Nintendo wants to control your television

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http://www.1up.com/do/newsStory?cId=3143782

Who else thinks this is going to be the first controller in history that people are going to misplace on a regular basis?

(In other news, I EXIST AND POST)

PlayfulPuppy (playfulpuppy), Sunday, 18 September 2005 06:07 (twenty years ago)

Hahah ... hey Nick ;P

We sort of did this over on ILE I think, but Id like to see discussion of it here as well.

I never thought about losing the controller. Heh.

Trayce (trayce), Sunday, 18 September 2005 06:16 (twenty years ago)

again, any controller i gotta remember to put batteries into will suck...

kingfish superman ice cream (kingfish 2.0), Sunday, 18 September 2005 06:18 (twenty years ago)

They should have made it solar powered! =)

Trayce (trayce), Sunday, 18 September 2005 06:22 (twenty years ago)

Well all the next-gen controllers are gonna be wireless, which means betteries for all.

Lets hope they're smart enough to make the batteries rechargable.

PlayfulPuppy (playfulpuppy), Sunday, 18 September 2005 07:19 (twenty years ago)

Well yeah, if they provide a dock it can sit and charge in, then no losing controllers or then going flat.

Trayce (trayce), Sunday, 18 September 2005 07:20 (twenty years ago)

Out of what I've read, the Xbox 360 seems to have the right idea with the controller charging when it's plugged into the main console (Like current-gen models).

PlayfulPuppy (playfulpuppy), Sunday, 18 September 2005 07:37 (twenty years ago)

Kingfish--the wireless PS2 controller I have (had?) has really long battery life. Like 3 or 4 months between replacement (with rumbly feature and everything). So the next-gen controllers should be ok.

adam (adam), Sunday, 18 September 2005 13:15 (twenty years ago)

rechargeables could be a problem if you run out in the middle of a big session and you wanna keep going like RIGHT NOW... they oughta have backup AAs or something!

s1ocki (slutsky), Sunday, 18 September 2005 18:50 (twenty years ago)

OTM. A friend of mine uses a wireless mouse that sits in a dock to charge, and having to sit around for twently minutes or so while it re-charges just to carry on a game of Dawn of War is a pain in the arse.

melton mowbray (adr), Sunday, 18 September 2005 18:58 (twenty years ago)

plus, without a wire, as mentioned above, i'm gunna be losing this.

kingfish superman ice cream (kingfish 2.0), Sunday, 18 September 2005 19:03 (twenty years ago)

http://lostgarden.com/2005/09/nintendos-genre-innovation-strategy.html

sux2bu (Adrian Langston), Sunday, 18 September 2005 22:50 (twenty years ago)

I am... undecided. I think I need to sit with it a while.

cozen (Cozen), Monday, 19 September 2005 08:25 (twenty years ago)

mmm, need to see how they'll employ it beyond tech demos (none of the demos were proper games as I understand it).

deaf leopard (haitch), Monday, 19 September 2005 09:36 (twenty years ago)

that lostgarden article/post is terrific

Britain's Obtusest Shepherd (Alan), Monday, 19 September 2005 10:27 (twenty years ago)

http://tombot64.blogspot.com/2005/09/nobody-likes-upstart.html

TOMBOT, Monday, 19 September 2005 14:26 (twenty years ago)

It's extremely tiring reading other people write about the same ideas you're writing about and do it in a way that you complete disagree with from both an aesthetic and academic POV! Wow!

TOMBOT, Monday, 19 September 2005 14:31 (twenty years ago)

a way that you complete disagree with from both an aesthetic and academic POV

yeah, but if the two different writing styles get the same points across to more people, should that matter all that much in the end? I completely understand the distate one can get from the difference, tho.

kingfish superman ice cream (kingfish 2.0), Monday, 19 September 2005 14:41 (twenty years ago)

Anyway if the battery life on that controller is anything like the battery life of the DS then you can leave it under the sofa for a whole week and not have to worry about barely anything. The 3-state/3-color battery indicator on the DS really tells you all you ever need to know and does it in a completely intuitive fashion, so it shouldn't cause any trouble for people who happen to be in the middle of playing when it starts to go south. Red light -> Pause -> New Batteries -> Green light -> Unpause.

