I sort of tried to make one with RPG Maker 3, on PS2. I worked at a videogame store, so I borrowed the game and the keyboard for a night. I originally planned on spending at least a few nights on it, but we only had one tv, and everyone tired of watching me attempt to learn some sort of retarded coding language about an hour and a half into it. So I only spent about 3 hours on it, total. Yes, I kept going for another few hours after everyone got sick of watching me do it. I don't remember much about the story other than it was obviously about the legendary man-boy with the largest genitalia in the planet, and you are that legendary man-boy, but you don't realize it. The story was going to go places from there, but I never had time to develop it.
― Zachary S (Zach S), Thursday, 25 January 2007 04:49 (eighteen years ago)
― Marmot (marmotwolof), Thursday, 25 January 2007 06:28 (eighteen years ago)
― teh_kit (g-kit), Thursday, 25 January 2007 16:25 (eighteen years ago)
>: LET GO.
CONGRATUMALATIONS, A WINNER IS YOU.
― aldo_cowpat (aldo_cowpat), Thursday, 25 January 2007 16:34 (eighteen years ago)
― Kv_nol (Kv_nol), Thursday, 25 January 2007 17:24 (eighteen years ago)
― Curt1s St3ph3ns, Thursday, 25 January 2007 17:31 (eighteen years ago)
― a.b. (alanbanana), Thursday, 25 January 2007 19:08 (eighteen years ago)
If I had no life, I would learn to code modules in Neverwinter Nights.
― Chris Dahlen (Chris Dahlen), Thursday, 25 January 2007 20:58 (eighteen years ago)
― TOMBO7 (TOMBOT), Thursday, 25 January 2007 21:02 (eighteen years ago)
>Lee opens the treasure chest. Chest contained Mugwump Jism!
― Marmot (marmotwolof), Thursday, 25 January 2007 22:56 (eighteen years ago)
― Christopher Costello (CGC), Friday, 26 January 2007 00:41 (eighteen years ago)
I did make a few short games in my BASIC class in 8th grade that were pretty decent.
― Zachary S (Zach S), Friday, 26 January 2007 04:55 (eighteen years ago)
zach's first post about having only one tv and everyone not wanting to watch him be creative on it makes me sad
did anyone else use RPG maker?
― bracken free ditch (Ste), Sunday, 28 February 2010 21:55 (fifteen years ago)
Not me, but I appreciate the work done in Super Columbine Massacre RPG! and Barkley: Shut Up and Jam: Gaiden (though that got ported to Game Maker later).
― Nhex, Sunday, 28 February 2010 22:02 (fifteen years ago)
I've been doing some 2D platformer tutorials using Unity 3D and made my first 'game' from nothing in about 2-3 hours. It is VERY easy to use! Anyone here ever try one of these game makers? I've been downloading Muybridge photo studies and chopping them up for sprite sheets. Unity seems like the way to go because you can export your game for pretty much every modern platform from PCs to Macs to current-gen consoles and mobile!
― ▴▲ ▴TH3CR()$BY$H()W▴▲ ▴ (Adam Bruneau), Saturday, 7 June 2014 17:27 (eleven years ago)
Unity is amazingly easy yeah. I've knocked up stuff in stupidly short amounts of time.
― Drop soap, not bombs (Ste), Sunday, 8 June 2014 15:32 (eleven years ago)
I've been downloading Muybridge photo studies and chopping them up for sprite sheets
Sounds amazing!
― Karl Malone, Sunday, 8 June 2014 15:45 (eleven years ago)