breaking the rules

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i noticed that when my friend mike plays a new video game for the first time, after a few minutes learning how it works he immediately tries to "fuck up" in the most amusing way possible, and in fact carries on doing this, only mitigating his tactics insofar as they make it impossible for him to progress. whereas i try to play "by the rules", i.e. i try to play the game as i imagine the creators wanted me to play it.

which one do you do? do you find yourself bucking against the set-up of certain games? are there games that are NO FUN if you try to break its rules? are there games that are WAY MORE FUN?

Tracer Hand, Wednesday, 4 July 2007 16:07 (eighteen years ago)

can you explain what you're talking about a little better?
I mean I definitely enjoy "fucking up" but this is basically because crashing and burning in sports and racing type games is fucking hilarious and thrilling.

El Tomboto, Wednesday, 4 July 2007 16:26 (eighteen years ago)

people who play ANY racing or extreme sports stunt game to "win" or "beat the game" are total fucking wankers by the way.

El Tomboto, Wednesday, 4 July 2007 16:27 (eighteen years ago)

also, anybody who plays the GTA games to get 100% completion or whatever instead of just driving around being psychotically violent and getting blown up after one cheat-code-aided rampage after another, I don't understand you at all.

El Tomboto, Wednesday, 4 July 2007 16:29 (eighteen years ago)

You mean you're not supposed to find a flamethrower and explode cars for a half hour and then cheat code your wanted level away? I wasted a whole two summers ago then.

m bison, Wednesday, 4 July 2007 16:41 (eighteen years ago)

I try not to break the rules for the most part. I never use cheat codes in a game's story mode unless I either have already beaten it or I have given up on beating it. I derive more satisfaction than is probably healthy out of beating games "the right way," I guess.

But I also love turning on all the bullshit in GTA and creating the apocalypse.

polyphonic, Wednesday, 4 July 2007 16:53 (eighteen years ago)

see Tom i have never played GTA but i think i would be one of those people!!

Tracer Hand, Wednesday, 4 July 2007 16:55 (eighteen years ago)

another example: in Tenchu or Metal Gear Solid, just running flat-out into the baddies and killing them, setting the game on easy if necessary - this is pretty fun, actually; i find have much less patience for "stealth" games than i used to

Tracer Hand, Wednesday, 4 July 2007 16:57 (eighteen years ago)

I do both-- this usually ends up with me having a "splitting" save file. I play by the rules for a bit, then I get bored of the rules, kill some guys, and save to a new slot. Then, I go back later, keep playing the game right... maybe sometimes load up the "lol" file for kicks. Course, in GTA you can just do it in the save file you have which is nice.

Will M., Wednesday, 4 July 2007 17:48 (eighteen years ago)

it depends on the game. i always play rpgs by the rules, and can sometimes be dilligent to the point of restarting so i can get the right items etc (like when i started playing phantasy star on the sms it took me about 7 or 8 restarts before i managed to leave the first town). but i really enjoy fucking with big expansive free-roaming 3D games, especially older ps1/n64 games where you can oftentimes "break" the code and do weird shit like fall through endless screens of underwater on tomb raider or walk through doors on mario 64. i remember spending HOURS trying to perform the glitch on ocarina of time that allows you to carry items while riding epona

creme1, Wednesday, 4 July 2007 18:27 (eighteen years ago)

i guess the best example of this would be animal crossing: when i started playing for the first fortnight or so i kept to the rules and replied to letters, always made sure i kept appointments etc, then after a while got bored with this and started insulting animals on the notice board, trying to hit nook in the face with my shovel, giving baabraa naughty catchphrases to say etc.

creme1, Wednesday, 4 July 2007 18:34 (eighteen years ago)

haha yes, stuff like that! i am such a pu55y

Tracer Hand, Thursday, 5 July 2007 09:57 (eighteen years ago)

i do both in gta. playing for 100% and loading it up just to kick ass or drive around are all part of the games for me.

i think i started a thread similar to this one some time ago, about how you can spend a good couple of hours simply forgetting the main task in a game just to try and see if it's possible to 'climb that large tree over there'.

Ste, Thursday, 5 July 2007 10:16 (eighteen years ago)

my favourite ever was in Half Life 2. The game had crashed, the interactive cut scene had failed to open a crucial gate to the next level. So instead i piled up dozens of items of furniture against the high gate that enabled me to climb over.