After I realized the B button was on the bottom of the Wireless Space Rod, in the index finger trigger position, I decided it was in fact the greatest controller design I had ever seen. AS LONG AS the motion responds quickly and accurately enough. Proof pudding devil details you must whip it etc.

TOMBOT, Monday, 19 September 2005 14:50 (twenty years ago)

Photos of the bottom of the controller confirm that removable batteries are going to be in effect. Whether they're rechargables that have to be placed in some goofy wall-mounted cradle relying on its own socket (LAME) or straight-up storebought AA style, nobody's said anything yet.

There sure as hell isn't going to be any dock for the controller itself, though. Pointless to have that removable back panel if you can't switcheroo in the middle of a session. Docks in general are all crap, IMO.

TOMBOT, Monday, 19 September 2005 14:54 (twenty years ago)

"I love nintendo DS"

cozen (Cozen), Monday, 19 September 2005 14:55 (twenty years ago)

I really do

tom has eaten a whole bag of on the money here

cozen (Cozen), Monday, 19 September 2005 14:56 (twenty years ago)

what I am happy about with the DS is that nintendo have taken the line that to make it great it is to be like the SNES only more so and even more rather than tilting to the obvious line of progression which would have the SP as the SNES handheld and so the DS should be the N64 handheld which would have been roundly woeful I think

cozen (Cozen), Monday, 19 September 2005 14:57 (twenty years ago)

yeah thinking about it on the train, I'm not sure I agree with my last point

cozen (Cozen), Monday, 19 September 2005 16:17 (twenty years ago)

What they've done is risk that developers are more willing and able to take advantage of new/refreshing controller interfaces IF they can utilize much simpler devleopment environments - fairly pedestrian hardware specs and using popular, common processing environments like the ARM series helps with this a great deal.

Not quite so sure about how the Revolution will carry this off with 3rd party developers but my feeling is that the Space Rod motion system isn't going to be as difficult to leverage from concept to final execution as the whole dual-display touchscreen and microphone situation on the DS. That allows for a mobo dev environment that is somewhat more demanding - if I had a way to draw this up in a sort of matrix, I would.

TOMBOT, Monday, 19 September 2005 17:39 (twenty years ago)

http://gillen.cream.org/wordpress_html/?p=729

cozen (Cozen), Tuesday, 20 September 2005 08:21 (twenty years ago)

subtle writing, that

kingfish superman ice cream (kingfish 2.0), Tuesday, 20 September 2005 14:03 (twenty years ago)

kieron gillen's ordinarily a pretty good writer. we should get him on here!

sux2bu (Adrian Langston), Tuesday, 20 September 2005 14:28 (twenty years ago)

hi kieron!

cozen (Cozen), Tuesday, 20 September 2005 14:35 (twenty years ago)

i liked the lostgarden extended thing a lot more

Britain's Obtusest Shepherd (Alan), Tuesday, 20 September 2005 14:36 (twenty years ago)

I was rooting around on the lostgarden site actually after having read that link (I enjoyed the article a lot) and found lots of good if perhaps a little dry stuff on it, notably a nice article on nintendogs and one on advance wars DS

cozen (Cozen), Tuesday, 20 September 2005 14:42 (twenty years ago)

i clicked about and got to an old article on greg costikyan's blog http://www.costik.com/weblog/2005_07_01_blogchive.html#112254986073206098 and downloaded this:
http://www.costik.com/presentations/Death%20to%20the%20Games%20Industry.ppt

is fun

Britain's Obtusest Shepherd (Alan), Tuesday, 20 September 2005 15:25 (twenty years ago)

The Escapist printed a whole article by Costikyan last issue, on the same topic:

http://www.escapistmagazine.com/issue/9/4

TOMBOT, Tuesday, 20 September 2005 18:43 (twenty years ago)

DS nano!

http://ludology.org/article.php?story=20050919204630233

cozen (Cozen), Wednesday, 21 September 2005 20:21 (twenty years ago)

I was lucky enough to get a Nano Electroplankton cartridge.

