Seriously, the thing was a budget re-issue not too long ago! I think we might even still have it at the house! This isn't any Rez shit, this was a mass produced franchise title!
― kingfishy (kingfish 2.0), Monday, 5 February 2007 22:54 (seventeen years ago) link
― Zachary S (Zach S), Monday, 5 February 2007 23:26 (seventeen years ago) link
― Christopher Costello (CGC), Monday, 5 February 2007 23:31 (seventeen years ago) link
― adam (adam), Monday, 5 February 2007 23:47 (seventeen years ago) link
FFVII going for about that much last I checked.
― Marmot (marmotwolof), Tuesday, 6 February 2007 00:52 (seventeen years ago) link
About a year ago, I realized I could sell the thing on eBay and make some cash, so I called the friend. He had lost it. *Slaps forehead*
"lost it"
― webber (webber), Tuesday, 6 February 2007 01:03 (seventeen years ago) link
― Marmot (marmotwolof), Tuesday, 6 February 2007 01:06 (seventeen years ago) link
I don't see why they couldn't keep the big PS1 games in print. People still want to buy them, obv.
― Marmot (marmotwolof), Tuesday, 6 February 2007 01:17 (seventeen years ago) link
Am currently playing Aria of Sorrow, having beaten Harmony of Dissonance last week. I also picked up Circle of the Moon over the weekend, but it's used and a bit dodgy. Still, the cart is rare enough that i'm going to hang on to the thing.
― kingfishy (kingfish 2.0), Tuesday, 6 February 2007 06:24 (seventeen years ago) link
― kingfishy (kingfish 2.0), Tuesday, 6 February 2007 06:29 (seventeen years ago) link
― a.b. (alanbanana), Tuesday, 6 February 2007 10:44 (seventeen years ago) link
― rio natsume (rio natsume), Tuesday, 6 February 2007 11:42 (seventeen years ago) link
― a.b. (alanbanana), Tuesday, 6 February 2007 13:13 (seventeen years ago) link
― adam (adam), Tuesday, 6 February 2007 14:54 (seventeen years ago) link
JUST SAYYYIINGGGG. don't steal
― Will M. (Will M.), Tuesday, 6 February 2007 15:48 (seventeen years ago) link
― kingfishy (kingfish 2.0), Tuesday, 6 February 2007 16:12 (seventeen years ago) link
He paid $110 for FFVII.
― Will M. (Will M.), Tuesday, 6 February 2007 19:34 (seventeen years ago) link
Yeah, I think these are the three I've played, I love these games.
AB, how is C2 hugely flawed? Not that I disagree, but it's been years.
― Jordan (Jordan), Tuesday, 6 February 2007 20:09 (seventeen years ago) link
― max (maxreax), Tuesday, 6 February 2007 22:50 (seventeen years ago) link
― UART variations (ex machina), Tuesday, 6 February 2007 23:28 (seventeen years ago) link
I think someone had to tell me before I got it, but I hadn't really played it much yet at that point
― Will M. (Will M.), Tuesday, 6 February 2007 23:28 (seventeen years ago) link
Castlevania III is pretty great. I bought it about a year ago, and play it off and on every month or so, getting a little farther each time.
― Zachary S (Zach S), Wednesday, 7 February 2007 00:04 (seventeen years ago) link
― kingfishy (kingfish 2.0), Wednesday, 7 February 2007 00:15 (seventeen years ago) link
It's standard trial-and-error, talk to everyone, "lots of places to go, only one correct order to visit them" garbage, but also adds in an annoying day/night system and some 'puzzles' you'd have to be psychic to figure out. (disclaimer: I didn't get halfway through it, so maybe it improves later on)
― a.b. (alanbanana), Wednesday, 7 February 2007 01:14 (seventeen years ago) link
― Grell (Grell), Wednesday, 7 February 2007 07:17 (seventeen years ago) link
― Grell (Grell), Wednesday, 7 February 2007 07:20 (seventeen years ago) link
― rio natsume (rio natsume), Wednesday, 7 February 2007 11:43 (seventeen years ago) link
CV 64: players hate it, and the CV creators have pretty much disowned it. if you still want to play it, get legacy of darkness instead.
The CV Dungeon is an excellent resource for the series: http://castlevania.classicgaming.gamespy.com/dungeon.html
― a.b. (alanbanana), Wednesday, 7 February 2007 13:00 (seventeen years ago) link
Holy shit yes, esp. if you have Suik 2.
