Can we have a thread for the Sid Meier Civilization games?

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I've been addicted to Civ 3 lately. Just won my first Monarch-level game, which means I'm finally ready to play at Dork-level.

Hurting (Hurting), Monday, 27 June 2005 05:13 (twenty years ago)

Haven't we had a thread? The only one I've played was Civ 2, which took a few months of my life from me.

Casuistry (Chris P), Monday, 27 June 2005 05:58 (twenty years ago)

IGN's page of advance hype for Civ 4

kingfish (Kingfish), Monday, 27 June 2005 06:00 (twenty years ago)

I don't like games where you have to blow up countries with nuclear missiles.

l0gg3d 0ut, Monday, 27 June 2005 06:02 (twenty years ago)

i played civs 1 and 2 like mad, but when 3 came out I just couldn't do it anymore. all the things that annoyed me were the core bits of how the game imagines history. it's a build-and-fight game, not a "history simulator." i kind of hate these games now, sorry!

g e o f f (gcannon), Monday, 27 June 2005 06:24 (twenty years ago)

I agree it's a big flaw, geoff. I guess it's easier to simulate what amounts to a war game than it is to create complex economic and diplomatic models. Does anybody know a game that's got more jaw jaw and less war war?

xp Using nukes tends to be more trouble than it's worth, anyway.

Taste the Blood of Scrovula (noodle vague), Monday, 27 June 2005 10:15 (twenty years ago)

Is it me or do the screenshots of Civ IV make it look like it's going to suffer from "must have 3D rendering" syndrome? I'm talking about the shots with the ultra-giant characters being completely out of proportion to the scene.

tissp! (the impossible shortest specia), Monday, 27 June 2005 10:21 (twenty years ago)

It does look weird, but I'm still psyched.

Taste the Blood of Scrovula (noodle vague), Monday, 27 June 2005 10:24 (twenty years ago)

i've spent many many nights on civI... haven't played since. don't think i could find the time to get involved in that kinda game now... dunno if it's sad or not !

AleXTC (AleXTC), Monday, 27 June 2005 11:39 (twenty years ago)

i loved the music, especially the organ bit, on civ II.

AaronK (AaronK), Monday, 27 June 2005 11:54 (twenty years ago)

DOn't forget the open source clone of civilisation, Freeciv.

http://www.freeciv.org/index.php/Freeciv

Ed (dali), Monday, 27 June 2005 12:03 (twenty years ago)

thinking about it, there's one moment of the day when i could find the time to play civ again... at work !

AleXTC (AleXTC), Monday, 27 June 2005 12:14 (twenty years ago)

all the things that annoyed me were the core bits of how the game imagines history. it's a build-and-fight game, not a "history simulator." i kind of hate these games now, sorry!

-- g e o f f (gffcnn...), June 27th, 2005.

Agreed, but Civ III does go a long way toward incorporating more diplomacy, culture, economics etc., and it's much easier to win peacefully. Still, it has an "end game" in mind, and anyway, I find it more fun to just play all-out war.

Hurting (Hurting), Monday, 27 June 2005 12:20 (twenty years ago)

Even with the culture and diplomacy aspects in CivIII, its far more war oriented than its predessecors. Its impossible to win at mid/high difficulty without fighting agressive early wars, while in civII every diety level game I won was bloodless.

mjfan, Monday, 27 June 2005 12:35 (twenty years ago)

Many claim it can be done:

http://www.civfanatics.com

Hurting (Hurting), Monday, 27 June 2005 12:46 (twenty years ago)

But so far I've done best playing a combo of military and culture.

Hurting (Hurting), Monday, 27 June 2005 12:47 (twenty years ago)

Ok yeah I've seen some of the insane game variants those guys have won. (No war, always war, one city, etc). But for a non-obsessive player, its very unlikely.

mjfan, Monday, 27 June 2005 12:52 (twenty years ago)

Come on dude, all you have to do is follow this strategy:

1) On every turn with an odd-numbered-year, focus each city of 6 or more on food.

2) When two or more civilizations offer you chivalry, trade them wines

3) Rush-build catapults in your capital, which you should then move to your second-largest city, which should be building Pyramids, and disband them.

4) Claim as much forest as you can and build fortresses on all of it.

