Video Game Thread #4 - Summer 2005

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Go outside and get some sunlight, you pasty geek!

or say the hell with it, cuz there's still too much to play.

Continued from #3: Video Game Life-Wasting Thread 3: Snake Eater

kingfish (Kingfish), Saturday, 18 June 2005 16:32 (twenty years ago)

SO! Has anybody been playing Jade Empire? How is it? It is effectively the KotOR engine only applied to Kung Fu?

kingfish (Kingfish), Saturday, 18 June 2005 16:38 (twenty years ago)

If it is, I'm considering buying an xbox solely to play it. And halo (finally), of course.

Forksclovetofu (Forksclovetofu), Saturday, 18 June 2005 16:40 (twenty years ago)

I'm waiting for it to hit PCs.

kingfish (Kingfish), Saturday, 18 June 2005 16:43 (twenty years ago)

Does anybody know of any games where you get to shoot people? Preferably with guns?

Tracer Hand (tracerhand), Saturday, 18 June 2005 16:49 (twenty years ago)

Mr Driller: Drill Spirits

http://i.walmart.com/i/p/00/72/26/74/70/0072267470000_215X215.jpg

kingfish (Kingfish), Saturday, 18 June 2005 16:51 (twenty years ago)

Tho the question remains, what kind of people do you want to shoot? aliens? stormtroopers? nazis? terr'ists? counter-terr'ists? Gov't troops in a dystopian future where aliens have taken over the world and humanity is struggling in a few cities, overseen by Robert Culp?

kingfish (Kingfish), Saturday, 18 June 2005 16:52 (twenty years ago)

Destroy All Humans!

Use destructive weapons and innate mental powers to take on the most feared enemy in the galaxy - Mankind! Play as Crypto, an alien warrior sent to Earth to clear the way for the Furon invasion force.Your mission is to infiltrate humanity, control them, harvest their brain stems and ultimately destroy them. You choose the method - infiltration or disintegration! Arm yourself with a variety of alien weaponry on land or in the air. Use the Ion Detonator, the Zap-O-Matic, the Sonic Boom, or even the Quantum Deconstructor to eradicate feeble humans. Explore and interact with 5 huge environments using an arsenal of alien abilities to manipulate humans into submission: hypnotize, body-snatch, read minds, levitate and more. Take to the skies in your UFO, abduct animals, cars, and humans for research, or cause large-scale destruction. [THQ]

Has anyone played this game? Because it sounds AMAZING.

Jordan (Jordan), Saturday, 18 June 2005 17:02 (twenty years ago)

Also I'm thinking about getting Fire Emblem for my upcoming overseas flights.

Jordan (Jordan), Saturday, 18 June 2005 17:04 (twenty years ago)

oh god. the IGN hype shit for the next SSX game is horrid:

...Forget about the big-beat techno music that used to permeate SSX, that is so 90s. This year it's all about rock n' roll or as EA put it - "becoming a black diamond rockstar."

EA has yet to nail down the licensed tracks is it will be using but expect an assortment featuring the new stars of rock and roll along with some hip hop tracks...


kingfish (Kingfish), Saturday, 18 June 2005 17:06 (twenty years ago)

also, according to IGN, Destroy All Humans doesn't hit til next tuesday...

http://ps2.ign.com/objects/681/681173.html

kingfish (Kingfish), Saturday, 18 June 2005 17:09 (twenty years ago)

...Forget about the big-beat techno music that used to permeate SSX, that is so 90s. This year it's all about rock n' roll or as EA put it - "becoming a black diamond rockstar."

I just threw up in my mouth.

So. Should I get an xbox/ps2 or should I wait for the next-gens?

giboyeux (skowly), Saturday, 18 June 2005 17:17 (twenty years ago)

get 'em used.

then wait for the new consoles to be out at least a year, so enough quality titles are there, and so that even the new consoles are available at used prices.

kingfish (Kingfish), Saturday, 18 June 2005 17:20 (twenty years ago)

Jade Empire is real good, though it doesnt deserve the 9.9 that IGN gave it. The graphics are much better than KOTOR, and some of the annoying quirks of the engine have been worked out. The game is pretty short, though, and I'm not sure that I prefer the realtime combat to the old turnbased style of KOTOR.