― Will M. (Will M.), Wednesday, 7 February 2007 17:23 (seventeen years ago) link
― kingfishy (kingfish 2.0), Thursday, 8 February 2007 07:45 (seventeen years ago) link
lotsa late SNES/Genesis-era anime, too
― kingfishy (kingfish 2.0), Friday, 9 February 2007 02:49 (seventeen years ago) link
― kingfish, Sunday, 25 February 2007 08:51 (seventeen years ago) link
― aaron d.g., Sunday, 4 March 2007 08:34 (seventeen years ago) link
― abanana, Wednesday, 7 March 2007 09:12 (seventeen years ago) link
― aaron d.g., Friday, 9 March 2007 06:44 (seventeen years ago) link
― kingfish, Friday, 9 March 2007 07:26 (seventeen years ago) link
― abanana, Friday, 9 March 2007 17:29 (seventeen years ago) link
― s1ocki, Monday, 12 March 2007 05:15 (seventeen years ago) link
― abanana, Monday, 12 March 2007 07:02 (seventeen years ago) link
― s1ocki, Monday, 12 March 2007 20:20 (seventeen years ago) link
― kingfish, Monday, 12 March 2007 20:27 (seventeen years ago) link
― kingfish, Monday, 12 March 2007 21:03 (seventeen years ago) link
― kingfish, Monday, 12 March 2007 22:27 (seventeen years ago) link
― s1ocki, Tuesday, 13 March 2007 02:58 (seventeen years ago) link
― kingfish, Tuesday, 13 March 2007 03:09 (seventeen years ago) link
― s1ocki, Tuesday, 13 March 2007 03:23 (seventeen years ago) link
― s1ocki, Tuesday, 13 March 2007 04:08 (seventeen years ago) link
― kingfish, Tuesday, 13 March 2007 04:39 (seventeen years ago) link
― s1ocki, Tuesday, 13 March 2007 18:19 (seventeen years ago) link
thought this bump was going to be for the new saturn rom hack
for all those with a saturn (lol) and a ram expansion cart (lmao)
― diamonddave85 (diamonddave85), Tuesday, 26 May 2020 23:15 (four years ago) link
Is Bloodborne not just a Dark Souls game by another name? Yes a lush 3D open world game not too dissimilar to Witcher 3 but with more castles and vampires and stuff would be logical. Seems they've missed a trick considering the show is now 3 seasons in.
Have to say I was not a fan of Super Castlevania then or now. Found it quite monotonous for a game that still gets good contemporaneous reviews. that was a hundred years ago though and I've never played another CV game since, so interested in how subsequent ones compare
― doorstep jetski (dog latin), Wednesday, 27 May 2020 00:23 (four years ago) link
Play SOTN!
― Nhex, Wednesday, 27 May 2020 04:19 (four years ago) link
No interviews or anything but this is a competent history of Super Castlevania IV and Bloodlines.https://www.youtube.com/watch?v=xB1-AKS3S0g
I think all these Castlevania-like games is an ideal situation. Videogames is the place I'm most tempted to defend franchises, because it doesn't seem obvious to me that completely new teams could make new games to fill a void left by Mario and Zelda being knocked off, there are other similar games of course but I never felt most of the games inspired by 3d Zelda had the ingredients I liked.
― Robert Adam Gilmour, Wednesday, 27 May 2020 22:01 (four years ago) link
But I'm extremely out of touch with games now.
― Robert Adam Gilmour, Wednesday, 27 May 2020 22:02 (four years ago) link
tim rogers has observed that Zelda-likes are the hardest kind of game to make and that sounds right to me, on the evidence. On the other hand, Celeste is the best Super Mario game.
― silby, Wednesday, 27 May 2020 22:09 (four years ago) link
3D mario is probably harder since no one outside of nintendo has managed to replicate it yet afaic, but it's a much more specific formula than zelda
― ciderpress, Wednesday, 27 May 2020 23:15 (four years ago) link
depends how specific you're being but there were loads of 3d cartoon platformers following Mario 64... what about Spyro etc?
― thomasintrouble, Friday, 29 May 2020 08:15 (four years ago) link
celeste is a negroni to SMB’s aperol spritz
― ||||||||, Friday, 29 May 2020 09:44 (four years ago) link
3D mario is probably harder since no one outside of nintendo has managed to replicate it yet afaic
tbf nor has anyone inside of nintendo
― the ghost of tom, choad (thomp), Friday, 29 May 2020 10:42 (four years ago) link
dog latin have you played all of these? https://www.polygon.com/features/2018/10/10/17952674/the-12-best-indie-metroidvania-games
this is about my most hated genre, the nearest i get to liking any is the procedurally generated dead cells. but that's not about exploration so much as movement and combat. apparently on ps4 symphony of the night is available in a resissue packaged with the actually good rondo of blood. play that instead.
― the ghost of tom, choad (thomp), Friday, 29 May 2020 10:46 (four years ago) link
(caveat: i don't know how lazy of a job the emulation is. the first couple reviews i saw had no complaints but they also complained that rondo 'doesn't hold up as well' so they are obviously deeply untrustworthy individuals.)
