Teh Movies - anyone else anticipating this like a deranged old-skool Stunt Island fan?

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yeah yeah yeah, Lionhead have finally given The Movies a release date. this could be an AMAZING 'game'. the game itself seems kinda fun - build a studio, keep up to date with movie-making technology, make 3 minute movies, collect money, rinse, repeat.

as an old-skool fan of Stunt Island, i'm more looking forward more to sandbox mode - make 30 minute TV shows, 90 minute movies, edit them all together, add your own soundtrack & voice 'acting', convert to mpeg, burn them on DVD, make your friends laugh. whatever. car chases, fights, explosions, set building, costumes, make-up; you control and design it all - hopefully it will piss all over the very limited but uber-fun Stunt Island.

i'm so excited. i just hope i'm not disappointed.

g-kit (g-kit), Thursday, 6 October 2005 14:03 (twenty years ago)

we'll see how it actually all comes together. they really seem to be mixing together several genres(sims, theme park, stunt island, etc).

kingfish superman ice cream (kingfish 2.0), Thursday, 6 October 2005 14:28 (twenty years ago)

Hells yeah I am! Hurry up and release it already, its already overdue.

Trayce (trayce), Thursday, 6 October 2005 15:48 (twenty years ago)

Pre-ordered. It's more exciting than life.

jeffrey (johnson), Thursday, 6 October 2005 16:11 (twenty years ago)

one month passes...
omg it's out today

g-kit (g-kit), Friday, 11 November 2005 09:52 (twenty years ago)

I am in possession of this right now but my pc is being slow as hell and is in need of major defragmentation so i thought i should do that before installing. it is a long long wait.

jeffrey (johnson), Friday, 11 November 2005 16:13 (twenty years ago)

i just went and bought it in my break! half hour til i get to go home and install. Eeeeeee!

g-kit (g-kit), Friday, 11 November 2005 16:25 (twenty years ago)

Report back!

Gravel Puzzleworth (Gregory Henry), Friday, 11 November 2005 17:29 (twenty years ago)

It is being good so far but easing me in really slowly, i have no control over scriptwriting or shooting or anything whatsoever and those are the things i think will make it great. It is being good though, it's just like a slow unlock one thing at a time tutorial to ease you in. i'll report back once i'm past that and onto the more meaty aspects.

jeffrey (johnson), Friday, 11 November 2005 20:00 (twenty years ago)

Finally got total control over the creation of my movie, i haven't invented a lot of technology yet so i assume there's more to come when i discover magical new camera's etc. My movie took 4 years (the ones where you just get a pre-made script and shoot away take about 6 months) to make and was a huge critical flop and pretty much killed my studio. I am pretty proud of myself.

jeffrey (johnson), Friday, 11 November 2005 23:18 (twenty years ago)

haha what was it about?

Gravel Puzzleworth (Gregory Henry), Friday, 11 November 2005 23:36 (twenty years ago)

Well it was black and white and silent and started off as a war film but then they all got beamed up by aliens, then there was a surprising twist where the main war hero turned out to be the main war hero was the leader of the alien invasion. Much torture ensued and just when it looked like the human soliders were going to gain the upper hand and escape the ship when the alien leader materialised a shotgun and killed everyone. It was shot very artistically and was punctuated with many costume changes mid-scene. I don't think i have the hang of it yet.

jeffrey (johnson), Saturday, 12 November 2005 00:56 (twenty years ago)

It is very cumbersome in a micro-management of all yr actors kind of way.

jeffrey (johnson), Saturday, 12 November 2005 05:03 (twenty years ago)

i played the main game for a couple of hours last night. same impressions as jeffrey atm. fun enough game, but i didn't buy it to play a game. need a lot of time to investigate sandbox mode and get with the REAL moviemaking. looks like it will work out quite nicely.

g-kit (g-kit), Saturday, 12 November 2005 09:30 (twenty years ago)

Just wait till Movies pr0n is traded online

kingfish cold slither (kingfish 2.0), Saturday, 12 November 2005 22:55 (twenty years ago)

Ohhh I have got to go buy this tomorrow in my lunch break. *excited*.