5) Research Music Theory ASAP

Hurting (Hurting), Monday, 27 June 2005 13:02 (twenty years ago)

we should also talk about Sid Meier's Alpha Centauri, and how you can play it for free from underdogs(by getting Alien Crossfire, its expansion pack)

kingfish (Kingfish), Monday, 27 June 2005 13:04 (twenty years ago)

Civ 2 was a bit too easy when you found the "stay peaceful at all costs until tanks" strategy. Also grabbing Adam Smiths and Leonardo's was a must.

Civ 3's worth it but only with the Conquests expansion that adds loads to the basic game as well as the entertaining Conquests themselves. The world maps are fun to play on too. I find that being an Industrial Civ is a must for the quicker worker actions - I tend to play Ottomans as they're Industrial/Scientific with their special unit coming at the right time.

The way to become "good" at the game is to look when cities are at either size 6 or 12 and haven't got what they need to get bigger - take that excess food and turn it into Scientists. Also do this when Cities start getting over size 15 or so. In Civ 2 you could also swap food caravans between 2 cities and have them grow by 1 per turn.

A nice Civ 3 trick is to race to Horseback Riding, build 3, move them together. You'll walk over enemy cities save for capitals easily (just disband the cities when you get them and then build anew to your own liking). It puts you a bit behind on Science but the lebensraum is useful and can give you a big territorial advantage.

On one hand I've got myself to blame (Lynskey), Monday, 27 June 2005 13:28 (twenty years ago)

I don't like abandoning or razing cities -- from the site above I learned two better ways to go -- you starve them down until most of the original population is gone, or, under despotism, you rush build things in order to kill them off.

My best luck in Civ 3 so far has been with Persia -- the Immortal unit is by far the best ancient unit and allows you to dominate that era. Build four or five cities, research iron working as soon as possible, and secure as much of it as you can (hopefully also keeping it out of enemy hands). Then, overrun the continent.

Ottomans are good too if you want to do a big military rush later in the game -- get to Military Tradition as soon as possible and build sipais. They're like cavalry but much stronger, and nothing else on their level comes about in the game for a while.

As far as winning "peacefully," I kind of want to try it now without using any absurd tricks. My guess is that it would be a matter of strategic city placement, resources, culture, and diplomacy, but also having a strong enough military ready in case anyone attacks.

Hurting (Hurting), Monday, 27 June 2005 13:45 (twenty years ago)

HAha this guide is awesome: http://www.civfanatics.com/civ3/strategy/holy_jihad.php

It only becomes a problem where this civ actively seeks to rival you in territorial expansion. In this case, an all-or-nothing gamble war against this civ might be the most macho and therefore appropriate action

Hari A$hur$t (Toaster), Monday, 27 June 2005 18:21 (twenty years ago)

i also go for the "win thru high-tech at all costs", which tends to get me bogged down in war in the endgame from invading countries.

kingfish (Kingfish), Monday, 27 June 2005 18:29 (twenty years ago)

I just cannot win at Monarch level!

Thermo Thinwall (Thermo Thinwall), Monday, 27 June 2005 18:35 (twenty years ago)

You are probably not playing aggresively enough. Pick a military civ on a small map with continents or pangea. Build cities three squares apart. Don't build wonders, build barracks and swordsmen, and once you get a stack of nine swords declare war on your most vulnerable neighbour.

mjfan, Monday, 27 June 2005 19:06 (twenty years ago)

i'm at regent... win some, lose some. this is civ3. is conquests available for mac?

s1ocki (slutsky), Monday, 27 June 2005 19:10 (twenty years ago)

i'm a pretty big fan of europa universalis 2. it's a much less free type of game and it can be unbelievably frustrating but it does give you the sense of the world being very crowded.

g e o f f (gcannon), Monday, 27 June 2005 19:25 (twenty years ago)

I really tried to get into EU2. But I swear to god I had no idea what was going on in that game ever. Mostly I wished it didn't throw a million statistics at me as if that made things fun.

Casuistry (Chris P), Monday, 27 June 2005 19:30 (twenty years ago)

The problem with peaceful strategies at the higher levels is that the computer players automatically build, research and grow much faster than you can. They have the same advantage with regards to the number of units produced but any human with half a brain for strategy can make mincemeat of them in the field.

Jerry Conel, Monday, 27 June 2005 21:11 (twenty years ago)

Slocki/Thermo -- if you really care, I recommend reading some of the articles on the site linked above in the "war academy" section. I know it seems a bit lame to read articles about how to play a computer game, but I sort of enjoy the reading part in itself because it gets me thinking about strategy in general, which is why I like the game in the first place.