― the ghost of tom, choad (thomp), Friday, 29 May 2020 10:48 (four years ago) link
don't listen to thomp lol
― Nhex, Friday, 29 May 2020 12:08 (four years ago) link
play hollow knight
― ||||||||, Friday, 29 May 2020 12:23 (four years ago) link
I did the whole emulator + SotN thing a couple years ago. It's baffling that they hid the 2nd half of the game behind secret requirements.
― wearaew (FlopsyDuck), Friday, 29 May 2020 12:48 (four years ago) link
it was the '90s, man
― Nhex, Friday, 29 May 2020 12:49 (four years ago) link
‘the second half of this game is lazy and bad’ : well, who’d play that.
‘this game has a whole secret second half’ = cult classic material
― the ghost of tom, choad (thomp), Friday, 29 May 2020 13:08 (four years ago) link
lazy???!!! those boss designs! those backgrounds! those sprites!
― Doctor Casino, Friday, 29 May 2020 13:18 (four years ago) link
depends how specific you're being but there were loads of 3d cartoon platformers following Mario 64... what about Spyro etc?― thomasintrouble, Friday, May 29, 2020 4:15 AM (six hours ago) bookmarkflaglink
― thomasintrouble, Friday, May 29, 2020 4:15 AM (six hours ago) bookmarkflaglink
― ciderpress, Friday, 29 May 2020 14:34 (four years ago) link
aria of sorrow is the best castlevania btw
― ciderpress, Friday, 29 May 2020 14:38 (four years ago) link
was gonna say i feel like it peaked with that one but i haven't given all the DS entries a fair shot yet
― Nhex, Friday, 29 May 2020 15:05 (four years ago) link
I find Celeste to be a painful chore TBRH, although I do go back to it occasionally. I absolutely love the aesthetic, the art, the music, but it's all so fiddly and just thinking about it makes my nape ache. Other than being a platformer, I couldn't compare it to SMB. It's about having lightning-quick reflexes and doing the same sequence of movements over and over and over again, which is probably why I also find it hard to love things like Dark Souls. SMB by comparison has become such a well-realised world with its own lore and mythos. While the gameplay is always top notch, I think I play those games because I'm excited to be enveloped into its world of pipes, toadstools, turtles and ghosts.
― doorstep jetski (dog latin), Friday, 29 May 2020 15:29 (four years ago) link
i love celeste and SMB3 with all my heart. to me, the similarities are in the perfection of the mechanics (especially the jump), the 1:1 feeling of "being" the character on the screen and being able to make them move exactly as you want to, in near real-time. that's a very hard thing to get right.
but yeah, otherwise i don't think celeste is any sort of replacement for mario. they're very different
― Karl Malone, Friday, 29 May 2020 15:36 (four years ago) link
the jump in celeste should be in the louvre
― ||||||||, Friday, 29 May 2020 15:37 (four years ago) link
the jump on one side of the mona lisa, then the dash right horizontally across it to the other side
― Karl Malone, Friday, 29 May 2020 15:38 (four years ago) link
that's what the mona lisa is smiling about, that sick jump+dash
lazy???!!! those boss designs! those backgrounds! those sprites!― Doctor Casino, Friday, May 29, 2020 10:18 AM (three hours ago) bookmarkflaglink
― Doctor Casino, Friday, May 29, 2020 10:18 AM (three hours ago) bookmarkflaglink
it's more that the level design is lazy -- you can fly anywhere, so they add a ton of spikes and lasers, the end. but also most of the sprites are ripped from rondo of blood, beelzebub and the optional boss being exceptions.
― wasdnous (abanana), Friday, 29 May 2020 17:24 (four years ago) link
I always thought the abilities+map accessibility stuff in the Iga games must have been a nightmare to plan and possibly the reason he started experimenting with fighting games and a more linear Castlevania at the end of his time at Konami. Were all abilities definitely unlocked by the second half of Symphony?
Big 2d games tend to have lots of reused sprites because it takes forever to make them, sadly.
Spyro was particularly different from Mario. I think there's maybe as many as 15 amazing Mario games (including the Yoshi and Wario games) or maybe 40, haha.
― Robert Adam Gilmour, Friday, 29 May 2020 18:42 (four years ago) link
You need to get the mist and bat forms in the first castle. The double jump can be skipped by exploiting a bug with the wolf form. The down-up super jump can easily be skipped.
― wasdnous (abanana), Friday, 29 May 2020 20:29 (four years ago) link
the more forms the betta tho, looove that stuff
― Nhex, Friday, 29 May 2020 21:18 (four years ago) link
I didn't know there was a bug with the wolf. Wolf was only fun for running down large halls. Super jump was great fun.
