Earthbound.
― Curt1s Stephens, Tuesday, 1 April 2008 00:43 (sixteen years ago) link
Shigesato Itoi stated that his inspiration for Giygas' speech came from a traumatic childhood experience where he mistakenly walked into an adult movie theatre and caught a glimpse of a rape scene in the 1957 movie Kenpei and the Dismembered Beauty (憲兵とバラバラ死美人, Kenpei to Barabara Shibijin?).[2]
― Curt1s Stephens, Tuesday, 1 April 2008 00:45 (sixteen years ago) link
Fuck, no kidding. That intestinal route up to Gygax and it lloks like Ness's face in a fucking GIGER VAG. And the whole having to pray thing, it's all this one transcendent mindfuck.
― Abbott, Tuesday, 1 April 2008 00:45 (sixteen years ago) link
smb 8-4 really scared me as a kid. like, shivers and everything.
― abanana, Tuesday, 1 April 2008 02:50 (sixteen years ago) link
a colleague was explaining to me how the giant snake miniboss fight before sephiroth coupled with seeing another giant snake corpse impaled on a tree or whatever in between that and the actual sephiroth fight was totally fucking hair-raising.
I personally don't have a good answer.
― El Tomboto, Tuesday, 1 April 2008 03:07 (sixteen years ago) link
NINJA GAIDEN, the original on NES, without a doubt.
It's not so much the boss itself as the nailbiting situation you're in by the time you get there. Normally, if you die in Ninja Gaiden you just go back to the beginning of the level (ie, 4-3, 5-2, or whatever), unless you lose ALL of your lives, in which case you go back to the beginning of the Act (4-1, 5-1, etc). But on the final boss fight, no matter how many lives you have left, if you die during the battle, you have to go all the way back to the beginning of Act 6. This wouldn't be such a big deal, except that Act 6-3 is like the most frustrating level in videogame history, at least until you memorize how to cut your way through the crows and exploit little glitches in the game.
Anyway, I spent a good 15 years, off and on, trying to beat that final boss, going crazy with nerves everytime. I finally beat it last year, and I'll probably never play the game again.
― Z S, Tuesday, 1 April 2008 03:15 (sixteen years ago) link
Act 6-2, I meant, not 6-3. 6-3 is tough but 6-2 is just unfair in all imaginable ways.
― Z S, Tuesday, 1 April 2008 03:16 (sixteen years ago) link
Damn man. I hope you skipped over to NG2 at some point. Even though it's a cakewalk in comparison, it was better in just about every respect. NG1 was just too masochistic for me, though I think I beat it... once. 15 years ago. It might've been a dream, though.
― Nhex, Tuesday, 1 April 2008 08:18 (sixteen years ago) link
terranigma had some scary ass boss fights but it probably helped that the game itself was totally bonkers just on premise.
the final boss in the arcade version of strider was also really creepy.
other than that, I remember a good bit of apprehension at the not-really-the-boss-fight fight at the end of the "last" dungeon in DQ8, where you beat up this little yellow turd with a high voice, who's still kind of vicious in his own right, knowing all the while "yeah this is not actually the boss. at all."
― El Tomboto, Tuesday, 1 April 2008 09:38 (sixteen years ago) link
sooooo truuuuue re: ninja gaiden. i'm still working on it (yeah, going on 15 years), i can get to the final boss's 2nd form but just can't seal the deal.
― Jordan, Tuesday, 1 April 2008 14:36 (sixteen years ago) link
seeing the final boss in Shadow of the Colossus for the first time is a HOLY SHIT moment, until you realize he's just one big platform level/climbing gym.
― Jordan, Tuesday, 1 April 2008 14:38 (sixteen years ago) link
Jordan: You mean the part where those 2 red orbs float at the top of the screen, left and right, while raining fire down on you, and you're supposed to jump and hit it without actually running into it yourself? If memory serves, that's pretty much the hardest part, if you can get through it. Man, it's all coming back...
Another nailbiter: Super R-Type. shiiiiit.
― Z S, Tuesday, 1 April 2008 14:59 (sixteen years ago) link
yup, i think we're talking about the same one. it's a bitch.
i couldn't get the hang of ninja gaiden 2, it seemed harder and more annoying than the first one.
