I think I'm going to preorder this and give it a shot.
http://www.sleepisdeath.net/
It's a two-player only game where people take thirty second turns scripting, scoring and animating an 8-bit environment that they each play through together.
http://www.edge-online.com/features/interview-jason-rohrer-0
I expect to be scribblenaut-level disappointed but am cautiously hopeful. At least nine bucks worth of hopeful. Every copy you purchase is good for two computers. Who's gonna play with me on this one?
― forksclovetofu, Tuesday, 9 March 2010 19:29 (fifteen years ago)
and yes, it's by the passage guy.
What an awesome thing! Do you play over the internet, or what?
― antexit, Tuesday, 9 March 2010 19:45 (fifteen years ago)
The internet-playable thing is kind of important for the purchasing decision...
― Nhex, Tuesday, 9 March 2010 19:51 (fifteen years ago)
Oh ok, it does seem to have it. Intrigued.
― Nhex, Tuesday, 9 March 2010 19:52 (fifteen years ago)
I think the demo just sold me, though I'm wary of the inevitable letdown.
― Nhex, Tuesday, 9 March 2010 20:06 (fifteen years ago)
(by which I mean the "demo" on the website)
It's internet playable but it looks like he hasn't really put a lot of work in on netmatching. If it's a good app, a community will likely emerge to make that workable; I'm sure Rohrer is counting on that.
― forksclovetofu, Tuesday, 9 March 2010 20:09 (fifteen years ago)
the edge interview where he discusses staging experiences as a DM that you had with the PC from your perspective sounds like it has potential therapeutic application.
― forksclovetofu, Tuesday, 9 March 2010 20:10 (fifteen years ago)
Will there be a gameroulette-type mode where you can play anonymously against others? That'd be awesome.
― Quantic Dream, So Hard To Beat (Will M.), Tuesday, 9 March 2010 20:17 (fifteen years ago)
Otherwise I'd say it's pretty useless. Who's going to play this with a friend right there that often? I don't think twee/indie gamers have that many people around most of the time
― antexit, Tuesday, 9 March 2010 20:29 (fifteen years ago)
well "friend" is relative; I could see ILXors crafting stories and inviting people to play more than occasionally.
― forksclovetofu, Tuesday, 9 March 2010 20:58 (fifteen years ago)
I don't understand why people got so worked up about "Passage"
― Your body is a spiderland (polyphonic), Tuesday, 9 March 2010 21:15 (fifteen years ago)
because it's a videogame that makes you FEEL u haertless fuk
go back to murdering hookers in your videogames if the future of the art SCARES YOU
― antexit, Tuesday, 9 March 2010 21:28 (fifteen years ago)
this could be cool
― rinse the lemonade (Jordan), Tuesday, 9 March 2010 21:29 (fifteen years ago)
I am stone cold.
― Your body is a spiderland (polyphonic), Tuesday, 9 March 2010 21:46 (fifteen years ago)
This has been worked over many times, but I was also unmoved by Passage, even bored and impatient for all its tiny length, and despite my playing and enjoying a shameful number of art games. However, I hypothetically approve of Sleep Is Death, even though the title pretty well stinks.
― bamcquern, Wednesday, 10 March 2010 20:33 (fifteen years ago)
this looks totally unappealing to me.
― First and Last and Safeways (jjjusten), Wednesday, 10 March 2010 20:35 (fifteen years ago)
http://www.boingboing.net/features/rohrer.html
― Nhex, Saturday, 20 March 2010 05:30 (fifteen years ago)
2 days left to pre-order. Still trying to figure out if I know anyone who will actually "play" this with me.
― Nhex, Tuesday, 6 April 2010 07:15 (fifteen years ago)
I pre-ordered this as soon as I heard about it but I am v.pessimistic about ever actually playing it - just don't really know anyone who likes videogames and that I'm prepared to be emotionally open and lame with!
