TAKE COVER! The ILG Worms thread...

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Inspired by dl'ing and completing Worms on XBLA, and realising that I missed the weapons added by later iterations (whither the holy hand grenade? etc), and purchasing Worms 3D on XBOX (I had most of the games already on PS2 and PC, but my PS2 is defunct now, and I can't find the PC disk). I'm up for getting all Wormed out, but what was the BEST Worms game? And how do you Worm?

Poll Results

OptionVotes
Worms (1995) 5
Worms Armageddon (1999) 4
Worms: A Space Oddity (2008) 1
Worms 2 (1997) 1
Worms: The Director's Cut (1997) 0
Worms: Open Warfare 2 (2007) 0
Worms XBLA (2007) 0
Worms: Open Warfare (2006) 0
Worms 4: Mayhem (2005) 0
Worms Forts: Under Siege (2004) 0
Worms Reinforcements (1995) 0
Worms World Party (2001) 0
Worms & Reinforcements United (1996) 0
Worms 3D (2003) 0


Phonetic Elvis. (stevie), Monday, 15 December 2008 09:29 (sixteen years ago)

I'm going with the original, but more specifically the Amiga version. Y'see, I loved the airstrike in that one, just for it's animation which was different to any of the other versions I played.
Also, there was an awesome cheat where you could make the minigun fire rockets insted of the bullets and it did amazing amounts of damage.

CraigG, Monday, 15 December 2008 09:31 (sixteen years ago)

Wow, there are even more titles than I thought. I have no idea which one is the best one. Is there really a huge enough following of Worms, that they can keep churning games every year? Must be, I guess...

Nhex, Monday, 15 December 2008 10:29 (sixteen years ago)

A lot of the later ones are for new formats - DSs and PSPs. As far as I can remember, there's not a huge amount of difference between 3 and 4, the two 3 versions.
I'm tempted by world party, as it had many great new weapons, and some fun ways to play the game (which the XBLA version entirely lacks).
Got to say that I can't use the rope to save my life when playing on a console, but with a keyboard and PC I am the ninja-rope nijinsky.

Phonetic Elvis. (stevie), Monday, 15 December 2008 10:35 (sixteen years ago)

Armageddon

Go Go Padgett Binoculars (The stickman from the hilarious 'xkcd' comics), Monday, 15 December 2008 10:39 (sixteen years ago)

shit yeah, meant Armageddon instead of World Party.

this game pwns my soul in a way most others can't touch. i can lose whole afternoons to it.

Phonetic Elvis. (stevie), Monday, 15 December 2008 10:42 (sixteen years ago)

Do the online servers still work for WA?

Go Go Padgett Binoculars (The stickman from the hilarious 'xkcd' comics), Monday, 15 December 2008 10:46 (sixteen years ago)

i don't know - i think i have the disk somewhere in this house, maybe i shall find it when i move...

there is no-one what plays worms online on XBLA, thats for damn sure.

Phonetic Elvis. (stevie), Monday, 15 December 2008 11:18 (sixteen years ago)

the XBLA version sucks so much. why?

Dan I., Monday, 15 December 2008 11:31 (sixteen years ago)

Armageddon ftw

#/.'#/'@ilikecats (g-kit), Monday, 15 December 2008 12:08 (sixteen years ago)

voted for original as couldn't see the point of the sequels

o_O (ken c), Monday, 15 December 2008 12:17 (sixteen years ago)

and also, should really also include "gorillas" on QBasic (and artillery on Apple II)

o_O (ken c), Monday, 15 December 2008 12:20 (sixteen years ago)

nobody has an Atari ST anymore and people like high-res

#/.'#/'@ilikecats (g-kit), Monday, 15 December 2008 12:21 (sixteen years ago)

the XBLA version sucks so much. why?

i think the XBLA version sucks because (HD graphics upgrade aside) it is WORMS 1.0, ie no Holy Hand Grenade, no Old Lady, no Nuke, no Big Brown Sofa etc etc. Though the scheme setup is simple enough that you can easily play insane games w/ limitless jetpaks, sheep, etc. But you can't mess with the worms' start-of-game health, or how many are on the battlefield, or have different teams be on the same side.

I wish they'd HD'd Armageddon or World Party instead, tbh [although Ken C probably thinks this is akin to preferring Episode One over Star Wars!]

Phonetic Elvis. (stevie), Monday, 15 December 2008 12:45 (sixteen years ago)

I like Worms 1 plenty. It isn't as good as Armageddon and maybe not as good as World Party, but it fulfills all the basic requirements of a Worms game for me, and it's a great 5-minute game.

Your heartbeat soun like sasquatch feet (polyphonic), Monday, 15 December 2008 17:19 (sixteen years ago)

Didn't know XBLA Worms was missing all the armageddon bits! Nevermind getting a 360 now.

El Tomboto, Tuesday, 16 December 2008 02:18 (sixteen years ago)

1995, because it had this one it:

(and because I played it to death)

, Tuesday, 16 December 2008 22:23 (sixteen years ago)

Automatic thread bump. This poll is closing tomorrow.