― Jordan, Tuesday, 1 April 2008 15:36 (sixteen years ago) link
when you meet me in team deathmatch on CoD4 lol
― czn, Tuesday, 1 April 2008 16:25 (sixteen years ago) link
no sephiroth, no credibility
http://img405.imageshack.us/img405/3481/miketysonspunchout2eo7.png
― Anonymous2, Tuesday, 1 April 2008 16:30 (sixteen years ago) link
^^ this is also true of Soul Blazer and Illusion of Gaia. That whole series just has this really inexplicably crepy atmosphere.
― Curt1s Stephens, Tuesday, 1 April 2008 16:42 (sixteen years ago) link
SPACE ACE. ALL OF IT.
― Will M., Tuesday, 1 April 2008 17:04 (sixteen years ago) link
but sephiroth was so eaaasy. total anticlimax.
― Jordan, Tuesday, 1 April 2008 17:12 (sixteen years ago) link
the end of the second-last level in cod4 when you see the missiles go off is pretty scary.
― s1ocki, Tuesday, 1 April 2008 20:12 (sixteen years ago) link
Maybe not scary but FF3 or 6 or whatever had one of the most intimidating boss fights. Mostly it was the music.
― nickalicious, Tuesday, 1 April 2008 20:32 (sixteen years ago) link
I thought the final battle music in FF6 was like an ELO mix of Kefka's theme
― Curt1s Stephens, Wednesday, 16 April 2008 08:06 (sixteen years ago) link
Never mind the WTF moment following the next level!
― David R., Wednesday, 16 April 2008 12:27 (sixteen years ago) link
luv u crutis
― Catsupppppppppppppp dude 茄蕃, Wednesday, 16 April 2008 13:04 (sixteen years ago) link
Megatron in Transformers was utterly impossible, more frustrating than frightening.
Starscream was a lot more terrifying.
― Ste, Wednesday, 16 April 2008 13:59 (sixteen years ago) link
I meant ELP
― Curt1s Stephens, Wednesday, 16 April 2008 18:28 (sixteen years ago) link
ELP? Really? Not... El-P?
Dancing Mad. Epic.
― Nhex, Thursday, 17 April 2008 07:31 (sixteen years ago) link
I am in the mood for a really terrifying final battle right now
― El Tomboto, Thursday, 17 April 2008 07:33 (sixteen years ago) link
talk about asking for it.
― s1ocki, Thursday, 17 April 2008 13:59 (sixteen years ago) link
The end of Doom 1 where you have to fight the two big Devil guys. RRARRRRR!
― The Real Dirty Vicar, Monday, 21 April 2008 16:35 (sixteen years ago) link
oh hell yeah
― Jordan, Monday, 21 April 2008 17:15 (sixteen years ago) link
OG METROID - MOTHERBRIAN
― nickalicious, Tuesday, 22 April 2008 00:22 (sixteen years ago) link
Least frightening - assassin's creed.
― wilter, Tuesday, 22 April 2008 00:24 (sixteen years ago) link
i still haven't finished shadow of the colossus - i would imagine the last dude in that is pretty frightening!!
― Tracer Hand, Monday, 28 April 2008 12:23 (sixteen years ago) link
Haven't gotten to the final boss in the first game yet, but the Fatal Frame series is pretty dang scary, given the jump scare sound effects, the sudden appearances of some of the ghosts, and the blind spinning to find the ghost while in camera mode.
Anyone played Fatal Frame III? Only for completists, or worth the purchase?
― scampering alpaca, Monday, 28 April 2008 14:17 (sixteen years ago) link
the cyberdemon in episode 2 of the original doom
― moonship journey to baja, Monday, 28 April 2008 18:37 (sixteen years ago) link
CLANK CLANK CLANK CLANK CLANK CLANK CLANK CLANK
FWOOOMP FWOOMP FWOOMP ... KABOOM! KABOOM!
ARRGGGGGGHHHHHHHH
― moonship journey to baja, Monday, 28 April 2008 18:38 (sixteen years ago) link
Damnit. As if (a) getting GTAIV last night and (b) WAY too much work to do anything but work wasn't keeping me from the final mission in Assassin's Creed, this message has TOTALLY torpedoed it.
Ah well. On to the hookers and murder of Liberty City.
― B.L.A.M., Tuesday, 29 April 2008 16:36 (sixteen years ago) link