The graphics weren't there at first but as I stumbled into a check zone it all buzzed into life. My finest breaking the rule moment.

Ste, Thursday, 5 July 2007 10:19 (eighteen years ago)

'Indy 500' on Amiga. Don't remember finishing a race, always just turned 180 degrees at start and created greatest collision replays ever. Spent weeks doing that.

Ste, Thursday, 5 July 2007 10:26 (eighteen years ago)

also, anybody who plays the GTA games to get 100% completion or whatever instead of just driving around being psychotically violent and getting blown up after one cheat-code-aided rampage after another, I don't understand you at all.

bbbut when you get 100% you get a tank and a jet delivered to your house!

gff, Thursday, 5 July 2007 13:37 (eighteen years ago)

also, anybody who plays the GTA games to get 100% completion or whatever instead of just driving around being psychotically violent and getting blown up after one cheat-code-aided rampage after another, I don't understand you at all.

Ste and TOMBOT fite!

i have never played GTA

It's like Ico but fun. It also has chainsaws.

bbbut when you get 100% you get a tank and a jet delivered to your house!

WTF??? Bugger. Still too much like hard work...

kv_nol, Thursday, 5 July 2007 14:04 (eighteen years ago)

yeah GTA is all about the rewards for percentage gaining. Like a carrot and stick situation the more you complete the game the more toys you have to play with.

also roffle at moments when you fuck about in games but accidentally complete otherwise difficult tasks, and so then you start playing it properly only to realise that you didn't bother to pick up X at the start and so now you're screwed for the rest of the game.

Ste, Thursday, 5 July 2007 14:31 (eighteen years ago)

Or even better: waking up the next day, turning on game (after full and busy morning of course, possibly involving mass, charity work and a healthy breakfast. Right.) and realising that drunk you has completed a particularly difficult and long mission. That is stone cold classsic.

kv_nol, Thursday, 5 July 2007 15:20 (eighteen years ago)

you start playing it properly only to realise that you didn't bother to pick up X at the start and so now you're screwed for the rest of the game.

i refuse to play games which even hint that they are constructed like this, and if i do play one accidentally i take it out of the machine and boot it through the window

Tracer Hand, Thursday, 5 July 2007 15:57 (eighteen years ago)

Ha ha Tracer OTM. Fuck that.

kv_nol, Thursday, 5 July 2007 16:28 (eighteen years ago)

sometimes I don't mind that, if getting as far as I did without said item was fun. I'll go back and redo it, becuase it's fun (again). If it isn't fun, I put it aside in the "come back to it later" pile, which I may as well call the "denial that i will never touch this again" pile.

On a semi-related note, when I was younger I used to imagine heaven as a place where I could play every video game ever made for as long as I wanted without getting tired, hungry or thirsty (but I could eat or drink if I wanted anyway). I just remembered this yesterday and thought it'd be pretty awesome. There really are too many games I want to play for one lifetime. Lame eh?

Will M., Thursday, 5 July 2007 17:14 (eighteen years ago)

A friend and I used to sit about smoking weed and playing guitar when we should have been at school or whatever playing GTA3. One of our favourite things to do was to take a sniper rifle and a fast car to multistory car park. Shoot civilians and cops for about ten minutes until your rating was high enough to warrant a chopper after you and then see how far you could get flying off the roof and trying to get away from the police.

On the other hand I anally tried to get 100% etc. Best of both worlds.

http://upload.wikimedia.org/wikipedia/en/8/8d/Best_of_Both_Worlds.jpg

jim, Thursday, 5 July 2007 18:05 (eighteen years ago)

one of the fun bits is in flight sims -- "Punching Elvis". Go near the ground, boost up the throttle, roll over til you're upside-down, then eject. You die(& bounce) and your plane crashes into something fun.

then replay it on slo-mo.

kingfish, Thursday, 5 July 2007 21:38 (eighteen years ago)

Heh. I like how "breaking the rules" almost _always_ means "crashing into shit" or "blowing shit up". Hell, my sports games-adverse friend LOVED SSX Tricky when she discovered the pleasures of causing mass amounts of pain to the valley chick boarder.

kingfish, Thursday, 5 July 2007 23:25 (eighteen years ago)

In fact, she wouldn't really race, she'd just get the chick up to speed as fast as possible, then cause accidents to happen.

kingfish, Thursday, 5 July 2007 23:26 (eighteen years ago)

I think I spent about three weeks flying my helicopter underneath Tony's mansion and out through the sea in GTA:VC. Sometimes I would get out just to see where I would reappear above ground, imagining some pedestrian getting freaked out by the sudden appearance of a drowning man on the sidewalk.

i keep going to the pizza place and waiting for people to crouch on the floor and then i kill them execution style. There was one woman i made up a whole backstory of kids and stuff for and then i shot her in the back of the head.

i think i need to give this game a break.