― Gravel Puzzleworth, Tuesday, 6 April 2010 12:37 (fifteen years ago)
i'll be playing with ilxors for sure.
― forksclovetofu, Tuesday, 6 April 2010 13:07 (fifteen years ago)
this is a thing that I will pay for and hardly ever use, I am sure.
― GM, Tuesday, 6 April 2010 15:13 (fifteen years ago)
downloading now!
― forksclovetofu, Friday, 9 April 2010 21:42 (fifteen years ago)
aaaaand this is gonna take a little while to get into.if anybody else bought it and wants to host a game, let me know and we can try it.
― forksclovetofu, Friday, 9 April 2010 21:48 (fifteen years ago)
Just got a copy, forks. So we can try it!
― Mordy, Friday, 9 April 2010 22:08 (fifteen years ago)
i'm headed out tonight, but email me mordy when you get a game up and i will hit you back to play maybe latenight.
― forksclovetofu, Friday, 9 April 2010 22:08 (fifteen years ago)
I've got this too - mostlyconnect at gmail dotcom!
― Gravel Puzzleworth, Saturday, 10 April 2010 14:12 (fifteen years ago)
forksclovetofu at gmail fer me.
― forksclovetofu, Saturday, 10 April 2010 14:15 (fifteen years ago)
I'm definitely not ready to run a game on this thing -- I gotta wait for the tutorial to come out.
― Mordy, Saturday, 10 April 2010 17:18 (fifteen years ago)
https://www.youtube.com/watch?v=BYdVDmfbwjI&fmt=6
― forksclovetofu, Saturday, 10 April 2010 18:17 (fifteen years ago)
Yeah - which of is planning to DM?
― Gravel Puzzleworth, Saturday, 10 April 2010 18:25 (fifteen years ago)
i'm bogged down with work stuff for the weekend pretty much through wednesday, so i'm hoping you guys figure this out by the time i surface and I can try it out.
― forksclovetofu, Saturday, 10 April 2010 19:18 (fifteen years ago)
I'm working on a couple set pieces that might be fun. I'm currently playing a friend's thing. It's not bad.
― Mordy, Saturday, 10 April 2010 19:33 (fifteen years ago)
I seriously do not understand.
― no turkey unless it's a club sandwich (polyphonic), Saturday, 10 April 2010 19:55 (fifteen years ago)
I just ran a game -- I'll post the flipbook in a bit. It went really well, I think.
― Mordy, Saturday, 10 April 2010 21:10 (fifteen years ago)
having a hard time focusing on work cuz i want to try this out with a GM'd game about a dream i had where my dog jumped out a window
― forksclovetofu, Saturday, 10 April 2010 21:31 (fifteen years ago)
This game is gonna need a better editing/tagging system at some point. At the moment it's very hard to browse the stuff you have, and I can only imagine it becoming harder and harder to manage as you make more scenes/textures/items/rooms.
― Mordy, Saturday, 10 April 2010 22:02 (fifteen years ago)
Anyone up for this later today?
― Gravel Puzzleworth, Sunday, 11 April 2010 11:39 (fifteen years ago)
howcome you people have it already and when i look at the website you can't buy it 'til april 16th?
― thomp, Sunday, 11 April 2010 11:47 (fifteen years ago)
We pre-ordered, because we are hopeless suckers.
― Gravel Puzzleworth, Sunday, 11 April 2010 13:31 (fifteen years ago)
absolutely up to play, just let me know when you can DM
― forksclovetofu, Sunday, 11 April 2010 15:57 (fifteen years ago)
I've got a little something I can DM -- a couple short somewhat related set pieces. I'll probably be up to it around 6ish for whoever is interested.
― Mordy, Sunday, 11 April 2010 16:05 (fifteen years ago)
email me please. i really want to try this and the DMing is perplexing me.
― forksclovetofu, Sunday, 11 April 2010 16:17 (fifteen years ago)
forks! i emailed you my IP. let's do this!
― Mordy, Sunday, 11 April 2010 17:07 (fifteen years ago)
So, what do we think?