Chris H. (chrisherbert), Saturday, 18 June 2005 22:24 (twenty years ago)

I was at a party this weekend with a bunch of dudes from Rav3n Software, who are currently working on Qu@ke 4 and the X-Men game. We mostly talked about comic books, but it was interesting to hear some complaints about writing stuff for the Quake engine and for the new Xbox platform.

Jordan (Jordan), Sunday, 19 June 2005 13:20 (twenty years ago)

Chris pretty much OTM; the conversations and character interactions are great but you don't really need to get fancy with the combat to get pretty far into the game. This is my "break from WoW" game (which, btw, is way more interesting on a PvP server).

The Ghost of Dan Perry (Dan Perry), Sunday, 19 June 2005 14:53 (twenty years ago)

hey jordan, i think i know somebody else who was at that party.

We were too busy competing for the "Master of Obscure Batman Trivia" title to remember to argue about Star Wars.

kingfish (Kingfish), Sunday, 19 June 2005 17:10 (twenty years ago)

A fun little $12 game developed by some turkish guy and his wife, where you ride around on a horse with your group of horsemen you train up into knights, and kill other horsemen with lance, bow, sword, big fuck-off axe, whatever. Amazingly fun and addicting...and indie!

mount and blade: http://www.taleworlds.com/

tylero (tylero), Sunday, 19 June 2005 19:31 (twenty years ago)

I know I'm too late
but Sammy Emma and I
would just like to say

KATAMARI DAMACY!

Haikunym (Haikunym), Sunday, 19 June 2005 19:40 (twenty years ago)

We broke out KD again last night. I can't wait for the sequel. And the soundtrack CD of the sequel. Katamari Damacy brings up another point I've been thinking about, since all my posts to these threads read like insipid game-design-blogger crap anyway because I spend more time thinking and reading about video games than I ever get to spend actually playing them: Why is the sound design for that game so AMAZINGLY GOOD? And why is sound design so often horribly overlooked?

In other news, I stalled out on the pirate ship stage of Fire Emblem and haven't picked up the DS since Ally moved in. Where do I go to find a decent looking desk for less than $$$$?

TOMBOT, Sunday, 19 June 2005 19:52 (twenty years ago)

hey jordan, i think i know somebody else who was at that party.

It IS a small internet after all.

Jordan (Jordan), Sunday, 19 June 2005 20:12 (twenty years ago)

no guesses whatsoever to what I've been playing still.

I'll give you a clue, it's San Andreas.

Ste (Fuzzy), Sunday, 19 June 2005 20:15 (twenty years ago)

Where do I go to find a decent looking desk for less than $$$$?

Errr... Ikea maybe? What do you mean by "decent looking"?

The Ghost of Dan Perry (Dan Perry), Sunday, 19 June 2005 20:25 (twenty years ago)

I really wish more people would buy Psychonauts...it's a really good platformer like they rarely make anymore...incredibly funny and inventive art design/plot....Tim Schaefer did it, the dude who did Grim Fandango back in the day...I think people on here would dig it.

M@tt He1geson (Matt Helgeson), Sunday, 19 June 2005 20:34 (twenty years ago)

It's going to be my next game purchase, whenever I have time to actually play it!

Jordan (Jordan), Sunday, 19 June 2005 21:02 (twenty years ago)

Yeah, I'm waiting for it to turn up on PS2!

Andrew Farrell (afarrell), Sunday, 19 June 2005 23:05 (twenty years ago)

According to Majesco's site, they turned a profit in the 2nd quarter this year, which they credit to Psychonauts and the TV retro arcade plug-in things.