System, Saturday, 27 December 2008 00:01 (sixteen years ago)

since starting the poll, have found worms world party for pc (loved it, so much fun) and bought worms 3d for xbox, which is a bit broken on the 360 (worms' names disappear several rounds in, making finding your enemies veh tricky) but still fun.

did anyone ever play hogs of war?

Harvey Weewax (stevie), Saturday, 27 December 2008 09:46 (sixteen years ago)

Automatic thread bump. This poll's results are now in.

System, Sunday, 28 December 2008 00:01 (sixteen years ago)

oops Worms 2 wasn't what I was thinking of. Worms 1 gets another vote

❤ⓛⓞⓥⓔ❤ (CaptainLorax), Sunday, 28 December 2008 06:21 (sixteen years ago)

Bogus results. Most of the cool fun stuff the series is known for isn't even in the first game.

circa1916, Sunday, 28 December 2008 21:44 (sixteen years ago)

I love the quaintness of the original demo's readme:


W O R M S Multiplayer Demo
----------------------------
Version 2. (Bug-fixed)

O C T O B E R 1 9 9 5


(C) 1995 Team17 Software Ltd

Try our World Wide Web Site:

http://www.team17.com


Note...
-------

Audio quality has been set to 70%, users of faster machines may
wish to change this to 100% by editing the AUDIO QUALITY value
in the Audio Options menu!!

This version of Worms is still not 100% complete and is missing
some features, notably the Network options, more than 2 player
options, rope weapons (inc bungee jump!), weapon crates, banana
bombs, the incredible explosive sheep, selection from 4 billion
random landscapes from 10 intriguing types of scenery,
complete computer A.I./skill levels and much more besides -
see the note about the final version at the bottom of this text!

We hope that you enjoy this demo and that you take time to explore
the myriad of possibilities and endless enjoyment that the game
offers.

We would love to hear your feedback on the game, visit our website
and drop us mail on our "Teamtalk" page, or Email us directly at
du✧✧✧@tea✧✧✧.c✧✧

Demo Speed...
-------------

By default, when the game autodetects Soundblaster hardware, it
selects 15Khz as the audio replay frequency. This could possibly
slow down the game on some older or less powerful configurations.

You can change/adjust the audio quality via the game options.

Worms Introduction...
---------------------

Worms is a strategy game with a difference... it appeals to the
dark side of human nature. Basically you control your four worms
and are at war with up to 3 other teams. You must try and use the
weapons at your disposal in the best possible way - or at least to
the most devastating effect.

Lots of people will emerge with countless different strategies, but
the basic strategy is that you must protect your worms whilst
causing as much pain to the other team(s) as possible.

Worms also differs in that it doesn`t take long before people start
feeling very close to their little pink chums - you start to feel
for them as they are blown away and you very soon start to exact
revenge on rival teams at any attempt to kill your beloved team.

Worms is a game that you simply must play - the PC has been party
to many visually stunning, yet unsatisfying genres over the last 2
or 3 years. Here is a game that reeks of gameplay - we hope that
you`ll spend a little time getting to know it and that by the time
the much more enhanced and option laiden full game comes out, that
you`ll be absolutely itching for more.

Worms. How hard is your worm?

Gameplay
--------

Each player enters their team names and worm-names (in the final
game these will be able to be selected from pre-created teams) and
the battle begins.

A new landscape is created which can be on a variety of backdrops
which effect gravity, amount of wind, friction and skid potential.

The worms are then placed on the landscape and battle commences.

Players have a varied arsenal of weapons (cut down in the demo),
some of which are limited to a specific number therby increasing
the strategic use of them and some are available constantly.

Each player has a limited time in which to move and make fire
(in the demo this is 60 seconds) and after they select their move,
the next player has their go. Because it is turn based, a lot of
the strategy is very visual which gives other teams clues and
ways to plan out their action - but very often just plain old all
out war ensues!

Worms lose energy when they are hit and have 100 energy points when
they start the game. Different weapons and effects inflict different
injuries and deduct different points. When they lose all their energy
points, they blow themselves up, taking any nearby weak worms with
them (a strategy in itself). They are killed instantly when they
drown (or burn in the lava of hell!) or are thrown off the left/right
extremities of the screen.

Loading And Configuration
-------------------------
Worms will auto-detect your sound card and will function fine with
100% compatable Soundblaster Series cards. The quality of the audio
playback can be changed from the options as top quality playback
can effect the performance of the game on slower configurations.

The game is also compatable with Gravis Ultrasound and will squeeze
the music and effects (quite extensive) into the available memory on
the card. 1Mb is recommended although it will function on 512K cards.

Worms will automatically detect your mouse and graphics card.

Demo Limitations
----------------
Due to this being a pre-release demo, the game has been cut down in
order to give you a good enough feel of the games tremendous
character and hopefully encourage you to want to purchase the full
version when released.

This demo is limited to 2 teams of worms, 2 landscapes out of
4.3 Billion, 10 minutes of matchtime over 1 round with 60 seconds
per worm. The Sheep, Bungee, Batrope, Banana Bombs and Crates
are missing from the demo. For a full list of the finished games
features, see the end of this document.