-- Hari Ashurst (Toaster), Monday, November 8, 2004 3:23 PM (Monday, November 8, 2004 3:23 PM) Bookmark Link

^^ That post has always stuck with me from the GTA:SA thread.

Pleasant Plains, Friday, 6 July 2007 02:51 (eighteen years ago)

Jesus! "You made me wet the bed woman. It was you!"

kv_nol, Friday, 6 July 2007 08:09 (eighteen years ago)

eight months pass...

http://neuro.neusc.bcm.tmc.edu/?sct=gfaculty&prf=46

Chiu*, PH, Lohrenz*, TM, Montague, PR (in press). Smokers’ brains compute but ignore a fictive error signal in a sequential investment task. Nature Neuroscience.

lol a common thread!!

El Tomboto, Tuesday, 18 March 2008 00:06 (seventeen years ago)

eg to translate from the academicese there they basically let some smokers and a nonsmoking control group play a simulated stock trading game, with feedback explaining how they could improve their returns. The smoking group comprehended the feedback just as well as the control group but did not modify their strategies whatsoever. Hilarious. My life in an MRI.

El Tomboto, Tuesday, 18 March 2008 00:09 (seventeen years ago)

you start playing it properly only to realise that you didn't bother to pick up X at the start and so now you're screwed for the rest of the game.

i refuse to play games which even hint that they are constructed like this, and if i do play one accidentally i take it out of the machine and boot it through the window

-- Tracer Hand, Thursday, July 5, 2007 3:57 PM (8 months ago) Bookmark Link

games like this are sucky but when was the last time you played one? like a new one? i thought they'd gotten over that.

s1ocki, Tuesday, 18 March 2008 06:38 (seventeen years ago)

I still have to go back and play DQ8 again and remember to do the fucking monster arena bit. I missed like 23% of the whole point of the game.

El Tomboto, Tuesday, 18 March 2008 07:03 (seventeen years ago)

the final fantasy games are still like that, but now rather than not being able to finish the game, they just prevent you from getting the best items/equipment

webber, Tuesday, 18 March 2008 11:43 (seventeen years ago)

the door trick in Metroid might've been my intro to this stuff. unless there's something from the 2600 I'm forgetting.

does the speck of dust in Adventure count as rule-breaking?

Garrett Martin, Tuesday, 18 March 2008 18:36 (seventeen years ago)

what is that??

Tracer Hand, Wednesday, 19 March 2008 13:46 (seventeen years ago)

that little dot you pick up in one of the castles that lets you walk through walls. the programmers put it in there on purpose so you could find the very first easter egg, which was just their names running across the screen. my older brother showed me how to do it in like 1982. the programmers did specifically put it in the game, but it was never mentioned in the manual, Atari apparently didn't know anything about it until the game was in stores, and it was impossible to do without somebody showing you how. so: rule-breaking, or not?

Garrett Martin, Wednesday, 19 March 2008 16:39 (seventeen years ago)

i keep going to the pizza place and waiting for people to crouch on the floor and then i kill them execution style. There was one woman i made up a whole backstory of kids and stuff for and then i shot her in the back of the head.

i think i need to give this game a break.

-- Hari Ashurst (Toaster), Monday, November 8, 2004 3:23 PM (Monday, November 8, 2004 3:23 PM) Bookmark Link

^^ That post has always stuck with me from the GTA:SA thread.

-- Pleasant Plains, Friday, July 6, 2007 3:51 AM (Friday, July 6, 2007 3:51 AM) Bookmark Link

I was really drunk the other night and tried to play GTA:SA but couldn't really work out what the fucking point was of any of the missions and couldn't drive well enough to complete them anyway. I ended up on Santa Marina Beach killing people for ages and pissing myself laughing at all the stuff CJ says.

At one point my wife came into the room as I was pummelling a clearly already dead dude with a baseball bat and she asked what I was doing and I just said "I'm being a fucked up killer dude on a beach!" and she told me never to let the kids see me play it.

onimo, Wednesday, 19 March 2008 17:04 (seventeen years ago)


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