But anyway, I'm able to win at Monarch, and here are some general rules I've found important

1) Expand quickly by focusing on settlers, workers, and warriors to scout the continent early in the game.

2) Control resources, especially iron and horses. As soon as these show up on the map near you, try to build cities near them.

3) If you have a good early unique unit, like the legion or the immortal, use it aggressively when you get it -- this is your big chance to expand.

4) When fighting wars, use large groupings of troops and move them together. The AI, for some reason, doesn't do this.

5) Don't build wonders. Conquer them. Otherwise you're wasting time and production.

6) Build culture/improvements in border cities -- you'll expand your borders and you might even get one of theirs to flip.

7) In war, if you're deadlocked, try to take out their resources. Pillage the iron. Pillage the roads that connect cities. Now they can't build the units they need to fight you.

Hurting (Hurting), Monday, 27 June 2005 23:03 (twenty years ago)

Lynskey's tricks and tips

1) Really want a wonder? Don't start building it once you've got the right advance - start building another one a long time beforehand and switch to it when you can build it

2) Look for cities that aren't growing and irrigate or build harbours in them to make them keep on growing

3) When you're sending your settlers out at the start send at least one of the first 3 or 4 wandering until you find a resource and build there

4) Overlapping city squares are fine - just not too much

5) If someone goes to war with you and it's midgame or later - sign mutual protection pacts with other nations - they'll get involved and it'll be hard on them.

6) Don't have too much money stored up - you can get troops through conscription later on if you need them. Spend the money on your low-production cities - but only after they've been building something for a few turns as it is a lot better value for money than buying them from scratch for some reason.

7) Don't be afraid to give things away for free - if you get too far ahead then you'll stagnate as you've no-one to trade advances with. Hand pick a couple of Civs who are miles away from you and trade advances back and forth with them (trade embargos with your neighbours help here)

8) Name all your cities really silly things.

On one hand I've got myself to blame (Lynskey), Monday, 27 June 2005 23:44 (twenty years ago)

hurting's tips i generally follow, lynskey's are... intriguing.

s1ocki (slutsky), Tuesday, 28 June 2005 01:04 (twenty years ago)

Do you have some examples of #8, Lynskey?

Casuistry (Chris P), Tuesday, 28 June 2005 01:07 (twenty years ago)

my #8s are almost always whatever random phrase just popped into my head!!

s1ocki (slutsky), Tuesday, 28 June 2005 01:08 (twenty years ago)

One of my more successful leaders/civilizations was Mannibal of the Cannibals. The civ was referred to as Canibus.

I also like to call my civ the Fighting Jews.

Hurting (Hurting), Tuesday, 28 June 2005 01:12 (twenty years ago)

One question actually -- So far I've aimed mostly for early wins, so I don't convert past Monarchy. But today when I switched to Republic something weird happened -- corruption got worse instead of better. Did I do something wrong?

Hurting (Hurting), Tuesday, 28 June 2005 01:47 (twenty years ago)

i can't figure that shit out myself.

is there a tangible benefit to going republic? or republic->democracy (besides increasesd worker efficiency)?

s1ocki (slutsky), Tuesday, 28 June 2005 01:51 (twenty years ago)

Yeah, I thought it was supposed to reduce corruption, but it does not seem to. So democracy doesn't either? Maybe there's something you have to DO in order to make Republic work right?

Hurting (Hurting), Tuesday, 28 June 2005 01:52 (twenty years ago)

The problem I'm having is a complete inabilty keep up with other cultures' cultures! I'm so sick of getting dumped by my cities

Thermo Thinwall (Thermo Thinwall), Tuesday, 28 June 2005 03:06 (twenty years ago)

Corruption explained:

http://forums.civfanatics.com/showthread.php?s=&threadid=19922

Republic has the same distance corruption as Monarchy but a slightly better optimal city number. Perhaps the corruption only seems to get worse because the trade bonus increases the total trade resulting in a greater number of lost trade.

Corruption really sucks in CivIII, especially the smaller maps. I sometimes play small maps modded so that I will have more than four productive cities.

mjfan, Tuesday, 28 June 2005 10:46 (twenty years ago)

Take a city, and give it to someone else in exchange for stuff, then win it back by cultural influence.