Trayce (trayce), Sunday, 13 November 2005 02:09 (twenty years ago)

When's the PS2 version out? Anyone know?

Vic Fluro (Vic Fluro), Sunday, 13 November 2005 13:23 (twenty years ago)

February

Cressida Breem (neruokruokruokne?), Sunday, 13 November 2005 17:34 (twenty years ago)

Augh SO LOOONG TO WAIT

Vic Fluro (Vic Fluro), Sunday, 13 November 2005 18:39 (twenty years ago)

buy a pc.

jeffrey (johnson), Sunday, 13 November 2005 19:07 (twenty years ago)

I have a PC, but a long time ago I realised that if all I wanted to do on it was write, I'd theoretically never have to spend any money on it ever, whereas if I wanted to play any games with the thing I'd need to spend endless wads of cash on it like a baby with a wasting disease. As such, it's internet-ready but that's about it and frankly, I quite like being able to just leave the hard stuff to the console. The only trouble comes when I'm FLAGRANTLY TEASED like this by the game designers.

Vic Fluro (Vic Fluro), Sunday, 13 November 2005 23:48 (twenty years ago)

The endless wads of cash is true. Yr big problem, except having to wait till feb., may be if they do 'a sims' and really destroy the console version. Sims games on the xbox and ps2 bear very little resemeblance to the PC ones and are pretty crap to be honest. I haven't read much abt the similarity between different formats of the movies though and am hopeful.

jeffrey (johnson), Monday, 14 November 2005 04:54 (twenty years ago)

Movie-making tools are excellent especially as you advance technologically.

jeffrey (johnson), Monday, 14 November 2005 07:23 (twenty years ago)

i've been having a blast with this over the weeked. lip-synching and making your voice-overs is really hilarious. it's a tad limited in some places wrt the script/shooting process, but a bit of clever editing and shooting twice as much footage as you think you will need can get around that fairly easily. the scripts the game churns out are fucking gash though.
biggest problem is, i'm trying to make movies with plot, action, set changes etc, and end up shooting 10-20 scenes for a 2 minute movie, whereas computer generated scripts are 3 or 4 scenes long. shooting takes forever, and i go overbudget. but that's the price of ART, maaaaaan.

already produced:
Massacre on Mercury
Hilarity in the Trenches
Death, Violence and Cigarettes

in production:
Zombie Flesh Feast

g-kit (g-kit), Monday, 14 November 2005 09:04 (twenty years ago)

will it be as good as this, though?

ihttp://www.boardgamecompany.co.uk/MoviemakerBox.JPG

foxy boxer (stevie), Monday, 14 November 2005 11:25 (twenty years ago)

http://www.boardgamecompany.co.uk/MoviemakerBBP.JPG

foxy boxer (stevie), Monday, 14 November 2005 11:27 (twenty years ago)

Aww this isnt out here yet!!!! Somethign about a shipping screw up. ARGh.

Trayce (trayce), Tuesday, 15 November 2005 00:47 (twenty years ago)

They have no souls. Get it H@x0r style.

jeffrey (johnson), Tuesday, 15 November 2005 00:48 (twenty years ago)

It is absoultely great but the micro management of people is INSANE, i have played way too many sims games and business games and i have restarted about 5 times so far because i just can't keep up when i get a big studio. Still recommended though.

jeffrey (johnson), Tuesday, 15 November 2005 00:49 (twenty years ago)

Yeah the micromanagement is freaking me out in anticipation... I'm terrible with the Sims and tend to stick to very small families or couples, so this one could undo me totally.

It is coming out here, its just delayed a bit. Which is coo', I'm trying to get Nano done anyway (ha, sif).

Trayce (trayce), Tuesday, 15 November 2005 01:46 (twenty years ago)

The Sandbox mode lets you choose not to have to deal with their moods which is nice and take some micro- away but you still have to force all the actors and directors to make friends with each other which is still a lot of clicking but manageable.

jeffrey (johnson), Tuesday, 15 November 2005 02:17 (twenty years ago)

Ooh well at least it has that option.

