you know, unfairly maligned
― c7n (Cozen), Tuesday, 1 November 2005 21:46 (nineteen years ago)
― c7n (Cozen), Tuesday, 1 November 2005 21:48 (nineteen years ago)
― Jordan (Jordan), Tuesday, 1 November 2005 21:56 (nineteen years ago)
― c7n (Cozen), Tuesday, 1 November 2005 21:59 (nineteen years ago)
I have never played Sunshine.
― Jordan (Jordan), Tuesday, 1 November 2005 22:06 (nineteen years ago)
― TOMBOT, Tuesday, 1 November 2005 22:11 (nineteen years ago)
― c7n (Cozen), Tuesday, 1 November 2005 22:16 (nineteen years ago)
― c7n (Cozen), Tuesday, 1 November 2005 22:17 (nineteen years ago)
― Jordan (Jordan), Tuesday, 1 November 2005 22:25 (nineteen years ago)
― melton mowbray (adr), Tuesday, 1 November 2005 23:17 (nineteen years ago)
― s1ocki (slutsky), Wednesday, 2 November 2005 00:17 (nineteen years ago)
― Curt1s St3ph3ns, Wednesday, 2 November 2005 00:28 (nineteen years ago)
― teeny (teeny), Wednesday, 2 November 2005 00:33 (nineteen years ago)
― jeffrey (johnson), Wednesday, 2 November 2005 00:54 (nineteen years ago)
If not: SMB3
― Laura H. (laurah), Wednesday, 2 November 2005 01:10 (nineteen years ago)
64 had absolutely astounding design when i first played it
― kingfish orange creamsicle (kingfish 2.0), Wednesday, 2 November 2005 02:46 (nineteen years ago)
― Patchouli Clark (noodle vague), Wednesday, 2 November 2005 03:09 (nineteen years ago)
― älänbänänä (alanbanana), Wednesday, 2 November 2005 04:03 (nineteen years ago)
― Greig (treefell), Friday, 4 November 2005 10:14 (nineteen years ago)
― Will M. (Will M.), Sunday, 6 November 2005 10:01 (nineteen years ago)
― Casuistry (Chris P), Sunday, 6 November 2005 19:39 (nineteen years ago)
― carrey degeneres seinfeld (Cozen), Sunday, 6 November 2005 19:59 (nineteen years ago)
― kingfish orange creamsicle (kingfish 2.0), Sunday, 6 November 2005 20:51 (nineteen years ago)
― s1ocki (slutsky), Sunday, 6 November 2005 20:58 (nineteen years ago)
― Casuistry (Chris P), Monday, 7 November 2005 00:35 (nineteen years ago)
― älänbänänä (alanbanana), Monday, 7 November 2005 01:09 (nineteen years ago)
― melton mowbray (adr), Monday, 7 November 2005 08:37 (nineteen years ago)
― melton mowbray (adr), Monday, 7 November 2005 08:38 (nineteen years ago)
― Casuistry (Chris P), Monday, 7 November 2005 23:17 (nineteen years ago)
This reminds me of the STOP GETTING BOND WRONG thread.
― Jdubz (ex machina), Monday, 7 November 2005 23:55 (nineteen years ago)
They weren't fireballs, btw, they were "superballs." They bounced off walls. I kinda liked them.
― Laura H. (laurah), Tuesday, 8 November 2005 00:38 (nineteen years ago)
― Curt1s St3ph3ns, Tuesday, 8 November 2005 01:50 (nineteen years ago)
― tom west (thomp), Tuesday, 8 November 2005 02:33 (nineteen years ago)
― Sterling Clover (s_clover), Tuesday, 8 November 2005 05:29 (nineteen years ago)
― sleep (sleep), Wednesday, 9 November 2005 20:40 (nineteen years ago)
also, the wiki contains this line: Though a popular seller, the game is now generally regarded by many as being inferior to most other side-scrolling Mario games.
Altho, Super Mario Land 2 was the first who feature Wario, so maybe Gunpei Yokoi had something to do with it?
Say, did anybody ever play a WonderSwan?
― kingfish orange creamsicle (kingfish 2.0), Wednesday, 9 November 2005 20:54 (nineteen years ago)
I always am filled with a sense of wonder and excitement when I look through old game magazines! I love reading old GamePros and sometimes I discover great games in them that I ignored when they were originally published, like Alisia Dragoon for the Genesis. Nintendo Power makes me wistful.
― allen riley (allenriley), Thursday, 10 November 2005 08:31 (nineteen years ago)
This isn't true: the game was developed by Nintendo's R&D1 group, headed by Gunpei Yokoi, the guy who designed the Game Boy. This group also developed all of the Metroid games up through Super Metroid. Can't get much more Nintendo than that, brah.
from n-sider.com:
Yokoi and his R&D1 group developed some of the Game Boy's best games, including the Super Mario Land titles, Metroid II - Return of Samus, and Dr. Mario, a puzzle game that would also be developed for the Famicom.
