Sims 2 Nightlife

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I just got this.

They have CARS now! Bowling alleys! Nightclubs! You can live downtown or in the 'burbs! When home, you can see your neighbours houses out your windows (about bloody time).

Havent had much a chance to play it yet, but I really like the look of is so far. I skipped University (it didnt appeal to me really) but this expansion seems to have brought Sims2 back to the level the Sims was at when it got the Hot Date expansion.

Now to actually have a decent play of the thing and hope my effing PC wont crash on me again.

Trayce (trayce), Tuesday, 20 September 2005 23:03 (twenty years ago)

If my sim thinks she's getting her lifetime aspiration of 50 first dates she has another thing coming.

Cressida Breem (neruokruokruokne?), Tuesday, 20 September 2005 23:13 (twenty years ago)

I just created a Sim called Sheeza Gamer. Pls kill me.

Trayce (trayce), Wednesday, 21 September 2005 01:42 (twenty years ago)

Aw even on a games thread I'm all alone as a Sims playa :(

Trayce (trayce), Wednesday, 21 September 2005 09:37 (twenty years ago)

i stopped playing Sims2 after a couple of months. does this expansion revitalise it enough for me to purchase and reinstall? lots of new objects and stuff? i was kinda disappointed by the way Sims2 kinda went back on itself in the item/object department, as compared to Sims & its expansions. it's only a matter of time before you have one of everything... don't get me wrong, i LOVED the Sims, and the Sims2 was great for a while... but it didn't hold my attention for as long as the original.

g-kit (g-kit), Wednesday, 21 September 2005 10:22 (twenty years ago)