Jarlr'mai (jarlrmai), Tuesday, 28 June 2005 12:32 (twenty years ago)

#8 - you can be sensible if you've got a large Civ and rename cities so they've got reminder/signpost names - "Wonders Here", "Slow Grower", "Furthest East" etc. But better is to name them stupid things so you get messages like "The Statue of Liberty has been completed in Sting's Shed"

I tend to race to Republic for reasons I can't remember. Racing to one of the Government styles at the start is good as people will trade all the other advances for them when you've got them. I think Republic has more useful stuff on the way to it than Monarchy. Also you tend to get Great Leaders from getting to an advance first thats on the way - which you can use to rush build a Wonder from scratch in one of your border cities or better still hold him back until much later when there's a wonder you really, really want. He can build it from scratch in one turn.

When you're happy with your Civ size - Build the Forbidden Palace in the city furthest away from your capital. It acts as a second Capital so corruption in its neighbouring cities reduces drastically.

Problems with culture early on? - Libraries take half the time to build as temples and add culture. Do them first and only Temples next if the Library has had no effect on your border size. If your border has expanded enough due to the Library build a Courthouse next to get that pesky corruption down.

Important trading advances rule - if you trade an advance with 1, trade it with all of them on the same turn even if it means giving it away, as the first Civ you trade it with can then trade it to the others and so on. You might only get 20 gold for it but its better than nothing. If they offer Gold per Turn jump at the chance as I find this tends to cripple them.

If you're far better than your neighbours come the Middle Ages or later, don't dispose of the little, crappy Civ's near you - if they're small you can get rid of them anytime - wait until a Strategic Resource appears in their land. In the meantime kingmake them. If they border a more powerful Civ give them a load of money, units and advances and let them fight the war for you - declare war on the larger Civ and then do nothing but consolidate your border. It'll damage the health of the bigger Civ without you getting involved.

Want to punk some bitch Civ next to you but don't want to have to govern their filthy infidel land? Don't take their Cities, PILLAGE THEM BACK TO THE STONEAGE. Remove every road and irrigated square until their citizens succumb to hunger and plague and their City sizes start dropping back to 3 or below. HAHAHAHAHAHAHA! Hitler was a wuss.

The best part of Civ is having conversations about what Civ 50 will be like - "Right click to view a 1 hour documentary in the style of The History Channel regarding your recent War with The Persians", "Click here to take part in a Question Time style debate show about your new Trade Embargo with the French", "Press F2 for a list of Racist Jokes and Regional Accents from your Civ" etc.


On one hand I've got myself to blame (Lynskey), Tuesday, 28 June 2005 12:42 (twenty years ago)

Press Ctrl + F to View the entire recent world cup football match between you and the Incas, please select a commentator from the drop down menu (download more commentators from the ultranet)

Jarlr'mai (jarlrmai), Tuesday, 28 June 2005 13:02 (twenty years ago)

View a nature documentary about that lovely bit of coastline by a mountain near the city of "Brad Pitts Knobbly Knees".

Jarlr'mai (jarlrmai), Tuesday, 28 June 2005 13:05 (twenty years ago)

Ctrl-F1 to predict the pop music that will be produced if you continue to trade culture with the League of Kraftwerk, and Ctrl-F2 for the protest songs if you declare war.

Andrew Farrell (afarrell), Tuesday, 28 June 2005 13:07 (twenty years ago)

Instead of just having a horse symbol you can see a 3 hour movie directed by Kevin Costner about the sacrifices of the people who tame and ride those horses.

Jarlr'mai (jarlrmai), Tuesday, 28 June 2005 13:10 (twenty years ago)

Click here to see a group of photoshops of you done by people opposed to your war with the Eygptians.

Jarlr'mai (jarlrmai), Tuesday, 28 June 2005 13:13 (twenty years ago)

Right Click on the Roman Border to erect a 5 mile wide banner proclaiming "Zeus Fucks Kids"

On one hand I've got myself to blame (Lynskey), Tuesday, 28 June 2005 13:14 (twenty years ago)

"Prime Minister, we have completed Lee Perry's Studio in Reading. Shall we now build Hello Kitty Factory?"

robster (robster), Tuesday, 28 June 2005 13:14 (twenty years ago)

I used to love Call To Power (even though it didn't play as well as Civ) for the futuristic stuff in there and the explanation of them - Virtual Democracy where everyone has a chip in their heads that autovotes for them on every Parlimentary issue, Meat Vats for loads of food, Huge Matrix-style people hives where people hibernated some of the time living a virtual life to make your cities less crowded etc.

