Portal 2

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apparently spoilerism is running rampant on this game so please abstain
who got it?

My bad Van Buren! (forksclovetofu), Tuesday, 19 April 2011 13:11 (fourteen years ago)

I'll be picking it up Thursday.

EZ Snappin, Tuesday, 19 April 2011 13:36 (fourteen years ago)

Waiting for me at home thanks to release-day Amazon shipping. AVOID AVOID AVOID the PC Gamer review, though; there's a screenshot that's a massive spoiler (or confirms one I was hoping was a hoax, at least).

muus lääv? :D muus dut :( (Telephone thing), Tuesday, 19 April 2011 15:00 (fourteen years ago)

same here.

have to say i can't see caring about story spoilers for this game, unless the spoilers are solutions to puzzles?

adult music person (Jordan), Tuesday, 19 April 2011 15:10 (fourteen years ago)

i'm skeptical about this. the first one was so perfect, i was actually disappointed when they announced a sequel

cum dude (Princess TamTam), Tuesday, 19 April 2011 15:13 (fourteen years ago)

i feel exactly the same way as you, ade. but the demo sequences and advertising have kinda won me over.

My bad Van Buren! (forksclovetofu), Tuesday, 19 April 2011 15:52 (fourteen years ago)

last week i remember walking over a huge printed Portal 2 advert on some floor, can't for the life of me recall where it was!

if you wanna gamble, take that shit to vegas (Ste), Tuesday, 19 April 2011 15:54 (fourteen years ago)

i'm sort of w/ tam tam but more because i wanted more gordon freeman in my life instead of this. i'm betting there will be some sketchy but well-placed details hinting more about black mesa and aperture throughout...

but really valve are sort of like rockstar in that i will just give them my money

goole, Tuesday, 19 April 2011 15:59 (fourteen years ago)

9.0 Gamespot
10/10 Eurogamer

reggaeton for the painfully alone (polyphonic), Tuesday, 19 April 2011 17:14 (fourteen years ago)

All the reviews on metacritic are super-high, as you'd expect- except for the user reviews, which are slamming it for being "four hours long" (every review says the SP alone is 7-10), "a poor console port" (based solely on a "please don't turn off your console" message when saving), having "day 1 DLC" (customizable junk for the co-op bots like the TF2 store) and for the potato ARG, which... yeah, I can fault them for that. The extra content was often brilliant (see Amnesia, The Ball and Defense Grid), the Potato Sack got me to take a chance on stuff I wouldn't have looked twice at but ended up enjoying immensely (like Rush, Cogs) and the ARG itself was fun to follow until the trolling and fakes got out of hand, but the "early release" was pretty lame.

muus lääv? :D muus dut :( (Telephone thing), Tuesday, 19 April 2011 18:34 (fourteen years ago)

i'm down with a seven hour game if all seven hours are great

My bad Van Buren! (forksclovetofu), Tuesday, 19 April 2011 18:35 (fourteen years ago)

the vast majority of games are way too long imo - games that don't overstay their welcome, like the first Portal, feel like little miracles

cum dude (Princess TamTam), Tuesday, 19 April 2011 18:43 (fourteen years ago)

^^^ a 7 hour game that rocks the house from start to finish is better than a 27 hour game where the first 7 hours might rock, but the last 20 hours are tedium incarnate.

grill 'em bake 'em fry 'em burn 'em (snoball), Tuesday, 19 April 2011 18:46 (fourteen years ago)

i'm even more excited about a four hour game than i am a seven hour game! that way i can enjoy it and get back to work sooner.

adult music person (Jordan), Tuesday, 19 April 2011 18:50 (fourteen years ago)

also means it'll show up used faster :)

goole, Tuesday, 19 April 2011 18:50 (fourteen years ago)

fine i'll fucking buy this since you made me

My bad Van Buren! (forksclovetofu), Tuesday, 19 April 2011 19:12 (fourteen years ago)

hate u all so much

My bad Van Buren! (forksclovetofu), Tuesday, 19 April 2011 19:12 (fourteen years ago)

really wish i had the money for this, my wife and daughter are going to be out of town for the next week.

congratulations (n/a), Tuesday, 19 April 2011 19:25 (fourteen years ago)

the vast majority of games are way too long imo - games that don't overstay their welcome, like the first Portal, feel like little miracles

all-time truth bomb

ciderpress, Tuesday, 19 April 2011 19:26 (fourteen years ago)

just bought this. stoked.