Also, Double Fine is hiring, which is always a good sign.

kingfish (Kingfish), Monday, 20 June 2005 02:42 (twenty years ago)

We played the demo of Psychonauts t'other day (after someone here suggested it to me). It was... cuter than I expected. Platformer, kinda cool in concept but the execution was pretty standard (Zelda-esque platformy adventure thing). The "emotional baggage" was sooo cute though - crying sad suitcases omg.

Am interested in playing Metronome, that game sounds very interesting. Battling people using sound as weapons!

Trayce (trayce), Monday, 20 June 2005 03:19 (twenty years ago)

the thing about Psychonauts is that it gets FAR better even after the demo. Lungfishopolis and Black Velvetopia are the two key levels.

kingfish (Kingfish), Monday, 20 June 2005 04:47 (twenty years ago)

Aw man, Nick could totally get the visual effects artist job at DoubleFine... sod moving to SF though. Why arent there any decent jobs in melbourne *sulk*.

Trayce (trayce), Monday, 20 June 2005 04:49 (twenty years ago)

sent a resume. see what happens.

kingfish (Kingfish), Monday, 20 June 2005 05:09 (twenty years ago)

oops, that should be "SEND a resume."

i'm not moving to SF, either. PDX is fine for me.

kingfish (Kingfish), Monday, 20 June 2005 05:09 (twenty years ago)

also, points go for Dogen, the psychotic little light-blue kid who sounds like Bobby on "King of the Hill."

http://img228.echo.cx/img228/4093/dogen7fj.gif

kingfish (Kingfish), Monday, 20 June 2005 05:25 (twenty years ago)

in that angle, you can't see his little foil cap that keeps the squirrels from telling him what to do.

kingfish (Kingfish), Monday, 20 June 2005 05:26 (twenty years ago)

Hes cute!

Trayce (trayce), Monday, 20 June 2005 05:29 (twenty years ago)

(Zelda-esque platformy adventure thing)

???

Andrew Farrell (afarrell), Monday, 20 June 2005 06:50 (twenty years ago)

This is my "break from WoW" game (which, btw, is way more interesting on a PvP server).

It's pretty interesting (=life destroying) to me right now. How does the PvP improve things? I always figured that it made guilds more of a neccesity, because if you can't go out to Ashenvale without getting youur head stepped on, then you'll need some backup for your party.

Andrew Farrell (afarrell), Monday, 20 June 2005 10:13 (twenty years ago)

yeah, Psychonauts is pretty standard fare, collection-oriented platforming...however, when I was playing it I sort of realized that they don't really make those kind of games that much anymore, and it's still a fun formula when done well...also, they do such a tremendous job of visualizing everything based on various mental illnesses & neurosis that you actually care about the collection....

also, the boss battle with the theater critic is just hilarious.

M@tt He1geson (Matt Helgeson), Monday, 20 June 2005 16:40 (twenty years ago)

. How does the PvP improve things? I always figured that it made guilds more of a neccesity, because if you can't go out to Ashenvale without getting youur head stepped on, then you'll need some backup for your party.

That's pretty much it; the contested areas are CRAZY with the ganking and ambushing. Also, thanks to said ganking and ambushing there's much more of an incentive to level (hence me doing my first complete Deadmines run on the PvP server).

I've also discovered the the crafting professions are completely gimped when compared to the supplying professions. My PvP warrior is a lvl 21 skinner/miner and before I drop 10g on a blue two-handed axe last night, I was sitting on 25g that had been generated with very little effort (skin/mine/instance/AH). Also, zipping through the lowbie areas and skinning everything there is good for at least 1g per run.

The Ghost of Dan Perry (Dan Perry), Monday, 20 June 2005 16:47 (twenty years ago)

tho the collecting aspect of Psychonauts is kinda overdone, the design of how it's done is great. All the little figment things you collect are tied in with the iconography of the particular level. the Milkman level was particularly great in that aspect, of not only a place, but a particular mood & statement on what that kinda place was like.

also, the mental baggage scenes are cute and kinda creepy.

kingfish (Kingfish), Monday, 20 June 2005 16:52 (twenty years ago)

Katamari is a total bike ride. I haven't played it in months and months and just over the weekend with a couple of games I went back and broke nearly all of my old records + earned all the Eternal levels.