Fantastic! I hope Lik-Sang get these in, as they had the Sega ones.

melton mowbray (adr), Wednesday, 21 September 2005 20:26 (twenty years ago)

one month passes...
Of course Will Wright thinks it's great. I appreciate Joystiq's honesty, though:

* We’re worried that nobody will make games for it. Therefore we gleefully quote any and every game developer that says anything favorable about it.
* We’re worried that it’ll flop.
* We’re worried that everyone will fall back on the standard controllers that are sure to be released for the system.
* We’re worried that it’ll be awkward.
* We’re worried that our arms will get tired using it for hours on end.
* We’re worried that the idea of the Revolution controller will die without regular support.
* We’re worried. Worried sick!

TOMBOT, Thursday, 17 November 2005 20:11 (twenty years ago)

if you can use this a light-saber it could really be the most brilliant thing ever. also: golf

s1ocki (slutsky), Thursday, 17 November 2005 20:39 (twenty years ago)

DEMO: PILOT WANGS

Onimo (GerryNemo), Friday, 18 November 2005 12:59 (twenty years ago)

if you can use this a light-saber it could really be the most brilliant thing ever. also: golf

I'm excited by notion that this will encourage the development of lots of games for the Revolution with sword/staff based battle. I'd love to see some wild melee games like Dynasty Warriors exploit the controller design.

Or less optimistically, lots of fishing games.

Laura H. (laurah), Friday, 18 November 2005 15:13 (twenty years ago)

I don't want to see any games that use the waving around aspect as the primary interface. I'm thinking:

* map navigation: held sideways like old school, d-pad + a&b
* combat: HACK CHOP, alt. BANG BANG RATATAT
* non-combat minigames: STIR THAT SOUP

The real strength is not even the 3d-gyro aspect. What people seem to be forgetting is that you can plug shit into it or even use it by itself in so many different ways! Switch it up!

TOMBOT, Friday, 18 November 2005 15:30 (twenty years ago)

HA. IGN, of all places, just posted the top ten reasons not to bother with the 360 and wait for the Revo:

* 10) Limited Funds and Quantities
* 9) Same Games, Prettier Graphics
* 8) 360 Doesn’t Have Legend of Zelda
* 7) Girls and Grandpas Will Play Revolution
* 6) Metroid Prime 3
* 5) Revolution Will Be a Lot Cheaper
* 4) True Backwards Compatibility
* 3) Revolution is Small, Stylish, and Quiet
* 2) Super Smash Bros. Online
* 1) The Controller Will Change Everything


BEEYOTCHES. This is coming from IGN! Backlash backlash backlash backlash?

TOMBOT, Wednesday, 23 November 2005 20:00 (twenty years ago)

STIR THAT SOUP!

Dan (Hahahaha) Perry (Dan Perry), Wednesday, 23 November 2005 20:03 (twenty years ago)

BUTTER CHURN

Occam's Reznor (ex machina), Wednesday, 23 November 2005 20:12 (twenty years ago)

9) Same Games, Prettier Graphics

Huh. Has Nintendo started talking about hardware performance yet? Last I remember they were avoiding bringing that up; my impression was that it was going to be the least powerful of the nextgen sytems. And have they set a release date more precise than "2006" yet?

sleep (sleep), Wednesday, 23 November 2005 20:19 (twenty years ago)

Sorry I didn't link the article. That comment was about the 360. The IGN column features a screenshot of a vaunted 360 launch title with the pointed caption that the game plays exactly like its N64 predecessor - Perfect Dark. BLAO.