On one hand I've got myself to blame (Lynskey), Tuesday, 28 June 2005 13:18 (twenty years ago)

Realistic press conferences where you have explain why you accidentally built a mine on a hill and then had to demolish it.

Jarlr'mai (jarlrmai), Tuesday, 28 June 2005 13:19 (twenty years ago)

Hahaha!

Andrew Farrell (afarrell), Tuesday, 28 June 2005 13:25 (twenty years ago)

click to see freerepublic posters making gay jokes about the parliamentarians opposing military spending the first time you build an icbm or stealth bomber.

g e o f f (gcannon), Tuesday, 28 June 2005 13:29 (twenty years ago)

Sire, your Scientists have created LiveJournal! OMGWTFLOL!!!!!1!ONE!

RickyT (RickyT), Tuesday, 28 June 2005 14:56 (twenty years ago)

stop it. sides hurt.

CarsmileSteve (CarsmileSteve), Tuesday, 28 June 2005 15:10 (twenty years ago)

Still, naming everything is a key part of the game. "Emperor Beavis" and his "Empire of Hyrule" and key cities of "Ian", "Barny", "Peter", and "Stephen"(with "Girlfriend" as the under-performing city).

kingfish (Kingfish), Tuesday, 28 June 2005 15:11 (twenty years ago)

also lynsky, libraries aren't always cheaper than temples, depends on the civ you're playing i think...

CarsmileSteve (CarsmileSteve), Tuesday, 28 June 2005 15:12 (twenty years ago)

i thought we'd had a Civilisation III thread before, ooh, old skool posters...

CarsmileSteve (CarsmileSteve), Tuesday, 28 June 2005 15:38 (twenty years ago)

Ah - you're right. THAT'S why I play Ottomans - Scientific for that particular boon and Industrial for the quicker worker actions.

On one hand I've got myself to blame (Lynskey), Tuesday, 28 June 2005 16:16 (twenty years ago)

THAT'S why it didn't come up in search. Durn British spellings.

Hurting (Hurting), Tuesday, 28 June 2005 20:50 (twenty years ago)

seven months pass...
after yawning over III, i am hearting civ iv right now. why no talk? it's got nixon in china! ...ahem.

irrigation can save your purple, Tuesday, 31 January 2006 04:33 (twenty years ago)

There's some talk here

Civilisation 4

Cressida Breem (neruokruokruokne?), Tuesday, 31 January 2006 06:13 (twenty years ago)

Does anyone know where I can find a copy of the little musical trill/sound effect from the first game? I want the little bit it'd play when you'd discover a new thing. it was the best celebratory music ever.

kingfish kuribo's shoe (kingfish 2.0), Tuesday, 31 January 2006 07:41 (twenty years ago)

xp ahh i see...damn webster

irrigation can save your purple, Tuesday, 31 January 2006 15:15 (twenty years ago)

one year passes...

http://img504.imageshack.us/img504/2883/kingxy7.png

(exp.pack is out in the next week)

kingfish, Friday, 20 July 2007 01:07 (eighteen years ago)

It's out right now here (UK), am just about to install it. There was a huge compendium type thing in the shop for 20 quid too, with every single Civ game and expansion (apart from the two for Civ IV), which I'm tempted by now.

V, Friday, 20 July 2007 12:24 (eighteen years ago)

I played Civ 4 for a few hours recently. It seems like the game goes too fast -- I was trying to get a few cities going and the tech advancements were just flying by. Maybe it's better on higher difficulty levels.

abanana, Friday, 20 July 2007 12:48 (eighteen years ago)

one month passes...

So Firaxis will be releasing a version of the game for next-gen consoles. And what's the best way to get console owners to pay attention to your deep & complex games?

Do you even need to ask?

kingfish, Wednesday, 29 August 2007 09:00 (eighteen years ago)

four years pass...

Man Plays Civilisation II For 10 Years, World Disintegrates into 'Nightmare Of Suffering'

What will the world be like in 2000 years?

According to one visionary using a computer simulation, the distant future will be a "hellish nightmare of suffering and devastation", largely uninhabitable, flooded and beset by in-fighting, nuclear war and periodic annihilation.

Admittedly this "simulation" isn't anything complex... In fact it's Civilisation 2, an infamous turn-based strategy game - which one Reddit user revealed on Tuesday he has been playing for more than 10 years.