The Band Perry is the drummer for Gay Dad (jjjusten), Tuesday, 19 April 2011 20:05 (fourteen years ago)

goole you can come over and watch me have a great time playing it any time you like

The Band Perry is the drummer for Gay Dad (jjjusten), Tuesday, 19 April 2011 20:05 (fourteen years ago)

lol

goole, Tuesday, 19 April 2011 20:13 (fourteen years ago)

I am watching the intro cutscene over mr spacecadet's shoulder right now! (no liveblog)

dimension hatris (a passing spacecadet), Tuesday, 19 April 2011 20:41 (fourteen years ago)

i'm down with a seven hour game if all seven hours are great

Prefer this too... a worry with this is that they would feel the need to pad it out to justify the AAA price tag. Picked up my copy earlier, gonna play tonight =)

Nhex, Tuesday, 19 April 2011 23:05 (fourteen years ago)

okay the first two hours or so are great fun but it's really just PORTAL like more of the same not there's anything wrong with that
load times kind of inexcusable imo
i'm ps3 btw

My bad Van Buren! (forksclovetofu), Wednesday, 20 April 2011 02:52 (fourteen years ago)

uhoh

The Band Perry is the drummer for Gay Dad (jjjusten), Wednesday, 20 April 2011 03:37 (fourteen years ago)

so far this is very funny, but also really fucking boring.

huh

The Band Perry is the drummer for Gay Dad (jjjusten), Wednesday, 20 April 2011 03:37 (fourteen years ago)

Just wait for it. You're in the regular test chambers with Glados being bitchy, yes? Things pick up. Very much so.

muus lääv? :D muus dut :( (Telephone thing), Wednesday, 20 April 2011 04:16 (fourteen years ago)

yeah, that's where I'm at. Will be patient.

My bad Van Buren! (forksclovetofu), Wednesday, 20 April 2011 04:18 (fourteen years ago)

voice acting and script is v v v v good btw

My bad Van Buren! (forksclovetofu), Wednesday, 20 April 2011 04:18 (fourteen years ago)

Ok, yeah. Think of the part you're in as an extension of the first one's ending. Things get properly nuts once the plot starts, you get to play with the new mechanic, etc.

muus lääv? :D muus dut :( (Telephone thing), Wednesday, 20 April 2011 04:29 (fourteen years ago)

okay, looking forward to messing around with this more tomorrow.
one thing i do immediately like: the hostile, self-hating, more interactive environment

My bad Van Buren! (forksclovetofu), Wednesday, 20 April 2011 04:31 (fourteen years ago)

yikes i don't think i could play this on a console, irc on Portal 1 a lot of the time you had to turn around quickly with almost pinpoint accuracy firing those portals.

I just don't think I could bare that not using a mouse

if you wanna gamble, take that shit to vegas (Ste), Wednesday, 20 April 2011 08:26 (fourteen years ago)

I've only used a mouse and a computer for years for FPS since Quake, barring Halo and Portal. Never owned a console later than the NES, and I found Portal was okay with a controller.

fucking up the race charts (S-), Wednesday, 20 April 2011 10:23 (fourteen years ago)

OK so my housemates "this time she's a potato" comment wasnt a joke? He's been in his room non stop for the last 2 days thanks to this thing.

Concubine Tree (Trayce), Wednesday, 20 April 2011 11:55 (fourteen years ago)

I cant get my head around this game fwiw. I get so dizzy.

Concubine Tree (Trayce), Wednesday, 20 April 2011 11:55 (fourteen years ago)

I had a gang of Amazon trade credit and the get-a-free-$20-gift-card-w/-purchase was still going on last night so I said FUQ IT; should be arriving on Friday. anyone have any coop impressions yet? all I know is what I read in the Eurogamer review.

the pussy/butthole addendum (jamescobo), Wednesday, 20 April 2011 16:39 (fourteen years ago)

actually gonna try the split-screen co-op with a friend this weekend, seems like it could be really fun (to kill each other).