― Robert Adam Gilmour, Friday, 29 May 2020 21:22 (four years ago) link
Did you ever try climbing the clock tower with the wolf? Pretty hard and fun. Seems like it was unintentional as it would crash the original japanese version.
― wasdnous (abanana), Friday, 29 May 2020 21:29 (four years ago) link
No, I never even heard of that.
― Robert Adam Gilmour, Friday, 29 May 2020 21:50 (four years ago) link
― wasdnous (abanana), Friday, 29 May 2020 17:24 (yesterday) bookmarkflaglink
thanks that’s what i would have posted if I hadn’t been in bed
― the ghost of tom, choad (thomp), Saturday, 30 May 2020 03:00 (four years ago) link
i like Celeste mechanically but wish i could excise between 80 and 100% of the script
i feel like its lineage isn’t particularly Mario tho. it feels more like a ZX spectrum platformer (though obviously , yes, much better) than a console one.
― the ghost of tom, choad (thomp), Saturday, 30 May 2020 03:08 (four years ago) link
tbf i haven't played rondo of blood since the late 90s when i foolishly let my original copy slip into a friend's hands. i did remember a bunch of the sprites going over to SOTN so that's fair. but not all of them surely!! i dunno i had a blast in the second half, love all those environments, shit was cool. def not as "tight" as the first half but that's true of tons of games that open up in terms of linearity as you go on.
― Doctor Casino, Saturday, 30 May 2020 04:20 (four years ago) link
The Last Faithhttps://www.youtube.com/watch?v=lN3Opf27ztoIt's amazing how many of these games there are, I find most of them on this channel, but see this playlist in particular.http://www.youtube.com/playlist?list=PL7eMqz_fn4BpW8BEBUQcmHtAi3Xc77ef4
― Robert Adam Gilmour, Sunday, 31 May 2020 19:19 (four years ago) link
SOTN and another CV game is cheap on PS Store at the moment so I grabbed them. Worth it?
― doorstep jetski (dog latin), Tuesday, 7 July 2020 13:21 (four years ago) link
Certainly. Rondo of Blood is my favorite of the "classic" gameplay style. It placed #44 on this recent forum poll of platformers: https://www.resetera.com/threads/reseteras-101-essential-platformers-top-101-posted-hm-voting-in-progress.217215/
I picked up the collection with 1-4 and Bloodlines. I've never played Bloodlines before.
― wasdnous (abanana), Tuesday, 7 July 2020 16:42 (four years ago) link
Bloodlines is totally dope. One of the best classic era titles.
― Nhex, Wednesday, 8 July 2020 00:48 (four years ago) link
Interesting that Wallachia goes for a specifically early 90s lookhttps://www.youtube.com/watch?v=b8CPL7Y4aAw
And the new Record Of Lodoss War game looks modeled on Iga era Castlevaniahttps://www.youtube.com/watch?v=FdmKbXx6gtU
― Robert Adam Gilmour, Saturday, 7 November 2020 19:40 (four years ago) link
A Lodoss War game? in 2020??All for it, but surprised. Lol at that "Item Get" animation being a carbon copy of the Igavania message style
― Nhex, Saturday, 7 November 2020 19:47 (four years ago) link
the lodossvania is by the same folks that made the touhouvania game a year or two ago that was pretty good
― ciderpress, Saturday, 7 November 2020 19:53 (four years ago) link
I didn't realize that the first Lodoss book (Grey Witch?) appeared in english a few years ago, some reviewers say it's completely generic but I'm putting it on my endless list of things I'd like to but probably wont read. Actually I didn't know there was a book series that came out of another table top rpg.
― Robert Adam Gilmour, Saturday, 7 November 2020 21:01 (four years ago) link
I had no idea that in Castlevania: Symphony of the Night - the gradient in the UI flips based on which castle you are in (normal or upside down) pic.twitter.com/tSpORA19cz— Derek Daniels (@derek_omni) May 18, 2021
― wasdnuos (abanana), Tuesday, 18 May 2021 03:59 (three years ago) link
They should flipped the text as well for the full upside-down experience
― parenthetically yours, (Karl Malone), Tuesday, 18 May 2021 15:00 (three years ago) link
literally had the same thought
― Draymond is "Mr Dumpy" (forksclovetofu), Wednesday, 19 May 2021 02:10 (three years ago) link
people would have hated it, but now, in retrospect, they would have loved it
― parenthetically yours, (Karl Malone), Wednesday, 19 May 2021 02:19 (three years ago) link
Looks worthwhile. A Metroidvania with Mexican folk art design https://www.youtube.com/watch?v=UCHux28VA3s
― Glower, Disruption & Pies (kingfish), Sunday, 23 June 2024 22:08 (six months ago) link
Interesting
― Robert Adam Gilmour, Sunday, 23 June 2024 23:36 (six months ago) link