i kind of despise in-game purchases in iOS games; even if the game itself is free, it feels somehow like being cheated. even when a game's IAPs are cheats/shortcuts, not additional content, i feel it cheapens the game overall.
will anyone ride for this trend, besides developers who i'm sure are making good dough from it?
― the jazz zinger (s1ocki), Monday, 14 November 2011 19:33 (thirteen years ago)