22 (nineteen years ago)

yes you can slow down time. poke around the in game menus.

Sterling Clover (s_clover), Friday, 10 March 2006 18:37 (nineteen years ago)

that is good to know!

s1ocki (slutsky), Friday, 10 March 2006 18:40 (nineteen years ago)

thanks! especially as i'm now on that notoriously hard level

s1ocki (slutsky), Friday, 10 March 2006 18:41 (nineteen years ago)

this worth playin'?

kingfish da notorious teletabby (kingfish 2.0), Friday, 10 March 2006 19:01 (nineteen years ago)

sure, if you're into starcraft and stuff... i'd never played any warcraft games before but i was a big SC fan and for all intents and purposes it's the same game. but with elves instead of protosses.

s1ocki (slutsky), Friday, 10 March 2006 19:26 (nineteen years ago)

Oh I fucking hate that fight so much

Dan (Grrrrr) Perry (Dan Perry), Friday, 10 March 2006 19:28 (nineteen years ago)

i died at 30 seconds last night!!!

how long did you tend to average?

any tips?

s1ocki (slutsky), Friday, 10 March 2006 19:29 (nineteen years ago)

cheat!

Sterling Clover (s_clover), Friday, 10 March 2006 19:38 (nineteen years ago)

no way, the undead don't cheat!

(how do you cheat? JUST IN CASE.)

s1ocki (slutsky), Friday, 10 March 2006 19:47 (nineteen years ago)

I have no tips; as I mentioned upthread that single mission made me quit playing the game the three times I've attempted to go through it (ie, I start at the beginning, get through all of the missions up to that one relatively easily, then BAM).

I think the longest I lasted was... 25 minutes? I got that by bottlenecking the access points with mad defense; the problem was when the last fuckoff wave came, my defense was in complete tatters.

Dan (Stupid Fucking Mission) Perry (Dan Perry), Friday, 10 March 2006 19:55 (nineteen years ago)

yeah, i was kind of amazed i lasted as long as i did! and completely crushed when i was overrun. 30 fucking seconds.

s1ocki (slutsky), Friday, 10 March 2006 20:00 (nineteen years ago)

fuck this level!

s1ocki (slutsky), Friday, 10 March 2006 23:56 (nineteen years ago)

aint there a cheat code?

kingfish da notorious teletabby (kingfish 2.0), Saturday, 11 March 2006 00:30 (nineteen years ago)

i don't need it pal cuz i beat the damn thing!

YES!

s1ocki (slutsky), Saturday, 11 March 2006 01:53 (nineteen years ago)

(the level i mean)

s1ocki (slutsky), Saturday, 11 March 2006 01:54 (nineteen years ago)

WhosYourDaddy makes you invincible.
alternately, GreedIsGood [number] will give you that much gold and lumber, so you can modulate the challenge instead of just ignoring it altogether.

Sterling Clover (s_clover), Saturday, 11 March 2006 02:13 (nineteen years ago)

i mean honestly, fuck that level and keep playing until you get all the fun night elf units at least.

Sterling Clover (s_clover), Saturday, 11 March 2006 02:13 (nineteen years ago)

well that level is now a distant, unpleasant memory. i'm the ogres now. or the trolls... you know, the big honourable dudes. i'm kinda dissapointed cuz i thought it would be night elves next!

s1ocki (slutsky), Saturday, 11 March 2006 04:00 (nineteen years ago)

are the night elves properly slutty?

kingfish da notorious teletabby (kingfish 2.0), Saturday, 11 March 2006 08:14 (nineteen years ago)

now now.

s1ocki (slutsky), Saturday, 11 March 2006 15:15 (nineteen years ago)

then what good are they?

kingfish da notorious teletabby (kingfish 2.0), Saturday, 11 March 2006 15:26 (nineteen years ago)

one month passes...
i just started playing it and the main kid totally looks like Triple H(sans facial hair and about 20 years younger) with a doofy californian accent. nothing helps to encourage a fantastical sense of another time & place than just grabbing on the QA guys to voice a main character.

kingfish ubermensch dishwasher sundae (kingfish 2.0), Tuesday, 11 April 2006 18:08 (nineteen years ago)

i'm on the frozen throne now... dece times.

s1ocki (slutsky), Tuesday, 11 April 2006 18:14 (nineteen years ago)

four years pass...

I had no idea what thread to put this in. Can anyone explain to me what the fuck this is?

http://www.joystiq.com/2010/10/13/valve-announces-dota-2/

A sequel to some sort of Warcraft 3 mod that also has a bunch of other derivatives/remakes like League of Legends that I also have absolutely no clue about either.

mayor jingleberries, Wednesday, 13 October 2010 21:52 (fourteen years ago)

DoTA was pretty big. Basically the idea was a custom map where you only have control of one Hero unit, no base or resource management. You're on a team with other player Heroes going up against another team, 3v3 or 5v5 - basically your goal is lvl up, kill the other team, make money, repeat, like a competitive sport action-RPG. The creators kept adding more and more unique heroes to choose from, so in the later versions there's over 100 or something crazy like that (I don't know all the specifics, I stopped playing War3 before Frozen Throne even came out).

It was pretty fun, and surprisingly it became huge, there were all these versions and offshoots that were also pretty popular, DoTA-AllStars being the most famous one, I think. Some of the people involved have gone commercial, with one guy getting hired by Valve last year, and one team making League of Legends. Demigod was also an attempt to make a mainstream DoTA-style game.

Nhex, Thursday, 14 October 2010 03:13 (fourteen years ago)


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