Psychonauts sounds vaguely entertaining.
Is anything else good on the horizon? Ever?
Am I the only person interested in turn-based tactical crap like Front Mission or FFTA or Phantom Brave etc.?

Back to reading thesis papers on Gamasutra.

TOMBOT, Tuesday, 21 June 2005 15:03 (twenty years ago)

I'm working on the eternal levels right now and they are killing me. Which leads my boyfriend to remind me that he has all the named characters.
Um, has anyone else been horrified by the new Kirby Nintendo DS commercial?
http://www.nintendo.com/gameminiads?gameid=ae7e7d2b-4860-42b2-b9d8-d04ebd547681

jocelyn (Jocelyn), Tuesday, 21 June 2005 15:13 (twenty years ago)

note: head to http://www.gametrailers.com to be horrified by all sorts of commercials.

also, the G4tv video that was shot at E3 is equally hilarious. Especially when they send some little clueless pneumatic blonde to interview the guys at Lucasarts' E3 booth.

kingfish (Kingfish), Tuesday, 21 June 2005 15:58 (twenty years ago)

okay, i started playing San Andreas tonight.

DAY-yamn!

kingfish (Kingfish), Wednesday, 22 June 2005 04:57 (twenty years ago)

http://www.netrite.ca/robodeath/jew%20man.jpg

CUT MY LIFE INTO PIZZAS ^_^ (Adrian Langston), Wednesday, 22 June 2005 05:27 (twenty years ago)

Dr Wily's attempts at diversity

kingfish (Kingfish), Wednesday, 22 June 2005 05:28 (twenty years ago)

Especially when they send some little clueless pneumatic blonde to interview the guys at Lucasarts' E3 booth.

FARRRK dont start me on the representation of women in and around the industry argh. If I see one more ATI Radeon card ad, or online RPG game, with a chick with enormous knockers and unfeasibly small garments, I will scream. Bitch, please. Theres plenty of women gamers out there, and we would like to see some cool looking normal women in our games k thx bye.

Trayce (trayce), Wednesday, 22 June 2005 05:32 (twenty years ago)

found it!. Yeah, here we go. It's kinda funny, really, since G4 coulda found ANY actual gamer chick to go cover this thing, but instead they sent this one who looks like she'd be far happier being a Jager promo girl at the Big Tom's Sports & Grillings in San Jose.

oh yeah, and have we mentioned the chick who'd best be described as "gamer slut/camwhore" that IGN found? She doesn't know jack shit about anything beyond really superficial gaming matters, but, like, she TOTALLY licks a PSP!

it's even in the fuckin' headline: She does exist... a gorgeous woman who loves videogames, manga, anime and licks the PSP!

kingfish (Kingfish), Wednesday, 22 June 2005 05:59 (twenty years ago)

i got star wars knights of old republic for super cheap. i love it! i want to play dark side, but im afraid to.

phil-two (phil-two), Wednesday, 22 June 2005 06:01 (twenty years ago)

Dark Side can be pretty harsh, I felt really bad at times.

Andrew Farrell (afarrell), Wednesday, 22 June 2005 06:17 (twenty years ago)

you might enjoy this, then:

http://www.gametrailers.com/gamepage.php?id=1952

it's some gameplay vid from japanese TV

I have yet to play the first one, after selling my PS2 to another ilxor last summer.

kingfish completely hatstand (Kingfish), Tuesday, 16 August 2005 14:28 (twenty years ago)

Can you buy little clear plastic snapcases for the GBA carts? I'm trying to nip the NES DUST EFFECT in the bud, if I can...