― Mordy, Sunday, 11 April 2010 17:45 (fifteen years ago)
interesting; it's gonna require a lot of practice!does the DM get a flipbook of the game? Can we post our half-assed practice go?
― forksclovetofu, Sunday, 11 April 2010 17:47 (fifteen years ago)
I don't get a flipbook, only the player does -- so you'll have to email it to me / post it.
― Mordy, Sunday, 11 April 2010 17:48 (fifteen years ago)
how do i post it?
― forksclovetofu, Sunday, 11 April 2010 17:50 (fifteen years ago)
I've got some cool ideas of things I want to run. This was really easy to setup (i made an interrogation room, a visitor's room for a prison, a house, a prisoner in striped pajamas, and a hanging interrogation style lightbulb, everything else came with the game). I imagine things will get cooler when a lot of type can be spent on designing the objects/tiles/scenes. I'm already working on something for my wife where I made an avatar that looks like her.
― Mordy, Sunday, 11 April 2010 17:50 (fifteen years ago)
not sure how people are posting them. but you can zip the folder (00001 or whatever) and post it to YSI and let people download it. You read the flipbook by opening the index.htm file
lot of time* xp
― Mordy, Sunday, 11 April 2010 17:52 (fifteen years ago)
got it! just sent you a zip, so you can post if you'd like.
― forksclovetofu, Sunday, 11 April 2010 17:56 (fifteen years ago)
my immediate take is this feels like a beta. but a wonderful start!
― forksclovetofu, Sunday, 11 April 2010 18:03 (fifteen years ago)
It definitely needs a better UI, especially for organizing objects/scenes. Maybe a tagging system so you can more easily find an item. A few times I had to burn down precious seconds trying to figure out whether the object I needed was called cop, or police, or whatever.
― Mordy, Sunday, 11 April 2010 18:04 (fifteen years ago)
some crazy stuff in here:http://thecardchest.com/sid/
― forksclovetofu, Monday, 12 April 2010 15:02 (fifteen years ago)
http://www.brainygamer.com/the_brainy_gamer/2010/04/sleep-is-death-player-manual-and-guide-to-better-living.html
― Mordy, Wednesday, 14 April 2010 18:39 (fifteen years ago)
Oh, cool, this is from the comments in your link. http://sidtube.com/
― bamcquern, Wednesday, 14 April 2010 19:04 (fifteen years ago)
Cool, there's a contest: http://sleepisdeath.net/amazingStories.php
I don't think I have enough content for it, but very cool.
― Mordy, Wednesday, 14 April 2010 22:05 (fifteen years ago)
mordy, let me know when you wanna play again.
― forksclovetofu, Thursday, 15 April 2010 03:19 (fifteen years ago)
With me or you GMing?
― Mordy, Thursday, 15 April 2010 03:42 (fifteen years ago)
still not ready to gm on this end. it would be hella ugly.
― forksclovetofu, Thursday, 15 April 2010 04:03 (fifteen years ago)
You can already download content from sidtube. I bet in a year there'll be tons of tiles & sprites to download.
― bamcquern, Thursday, 15 April 2010 04:42 (fifteen years ago)
they just need to get better organized.
― forksclovetofu, Thursday, 15 April 2010 04:48 (fifteen years ago)
Yeah, & the gallery section is worthless, too.
― bamcquern, Thursday, 15 April 2010 04:51 (fifteen years ago)
This is great.http://www.feverdream.org/Tutorial-01/
― Nhex, Wednesday, 28 April 2010 02:37 (fifteen years ago)
this looks fun!http://thecastledoctrine.net/buy.php
― this harmless group of nerds and the women that love them (forksclovetofu), Wednesday, 22 January 2014 22:02 (eleven years ago)
http://boingboing.net/2015/05/19/cordial-minuet.html
― like a giraffe of nah (forksclovetofu), Tuesday, 26 May 2015 15:04 (ten years ago)