adult music person (Jordan), Wednesday, 20 April 2011 16:43 (fourteen years ago)

ok played until pretty late last night, still rolling through the test chambers, game need to get a fucking move on imo - trusting u dudes, but man this really feels like the worlds longest and most unneeded tutorial. wondering if that is thx to this being the first time ps3 types could play portal so

idk, its kind of frustrating and not all that fun so far

The Band Perry is the drummer for Gay Dad (jjjusten), Wednesday, 20 April 2011 18:11 (fourteen years ago)

wondering if that is thx to this being the first time ps3 types could play portal so

?

portal is on orange box on the ps3

congratulations (n/a), Wednesday, 20 April 2011 18:14 (fourteen years ago)

oh yeah duh what the hell am i thinking of

The Band Perry is the drummer for Gay Dad (jjjusten), Wednesday, 20 April 2011 18:14 (fourteen years ago)

To be fair, the ps3 Orange Box was a pretty shoddy conversion, sold poorly, and Portal was never available as a separate dl like for pc and xbox players.

I agree a bit about the pacing of that section- I get that it's supposed to be GLaDOS just outright tormenting you without even the thin veneer of "professionalism" she had up to the end of the first game (the oxyhen stuff, "a special medical procedure," etc, all very I Have No Mouth And I Must Scream)- but there's really no sense of rising stakes or of anything really *happening* until toward the end of that part. Short version: just because it's supposed to be tedious and oppressive doesn't mean it has to feel that way to the player.

Ignore me, I'm rambling. It gets oh so much better, though.

muus lääv? :D muus dut :( (Telephone thing), Wednesday, 20 April 2011 19:52 (fourteen years ago)

oh lord

http://store.valvesoftware.com/product_images/main_images/CP201main2.png

muus lääv? :D muus dut :( (Telephone thing), Thursday, 21 April 2011 05:35 (fourteen years ago)

probly never going to play this so been watching youtube walkthrough instead. it does look a treat must admit. some of the new gameplay elements also look amazing.

if you wanna gamble, take that shit to vegas (Ste), Thursday, 21 April 2011 07:36 (fourteen years ago)

also, i was quite surprised at how funny i found the voice of Merchant, whereas in the trailer it really put me off.

if you wanna gamble, take that shit to vegas (Ste), Thursday, 21 April 2011 09:48 (fourteen years ago)

Really enjoying this. Put about an hour in, which means I've seen 20 minutes of loading screens.

EZ Snappin, Thursday, 21 April 2011 21:00 (fourteen years ago)

rite? loading is really inexcusably long

My bad Van Buren! (forksclovetofu), Thursday, 21 April 2011 21:02 (fourteen years ago)

only like an hour in but it is great so far. is there an ilx group on steam?

You Get Hoynes (bnw), Thursday, 21 April 2011 21:05 (fourteen years ago)

i have no friends so you guys are my only hope for co-op

You Get Hoynes (bnw), Thursday, 21 April 2011 21:05 (fourteen years ago)

is it longer than half life 2/portal 1 loading times?

adult music person (Jordan), Thursday, 21 April 2011 21:22 (fourteen years ago)

haha i got a text off a mate, who i barely ever hear from, telling me this was then quid this weekend

Summer Slam! (Ste), Wednesday, 5 October 2011 22:34 (fourteen years ago)

80% of the reason I bought a new computer is to play this.

it was 95% of the reason my husband bought me mine :)

kinder, Wednesday, 5 October 2011 23:01 (fourteen years ago)

the new portal stuff is co-op only

nooooooooooo

guh (jjjusten), Wednesday, 5 October 2011 23:40 (fourteen years ago)

Challenge maps are kinda fun I
Guess

American Horror Sorry (jjjusten), Tuesday, 11 October 2011 22:30 (fourteen years ago)

one year passes...

what a delightful and thought-provoking game!

goole, Wednesday, 8 May 2013 21:46 (twelve years ago)

isnt it though?