The Ghost of Dean Gulberry (dr g), Wednesday, 17 August 2005 19:11 (twenty years ago)

hey adam, did you ever finish planescape: torment?

kingfish fucked up his login (kingfish 2.0), Thursday, 18 August 2005 04:06 (twenty years ago)

madden superstar mode is shite.

Lupton Pitman (Chris V), Thursday, 18 August 2005 08:48 (twenty years ago)

dig this: Jack Thompson, the loony miami lawyer trying to get "violent video games" banned, has now set his sights on Rockstar's The Warriors game, which is due to come out(and plaa-aaay) in a few months.

kingfish fucked up his login (kingfish 2.0), Friday, 19 August 2005 16:20 (twenty years ago)

I'll likely be buying Warriors on October release.
Still slogging through Psychonauts. I think I hit the fun wall; I just wanna end it now.

Forksclovetofu (Forksclovetofu), Friday, 19 August 2005 17:23 (twenty years ago)

which level?

kingfish fucked up his login (kingfish 2.0), Friday, 19 August 2005 17:29 (twenty years ago)

I think the only video-game hype I've seen in the past few months has been for the trio of movie-based games coming out this fall: Warriors, Godfather, and Scarface. Will any of these be any good? (I know Rockstar is doing the Warriors, but I don't trust them anymore after State of Emergency and Red Dead Revolver) -

57 7th (calstars), Friday, 19 August 2005 17:37 (twenty years ago)

famicom wars DS

cozen (Cozen), Friday, 19 August 2005 17:38 (twenty years ago)

Will any of these be any good?

since they'll all be GTA/Max Payne clones, and are movie-licenses, smart money is on "not much."

i mean, i think the problem with some of these games is that the majority of the money gets poured into the licensing elements at the cost of gameplay and design; they'll put up the dosh to get Marlon Brando in there, but they will only have minimal focus on the actual "game" part. This is why licensed titles suck the ass. The companies that can afford the license tend to expect the titles to turn a profit on the license alone, and all that other shit ain't necessary.

i mean, Vice City did pretty much anything the Scarface game could ever do; will the added superficial elements("Look! You're actually PLAYING Scarface! Here comes a character that actually looks like Robert Loggia!") cover the hole in enjoyment from not having a top or even competent gamedev work on the thing?

They'll all look VERY pretty, no doubt. And have all the proper music/voice acting/etc. The superficial elements will be represented more than adequately.

I'd favor The Warriors as having the best chance at being worthwhile, but i wouldn't put money on any of 'em. More than likely, all three titles will wind up somewhere in the range of "enh" to "not too bad; i played like half of it before i got bored."

but hey, weirder shit has happened...

kingfish fucked up his login (kingfish 2.0), Friday, 19 August 2005 17:56 (twenty years ago)

the interesting thing will be the game for Peter Jackson's King Kong. The movie company specifically sought out the gamedev house from Beyond Good & Evil(i think) to work on it.

and who doesn't want to play Adrien Brody in a video game?

kingfish fucked up his login (kingfish 2.0), Friday, 19 August 2005 17:58 (twenty years ago)

clocked metroid prime tonight (20 hrs woo!) but man was the ending wack! i expected more after taking 15 goes to defeat the fucking omega pirate, and having to take that long fuck off boring hop skip n 1st person jump to get to the end boss wasting all my power bombs on the fission metroids! dudes we already know samus is a girl!! not impressed. maybe this is why shigsy has promised to take over for metroid prime 3 on the revolution..

beatles fan, Sunday, 21 August 2005 23:20 (twenty years ago)

I was never able to get into Metroid Prime. It looked great but my poor exploring skills turned it into a joyless 'i have no idea where to go next so i'll spend three hours walking about' kind of game.

jeffrey (johnson), Sunday, 21 August 2005 23:30 (twenty years ago)

yeah i found that until i realised to turn the hint mode ON and the next location flashes up on your map with a '?'. found it much more enjoyable then. don't think i'll bother with echoes, does anyone think it's better?

beatles fan, Sunday, 21 August 2005 23:47 (twenty years ago)

Psychonauts more or less stops being fun once you get out of the Napoleon guys head and go up to the top of the vine. I don't even wanna talk to you about the painfully repetitive 'your brain vs. coach oleander's brain' final fight. Ugh. I gotta beat this and throw it back afore I forget how much I liked it.