Sims 2 for OS X is buggy as shit.

~~~~ DODONGO DISLIKES SMOKE ~~~~ (ex machina), Thursday, 22 September 2005 05:10 (twenty years ago)

Yeah theres loads of new objects - and not only that, sims can now have their own car, so you dont need to wait for a carpool or taxi! Also, theres a proper downtown again now (in addition to the community lots) - and you can go to diners, restaurants, go tenpin bowling, play poker, go nightclubbing etc. Havent had a whack at all that yet but it looks cool.

I'll have a big play over the weekend I think.

Trayce (trayce), Thursday, 22 September 2005 05:43 (twenty years ago)

O gkit I should have added - I too was MASSIVELY disappointed in Sims2 when it came out, because I'd got so used to custom object downloads, not being able to get any was crap, and the ingame stuff was dull. I knew it'd get better though, and now finally I think it is getting there.

If it can develop a mod community like Sims 1 and SimCity have (if EA *allow* it), it will burn bright. Theres loads of cool new techno music too.

Trayce (trayce), Thursday, 22 September 2005 14:01 (twenty years ago)

SIMS 2 NIGHTLIFE! i am excited but too poor.

jeffrey (johnson), Thursday, 22 September 2005 15:51 (twenty years ago)

Its an expansion so its cheaper than a full game - only cost me $35AUD or thereabouts.

Trayce (trayce), Friday, 23 September 2005 01:17 (twenty years ago)

so like... what do you do in sims?

s1ocki (slutsky), Friday, 23 September 2005 14:53 (twenty years ago)

Buy furniture and watch a little computer person piss themselves in between forgetting to take the trash out of the kitchen a bunch of days in a row.

TOMBOT, Friday, 23 September 2005 15:12 (twenty years ago)

so basically what i do in "real life"

s1ocki (slutsky), Friday, 23 September 2005 15:25 (twenty years ago)

I took the purchase plunge. It is installing as i type but taking a very long time, thoughts will happen later.

jeffrey (johnson), Friday, 23 September 2005 15:32 (twenty years ago)

I loved the original Sims but when I recently got a hold of Sims 2 it was still too slow and sludgy to be bothered with. I was also deeply suspicious of things like 'goals' that seemed to want to turn it into an actual game.

Casuistry (Chris P), Friday, 23 September 2005 15:54 (twenty years ago)

hee hee. a new game where your sims get "missions" and drive around a lot.

kingfish superman ice cream (kingfish 2.0), Friday, 23 September 2005 15:55 (twenty years ago)

This game really is something, I've been playing it all day. What makes Nightlife so worthwhile are the "outings" and dates you go on, making sure you actually have something to look forward to and five minute bursts where you actually need some kind of strategy or at least need to pay attention.

My family have just had a kid, so it's all moving a bit slowly at the moment, but as soon as one of the parents pops their clogs (won't be long now) it'll all be peachy again.

melton mowbray (adr), Friday, 23 September 2005 16:47 (twenty years ago)

Yeah Sims2 totally has a lot more to do goal wise than the Sims did, it can be really bloody hard to keep up sometimes.

Trayce (trayce), Saturday, 24 September 2005 05:13 (twenty years ago)

I got into the sims for awhile but eventually fled when I realized that I had slipped into a pomo state that I was no longer prepared with enough ironic distance for.
Get a better job or just get a better virtual job?

Forksclovetofu (Forksclovetofu), Saturday, 24 September 2005 05:22 (twenty years ago)

One of the great things about the original Sims was how quantifiable it made life. How close you are with a friend relates to how much time you spend with them. How far ahead you can get in your career depends on how many friends you have. Maids are totally worth it. Buying stuff makes you happy, but having stuff does keep you happy. I mean these are all obvious things but by turning life into a game it made it provided a gaming way to think about these things, you know, one that wasn't Macchiavellian necessarily.

"Everything I know about life I learned from the Sims", coming to a book rack in a Hallmark near you soon.

Casuistry (Chris P), Saturday, 24 September 2005 15:42 (twenty years ago)

Anyway I didn't play Sims 2 enough to see whether it had anything else to add to that kind of thinking.

Casuistry (Chris P), Saturday, 24 September 2005 15:44 (twenty years ago)

University expansion has influence points you can use to influence people to do stuff. The more popular you are the more influence points you can have, seems to be along the lines of that.

jeffrey (johnson), Saturday, 24 September 2005 16:09 (twenty years ago)

Spent some time playing this y'day. Had to give up when my neck and back gave out on me. I'm not used to some of the new stuff yet like the influencing, and asking people on dates (can you ask someone who's in yr living room on an "outing" and then just hang out in said same room playing the console and dancing? It seemed to work ok for me).

I cant get parties to bloody well work with the 2 sims I have but they're both shy sims, my mistake I guess. So I've paired them up with each other and they're loving it =)

Here is my sim, playing err... SimCity4. Yeah, yeah, shoosh ;P

http://www.memorygongs.com/gamer1.jpg

(they have RUGS finally as well, which was a stuipid oversight in the first release).

Trayce (trayce), Sunday, 25 September 2005 02:05 (twenty years ago)

I turned my boyfriend into a FULL-BLOWN, NO WAY OUT, ABANDON ALL HOPE YE WHO ENTER HERE Sims obsessive for MONTHS. MONTHS.

I like Sims 2 a lot -- including the goals, the 3-D, the livin' and dyin' aspects -- but I have no desire to play it right now and no desire to buy the expansion packs because as far as I can see, they do nothing to add to my Sims' ultimate happiness. (Much less mine.)

Michael Daddino (epicharmus), Sunday, 25 September 2005 17:38 (twenty years ago)

I have still not had time to try out nightlife :(

jeffrey (johnson), Sunday, 25 September 2005 18:25 (twenty years ago)

four months pass...
i got both the expansions for my birthday, so i'm back on the Sims drug again. i forgot how hard having a bunch of kids was, though. with the Skanker family, three were taken by the social worker because one of them was failing at school. fortunately, the fourth had reached teenhood by then, so she wasn't taken away.

i'm really digging the expansions though. university was fun! i thought it would be a little dull, but i enjoyed getting my sim through it all. i get the impression it wouldn't be so much fun with a fun loving, school failing sim though.

hopefully i'll be able to continue into a 3rd generation without losing a bunch of kids to the social worker. whee!

the kit! (g-kit), Monday, 20 February 2006 08:26 (twenty years ago)

God I havent played this properly in ages. I'm on a zelda kick lately. I feel bad, I have all these games I'm just not playing.

Trayce (trayce), Monday, 20 February 2006 10:04 (twenty years ago)

I tried it out but not for long enough. I feel bad, I have all these games i'm just not playing.

jeffrey (johnson), Monday, 20 February 2006 17:41 (twenty years ago)

Speaking of it in any case; d'you know I've neve played the Sims in such a way that my Sim has gone loopy/lost thir kids/died from starvation. I have this almost OCD manic control freak thing over the game, where I furiously micromanage them. Especially kids into A+ students (which usually means their fun levels are thru the floor. Damn, I'd be a hideous mother).

Try as I may I cannot "let go" enough to see what happens if someone doesnt get their aspirations filled or their homework done. I should have a try.

Trayce (trayce), Wednesday, 22 February 2006 01:25 (nineteen years ago)

i kinda roleplay them. i choose some that will do well, and others that will do less well, and some that are total fuckups. these traits are often reflected in their names. i like making storylines that way. my old Student family in the original Sims had 4 housemates. Two were great students, so i made them learn lots of skills, the other was not so good, so was my 'stay at home' sim that did all the housework, and the other was a german exchange student with what seemed like a severe personality disorder.
Klaus would always be jealous of the others and their succesful lovelives, to the point of isolating himself and ending up fighting with all of his housemates. Over time, it became obvious after he snapped and tried to make out with Kurt Student that his awful behaviour was due to repressed homosexuality, but by the time he came out, he was too far gone; the rifts he had created between him and his housemates were too large to ever be repaired, so he ended up drowning himself in the swimming pool.

the kit! (g-kit), Wednesday, 22 February 2006 08:33 (nineteen years ago)

Hahah thats great!

Trayce (trayce), Wednesday, 22 February 2006 09:22 (nineteen years ago)

that's nothing compared to the epic tales my brother used to spin with the evil Zed Flunkett. wife stealing, multiple murders, cheating, fighting, you name it. he even went through a phase of deliberately manipulating people's feelings and emotions until they began to doubt things which they had previously considered to be concrete (ie he spent about three days turning each and everyone one of my male Sims from the neighbourhood gay). but Zed paid the ultimate price for his meddling: his first child was born with a wizard's hat permanantly stuck to his head.

the kit! (g-kit), Wednesday, 22 February 2006 09:31 (nineteen years ago)

two months pass...
http://toothpastefordinner.com/041006/how-does-anyone-play-this-game.gif

kingfish doesn't live here anymore (kingfish 2.0), Friday, 12 May 2006 04:33 (nineteen years ago)

four years pass...

Does anyone here still play the Sims? I am thinking of finally getting it, is it graphically satisfying? Most of the screenshots I've seen on the web seem kind of consumerist / fantasy oriented, I want to create interesting environments and characters...would I find it rewarding or a hopelessly dweeby waste of time?

Party with Your Poodle (u s steel), Tuesday, 5 October 2010 03:54 (fifteen years ago)


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