O_o-O_O-o_O (jjjusten), Wednesday, 8 May 2013 22:59 (twelve years ago)

This game rules

far too much asshole flesh (DJP), Thursday, 9 May 2013 01:47 (twelve years ago)

now i want to play it all over again

well if it isn't old 11 cameras simon (gbx), Thursday, 9 May 2013 03:11 (twelve years ago)

still have never played co-op

well if it isn't old 11 cameras simon (gbx), Thursday, 9 May 2013 03:11 (twelve years ago)

me either

far too much asshole flesh (DJP), Thursday, 9 May 2013 03:17 (twelve years ago)

Not good for couples. Xpost

Jeff, Thursday, 9 May 2013 03:17 (twelve years ago)

the coop campaign has some REALLY good stuff, better chambers than the main game, IMO. downside - you can't play it with someone who's already done it

Nhex, Thursday, 9 May 2013 03:48 (twelve years ago)

co-op is fun for couples imo though we burnt out by the dlc part.

best new whale (bnw), Thursday, 9 May 2013 16:30 (twelve years ago)

the sequence through the 'historical' section of the complex (the j/k simmons bit) is just amazing. valve are so good at storytelling.

goole, Thursday, 9 May 2013 16:31 (twelve years ago)

have been playing this co-op w bestie (pc-to-mac); have been putting off the single player and thus the story. the levels alone are joy.

the white queen and her caustic judgments (difficult listening hour), Thursday, 9 May 2013 16:33 (twelve years ago)

the light bridge stuff!

the white queen and her caustic judgments (difficult listening hour), Thursday, 9 May 2013 16:33 (twelve years ago)

i find myself talking out loud about what i have to do. "ok so i need to get that block, but this other thing is... and these turrets can't go... [20 mins pass] OH MY GOD DUHHHH OF COURSE"

goole, Thursday, 9 May 2013 16:35 (twelve years ago)

co-op is fun for couples imo though we burnt out by the dlc part.

Well the other part of my couple isn't very good with any game that requires jumping/timing. I think the coop levels almost cause us to get divorced.

Jeff, Thursday, 9 May 2013 16:52 (twelve years ago)

shades of Penny Arcade calling the New Super Mario Bros. Wii co-op Divorce Mode (which at least in that case was very on point, it was almost impossible NOT to kill your partner in that game)

Nhex, Thursday, 9 May 2013 19:16 (twelve years ago)

Yeah, NSMB was insane.

polyphonic, Thursday, 9 May 2013 19:18 (twelve years ago)

Me and GF have had to improve our communication on co-op games. Most comes to the fore playing Lego:

Me: Go over there!
Her: Where?
Me: Over there! (waves hand at telly)
Her: !?!?!

Portal's co-op has a handy "No, THIS is where I mean!" feature, which I'm sure was added after playtester manslaughter.

food and boardgames and minimal techno (NotEnough), Friday, 10 May 2013 13:02 (twelve years ago)

that absolutely was an essential feature

Nhex, Friday, 10 May 2013 13:24 (twelve years ago)

played this with my girlfriend at the time and i ended up crying literal tears of frustration and was in a mood for the entirety of the day after.

the Shearer of simulated snowsex etc. (Dwight Yorke), Friday, 10 May 2013 17:58 (twelve years ago)

the sequence through the 'historical' section of the complex (the j/k simmons bit) is just amazing. valve are so good at storytelling.

― goole, Thursday, May 9, 2013 12:31 PM (Yesterday) Bookmark Flag Post Permalink

yeah that whole section of the game is really special, to the point where the later stuff back in the normal complex is kind of disappointing

ciderpress, Friday, 10 May 2013 18:05 (twelve years ago)

jk simmons is amazing

mh, Friday, 10 May 2013 18:09 (twelve years ago)

narratively and atmopsherically it was great, but in terms of the puzzles it was a little weaker than the other parts for the sheer fact that the number of portal-able surfaces were so limited

Nhex, Friday, 10 May 2013 19:15 (twelve years ago)

yeah, but the puzzles were interesting in their sheer size, i thought. like, few portal-able surfaces, but they were sometimes hard to find, just a tiny lil white spot across a huge room or something

well if it isn't old 11 cameras simon (gbx), Friday, 10 May 2013 19:28 (twelve years ago)

^i totally said "portalable" all the time while playing

precious bonsai children of new york (Jordan), Friday, 10 May 2013 19:28 (twelve years ago)

i came up with the mental neologism of 'whitewall' for what i needed

goole, Friday, 10 May 2013 19:30 (twelve years ago)

FUCK NO WHITEWALL THERE WHAT DO I DO FUCK

goole, Friday, 10 May 2013 19:31 (twelve years ago)

played this with my girlfriend at the time and i ended up crying literal tears of frustration and was in a mood for the entirety of the day after.