Forksclovetofu (Forksclovetofu), Monday, 22 August 2005 00:24 (twenty years ago)

yeah, the Meat Circus is usually the wall that most folks hit.

kingfish fucked up his login (kingfish 2.0), Monday, 22 August 2005 02:19 (twenty years ago)

I hit the fun wall when my friend borrowed it and then broke it. I had just finished being the giant psychonautzilla inside the lungfish, it was the funniest world i've ever been in.

jeffrey (johnson), Monday, 22 August 2005 02:48 (twenty years ago)

that'll do it.

kingfish fucked up his login (kingfish 2.0), Monday, 22 August 2005 03:05 (twenty years ago)

two weeks pass...
http://slate.msn.com/id/2125300/?nav=tap3

two clueless "thirtysomethings" rag on about Xbox Live for several hundred words.

I liked how, when we finally started, I was killed within eight seconds. Then I came back to life in another part of the game … and was again killed within eight seconds. I don't think I ever survived longer than 20 seconds.

LOL! WE'RE SO OLD! THEY CALLED US "FAGGITS!" etc

kingfish superman ice cream (kingfish 2.0), Friday, 9 September 2005 06:30 (twenty years ago)

Seth: Yup, Xbox Live is definitely lacking in feminine energy. Though I think I managed to bring a bit of womanliness to the battlefield.

Haha way to tackle the problem, guys!

Andrew Farrell (afarrell), Friday, 9 September 2005 08:50 (twenty years ago)

http://members.home.nl/saarloos/awmodels.htm

http://members.home.nl/saarloos/images/osmdtankpic.jpg

WOW

cozen (Cozen), Wednesday, 14 September 2005 21:20 (twenty years ago)

I would like to reiterate my love for Alien Hominid.

polyphonic (polyphonic), Wednesday, 14 September 2005 21:29 (twenty years ago)

madden superstar mode is shite.

Amen. But the game itself is awesome.

polyphonic (polyphonic), Wednesday, 14 September 2005 21:30 (twenty years ago)

ok, link time:

-over on ILC, Huk posted the link to the demo for "Out of Boneville", which the game from Jeff Smith's Bone series. Note that the crew who worked on this are all ex-Lucasarts folks who were doing the 3D Sam & Max game until the execs cancelled it last year. They've also worked on Grim Fandango.

-here's some ultra-high-res shots of Metal Gear Solid 4. Note that Otacon now looks like a slightly-less bloated Bono. No word yet if he's still a whiney bitch.

Also, Snake has completely turned into Nick Fury.

kingfish superman ice cream (kingfish 2.0), Friday, 16 September 2005 04:58 (twenty years ago)

tonight's random thought:

would we have enough interest/traffic for an "I Love Games" (or somesuch) board?

kingfish superman ice cream (kingfish 2.0), Friday, 16 September 2005 05:03 (twenty years ago)

i'd totally read that

s1ocki (slutsky), Friday, 16 September 2005 06:19 (twenty years ago)

okay, that's two. Any others?

kingfish superman ice cream (kingfish 2.0), Friday, 16 September 2005 06:22 (twenty years ago)

eh. this thread isn't even on the new answers page most of the time.

Dan I. (Dan I.), Friday, 16 September 2005 07:15 (twenty years ago)

I'd read it. god knows it'd be better than 99% of other games messageboards.

deaf leopard (haitch), Friday, 16 September 2005 07:19 (twenty years ago)

Eh. Only if the search function doesn't start throwing sparks every month or so.

