Are there other games like this?
― Gravel Puzzleworth (Gregory Henry), Friday, 14 April 2006 21:38 (twenty years ago)
I'm not sure Psychonauts would work without the excellent writing. The Katamari games both feature great writing. These might be a bit more showy, though.
― polyphonic (polyphonic), Friday, 14 April 2006 21:51 (twenty years ago)
― Forksclovetofu (Forksclovetofu), Saturday, 15 April 2006 01:34 (twenty years ago)
I guess to summarize, I think the thing that really sets it apart is attention to detail, more than anything else. It's so consistent, as if they have a Fire Emblem (E) Style Guide for all of them.
― TOMBOT (TOMBOT), Monday, 17 April 2006 16:34 (twenty years ago)
― s1ocki (slutsky), Monday, 17 April 2006 16:38 (twenty years ago)
― Gravel Puzzleworth (Gregory Henry), Saturday, 13 May 2006 21:49 (nineteen years ago)
i have found i really love this game
that you get told there's a ghost ship blocking the harbour and no one can charter sea passage and they need someone to drive it away, then immediately go "huh, well, guess we take the overland route then" is pretty neat
― thomp, Monday, 28 July 2008 15:17 (seventeen years ago)
fire emblem ds be coming
― s1ocki, Monday, 28 July 2008 21:02 (seventeen years ago)
oh awesome yes
i am actually kind of hacked off at game right now because i have been trying obsessively to have everyone survive and this one boss seems to have almost certain one hit kills, which makes me sad
allowing ppl to die is kind of awesome in terms of the I R Serious Gamer type's usual complaint that jrpgs don't let you do anything meaningful i think
― thomp, Tuesday, 29 July 2008 17:42 (seventeen years ago)