Hows it faring Jeffrey? :) I saw an ad on telly last night, apaz it is coming out here tomorrow (17th). HURRAY.

Trayce (trayce), Wednesday, 16 November 2005 01:32 (twenty years ago)

I spent two hours making a movie last night. I think it was the very first one i've made that had a plot that made any sort of sense (it was a really poor vampire flick but the public was all about the horror movie). I am having some sort of strategical problems with the sets in that they are way way too many of them to fit in yr studio as time goes on. I guess i'm just supposed to demolish the old crap ones to make way for the new.

I have not been to their website to check the amount of movies that have been put up online but i hear that it's taken off hugely.

I am in the middle of using the star creator to make a bunch of my favourite directors so i can import them in the game. The facial creation system isn't good but i don't really care about that, i can live without them having any physical resemblance to their real-life counterparts, it'll just be nice to have them walking around my studio making movies. I think i might have turned into THAT PERSON.

jeffrey (johnson), Wednesday, 16 November 2005 01:52 (twenty years ago)

Hahah I'll be all about the MAKE MYSELF INTO A SIM like I ususally do with this stuff =)

Trayce (trayce), Wednesday, 16 November 2005 02:09 (twenty years ago)

I need a new PC.

Gravel Puzzleworth (Gregory Henry), Wednesday, 16 November 2005 03:25 (twenty years ago)

I need a new wallet, with thirty quid stuffed inside it. I want this so bad, but I can't see myself delaying Mario Kart for it.

Cap'n Kitten - I would like very much to see your films!

melton mowbray (adr), Wednesday, 16 November 2005 03:37 (twenty years ago)

Just get into mass amounts of debt. That's what i do.

jeffrey (johnson), Wednesday, 16 November 2005 05:36 (twenty years ago)

I need mario kart and the little wi-fi usb thing. Damn my wireful home.

jeffrey (johnson), Wednesday, 16 November 2005 05:37 (twenty years ago)

If I go to EBs tomorrow and they dont got this, there will be bloooood spilled dammit. And CDs. And geek glasses!

Trayce (trayce), Wednesday, 16 November 2005 08:11 (twenty years ago)

haha, my films are awful. i am no actor, and can barely stop myself from cracking up while attempting voice-overs. therefore none of my films take themselves seriously AT ALL.

Zombie Flesh Feast is now complete, and did rather well at the box office. My longest movie to date, Galactix Max, is in post-production. Five whole minutes of early 60s Sci-Fi mania. featuring a DISTANT PLANT, ALIENS with LATEX HEADS, shootouts with LASER GUNS and a FINAL CONFRONTATION back on the ship.

this game is fucking fun(ny).

g-kit (g-kit), Wednesday, 16 November 2005 09:29 (twenty years ago)

distant planet*, obv.
distant plants aren't very exciting.

g-kit (g-kit), Wednesday, 16 November 2005 09:33 (twenty years ago)

I don't have a microphone so i can't do the voiceover. I just do subtitles instead and pretend they're all foreign films.

jeffrey (johnson), Wednesday, 16 November 2005 17:57 (twenty years ago)

OMG do you have to do your own voiceovers? :D

THIS IS GONNA FREAKIN RULE. I just stole a mic headset from work, heh heh.

Trayce (trayce), Wednesday, 16 November 2005 23:31 (twenty years ago)

you don't have to do yr own voiceovers but you can.

You also need to wait till you get a post-production studio. In normal not sandbox game you start out with a script office that forces you to take the scripts they make, after about an hour of playing (depending on how good you do) y'll unlock the custom script office where you can create yr own scripts from scratch. After prolly about another two hours if yr doing well y'll get the post-production office. That's when you can add subtitles, sound effects, music and voicovers = that's where it's all happening. I'm not sure if you can add yr own specific music and sound effects, i haven't tried yet but i think they are a standard format, can't remember if it's mp3 or not but i remember it being normal. So i guess if you just stick it in the specific folder you can use custom created music and sound effects. This is all just guesswork though.