Andrew Farrell (afarrell), Friday, 16 September 2005 07:36 (twenty years ago)

why can't you just keep it on ile? it's crap that loads of other topics have moved to other boards, ile should be everything but music surely that was the point in the first place.

Ste (Fuzzy), Friday, 16 September 2005 09:34 (twenty years ago)

(sorry that was a bit too snappy wasn't it)

Ste (Fuzzy), Friday, 16 September 2005 09:35 (twenty years ago)

I signed up for Warcrack last weekend, the 10 day trial (which is almost out now). I wanted to see what all the fuss was about, and to be honest I wasnt moved that much. I found the control system a bit awkward, but I admit I'm not an FPS player so constant moving/attacking stuff isnt my bag. I got to level 3 as a night elf priestess, killing a few animals and whatnot, and got bored. Really, is there anything to this game apart from doing missons and going on fights in a guild? Maybe thats the point (I await Dan to rain fire on me soon heh), but I didnt get into it. I might give it more of a try this weekend before I give up tho.

Couldnt get the hang of the chat system either, and a friend of mine /w ing me didnt help, I had no idea how to reply just to him.

Then I started on Evil Genius. Now, this one is fun! Its very very much like Dungeon Keeper. The only real flaw is it isnt terribly intuitive, and again, the controls werent ideal, plus my poor laptop was just a bit too slow. Will have a go on my fast games pc and see if that helps.

Trayce (trayce), Friday, 16 September 2005 09:55 (twenty years ago)

I'd read a games board.
The Evil Genius demo I played was marred by horrible controls. So yesterday I went and bought Vampire: Bloodlines because, hey, I'm stuck at my parents' and they have a PC. I get it home and realize their 3D card sucks way too much to run the game--this is the precise reason I switched to consoles.

adam (adam), Friday, 16 September 2005 10:28 (twenty years ago)

The EG controls are awful! You can only scroll with the arrow keys or by moving the mouse offscreen, which kept happening BY ACCIDENT all the time when Id watch a videofile. You can zoom out to see enough of the island. It was quite frustrating. Still liked it despite that but would like it a lot more if it wasnt so stupidheaded.

Trayce (trayce), Friday, 16 September 2005 10:33 (twenty years ago)

You CANT zoom out, I meant, gah.

Trayce (trayce), Friday, 16 September 2005 10:34 (twenty years ago)

Make an ILG kingfish!

conceptual rolodex, Friday, 16 September 2005 13:01 (twenty years ago)

Should we call it ILG or ILVG?

kingfish superman ice cream (kingfish 2.0), Friday, 16 September 2005 13:48 (twenty years ago)

Trayce:

To reply to someone directly, hit the enter key to bring up the chat window and type "/r " OR hit the R key when the chat window is closed; that will reply to the last person who sent you a private message.

Various chat commands:

"/s " = Say; the general chat command that talks to everyone in your vicinity
"/w [name]" or "/t [name]" = Whisper/Tell [name]; this is a private message to a specific player
"/r " = Reply; sends a private message to the last person who sent you a private message
"/p " = Party; sends a message to the people in your party
"/y " = Yell; sends a message to everyone in your current zone and is highly annoying so never ever ever ever ever use it
"/(number) " = Chat channel number; sends a message to a particular chat channel

The point of WoW is doing quests and grouping with people; if that aspect of the gameplay didn't grab you, it probably won't. Give it another chance, though; most of the character classes aren't that interesting until you hit level 10, which you should be able to do over the weekend. (I'm actually surprised you have up at level 3! Also priests start out VERY slowly; try a rogue or a warlock if you want to blow through the newbie levels really quickly.)

The Ghost of Black Elegance (Dan Perry), Friday, 16 September 2005 13:59 (twenty years ago)

I went and bought Vampire: Bloodlines

yeah, this game had issues. i heavily enjoyed it, but the system reqs are a bitch.

kingfish superman ice cream (kingfish 2.0), Friday, 16 September 2005 14:01 (twenty years ago)

here we go:

RFC: "Who up in this bitch wants an I Love Games?"

kingfish superman ice cream (kingfish 2.0), Friday, 16 September 2005 15:01 (twenty years ago)

If someone's name in [brackets] is still visible on your screen, you can whisper to them by clicking on their name (sometimes you have to do this twice, dunno why).

