― polyphonic (polyphonic), Sunday, 13 August 2006 07:38 (eighteen years ago) link
― Darramouss ftw! (Darramouss ftw), Sunday, 13 August 2006 12:18 (eighteen years ago) link
― Christopher Costello (CGC), Wednesday, 16 August 2006 01:19 (eighteen years ago) link
― polyphonic (polyphonic), Wednesday, 16 August 2006 01:51 (eighteen years ago) link
― Andrew Farrell (afarrell), Friday, 22 September 2006 07:06 (eighteen years ago) link
― bernard snow (sixteen sergeants), Friday, 22 September 2006 14:14 (eighteen years ago) link
― Forksclovetofu (Forksclovetofu), Friday, 22 September 2006 14:18 (eighteen years ago) link
― Will M. (Will M.), Saturday, 23 September 2006 16:56 (eighteen years ago) link
― adam (adam), Monday, 25 September 2006 12:56 (eighteen years ago) link
― Marmot (marmotwolof), Thursday, 28 September 2006 00:20 (eighteen years ago) link
― Mickey Neuman Snr (Ferg), Monday, 30 October 2006 23:00 (eighteen years ago) link
Confirmed for wii for real y'all - spring 2008
http://www.eurogamer.net/article.php?article_id=85578 http://www.1up.com/do/newsStory?cId=3163761
I'm excited since I never quite got around to playing the ps2 version (except to try it out at a bit at my brother's house), even though it was on my list. Seems like the wii version should make a good fit... i.e. should be easier to draw those brush strokes...
― Jeff LeVine, Thursday, 18 October 2007 19:35 (seventeen years ago) link
It'd be nice if they'd let you skip the first hour.
― polyphonic, Thursday, 18 October 2007 21:20 (seventeen years ago) link
The longest opening spiel I have ever seen.
― antexit, Thursday, 18 October 2007 23:22 (seventeen years ago) link
Longer than MGS3?
― Jeff LeVine, Thursday, 18 October 2007 23:23 (seventeen years ago) link
My god yes. I couldn't even play the damn game.
― forksclovetofu, Friday, 19 October 2007 00:06 (seventeen years ago) link
man if I lived through Super Paper Mario, I can (and will, with world-conquering ebullience) live through this
― jamescobo, Friday, 19 October 2007 16:18 (seventeen years ago) link
MGS3 was like torture.
― polyphonic, Friday, 19 October 2007 16:18 (seventeen years ago) link
Imagine that, but much much longer, and instead of a cool guy jumping out of an airplane and an interesting story about world politics it's static pictures of mythical animals nobody gives a shit about with a crawling caption you can't speed up.
― antexit, Friday, 19 October 2007 19:35 (seventeen years ago) link
mythical animals nobody gives a shit about
"Hey there Mr. Shintoist, Merry Fucking Christmas!"
― marmotwolof, Saturday, 20 October 2007 01:21 (seventeen years ago) link
Ha ha!
― antexit, Saturday, 20 October 2007 17:06 (seventeen years ago) link
-- polyphonic, Friday, 19 October 2007 07:20 (1 month ago) Bookmark Link
It's great fun when you sit through that first hour and immediately press the wrong button and reset the game and have to do it all again. GREAT FUN.
― Autumn Almanac, Thursday, 29 November 2007 22:04 (seventeen years ago) link
Why the fuck developers think it's a neat idea to write unskippable, enormous, REALLY slow cut scenes is beyond me. If I want to watch 90 minutes of movie I'll watch a fucking movie.
― Autumn Almanac, Thursday, 29 November 2007 22:05 (seventeen years ago) link
Seriously, I DID NOT PLAY THIS GAME solely because I got bored with the intro.
― forksclovetofu, Thursday, 29 November 2007 22:41 (seventeen years ago) link
I got to about halfway through the game. I've heard it gets better after that but I'd seen enough. It's totally gorgeous and unique, but just not very fun.
― polyphonic, Thursday, 29 November 2007 22:56 (seventeen years ago) link
I got... uh, about an hour in and got confused. Too much wacky fighting-wolves-in-bubbles action. I'll go back to it eventually (cost me $100 ffs) but I don't see myself devouring it in one sitting.
― Autumn Almanac, Thursday, 29 November 2007 23:46 (seventeen years ago) link
i just finished this. it was great. but fuck a stray bead getting quest.
― remy bean, Monday, 15 September 2008 18:18 (sixteen years ago) link
any chance this new okami game cd be made by platinum? I know capcom and platinum are probably not on very good terms following the collapse of clover but platinum are still to deliver the fourth game of their four-game contract with sega.
is it possible capcom could 'license' the okami IP to sega? ... can but dream, I guess. besides, mad world, infinite space, bayonetta, okamiden would be a streak for the record books!
― cozwn, Thursday, 27 August 2009 20:31 (fifteen years ago) link
didn't they "forget" to put the closing credits in the Wii port?
― Nhex, Thursday, 27 August 2009 21:47 (fifteen years ago) link
I guess it makes sense that it's coming to DS. At least we can feel confident the drawing part of the game will (finally) actually work
― Jeff LeVine, Tuesday, 1 September 2009 06:31 (fifteen years ago) link
I'm hyped
― cozwn, Tuesday, 1 September 2009 09:31 (fifteen years ago) link
The best thing about Okami though was how great the graphics were - definitely one of the top 5 best looking ps2 games...
― Jeff LeVine, Tuesday, 1 September 2009 16:26 (fifteen years ago) link
"The Okamiden project is being handled by a Capcom internal staff led by producer Motohide Eshiro (Ace Attorney) and director Kuniomi Matsushita, who worked on the Dino Crisis games and directed the group that ported the original Okami to the Wii last year."
http://www.1up.com/do/newsStory?cId=3175844
― Jeff LeVine, Tuesday, 1 September 2009 20:53 (fifteen years ago) link
set phasers to HYPE!http://img16.imageshack.us/img16/888/03961o25122341lo.jpg
― cozwn (webinar), Wednesday, 2 September 2009 23:24 (fifteen years ago) link
looks perfectly AMAZING to me; lo-fi okami
short clip of footage here, looks great!http://www.capcom.co.jp/tgs2009/theater/index.html
― zappi, Thursday, 3 September 2009 11:11 (fifteen years ago) link
http://i31.tinypic.com/21boj5s.gif
― cozwn, Thursday, 3 September 2009 11:18 (fifteen years ago) link
Okami 2 announced whoa
― ciderpress, Friday, 13 December 2024 04:37 (one week ago) link
Good memories of playing the first one with my niece watching, all those years ago. It's nice to see Capcom revisit some dormant IPs at long last...
― Duane Barry, Friday, 13 December 2024 22:37 (one week ago) link