Menus
-----
The main menu offers the following options;

PLAY GAME (We recommend you enter team names/worms first)
TEAM ENTRY (Enter your name and the names of your worms)
GAME OPTIONS (Only Audio Quality is changeable in the demo)
EXIT (Exit game)


PLAY GAME MENU
--------------
From here, you must select the teams to play the match. In the demo
you can only click on the two listed, defaulted as PLAYER1/PLAYER2
unless you entered a team name of your own.

Once highlighted, simply click on START to play.


TEAM ENTRY MENU
---------------
Click on a team name to edit it and the worms within the team.
Shift + Insert will clear any specific line. In the finished version
you`ll be able to save your teams and re-load them later along with
their stats and view their performance in the overall ranking table.

GAME CONTROLS
-------------
(cut for length)

Hints and Tips
--------------
There are many... but the joy of discovery is everything with Worms.

Take time to play and explore, develop strategies and expose the
weakpoints of your foes attack.

Worms is meant to be fun. It`s one of the best games we (as a
software company) have ever played, we`ve been playing it for over
a year and still love it... we hope you will too!

Raise your glass... "To gameplay!"

FEATURES IN THE FULL VERSION...

Network Play (Released as a patch when ready!)
4.3 Billion Landscapes
More varied landscapes, including low gravity ones
More weapons (Exploding Sheep, Banana Bombs, Bungee Jump etc)
1-4 Teams of 1-4 worms, Up to 16 players on one computer!
Full stats and save options
Multi-Level Intelligent Computer A.I. players & Teams
Play the Beatles at Worms (John is a good shot!)

We hope you enjoy this demo...

TEAM17 SOFTWARE LTD, LONGLANDS HOUSE, WAKEFIELD ROAD, OSSETT,
WEST YORKSHIRE, ENGLAND. WF5 9JS.
TEL (0)1924 267776 - FAX (0)1924 267658
Email: du✧✧✧@tea✧✧✧.c✧✧
WWW Site: http://www.team17.com

abanana, Monday, 29 December 2008 02:11 (sixteen years ago)

five months pass...

oh shit
http://kotaku.com/5294187/worms-2-armageddon-trailer-full-of-armageddonness

the style and grace of a greased rhinoceros in a bed bath & beyond (stevie), Thursday, 18 June 2009 09:16 (sixteen years ago)

AWESOME.

no bullshit 3d 'improvements', just classic worms gameplay updated and expanded. win.

#/.'#/'@ilikecats (g-kit), Thursday, 18 June 2009 11:21 (sixteen years ago)

Very, very exciting news, but why did it take so long?

Your heartbeat soun like sasquatch feet (polyphonic), Thursday, 18 June 2009 17:47 (sixteen years ago)

I jsut hope it's feature-complete. I played some handheld version recently (actually, I think it was the Worms 2007 Blackberry game (my friend worked for the guys, there's no way I'd actually PAY for that)) and was disappointed that it was nowhere near as deep as I hoped. Most console ports of the series never live up to my expectations.

Aieritating vowele syndroume (Will M.), Thursday, 18 June 2009 18:25 (sixteen years ago)

og worms was 'deeper' than unbalanced later iterations of worms

thomp, Thursday, 18 June 2009 19:11 (sixteen years ago)

two weeks pass...

is out now. seems to rock.

something something nuclear war (stevie), Friday, 3 July 2009 15:57 (sixteen years ago)

have played this some more, and it is great fun. am stuck on the 'campaign' mode due to a seemingly impossible puzzle, but the games themselves - and the new weapons - are killer. Forts is great, hadn't played this before though i think there was a worms offshoot game with a similar premise? not crazed about the races, mostly because i still haven't mastered ninja rope on the 360 controller (i think best practice will involve using both the analogue stick and d-pad). but crazy crates is tonnes of fun, just an avalanche of plentiful nonsense weapons and health upgrades tumbling from the sky, ensuring a pretty quick and destructive game. has anyone else tried it yet?

the beast of admin loch (stevie), Wednesday, 8 July 2009 13:20 (sixteen years ago)

Which campaign are you stuck on? I can't figure out #30.

Your heartbeat soun like sasquatch feet (polyphonic), Wednesday, 8 July 2009 15:44 (sixteen years ago)

want PC version

#/.'#/'@ilikecats (g-kit), Wednesday, 8 July 2009 15:45 (sixteen years ago)

i think #18? the first one with the electro-magnets...

the beast of admin loch (stevie), Wednesday, 8 July 2009 15:52 (sixteen years ago)

i think #18? the first one with the electro-magnets...

Hit the Y button and switch it from attract to repulse.

Your heartbeat soun like sasquatch feet (polyphonic), Wednesday, 8 July 2009 16:22 (sixteen years ago)

two years pass...

Anyone playing Worms: Reloaded on Steam? I'm having major connectivity issues...

Nhex, Wednesday, 13 July 2011 04:00 (fourteen years ago)

playing the fuck out of worms 2 on iphone...

YOUTUBE ...the people over there tell the truth. (stevie), Wednesday, 13 July 2011 06:45 (fourteen years ago)


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