Priests can be fairly dangerous by themselves, but they're designed for use in a party, where they keep everyone healthy and at the top of their game so that there's less time waiting to eat (or waiting to find their corpse). If you get up to a higher level, you'll be very popular, though you're playing a female in WoW, so you've probably been "popular" enough at one point or another.

How long did you actually play for? If you type /played, it should tell you.

Dan's right though. There's more in the game beyond hitting things and playing with others (and the dozen things that 30 minutes more play might bring one), but there's not a hell of a lot more.

Andrew Farrell (afarrell), Friday, 16 September 2005 15:11 (twenty years ago)

Allegedly a properly-specced shadow priest has the highest DOT spell in the game. Does that sound right to you?

You know how I was going to level my warrior up to 60 no matter what? Um. I got bored and started up a priest. He's at level 19 now and I have to say that playing the healer of is really, really fun... WHEN YOU ARE IN A PARTY WITH PEOPLE WHO CAN PLAY. I was in a group yesterday that was trying to do the Deadmines and our tank was a lvl 23 dwarf warrior whose idea of running the instance was to aggro everything in sight and then run back to the casters begging for healing. Fucking dipshit.

The Ghost of Black Elegance (Dan Perry), Friday, 16 September 2005 15:17 (twenty years ago)

It took me SO LONG to actually get a group who could play the Deadmines at all, and when I finally did, it was despite a paladin who was a Wielder of the forces of Life and Death, IE will rez people after whining about it for five minutes, but is more commonly seen coming around a corner with 4 elites in tow. I meant to kick him before the main boss out of Pure Unadulterated Spite, but forgot.

I think the same would be true of Ragefire Chasm, except it's a lot easier to find a higher level character to power through the instance after someone goes AWOL.

Andrew Farrell (afarrell), Friday, 16 September 2005 15:39 (twenty years ago)

Hahaha! We had a paladin who was acting as a secondary tank but we really needed him to be a secondary healer thanks to Warrior Fuckface. Our rogue finally disbanded the group in disgust and I really couldn't blame him (besides I got a level out of it, ha).

The Ghost of Black Elegance (Dan Perry), Friday, 16 September 2005 16:38 (twenty years ago)

You know I think I'm a bit unnerved by the idea of playing in a group actually! The whole "there are actual other people - possibly annoying gits - playing these guys" will take getting used to. I admit I only played it for about an hour, I will give it another try though - thanks for the suggestions Dan/Andrew :)

Trayce (trayce), Saturday, 17 September 2005 04:04 (nineteen years ago)

for those who don't know yet:

http://ilx.wh3rd.net/newquestions.php?board=99

we're open for business

kingfish superman ice cream (kingfish 2.0), Sunday, 18 September 2005 06:19 (nineteen years ago)

How and/or where did you get this WoW trial Trayce? I want one.

(yay! re: ILG)

JimD (JimD), Sunday, 18 September 2005 11:09 (nineteen years ago)

I used to really hate the idea of grouping as well, particularly when I encountered my first 13 year old. The thing that got me over it was grouping with my sister-in-law, a friend from college, and a coworker.

My priest is level 22 now! He is slowly becoming awesome but I need to park him in an inn and get his rested bonus up, so perhaps I'll grind out a few more levels with my 44 warrior for a while.

The Ghost of Black Elegance (Dan Perry), Sunday, 18 September 2005 11:50 (nineteen years ago)

here you guys go. Since i am a benevolent god/mod, i have granted you this from my bountiful powers:

This is the first World of Warcraft thread for ILG

kingfish superman ice cream (kingfish 2.0), Sunday, 18 September 2005 18:30 (nineteen years ago)


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