P.S. Is it possible that Peyton Manning's current run of Mastercard ads are a harbinger of future Revolution launch titles? I think it is.

TOMBOT, Thursday, 24 November 2005 04:13 (twenty years ago)

Patent application details for the console emulator interface!

Hot

TOMBOT, Monday, 28 November 2005 20:24 (twenty years ago)

Tomboy: thats from IGNs Nintendo/Gamecube section!

latebloomer: Do I have a large frog in my hair? (latebloomer), Tuesday, 29 November 2005 09:38 (twenty years ago)

still i think revolutions gonna be cool

latebloomer: Do I have a large frog in my hair? (latebloomer), Tuesday, 29 November 2005 09:39 (twenty years ago)

vaguely amusing.

http://video.google.com/videoplay?docid=-3545896186293271366

TOMBOT, Monday, 5 December 2005 20:06 (twenty years ago)

one month passes...
http://www.next-gen.biz/index.php?option=com_content&task=view&id=1980&Itemid=2

Over Christmas, while I fretted over various things I should have been doing instead of enjoying myself, I chanced to look over a photo album showing my companion and her sister as little girls. Several pictures in, I spotted a pair of snapshots of her sister, aged perhaps four or five, trying to play Super Mario Bros. And you know what she was doing with the controller. That's not a question; you know what she was doing. She was jiggling all over, wrenching the controller in the direction she wanted Mario to jump. The film speed wasn't fast enough to catch her. You know you've done this. If you don't do it now, it's by training. And golly, what a waste – that your energy didn't do any good, I mean. And that you've probably programmed it out of your system by now. Because, heck. There's no way a button could capture what you wanted to do. If only tilting the pad a little further could have made that jump for you. If only twisting it around at the right moment had let you dodge that projectile. If only...

TOMBOT, Tuesday, 10 January 2006 22:22 (twenty years ago)

two months pass...
Revolution to play Genesis and Turbo Grafx 16 games!

c(''c) (Leee), Friday, 24 March 2006 20:02 (nineteen years ago)

NO WAY.

Jordan (Jordan), Friday, 24 March 2006 20:10 (nineteen years ago)

Fuck, where are my copies of Decapattack and NBA Jam?

Jordan (Jordan), Friday, 24 March 2006 20:11 (nineteen years ago)

I don't think you can play with the old cartridges... It looks like you download the games, which is waaay better anyway.

Laura H. (laurah), Friday, 24 March 2006 20:26 (nineteen years ago)

That makes more sense. I first read it as 'play Genesis games, PLUS downloads of those/NES/SNES games'.

I'm still excited.

Jordan (Jordan), Friday, 24 March 2006 20:31 (nineteen years ago)

one month passes...
TIME scoops everyone

TOMBOT (TOMBOT), Monday, 8 May 2006 15:55 (nineteen years ago)

When you play with an old-style controller, you look like a loser, a blank-eyed joystick fondler. But when you're jumping around and shaking your hulamaker, everybody's having a good time.

TOMBOT (TOMBOT), Monday, 8 May 2006 15:58 (nineteen years ago)

the innuendo never ends

TOMBOT (TOMBOT), Monday, 8 May 2006 15:58 (nineteen years ago)

big details action awesome page up now @ http://wii.nintendo.com/

TOMBOT (TOMBOT), Tuesday, 9 May 2006 18:10 (nineteen years ago)

Also the classic controller add-on's been revealed, more or less:

http://www.joystiq.com/2006/05/09/confirmed-wii-controller-shell-revealed/

TOMBOT (TOMBOT), Tuesday, 9 May 2006 19:02 (nineteen years ago)

So is the smart thinking that "Wii" is the official forever name now?

c(''c) (Leee), Friday, 12 May 2006 17:06 (nineteen years ago)

Yup, looks like it. I think everyone forgot that they hated it after the SSBB trailer.

TOMBOT (TOMBOT), Friday, 12 May 2006 17:32 (nineteen years ago)


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