― the Shearer of simulated snowsex etc. (Dwight Yorke), Friday, May 10, 2013 12:58 PM (1 hour ago) Bookmark Flag Post Permalink

haha its a healthy exercise in being patient! you forget how unnatural using 2 sticks to move and turn your view is for people not used to fps games. she ran in circles a lot instead of just turning her view >_<

best new whale (bnw), Friday, 10 May 2013 19:39 (twelve years ago)

you forget how unnatural using 2 sticks to move and turn your view is for people not used to fps games. people who play fps games with a mouse and keyboard, as god intended

mh, Friday, 10 May 2013 20:02 (twelve years ago)

omg you use a two button LOL

best new whale (bnw), Friday, 10 May 2013 21:35 (twelve years ago)

two button mouse* #fail

best new whale (bnw), Friday, 10 May 2013 21:36 (twelve years ago)

the frustration was at how bad I was - she is far better at games than me. we were playing it with her housemates watching us and she was berating me for being shit and it all got a bit too much for me tbh.

the Shearer of simulated snowsex etc. (Dwight Yorke), Saturday, 11 May 2013 01:05 (twelve years ago)

aw

the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 01:26 (twelve years ago)

mh otm about control schemes; gamepads for fpses are an abomination before the lord

the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 01:30 (twelve years ago)

I played some doom in my day but came of age in the realm of shooting people in quake with a sweet Logitech mouseman.

mh, Saturday, 11 May 2013 04:38 (twelve years ago)

Lol olds

O_o-O_O-o_O (jjjusten), Saturday, 11 May 2013 05:03 (twelve years ago)

i am a clinger. here's a picture i took five minutes ago (i did have to retrieve the disc from a drawer)

http://img.photobucket.com/albums/v87/Inuxx/0a124241-7687-47e6-9f1f-73ba7a09903e_zpsd160bc76.jpg

that stuff on the mouse is noob blood

the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 05:11 (twelve years ago)

mousepad also obv from like 1995

the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 05:11 (twelve years ago)

Doom was the last shooter I was any good at

far too much asshole flesh (DJP), Saturday, 11 May 2013 05:25 (twelve years ago)

doom actually when i replayed it last year i discovered that because there's no Z-axis you can get total precision just using the keyboard: left hand on WASD to move forward/backward and strafe left/right; right hand on the left and right arrow keys to turn. (the left pinky and thumb rest on CTRL and SPACE for shoot and use respectively.) as a kid i was totally unaware of this approach; what i did was play mouse-only, as in i pushed the mouse forward across the pad to walk forward, which now seems INSANE. i kind of want to write a book about FPSes that's why this post is okay.

the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 05:43 (twelve years ago)

(that was also the excuse i used when downloading eric harris' custom doom levels)

the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 05:45 (twelve years ago)

(but wait: aiming with the arrow keys is the same as aiming with a stick only not analog and thus less precise. i guess what this means is i wouldn't mind the sticks in modern shooters if you weren't allowed to look up or down. actually that single technical limitation gives doom a HUGE elegance boost imo.)

the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 05:55 (twelve years ago)

except when you're shooting point blank at a wall and the invisible bullets magically careen upward in a parabolic arc to nail the zombie sergeant on the ledge above

Nhex, Saturday, 11 May 2013 16:35 (twelve years ago)

ha i had never thought that that would happen point-blank! but of course you are right it would. the doom-quake axis of shooters is so abstract compared to the new ones: nobody least of all john carmack really thinks you're a space marine. you're a floating node.

the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 16:46 (twelve years ago)

two years pass...

https://www.youtube.com/watch?v=BWjP77TztTQ

am0n, Saturday, 5 March 2016 17:58 (ten years ago)

six months pass...

5 years after everybody else in the world I have just finished this.

And then immediately replayed the whole thing.

Would like there to be a 3rd person replay view - some of the flying jumps are impressive but you don't really get a sense of distance with 1st person.

koogs, Friday, 30 September 2016 20:50 (nine years ago)

still probably my favorite game ever

jason waterfalls (gbx), Friday, 30 September 2016 21:48 (nine years ago)


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