I guess after that they'll just all be there for you in sandbox mode if you start late enough in the game, i still haven't got to trying sandbox yet.

jeffrey (johnson), Thursday, 17 November 2005 01:18 (twenty years ago)

I always meant to make a movie in the Sims as well, and I have a load of clips but havent strung them into anything.

Trayce (trayce), Thursday, 17 November 2005 06:02 (twenty years ago)

this game sounds like it would completely break my brain

s1ocki (slutsky), Thursday, 17 November 2005 06:06 (twenty years ago)

I bought this yesterday. It seems it's half 6 in the morning now.

Cressida Breem (neruokruokruokne?), Thursday, 17 November 2005 06:31 (twenty years ago)

this game has broken my brain.
Galactic Max is complete. somebody was 'kind' enough to say "i've seen worse star trek episodes". it's hilariously lame, but to me, that's what this game is about.

currently working on a 50s high-school comedy, 'Walk the Walk'. the nerd teams up with the cool kid to beat the bullies. hilarity ensues.

anybody interested in watching my movies, mail me. i'll reply with a link. i don't really want to post the linx0r here, as i do have SOME pride.

g-clit (g-kit), Thursday, 17 November 2005 10:09 (twenty years ago)

I bought this game yesterday evening and thus have not slept in about 40 hours. Unfortunately my White Stripes biopic "My Doorbell" (okay, so it was a zombie movie) took four years to complete and left my studio $200000 in debt. I'm just getting back into positive figures by making shitty films scripted by the computer. This game is great! It's just a shame I'm not a little better at it.

melton mowbray (adr), Friday, 18 November 2005 23:07 (twenty years ago)

All the films i make always do less good than studio scripted films. It is the price of art.

I think as far as i can make out abt the game engine itself you can only get yr scripts to the same star level as the highest yr scriptwriters can automatically make, when you have crap script office you can only make yr own scripts 1 star max, interm. office yrs can only be 2 stars max etc. I am not sure if this is a definite truth but has been the case for me so far.

Anyway i guess the way to go in game terms would be to just create enough scenes to get that script star rating to the max it can currently be (script rating seems to be to do with no. and cost of scenes). Working like this wld probably stop all yr magnum opuses but it would be a way to write yr own scripts and still compete with the churned out stuff in the efficiency stakes.

My strategy is to have one group of people working on the crap scripts and just churn them out with less important actors and directors to make a lot of money while i lose hundreds of thousands of bucks on 'trisha goddard goes to space'.

jeffrey (johnson), Friday, 18 November 2005 23:20 (twenty years ago)

my White Stripes biopic "My Doorbell" (okay, so it was a zombie movie)

This gives me an idea. I need to get this game. "20,000 Leagues Under the Sea", as performed by New Order.

kingfish hobo juckie (kingfish 2.0), Saturday, 19 November 2005 01:17 (twenty years ago)

I am totally right about yr custom scripts only being able to have an = star rating to yr current script office place.

jeffrey (johnson), Saturday, 19 November 2005 08:46 (twenty years ago)

man, this game is complicated.

kingfish hobo juckie (kingfish 2.0), Sunday, 20 November 2005 10:19 (twenty years ago)

also, if you have any movies ready, upload 'em to Putfile.com and post a link.

somebody on SA mentioned that if you should watch \The Movies\Data\credits\filmedcredits.wmv for a surprise.

A coupla entertaining/retarded Goon-produced flicks: here and here.

http://movies.lionhead.com/movie/1168

kingfish hobo juckie (kingfish 2.0), Sunday, 20 November 2005 21:34 (twenty years ago)

Trayce did you buy this? I miss teh movie talk.

jeffrey (johnson), Friday, 25 November 2005 19:14 (twenty years ago)

Yeah Nick bought it for me by suprise the other week! And I havent played it yet! Well, I did the very start tut but thats all. It wont play on my laptop despite it meeting the specs - it just crashes to the desktop, I think its somethin to do with the quicktime thingy they built in (or media player, whatever it was).

It plays on my other pc, ive just been preoccupied with nanowrimo and a bout of alcoholic depression tho :/ I have that and B&W2 to catch up with. I will get to it soon i swear!