The Civilisation series allows users to make nations, develop new technology and battle for territory and the hearts and minds of computer citizens.

The chap in question, named Lycerius, told Reddit that he's been playing the same game of Civ II in fits and spurts for over a decade.

"I thought that it might be interesting to see just how far into the future I could get and see what the ramifications would be," he said.

The game world is now approaching the year 4000AD and, Lycerius explains, is dominated by just three remaining super powers "each competing for the scant resources left on the planet after dozens of nuclear wars have rendered vast swaths of the world uninhabitable wastelands".

In Lycerius's world, the polar ice caps have melted 20 times due to nuclear wars and all of the big cities have crumbled.

"Roughly 90% of the worlds population (at it's peak 2000 years ago) has died either from nuclear annihilation or famine caused by the global warming that has left absolutely zero arable land to farm," he said.

All of the three powers left - the Celts, the Vikings and the Americans -have been engaged constant war for about 1700 years, he said.

He added that he wanted to stay a democracy but was beset by internal politics which forced him to create a communist state.

"I was forced to do away with democracy roughly a thousand years ago because it was endangering my empire. But of course the people hate me now and every few years since then, there are massive guerrilla uprisings in the heart of my empire that I have to deal with which saps resources from the war effort."

"Peace seems to be impossible. Every time a cease fire is signed, the Vikings will surprise attack me or the Americans the very next turn, often with nuclear weapons," he said.

According to the intrepid gamer, the military stalemate is so tight and balanced that no other action is possible except the construction of more tanks.

"This also means that cities are not only tiny towns full of starving people, but that you can never improve the city. "So you want a granary so you can eat? Sorry; I have to build another tank instead. Maybe next time."

Lycerius says that he wants to rebuild his game world - but in an echo of actual international politics "he isn't sure how".

"My goal for the next few years is to try and end the war and thus use the engineers to clear swamps and fallout so that farming may resume. I want to rebuild the world. But I'm not sure how. If any of you old Civ II players have any advice, I'm listening."

Reddit's users immediately took to the tale - with many pointing out the similarities to George Orwell's dystopian novel 1984:

"The parallels to 1984 are oddly chilling," one wrote. "Apparently George Orwell was a time traveler, and spent all his time in the future playing Civ II."

Elvis Telecom, Tuesday, 12 June 2012 19:50 (thirteen years ago)

one year passes...

alpha centauri is kind of the best strategy game

"""""""""""""stalin""""""""""" (difficult listening hour), Saturday, 6 July 2013 19:16 (twelve years ago)

the terraforming alone is a game

"""""""""""""stalin""""""""""" (difficult listening hour), Saturday, 6 July 2013 19:16 (twelve years ago)

one year passes...

Anyone playing Beyond Earth?

Elvis Telecom, Friday, 28 November 2014 20:52 (eleven years ago)

was thinking about getting it at some point, is it any good?

pursuit of happiness (art), Friday, 28 November 2014 21:05 (eleven years ago)

How much do you like vanilla Civ 5 with better espionage but a helluva lot less flavor or distinction?

Delbert Gravy (kingfish), Friday, 28 November 2014 21:22 (eleven years ago)

Put in other words, you know how they said they were making something different from Alpha Centauri? They _really_ weren't lying

Delbert Gravy (kingfish), Friday, 28 November 2014 21:25 (eleven years ago)

I haven't played Beyond Earth (never played Alpha Centauri either) - noticed that it was on sale in the app store and was debating pulling the trigger on it.

I actually got into Civ 5 again with the Brave New World expansion but even after the 8th or 9th time through I was pretty meh

Elvis Telecom, Friday, 28 November 2014 21:37 (eleven years ago)

They scraped out much of the expansion functionality, and as much faction distinctiveness as possible.

This review from Three Moves Ahead pretty much summarizes all the bits, both good & bad:

https://www.idlethumbs.net/3ma/episodes/a-sterile-future

Delbert Gravy (kingfish), Friday, 28 November 2014 21:45 (eleven years ago)

i put in my time but civ5 sucked, this will suck, alpha centauri is permanently $6 on gog

difficult listening hour, Friday, 28 November 2014 21:55 (eleven years ago)

(put in my time on civ5 i mean. haven't played beyond earth.)

difficult listening hour, Friday, 28 November 2014 21:55 (eleven years ago)


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