― allen riley (allenriley), Thursday, 10 November 2005 08:39 (nineteen years ago)
― Gravel Puzzleworth (Gregory Henry), Thursday, 10 November 2005 19:26 (nineteen years ago)
― Gravel Puzzleworth (Gregory Henry), Thursday, 10 November 2005 19:27 (nineteen years ago)
― Gravel Puzzleworth (Gregory Henry), Friday, 11 November 2005 00:47 (nineteen years ago)
― jeffrey (johnson), Friday, 11 November 2005 04:16 (nineteen years ago)
― Gravel Puzzleworth (Gregory Henry), Friday, 11 November 2005 04:48 (nineteen years ago)
― jeffrey (johnson), Friday, 11 November 2005 05:28 (nineteen years ago)
― Gravel Puzzleworth (Gregory Henry), Friday, 11 November 2005 05:29 (nineteen years ago)
― jeffrey (johnson), Friday, 11 November 2005 05:31 (nineteen years ago)
Nintendo are so strange, that they do things like that.
― Gravel Puzzleworth (Gregory Henry), Friday, 11 November 2005 05:34 (nineteen years ago)
― jeffrey (johnson), Friday, 11 November 2005 05:36 (nineteen years ago)
http://cube.ign.com/articles/556/556422p1.html
― jeffrey (johnson), Friday, 11 November 2005 05:47 (nineteen years ago)
my mistake then! I thought I remembered another company's logo on the copyright but I was mistaken. I still think the game sucks however.
― älänbänänä (alanbanana), Friday, 11 November 2005 16:30 (nineteen years ago)
― Curt1s St3ph3ns, Wednesday, 30 November 2005 01:37 (nineteen years ago)
― Andrew Farrell (afarrell), Wednesday, 30 November 2005 02:12 (nineteen years ago)
-- c7n (skiplevel...), November 1st, 2005.
otm, its almost like those old 50's science magazine illustrations of "life in the year 2000", but even more sad.
― latebloomer: The Corridor (Yes, The Corridor) (latebloomer), Wednesday, 30 November 2005 02:58 (nineteen years ago)
― älänbänänä (alanbanana), Thursday, 1 December 2005 01:33 (nineteen years ago)
^^^lol at drunk me
anyway would play this so much right now:http://fc88.deviantart.com/fs38/i/2008/362/2/d/Yoshi__s_Playground_by_Orioto.jpg
― ^once had to actually listen to this post in my head (cozwn), Friday, 6 February 2009 11:54 (sixteen years ago)
SM64 for platformSML for 2DSMK64 for kartingGB Tennis & Golf or N64 Tennis for random pics.
Out of those, at a push probably SM64 overall
― Redknapp out (darraghmac), Friday, 6 February 2009 12:22 (sixteen years ago)
64
― ciderpress, Saturday, 7 February 2009 18:39 (sixteen years ago)
paper mario 2 was one of the best games I ever played
― J0hn D., Saturday, 7 February 2009 18:45 (sixteen years ago)
Please don't hurt me, but what does POO stand for?
― Nhex, Saturday, 7 February 2009 18:47 (sixteen years ago)
"pick only one"
does yoshi's story count? if not, paper mario 64
j0hn, i thought you were on a boat!
― jammed hymen (k3vin k.), Saturday, 7 February 2009 18:54 (sixteen years ago)
I'll get my coat then
― J0hn D., Saturday, 7 February 2009 19:05 (sixteen years ago)
hah, stay as long as you like, 'acourse. this reminds me, the last cruise i was on had internet too. technology<3
― jammed hymen (k3vin k.), Saturday, 7 February 2009 19:10 (sixteen years ago)
I'd have to say Super Mario World - just endless hours of entertainment from that combined with the nostalgia factor.
I'd also rank M64 and Mario Galaxy up there because of the 1) fun 2) length of the games, and 3) graphics at the time they were released going well with the Mario world. Although a lot of Mario games are quite long, and that's a good thing.
― throwbookatface (skygreenleopard), Monday, 9 February 2009 16:08 (sixteen years ago)
which one u picking then, lamp?
― cozwn, Wednesday, 3 June 2009 10:42 (sixteen years ago)
yoshi's island is AMAZING
― touch fuzzy, get dizzy (cozwn), Tuesday, 14 July 2009 07:12 (sixteen years ago)
caterwauling baby mario is the worst incarnation of the d00d though.
― ambience chaser (S-), Tuesday, 14 July 2009 07:32 (sixteen years ago)
i couldn't play through the game because of that screaming
― Nhex, Tuesday, 14 July 2009 08:11 (sixteen years ago)
i am sad that cozen's screenshot, above, is not a real screenshot and is some deviantart bullshit
is there a ds/gba conversion of yoshi's island that gets it right?
― thomp, Tuesday, 14 July 2009 08:21 (sixteen years ago)
yup get super mario advance 3: yoshi's island, apparently some of the sounds are slightly different but apart from tht it's snes perfect. this is wht I'm playing now
there's yoshi's island DS too (by artoon) which is a de facto sequel but by all accounts more like a 1.5. reports on tht one are mixed
― touch fuzzy, get dizzy (cozwn), Tuesday, 14 July 2009 08:24 (sixteen years ago)