Trayce (trayce), Saturday, 26 November 2005 04:19 (twenty years ago)

But yeah it looked fantastic from what I saw. In fact interestingly I was immediately reminded of Evil Genius, only how that game SHOULD have been done. You know?

Trayce (trayce), Saturday, 26 November 2005 04:20 (twenty years ago)

Yr laptop is evil. I see the Evil Genius. I wish that game was better, all it ever did was encourage me to break out dungeon keeper 2 so i could do the evil but with the fun.

I wanted black and white 2 but was put off by my dissapointment at the first one, i might get it teh bad internet way to try.

jeffrey (johnson), Saturday, 26 November 2005 07:45 (twenty years ago)

Hahah yeah I totally went back to Dungeon Keeper after it as well!

Trayce (trayce), Sunday, 27 November 2005 03:35 (twenty years ago)

two weeks pass...
From the official site:

...and NEXT week is ALSO the timing of the PATCH and yes the highly anticipated PROPSHOP! Our sources at Lionhead Studios tell us that currently the patch will become available the week beginning 12th December and that in FACT it could be as EARLY as WEDNESDAY! That means that two days later - on Friday - the Propshop will launch. If these dates change you will obviously hear on our site! Lots of people have also been asking what the Propshop will include. We don't want to spoil the surprise by giving away what's going to be in there, but to put your minds to rest: there will be costumes, hairstyles, some completely new sets, scenes and much, MUCH more!

Woo!

melton mowbray (adr), Monday, 12 December 2005 19:55 (twenty years ago)

woo.

jeffrey (johnson), Monday, 12 December 2005 20:03 (twenty years ago)

Whats the patch neeeded for? Ive had some issues with the game behaving on my radeon card. Maybe that'll help?

At this rate Im thinking of buying a gaming-level laptop pc, so I will actually PLAY some of my damn games once in a while, heh.

Yep thats right - I still havent had a crack at this (or any new) game yet. :/

Trayce (trayce), Wednesday, 14 December 2005 23:57 (twenty years ago)

try harder :)

jeffrey (johnson), Thursday, 15 December 2005 00:02 (twenty years ago)

Oh! You might be in luck Trayce!

We are happy to present to you the first patch for The Movies!

The Movies 1.1 patch will allow owners of the game to access the PropShop, which will feature a variety of new, downloadable content for the game, including additional costumes, sets, & props.

The Propshop itself will launch in a few days (like mentioned in earlier news) but apart from enabling the Propshop it also fixes a few issues listed below.

Fixes:

- Performance issues on Minimum Specification machines have been resolved.

- Stability on low end Athlon(TM) processors has been improved.

- Post Production had a number of issues fixed to aid user interaction and avoid player confusion.

- Audio echo during Post Production has been removed, and general stability of this screen is improved.

- Stars retirement ages now work as intended when saving and loading a game while shooting a film.

- Some scenes have been updated to address issues with clipping, props and set objects.

- Some movie scenes have been updated to ensure they would finish filming in the lot. (I hope this means they'll shoot all the scenes that use the same set in one go, because that sort of annoyed me!

- Placeholder text has been changed to final text.

- Saving StarMaker(TM) and The Movies(TM) on Non-English Operating Systems has been improved.

- Saving a game while a Star is in surgery now functions as intended.

- Overall stabilty has been improved.

Changes:

- Players can now record more pieces of custom audio in Post Production. Yay! Live score?

- The game will now check the space available in the users My Documents directory to ensure there is
enough space to run the game.

- Online connectivity now correctly handles situations where players had no internet connection.

If I download this now I'll be up all night, and I'm not sure I want that to happen.

melton mowbray (adr), Thursday, 15 December 2005 01:13 (twenty years ago)

Ooh Ima try the patch and see if it will run on my lappy! It was just crashing to desktop when i started it, before, and my lappy meets min spec (only just, but it does).

Trayce (trayce), Thursday, 15 December 2005 06:12 (twenty years ago)

i pulled this off my system until a better patch came out. we shall see.

kingfish holiday travesty (kingfish 2.0), Thursday, 15 December 2005 06:44 (twenty years ago)

Patch did notin to make it work on my laptop :( But my vid card on this has no T&L anyway.

Trayce (trayce), Friday, 16 December 2005 13:00 (twenty years ago)

This game is so good. At the moment I'm working on my most ambitious (read ridiculous) project yet - "LOST: The Movie". It's got a Jack flashback and polar bears (bloke in a white gorilla suit) and everything! Is anyone else here still making movies?

melton mowbray (adr), Thursday, 22 December 2005 04:23 (twenty years ago)

i'm still plodding through the actual game-game part to unlock everything for sandbox mode. once that's done, i'll be back in the movie-making loop, i promise.

Coming Soon: Noob Force! The adventures of an inept SWAT team.

snowkitten (g-kit), Thursday, 22 December 2005 10:00 (twenty years ago)

I am still making movies but not as often. I am very close to unlocking everything so i can just bugger off to sandbox mode and make movies, i might even get a mic at christmas for voiceover fun.

jeffrey (johnson), Thursday, 22 December 2005 16:41 (twenty years ago)

I'm still on the actual game too (and only just into the sixties). My studio is $500k in debt but LOST: The Movie is just about to go into post production, so hopefully we'll be able to win that back. I've got big plans to record my own soundtrack for this one!

Greg, did you ever finish "Walk the Walk"?

melton mowbray (adr), Thursday, 22 December 2005 19:20 (twenty years ago)

two months pass...
So finally, I start getting into this thang. I love it! I'm just playing along with the initial 20's level with the help balloons and making over my stars... and my fscking PC is crashing. And crashing. And refusing to start. And now the DVD/CD drive has died - thats the second farking drive I've had the CD portion die on, the hell.

SO, now I'm frustrated because I really want to play it and I cant play for more than about 15 minutes grumble. I need a new grafx card I think.

Trayce (trayce), Sunday, 26 February 2006 03:56 (twenty years ago)

I really want to watch melton's "LOST: The Movie"! Does it let you export these things and stick them up on google video or youtube or whatever?

JimD (JimD), Sunday, 26 February 2006 12:01 (twenty years ago)

Oh man, when I moved from windows to linux I lost the movie :(

It was amazing though, I swear. Locke killed Jack and Kate.

melton mowbray (adr), Sunday, 26 February 2006 12:15 (twenty years ago)

:(

JimD (JimD), Sunday, 26 February 2006 18:09 (twenty years ago)

five months pass...
RIGHT ON.

The Stunts & Effects expansion is just what this game needed. it's a lot more complete than the original release; camera control is very satisfying, the effects are decent, a bunch of new scenes, it's all good.
imo, anyone that bought the movies, but was a little disappointed by
lack of creative control, should buy this. i even played through the entire game over the last few days. it's a lot more fun than i expected (i wanted the game as a movie-making tool only, originally; my philosophy was 'to hell with the game')

Meltang: WALK THE WALK is back in production, i started putting the opening montage together last night.

teh_kit is jayne without the tits (g-kit), Friday, 28 July 2006 13:19 (nineteen years ago)

i'm still loving this game/expansion!
honestly, is nobody else feeling this? i know some of you have it!
i'd LOVE to see other people's daft movies...

teh_kit haev been evicted, oh noes! (g-kit), Tuesday, 1 August 2006 14:49 (nineteen years ago)

I have it and I STILL etc etc etc :(

I just need to get this new laptop PC, then I know I'll have at it!

Trayce (trayce), Tuesday, 1 August 2006 23:52 (nineteen years ago)

Have it; haven't installed it. Is this the sort of thing I should wait for a good long free weekend to tackle?

Forksclovetofu (Forksclovetofu), Wednesday, 2 August 2006 03:33 (nineteen years ago)

yeah, that would be best.

teh_kit haev been evicted, oh noes! (g-kit), Wednesday, 2 August 2006 07:08 (nineteen years ago)

started work on GRANIMAL! last night.
the title says it all, i hope?

teh_kit haev been evicted, oh noes! (g-kit), Wednesday, 2 August 2006 07:37 (nineteen years ago)


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